YandZ1

server

Jan 19th, 2020
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  1. --Made by Daniel
  2.  
  3. local parent = Workspace
  4.  
  5. local UserName = game:GetService('Players').LocalPlayer.Name
  6. local Texture = 4604528953
  7. local Mesh = 4533760725
  8.  
  9.  
  10. local CE = {}
  11. local Variables = {
  12. workspace = game:GetService("Workspace"),
  13. players = game:GetService("Players")
  14. }
  15.  
  16. local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
  17.  
  18. function CE:FireEvent(ItemName, Object, Property, Value)
  19. MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
  20. end
  21.  
  22. Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
  23. MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
  24.  
  25. CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Anchored",true)
  26. CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Size",Vector3.new(666,444,666))
  27. CE:FireEvent("PompousTheCloud",MainUserW["Head"],"CanCollide",true)
  28. wait(.3)
  29. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(444,333,444))
  30. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"CanCollide",false)
  31.  
  32. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Material","ForceField")
  33. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Shape","Ball")
  34. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Texture","rbxassetid://4604528953"..Texture)
  35. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Mesh","rbxassetid://4533760725"..Mesh)
  36.  
  37. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Parent",parent)
  38. wait()
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