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JuiceboxAbel

Tekken 7 Ganryu Notes

Dec 10th, 2019
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  1. Ganryu - 92 moves
  2. ---------------------------------------------
  3. Lows
  4.  
  5. - 2[4] -12/-1
  6. - TAC 3 -12/+9
  7. - TAC b1+2 FDFA/KND
  8. - df3 -12/+5s
  9. - df2+3 -15/KND
  10. - d2 -14/-3
  11. - d2[2...] -17/-11
  12. - d4 -14/-3
  13. - SIT 2 -17/launch
  14. - SIT 3+4 FDFA/KND
  15. - db2 -22/launch
  16. - b21[d2] -22/KND
  17. - ws1[2] -13/0s
  18. - FC1 -7/+3
  19. - FC1[1] -5/+6
  20. - FC1112[d1] -11/-1
  21. - FC1+2 -23/KND
  22.  
  23. - 10-hit (5) -22/-11
  24. - 10-hit (6) -22/-11
  25. ------------------
  26. Frame advantage on block
  27.  
  28. - uf3+4 +13~SIT
  29. - fff1+2 +9
  30. - ff3 +5
  31. - bf2 +5
  32. - f2~1 +4
  33. - d1 +3s
  34. - 1 +3
  35. - b111 +2s
  36. - 2 +1
  37. - d1+2 +1
  38.  
  39. - ff3+4 +7~FDFT
  40. ------------------
  41. NC
  42.  
  43. - 12 +7
  44. - 21 +8
  45. - 44 KND
  46. - TAC 41 +10spin
  47. - df14 -2
  48. - df41 -3
  49. - df1+2,1 KND
  50. - b11 0
  51. - b21 +1
  52. - uf2,1+2 KND
  53. - ws12 0s
  54. - ws1+2,1+2 KND
  55. - FC df12 +2
  56.  
  57. NCc
  58.  
  59. - 1+2,1+2 KND
  60. - b41 KND
  61. -----------------
  62. CH combo starters:
  63. - 2[4]
  64. - [1+2],3+4
  65. - TAC 2
  66. - d1
  67. - d4
  68. - SIT 1
  69. - uf2[1+2]
  70. ---
  71. - b1+2/mini
  72.  
  73. NH starters:
  74. - 21[2]
  75. - 1+2,1+2
  76. - SIT 2
  77. - d(1+4)
  78. - db2
  79. - ff1+2
  80. - bf2
  81. - debug1
  82. - ws2
  83. - ws1+2
  84. - FC df2
  85. - ss1
  86. ---
  87. - bf1/mini
  88. - f2~1/mini
  89. - f1+2/mini??
  90. - uf1 (vs crouch)/mini
  91. ------------------
  92. Misc.
  93.  
  94. rage art - db1+2
  95. - M/i20/-22
  96.  
  97. rage drive - df1+4
  98. - LM/i23/-6~TAC
  99.  
  100. stances:
  101. ----
  102. - Tachiai (3+4) [TAC]
  103.  
  104. - 1 H/i11/-3/+8
  105. - quick high option
  106.  
  107. - 2 H/i14/-9/KND
  108. - mid-speed high option
  109. - CH launcher!
  110.  
  111. - 3 L/i20/-12/+9
  112. - low option
  113.  
  114. - 41 MH/i13/-9/+10
  115. - mid option
  116. - NC, spin stun
  117. - slightly delayable
  118.  
  119. - 1+2 M/i26/-12/special
  120. - slow mid with armor
  121. - on hit goes to special grab
  122.  
  123. - 3+4
  124. - transition to SIT
  125.  
  126. - f1+2 M/i20/FDFA/KND
  127. - slow-ish mid
  128. - difficult to punish
  129.  
  130. - df1+2
  131. - command low parry
  132. - functions as a Tekken 5-style low parry
  133. - grants a free df2 on success!
  134.  
  135. - db1+2 i50/M/KND
  136. - unblockable mid!
  137.  
  138. - b1+2 L/i22/FDFA/KND
  139. - slow-ish low
  140. - difficult to punish
  141.  
  142. - d
  143. - splits! [GO UNDER MIDS?]
  144.  
  145. - d -> u/d
  146. - splits, to sidestep
  147.  
  148. - d -> f
  149. - splits, to forward-moving animation
  150. - during animation, press 1+2 at any time for TAC 1+2
  151. ----
  152. - Sit (d3+4)[SIT]
  153.  
  154. - 1 M/i30/-4/KND
  155. - slow mid
  156. - CH launch!
  157.  
  158. - 2 L/i20/-16/launch
  159. - low launcher!
  160. - launch punishable!
  161.  
  162. - 1+2 M/i30/FUFA/KND
  163. - only useful with opponent behind you
  164. - can also be done as BT 1+2
  165. - difficult to punish
  166.  
  167. - 3+4 L/i25/FDFA/KND
  168. - difficult to punish
  169.  
  170. - d
  171. - splits! [GO UNDER MIDS?]
  172.  
  173. - d -> u/d
  174. - splits, to sidestep
  175.  
  176. - d -> f
  177. - splits, to forward-moving animation
  178. - during animation, press 1+2 at any time for TAC 1+2
  179. ----
  180. Sumo Grabs
  181. - Ganryu has 3 attacks that can transition to a mini-game similar to Marduk's mount. ff2 and d1+2 need a counter hit, TAC 1+2 does not.
  182. - Ganryu will press 1 or 2 or 1+2, and the defender can counter the followup, similar to a throw break.
  183. - break 1 with 1, 2 with 2, and 1+2 with 1+2.
  184.  
  185. TAC 1+2/CH ff2
  186. - 1 33 dmg + side switch
  187. - 2 33 dmg + oki
  188. - 1+2 launch
  189.  
  190. CH d1+2
  191. - 1 28 dmg + oki
  192. - 2 28 dmg + oki
  193. - 1+2 35 dmg + oki
  194. ----
  195. homing moves:
  196. - TAC 2
  197. - b1
  198. - uf2
  199.  
  200. unblock:
  201. - TAC db1+2
  202. - d(1+4)
  203.  
  204. evasive moves:
  205. - bf1
  206. - backsway, causes a BT state. Combo any mid that starts in 15 frames or faster! (b1~2 recommended)
  207.  
  208. - debug1
  209. - has some crouching frames in the middle to go under highs
  210.  
  211. armor:
  212. - TAC 1+2
  213. - f3+4
  214. - both are 8th frame armor
  215.  
  216. parry:
  217. - b1+3/b2+4
  218. - active on 2nd frame
  219. - creates a +13 backturn situation
  220. - [GUARANTEED HITS??]
  221.  
  222. - TAC df1+2
  223. - functions as a Tekken 5-style low parry
  224. - grants a free df2 on success!
  225.  
  226. throw breaks:
  227. 1+3 - side switch
  228. 2+4 - push away
  229. ff1+4 - instant
  230. ff2+3 - midrange
  231.  
  232. other:
  233. - b1~2 can be mashed (alternate between 1 and 2) for 4 extra hits.
  234. - f2~1 is +12 true hitstun
  235. - uf1 grants +12 true hitstun if it hits a crouching opponent
  236. - combo into 21, or b1+2 for KND
  237. ------------------
  238. standing punishment
  239.  
  240. i10 - b1+2 KND
  241. i12 - 21 +8
  242. i14* - f1+2/b1~2 KND
  243. i16 - df2 launch
  244. ---
  245. *ff1+2 - can punish -14 if done perfectly for a launch!!
  246. - difficult!
  247. ------
  248. crouching punishment
  249.  
  250. i10 - FC db1 +6c
  251. i11 - ws4 +5
  252. i13 - ws12 0s
  253. i14 - FC df2 launch
  254. ------------------
  255. COMBOS
  256.  
  257. ???
  258.  
  259. MINIs:
  260. - ???
  261.  
  262. S!:
  263. - TAC 2
  264. - TAC 41
  265. - b212
  266. - b41
  267. - FC df2
  268. - ss1
  269.  
  270. wall combo:
  271. - ???
  272.  
  273. wallbounce:
  274. - debug2
  275.  
  276. BT combo:
  277. - 212 -> launch!
  278.  
  279. floor break:
  280. - ???
  281. -----------------------------
  282. OKI situations:
  283. - ???
  284.  
  285. post-wall combo mixups:
  286. - ???
  287. ------------------------------
  288. STRATEGY/Miscellaneous:
  289.  
  290. - ???
  291. --------------------
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