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M3m3m4k3r

Untitled

Apr 18th, 2018
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  1. ---I Tested Stravants Beutifer so May Look a Little Wonky?
  2. wait(2) --maybe will prevent crash? idk
  3. --Made by Auma
  4.  
  5. local s = Instance.new("Sound")
  6.  
  7. s.Name = "Sound"
  8. s.SoundId = "http://www.roblox.com/asset/?id=287539766"
  9. s.Volume = 2
  10. s.Looped = true
  11. s.archivable = false
  12.  
  13. s.Parent = game.Workspace
  14.  
  15. wait(3)
  16.  
  17. s:play()
  18. local L_1_ = game:GetService('Players').LocalPlayer
  19. local L_2_ = Instance.new('Motor6D')
  20. L_2_.Name = "Right Shoulder"
  21. L_2_.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  22. L_2_.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  23. local L_3_ = Instance.new('Motor6D')
  24. L_3_.Name = "Left Shoulder"
  25. L_3_.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  26. L_3_.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  27. local L_4_ = Instance.new('Motor6D')
  28. L_4_.Name = "Left Hip"
  29. L_4_.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  30. L_4_.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  31. local L_5_ = Instance.new('Motor6D')
  32. L_5_.Name = "Right Hip"
  33. L_5_.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  34. L_5_.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  35. local L_6_ = Instance.new('Motor6D')
  36. L_6_.Name = "RootJoint"
  37. L_6_.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  38. L_6_.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  39. local L_7_ = L_1_:GetMouse()
  40. local L_8_ = false
  41. local L_9_ = false
  42. local L_10_ = true
  43. local L_11_ = true
  44. local L_12_ = true
  45. local L_13_ = true
  46. local L_14_ = true
  47. local L_15_ = true
  48. local L_16_ = math.random(1, 5)
  49. L_16_ = L_16_ + (math.random(0, 9) / 10)
  50. local L_17_ = math.random(1, 15)
  51. L_17_ = L_17_ + (math.random(0, 9) / 10)
  52. local L_18_ = math.random(1, 10)
  53. L_18_ = L_18_ + (math.random(0, 9) / 10)
  54. local L_19_ = math.random(5, 100)
  55. L_19_ = L_19_ + (math.random(0, 9) / 10)
  56. local L_20_ = (L_19_ + (L_16_ * L_18_)) / (L_16_ * L_17_)
  57. L_20_ = math.floor((L_20_ * 10) + 0.5)
  58. L_20_ = L_20_ / 10
  59. print([[To be fair, you have to have a very high IQ to understand Rick and Morty.
  60. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head.
  61. There's also Rick's nihilistic outlook, which is deftly woven into his characterisation -
  62. his personal philosophy draws heavily from Narodnaya Volya literature, for instance.
  63. The fans understand this stuff;
  64. they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE.
  65. As a consequence people who dislike Rick and Morty truly ARE idiots-
  66. of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons.
  67. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens.
  68. What fools... how I pity them.
  69. And yes by the way, I DO have a Rick and Morty tattoo.
  70. And no, you cannot see it.
  71. It's for the ladies' eyes only-
  72. And even they have to demonstrate that they're within ]]..L_20_..[[ IQ points of my own (preferably lower) beforehand.]])
  73. local L_21_ = {}
  74.  
  75. -- Objects
  76.  
  77. local L_22_ = Instance.new("ScreenGui")
  78. local L_23_ = Instance.new("TextButton")
  79. local L_24_ = Instance.new("Frame")
  80. local L_25_ = Instance.new("TextLabel")
  81. local L_26_ = Instance.new("Frame")
  82. local L_27_ = Instance.new("Frame")
  83. local L_28_ = Instance.new("ImageLabel")
  84. local L_29_ = Instance.new("TextBox")
  85. local L_30_ = Instance.new("TextBox")
  86. local L_31_ = Instance.new("TextBox")
  87. local L_32_ = Instance.new("TextLabel")
  88. local L_33_ = Instance.new("TextLabel")
  89. local L_34_ = Instance.new("TextLabel")
  90. local L_35_ = Instance.new("Frame")
  91. local L_36_ = Instance.new("ImageButton")
  92. local L_37_ = Instance.new("Frame")
  93. local L_38_ = Instance.new("TextLabel")
  94. local L_39_ = Instance.new("TextLabel")
  95. local L_40_ = Instance.new("TextBox")
  96. local L_41_ = Instance.new('Frame')
  97. local L_42_ = Instance.new('TextLabel')
  98.  
  99. -- Properties
  100.  
  101. L_22_.Name = "MainGUI"
  102. L_22_.ResetOnSpawn = false
  103. pcall(function()
  104. L_22_.Parent = L_1_.PlayerGui
  105. end)
  106. pcall(function()
  107. L_22_.Parent = game.CoreGui
  108. game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5, 0.5)
  109. game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5, 0, 0.85, 0)
  110. end)
  111.  
  112.  
  113. L_23_.Name = "Customize"
  114. L_23_.Parent = L_22_
  115. L_23_.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
  116. L_23_.BorderSizePixel = 0
  117. L_23_.Position = UDim2.new(0.15, 0, 0.9, 0)
  118. L_23_.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
  119. L_23_.Font = Enum.Font.SourceSans
  120. L_23_.FontSize = Enum.FontSize.Size14
  121. L_23_.Text = "Customize >:D"
  122. L_23_.TextColor3 = Color3.new(1, 1, 1)
  123. L_23_.TextScaled = true
  124. L_23_.TextSize = 14
  125. L_23_.TextWrapped = true
  126.  
  127. L_24_.Parent = L_23_
  128. L_24_.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  129. L_24_.BorderSizePixel = 0
  130. L_24_.Position = UDim2.new(0, 0, 1, 0)
  131. L_24_.Size = UDim2.new(1, 0, 6.5, 0)
  132.  
