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- Log uploaded on Thursday, April 19, 2018, 3:54:58 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Tilled Soil: (no assemblies)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Efficient Light: (no assemblies)
- Conduit Deconstruct: RimWorldMod(1.0.0.0)
- AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
- Increased Stack: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6534.31324)
- More Trade Ships: (no assemblies)
- QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
- Accurate Mortars: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
- [T] MoreFloors: (no assemblies)
- More Vanilla Turrets [B18]: (no assemblies)
- [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- [RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6594.29936)
- Misc. Robots++: (no assemblies)
- RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
- Misc. Robots: AIRobot(0.18.0.0)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- Barbed Wire: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Strong Back: (no assemblies)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
- Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
- ED-SafeTraps: 0Harmony(1.0.9.1), ED-SafeTraps(1.0.0.0)
- Respect the Scars [b18]: (no assemblies)
- Wealthy Traders: (no assemblies)
- Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.8.0)
- Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
- Growing Plots: (no assemblies)
- [B18] Farmable Neutroamine: (no assemblies)
- Repair Workbench: RepairBench(1.0.0.0)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(18.3.18.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
- ED-Embrasures: (no assemblies)
- RT's Weapon Pack B18: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.6.22)
- Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
- Selling prisoners with no guilt: (no assemblies)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- ExtendedStorageFluffyHarmonised: 0Harmony(1.0.9.1), ExtendedStorage(3.2.0.0), _harmonycheck(1.0.0.0)
- Quarry: Quarry(1.0.0.0)
- Prisoner Harvesting: (no assemblies)
- Rimsenal: (no assemblies)
- Glitter Tech: (no assemblies)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.6.323)
- Uranium is Green: (no assemblies)
- Corners: (no assemblies)
- Mince that Meat: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Small Workbenches: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
- RT Power Switch: RT_PowerSwitch(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
- RimRoads: 0Harmony(1.0.9.1)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
- Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0)
- Ceiling Light [B18]: (no assemblies)
- Omni Core Drill B17: 0Harmony(1.0.9.0), OmniCoreDrill(2.2.0.24)
- More Furniture [B18]: (no assemblies)
- [B18] Apparel Organizer [v2.0]: (no assemblies)
- While You're Up: WhileYoureUp(1.0.0.0)
- Fences And Floors: (no assemblies)
- Active Harmony patches:
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.SafeTraps.Detours.Main+SpringTrapPatcher.Prefix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.FloatMenuMakerMap_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix
- GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.ITab_Storage_FillTab.Postfix TRANS: ExtendedStorage.ITab_Storage_FillTab.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.MinifyUtility_MakeMinified.Prefix
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StorageSettings.set_Priority: post: ExtendedStorage.StorageSettings_set_Priority.Postfix
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.DrawAt: PRE: ExtendedStorage.Thing_DrawAt.Prefix
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Thing_DrawGUIOverlay.Prefix
- Thing.Print: PRE: ExtendedStorage.Thing_Print.Prefix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Thing_SpawnSetup.Transpiler
- Thing.SplitOff: post: ExtendedStorage.Thing_SplitOff.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Utils.MaybeHaulOtherStuffFirst: post: PickUpAndHaul.HarmonyPatches.WhileYoureUpMaybeHaulOtherStuffFirst_PostFix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix, RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
- WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, com.extendedstorage.patches:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, DoctorVanGogh.OmniCoreDrill:1.0.9.0, fluffy.medicaltab:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.rimworld.modcheck:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, rimworld.xen.exp:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, Jaxxa.EnhancedDevelopment.SafeTraps:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.MapReroll:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4364x1440 at -1804,0
- RimWorld 0.18.1722 rev1198
- ReflectionTypeLoadException getting types in assembly RimRoads: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_1' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_2' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'RimRoads.RoadTracker+<>c__DisplayClass22_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectBlueprint' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectRecipeDef' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__12' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__8' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass19_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- RSA Core loaded...
- RSA Main injected ...
