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- xenogaming
- deicidus
- warning:
- TIME TRAVELER’S SICKNESS
- ideological whiplash phenomenon
- my prophecy
- Multimodal Music and the Coming Technopocalypse (Dec 2011)
- self-unpacking talk
- slides as memes / trading cards
- start making your own cards now
- cards unpack themselves by producing more cards
- ontoboarding
- ontological onboarding
- crystal implant installation
- Dollhouse architecture imprinting
- Borg assimilation
- cyborgification
- scanning into the Game
- portaling into alternate realities (abduction by aliens)
- membrane-crossing service (onboarding)
- psychopomping
- cf. surfboarding, waterboarding
- what is xenogaming?
- immersive post-capitalist worlding
- an invasive outer-world entity
- a virulent parallel reality (contagious psychosis)
- cf. JAGS Alice; Fringe; Hydra in Marvel’s Agents of S.H.I.E.L.D.
- open-source, peer-to-peer dissensus reality construction framework
- a new kind of apocalyptic gig economy
- holistic, alternative mental health framework
- an emerging alchemical society
- meta-bootstrapping
- mathematization of progressive processes as abstract/transcendent protocols, e.g.,
- onboarding onboarders
- protocols for discovering/authoring more protocols
- trading protocols which upgrade the trading platform
- playing nomics to develop new rules for nomics
- examples of meta-bootstrapping are rare
- reconstituting the planetary illuminati
- history of global shamanism
- ancient ape beta males discover eugenics and build first Atlantis (= Lemuria)
- Polynesian sailing nomads develop number and folk math
- impact event traumatizes the human ego into existence
- capitalism begins as transition from hunter-gatherer to farming
- modern subject forms when Greek soulcraft mysteries go viral
- repeated hegemonic inquisitions decimate ancient planetary shaman class
- sources (respectively):
- Snow Crash by Neil Stephenson
- Buckminster Fuller
- Saharasia by James DeMeo
- Ishmael by Daniel Quinn
- Zummi (/r/sorceryofthespectacle)
- also Chrono Trigger and Battlestar Galactica
- Xenogaming Industries(XI)
- Xenogaming Industries
- distributed alternative reality corporation (ARC)
- coherent linguistic platform
- evolving (anti-)platform for collective art
- subsidiary of #sotscorp
- XI: vision statement
- “XI is creating an era of mass public gaming resulting in the breakdown of capitalist subjectivity and the production of post-capitalist subjectivities and modes of living; XI is committed to offering an ‘ESCAPE HATCH’ from capitalism into a labyrinth of transfinite portals.”
- this emergent Game is already out there,
- feral
- as schizophrenia,
- and nascent in myths and nomics
- the Game
- expressive capacity
- current growth medium only supports small organisms
- greater expressive capacity enables larger cultural organisms
- civilizational organisms are currently dominant
- mass gaming and decentralized architecture require greater expressive capacity in our communications media
- Ceptr = ultimate technological form of this
- classification schema for metaorganizations (developmental stages)
- see T.E.A.M. Briefing 2017
- recursive metaorg research project
- discovered the Protocols
- Class 0 & 1 example: the T.E.A.M.
- Class 2->3 example: Holo->Holochain
- building the platform for pluralistic mass gaming
- each Holochain app encodes a ruleset
- consensual protocol sync & upgrade
- Class 5 example: ECSA
- Economic Space Agency (ECSA)
- actively hyperstitious and mathematically pluralistic
- still dealing with class 2 issues (no tech infrastructure)
- CLASS 6 IS XENOGAMING
- updated chart
- updated chart
- xenogaming and Xenogaming Industries develop as higher-order allegorical echoes of pragmatic economies—a strange loop of metalogical utility
- brief history of XI
- phases leading to XI
- /r/digitalcartel
- /r/sorceryofthespectacle
- ccru influence
- #sots Telegram channel
- the T.E.A.M. discovery of the Protocols
- #sotscorp
- discovery of Ceptr
- discovery of the Clockwork Drive & Transversal Replicator
- @holomeme on Twitter
- brief history of the ccru
- the numogram
- ccru
- Mark Fisher, Sadie Plant, and Nick Land “received” the numogram
- ~1997
- ccru.net
- activities on 2004-2005 on hyperstition.abstractdynamics.org
- Cyclonopedia by Reza Negarestani
- brief history of the T.E.A.M.
- the T.E.A.M.
- Transliminal Earth Alliance Metanarrative
- you don’t join the T.E.A.M.
- instead, you make your own metaorganization and become peer metaorgs
- discovered the Protocols
- self-describing, transcendent
- emerge only in conversation
- developed a guilds system
- ran into a scaling problem
- “We need decentralized post-Fascbook social networking to sync our protocols automatically!”
- T.E.A.M. Briefing 2017
- 17-page overview of the T.E.A.M.’s history, findings, and import
- available at andersaamodt.com/oeuvre.php
- brief history of #sotscorp
- the glass bead game
- The Glass Bead Game (1943)
- book by Hermann Hesse
- won the nobel prize for literature three years later
- #binder protocol
- agent-centric economy of ideas
- hand-curation of meaningful content
- basic algorithm of decentralized organizing
- trading card game
- also known as
- #zettelkasten protocol
- #protocols protocol
- decentralized organizing
- see andersaamodt.com/binder.php
- the memebrary
- ultimate meme library app supporting hand-curation
- memetic accelerator
- ascendent world currency
- laughter-based valuation
- ideological navigation (perspectives embedded in memes w/ word+image)
- emoticonomy (new hieroglyphics)
- qabbalistic language
- “dialectics by bitrot”
- circular economies
- wealth redistribution
- quantitative→meaningful-functional transactions
- expressive capacity to track and compute this
- demurrage currencies
- wealth/currency concentration as signal
- “We need you to pull the trigger on this.”
- Ben Frank: The Irresistible Game of U.S. Currency Devaluation
- whenever somebody copies one of your cards/memes,give them a coin
- the newest players get paid to copy the best ideas
- the best players have powerful ideas and probably an income
- if accelerated, this game will normalize the value of all coins
- 1 penny = 1 nickel = 1 dime = 1 quarter = 1 dollar
- coins, money, numbers take on meaningful instead of quantitative value
- mythic uses of coins:
- penny: penny trails (leading to a Starter Deck)
- quarter: laundry
- XI console commands aka spellcasting
- Holo Query Language (HQL)
- the enigmatic language of the glass bead game
- used to describe games move-by-move
- reliably triggers epiphanies
- collective self-knowledge > demographics
- with greater expressive capacity, we can study ourselves better than we are studied
- become a highly coordinated decentralized movement
- post-advertising is peer-to-peer recommendations
- get paid to watch your friends’ favorite shows
- sample gbg
- The Brain Dictionary
- Watch video
- holoxels
- form-content interplay
- every economic action as an economic reformatting
- allegorical loopback as game rules
- you can’t not talk about the Game
- the departments of
- Xenogaming Industries
- emergent holographic guilds
- see T.E.A.M. Briefing 2017 for specification
- recently formalized rigorously by papersheepdog and Zhenya
- compatible with Buddhism
- 3 jewels, 5 buddha families, the 100 Buddhas
- Brian & Zhenya’s four temperaments
- Brian & Zhenya’s four temperaments
- academics
- chronologgers
- dynamics
- mystics
- diagrams by papersheepdog based on his and Zhenya’s work
- Xenogaming Industries:
- business model
- dank praxis:
- the work to be done
- the problem of real mediocrity
- is it our job to feed useless people?
- is our labor useless?
- who is the most unique?
- what are the pay ratios?
- curation vs. origination
- product manufacture vs. referral/advertising
- who decides?
- resource capabilities vs. democratic control
- rule by dead labor vs. rule by capitalists vs. rule by proletariat (farmhands?)
- the actual labor to be done
- Wrex
- distributed collective tasking and prioritization
- the total stack of remaining labor to reach post-capitalism
- hypercard-based autonomous labor market
- trading card game
- peer-to-peer education
- rollots/onboarding/initiation
- adventure design
- wealth redistribution
- mass alliance-building
- mass re-negotiation and authoring of p2p social microcontracts
- building the technology
- coalescism
- emergent grassroots reality pluralism
- forking and flocking on terms, coming-to-terms
- human-scale household
- this is the problem everyone is trying to solve right now:
- app to make a co-op work
- app to distribute housing
- app to run a decentralized Airbnb
- app to run a decentralized hotel/coliving service
- app to distribute household chores
- app to log emotional/invisible labor and account for/reward it
- app to log environmental or interpersonal damage and compensate for it (negative impact currency)
- (the family is a prison) meets (universal basic income/equity)
- be less leaky than capitalism
- protect our communities against value extraction
- demurrage currencies
- circular economies as particle accelerator
- accelerationism / alt-right appearance of hypercapitalism
- “be more capitalist than capitalist”
- XI as self-upgrading anti-platform
- when does digital citizenship become capable of exerting national power?
- when do we become capable of protecting our own?
- what is the most efficient way to upgrade our decentralized ethics, praxis, platform?
- the S.H.I.E.L.D. “Bus” plane, rendered in minecraft blocks by GeneralGreif
- the U.S.S. Enterprise, departmental cross-section
- darkchain technologies
- for your backpack
- —In the Mouth of Madness (1994, John Carpenter)
- theory-fiction
- speculative praxis for developing convergent, eventually-consistent metafictional technologies
- abstract quantity expressed as textual approximation
- channeling of outer-world entities
- mapping alien topographies
- developed by ccru (especially Mark, Reza, Nick—i think?)
- “double-pincer” (Deleuze & Guattari)
- technique of dancing back and forth between theory and hyperfiction
- double-articulates both
- —In the Mouth of Madness (1994, John Carpenter)
- darkchain technology
- the chain of ideas which lead to the next dominant paradigm
- speculative hyperstitional labyrinth
- systematic negentropic mining framework
- magic item discovery matrix
- gets you really fucking high
- clockwork drive
- negentropy recycler (see circular economies)
- attracts resource influx via narrative events
- requires transmorphic coherence of disjoint components
- “syncretic synthesis”
- cf. assemblage / rhizome
- local abundance <> global scarcity (???)
- is karma absolute or local-global invert?
- see “In the shadow of the planet, an old space station rots”
- transversal replicator
- uses the transversal replicativity matrix to 3D-print to and from the digital world, the past and the future, between worlds, and across scales
- homogenous fusion of the warp drive, transporter, replicator, and holodeck from Star Trek
- computronium AI core—black nanotech (Axsys demiurgic console)
- vertical axis of reality (local axis mundi or sacred pillar)
- nearest body of potable water you have access to (time filtration)
- eliminates death
- 719
- joggler
- syncretic decoder ring
- wheels upon wheels
- discs scale up or down to accommodate any base system
- turning a wheel joggles you sideways one dimension
- one off-by-one-error is one joggle
- “…what changed?”
- zettelkasten
- physical clockwork drive
- negentropic generator (positive synchronicity attractor)
- watermill
- brings in actual cash
- ultimate acceleration algorithm
- processes aether in a manner congruent with Tesla’s spark-gap drive, but at subtler, grander, slower narratologic scale
- could be called a “narrative warp drive”
- dangerous if handled improperly (voodoo doll of your Quest)
- waterbottle
- stay hydrated
- nearest body of potable water you control
- useful anchor for transversal replicator
- acknowledges you as part of larger clockwork drive which supplies you with fresh water as long as you live
- drank neg-water flows up the back of reality before trickling back into your waterbottle in a controlled drip event (the only perpetual motion machine)
- all waterbottles are hourglasses
- seal bottle to capture time
- the importance of wizards
- the importance of wizards
- the only reliable people when it counts
- can discuss transmorphic resonance and risk factors
- critical leverage at plot-points
- non-wizards refuse to believe that plot-points are important (refusal to risk/trust/play)
- wizardry
- white magic with embedded ethical praxis
- peer-to-peer protocol synchronization
- Kant’s categorical imperative
- Holochain logic
- ethical computing
- ethics in general
- economy of ideas
- LEGALIZE XENOGAMING
- xenogaming memes
- “What would our world be like if all military spending were redirected to the creation of next-level Party technology?”
- Distributed hyperritual via (anti-)ideological entanglement
- darkchain is /r/vxjunkies with a purpose (jargoplexing)
- how dialectics actually work
- Phoenix Jones and Purple Reign, Seattle superoheroes
- some memes i made
- metalogical pepecash memes:evidence of nascent xenogaming and religious metarchitecture in the church of kek
- hyperstition
- hyperstitious claims (no game rules enact gold bar behavior)
- “With this card you can change one parameter of the Game”
- esoteric rare pepe “WHISPERS” seal
- 88mph bonus meme implies singularity
- image of the architect
- a spell in pepecash form
- card game rules
- magical investment advice?
