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  1. Initialize engine version: 5.3.6f1 (29055738eb78)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  24. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  25. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll (this message is harmless)
  26. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll into Unity Child Domain
  27. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ArabicSupport.dll (this message is harmless)
  28. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ArabicSupport.dll into Unity Child Domain
  29. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  30. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  31. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  32. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  33. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  34. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  35. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll (this message is harmless)
  36. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll into Unity Child Domain
  37. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\websocket-sharp.dll (this message is harmless)
  38. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\websocket-sharp.dll into Unity Child Domain
  39. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  40. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  41. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  42. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  43. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll (this message is harmless)
  44. Loading E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll into Unity Child Domain
  45. - Completed reload, in 0.073 seconds
  46. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Core.dll (this message is harmless)
  47. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.dll (this message is harmless)
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. desktop: 3840x2160 60Hz; virtual: 6720x2481 at -2880,0
  53. <RI> Initialized touch support.
  54.  
  55. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\gvkModHook.dll (this message is harmless)
  56. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\gvkModAPI.dll (this message is harmless)
  57. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  58.  
  59. (Filename: Line: 1655)
  60.  
  61. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  62.  
  63. (Filename: Line: 1655)
  64.  
  65. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  66.  
  67. (Filename: Line: 1655)
  68.  
  69. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  70.  
  71. (Filename: Line: 1655)
  72.  
  73. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  74.  
  75. (Filename: Line: 1655)
  76.  
  77. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  78.  
  79. (Filename: Line: 1655)
  80.  
  81. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  82.  
  83. (Filename: Line: 1655)
  84.  
  85. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  86.  
  87. (Filename: Line: 1655)
  88.  
  89. UnloadTime: 26.679096 ms
  90. Mod: Game crash check
  91. !Res: 3840x2160x60 || 3840x2160x-1
  92.  
  93. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  94.  
  95. Application launched as 'E:\Steam\steamapps\common\RWBY_GE\rwby-ge.exe' with args: E:\Steam\steamapps\common\RWBY_GE\rwby-ge.exe
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  98.  
  99. !Res: 3840x2160x60 || 3840x2160x-1
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  102.  
  103. Mod: PostAwake
  104. !Res: 3840x2160x60 || 3840x2160x-1
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  107.  
  108. Calling Cloud Storage Read
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Xml.dll (this message is harmless)
  113. Mod: added mod key: False
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  116.  
  117. Calling Cloud Storage Read
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  120.  
  121. ChangeState(GameState_Title) called
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  124.  
  125. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Boo.Lang.dll (this message is harmless)
  126. Setting up 2 worker threads for Enlighten.
  127. Thread -> id: 5dd0 -> priority: 1
  128. Thread -> id: 5dcc -> priority: 1
  129. LOADING LEVEL ASYNC: Merlot_Island_01
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  132.  
  133. Application.LoadLevelAsync(Merlot_Island_01)
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  136.  
  137. Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
  138. GM destory
  139. UnloadTime: 38.952713 ms
  140. Attempting to initialize already existing singleton! ApplicationManager
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  143.  
  144. Deleting duplicate Singleton_MonoBehaviour!
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  147.  
  148. ChangeState(GameState_MainMenu) called
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  151.  
  152. Is windows: True Is osx: False
  153. MODDED CLIENT - using gvk's mods - v1.8.2
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  156.  
  157. ### Zeroth
  158. ### Zeroth2
  159. ### First
  160. ### Second
  161. Added colorTexture: RGBA(1.000, 1.000, 1.000, 1.000)
  162. Added colorTexture: RGBA(0.459, 0.610, 0.314, 1.000)
  163. Added colorTexture: RGBA(0.000, 0.000, 0.000, 0.000)
  164. Added colorTexture: RGBA(0.860, 0.278, 0.278, 1.000)
  165. Added colorTexture: RGBA(0.500, 0.500, 0.500, 1.000)
  166. ### Last
  167. TP: load onTop: False
  168. files not null, l:9
  169.  
  170. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 49598.
  171. Total: 64.419830 ms (FindLiveObjects: 1.743969 ms CreateObjectMapping: 3.438689 ms MarkObjects: 58.969471 ms DeleteObjects: 0.266727 ms)
  172.  
  173. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  174. (!) Error in WWW (Load - TexturePack) Couldn't open file /Steam/steamapps/common/RWBY_GE/rwby-ge_Data/TexturePacks/Favorites/Basic Slice - White.png
  175. E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\TexturePacks\Favorites
  176. file://E:/Steam/steamapps/common/RWBY_GE/rwby-ge_Data/TexturePacks/Favorites/Basic Slice - White.png
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  179.  
  180.  
