heypinds

2nd try | Full Exception Trace | Package Project | Pak IOStore

Aug 15th, 2025
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  1. Log started at 8/16/2025 1:18:10 AM (2025-08-16T04:18:10Z)
  2. Starting AutomationTool...
  3. Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=55498 -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" -target=test5_6_1FP -unrealexe="C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls" -clientconfig=Development -nocompile -nocompileuat
  4. Found project file: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  5. Found 2 scripts to execute:
  6. Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=55498, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject)
  7. BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject, target=test5_6_1FP, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls, clientconfig=Development, nocompile)
  8. Running on Windows as a 64-bit process.
  9. CWD=C:\Program Files\Epic Games\UE_5.6
  10. UnrealEngine ver. 5.6.0.0
  11. Initializing script modules...
  12. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  13. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  14. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  15. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  16. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  17. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  18. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  19. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  20. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  21. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  22. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  23. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  24. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  25. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  26. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  27. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  28. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  29. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  30. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  31. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  32. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  33. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  34. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  35. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  36. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  37. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  38. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  39. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  40. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  41. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  42. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  43. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  44. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  45. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  46. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  47. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  48. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  49. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  50. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  51. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  52. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  53. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  54. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  55. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  56. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  57. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  58. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  59. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  60. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  61. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  62. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  63. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  64. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  65. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  66. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  67. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  68. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  69. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  70. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  71. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  72. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  73. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  74. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  75. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  76. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  77. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  78. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  79. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  80. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  81. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  82. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  83. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  84. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  85. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  86. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  87. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  88. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  89. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  90. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  91. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  92. Total script module initialization time: 0.25 s.
  93. IsBuildMachine=False
  94. ShouldKillProcesses=True
  95. Setting up command environment.
  96. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll=True
  97. GetEnvironmentVariable uebp_LOCAL_ROOT=
  98. GetEnvironmentVariable uebp_LOCAL_ROOT=
  99. GetEnvironmentVariable uebp_EngineSavedFolder=
  100. SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  101. GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  102. GetEnvironmentVariable uebp_CSVFile=
  103. GetEnvironmentVariable uebp_LogFolder=
  104. GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_5.6
  105. SetEnvVar uebp_LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  106. DeleteDirectoryContents(C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6)
  107. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.16-01.13.01.txt
  108. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.json
  109. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt
  110. GetEnvironmentVariable uebp_FinalLogFolder=
  111. SetEnvVar uebp_FinalLogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  112. SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  113. SafeFileExists C:\WINDOWS\system32\mount.exe=False
  114. SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  115. SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  116. SetEnvVar MallocNanoZone=0
  117. GetEnvironmentVariable uebp_UATChildInstance=0
  118. Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.14.36408.4)
  119. Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  120. CompilationEvironment.HasCapabilityToCompile=True
  121. CompilationEvironment.FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  122. CompilationEvironment.DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  123. Command Environment settings:
  124. CmdExe=C:\WINDOWS\system32\cmd.exe
  125. EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  126. HasCapabilityToCompile=True
  127. LocalRoot=C:/Program Files/Epic Games/UE_5.6
  128. LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  129. MountExe=C:\WINDOWS\system32\mount.exe
  130. FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  131. DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  132. RobocopyExe=C:\WINDOWS\system32\robocopy.exe
  133. TimestampAsString=2025-08-16_01.18.10
  134. AutomationToolDll=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
  135.  
  136. No project directory provided for project scope BuildConfiguration.xml resolution.
  137. No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  138. No config file at C:\Users\User\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  139. No config file at C:\Users\User\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  140. Configuration will be read from:
  141. C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  142. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  143. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml
  144. Registering build platform: UnrealBuildTool.AndroidPlatformFactory
  145. Registering build platform: UnrealBuildTool.IOSPlatformFactory
  146. Registering build platform: UnrealBuildTool.LinuxPlatformFactory
  147. Registering build platform: UnrealBuildTool.MacPlatformFactory
  148. Registering build platform: UnrealBuildTool.TVOSPlatformFactory
  149. Registering build platform: UnrealBuildTool.WindowsPlatformFactory
  150. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
  151. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
  152. Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  153. Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  154. Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  155. Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  156. Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
  157. Registering build platform: Win64 - buildable: True
  158. Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
  159. Cleaning up project rules folder
  160. DeleteDirectoryContents(C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules)
  161. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll
  162. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.pdb
  163. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2Manifest.json
  164. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  165. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll
  166. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  167. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll
  168. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  169. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  170. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  171. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  172. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  173. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  174. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  175. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  176. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
  177. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  178. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  179. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  180. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll
  181. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  182. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  183. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  184. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll
  185. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  186. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  187. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  188. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll
  189. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  190. Creating platforms.