- Extended Storage :: Harmony patches successful
- Initialized OmniCoreDrill patches
- XML error: Could not find parent node named "Base_X2_AIRobotRechargeStation" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_RechargeStation" ParentName="Base_X2_AIRobotRechargeStation" Class="AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation"><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><fillPercent>0.25</fillPercent><costList><Steel>75</Steel><Plasteel>15</Plasteel><Component>15</Component></costList><!-- added abstraction for potential future use --></ThingDef>
- XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Disabled" ParentName="DisabledBase"><thingClass>AIRobot.X2_AIRobot_disabled</thingClass><soundDrop>ChunkRock_Drop</soundDrop></ThingDef>
- XML error: Could not find parent node named "Base_X2_AIRobot" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Bot" ParentName="Base_X2_AIRobot" Class="AIRobot.X2_ThingDef_AIRobot"><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><race><body>AIRobot</body><baseBodySize>0.6</baseBodySize><baseHungerRate>0.5</baseHungerRate><baseHealthScale>0.6</baseHealthScale><intelligence>ToolUser</intelligence></race><statBases><ComfyTemperatureMin>-110</ComfyTemperatureMin><ComfyTemperatureMax>110</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_BeatFire</verbClass></li><li><verbClass>Verb_MeleeAttack</verbClass><defaultCooldownTime>1.45</defaultCooldownTime><meleeDamageBaseAmount>1</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup></li></verbs><recipes></recipes><allowLearning>false</allowLearning></ThingDef>
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Found no usable data when trying to get defs from file CaravanJobs.xml
- Could not find a type named RimRoads.RoadBlueprint
- Error loading language from F:\SteamLibrary\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Config error in AIRobot_RechargeStation_Hauler_II: AIRobot_RechargeStation_Hauler_II has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_III: AIRobot_RechargeStation_Hauler_III has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_IV: AIRobot_RechargeStation_Hauler_IV has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_II: AIRobot_RechargeStation_Cleaner_II has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_III: AIRobot_RechargeStation_Cleaner_III has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_IV: AIRobot_RechargeStation_Cleaner_IV has null thingClass.
- Config error in RPP_RechargeStation_Builder_I: RPP_RechargeStation_Builder_I has null thingClass.
- Config error in RPP_RechargeStation_Builder_II: RPP_RechargeStation_Builder_II has null thingClass.
- Config error in RPP_RechargeStation_Builder_III: RPP_RechargeStation_Builder_III has null thingClass.
- Config error in RPP_RechargeStation_Builder_IV: RPP_RechargeStation_Builder_IV has null thingClass.
- Config error in RPP_RechargeStation_Crafter_I: RPP_RechargeStation_Crafter_I has null thingClass.
- Config error in RPP_RechargeStation_Crafter_II: RPP_RechargeStation_Crafter_II has null thingClass.
- Config error in RPP_RechargeStation_Crafter_III: RPP_RechargeStation_Crafter_III has null thingClass.
- Config error in RPP_RechargeStation_Crafter_IV: RPP_RechargeStation_Crafter_IV has null thingClass.
- Config error in RPP_RechargeStation_ER_I: RPP_RechargeStation_ER_I has null thingClass.
- Config error in RPP_RechargeStation_ER_II: RPP_RechargeStation_ER_II has null thingClass.
- Config error in RPP_RechargeStation_ER_III: RPP_RechargeStation_ER_III has null thingClass.
- Config error in RPP_RechargeStation_ER_IV: RPP_RechargeStation_ER_IV has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_I: RPP_RechargeStation_Kitchen_I has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_II: RPP_RechargeStation_Kitchen_II has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_III: RPP_RechargeStation_Kitchen_III has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_IV: RPP_RechargeStation_Kitchen_IV has null thingClass.
- Config error in RPP_RechargeStation_Omni_V: RPP_RechargeStation_Omni_V has null thingClass.
- Config error in AIRobot_Hauler_II: AIRobot_Hauler_II has null thingClass.
- Config error in AIRobot_Hauler_II: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_II: soundMeleeMiss is null
- Config error in AIRobot_Hauler_III: AIRobot_Hauler_III has null thingClass.
- Config error in AIRobot_Hauler_III: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_III: soundMeleeMiss is null
- Config error in AIRobot_Hauler_IV: AIRobot_Hauler_IV has null thingClass.
- Config error in AIRobot_Hauler_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_IV: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_II: AIRobot_Cleaner_II has null thingClass.
- Config error in AIRobot_Cleaner_II: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_II: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_III: AIRobot_Cleaner_III has null thingClass.
- Config error in AIRobot_Cleaner_III: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_III: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_IV: AIRobot_Cleaner_IV has null thingClass.
- Config error in AIRobot_Cleaner_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_I: RPP_Bot_Builder_I has null thingClass.