  133. L_25_.Parent = L_24_
  134. L_25_.BackgroundColor3 = Color3.new(1, 1, 1)
  135. L_25_.BackgroundTransparency = 1
  136. L_25_.Position = UDim2.new(0, 0, 0.100000001, 0)
  137. L_25_.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
  138. L_25_.Font = Enum.Font.SourceSansLight
  139. L_25_.FontSize = Enum.FontSize.Size14
  140. L_25_.Text = "Blood Color: [255, 255, 255]"
  141. L_25_.TextColor3 = Color3.new(1, 1, 1)
  142. L_25_.TextScaled = true
  143. L_25_.TextSize = 14
  144. L_25_.TextWrapped = true
  145. L_25_.TextXAlignment = Enum.TextXAlignment.Right
  146.  
  147. L_26_.Parent = L_25_
  148. L_26_.BackgroundColor3 = Color3.new(0.458824, 0, 0)
  149. L_26_.BorderSizePixel = 0
  150. L_26_.Position = UDim2.new(1.04999995, 0, 0, 0)
  151. L_26_.Size = UDim2.new(1, 0, 1, 0)
  152. L_26_.SizeConstraint = Enum.SizeConstraint.RelativeYY
  153.  
  154. L_27_.Parent = L_24_
  155. L_27_.BackgroundColor3 = Color3.new(1, 1, 1)
  156. L_27_.BackgroundTransparency = 1
  157. L_27_.BorderSizePixel = 0
  158. L_27_.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
  159. L_27_.Size = UDim2.new(0.5, 0, 0.5, 0)
  160. L_27_.SizeConstraint = Enum.SizeConstraint.RelativeYY
  161.  
  162. L_28_.Parent = L_27_
  163. L_28_.BackgroundColor3 = Color3.new(1, 1, 1)
  164. L_28_.BackgroundTransparency = 1
  165. L_28_.Size = UDim2.new(1, 0, 1, 0)
  166. L_28_.Image = "rbxassetid://328298876"
  167.  
  168. L_29_.Name = "R"
  169. L_29_.Parent = L_27_
  170. L_29_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  171. L_29_.BorderSizePixel = 0
  172. L_29_.Position = UDim2.new(1.39999998, 0, 0, 0)
  173. L_29_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  174. L_29_.Font = Enum.Font.SourceSans
  175. L_29_.FontSize = Enum.FontSize.Size14
  176. L_29_.Text = "Input"
  177. L_29_.TextColor3 = Color3.new(1, 1, 1)
  178. L_29_.TextScaled = true
  179. L_29_.TextSize = 14
  180. L_29_.TextWrapped = true
  181. L_29_.TextXAlignment = Enum.TextXAlignment.Left
  182.  
  183. L_30_.Name = "G"
  184. L_30_.Parent = L_27_
  185. L_30_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  186. L_30_.BorderSizePixel = 0
  187. L_30_.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
  188. L_30_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  189. L_30_.Font = Enum.Font.SourceSans
  190. L_30_.FontSize = Enum.FontSize.Size14
  191. L_30_.Text = "Input"
  192. L_30_.TextColor3 = Color3.new(1, 1, 1)
  193. L_30_.TextScaled = true
  194. L_30_.TextSize = 14
  195. L_30_.TextWrapped = true
  196. L_30_.TextXAlignment = Enum.TextXAlignment.Left
  197.  
  198. L_31_.Name = "B"
  199. L_31_.Parent = L_27_
  200. L_31_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  201. L_31_.BorderSizePixel = 0
  202. L_31_.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
  203. L_31_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  204. L_31_.Font = Enum.Font.SourceSans
  205. L_31_.FontSize = Enum.FontSize.Size14
  206. L_31_.Text = "Input"
  207. L_31_.TextColor3 = Color3.new(1, 1, 1)
  208. L_31_.TextScaled = true
  209. L_31_.TextSize = 14
  210. L_31_.TextWrapped = true
  211. L_31_.TextXAlignment = Enum.TextXAlignment.Left
  212.  
  213. L_32_.Parent = L_27_
  214. L_32_.BackgroundColor3 = Color3.new(1, 1, 1)
  215. L_32_.BackgroundTransparency = 1
  216. L_32_.Position = UDim2.new(1.04999995, 0, 0, 0)
  217. L_32_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  218. L_32_.Font = Enum.Font.SourceSansLight
  219. L_32_.FontSize = Enum.FontSize.Size14
  220. L_32_.Text = "R"
  221. L_32_.TextColor3 = Color3.new(1, 1, 1)
  222. L_32_.TextScaled = true
  223. L_32_.TextSize = 14
  224. L_32_.TextWrapped = true
  225.  
  226. L_33_.Parent = L_27_
  227. L_33_.BackgroundColor3 = Color3.new(1, 1, 1)
  228. L_33_.BackgroundTransparency = 1
  229. L_33_.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
  230. L_33_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  231. L_33_.Font = Enum.Font.SourceSansLight
  232. L_33_.FontSize = Enum.FontSize.Size14
  233. L_33_.Text = "G"
  234. L_33_.TextColor3 = Color3.new(1, 1, 1)
  235. L_33_.TextScaled = true
  236. L_33_.TextSize = 14
  237. L_33_.TextWrapped = true
  238.  
  239. L_34_.Parent = L_27_
  240. L_34_.BackgroundColor3 = Color3.new(1, 1, 1)
  241. L_34_.BackgroundTransparency = 1
  242. L_34_.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
  243. L_34_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  244. L_34_.Font = Enum.Font.SourceSansLight
  245. L_34_.FontSize = Enum.FontSize.Size14
  246. L_34_.Text = "B"
  247. L_34_.TextColor3 = Color3.new(1, 1, 1)
  248. L_34_.TextScaled = true
  249. L_34_.TextSize = 14
  250. L_34_.TextWrapped = true
  251.  
  252. L_35_.Name = "Slider"
  253. L_35_.Parent = L_24_
  254. L_35_.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
  255. L_35_.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
  256. L_35_.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
  257.  
  258. L_36_.Name = "Slidee"
  259. L_36_.Parent = L_35_
  260. L_36_.AnchorPoint = Vector2.new(0.5, 0.5)
  261. L_36_.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  262. L_36_.BorderSizePixel = 0
  263. L_36_.Size = UDim2.new(0.0299999993, 0, 7, 0)
  264. L_36_.ImageTransparency = 1
  265.  
