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- options:
- Adminmes : <red><bold>[%player%](Admin) %message%
- Goldmes : <gold><italic>[%player%](Gold) %message%
- Citizenmes : [%player%](Citizen) %message%
- on chat:
- cancel event
- if player has permission "Skript.Admin":
- broadcast "{@Adminmes}"
- stop
- if player has permission "Skript.GoldMember":
- broadcast "{@Goldmes}"
- stop
- if player has permission "Skript.Citizen":
- broadcast "{@Citizenmes}"
- stop
- on damage:
- chance of 10%:
- execute attacker command "/playsound random.successful_hit @p ~0 ~0 ~0 1 0"
- set damage to damage*2
- on rightclick with nether star:
- open chest with 1 row named "<blue>Teleport Hub" to player
- wait 1 tick
- format slot 0 of player with iron sword named "<light red>PvP" with lore "<red>Go to PvP Area" to close then run "telepvp %player%"
- format slot 1 of player with oak sapling named "<light green>Resource" with lore "<green>Go to resource world" to close then run "teleres %player%"
- format slot 8 of player with compass named "<light blue>Lobby" with lore "<blue>Go to Lobby" to close then run "telelob %player%"
- command /telepvp <player>:
- trigger:
- teleport arg 1 to {tp.pvp}
- command /teleres <player>:
- trigger:
- teleport arg 1 to {tp.resource}
- command /telelob <player>:
- trigger:
- teleport arg 1 to {tp.lobby}
- command /setpvp:
- trigger:
- set {tp.pvp} to location of player
- message "PvP : %{tp.pvp}%"
- command /setres:
- trigger:
- set {tp.resource} to location of player
- message "Resource : %{tp.resource}%"
- command /setlob:
- trigger:
- set {tp.lobby} to location of player
- message "Lobby : %{tp.lobby}%"
- on damage:
- victim is blocking
- if victim's tool is wood sword:
- play raw sound "dig.wood" at victim with pitch 1 volume 1
- else if victim's tool is stone sword:
- play raw sound "dig.stone" at victim with pitch 1 volume 1
- else:
- play raw sound "random.anvil_land" at victim with pitch 1 volume 1
- on level change:
- add 1 to {level.%player%}
- on rightclick with nether star:
- execute console command "/applyskill %player%"
- command /applyskill <player>:
- trigger:
- open chest with 1 row named "<green>ステータス振り" to arg
- wait 1 tick
- format slot 0 of arg with iron sword named "<pink>攻撃力" to close then run "upskill 攻撃力 %arg%"
- format slot 1 of arg with iron chestplate named "<aqua>防御力" to close then run "upskill 防御力 %arg%"
- format slot 2 of arg with blaze rod named "<purple>魔力" to close then run "upskill 魔力 %arg%"
- format slot 3 of arg with book named "<yellow>知力" to close then run "upskill 知力 %arg%"
- format slot 4 of arg with emerald named "<lime>運" to close then run "upskill 運 %arg%"
- format slot 7 of arg with {level.%arg%} of nether star named "<pink>残りポイント" to run ""
- format slot 8 of arg with barrier named "<magenta>キャンセル" to close
- command /upskill <string> <player>:
- trigger:
- {level.%arg 2%} > 0
- remove 1 from {level.%arg 2%}
- if arg 1 is "攻撃力":
- add 1 to {str.%arg 2%}
- if arg 1 is "防御力":
- add 1 to {def.%arg 2%}
- if arg 1 is "魔力":
- add 1 to {mag.%arg 2%}
- if arg 1 is "知力":
- add 1 to {int.%arg 2%}
- if arg 1 is "運":
- add 1 to {luk.%arg 2%}
- if {level.%arg 2%} > 1:
- wait 1 tick
- execute console command "applyskill %arg 2%"
- command /showskill:
- trigger:
- message "<gray>%player%のスキル"
- message "<pink>攻撃力:%{str.%player%}%"
- message "<aqua>防御力:%{def.%player%}%"
- message "<purple>魔力:%{mag.%player%}%"
- message "<yellow>知力:%{int.%player%}%"
- message "<lime>運:%{luk.%player%}%"
- #------------------------------------------------------------
- # More Mobs
- # by Xenons (RealmMianite)
- # Add Extra mobs to your server!
