DrBaldhead

TMNT_TF_NES_Watches.wch

Aug 28th, 2016
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  3. 00000 0000 S S 0 --Page 0x0400 - Object position data--
  4. 00001 0000 S S 0 --Player 1--
  5. 00002 0400 b u 0 Current Sprite
  6. 00003 0440 b u 0 X position
  7. 00004 0410 b u 0 Y position
  8. 00005 0450 b u 0 Logical X?
  9. 00006 0420 b u 0 Logical Y?
  10. 00007 0460 b s 0 Y Speed
  11. 00008 0470 b u 0 Y Speed Logic
  12. 00009 0480 b s 0 X Speed
  13. 0000A 0490 b u 0 X Speed Logic
  14. 0000B 0000 S S 0 --Player 2--
  15. 0000C 0401 b u 0 Current Sprite
  16. 0000D 0441 b u 0 X position
  17. 0000E 0411 b u 0 Y position
  18. 0000F 0451 b u 0 Logical X?
  19. 00010 0421 b u 0 Logical Y?
  20. 00011 0461 b s 0 Y Speed
  21. 00012 0471 b u 0 Y Speed Logic
  22. 00013 0481 b s 0 X Speed
  23. 00014 0491 b u 0 X speed logic
  24. 00015 0000 S S 0 --The Ball--
  25. 00016 0406 b u 0 Current Sprite
  26. 00017 0446 b u 0 X Position
  27. 00018 0416 b u 0 Y Position
  28. 00019 0456 b u 0 Logical X?
  29. 0001A 0426 b u 0 Logical Y?
  30. 0001B 0466 b s 0 Y Speed
  31. 0001C 0476 b u 0 Y Speed logic
  32. 0001D 0486 b s 0 X Speed
  33. 0001E 0496 b u 0 X speed logic
  34. 0001F 0000 S S 0 --Page 0x500 - Fighters State--
  35. 00020 0000 S S 0 --Player 1--
  36. 00021 0500 b u 0 Current palette mask
  37. 00022 0510 b u 0 Facing flag (bit0>upsidedown,bit1>left)
  38. 00023 0520 b u 0 Action state
  39. 00024 0530 b u 0 Fighting condition
  40. 00025 0550 b u 0 Character
  41. 00026 0560 b u 0 Postponed Action timer
  42. 00027 0580 b u 0 Unvulnerability Flag
  43. 00028 0590 b u 0 Hitpoints
  44. 00029 05D0 b u 0 Cycled animation curframe
  45. 0002A 05C0 b u 0 Cycled animation frame timer
  46. 0002B 0000 S S 0 --Player 2--
  47. 0002C 0501 b u 0 Current palette mask
  48. 0002D 0511 b u 0 Facing flag (bit0>upsidedown,bit1>left)
  49. 0002E 0521 b u 0 Action state
  50. 0002F 0531 b u 0 Fighting condition
  51. 00030 0551 b u 0 Character
  52. 00031 0561 b u 0 Postponed Action timer
  53. 00032 0581 b u 0 Unvulnerability Flag
  54. 00033 0591 b u 0 Hitpoints
  55. 00034 05D1 b u 0 Cycled animation curframe
  56. 00035 05C1 b u 0 Cycled animation frame timer
  57. 00036 0000 S S 0 --The Ball--
  58. 00037 0506 b u 0 Current palette mask
  59. 00038 0516 b u 0 Facing flag (bit0>upsidedown,bit1>left)
  60. 00039 0526 b u 0 Action state
  61. 0003A 0536 b u 0 Fighting condition
  62. 0003B 0556 b u 0 Character
  63. 0003C 0566 b u 0 Time till disappear
  64. 0003D 0586 b s 0 Unvulnerability Flag
  65. 0003E 0596 b u 0 Hitpoints
  66. 0003F 05D6 b u 0 Cycled animation curframe
  67. 00040 05C6 b u 0 Cycled animation frame timer
  68. 00041 0000 S S 0 --Page 0x600 - Game rules data--
  69. 00042 060C b u 0 P1 special Charge
  70. 00043 060D b u 0 P2 Special charge
  71. 00044 0000 S S 0 ----------------------------
  72. 00045 009C w u 0 Event timer
  73. 00046 0570 b s 0 P1 something
  74. 00047 0571 b s 0 P2 Something
  75. 00048 0000 S S 0 ----------------------------
  76. 00049 008E b u 0 P1 Key Tap
  77. 0004A 0091 b u 0 P1 Key Hold
  78. 0004B 008F b u 0 P2 Key Tap
  79. 0004C 0092 b u 0 P2 Key Hold
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