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- local part = Instance.new("Part", workspace)
- part.Size = Vector3.new(4, 1, 4)
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part:SetNetWorkOwnership()
- local gyro = Instance.new("BodyGyro", part)
- gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local vel = Instance.new("BodyPosition", part)
- vel.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- wait(3)
- local Tween = game:GetService("TweenService")
- local info = TweenInfo.new(
- 10,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.Out,
- 5,
- true,
- 0
- )
- local tween = Tween:Create(vel, info, {Position = Vector3.new(0, 50, -100)})
- tween:Play()
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