- #------------------------------------------------------------
- #------------------------------------------------------------
- # All here is editable!
- #------------------------------------------------------------
- options:
- #---------------------------------------------------------------------------
- #Logo will be displayed before each message!
- logo: &b&lMore Mobs&7»
- #-----------------
- #Messages
- #-----------------
- summonmsg: &aYou have successfully summoned #Mob name will be added auto
- moneymsg: &aYou have recieved &6{@money}$&a!
- cmdmessage: &aYou have recieved &6Reward Kit&a!
- #-----------------
- #Rewards:
- #-----------------
- enablemoney: true
- money: 100
- enablecommand: false
- command: /kit reward %attacker% #Use %attacker% to give it to a player who killed a mob
- #-----------------
- #Enable/Disable
- #-----------------
- firedemon: true
- megazombie: true
- spiderofdeath: true
- firespider: true
- skeletonhorse: true
- zombiehorse: true
- megacreeper: true
- flyingcreeper: true
- hellhound: true
- firerat: true
- wraith: true
- greatgolem: true
- flyingwitch: true
- endangeredghast: true
- ogre: true
- #-----------------
- #Names:
- #-----------------
- firedemonname: &c&lFire Demon
- megazombiename: &2&lMega Zombie
- spiderofdeathname: &7Spider of Death
- firespidername: &cFire Spider
- skeletonhorsename: &7&lSkeleton Horse
- zombiehorsename: &2&lZombie Horse
- megacreepername: &a&lMega Creeper
- flyingcreepername: &a&lFlying Creeper
- hellhoundname: &4Hell Hound
- fireratname: &cFire Rat
- wraithname: &8Wraith
- greatgolemname: &7Great Golem
- flyingwitchname: &5&lFlying Witch
- endangeredghastname: &4Endangered Ghast
- ogrename: &2Ogre
- #---------------------------------------------------------------------------
- #------------------------------------------------------------
- # DO NOT TOUCH anything after this!
- #------------------------------------------------------------
- #=========================================================================================================================
- # Mobs
- #=========================================================================================================================
- on spawn of a skeleton:
- if {@firedemon} is true:
- chance of 1%:
- set name of the skeleton to "{@firedemonname}"
- apply speed 1 to the skeleton for 9999 minutes
- apply resistance 2 to the skeleton for 9999 minutes
- apply strength 1 to the skeleton for 9999 minutes
- apply fire resistance 2 to the skeleton for 9999 minutes
- ignite the skeleton for 9999 minutes
- apply health boost 30 to the skeleton for 9999 minutes
- heal the skeleton
- set chestplate of skeleton to leather chestplate with name "&cDemon Chestplate"
- dye skeleton's chestplate red
- set leggings of skeleton to leather leggings with name "&cDemon Leggings"
- dye skeleton's leggings black
- set boots of skeleton to leather boots with name "&cDemon Boots"
- dye skeleton's boots red
- set {_p} to "Wither_Skeleton" parsed as offline player
- set the helmet of skeleton to {_p}'s skull
- stop
- on spawn of a zombie:
- if {@megazombie} is true:
- chance of 2%:
- cancel event
- spawn an giant at event-location
- set name of the last spawned giant to "{@megazombiename}"
- stop
- on spawn of a spider:
- if {@spiderofdeath} is true:
- chance of 3%:
- set name of the spider to "{@spiderofdeathname}"
- apply speed 1 to the spider for 9999 minutes
- apply resistance 2 to the spider for 9999 minutes
- apply strength 1 to the spider for 9999 minutes
- apply invisibility 1 to the spider for 9999 minutes
- stop
- on spawn of a spider:
- if {@firespider} is true:
- chance of 3%:
- set name of the spider to "{@firespidername}"
- apply fire resistance 1 to the spider for 9999 minutes
- ignite the spider for 9999 minutes
- apply speed 1 to the spider for 9999 minutes
- apply resistance 2 to the spider for 9999 minutes
- apply strength 1 to the spider for 9999 minutes
- stop
- on spawn of a skeleton:
- if {@skeletonhorse} is true:
- chance of 2%:
- cancel event
- spawn an skeleton horse
- set name of the last spawned entity to "{@skeletonhorsename}"
- stop
- on spawn of a zombie:
- if {@zombiehorse} is true:
- chance of 2%:
- cancel event
- spawn an undead horse
- set name of the last spawned entity to "{@zombiehorsename}"
- stop
