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- client
- function watercheck()
- if isElementInWater(localPlayer) then
- triggerServerEvent("deathrun.killSource", localPlayer, localPlayer)
- else
- return false
- end
- end
- setTimer(watercheck,50,0)
- server
- function DTXf (plr)
- if killPed(plr) then
- outputChatBox("You Bitch Can't Swim!",plr)
- end
- end
- addEvent("deathrun.killSource", true)
- addEventHandler("deathrun.killSource", root, DTXf)
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