  266. L_37_.Name = "ChildLock"
  267. L_37_.Parent = L_24_
  268. L_37_.Active = true
  269. L_37_.BackgroundColor3 = Color3.new(0, 0, 0)
  270. L_37_.BackgroundTransparency = 0.60000002384186
  271. L_37_.BorderSizePixel = 0
  272. L_37_.Position = UDim2.new(0.600000024, 0, 0, 0)
  273. L_37_.Size = UDim2.new(0.400000006, 0, 1, 0)
  274. L_37_.ZIndex = 2
  275.  
  276. L_38_.Parent = L_37_
  277. L_38_.BackgroundColor3 = Color3.new(1, 1, 1)
  278. L_38_.BackgroundTransparency = 1
  279. L_38_.BorderSizePixel = 0
  280. L_38_.Position = UDim2.new(0.125, 0, 0.150000006, 0)
  281. L_38_.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  282. L_38_.ZIndex = 3
  283. L_38_.Font = Enum.Font.SourceSans
  284. L_38_.FontSize = Enum.FontSize.Size14
  285. L_38_.Text = "do this math to disable child lock"
  286. L_38_.TextColor3 = Color3.new(1, 1, 1)
  287. L_38_.TextScaled = true
  288. L_38_.TextSize = 14
  289. L_38_.TextWrapped = true
  290.  
  291. L_39_.Name = "mathz"
  292. L_39_.Parent = L_37_
  293. L_39_.BackgroundColor3 = Color3.new(1, 1, 1)
  294. L_39_.BackgroundTransparency = 1
  295. L_39_.Position = UDim2.new(0.125, 0, 0.449999988, 0)
  296. L_39_.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  297. L_39_.ZIndex = 3
  298. L_39_.Font = Enum.Font.SourceSans
  299. L_39_.FontSize = Enum.FontSize.Size14
  300. L_39_.Text = L_16_.."("..L_17_.."r - "..L_18_..") = "..L_19_
  301. L_39_.TextColor3 = Color3.new(1, 1, 1)
  302. L_39_.TextScaled = true
  303. L_39_.TextSize = 14
  304. L_39_.TextWrapped = true
  305.  
  306. L_42_.Name = "fps"
  307. L_42_.Parent = L_24_
  308. L_42_.BackgroundColor3 = Color3.new(1, 1, 1)
  309. L_42_.BackgroundTransparency = 1
  310. L_42_.Size = UDim2.new(0.75, 0, 0.05, 0)
  311. L_42_.ZIndex = 3
  312. L_42_.Font = Enum.Font.SourceSansLight
  313. L_42_.FontSize = Enum.FontSize.Size14
  314. L_42_.Text = "FPS: N/A"
  315. L_42_.TextColor3 = Color3.new(1, 1, 1)
  316. L_42_.TextScaled = true
  317. L_42_.TextSize = 14
  318. L_42_.TextWrapped = true
  319. L_42_.TextXAlignment = Enum.TextXAlignment.Left
  320.  
  321. L_40_.Parent = L_37_
  322. L_40_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  323. L_40_.BorderSizePixel = 0
  324. L_40_.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
  325. L_40_.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
  326. L_40_.ZIndex = 3
  327. L_40_.Font = Enum.Font.SourceSans
  328. L_40_.FontSize = Enum.FontSize.Size14
  329. L_40_.Text = "Answer (rounded to nearest tenth)"
  330. L_40_.TextColor3 = Color3.new(1, 1, 1)
  331. L_40_.TextScaled = true
  332. L_40_.TextSize = 14
  333. L_40_.TextWrapped = true
  334. L_40_.TextXAlignment = Enum.TextXAlignment.Left
  335.  
  336. L_41_.Size = UDim2.new(1, 0, 1, 0)
  337. L_41_.BackgroundTransparency = 1
  338. L_41_.BorderSizePixel = 0
  339. L_41_.BackgroundColor3 = Color3.new(0, 0, 0)
  340. L_41_.Parent = L_27_
  341.  
  342. L_40_.FocusLost:connect(function()
  343. if L_40_.Text == "Bass" then
  344.  
  345. L_37_:Destroy()
  346. L_15_ = false
  347. notify("Child lock disabled, press B to enable dildo mode.", true)
  348. end
  349. end)
  350.  
  351. local L_43_ = false
  352. L_7_.Button1Down:connect(function()
  353. L_43_ = true
  354. end)
  355. L_7_.Button1Up:connect(function()
  356. L_43_ = false
  357. slidee = false
  358. end)
  359.  
  360. L_36_.MouseButton1Down:connect(function()
  361. slidee = true
  362. end)
  363. L_36_.MouseButton1Up:connect(function()
  364. slidee = false
  365. end)
  366.  
  367. L_7_.Move:connect(function()
  368. if L_43_ then
  369. if L_7_.X >= L_28_.AbsolutePosition.X and L_7_.X <= L_28_.AbsolutePosition.X + L_28_.AbsoluteSize.X and L_7_.Y >= L_28_.AbsolutePosition.Y and L_7_.Y <= L_28_.AbsolutePosition.Y + L_28_.AbsoluteSize.Y then
  370. local L_50_ = L_28_.AbsoluteSize.X - (L_7_.X - L_28_.AbsolutePosition.X)
  371. local L_51_ = L_28_.AbsoluteSize.Y - (L_7_.Y - L_28_.AbsolutePosition.Y)
  372. local L_52_ = Color3.fromHSV(L_50_ / L_28_.AbsoluteSize.X, L_51_ / L_28_.AbsoluteSize.Y, L_41_.Transparency)
  373. L_26_.BackgroundColor3 = L_52_
  374. L_25_.Text = "Blood Color: ["..math.floor(255 * L_52_.r)..", "..math.floor(255 * L_52_.g)..", "..math.floor(255 * L_52_.b).."]"