- on spawn of a creeper:
- if {@megacreeper} is true:
- chance of 3%:
- strike lightning at the creeper
- set name of the creeper to "{@megacreepername}"
- apply fire resistance 2 to the last spawned creeper for 9999 minutes
- stop
- on spawn of a creeper:
- if {@flyingcreeper} is true:
- chance of 4%:
- spawn 1 bat at event-location
- wait 1 tick
- make the event-entity ride last spawned entity
- set name of the creeper to "{@flyingcreepername}"
- apply invisibility 1 to the last spawned bat for 9999 minutes
- stop
- on spawn of a spider:
- if {@hellhound} is true:
- chance of 5%:
- cancel event
- spawn an angry wolf
- set name of the last spawned angry wolf to "{@hellhoundname}"
- set target of last spawned wolf to player
- apply fire resistance 1 to the last spawned angry wolf for 9999 minutes
- ignite the last spawned angry wolf for 9999 minutes
- apply strength 3 to the last spawned angry wolf for 9999 minutes
- apply health boost 20 to the last spawned angry wolf for 9999 minutes
- heal the last spawned angry wolf
- stop
- on spawn of a zombie:
- if {@firerat} is true:
- chance of 10%:
- cancel event
- spawn an silverfish
- set name of the last spawned silverfish to "{@fireratname}"
- apply fire resistance 1 to the last spawned silverfish for 9999 minutes
- ignite the last spawned silverfish for 9999 minutes
- apply strength 3 to the last spawned silverfish for 9999 minutes
- apply health boost 20 to the last spawned silverfish for 9999 minutes
- heal the last spawned silverfish
- stop
- on spawn of a skeleton:
- if {@wraith} is true:
- chance of 3%:
- set name of the skeleton to "{@wraithname}"
- set {_p} to "Wither_Skeleton" parsed as offline player
- set the helmet of skeleton to {_p}'s skull
- set chestplate of skeleton to leather chestplate with name "&8Wraith Chestplate"
- set tool of skeleton to wooden hoe
- dye skeleton's chestplate black
- delete leggings of skeleton
- delete boots of skeleton
- apply strength 2 to the skeleton for 9999 minutes
- apply invisibility 1 to the skeleton for 9999 minutes
- apply health boost 15 to the last spawned skeleton for 9999 minutes
- apply strength 2 to the last spawned skeleton for 9999 minutes
- heal the last spawned skeleton
- stop
- on spawn of a skeleton:
- if {@greatgolem} is true:
- chance of 3%:
- cancel event
- wait 1 tick
- spawn an iron golem
- set name of the last spawned iron golem to "{@greatgolemname}"
- stop
- on spawn of a witch:
- if {@flyingwitch} is true:
- chance of 7%:
- spawn 1 bat at event-location
- wait 1 tick
- make the event-entity ride last spawned entity
- set name of the witch to "{@flyingwitchname}"
- apply invisibility 1 to the last spawned bat for 9999 minutes
- stop
- on spawn:
- creature is ghast:
- if {@endangeredghast} is true:
- chance of 7%:
- set the name of the last spawned ghast to "{@endangeredghastname}"
- wait 1 second
- ignite the last spawned ghast for 9999 minutes
- apply speed 1 to the last spawned ghast for 9999 minutes
- apply fire resistance 1 to the last spawned ghast for 9999 minutes
- stop
- on spawn of a zombie:
- if {@ogre} is true:
- chance of 7%:
- set name of the last spawned zombie to "{@ogrename}"
- apply speed 1 to the last spawned zombie for 9999 minutes
- apply resistance 3 to the last spawned zombie for 9999 minutes
- apply strength 2 to the last spawned zombie for 9999 minutes
- apply health boost 30 to the last spawned zombie for 9999 minutes
- heal the last spawned zombie
- set chestplate of the last spawned zombie to leather chestplate with name "&aOgre Chestplate"
- dye the last spawned zombie's chestplate green
- set leggings of the last spawned zombie to leather leggings with name "&aOgre Leggings"
- dye the last spawned zombie's leggings green
- set boots of the last spawned zombie to leather boots with name "&cDemon Boots"
- dye the last spawned zombie's boots green
- send "{@logo} {@summonmsg} {@ogrename}" to player
- cancel event
- #=========================================================================================================================
- # Disable Hound Taming
- #=========================================================================================================================
- on taming:
- if name of wolf contains "{@hellhoundname}":
- cancel event
- send "{@logo} &cYou cannot tame this wolf!"