- Config error in RPP_Bot_Builder_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_I: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_II: RPP_Bot_Builder_II has null thingClass.
- Config error in RPP_Bot_Builder_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_II: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_III: RPP_Bot_Builder_III has null thingClass.
- Config error in RPP_Bot_Builder_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_III: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_IV: RPP_Bot_Builder_IV has null thingClass.
- Config error in RPP_Bot_Builder_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_I: RPP_Bot_Crafter_I has null thingClass.
- Config error in RPP_Bot_Crafter_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_I: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_II: RPP_Bot_Crafter_II has null thingClass.
- Config error in RPP_Bot_Crafter_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_II: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_III: RPP_Bot_Crafter_III has null thingClass.
- Config error in RPP_Bot_Crafter_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_III: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_IV: RPP_Bot_Crafter_IV has null thingClass.
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeMiss is null
- Config error in RPP_Bot_ER_I: RPP_Bot_ER_I has null thingClass.
- Config error in RPP_Bot_ER_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_I: soundMeleeMiss is null
- Config error in RPP_Bot_ER_II: RPP_Bot_ER_II has null thingClass.
- Config error in RPP_Bot_ER_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_II: soundMeleeMiss is null
- Config error in RPP_Bot_ER_III: RPP_Bot_ER_III has null thingClass.
- Config error in RPP_Bot_ER_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_III: soundMeleeMiss is null
- Config error in RPP_Bot_ER_IV: RPP_Bot_ER_IV has null thingClass.
- Config error in RPP_Bot_ER_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_I: RPP_Bot_Kitchen_I has null thingClass.
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_II: RPP_Bot_Kitchen_II has null thingClass.
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_III: RPP_Bot_Kitchen_III has null thingClass.
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_IV: RPP_Bot_Kitchen_IV has null thingClass.
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Omni_V: RPP_Bot_Omni_V has null thingClass.
- Config error in RPP_Bot_Omni_V: soundMeleeHitPawn is null
- Config error in RPP_Bot_Omni_V: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Omni_V: soundMeleeMiss is null
- Config error in Silj_DummyThing: no label
- Config error in Silj_DummyThing: Silj_DummyThing has null thingClass.
- Config error in Silj_DummyThing: has a recipeMaker but no costList or costStuffCount.
- Config error in AIRobot_Hauler_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_Hauler_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_Hauler_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_Cleaner_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_Cleaner_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_Cleaner_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Builder_I: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Builder_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Builder_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Builder_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Crafter_I: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Crafter_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Crafter_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Crafter_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_ER_I: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_ER_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_ER_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_ER_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Kitchen_I: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Kitchen_II: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Kitchen_III: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Kitchen_IV: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in RPP_Bot_Omni_V: PawnKindDef defines 1 lifeStages while race def defines 0
- Config error in AIRobot_RechargeStation_Hauler_II: AIRobot_RechargeStation_Hauler_II has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_III: AIRobot_RechargeStation_Hauler_III has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_IV: AIRobot_RechargeStation_Hauler_IV has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_II: AIRobot_RechargeStation_Cleaner_II has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_III: AIRobot_RechargeStation_Cleaner_III has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_IV: AIRobot_RechargeStation_Cleaner_IV has null thingClass.
- Config error in RPP_RechargeStation_Builder_I: RPP_RechargeStation_Builder_I has null thingClass.
- Config error in RPP_RechargeStation_Builder_II: RPP_RechargeStation_Builder_II has null thingClass.
- Config error in RPP_RechargeStation_Builder_III: RPP_RechargeStation_Builder_III has null thingClass.
- Config error in RPP_RechargeStation_Builder_IV: RPP_RechargeStation_Builder_IV has null thingClass.
- Config error in RPP_RechargeStation_Crafter_I: RPP_RechargeStation_Crafter_I has null thingClass.
- Config error in RPP_RechargeStation_Crafter_II: RPP_RechargeStation_Crafter_II has null thingClass.
- Config error in RPP_RechargeStation_Crafter_III: RPP_RechargeStation_Crafter_III has null thingClass.
- Config error in RPP_RechargeStation_Crafter_IV: RPP_RechargeStation_Crafter_IV has null thingClass.
- Config error in RPP_RechargeStation_ER_I: RPP_RechargeStation_ER_I has null thingClass.
- Config error in RPP_RechargeStation_ER_II: RPP_RechargeStation_ER_II has null thingClass.