  191. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  192. Creating platform AndroidPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  193. Creating platform AndroidPlatformMulti from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  194. Creating platform AndroidPlatformDXT from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  195. Creating platform AndroidPlatformETC2 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  196. Creating platform AndroidPlatformASTC from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  197. Creating platform AndroidPlatformOpenXR from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  198. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Apple.Automation.dll
  199. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  200. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\AutomationScripts.Automation.dll
  201. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  202. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  203. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  204. Creating platform WindowsCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  205. Creating platform LinuxCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  206. Creating platform MacCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  207. Creating platform WindowsCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  208. Creating platform LinuxCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  209. Creating platform MacCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  210. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  211. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  212. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  213. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  214. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  215. Creating platform IOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll.
  216. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll
  217. Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  218. Creating platform GenericLinuxPlatformArm64 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  219. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  220. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  221. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  222. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll
  223. Creating platform MacPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll.
  224. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  225. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  226. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  227. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\SteamDeck.Automation.dll
  228. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  229. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  230. Creating platform TVOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll.
  231. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  232. Creating platform VisionOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll.
  233. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll
  234. Creating platform Win64Platform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll.
  235. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  236. Initializing AllowSubmit.
  237. AllowSubmit=False
  238. Initializing P4Enabled.
  239. P4Enabled=False
  240. P4CLRequired=False
  241. Executing commands...
  242. Attempting to execute Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=55498, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject)
  243. BUILD SUCCESSFUL
  244. Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject, target=test5_6_1FP, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls, clientconfig=Development, nocompile)
  245. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  246. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  247. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  248. Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  249. Looking for targets for project C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  250. Searching for target rule files in C:/Users/User/Documents/Unreal Projects/test5_6_1FP
  251. Found 2 target rule files:
  252. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Source\test5_6_1FP.Target.cs
  253. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Source\test5_6_1FPEditor.Target.cs
  254. SafeFileExists C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll=False
  255. Compiling targets DLL: C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll
  256. Compiling C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll: Assembly does not exist
  257. Creating target rules object: test5_6_1FPTarget
  258. Adding target: test5_6_1FPTarget (Game)
  259. Creating target rules object: test5_6_1FPEditorTarget
  260. Adding target: test5_6_1FPEditorTarget (Editor)
  261. Loading ini files for C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  262. Project Params **************
  263. AdditionalServerMapParams=
  264. Archive=True
  265. ArchiveMetaData=False
  266. CreateAppBundle=True
  267. BaseArchiveDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls
  268. BaseStageDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds
  269. ConfigOverrideParams=-
  270. Build=True
  271. SkipBuildClient=False
  272. SkipBuildEditor=True
  273. Cook=True
  274. Clean=(null)
  275. Client=False
  276. ClientConfigsToBuild=Development
  277. ClientCookedTargets=test5_6_1FP
  278. ClientTargetPlatform=Win64
  279. Compressed=True
  280. ForceUncompressed=False
  281. AdditionalPakOptions=
  282. AdditionalIoStoreOptions=
  283. ForceOodleDllVersion=
  284. CookOnTheFly=False
  285. CookOnTheFlyStreaming=False
  286. UnversionedCookedContent=True
  287. OptionalContent=False
  288. SkipCookingEditorContent=False
  289. GeneratePatch=False
  290. AddPatchLevel=False
  291. DiscVersion=
  292. CreateReleaseVersion=
  293. BasedOnReleaseVersion=
  294. OriginalReleaseVersion=
  295. DLCFile=(null)
  296. DLCIncludeEngineContent=False
  297. DLCPakPluginFile=False
  298. DLCOverrideCookedSubDir=(null)
  299. DLCOverrideStagedSubDir=(null)
  300. DiffCookedContentPath=
  301. AdditionalCookerOptions=
  302. DedicatedServer=False
  303. DirectoriesToCook=
  304. DDCGraph=
  305. CulturesToCook=<Not Specified> (Use Defaults)
  306. EditorTargets=test5_6_1FPEditor
  307. Foreign=False
  308. IsCodeBasedProject=True
  309. IsProgramTarget=False
  310. IterativeCooking=False
  311. IterateSharedCookedBuild=
  312. IterateSharedBuildUsePrecompiledExe=False
  313. CookAll=False
  314. CookPartialGC=False
  315. CookInEditor=False
  316. CookMapsOnly=False
  317. Deploy=False
  318. IterativeDeploy=False
  319. FastCook=False
  320. LogWindow=False
  321. Manifests=False
  322. MapToRun=
  323. NoClient=False
  324. NumClients=0
