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- 0.006 2023-03-01 09:04:23; Factorio 1.1.76 (build 60350, win64, steam)
- 0.007 Operating system: Windows 10 (build 19045)
- 0.008 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.008 Config path: C:/Users/qba/AppData/Roaming/Factorio/config/config.ini
- 0.008 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.008 Write data path: C:/Users/qba/AppData/Roaming/Factorio [7842/227762MB]
- 0.008 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.155 System info: [CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz, 4 cores, RAM: 3260/3961 MB, page: 7186/15168 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
- 0.156 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
- 0.227 Available displays: 1
- 0.228 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
- 0.410 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.536 Initialised Direct3D[0]: Intel(R) HD Graphics Family; id: 8086-0a16; driver: igdumdim64.dll 20.19.15.4624
- 0.536 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,-,none
- 0.538 [Local Video Memory] Budget: 1782MB, CurrentUsage: 0MB, Reservation: 0/940MB
- 0.538 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
- 0.538 Tiled resources: Not supported
- 0.538 Unified Memory Architecture: Yes
- 0.538 BGR 565 Supported: Yes
- 0.538 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.538 Graphics settings preset: low
- 0.538 Dedicated video memory size 112 MB
- 0.728 Desktop composition is active.
- 0.728 Graphics options: [Graphics quality: normal] [Video memory usage: all] [DXT: high-quality] [Color: 16bit]
- 0.728 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Other: stDCWT] [B:0,C:2,S:120]
- 1.931 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
- 3.120 Loading mod core 0.0.0 (data.lua)
- 3.378 Loading mod base 1.1.76 (data.lua)
- 5.790 Loading mod base 1.1.76 (data-updates.lua)
- 6.410 Checksum for core: 870127790
- 6.410 Checksum of base: 3065294274
- 7.811 Prototype list checksum: 3034860339
- 8.025 Loading sounds...
- 14.809 Info PlayerData.cpp:73: Local player-data.json unavailable
- 14.809 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1675318651
- 15.419 Initial atlas bitmap size is 16384
- 15.439 Created atlas bitmap 16384x7988 [none]
- 15.439 Created atlas bitmap 4096x2120 [decal]
- 15.441 Created atlas bitmap 8192x2928 [low-object]
- 15.442 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 15.442 Created atlas bitmap 4096x2272 [terrain, mipmap, linear-minification, linear-mip-level]
- 15.443 Created atlas bitmap 4096x1152 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
- 15.443 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
- 15.443 Created atlas bitmap 4096x928 [mipmap]
- 15.445 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 15.445 Created atlas bitmap 2048x684 [alpha-mask]
- 15.455 Created atlas bitmap 16384x3820 [shadow, linear-magnification, alpha-mask]
- 15.456 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
- 15.458 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
- 15.473 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 53.905 Parallel Sprite Loader initialized (threads: 1)
- 79.048 Sprites loaded
- 79.168 Generated mipmaps (3) for atlas [2] of size 8192x2928
- 79.190 Generated mipmaps (3) for atlas [3] of size 4096x2464
- 79.256 Generated mipmaps (3) for atlas [4] of size 4096x2272
- 79.299 Generated mipmaps (3) for atlas [5] of size 4096x1152
- 79.353 Generated mipmaps (3) for atlas [6] of size 4096x1664
- 79.414 Generated mipmaps (3) for atlas [7] of size 4096x928
- 79.449 Generated mipmaps (5) for atlas [8] of size 8192x2240
- 79.467 Generated mipmaps (3) for atlas [11] of size 4096x1312
- 79.544 Custom mipmaps uploaded.