- Config error in RPP_RechargeStation_ER_III: RPP_RechargeStation_ER_III has null thingClass.
- Config error in RPP_RechargeStation_ER_IV: RPP_RechargeStation_ER_IV has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_I: RPP_RechargeStation_Kitchen_I has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_II: RPP_RechargeStation_Kitchen_II has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_III: RPP_RechargeStation_Kitchen_III has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_IV: RPP_RechargeStation_Kitchen_IV has null thingClass.
- Config error in RPP_RechargeStation_Omni_V: RPP_RechargeStation_Omni_V has null thingClass.
- Config error in AIRobot_Hauler_II: AIRobot_Hauler_II has null thingClass.
- Config error in AIRobot_Hauler_II: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_II: soundMeleeMiss is null
- Config error in AIRobot_Hauler_III: AIRobot_Hauler_III has null thingClass.
- Config error in AIRobot_Hauler_III: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_III: soundMeleeMiss is null
- Config error in AIRobot_Hauler_IV: AIRobot_Hauler_IV has null thingClass.
- Config error in AIRobot_Hauler_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_IV: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_II: AIRobot_Cleaner_II has null thingClass.
- Config error in AIRobot_Cleaner_II: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_II: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_III: AIRobot_Cleaner_III has null thingClass.
- Config error in AIRobot_Cleaner_III: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_III: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_IV: AIRobot_Cleaner_IV has null thingClass.
- Config error in AIRobot_Cleaner_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_I: RPP_Bot_Builder_I has null thingClass.
- Config error in RPP_Bot_Builder_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_I: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_II: RPP_Bot_Builder_II has null thingClass.
- Config error in RPP_Bot_Builder_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_II: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_III: RPP_Bot_Builder_III has null thingClass.
- Config error in RPP_Bot_Builder_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_III: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_IV: RPP_Bot_Builder_IV has null thingClass.
- Config error in RPP_Bot_Builder_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_I: RPP_Bot_Crafter_I has null thingClass.
- Config error in RPP_Bot_Crafter_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_I: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_II: RPP_Bot_Crafter_II has null thingClass.
- Config error in RPP_Bot_Crafter_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_II: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_III: RPP_Bot_Crafter_III has null thingClass.
- Config error in RPP_Bot_Crafter_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_III: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_IV: RPP_Bot_Crafter_IV has null thingClass.
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeMiss is null
- Config error in RPP_Bot_ER_I: RPP_Bot_ER_I has null thingClass.
- Config error in RPP_Bot_ER_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_I: soundMeleeMiss is null
- Config error in RPP_Bot_ER_II: RPP_Bot_ER_II has null thingClass.
- Config error in RPP_Bot_ER_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_II: soundMeleeMiss is null
- Config error in RPP_Bot_ER_III: RPP_Bot_ER_III has null thingClass.
- Config error in RPP_Bot_ER_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_III: soundMeleeMiss is null
- Config error in RPP_Bot_ER_IV: RPP_Bot_ER_IV has null thingClass.
- Config error in RPP_Bot_ER_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_I: RPP_Bot_Kitchen_I has null thingClass.
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_II: RPP_Bot_Kitchen_II has null thingClass.
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_III: RPP_Bot_Kitchen_III has null thingClass.
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_IV: RPP_Bot_Kitchen_IV has null thingClass.
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Omni_V: RPP_Bot_Omni_V has null thingClass.
- Config error in RPP_Bot_Omni_V: soundMeleeHitPawn is null
- Config error in RPP_Bot_Omni_V: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Omni_V: soundMeleeMiss is null
- Config error in Silj_DummyThing: no label
- Config error in Silj_DummyThing: Silj_DummyThing has null thingClass.
- Config error in Silj_DummyThing: has a recipeMaker but no costList or costStuffCount.
- Config error in AIRobot_RechargeStation_Hauler_II: AIRobot_RechargeStation_Hauler_II has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_III: AIRobot_RechargeStation_Hauler_III has null thingClass.
- Config error in AIRobot_RechargeStation_Hauler_IV: AIRobot_RechargeStation_Hauler_IV has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_II: AIRobot_RechargeStation_Cleaner_II has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_III: AIRobot_RechargeStation_Cleaner_III has null thingClass.
- Config error in AIRobot_RechargeStation_Cleaner_IV: AIRobot_RechargeStation_Cleaner_IV has null thingClass.