- on right click:
- if name of targeted entity contains "{@hellhoundname}":
- cancel event
- send "{@logo} &cYou cannot tame this wolf!"
- #=========================================================================================================================
- # Commands
- #=========================================================================================================================
- #Wraith
- command /mob [<text>]:
- permission: mob.admin
- trigger:
- if arg 1 is not set:
- message "&7&m----------&r&7[&bMoreMobs&7&m]----------"
- message "&c/mob &bwraith"
- message "&c/mob &bmzombie"
- message "&c/mob &bmcreeper"
- message "&c/mob &bdspider"
- message "&c/mob &bfrat"
- message "&c/mob &bzhorse"
- message "&c/mob &bshorse"
- message "&c/mob &bhhound"
- message "&c/mob &bfcreeper"
- message "&c/mob &bfdemon"
- message "&c/mob &bogre"
- message "&c/mob &bggolem"
- message "&c/mob &bfwitch"
- message "&c/mob &bfspider"
- message "&c/mob &beghast"
- message "&7&m----------&r&7[&bMoreMobs&7&m]----------"
- if arg 1 is "wraith":
- spawn an skeleton
- set name of the last spawned skeleton to "{@wraithname}"
- set {_p} to "Wither_Skeleton" parsed as offline player
- set the helmet of the last spawned skeleton to {_p}'s skull
- set chestplate of the last spawned skeleton to leather chestplate with name "&8Wraith Chestplate"
- set tool of the last spawned skeleton to wooden hoe
- dye the last spawned skeleton's chestplate black
- delete leggings of the last spawned skeleton
- delete boots of the last spawned skeleton
- apply strength 2 to the last spawned skeleton for 9999 minutes
- apply invisibility 1 to the last spawned skeleton for 9999 minutes
- apply health boost 15 to the last spawned skeleton for 9999 minutes
- apply strength 5 to the last spawned skeleton for 9999 minutes
- heal the last spawned skeleton
- send "{@logo} {@summonmsg} {@wraithname}" to player
- if arg 1 is "mzombie":
- spawn an giant at event-location
- set name of the last spawned giant to "{@megazombiename}"
- send "{@logo} {@summonmsg} {@megazombiename}" to player
- if arg 1 is "mcreeper":
- spawn an creeper at event-location
- strike lightning at the last spawned creeper
- set name of the last spawned creeper to "{@megacreepername}"
- apply fire resistance 1 to the last spawned creeper for 9999 minutes
- send "{@logo} {@summonmsg} {@megacreepername}" to player
- if arg 1 is "dspider":
- spawn an spider at event-location
- set name of the spider to "{@spiderofdeathname}"
- apply speed 1 to the spider for 9999 minutes
- apply resistance 3 to the spider for 9999 minutes
- apply strength 2 to the spider for 9999 minutes
- apply invisibility 1 to the spider for 9999 minutes
- send "{@logo} {@summonmsg} {@spiderofdeathname}" to player
- if arg 1 is "frat":
- spawn an silverfish
- set name of the last spawned silverfish to "{@fireratname}"
- apply fire resistance 1 to the last spawned silverfish for 9999 minutes
- ignite the last spawned silverfish for 9999 minutes
- apply strength 7 to the last spawned silverfish for 9999 minutes
- apply health boost 20 to the last spawned silverfish for 9999 minutes
- heal the last spawned silverfish
- send "{@logo} {@summonmsg} {@fireratname}" to player
- if arg 1 is "zhorse":
- spawn an undead horse
- set name of the last spawned wolf to "{@zombiehorsename}"
- send "{@logo} {@summonmsg} {@zombiehorsename}" to player
- if arg 1 is "shorse":
- spawn an skeleton horse
- set name of the last spawned wolf to "{@firedemonname}"
- send "{@logo} {@summonmsg} {@firedemonname}" to player
- if arg 1 is "hhound":
- spawn an wolf
- set name of the last spawned wolf to "{@hellhoundname}"
- set target of last spawned wolf to player
- apply fire resistance 1 to the last spawned wolf for 9999 minutes
- ignite the last spawned wolf for 9999 minutes
- apply strength 7 to the last spawned wolf for 9999 minutes