  375. end
  376. end
  377. if slidee then
  378. local L_53_ = L_7_.X
  379. if L_53_ < L_35_.AbsolutePosition.X then
  380. L_53_ = L_35_.AbsolutePosition.X
  381. elseif L_53_ > L_35_.AbsolutePosition.X + L_35_.AbsoluteSize.X then
  382. L_53_ = L_35_.AbsolutePosition.X + L_35_.AbsoluteSize.X
  383. end
  384. L_36_.Position = UDim2.new(0, L_53_ - L_35_.AbsolutePosition.X, 0, 0)
  385. L_41_.Transparency = 1 - (L_36_.Position.X.Offset / L_35_.AbsoluteSize.X)
  386. end
  387. end)
  388.  
  389. L_29_.FocusLost:connect(function()
  390. if L_29_.Text ~= "Input" then
  391. if tonumber(L_29_.Text) then
  392. if tonumber(L_29_.Text) > 255 then
  393. L_29_.Text = "255"
  394. end
  395. local L_54_ = Color3.new(tonumber(L_29_.Text / 255), L_26_.BackgroundColor3.g, L_26_.BackgroundColor3.b)
  396. L_26_.BackgroundColor3 = L_54_
  397. L_25_.Text = "Blood Color: ["..math.floor(255 * L_54_.r)..", "..math.floor(255 * L_54_.g)..", "..math.floor(255 * L_54_.b).."]"
  398. L_29_.Text = "Input"
  399. end
  400. end
  401. end)
  402. L_30_.FocusLost:connect(function()
  403. if L_30_.Text ~= "Input" then
  404. if tonumber(L_30_.Text) then
  405. if tonumber(L_30_.Text) > 255 then
  406. L_30_.Text = "255"
  407. end
  408. local L_55_ = Color3.new(L_26_.BackgroundColor3.r, tonumber(L_30_.Text / 255), L_26_.BackgroundColor3.b)
  409. L_26_.BackgroundColor3 = L_55_
  410. L_25_.Text = "Blood Color: ["..math.floor(255 * L_55_.r)..", "..math.floor(255 * L_55_.g)..", "..math.floor(255 * L_55_.b).."]"
  411. L_30_.Text = "Input"
  412. end
  413. end
  414. end)
  415. L_31_.FocusLost:connect(function()
  416. if L_31_.Text ~= "Input" then
  417. if tonumber(L_31_.Text) then
  418. if tonumber(L_31_.Text) > 255 then
  419. L_31_.Text = "255"
  420. end
  421. local L_56_ = Color3.new(L_26_.BackgroundColor3.r, L_26_.BackgroundColor3.g, tonumber(L_31_.Text / 255))
  422. L_26_.BackgroundColor3 = L_56_
  423. L_25_.Text = "Blood Color: ["..math.floor(255 * L_56_.r)..", "..math.floor(255 * L_56_.g)..", "..math.floor(255 * L_56_.b).."]"
  424. L_31_.Text = "Input"
  425. end
  426. end
  427. end)
  428.  
  429. local L_44_ = false
  430. local L_45_ = false
  431. L_23_.MouseButton1Click:connect(function()
  432. if L_45_ == false then
  433. if L_44_ == false then
  434. L_44_ = true
  435. L_45_ = true
  436. L_23_:TweenPosition(UDim2.new(0.15, 0, 0.1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 1)
  437. wait(1)
  438. L_45_ = false
  439. else
  440. L_44_ = false
  441. L_45_ = true
  442. L_23_:TweenPosition(UDim2.new(0.15, 0, 0.9, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 1)
  443. wait(1)
  444. L_45_ = false
  445. end
  446. end
  447. end)
  448.  
  449. L_26_.BackgroundColor3 = Color3.fromRGB(117, 0, 0)
  450.  
  451. function removewelds(L_57_arg1)
  452. for L_58_forvar1, L_59_forvar2 in pairs(L_57_arg1:GetChildren()) do
  453. if L_59_forvar2:IsA('Weld') then
  454. L_59_forvar2:Destroy()
  455. end
  456. end
  457. end
  458.  
  459. function notify(L_60_arg1, L_61_arg2)
  460. local L_62_ = coroutine.wrap(function()
  461. for L_63_forvar1, L_64_forvar2 in pairs(L_22_:GetChildren()) do
  462. if L_64_forvar2:IsA('TextLabel') then
  463. L_64_forvar2:Destroy()
  464. end
  465. end
  466. if L_60_arg1 then
  467. local L_65_ = Instance.new("TextLabel")
  468. local L_66_ = Instance.new("Frame")
  469.  
  470. -- Properties
  471.  
  472. L_65_.Parent = L_22_
  473. L_65_.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
  474. L_65_.BorderSizePixel = 0
  475. L_65_.Position = UDim2.new(0.25, 0, 0.05, -10)
  476. L_65_.Size = UDim2.new(0.5, 0, 0.1, 0)
  477. L_65_.Font = Enum.Font.SourceSans
  478. L_65_.FontSize = Enum.FontSize.Size60
  479. L_65_.TextColor3 = Color3.new(1, 1, 1)
  480. L_65_.TextSize = 50
  481. L_65_.Transparency = 1
  482. L_65_.TextScaled = true
  483. L_65_.TextYAlignment = Enum.TextYAlignment.Top
  484. L_65_.Text = ""
  485. L_65_.TextXAlignment = Enum.TextXAlignment.Left
  486.  