- Config error in RPP_RechargeStation_Builder_I: RPP_RechargeStation_Builder_I has null thingClass.
- Config error in RPP_RechargeStation_Builder_II: RPP_RechargeStation_Builder_II has null thingClass.
- Config error in RPP_RechargeStation_Builder_III: RPP_RechargeStation_Builder_III has null thingClass.
- Config error in RPP_RechargeStation_Builder_IV: RPP_RechargeStation_Builder_IV has null thingClass.
- Config error in RPP_RechargeStation_Crafter_I: RPP_RechargeStation_Crafter_I has null thingClass.
- Config error in RPP_RechargeStation_Crafter_II: RPP_RechargeStation_Crafter_II has null thingClass.
- Config error in RPP_RechargeStation_Crafter_III: RPP_RechargeStation_Crafter_III has null thingClass.
- Config error in RPP_RechargeStation_Crafter_IV: RPP_RechargeStation_Crafter_IV has null thingClass.
- Config error in RPP_RechargeStation_ER_I: RPP_RechargeStation_ER_I has null thingClass.
- Config error in RPP_RechargeStation_ER_II: RPP_RechargeStation_ER_II has null thingClass.
- Config error in RPP_RechargeStation_ER_III: RPP_RechargeStation_ER_III has null thingClass.
- Config error in RPP_RechargeStation_ER_IV: RPP_RechargeStation_ER_IV has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_I: RPP_RechargeStation_Kitchen_I has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_II: RPP_RechargeStation_Kitchen_II has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_III: RPP_RechargeStation_Kitchen_III has null thingClass.
- Config error in RPP_RechargeStation_Kitchen_IV: RPP_RechargeStation_Kitchen_IV has null thingClass.
- Config error in RPP_RechargeStation_Omni_V: RPP_RechargeStation_Omni_V has null thingClass.
- Config error in AIRobot_Hauler_II: AIRobot_Hauler_II has null thingClass.
- Config error in AIRobot_Hauler_II: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_II: soundMeleeMiss is null
- Config error in AIRobot_Hauler_III: AIRobot_Hauler_III has null thingClass.
- Config error in AIRobot_Hauler_III: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_III: soundMeleeMiss is null
- Config error in AIRobot_Hauler_IV: AIRobot_Hauler_IV has null thingClass.
- Config error in AIRobot_Hauler_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Hauler_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Hauler_IV: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_II: AIRobot_Cleaner_II has null thingClass.
- Config error in AIRobot_Cleaner_II: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_II: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_II: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_III: AIRobot_Cleaner_III has null thingClass.
- Config error in AIRobot_Cleaner_III: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_III: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_III: soundMeleeMiss is null
- Config error in AIRobot_Cleaner_IV: AIRobot_Cleaner_IV has null thingClass.
- Config error in AIRobot_Cleaner_IV: soundMeleeHitPawn is null
- Config error in AIRobot_Cleaner_IV: soundMeleeHitBuilding is null
- Config error in AIRobot_Cleaner_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_I: RPP_Bot_Builder_I has null thingClass.
- Config error in RPP_Bot_Builder_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_I: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_II: RPP_Bot_Builder_II has null thingClass.
- Config error in RPP_Bot_Builder_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_II: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_III: RPP_Bot_Builder_III has null thingClass.
- Config error in RPP_Bot_Builder_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_III: soundMeleeMiss is null
- Config error in RPP_Bot_Builder_IV: RPP_Bot_Builder_IV has null thingClass.
- Config error in RPP_Bot_Builder_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Builder_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Builder_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_I: RPP_Bot_Crafter_I has null thingClass.
- Config error in RPP_Bot_Crafter_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_I: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_II: RPP_Bot_Crafter_II has null thingClass.
- Config error in RPP_Bot_Crafter_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_II: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_III: RPP_Bot_Crafter_III has null thingClass.
- Config error in RPP_Bot_Crafter_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_III: soundMeleeMiss is null
- Config error in RPP_Bot_Crafter_IV: RPP_Bot_Crafter_IV has null thingClass.
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Crafter_IV: soundMeleeMiss is null
- Config error in RPP_Bot_ER_I: RPP_Bot_ER_I has null thingClass.
- Config error in RPP_Bot_ER_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_I: soundMeleeMiss is null
- Config error in RPP_Bot_ER_II: RPP_Bot_ER_II has null thingClass.