  181. Unloading 538 unused Assets to reduce memory usage. Loaded Objects now: 46457.
  182. Total: 20.908127 ms (FindLiveObjects: 1.488213 ms CreateObjectMapping: 2.668251 ms MarkObjects: 16.245758 ms DeleteObjects: 0.505417 ms)
  183.  
  184. 1
  185. 2
  186. 3
  187. 4
  188. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46450.
  191. Total: 23.510794 ms (FindLiveObjects: 1.579154 ms CreateObjectMapping: 2.843793 ms MarkObjects: 19.024698 ms DeleteObjects: 0.062415 ms)
  192.  
  193. Resource: num of texture folders: 1
  194. CACHV: found cachv
  195. Call gen
  196. 16947
  197. Assertion failed!
  198. at System.Environment.get_StackTrace()
  199. at Roost.Debug.Assert(Boolean condition)
  200. at GenericSelectionItem.Start()
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  203.  
  204. Assertion failed!
  205. at System.Environment.get_StackTrace()
  206. at Roost.Debug.Assert(Boolean condition)
  207. at GenericSelectionItem.Start()
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. Assertion failed!
  212. at System.Environment.get_StackTrace()
  213. at Roost.Debug.Assert(Boolean condition)
  214. at GenericSelectionItem.Start()
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  217.  
  218. TP: load onTop: False
  219. files not null, l:9
  220. (!) Error in WWW (Load - TexturePack) Couldn't open file /Steam/steamapps/common/RWBY_GE/rwby-ge_Data/TexturePacks/Favorites/Basic Slice - White.png
  221. E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\TexturePacks\Favorites
  222. file://E:/Steam/steamapps/common/RWBY_GE/rwby-ge_Data/TexturePacks/Favorites/Basic Slice - White.png
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  225.  
  226. Mod: added mod key: False
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  229.  
  230. ChangeState(GameState_CreateMatch) called
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  233.  
  234. ConnectionManager calling PhotonNetwork.ConnectUsingSettings(1.2.06r-9850)
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  237.  
  238. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Configuration.dll (this message is harmless)
  239. Photon.OnJoinedLobby() ''
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. ConnectionManager.ConnectToPhotonCloud_Coroutine() completed successfully
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247. Calling PhotonNetwork.CreateRoom(BeachBanana.1f093aaf-0e8b-4e48-8ed0-ba9421ba8f42)
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  250.  
  251. set private
  252. Mod: added mod key: False
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  255.  
  256. True
  257. PhotonNetwork.OnLeftLobby() (autoJoinLobby = True)
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  260.  
  261. Photon.OnCreatedRoom(): 'Room: 'BeachBanana.1f093aaf-0e8b-4e48-8ed0-ba9421ba8f42' visible,open 1/4 players.
  262. customProps: {campaign_definition=Camp678e, level_definition=Leve6b59, campaign_style=Campaign, game_status=InProgress_NotJoinable, version=1.2.06r-9850, privacy=Private, platform=PC}'
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  265.  
  266. Photon.OnJoinedRoom(): 'Room: 'BeachBanana.1f093aaf-0e8b-4e48-8ed0-ba9421ba8f42' visible,open 1/4 players.
  267. customProps: {campaign_definition=Camp678e, level_definition=Leve6b59, campaign_style=Campaign, game_status=InProgress_NotJoinable, version=1.2.06r-9850, privacy=Private, platform=PC}'
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. set private1
  272. Mod: added mod key: False
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  275.  
  276. True
  277. ApplicationManager.BeginGameMode() called
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  280.  
  281. ApplicationManager.OnNetworkPlayerJoined(BeachBanana)
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  284.  
  285. set private
  286. Mod: added mod key: False
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  289.  
  290. True
  291. set private
  292. Mod: added mod key: False
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  295.  
  296. True
  297. ChangeState(GameState_Load) called
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  300.  
  301. Current level definition: The Island of Dr. Merlot
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  304.  
  305. Destination level definition: Boots on the Ground
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  308.  
  309. LOADING LEVEL ASYNC: Emerald_Forest_01
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  312.  
  313. Application.LoadLevelAsync(Emerald_Forest_01)
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  316.  
  317. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  318. GM destory
  319. UnloadTime: 6.846170 ms
  320. Attempting to initialize already existing singleton! ApplicationManager
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  323.  
  324. Deleting duplicate Singleton_MonoBehaviour!
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  327.  
  328.  
  329. Unloading 2831 unused Assets to reduce memory usage. Loaded Objects now: 45936.
  330. Total: 24.852962 ms (FindLiveObjects: 2.192578 ms CreateObjectMapping: 3.641538 ms MarkObjects: 15.761065 ms DeleteObjects: 3.257051 ms)
  331.  
  332. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  333.  
  334. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45936.