  487. L_66_.Parent = L_65_
  488. L_66_.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
  489. L_66_.BorderSizePixel = 0
  490. L_66_.Transparency = 1
  491. L_66_.Position = UDim2.new(0, 0, 1, 0)
  492. L_66_.Size = UDim2.new(1, 0, 0, 5)
  493. for L_67_forvar1 = 1, 10 do
  494. L_65_.Transparency = L_65_.Transparency - 0.1
  495. L_65_.Position = L_65_.Position + UDim2.new(0, 0, 0, 1)
  496. L_66_.Transparency = L_66_.Transparency - 0.1
  497. wait()
  498. end
  499. for L_68_forvar1 = 1, #L_60_arg1 do
  500. L_65_.Text = string.sub(L_60_arg1, 1, L_68_forvar1)
  501. wait()
  502. end
  503. wait(1)
  504. if L_61_arg2 ~= true then
  505. for L_69_forvar1 = 1, 10 do
  506. L_65_.Transparency = L_65_.Transparency + 0.1
  507. L_65_.Position = L_65_.Position - UDim2.new(0, 0, 0, 1)
  508. L_66_.Transparency = L_66_.Transparency + 0.1
  509. wait()
  510. end
  511. L_65_:Destroy()
  512. end
  513. end
  514. end)
  515. L_62_()
  516. end
  517. if workspace.FilteringEnabled == false then
  518. if workspace:PGSIsEnabled() then
  519. notify('Press Z to equip. Created by mustardfoot and Tollonis.', true)
  520. else
  521. notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.', true)
  522. end
  523. else
  524. notify('LOL this game has filtering enabled so it literally wont work here')
  525. end
  526.  
  527. local L_46_ = {
  528. {
  529. "LimitsEnabled",
  530. true
  531. };
  532. {
  533. "UpperAngle",
  534. 0
  535. };
  536. {
  537. "LowerAngle",
  538. 0
  539. };
  540. }
  541. local L_47_ = {
  542. {
  543. "LimitsEnabled",
  544. true
  545. };
  546. {
  547. "UpperAngle",
  548. 0
  549. };
  550. {
  551. "LowerAngle",
  552. -75
  553. };
  554. }
  555. local L_48_ = {
  556. {
  557. "LimitsEnabled",
  558. true
  559. };
  560. {
  561. "UpperAngle",
  562. 15
  563. };
  564. {
  565. "LowerAngle",
  566. -45
  567. };
  568. }
  569.  
  570. function bleed(L_70_arg1, L_71_arg2)
  571. while L_70_arg1.Parent ~= nil and L_70_arg1.Parent.Parent ~= nil do
  572. local L_72_ = coroutine.wrap(function()
  573. local L_73_ = Instance.new('Part', workspace)
  574. L_73_.Size = Vector3.new(0.2, 0.2, 0.2)
  575. L_73_.CFrame = L_70_arg1.CFrame
  576. L_73_.Transparency = 1
  577. L_73_.BrickColor = BrickColor.new(L_26_.BackgroundColor3)
  578. L_73_.Material = Enum.Material.SmoothPlastic
  579. L_73_.Name = "Blood"
  580. L_73_.CanCollide = false
  581. L_73_:BreakJoints()
  582. local L_74_ = Instance.new('BodyForce', L_73_)
  583. L_74_.Force = L_70_arg1.CFrame.upVector * (math.random() * 2) + Vector3.new(math.random(-5, 5) / 10, 1.5, 0)
  584. local L_75_ = coroutine.wrap(function()
  585. wait(0.01)
  586. L_74_:Destroy()
  587. end)
  588. L_75_()
  589. local L_76_ = Instance.new('ParticleEmitter', L_73_)
  590. if L_71_arg2 ~= true then
  591. L_76_.Color = ColorSequence.new({
  592. ColorSequenceKeypoint.new(0, L_26_.BackgroundColor3),
  593. ColorSequenceKeypoint.new(1, L_26_.BackgroundColor3)
  594. })
  595. else
  596. L_76_.Color = ColorSequence.new({
  597. ColorSequenceKeypoint.new(0, Color3.new(1, 1, 1)),
  598. ColorSequenceKeypoint.new(1, Color3.new(1, 1, 1))
  599. })
  600. end
  601. L_76_.Size = NumberSequence.new({
  602. NumberSequenceKeypoint.new(0, 0.1),
  603. NumberSequenceKeypoint.new(1, 0.1)
  604. })
  605. L_76_.Texture = 'rbxassetid://867743272'
  606. L_76_.Lifetime = NumberRange.new(0.4)
  607. L_76_.Rate = 50
  608. L_76_.LockedToPart = true
  609. L_76_.Speed = NumberRange.new(0, 2)
  610.  
  611. L_73_.Touched:connect(function(L_78_arg1)
  612. if L_78_arg1.Parent and L_78_arg1.Parent:IsA('Tool') == false and L_78_arg1.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and L_78_arg1.Parent:FindFirstChildOfClass('Humanoid') == nil and L_78_arg1.Name ~= "Blood" and L_78_arg1.Parent.Name ~= "Projectile" and L_78_arg1.Parent.Name ~= "big ass knife" and L_78_arg1.Parent ~= L_1_.Character and L_78_arg1.Parent.ClassName ~= "Accessory" and L_78_arg1.Parent.Name ~= "bitch ass knife" and L_78_arg1.Parent.Name ~= 'dab' and L_78_arg1.Name ~= "blade" and L_78_arg1.Name ~= 'dab' and L_78_arg1.Name ~= "Projectile" and L_78_arg1.Parent.Name ~= "Projectile" then
  613. local L_79_ = Vector3.new(L_73_.Position.X, (L_78_arg1.Position.Y + (L_78_arg1.Size.Y / 2)) + 0.02, L_73_.Position.Z)
  614. local L_80_ = L_79_ - Vector3.new(0.01, 0.01, 0.01)
  615. local L_81_ = L_79_ + Vector3.new(0.01, 0.01, 0.01)
  616. local L_82_ = Region3.new(L_80_, L_81_)
  617. for L_83_forvar1, L_84_forvar2 in pairs(game.Workspace:FindPartsInRegion3(L_82_, nil, math.huge)) do
  618. if L_84_forvar2.Name == "BloodPuddle" then
  619. L_78_arg1 = L_84_forvar2
  620. end
  621. end
  622. L_73_:Destroy()
  623. if L_78_arg1.Name == "BloodPuddle" then
  624. if L_78_arg1.Size.X < 1 then
  625. pcall(function()
  626. L_78_arg1.Sound:Play()
  627. end)
  628. end
  629. local L_85_ = L_78_arg1.CFrame
  630. if L_78_arg1.Transparency > -0.2 then
  631. L_78_arg1.Transparency = L_78_arg1.Transparency - 0.1
  632. end
  633. if L_78_arg1.Size.X < 5 then
  634. L_78_arg1.Size = L_78_arg1.Size + Vector3.new(0.1, 0, 0.1)
  635. L_78_arg1.CFrame = L_85_
  636. end
  637. elseif L_78_arg1.CanCollide == true then
  638. local L_86_ = Instance.new('Part', workspace)
  639. local L_87_ = Instance.new('Sound', L_86_)
  640. L_87_.SoundId = 'rbxassetid://420701460'
  641. L_87_.Volume = 0.025
  642. L_87_:Play()
  643. L_86_.Size = Vector3.new(1, 0.2, 1)
  644. L_86_.Name = "BloodPuddle"
  645. L_86_.Anchored = true
  646. L_86_.CanCollide = false
  647. L_86_.Material = Enum.Material.SmoothPlastic
  648. if L_71_arg2 ~= true then
  649. L_86_.Color = L_26_.BackgroundColor3
  650. else
  651. L_86_.Color = Color3.new(1, 1, 1)
  652. end
  653. local L_88_ = Instance.new('CylinderMesh', L_86_)
  654. L_88_.Scale = Vector3.new(1, 0.1, 1)
  655. L_86_.CFrame = CFrame.new(L_79_)
  656. local L_89_ = coroutine.wrap(function()
  657. while L_86_.Parent ~= nil do
  658. if L_86_.Transparency < 1 then
  659. L_86_.Transparency = L_86_.Transparency + 0.05
  660. else
  661. L_86_:Destroy()
  662. end
  663. wait(0.1)
  664. end
  665. end)
  666. L_89_()
  667. end
  668. end
  669. end)
  670. local L_77_ = coroutine.wrap(function()
  671. wait(1)
  672. L_73_:Destroy()
  673. end)
  674. L_77_()
  675. end)
  676. L_72_()
  677. wait()
  678. end
  679. end
  680.  