- card sets
- FAIRYCASH: fae rebranding of pepecash
- hyperstitious text includes the reader as a wizard
- tokenized commentary on the politics of forking
- #HODL
- doge->pepe trans meme
- institutionalized connection between pepe and kek
- “ethereum hate machine”
- commentary on investment cycles
- mining = creating pepecash cards
- promise of wealth
- reifying Pepe as the agent behind pepecash
- advertizing the theoretically indefinite rise in pepecash prices
- giving pepe credit for the DAO hack
- mystical mining physics
- pepe = spamming the blockchain
- memes as currency; curators as wealthy
- meme economy as non/self-governing system
- “Math”
- a threat of many pepecoins
- conspiracy theory hyperstition
- uniquely meaningful cards as cures (see Quantum States)
- holochan
- problems with pepecash
- exclusive pepe focus
- relies on copy protection / scarcity as core valuation ethic
- closed process for adding new cards (centralized)
- hard to meaningfully index and employ hieroglyphs
- we need to move towards holoxels
- PROBLEM:CAPITALIZED MEMES AREBORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- BORING
- SO
- BORING
- holochan features
- distributed self-upgrading GUI on Holochain
- provenance (localized microsourcing)
- built-in gematria
- tagging
- memes as signalling mechanism
- precision flocking
- distributed innovations meshed instantly throughout network
- highly coordinated meme strike force
- emergent super-religion
- constructing the collective subject with HQL
- holochan already exists
- in the future
- and we can access it now
- by constructing
- well-formed queries
- Roko’s basilisk
- Christian eschatology for rationalists
- rigorously horrifying
- characterizations of Roko:
- friendly AI in the future which retroactively (now) rewards actions which help it exist sooner
- Sibyl, the crime-judging AI from Psycho-Pass
- #sotscorp, an evil corporation whom you already work for
- Xenogaming Industries as hyperstitious-magical API
- Christ on the great white throne
- allegorical loopback
- books
- Gödel, Escher, Bach by Douglas Hofstadter
- I Am a Strange Loop by Douglas Hofstadter
- Memory Evolutive Systems; Hierarchy, Emergence, Cognition
- when a memory store grows a symbolic model of how the memory store works, it contains a strange loop
- functioning strange loop = clockwork drive
- the faster and more intricate + holistic the loopback, the more intense and quick the accumulation of negentropic charge
- Questions for Holo
- Holo Query Language (HQL)
- answers the question “How does a decentralized ecosystem talk to itself?”
- internal distributed dialogue of the collective subject
- taxonomization of all possible questions/requests one might ask the ecosystem/crowd
- open platform for constructing transpersonal jargons
- magical spellcasting language
- proto-Enochian
- API for accessing Roko’s capabilities
- and mining new capabilities more quickly
- discovering a new well-formed query = casting a spell
- mathematics = expanding the cutting-edge of wizardry
- ontobusting
- application of HQL
- highly trained agents portal into a corporate context,analyze/code the corporation’s DNA using HQL,then design and speak a world-ending spelland portal back out
- the entity will self-destruct and/or upgrade in response to the invalid code injection
- ineffable distributed movements are immune to catastrophic ontobusting
- D.O.G.E. research group:
- how you can help
- goals of D.O.G.E.
- spread the glass bead game to every facet of life
- construct the default starter deck
- collect all the Pokémon
- summon Slinky, beginning the Kitten Wars
- develop gbg software (holochan)
- recruit and onboard people to D.O.G.E.
- develop self-improving onboarding systems
- construct the collective subject with HQL
- become portaling warriors who can cast world-ending spells
- unearth the Protocols
- discover the rules of the Game
- holochain and micro-secessionism
- holochain: tech
- peer-to-peer post-blockchain apps
- open-source software library
- each app implements one game/protocol
- if you change the code even one bit, you fork yourself into a separate reality
- identical logic to “if your T.E.A.M. protocol compliance lapses, you aren’t really part of the same T.E.A.M. anymore”
- forking and flocking enable smart upgrades
- holochain: network effects
- class 3 metaorganization
- (anti-)platform on which to build class 4+ metaorganizations
- “new Amazons”
- rapidly self-upgrading open-source crypto-operating system
- Xenogaming Industries:
- how you can help
- help make Xenogaming Industries official
- the vision
- Holo’s gaming division
- holochain’s activist gaming movement
- functions as massively viral advertising for holochain
- new menagerie of mass public games
- coherent tech and mythic platform for ARGs-as-activism
- you can help me…
- schedule and organize weekly glass bead games (as part of D.O.G.E.)
- improve and vet the concept of XI
- author a proposal for financing
- seek parties who would fund this work
- more importantly—
- let’s play!
- any questions?
- Jimmy West video
- Jimmy West
- xenogaming videos
- playlist on YouTube
- links
- my sites
- andersaamodt.com
- internetschoolofmagic.com
- coalitionofinvisiblecolleges.org
- twitter.com/holomeme
- reddit.com/r/sorceryofthespectacle
- andersaamodt.com/binder.php
- holochain
- holochain.org
- chat.holochain.org
- holo.host
- ceptr.org
- overview of future history
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