- Config error in RPP_Bot_ER_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_II: soundMeleeMiss is null
- Config error in RPP_Bot_ER_III: RPP_Bot_ER_III has null thingClass.
- Config error in RPP_Bot_ER_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_III: soundMeleeMiss is null
- Config error in RPP_Bot_ER_IV: RPP_Bot_ER_IV has null thingClass.
- Config error in RPP_Bot_ER_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_ER_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_ER_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_I: RPP_Bot_Kitchen_I has null thingClass.
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_I: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_II: RPP_Bot_Kitchen_II has null thingClass.
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_II: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_III: RPP_Bot_Kitchen_III has null thingClass.
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_III: soundMeleeMiss is null
- Config error in RPP_Bot_Kitchen_IV: RPP_Bot_Kitchen_IV has null thingClass.
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitPawn is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Kitchen_IV: soundMeleeMiss is null
- Config error in RPP_Bot_Omni_V: RPP_Bot_Omni_V has null thingClass.
- Config error in RPP_Bot_Omni_V: soundMeleeHitPawn is null
- Config error in RPP_Bot_Omni_V: soundMeleeHitBuilding is null
- Config error in RPP_Bot_Omni_V: soundMeleeMiss is null
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- SafeTraps, Starting Patching.
- SafeTraps, Finished Patching.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized DefensivePositions, Hospitality, StackXXL, AvoidFriendlyFire, MapReroll, Psychology, AllowTool, HandMeThatBrick, WhileYoureUp
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 10888.
- Total: 47.230038 ms (FindLiveObjects: 0.382719 ms CreateObjectMapping: 0.496752 ms MarkObjects: 46.289188 ms DeleteObjects: 0.060777 ms)
- Loading game from file Uncle's Residence 3 with mods Core, HugsLib, Miscellaneous 'CORE', Tilled Soil, QualityBuilder, Efficient Light, Conduit Deconstruct, AllowDeadMansApparel, Increased Stack, Expanded Prosthetics and Organ Engineering, MinifyEverything, More Trade Ships, QualitySurgeon, Accurate Mortars, Defensive Positions, [T] MoreFloors, More Vanilla Turrets [B18], [RF] Smooth Stone Walls [b18], [KV] Trading Spot - B18, [KV] RimFridge - B18, [RF] Fertile Fields [b18], Misc. Robots++, RT Fuse, Misc. Robots, Hospitality, Barbed Wire, EdB Prepare Carefully, Strong Back, Stack XXL, Rimworld Search Agency, Camera+, Xen's XP Fixer, ED-SafeTraps, Respect the Scars [b18], Wealthy Traders, Avoid Friendly Fire, Map Reroll, Growing Plots, [B18] Farmable Neutroamine, Repair Workbench, Psychology, [sd] advanced powergeneration, ED-Embrasures, RT's Weapon Pack B18, Medical Tab, Prisoner Ransom, Selling prisoners with no guilt, ED-Laser Drill, ExtendedStorageFluffyHarmonised, Quarry, Prisoner Harvesting, Rimsenal, Glitter Tech, LT-DoorMat, Misc. Training, Stack Merger, Allow Tool, Hand Me That Brick, Colony Manager, Uranium is Green, Corners, Mince that Meat, Doors Expanded, Small Workbenches, RT Solar Flare Shield, RT Power Switch, Pick Up And Haul, RimRoads, Mad Skills, Various Space Ship Chunk [A18], Just Ignore Me Passing, Ceiling Light [B18], Omni Core Drill B17, More Furniture [B18], [B18] Apparel Organizer [v2.0], While You're Up, and Fences And Floors
- QualityBuilder added property to '135' things
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23673.
- Total: 217.292526 ms (FindLiveObjects: 1.278138 ms CreateObjectMapping: 2.329112 ms MarkObjects: 213.640747 ms DeleteObjects: 0.043928 ms)
- QualityBuilder added to orders category.
- Trying to put player-sells price above player-buys price for Megasloth1283574
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 12850 unused Assets to reduce memory usage. Loaded Objects now: 33840.