  335. Total: 21.238731 ms (FindLiveObjects: 2.133820 ms CreateObjectMapping: 2.555854 ms MarkObjects: 15.836645 ms DeleteObjects: 0.711436 ms)
  336.  
  337. Platform assembly: E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\gvkMissionsMod.dll (this message is harmless)
  338. MDD: BeachBanana
  339. LL: SignalGameLoadedAndReady. modlevel: False - False
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  342.  
  343. SignalGameLoadedAndReady(BeachBanana)
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  346.  
  347. ChangeState(GameState_LevelIntro) called
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  350.  
  351. set private
  352. Mod: added mod key: False
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  355.  
  356. True
  357. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  358.  
  359. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 47706.
  360. Total: 20.679676 ms (FindLiveObjects: 1.551359 ms CreateObjectMapping: 2.500510 ms MarkObjects: 16.567587 ms DeleteObjects: 0.059489 ms)
  361.  
  362. GameManager.TransferCharacterControlToClient(): 'BeachBanana' : 100001
  363.  
  364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  365.  
  366. TransferOwnership() view 100001 to: 1 Time: 828
  367.  
  368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  369.  
  370. ChangeState(GameState_Main) called
  371.  
  372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  373.  
  374. System.UnauthorizedAccessException: Access to the path "E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\Recently Played With.txt" is denied.
  375. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  376. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  377. at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  378. at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
  379. at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
  380. at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0
  381. at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string)
  382. at System.IO.File.OpenText (System.String path) [0x00000] in <filename unknown>:0
  383. at System.IO.File.ReadAllLines (System.String path) [0x00000] in <filename unknown>:0
  384. at gvkModHook.Utilities+RecentlyPlayedWith.onGameState_Main () [0x00000] in <filename unknown>:0
  385. at gvkModHook.GameState_MainHook.Initialize (System.Object o) [0x00000] in <filename unknown>:0
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  388.  
  389. Mod: added mod key: False
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  392.  
  393. Ev OwnershipTransfer. ViewID 100001 to: 1 Time: 156
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  396.  
  397. Has player:Ruby(Clone) (Ruby)
  398. UnauthorizedAccessException: Access to the path "E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\output_log.txt" or "E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\output_log-old.txt" is denied.
  399. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in <filename unknown>:0
  400. at gvkModHook.Mod+<>c.<DisplayErrorMessage>b__38_1 () [0x00000] in <filename unknown>:0
  401. at gvkModAPI+BaseComponentUpdate.Update () [0x00000] in <filename unknown>:0
  402.  
  403. (Filename: Line: -1)
  404.  
  405. clicked menu button
  406. Paused
  407. UnauthorizedAccessException: Access to the path "E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\output_log.txt" or "E:\Steam\steamapps\common\RWBY_GE\rwby-ge_Data\output_log-old.txt" is denied.
  408. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in <filename unknown>:0
  409. at gvkModHook.Mod+<>c.<DisplayErrorMessage>b__38_1 () [0x00000] in <filename unknown>:0
  410. at gvkModAPI+BaseComponentUpdate.Update () [0x00000] in <filename unknown>:0
  411.  
  412. (Filename: Line: -1)
  413.  
  414. clicked menu button
  415. Unpaused
  416. clicked menu button
  417. Paused
  418. clicked menu button
  419. Unpaused
  420. clicked menu button
  421. Paused
  422. AbortStateAndRecover_Coroutine() called...
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  425.  
  426. ApplicationManager.EndApplicationMode() called
  427.  
  428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  429.  
  430. ChangeState(GameState_Null) called
  431.  
  432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  433.  
  434. PhotonNetwork.OnLeftRoom()
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  437.  
  438. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  439. GM destory
  440. UnloadTime: 7.265035 ms
  441. Attempting to initialize already existing singleton! ApplicationManager
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. Deleting duplicate Singleton_MonoBehaviour!
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449.  
  450. Unloading 631 unused Assets to reduce memory usage. Loaded Objects now: 49566.
  451. Total: 24.395090 ms (FindLiveObjects: 1.753721 ms CreateObjectMapping: 2.913035 ms MarkObjects: 17.305353 ms DeleteObjects: 2.422491 ms)
  452.  
  453. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  454.  
  455. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 49566.
  456. Total: 20.533390 ms (FindLiveObjects: 1.583298 ms CreateObjectMapping: 2.283519 ms MarkObjects: 16.600988 ms DeleteObjects: 0.064853 ms)
  457.  
  458. ChangeState(GameState_MainMenu) called
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  461.  
  462. Is windows: True Is osx: False
  463. MODDED CLIENT - using gvk's mods - v1.8.2
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. 1
  468. 2
  469. 3
  470. 4
  471. Exit button clicked
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. Mod: Quit Normaly
  476. GM destory
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