- apply health boost 20 to the last spawned wolf for 9999 minutes
- heal the last spawned wolf
- send "{@logo} {@summonmsg} {@hellhoundname}" to player
- if arg 1 is "fcreeper":
- spawn 1 creeper
- spawn 1 bat
- make the creeper ride bat
- set name of the creeper to "{@flyingcreepername}"
- apply invisibility 1 to the bat for 9999 minutes
- send "{@logo} {@summonmsg} {@flyingcreepername}" to player
- if arg 1 is "fdemon":
- spawn an skeleton
- set name of the last spawned skeleton to "{@firedemonname}"
- apply speed 1 to the last spawned skeleton for 9999 minutes
- apply resistance 3 to the last spawned skeleton for 9999 minutes
- apply strength 2 to the last spawned skeleton for 9999 minutes
- apply fire resistance 1 to the last spawned skeleton for 9999 minutes
- ignite the last spawned skeleton for 9999 minutes
- apply health boost 30 to the last spawned skeleton for 9999 minutes
- heal the last spawned skeleton
- set chestplate of the last spawned skeleton to leather chestplate with name "&cDemon Chestplate"
- dye the last spawned skeleton's chestplate red
- set leggings of the last spawned skeleton to leather leggings with name "&cDemon Leggings"
- dye the last spawned skeleton's leggings black
- set boots of the last spawned skeleton to leather boots with name "&cDemon Boots"
- dye the last spawned skeleton's boots red
- set {_p} to "Wither_Skeleton" parsed as offline player
- set the helmet of the last spawned skeleton to {_p}'s skull
- send "{@logo} {@summonmsg} {@firedemonname}" to player
- if arg 1 is "ogre":
- spawn an zombie
- set name of the last spawned zombie to "{@ogrename}"
- apply speed 1 to the last spawned zombie for 9999 minutes
- apply resistance 3 to the last spawned zombie for 9999 minutes
- apply strength 2 to the last spawned zombie for 9999 minutes
- apply health boost 30 to the last spawned zombie for 9999 minutes
- heal the last spawned zombie
- set chestplate of the last spawned zombie to leather chestplate with name "&aOgre Chestplate"
- dye the last spawned zombie's chestplate green
- set leggings of the last spawned zombie to leather leggings with name "&aOgre Leggings"
- dye the last spawned zombie's leggings green
- set boots of the last spawned zombie to leather boots with name "&cDemon Boots"
- dye the last spawned zombie's boots green
- send "{@logo} {@summonmsg} {@ogrename}" to player
- if arg 1 is "ggolem":
- wait 1 tick
- spawn an iron golem
- wait 1 tick
- set name of the last spawned iron golem to "{@greatgolemname}"
- send "{@logo} {@summonmsg} {@greatgolemname}" to player
- if arg 1 is "fwitch":
- spawn 1 witch
- spawn 1 bat
- make the witch ride bat
- set name of the last spawned witch to "{@flyingwitchname}"
- wait 1 tick
- apply invisibility 2 to the last spawned bat for 9999 minutes
- send "{@logo} {@summonmsg} {@flyingwitchname}" to player
- if arg 1 is "fspider":
- spawn 1 spider
- set name of the last spawned spider to "{@firespidername}"
- apply fire resistance 1 to the last spawned spider for 9999 minutes
- ignite the last spawned spider for 9999 minutes
- apply speed 1 to the last spawned spider for 9999 minutes
- apply resistance 2 to the last spawned spider for 9999 minutes
- apply strength 2 to the last spawned spider for 9999 minutes
- send "{@logo} {@summonmsg} {@firespidername}" to player
- if arg 1 is "eghast":
- spawn 1 ghast
- set the name of the last spawned ghast to "{@endangeredghastname}"
- wait 1 second
- ignite the last spawned ghast for 9999 minutes
- apply speed 1 to the last spawned ghast for 9999 minutes
- apply fire resistance 1 to the last spawned ghast for 9999 minutes
- send "{@logo} {@summonmsg} {@endangeredghastname}" to player
- #=============================================================================================================================
- # ALL MOBS GUI
- #=============================================================================================================================