- Total: 133.681595 ms (FindLiveObjects: 1.684326 ms CreateObjectMapping: 5.559059 ms MarkObjects: 99.295815 ms DeleteObjects: 27.142086 ms)
- Loading game from file Uncle's Residence 3 with mods Core, HugsLib, Miscellaneous 'CORE', Tilled Soil, QualityBuilder, Efficient Light, Conduit Deconstruct, AllowDeadMansApparel, Increased Stack, Expanded Prosthetics and Organ Engineering, MinifyEverything, More Trade Ships, QualitySurgeon, Accurate Mortars, Defensive Positions, [T] MoreFloors, More Vanilla Turrets [B18], [RF] Smooth Stone Walls [b18], [KV] Trading Spot - B18, [KV] RimFridge - B18, [RF] Fertile Fields [b18], Misc. Robots++, RT Fuse, Misc. Robots, Hospitality, Barbed Wire, EdB Prepare Carefully, Strong Back, Stack XXL, Rimworld Search Agency, Camera+, Xen's XP Fixer, ED-SafeTraps, Respect the Scars [b18], Wealthy Traders, Avoid Friendly Fire, Map Reroll, Growing Plots, [B18] Farmable Neutroamine, Repair Workbench, Psychology, [sd] advanced powergeneration, ED-Embrasures, RT's Weapon Pack B18, Medical Tab, Prisoner Ransom, Selling prisoners with no guilt, ED-Laser Drill, ExtendedStorageFluffyHarmonised, Quarry, Prisoner Harvesting, Rimsenal, Glitter Tech, LT-DoorMat, Misc. Training, Stack Merger, Allow Tool, Hand Me That Brick, Colony Manager, Uranium is Green, Corners, Mince that Meat, Doors Expanded, Small Workbenches, RT Solar Flare Shield, RT Power Switch, Pick Up And Haul, RimRoads, Mad Skills, Various Space Ship Chunk [A18], Just Ignore Me Passing, Ceiling Light [B18], Omni Core Drill B17, More Furniture [B18], [B18] Apparel Organizer [v2.0], While You're Up, and Fences And Floors
- QualityBuilder added property to '0' things
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45958.
- Total: 290.767120 ms (FindLiveObjects: 2.893563 ms CreateObjectMapping: 5.851815 ms MarkObjects: 281.941406 ms DeleteObjects: 0.080034 ms)
- Exception ticking Door644757: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Building_Door.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Trying to spawn visitors, but they are of Faction.OfPlayer.
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Used only 50 / 177 points generating for Orion Installation
- Used only 50 / 177 points generating for Orion Installation
- Used only 50 / 177 points generating for Orion Installation
- Orion Installation are coming after 11.45685 days.
- Couldn't find any pawn that is related to colony.
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Exception ticking AIRobot_RechargeStation_Hauler962380: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[AIRobot.X2_AIRobot].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.get_GetRobot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_MainTabWindow_Robots.get_Pawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecachePawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecacheIfDirty () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.get_Size () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.get_RequestedTabSize () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <filename unknown>:0
- at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.SetDirty () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.Notify_PawnsChanged () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.DoListChangedNotifications () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.RegisterPawn (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Pawn.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at AIRobot.X2_AIRobot.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Button_SpawnBot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking AIRobot_RechargeStation_Hauler785375: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[AIRobot.X2_AIRobot].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.get_GetRobot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_MainTabWindow_Robots.get_Pawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecachePawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecacheIfDirty () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.get_Size () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.get_RequestedTabSize () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <filename unknown>:0
- at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.SetDirty () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.Notify_PawnsChanged () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.DoListChangedNotifications () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.RegisterPawn (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Pawn.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at AIRobot.X2_AIRobot.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Button_SpawnBot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking AIRobot_RechargeStation_Cleaner753443: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[AIRobot.X2_AIRobot].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.get_GetRobot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_MainTabWindow_Robots.get_Pawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecachePawns () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.RecacheIfDirty () [0x00000] in <filename unknown>:0
- at RimWorld.PawnTable.get_Size () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.get_RequestedTabSize () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.get_InitialSize () [0x00000] in <filename unknown>:0
- at Verse.Window.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow.SetInitialSizeAndPosition () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.SetDirty () [0x00000] in <filename unknown>:0
- at RimWorld.MainTabWindow_PawnTable.Notify_PawnsChanged () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.DoListChangedNotifications () [0x00000] in <filename unknown>:0
- at Verse.MapPawns.RegisterPawn (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Pawn.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at AIRobot.X2_AIRobot.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0
- at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map) [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Button_SpawnBot () [0x00000] in <filename unknown>:0
- at AIRobot.X2_Building_AIRobotRechargeStation.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Object with load ID Lord_38 is referenced (xml node name: defenseLord) but is not deep-saved. This will cause errors during loading.
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Object with load ID Lord_38 is referenced (xml node name: defenseLord) but is not deep-saved. This will cause errors during loading.
- check: Human_Corpse 70
- check: Human_Corpse 70
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Orion Installation are coming after 11.85236 days.
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Couldn't find any pawn that is related to colony.
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 13557 unused Assets to reduce memory usage. Loaded Objects now: 41072.
- Total: 184.351288 ms (FindLiveObjects: 2.179875 ms CreateObjectMapping: 6.954540 ms MarkObjects: 148.087128 ms DeleteObjects: 27.128845 ms)
- Loading game from file Autosave-4 with mods Core, HugsLib, Miscellaneous 'CORE', Tilled Soil, QualityBuilder, Efficient Light, Conduit Deconstruct, AllowDeadMansApparel, Increased Stack, Expanded Prosthetics and Organ Engineering, MinifyEverything, More Trade Ships, QualitySurgeon, Accurate Mortars, Defensive Positions, [T] MoreFloors, More Vanilla Turrets [B18], [RF] Smooth Stone Walls [b18], [KV] Trading Spot - B18, [KV] RimFridge - B18, [RF] Fertile Fields [b18], Misc. Robots++, RT Fuse, Misc. Robots, Hospitality, Barbed Wire, EdB Prepare Carefully, Strong Back, Stack XXL, Rimworld Search Agency, Camera+, Xen's XP Fixer, ED-SafeTraps, Respect the Scars [b18], Wealthy Traders, Avoid Friendly Fire, Map Reroll, Growing Plots, [B18] Farmable Neutroamine, Repair Workbench, Psychology, [sd] advanced powergeneration, ED-Embrasures, RT's Weapon Pack B18, Medical Tab, Prisoner Ransom, Selling prisoners with no guilt, ED-Laser Drill, ExtendedStorageFluffyHarmonised, Quarry, Prisoner Harvesting, Rimsenal, Glitter Tech, LT-DoorMat, Misc. Training, Stack Merger, Allow Tool, Hand Me That Brick, Colony Manager, Uranium is Green, Corners, Mince that Meat, Doors Expanded, Small Workbenches, RT Solar Flare Shield, RT Power Switch, Pick Up And Haul, RimRoads, Mad Skills, Various Space Ship Chunk [A18], Just Ignore Me Passing, Ceiling Light [B18], Omni Core Drill B17, More Furniture [B18], [B18] Apparel Organizer [v2.0], While You're Up, and Fences And Floors
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53587.
- Total: 352.550751 ms (FindLiveObjects: 3.402652 ms CreateObjectMapping: 7.011106 ms MarkObjects: 342.044312 ms DeleteObjects: 0.092069 ms)
- Used only 50 / 183 points generating for Orion Installation
- Used only 50 / 183 points generating for Orion Installation
- Used only 50 / 183 points generating for Orion Installation
- Orion Installation are coming after 10.82547 days.
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- check: Human_Corpse 70
- Used only 50 / 445 points generating for Orion Installation
- Used only 50 / 445 points generating for Orion Installation
- Used only 50 / 445 points generating for Orion Installation
- Orion Installation are coming after 8.631966 days.
- Prefix Running
- Prefix Pawn Is Not NULL.
- Return False
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- check: Human_Corpse 70
- check: Human_Corpse 70
- Prefix Running
- Prefix Pawn Is Not NULL.
- Return False
- Prefix Running
- Prefix Pawn Is Not NULL.
- Return False
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- check: Human_Corpse 70
- check: Human_Corpse 70
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Used only 50 / 112 points generating for Orion Installation
- Used only 50 / 112 points generating for Orion Installation
- Used only 50 / 112 points generating for Orion Installation
- Orion Installation are coming after 8.120751 days.
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Trying to save reference to a discarded thing Hauler Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
- Called MaterialsNeeded on a Blueprint_Install.
- Called MaterialsNeeded on a Blueprint_Install.
- Called MaterialsNeeded on a Blueprint_Install.
- Called MaterialsNeeded on a Blueprint_Install.
- Called MaterialsNeeded on a Blueprint_Install.
- Called MaterialsNeeded on a Blueprint_Install.
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