  681. function stun(L_90_arg1)
  682. local L_91_ = false
  683. pcall(function()
  684. L_90_arg1:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
  685. end)
  686. for L_92_forvar1, L_93_forvar2 in pairs(L_21_) do
  687. if L_93_forvar2 == L_90_arg1 then
  688. L_91_ = true
  689. end
  690. end
  691. if L_91_ == false then
  692. table.insert(L_21_, L_90_arg1)
  693. end
  694. end
  695. function unstun(L_94_arg1)
  696. for L_95_forvar1, L_96_forvar2 in pairs(L_21_) do
  697. if L_96_forvar2 == L_94_arg1 then
  698. if L_96_forvar2:FindFirstChildOfClass('Humanoid') and L_96_forvar2:FindFirstChildOfClass('Humanoid').Health > 0 then
  699. L_96_forvar2:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
  700. L_96_forvar2:FindFirstChildOfClass('Humanoid').PlatformStand = false
  701. L_96_forvar2:FindFirstChildOfClass('Humanoid').Sit = false
  702. L_96_forvar2:FindFirstChildOfClass('Humanoid').Jump = true
  703. L_96_forvar2:FindFirstChildOfClass('Humanoid').JumpPower = 50
  704. L_96_forvar2:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  705. L_96_forvar2:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  706. end
  707. table.remove(L_21_, L_95_forvar1)
  708. end
  709. end
  710. end
  711.  
  712. function recurse(L_97_arg1, L_98_arg2, L_99_arg3)
  713. L_99_arg3 = L_99_arg3 or 0
  714. for L_100_forvar1, L_101_forvar2 in pairs(L_97_arg1:GetChildren()) do
  715. L_99_arg3 = L_99_arg3 + 1
  716. L_98_arg2(L_99_arg3, L_101_forvar2)
  717.  
  718. if #L_101_forvar2:GetChildren() > 0 then
  719. L_99_arg3 = recurse(L_101_forvar2, L_98_arg2, L_99_arg3)
  720. end
  721. end
  722.  
  723. return L_99_arg3
  724. end
  725.  
  726. function ragdollJoint(L_102_arg1, L_103_arg2, L_104_arg3, L_105_arg4, L_106_arg5, L_107_arg6)
  727. if L_102_arg1:FindFirstChild("RagdollConstraint"..L_104_arg3.Name) == nil then
  728. if L_102_arg1:FindFirstChild('HumanoidRootPart') then
  729. L_102_arg1.HumanoidRootPart.CanCollide = false
  730. end
  731. for L_109_forvar1, L_110_forvar2 in pairs(L_102_arg1:GetChildren()) do
  732. if L_110_forvar2:IsA("MeshPart") and (L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602991' or L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602977' or L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  733. L_110_forvar2.Size = Vector3.new(1, 1, 1)
  734. end
  735. end
  736. recurse(L_102_arg1, function(L_111_arg1, L_112_arg2)
  737. if L_112_arg2:IsA("Attachment") and L_112_arg2.Parent.Name ~= "ayybleed" then
  738. L_112_arg2.Axis = Vector3.new(0, 1, 0)
  739. L_112_arg2.SecondaryAxis = Vector3.new(0, 0, 1)
  740. L_112_arg2.Rotation = Vector3.new(0, 0, 0)
  741. end
  742. end)
  743. if L_104_arg3:FindFirstChildOfClass('Motor6D') then
  744. L_104_arg3:FindFirstChildOfClass('Motor6D'):Destroy()
  745. end
  746. if L_105_arg4 ~= "NeckAttachment" then
  747. L_105_arg4 = L_105_arg4.."RigAttachment"
  748. end
  749. local L_108_ = Instance.new(L_106_arg5.."Constraint")
  750. L_108_.Attachment0 = L_103_arg2:FindFirstChild(L_105_arg4)
  751. L_108_.Attachment1 = L_104_arg3:FindFirstChild(L_105_arg4)
  752. L_108_.Name = "RagdollConstraint"..L_104_arg3.Name
  753. if L_102_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  754. local L_113_ = Instance.new('Part', L_104_arg3)
  755. L_113_.Size = L_104_arg3.Size / 2
  756. if string.find(string.lower(L_104_arg3.Name), "upper") then
  757. if string.find(string.lower(L_104_arg3.Name), "leg") then
  758. L_113_.Size = L_104_arg3.Size / 3
  759. else
  760. L_113_.Size = L_104_arg3.Size / 2.5
  761. end
  762. end
  763. L_113_.CanCollide = true
  764. L_113_.Name = "Collision"
  765. L_113_.Anchored = false
  766. L_113_.Transparency = 1
  767. L_113_.CFrame = L_104_arg3.CFrame
  768. L_113_:BreakJoints()
  769. local L_114_ = Instance.new('Attachment', L_104_arg3)
  770. local L_115_ = Instance.new('Attachment', L_113_)
  771. if L_114_ and L_115_ then
  772. local L_116_ = Instance.new("HingeConstraint")
  773. L_116_.Attachment0 = L_114_
  774. L_116_.Attachment1 = L_115_
  775. L_116_.LimitsEnabled = true
  776. L_116_.UpperAngle = 0
  777. L_116_.LowerAngle = 0
  778. L_116_.Parent = L_102_arg1
  779. end
  780. if string.find(string.lower(L_104_arg3.Name), "upper") then
  781. if string.find(string.lower(L_104_arg3.Name), "leg") then
  782. L_114_.Position = Vector3.new(0, 0.01, 0)
  783. else
  784. L_114_.Position = Vector3.new(0, 0.25, 0)
  785. end
  786. else
  787. L_114_.Position = Vector3.new(0, -0.1, 0)
  788. end
  789. end
  790. for L_117_forvar1, L_118_forvar2 in next, L_107_arg6 or {} do
  791. L_108_[L_118_forvar2[1]] = L_118_forvar2[2]
  792. end
  793.  
