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- /*
- This script detects and resets negative player ratings. The ArmA engine tracks and punishes team killers by reducing the rating of offenders. Any one with a rating below -2000 is considered a "traitor", an enemy to his or her own faction. This makes AI attack them, and prevents non-traitors from entering any vehicle with a traitor in it.
- Run this script if you don't want the game to punish teamkillers this way.
- */
- while {true} do {
- // If player has a negative rating, reset it to default value of 250.
- if (rating player < 0) then {
- player addRating (-1 * rating player + 250);
- };
- sleep 10;
- };
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