Advertisement
Guest User

Untitled

a guest
Apr 1st, 2019
120
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.52 KB | None | 0 0
  1. 0.000 2019-04-01 23:19:19; Factorio 0.17.23 (build 44171, linux64, steam)
  2. 0.092 Operating system: Linux (Ubuntu 18.10)
  3. 0.092 Program arguments: "/home/joe/.steam/steamapps/common/Factorio/bin/x64/factorio"
  4. 0.092 Read data path: /home/joe/.steam/steamapps/common/Factorio/data
  5. 0.092 Write data path: /home/joe/.factorio [196882/238298MB]
  6. 0.092 Binaries path: /home/joe/.steam/steamapps/common/Factorio/bin
  7. 0.103 System info: [CPU: Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz, 8 cores, RAM: 23850 MB]
  8. 0.103 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=mate XDG_SESSION_DESKTOP=mate XDG_CURRENT_DESKTOP=MATE
  9. 0.103 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  10. 0.128 Available displays: 1
  11. 0.128 [0]: 0 - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
  12. 0.156 Initialised OpenGL:[0] Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2) ; driver: 4.5 (Core Profile) Mesa 18.2.2
  13. 0.156 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
  14. 0.156 [Version] 4.5
  15. 0.196 Graphics settings preset: medium
  16. 0.196 Dedicated video memory size 0 MB
  17. 0.196 Graphics options: [Graphics quality: high] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality]
  18. 0.196 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: low] [Color: 32bit]
  19. 0.268 Loading mod core 0.0.0 (data.lua)
  20. 0.355 Loading mod base 0.17.23 (data.lua)
  21. 0.557 Loading mod base 0.17.23 (data-updates.lua)
  22. 0.656 Checksum for core: 1532611835
  23. 0.656 Checksum of base: 3383128201
  24. 1.189 Loading sounds...
  25. 1.220 Info PlayerData.cpp:69: Local player-data.json unavailable
  26. 1.220 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553979275
  27. 1.345 Initial atlas bitmap size is 16384
  28. 1.364 Created atlas bitmap 16384x3796 [none]
  29. 1.374 Created atlas bitmap 16384x2116 [decal]
  30. 1.392 Created atlas bitmap 16384x3808 [low-object]
  31. 1.400 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  32. 1.431 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  33. 1.434 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  34. 1.444 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  35. 1.446 Created atlas bitmap 16384x748 [alpha-mask]
  36. 1.471 Created atlas bitmap 16384x11244 [shadow, linear-magnification, alpha-mask]
  37. 1.474 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  38. 2.037 Created virtual atlas pages 4096x4096x22
  39. 2.104 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  40. 2.549 Parallel Sprite Loader initialized (threads: 7)
  41. 14.813 Sprites loaded
  42. 15.030 Generated mipmaps for atlas of size 16384x3808
  43. 15.127 Generated mipmaps for atlas of size 16384x1888
  44. 15.293 Generated mipmaps for atlas of size 16384x6880
  45. 15.380 Generated mipmaps for atlas of size 16384x480
  46. 15.444 Generated mipmaps for atlas of size 16384x456
  47. 15.487 Generated mipmaps for atlas of size 16384x1264
  48. 15.812 Generated mipmaps for virtual atlas of size 16384x24576
  49. 15.857 Warning ControlInputValue.cpp:208: Unknown control input string "NUMBERSIGN"
  50. 15.857 Custom inputs active: 6
  51. 15.915 Factorio initialised
  52. 19.292 Loading map /home/joe/.factorio/saves/fourth227.zip: 40806032 bytes.
  53. 19.325 Loading level.dat: 89091568 bytes.
  54. 19.334 Info Scenario.cpp:161: Map version 0.17.23-1
  55. 22.293 Loading script.dat: 339 bytes.
  56. 22.296 Checksum for script /home/joe/.factorio/temp/currently-playing/control.lua: 1848333929
  57. 55.746 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  58. 61.036 Info AppManagerStates.cpp:1747: Saving finished
  59. 134.689 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  60. 140.280 Info AppManagerStates.cpp:1747: Saving finished
  61. 212.152 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  62. 216.334 Info AppManagerStates.cpp:1747: Saving finished
  63. 292.807 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  64. 298.557 Info AppManagerStates.cpp:1747: Saving finished
  65. 350.420 Info SteamContext.cpp:605: Steam connection lost.