  794. L_108_.Parent = L_102_arg1
  795. end
  796. end
  797.  
  798. function R6ragdollJoint(L_119_arg1, L_120_arg2, L_121_arg3, L_122_arg4)
  799. pcall(function()
  800. if L_120_arg2 == "Right Arm" and L_119_arg1:FindFirstChild("Right Arm") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Right ArmRagdollConstraint") == nil then
  801. local L_123_ = Instance.new('Attachment', L_119_arg1.Torso)
  802. L_123_.Name = L_120_arg2.."RagdollConstraint"
  803. L_123_.Position = Vector3.new(1.45, 0.768, -0.009)
  804. L_123_.Axis = Vector3.new(1, 0, 0)
  805. L_123_.SecondaryAxis = Vector3.new(0, 1, 0)
  806. local L_124_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  807. L_124_.Position = Vector3.new(-0.086, 0.755, -0.007)
  808. L_124_.Name = L_120_arg2.."RagdollConstraint"
  809. L_124_.Axis = Vector3.new(1, 0, 0)
  810. L_124_.SecondaryAxis = Vector3.new(0, 1, 0)
  811. local L_125_ = Instance.new('BallSocketConstraint', L_119_arg1)
  812. L_125_.Name = "RightArmRagdollRig"
  813. L_125_.Attachment0 = L_123_
  814. L_125_.Attachment1 = L_124_
  815. local L_126_ = L_119_arg1[L_120_arg2]
  816. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  817. local L_127_ = Instance.new('Part', L_126_)
  818. L_127_.Size = L_126_.Size / 1.5
  819. L_127_.CanCollide = true
  820. L_127_.Name = "Collision"
  821. L_127_.Anchored = false
  822. L_127_.Transparency = 1
  823. L_127_.CFrame = L_126_.CFrame
  824. L_127_:BreakJoints()
  825. local L_128_ = Instance.new('Attachment', L_126_)
  826. local L_129_ = Instance.new('Attachment', L_127_)
  827. if L_128_ and L_129_ then
  828. local L_130_ = Instance.new("HingeConstraint")
  829. L_130_.Attachment0 = L_128_
  830. L_130_.Attachment1 = L_129_
  831. L_130_.LimitsEnabled = true
  832. L_130_.UpperAngle = 0
  833. L_130_.LowerAngle = 0
  834. L_130_.Parent = L_119_arg1
  835. end
  836. end
  837. if L_119_arg1.Torso:FindFirstChild('Right Shoulder') then
  838. L_119_arg1.Torso:FindFirstChild('Right Shoulder'):Destroy()
  839. end
  840. elseif L_120_arg2 == "Left Arm" and L_119_arg1:FindFirstChild("Left Arm") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Left ArmRagdollConstraint") == nil then
  841. local L_131_ = Instance.new('Attachment', L_119_arg1.Torso)
  842. L_131_.Name = L_120_arg2.."RagdollConstraint"
  843. L_131_.Position = Vector3.new(-1.45, 0.768, -0.009)
  844. L_131_.Axis = Vector3.new(1, 0, 0)
  845. L_131_.SecondaryAxis = Vector3.new(0, 1, 0)
  846. local L_132_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  847. L_132_.Position = Vector3.new(-0.086, 0.755, -0.007)
  848. L_132_.Name = L_120_arg2.."RagdollConstraint"
  849. L_132_.Axis = Vector3.new(1, 0, 0)
  850. L_132_.SecondaryAxis = Vector3.new(0, 1, 0)
  851. local L_133_ = Instance.new('BallSocketConstraint', L_119_arg1)
  852. L_133_.Name = "LeftArmRagdollRig"
  853. L_133_.Attachment0 = L_131_
  854. L_133_.Attachment1 = L_132_
  855. local L_134_ = L_119_arg1[L_120_arg2]
  856. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  857. local L_135_ = Instance.new('Part', L_134_)
  858. L_135_.Size = L_134_.Size / 1.5
  859. L_135_.CanCollide = true
  860. L_135_.Name = "Collision"
  861. L_135_.Anchored = false
  862. L_135_.Transparency = 1
  863. L_135_.CFrame = L_134_.CFrame
  864. L_135_:BreakJoints()
  865. local L_136_ = Instance.new('Attachment', L_134_)
  866. local L_137_ = Instance.new('Attachment', L_135_)
  867. if L_136_ and L_137_ then
  868. local L_138_ = Instance.new("HingeConstraint")
  869. L_138_.Attachment0 = L_136_
  870. L_138_.Attachment1 = L_137_
  871. L_138_.LimitsEnabled = true
  872. L_138_.UpperAngle = 0
  873. L_138_.LowerAngle = 0
  874. L_138_.Parent = L_119_arg1
  875. end
  876. end
  877. if L_119_arg1.Torso:FindFirstChild('Left Shoulder') then
  878. L_119_arg1.Torso:FindFirstChild('Left Shoulder'):Destroy()
  879. end
  880. elseif L_120_arg2 == "Right Leg" and L_119_arg1:FindFirstChild("Right Leg") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Right LegRagdollConstraint") == nil then
  881. stun(L_119_arg1)
  882. local L_139_ = Instance.new('Attachment', L_119_arg1.Torso)
  883. L_139_.Name = L_120_arg2.."RagdollConstraint"