  325. NoDebugInfo=False
  326. SeparateDebugInfo=False
  327. MapFile=False
  328. NoCleanStage=False
  329. NoXGE=False
  330. MapsToCook=
  331. MapIniSectionsToCook=
  332. Pak=True
  333. IgnorePaksFromDifferentCookSource=False
  334. IoStore=True
  335. SkipIoStore=False
  336. ZenStore=False
  337. NoZenAutoLaunch=
  338. SkipEncryption=False
  339. GenerateOptimizationData=False
  340. SkipPackage=False
  341. NeverPackage=False
  342. Package=True
  343. ForcePackageData=False
  344. NullRHI=False
  345. WriteBackMetadataToAssetRegistry=
  346. FakeClient=False
  347. EditorTest=False
  348. RunAutomationTests=False
  349. RunAutomationTest=
  350. RunTimeoutSeconds=0
  351. CrashIndex=0
  352. ProgramTargets=
  353. ProjectPlatformBinariesPaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64]
  354. ProjectExePaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe]
  355. Distribution=False
  356. PackageEncryptionKeyFile=(null)
  357. Prebuilt=False
  358. Prereqs=True
  359. AppLocalDirectory=
  360. NoBootstrapExe=False
  361. RawProjectPath=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  362. RawProgramProjectOverride=(null)
  363. Run=False
  364. ServerConfigsToBuild=Development
  365. ServerCookedTargets=
  366. ServerTargetPlatform=Win64
  367. ShortProjectName=test5_6_1FP
  368. SignedPak=False
  369. SignPak=(null)
  370. SkipCook=False
  371. SkipCookOnTheFly=False
  372. SkipPak=False
  373. PrePak=False
  374. SkipStage=False
  375. Stage=True
  376. RehydrateAssets=False
  377. bTreatNonShippingBinariesAsDebugFiles=False
  378. bUseExtraFlavor=False
  379. StageDirectoryParam=
  380. AdditionalPackageOptions=
  381. Trace=(null)
  382. TraceHost=(null)
  383. TraceFile=(null)
  384. Project Params **************
  385. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  386. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  387. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  388. ********** BUILD COMMAND STARTED **********
  389. ************************* UnrealBuild:
  390. ************************* UseXGE: False
  391. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  392. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" test5_6_1FP Win64 Development -Project="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -Manifest="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml" -remoteini="C:\Users\User\Documents\Unreal Projects\test5_6_1FP" -skipdeploy -log="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt"
  393. Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt
  394. Creating makefile for test5_6_1FP (manifest 'C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml' not found)
  395. Writing manifest to C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  396. Target is up to date
  397.  
  398. Result: Succeeded
  399. Total execution time: 1.71 seconds
  400. Took 1.80s to run dotnet.exe, ExitCode=0
  401. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  402. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  403. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  404. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  405. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  406. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  407. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  408. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  409. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  410. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  411. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  412. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  413. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  414. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  415. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  416. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  417. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  418. ************************* UnrealBuild:
  419. ************************* UseXGE: False
  420. Build products *******
  421. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  422. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll
  423. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  424. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll
  425. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  426. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll
  427. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  428. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll
  429. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  430. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll
  431. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  432. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe
  433. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  434. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb
  435. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  436. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target
  437. End Build products *******
  438. Build command time: 1.82 s
  439. ********** BUILD COMMAND COMPLETED **********
  440. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  441. ********** COOK COMMAND STARTED **********
  442. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  443. Running UnrealEditor Cook for project C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  444. Commandlet log file is C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt
  445. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  446. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt" -stdout -CrashForUAT -unattended -NoLogTimes
  447. Took 0.88s to run UnrealEditor-Cmd.exe, ExitCode=0
  448. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.16-01.18.14.txt
  449. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.16-01.18.14.txt
  450. SafeDeleteFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.18.13.txt
  451. Cook command time: 0.89 s
  452. ********** COOK COMMAND COMPLETED **********
  453. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  454. ********** STAGE COMMAND STARTED **********
  455. Deployment Context **************
  456. ProjectFile = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  457. ArchiveDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  458. IsCodeBasedUprojectFile = True
  459. DedicatedServer = False
  460. Stage = True
  461. StageTargetPlatform = Win64
  462. InputRootDir = C:\Program Files\Epic Games\UE_5.6
  463. InputProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP
  464. PlatformDir = Win64
  465. StagedOutputDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  466. ShortProjectName = test5_6_1FP
  467. ProjectArgForCommandLines = -project="../../../test5_6_1FP/test5_6_1FP.uproject"
  468. RunRootDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  469. RunProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP
  470. PakFileInternalRoot = ../../../
  471. PlatformUsesChunkManifests = False
  472. End Deployment Context **************
  473. Creating Staging Manifest...
  474. Can't find cloud directory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Platforms\Windows\Build\Cloud
  475. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
  476. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\BootstrapPackagedGame-Win64-Shipping.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
  477. Patching bootstrap executable; C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
  478. Begin update resource 'C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe' (0)
  479. Add resource 101, length 104 (True)
  480. Add resource 1, length 1996 (True)
  481. Add resource 2, length 2447 (True)
  482. Add resource 3, length 2535 (True)
  483. Add resource 4, length 3037 (True)
  484. Add resource 5, length 3244 (True)
  485. Add resource 6, length 3531 (True)
  486. Add resource 7, length 6931 (True)
  487. Add resource 201, length 86 (True)
  488. Add resource 202, length 24 (True)
  489. End update resource (True/0)
  490. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Base.ini
  491. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseCompat.ini
  492. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseDeviceProfiles.ini
  493. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditor.ini
  494. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorKeyBindings.ini
  495. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorPerProjectUserSettings.ini
  496. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorSettings.ini
  497. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEngine.ini
  498. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGame.ini
  499. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGameUserSettings.ini
  500. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseHardware.ini
  501. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInput.ini
  502. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInstallBundle.ini
  503. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseLightmass.ini
  504. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseMaterialExpressions.ini
  505. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BasePakFileRules.ini
  506. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseRuntimeOptions.ini
  507. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseScalability.ini
  508. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseSourceControlSettings.ini
  509. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConfigRedirects.ini
  510. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConsoleVariables.ini
  511. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\PluginBase.ini
  512. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\DefaultLayout.ini
  513. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\UE4ClassicLayout.ini
  514. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Category.ini
  515. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Editor.ini
  516. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\EditorTutorials.ini
  517. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Engine.ini
  518. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Keywords.ini
  519. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectExport.ini
  520. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectImport.ini
  521. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PropertyNames.ini
  522. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\RepairData.ini
  523. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\ToolTips.ini
  524. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\WordCount.ini
  525. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
  526. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsEngine.ini
  527. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsInput.ini
  528. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\DataDrivenPlatformInfo.ini
  529. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini
  530. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorSettings.ini
  531. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsGame.ini
  532. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsInput.ini
  533. Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditor.ini
  534. Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditorPerProjectUserSettings.ini
  535. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEngine.ini
  536. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultGame.ini
  537. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultInput.ini
  538. ==============================================================================
  539. A package store manifest or project store is required when staging to IoStore. Expected to find C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\test5_6_1FP\Metadata\packagestore.manifest or C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\ue.projectstore. Ensure that cooking was successful.
  540. (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt for full exception trace)
  541.  
  542. AutomationException: A package store manifest or project store is required when staging to IoStore. Expected to find C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\test5_6_1FP\Metadata\packagestore.manifest or C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\ue.projectstore. Ensure that cooking was successful.
  543. at AutomationScripts.Project.LoadPackageStoreData(ProjectParams Params, DeploymentContext SC) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 1049
  544. at AutomationScripts.Project.DiscoverCookedFiles(ProjectParams Params, DeploymentContext SC, Boolean bAlwaysFullyScanCookDir) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 1325
  545. at AutomationScripts.Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 1840
  546. at AutomationScripts.Project.CopyBuildToStagingDirectory(ProjectParams Params) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 6197
  547. at BuildCookRun.DoBuildCookRun(ProjectParams Params) in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 254
  548. at BuildCookRun.ExecuteBuild() in C:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
  549. at AutomationTool.BuildCommand.Execute()
  550. at AutomationTool.BuildCommand.ExecuteAsync()
  551. at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
  552. at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
  553. at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies)
  554. ==============================================================================
  555. AutomationTool executed for 0h 0m 4s
  556. AutomationTool exiting with ExitCode=1 (Error_Unknown)
  557.  
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