  66. 373.890 Error CrashHandler.cpp:564: Received SIGSEGV
  67. Factorio crashed. Generating symbolized stacktrace, please wait ...
  68. Raw stacktrace: 0xaed83b, 0xc76b3d, 0xb69c81, 0xb69e1e, 0xb69e39, 0x41100, 0x5ff0da, 0xb24d15, 0xef2987, 0xef2d8d, 0xef30e7, 0xf20704, 0xf20cf0, 0xb04be1, 0x17fffbf, 0x8164, 0
  69. 379.478 Warning Logger.cpp:503: Symbols.size() == 29, usedSize == 16
  70. #0 0x0000000000c76b3d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
  71. #1 0x0000000000b69c81 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
  72. #2 0x0000000000b69e1e in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
  73. #3 0x0000000000b69e39 in Logger::flush() at /tmp/factorio-build-ArG8SU/src/Util/Logger.cpp:541
  74. #4 0x0000000000041100 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-ArG8SU/src/Util/Logger.cpp:527
  75. #5 0x00000000005ff0da in GlobalContext::getMap() at /tmp/factorio-build-ArG8SU/src/GlobalContext.cpp:1789
  76. #6 0x0000000000b24d15 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:176
  77. #7 0x0000000000ef2987 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:567
  78. #8 0x0000000000ef2d8d in CrashHandler::SignalHandler(int) at /tmp/factorio-build-ArG8SU/src/Util/CrashHandler.cpp:581
  79. #9 0x0000000000ef30e7 in ?? at ??:0
  80. #10 0x0000000000f20704 in SmallVector<FluidBox::PipeConnection, 4ul>::operator[](unsigned long) at /tmp/factorio-build-ArG8SU/src/Util/Container/SmallVector.hpp:395
  81. #11 0x0000000000f20cf0 in FluidBox::PipeConnection::getOpposite() at /tmp/factorio-build-ArG8SU/src/Fluid/FluidBox.cpp:63
  82. #12 0x0000000000b04be1 in FluidBox::PipeConnection::calculateFlowSpeed(FluidBox&) at /tmp/factorio-build-ArG8SU/src/Fluid/FluidBox.cpp:77
  83. #13 0x00000000017fffbf in FluidBox::performFlowInConnection(FluidBox::PipeConnection&, double) at /tmp/factorio-build-ArG8SU/src/Fluid/FluidBox.cpp:1139
  84. #14 0x0000000000008164 in FluidBox::update() at /tmp/factorio-build-ArG8SU/src/Fluid/FluidBox.cpp:1192
  85. #15 (nil) in FluidSystem::update() at /tmp/factorio-build-ArG8SU/src/Fluid/FluidSystem.cpp:63
  86. #16 (nil) in FluidManager::update() at /tmp/factorio-build-ArG8SU/src/Fluid/FluidManager.cpp:355
  87. #17 0x408f400000000000 in Map::updateEntities() at /tmp/factorio-build-ArG8SU/src/Map/Map.cpp:1476
  88. #18 0x407ca723dd1f755e in Map::update() at /tmp/factorio-build-ArG8SU/src/Map/Map.cpp:1420
  89. #19 0x412e848000000000 in Game::update() at /tmp/factorio-build-ArG8SU/src/Game.cpp:195
  90. #20 0x41bb5355afcd144a in Scenario::update() at /tmp/factorio-build-ArG8SU/src/Scenario/Scenario.cpp:1166
  91. #21 0x40d0f1ae8bffab04 in Scenario::updateStep() at /tmp/factorio-build-ArG8SU/src/Scenario/Scenario.cpp:1063
  92. #22 0x3f91c463992c3333 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-ArG8SU/src/MainLoop.cpp:1114
  93. #23 0x4080ec919a3777a9 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-ArG8SU/src/MainLoop.cpp:980
  94. #24 0x4080f4fc348d0eb3 in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
  95. #25 0x00007f16e3248fa8 in WorkerThread::loop() at /tmp/factorio-build-ArG8SU/src/Util/WorkerThread.cpp:42
  96. #26 0x00007f16e3248fc8 in execute_native_thread_routine at blake2s.c:?
  97. #27 0x0000000000000002 in ?? at ??:0
  98. #28 0x0000000000000002 in ?? at ??:0
  99. Stack trace logging done
  100. 385.054 Warning Logger.cpp:503: Symbols.size() == 24, usedSize == 15
  101. 385.055 Error CrashHandler.cpp:177: Map tick at moment of crash: 22834401
  102. 385.060 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  103. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  104. 386.412 Uploading log file
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement