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- command /efekty [<text>]:
- trigger:
- arg 1 is not set:
- open chest with 3 rows named "&2&lEfekty do zakupu!" to player
- wait 2 ticks
- format slot 10 of player with 1 of beacon named "&9>> &6&lHaste" with lore "||&7&e&m-->&cCzas Trwania: &65 &aMinut||&e&m&cKoszt: &a8 blokow emeraldow||" to close then run "efe1 %player%"
- format slot 11 of player with 1 of blaze powder named "&9>> &6&lFire Resistance" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a10 emeraldow||" to close then run "efe2 %player%"
- format slot 12 of player with 1 of diamond sword named "&9>> &6&lStrength" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe3 %player%"
- format slot 13 of player with 1 of 373:8257 named "&9>> &6&lRegeneration" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe4 %player%"
- format slot 14 of player with 1 of sugar named "&9>> &6&lSpeed" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe5 %player%"
- format slot 15 of player with 1 of beacon named "&9>> &6&lHaste II" with lore "||&e&m&cCzas Trwania: &610 &aMinut||&e&m&cKoszt: &a16 blokow emeraldow||" to close then run "efe6 %player%"
- format slot 16 of player with 1 of beacon named "&9>> &6&lHaste II" with lore "||&e&m&cCzas Trwania: &620 &aMinut||&e&m&cKoszt: &a32 blokow emeraldow||" to close then run "efe7 %player%"
- format slot 22 of player with 1 of door named "&9>> &6&lZAMKNIJ" with lore "||&7(Kliknij, aby zamknac)" to close
- stop
- arg 1 is "reload":
- if player doesn't have permission "efekty.admin":
- send "&cBrak uprawnien!"
- stop
- send "&6Rozpoczoles przeladowywanie skryptu!"
- run player command "sk reload %script%" as op
- wait 1 second
- send "&aZakonczono przeladowanie skryptu!"
- stop
- arg 1 is "villager":
- if player doesn't have permission "efekty.admin":
- send "&cBrak uprawnien!"
- stop
- spawn Villager at location of player
- apply slowness 100000 to spawned Villager for 999 days
- wait 1 tick
- set display name of spawned entity to "%{nazwa.villagera}%"
- set name of spawned entity to "%{nazwa.villagera}%"
- send "&6Stworzyles Villagera!"
- stop
- on rightclick on villager:
- if name of villager is "%{nazwa.villagera}%":
- cancel event
- run player command "efekty" as op
- on load:
- if folder "plugins/IEfekct" doesn't exists:
- send "Folder IEfekct not found!" to console
- send "Creating...." to console
- create folder "plugins/IEfekct"
- send "Folder IEfekct was successfull created!" to console
- Wait 5 seconds
- execute console command "/sk reload %script%"
- if file "plugins/IEfekct/Config.yml" doesn't exists:
- send "File Config.yml not found!" to console
- send "Creating...." to console
- create file "plugins/IEfekct/Config.yml"
- send "Downloading standard content..." to console
- download from "http://pastebin.com/raw.php?i=RR9p4jE1" to file "plugins/IEfekct/Config.yml"
- set {tag} to colored value "tag" get of "plugins/IEfekct/Config.yml" parsed as text
- set {nazwa.villagera} to colored value "nazwa.vill" get of "plugins/IEfekct/Config.yml" parsed as text
- set {nazwa.shop} to colored value "nazwa.sklepu" get of "plugins/IEfekct/Config.yml" parsed as text
- set {efe1.cost} to value "efe1.cost.1" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe2.cost} to value "efe2.cost.2" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe3.cost} to value "efe3.cost.3" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe4.cost} to value "efe4.cost.4" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe5.cost} to value "efe5.cost.5" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe6.cost} to value "efe6.cost.6" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe7.cost} to value "efe7.cost.7" get of "plugins/IEfekct/Config.yml" parsed as item type
- set {efe1.time} to value "efe1.time.1" get of "plugins/IEfekct/Config.yml"
- set {efe6.time} to value "efe6.time.6" get of "plugins/IEfekct/Config.yml"
- set {efe7.time} to value "efe7.time.7" get of "plugins/IEfekct/Config.yml"
- set {efe2.time.1} to value "efe2.time.1" get of "plugins/IEfekct/Config.yml"
- set {efe2.time.2} to value "efe2.time.2" get of "plugins/IEfekct/Config.yml"
- set {efe2.time.3} to value "efe2.time.3" get of "plugins/IEfekct/Config.yml"
- set {efe3.time.1} to value "efe3.time.1" get of "plugins/IEfekct/Config.yml"
- set {efe3.time.2} to value "efe3.time.2" get of "plugins/IEfekct/Config.yml"