- command /mmob:
- permission: mob.menu
- trigger:
- wait 3 ticks
- open chest with 3 row named "&2&lMobs" to player
- wait 3 ticks
- format slot 0 of player with gunpowder named "&a&lMega Creeper" with lore "&7Summon Mega Creeper" to run [make player execute command "/mob mcreeper"]
- format slot 2 of player with rotten flesh named "&2&lMega Zombie" with lore "&7Summon Mega Zombie" to run [make player execute command "/mob giant"]
- format slot 4 of player with ender pearl named "&8&lWraith" with lore "&7Summon Wraith" to run [make player execute command "/mob wraith"]
- format slot 6 of player with red mushroom named "&c&lFire Rat" with lore "&7Summon Fire Rat" to run [make player execute command "/mob frat"]
- format slot 8 of player with spider eye named "&7&lSpider of Death" with lore "&7Summon Spider of Death" to run [make player execute command "/mob dspider"]
- format slot 9 of player with slimeball named "&2&lZombie Horse" with lore "&7Summon Zombie Horse" to run [make player execute command "/mob zhorse"]
- format slot 11 of player with ghast tear named "&7&lSkeleton Horse" with lore "&7Summon Skeleton Horse" to run [make player execute command "/mob shorse"]
- format slot 13 of player with egg named "&4&lHell Hound" with lore "&7Summon Hell Hound" to run [make player execute command "/mob hell"]
- format slot 15 of player with gunpowder named "&a&lFlying Creeper" with lore "&7Summon Flying Creeper" to run [make player execute command "/mob fcreeper"]
- format slot 17 of player with blaze rod named "&c&lFire Demon" with lore "&7Summon Fire Demon" to run [make player execute command "/mob demon"]
- format slot 18 of player with iron ingot named "&7&lGreat Golem" with lore "&7Summon Great Golem" to run [make player execute command "/mob ggolem"]
- format slot 20 of player with water bottle named "&5&lFlying Witch" with lore "&7Summon Flying Witch" to run [make player execute command "/mob fwitch"]
- format slot 22 of player with blaze powder named "&c&lFire Spider" with lore "&7Summon Fire Spider" to run [make player execute command "/mob fspider"]
- format slot 24 of player with ghast tear named "&4Endangered Ghast" with lore "&7Summon Endangered Ghast" to run [make player execute command "/mob eghast"]
- format slot 26 of player with rotten flesh named "&2Ogre" with lore "&7Summon Ogre" to run [make player execute command "/mob ogre"]
- #=========================================================================================================================
- # Money Rewards
- #=========================================================================================================================
- on death of a skeleton:
- if name of skeleton contains "{@firedemonname}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a giant:
- if name of giant contains "{@megazombiename}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a spider:
- if name of spider contains "{@spiderofdeathname}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a spider:
- if name of spider contains "{@firespidername}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a creeper:
- if name of creeper contains "{@megacreepername}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a creeper:
- if name of creeper contains "{@flyingcreepername}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a wolf:
- if name of wolf contains "{@hellhoundname}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
- on death of a skeleton:
- if name of skeleton contains "{@wraithname}":
- if attacker is a player:
- if {@enablemoney} is true:
- execute console command "/eco give {@money} %attacker%"
- send "{@logo} {@moneymsg}" to the attacker
- if {@enablecommand} is true:
- execute console command "{@command}"
- send "{@logo} {@cmdmsg}" to attacker
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