- 80.792 Factorio initialised
- 80.793 Discord overlay detected (DiscordHook64.dll)
- 80.809 Steam Storage Quota: 4754/4768
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\tmp\factorio-build-gc97q0\src\circuitnetwork\circuitconnector.cpp (383): CircuitConnector::disconnect
- c:\tmp\factorio-build-gc97q0\src\circuitnetwork\circuitconnector.cpp (743): CircuitConnector::~CircuitConnector
- c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\memory (2084): std::default_delete<TransportBeltControlBehavior>::operator()
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7BBBD70E5)
- 00007FF7BBBD70E5 (Factorio): (filename not available): TransportBelt::`scalar deleting destructor'
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintentities.cpp (269): BlueprintEntities::clear
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintentities.cpp (211): BlueprintEntities::~BlueprintEntities
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (1210): __FrameHandler3::FrameUnwindToState
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (246): __FrameHandler3::FrameUnwindToEmptyState
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (318): __InternalCxxFrameHandler<__FrameHandler3>
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (272): __CxxFrameHandler3
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD79249F)
- 00007FFECD79249F (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD720939)
- 00007FFECD720939 (ntdll): (filename not available): RtlUnwindEx
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (744): __FrameHandler3::UnwindNestedFrames
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (1367): CatchIt<__FrameHandler3>
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (627): FindHandler<__FrameHandler3>
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (367): __InternalCxxFrameHandler<__FrameHandler3>
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (272): __CxxFrameHandler3
- d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.cpp (181): __GSHandlerCheck_EH
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD79241F)
- 00007FFECD79241F (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD7414A4)
- 00007FFECD7414A4 (ntdll): (filename not available): RtlRaiseException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD7411F5)
- 00007FFECD7411F5 (ntdll): (filename not available): RtlRaiseException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECAE4CD29)
- 00007FFECAE4CD29 (KERNELBASE): (filename not available): RaiseException
- d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\throw.cpp (133): _CxxThrowException
- c:\tmp\factorio-build-gc97q0\src\info\prototypemigrationlist.cpp (494): PrototypeMigrationList::ActiveMigrations<ID<EntityPrototype,unsigned short> >::getTypeChangedData
- c:\tmp\factorio-build-gc97q0\src\entity\entityprototype.cpp (661): EntityPrototype::loadEntity
- c:\tmp\factorio-build-gc97q0\src\entity\entityprototype.cpp (554): EntityPrototype::loadEntity
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintentities.cpp (59): BlueprintEntities::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprint.cpp (234): Blueprint::loadReal
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprint.cpp (127): Blueprint::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprint.cpp (56): Blueprint::Blueprint
- c:\tmp\factorio-build-gc97q0\src\blueprint\singleblueprintrecord.cpp (53): SingleBlueprintRecord::SingleBlueprintRecord
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintrecord.cpp (47): BlueprintRecord::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintbookrecord.cpp (474): BlueprintBookRecord::BlueprintBookRecord
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintbookrecord.cpp (474): BlueprintBookRecord::BlueprintBookRecord
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintshelf.cpp (83): BlueprintShelf::load
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintshelf.cpp (690): BlueprintShelf::loadFromStorageStream
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintshelf.cpp (642): BlueprintShelf::loadFromStorage
- c:\tmp\factorio-build-gc97q0\src\blueprint\blueprintlibrary.cpp (63): BlueprintLibrary::loadFromStorage
- c:\tmp\factorio-build-gc97q0\src\map\map.cpp (1121): Map::setupEntities
- c:\tmp\factorio-build-gc97q0\src\map\map.cpp (1189): Map::setupEntities
- c:\tmp\factorio-build-gc97q0\src\scenario\scenarioprototype.cpp (286): ScenarioPrototype::createMapFromMapGenSettings
- c:\tmp\factorio-build-gc97q0\src\scenario\scenarioprototype.cpp (47): ScenarioPrototype::createFactoryTo
- c:\tmp\factorio-build-gc97q0\src\scenario\scenarioprototype.cpp (156): ScenarioPrototype::copyFactoryTo
- c:\tmp\factorio-build-gc97q0\src\appmanagerstates.cpp (2470): <lambda_d13e584919018b006b86e8f9a5ff350e>::operator()
- c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\future (556): std::_Packaged_state<Scenario * __cdecl(void)>::_Call_immediate
- c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\ppltasks.h (1465): Concurrency::details::_PPLTaskHandle<unsigned char,Concurrency::task<unsigned char>::_InitialTaskHandle<void,<lambda_7cad45522335256b1cddec39bab7ba7d>,Concurrency::details::_TypeSelectorNoAsync>,Concurrency::details::_TaskProcHandle>::invoke
- c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\pplwin.h (160): Concurrency::details::_TaskProcHandle::_RunChoreBridge
- c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\pplwin.h (51): Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore::_Callback
- d:\agent\_work\2\s\src\vctools\crt\crtw32\stdcpp\thr\taskscheduler.cpp (158): Concurrency::details::`anonymous namespace'::_Task_scheduler_callback
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD752260)
- 00007FFECD752260 (ntdll): (filename not available): TpAllocPool
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD7431AA)
- 00007FFECD7431AA (ntdll): (filename not available): TpReleaseCleanupGroupMembers
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD547614)
- 00007FFECD547614 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD7426A1)
- 00007FFECD7426A1 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 189.942 Error CircuitConnector.cpp:383: Trying to disconnect circuit connector in inconsistent state.
- Logger::writeStacktrace skipped.
- 194.250 Info CrashHandler.cpp:311: Executable CRC: 1960215796
- 194.250 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 204.094 Uploading log file
- 204.211 Error CrashHandler.cpp:262: Heap validation: success.
- 204.213 Creating crash dump.
- 205.257 CrashDump success
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