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- Note: * indicates Ultimate Persona
- Coyote*
- Repel: Wind
- Resist: Curse
- Weak: Lightning
- Ultimate Debuff and strong AoE Physical. Has good healing magic and can use Wind magic, as well as grant Wind resistance.
- Merlin*
- Absorb: Fire
- Resist: Bless
- Weak: Lightning
- Ultimate Fire Magic, regenerates SP, can reflect magic.
- Pandora*
- Repel: Wind
- Weak: Ranged
- Ultimate single Wind Magic and strong Wind AoE. Immune to crits, and has access to Heat Riser.
- Baast*
- Immune: Bless
- Resist: Curse
- Weak: Ice
- Incredible multi-hit AOE attacks and Evasion with good healing magic.
- Napoleon*
- Repel: Fire
- Resist: Ranged
- Weak: Wind
- Ultimate single target Ranged, strong Fire magic, and Physical. Automatically raises attack and can negate enemy stat boosts.
- Iscariote*
- Absorb: Ice
- Repel: Curse
- Weak: Bless
- Ultimate Ice and strong Curse magic. Cannot dodge, but takes half damage and cannot Dizzy.
- Diarmuid*
- Null: Lightning
- Resist: Psy
- Weak: Wind
- Incredible Physical AoE. Can break Lightning resistance and dispel debuffs.
- Cu Chulainn*
- Null: Bless
- Resist: Physical, Ranged
- Weak: Ice
- Incredible Bless AoE, strong Bless single target, and Physical AoE. Can return from death with full HP once per battle, and has a high chance to Counter.
- Nemo*
- Absorb: Ice
- Null: Wind
- Repel: Bless
- Weak: Fire, Curse
- Devastatingly powerful AoE Physical attacks as well as Strong Ice magic. Can break through resistance to Ice and lower defense. Automatic Attack-Up for Party.
- Baba Yaga*
- Resist: Ice, Lightning
- Weak: Fire
- Can inflict many status ailments and debuffs. Can give allies resistance to Lightning and cast Mind Charge.
- Father Time*
- Repel: Curse
- Absorb: Lightning
- Weak: None
- High evasion and strong physical strikes. Automatic speed up for Party, can boost and lower others’ speed. Can protect self/others from instant death.
- Heracles*
- Null: Physical
- Weak: Psy, Curse
- Devastating single target strikes, as well as random Physical AoE. Can grant Physical Repel and Power Charge.
- Tarzan*
- Null: Bless
- Resist: Fire, Ice
- Weak: None
- Solid Attack and Defense, can greatly boost crit chance and revive at full hp from mortal blows.
- Baron Samedi*
- Repel: Curse
- Null: Fire, Psy
- Resist: Bless
- Weak: Physical, Nuke
- Supreme instant-kill Curse and strong Psy, with healing and revival spells. Has a wide array of status ailments, and has incredible evasion.
- Dionysus*
- Absorb: Psy
- Resist: Fire
- Weak: Nuke
- Ultimate Psychokinesis AoE, with strong Psychokinesis single and Fire AoE magic. Can negate Psychokinesis resistance and reduce Attack.
- Cain*
- Repel: Curse
- Null: Lightning
- Weak: Bless
- Ultimate damaging Curse magic and strong Physical, as well as SP Drain. Can grant Lightning resistance and increase ailment chances.
- M.A.R.A.*
- Null: Fire
- Absorb: Lightning
- Weak: Wind, Curse
- Powerful single target Almighty magic. Can reflect physical attacks and use strong AoE Fire magic. It’s quite manly...
- Robin Hood*
- Null: Curse
- Repel: Wind
- Resist: Ice
- Weak: Fire
- Highest level of Debuff magic with good Ranged Physical attacks. Immune to Critical Hits. Can negate debuffs on party and grant allies Wind resistance.
- Azathoth*
- Absorb: Nuke
- Weak: Psy
- Ultimate Nuclear AoE, with strong Nuclear single and moderate Almighty. Can grant Nuclear resistance, negate Magic Repel, and inflict Despair.
- Tonatiuh*
- Null: Bless
- Resist: Fire
- Weak: Curse
- Supreme instant-kill Bless and moderate Fire magic. Can raise everyone's crit chance and reduce attack.
- Razgriz*
- Repel: Ranged
- Null: Curse
- Resist: Ice
- Weak: Lightning, Bless
- Supreme group Almighty and Ultimate group Ranged. Boosts Weapon attacks.
- Tokoyami no Amaterasu*
- Null: Curse, Fire
- Repel: Wind
- Weak: Bless
- Supreme Bless magic and Good physical attacks. Good chance to Counterattack.
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