- set {efe3.time.3} to value "efe3.time.3" get of "plugins/IEfekct/Config.yml"
- set {efe4.time.1} to value "efe4.time.1" get of "plugins/IEfekct/Config.yml"
- set {efe4.time.2} to value "efe4.time.2" get of "plugins/IEfekct/Config.yml"
- set {efe4.time.3} to value "efe4.time.3" get of "plugins/IEfekct/Config.yml"
- set {efe5.time.1} to value "efe5.time.1" get of "plugins/IEfekct/Config.yml"
- set {efe5.time.2} to value "efe5.time.2" get of "plugins/IEfekct/Config.yml"
- set {efe5.time.3} to value "efe5.time.3" get of "plugins/IEfekct/Config.yml"
- command /efe1 [<player>]:
- trigger:
- if arg-player have {efe1.cost}:
- remove haste from arg-player
- remove {efe1.cost} from arg-player
- apply haste 2 to arg-player for {efe1.time}
- message "&2Efekt Haste II zostal zakupiony!" to arg-player
- run arg-player command "/effect %arg-player% 3 %{efe1.time}%" as op
- else:
- send "%{tag}% &cNie masz %{efe1.cost}%!" to arg-player
- command /efe6 [<player>]:
- trigger:
- if arg-player have {efe6.cost}:
- remove haste from arg-player
- remove {efe6.cost} from arg-player
- run arg-player command "/effect %arg-player% 3 %{efe6.time}%" as op
- message "&2Efekt Haste II zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz %{efe6.cost}%!" to arg-player
- command /efe7 [<player>]:
- trigger:
- if arg-player have {efe7.cost}:
- remove haste from arg-player
- remove {efe7.cost} from arg-player
- apply haste 2 to arg-player for {efe7.time}
- run arg-player command "/effect %arg-player% 3 %{efe7.time}%" as op
- message "&2Efekt Haste II zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz %{efe7.cost}%!" to arg-player
- command /efe2 [<player>]:
- trigger:
- if arg-player have {efe2.cost}:
- remove fire resistance from arg-player
- set {_fire} to "%{efe2.time.1}%" or "%{efe2.time.2}%" or "%{efe2.time.3}%"
- remove {efe2.cost} from arg-player
- if {_fire} is "%{efe2.time.1}%":
- run arg-player command "/effect %arg-player% 12 %{efe2.time.1}%" as op
- if {_fire} is "%{efe2.time.2}%":
- run arg-player command "/effect %arg-player% 12 %{efe2.time.2}%" as op
- if {_fire} is "%{efe2.time.3}%":
- run arg-player command "/effect %arg-player% 12 %{efe2.time.3}%" as op
- message "&2Efekt Fire Resistance zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz %{efe2.cost}%!" to arg-player
- command /efe3 [<player>]:
- trigger:
- if arg-player have {efe3.cost}:
- remove strength from arg-player
- set {_strength} to "%{efe3.time.1}%" or "%{efe3.time.2}%" or "%{efe3.time.3}%"
- remove {efe3.cost} from arg-player
- if {_strength} is "%{efe3.time.1}%":
- run arg-player command "/effect %arg-player% 5 %{efe3.time.1}%" as op
- if {_strength} is "%{efe3.time.2}%":
- run arg-player command "/effect %arg-player% 5 %{efe3.time.2}%" as op
- if {_strength} is "%{efe3.time.3}%":
- run arg-player command "/effect %arg-player% 5 %{efe3.time.3}%" as op
- message "&2Efekt Strength zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz %{efe3.cost}%" to arg-player
- command /efe4 [<player>]:
- trigger:
- if arg-player have {efe4.cost}:
- remove regeneration from arg-player
- set {_regeneration} to "%{efe4.time.1}%" or "%{efe4.time.12}%" or "%{efe4.time.3}%"
- remove {efe4.cost} from arg-player
- if {_regeneration} is "%{efe4.time.1}%":
- run arg-player command "/effect %arg-player% 10 %{efe4.time.1}%" as op
- if {_regeneration} is "%{efe4.time.2}%":
- run arg-player command "/effect %arg-player% 10 %{efe4.time.2}%" as op
- if {_regeneration} is "%{efe4.time.3}%":
- run arg-player command "/effect %arg-player% 10 %{efe4.time.3}%" as op
- message "&2Efekt Regeneration zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz %{efe4.cost}%!" to arg-player
- command /efe5 [<player>]:
- trigger:
- if arg-player have {efe5.cost}:
- remove speed from arg-player
- set {_speed} to "%{efe5.time.1}%" or "%{efe5.time.12}%" or "%{efe5.time.3}%"
- remove {efe5.cost} from arg-player
- if {_speed} is "%{efe5.time.1}%":
- run arg-player command "/effect %arg-player% 1 %{efe5.time.1}%" as op
- if {_speed} is "%{efe5.time.2}%":
- run arg-player command "/effect %arg-player% 1 %{efe5.time.2}%" as op
- if {_speed} is "%{efe5.time.3}%":
- run arg-player command "/effect %arg-player% 1 %{efe5.time.3}%" as op
- message "&2Efekt Speed'a zostal zakupiony!" to arg-player
- else:
- send "%{tag}% &cNie masz &3%{efe5.cost}%!" to arg-player
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