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- And then there was a shriek, a high-pitched howling sound that was absolutely industrial in its tone and intensity. There was a flash of light, blue-white and so bright that it made Valmont’s stun grenade look like a camera’s flashbulb by comparison, and the air itself was rent with a miniature thunderclap as a sphere of fire the size of my two fists appeared in the same space as the octokong’s skull.
- It was there for a fraction of a second, pop, like a short-lived soap bubble.
- And when it was gone . . . all that was left was blackened bone and a cloud of fine, fine black powder.
- The octokong convulsed, all ten limbs writhing, but it didn’t last long. The headless corpse thrashed around for a moment, and the blackened remnants of the skull went rolling off of it, cracking and crumbling as it did.
- Hannah Ascher appeared over the body, her party shoes held in one hand, her dark eyes blazing. “Dresden? You okay?”
- I just stared at her for a second.
- Hell’s bells.
- I mean, don’t get me wrong. I’m a Wizard of the White Council. But what I’d just witnessed was a display of precision and power so awesome that I would barely have believed it from a senior Council member, much less a freaking warlock younger than me. Fire’s a tricky, tricky magic to use. Call up enough power to do damage, and you have to fight to control it. The hotter you make it, the more it spreads out, consumes, destroys. This fire spell had been positively surgical.
- I mean, I’m good with fire.
- But Hannah Ascher was good with fire.
- Ye gods, no wonder the Wardens hadn’t brought her in yet.
- Skin Game Chapter 10, Page 73
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