Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- import random
- piecesTop = ["","turtle","chainmail","iron","golden","diamond","netherite"]
- piecesChest = ["","chainmail","iron","golden","diamond","netherite"]
- piecesLegs = ["","chainmail","iron","golden","diamond","netherite"]
- piecesBot = ["","chainmail","iron","golden","diamond","netherite"]
- minerals = ["iron","copper","gold","lapis","emerald","diamond","netherite","redstone","amethyst","quartz"]
- template = ["", "spire","dune","sentry","snout","wild","coast","ward","eye","vex","tide","rib"]
- piece=["boots","leggings","chestplate","helmet"]
- def generateSummonASRandom():
- i=0
- c = '/summon armor_stand ~ ~ ~ {ArmorItems:['
- for l in [piecesBot, piecesLegs, piecesChest, piecesTop]:
- tmp = random.choice(l)
- if tmp == "":
- c += '{},'
- continue
- c+='{id:"'+tmp+'_'+piece[i]+'",Count:1b'
- i+=1
- templ = random.choice(template)
- if templ == "":
- c+='},'
- continue
- m = random.choice(minerals)
- while m in tmp:
- m = random.choice(minerals)
- c+=', tag:{Trim:{material:"minecraft:'+m+'", pattern: "minecraft:'+templ+'"}}},'
- c+='],HandItems:[{},{}]}'
- print(c)
- generateSummonASRandom()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement