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- SustainFireTime / FireDelay = #ShotsFired
- ShotDamage x #ShotsFired = TotalDamage/Cycle
- ReloadTime + SustainFireTime = Time/Cycle
- TotalDamage / Time/Cycle = DPS
- Unit ShotDamage FireDelay SustainFireTime ReloadTime Weapon Armor
- Jackal 15 0.125 4 2 30 50
- Rebel 30 0.125 4 2 5 65
- #ShotsFired = 32 (both)
- TotalDamage/Cycle = 480 960 (Jackal / Rebel)
- Time/Cycle = 6 (both)
- DPS = 80 160 (Jackal / Rebel)
- Jackal vs Rebel = 52 dps (30w vs 65a = -35%)
- Rebel vs Jackal = 88 dps (5w vs 50a = -45%)
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