  884. L_139_.Position = Vector3.new(0.45, -1.242, -0.009)
  885. L_139_.Axis = Vector3.new(1, 0, 0)
  886. L_139_.SecondaryAxis = Vector3.new(0, 1, 0)
  887. local L_140_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  888. L_140_.Position = Vector3.new(-0.086, 0.755, -0.007)
  889. L_140_.Name = L_120_arg2.."RagdollConstraint"
  890. L_140_.Axis = Vector3.new(1, 0, 0)
  891. L_140_.SecondaryAxis = Vector3.new(0, 1, 0)
  892. local L_141_ = Instance.new('BallSocketConstraint', L_119_arg1)
  893. L_141_.Name = "RightLegRagdollRig"
  894. L_141_.Attachment0 = L_139_
  895. L_141_.Attachment1 = L_140_
  896. local L_142_ = L_119_arg1[L_120_arg2]
  897. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  898. local L_143_ = Instance.new('Part', L_142_)
  899. L_143_.Size = L_142_.Size / 1.5
  900. L_143_.CanCollide = true
  901. L_143_.Name = "Collision"
  902. L_143_.Anchored = false
  903. L_143_.Transparency = 1
  904. L_143_.CFrame = L_142_.CFrame
  905. L_143_:BreakJoints()
  906. local L_144_ = Instance.new('Attachment', L_142_)
  907. local L_145_ = Instance.new('Attachment', L_143_)
  908. if L_144_ and L_145_ then
  909. local L_146_ = Instance.new("HingeConstraint")
  910. L_146_.Attachment0 = L_144_
  911. L_146_.Attachment1 = L_145_
  912. L_146_.LimitsEnabled = true
  913. L_146_.UpperAngle = 0
  914. L_146_.LowerAngle = 0
  915. L_146_.Parent = L_119_arg1
  916. end
  917. end
  918. if L_119_arg1.Torso:FindFirstChild('Right Hip') then
  919. L_119_arg1.Torso:FindFirstChild('Right Hip'):Destroy()
  920. end
  921. elseif L_120_arg2 == "Left Leg" and L_119_arg1:FindFirstChild("Left Leg") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Left LegRagdollConstraint") == nil then
  922. stun(L_119_arg1)
  923. local L_147_ = Instance.new('Attachment', L_119_arg1.Torso)
  924. L_147_.Name = L_120_arg2.."RagdollConstraint"
  925. L_147_.Position = Vector3.new(-0.45, -1.242, -0.009)
  926. L_147_.Axis = Vector3.new(1, 0, 0)
  927. L_147_.SecondaryAxis = Vector3.new(0, 1, 0)
  928. local L_148_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  929. L_148_.Position = Vector3.new(-0.086, 0.755, -0.007)
  930. L_148_.Name = L_120_arg2.."RagdollConstraint"
  931. L_148_.Axis = Vector3.new(1, 0, 0)
  932. L_148_.SecondaryAxis = Vector3.new(0, 1, 0)
  933. local L_149_ = Instance.new('BallSocketConstraint', L_119_arg1)
  934. L_149_.Name = "LeftLegRagdollRig"
  935. L_149_.Attachment0 = L_147_
  936. L_149_.Attachment1 = L_148_
  937. local L_150_ = L_119_arg1[L_120_arg2]
  938. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  939. local L_151_ = Instance.new('Part', L_150_)
  940. L_151_.Size = L_150_.Size / 1.5
  941. L_151_.CanCollide = true
  942. L_151_.Name = "Collision"
  943. L_151_.Anchored = false
  944. L_151_.Transparency = 1
  945. L_151_.CFrame = L_150_.CFrame
  946. L_151_:BreakJoints()
  947. local L_152_ = Instance.new('Attachment', L_150_)
  948. local L_153_ = Instance.new('Attachment', L_151_)
  949. if L_152_ and L_153_ then
  950. local L_154_ = Instance.new("HingeConstraint")
  951. L_154_.Attachment0 = L_152_
  952. L_154_.Attachment1 = L_153_
  953. L_154_.LimitsEnabled = true
  954. L_154_.UpperAngle = 0
  955. L_154_.LowerAngle = 0
  956. L_154_.Parent = L_119_arg1
  957. end
  958. end
  959. if L_119_arg1.Torso:FindFirstChild('Left Hip') then
  960. L_119_arg1.Torso:FindFirstChild('Left Hip'):Destroy()
  961. end
  962. elseif L_120_arg2 == "Head" or L_120_arg2 == "Torso" and L_119_arg1:FindFirstChild("Head") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Head:FindFirstChild("Neck") == nil then
  963. if L_119_arg1:FindFirstChildOfClass('Humanoid') then
  964. L_119_arg1:FindFirstChildOfClass('Humanoid').Health = 0
  965. end
  966. while L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 do
  967. wait()
  968. end
  969. if L_119_arg1:FindFirstChild('HumanoidRootPart') then
  970. L_119_arg1.HumanoidRootPart:Destroy()
  971. end
  972. game:GetService('Debris'):AddItem(L_119_arg1, 10)
  973. for L_155_forvar1, L_156_forvar2 in next, L_119_arg1:GetChildren() do
  974. if L_156_forvar2:IsA("Accoutrement") then
  975. for L_157_forvar1, L_158_forvar2 in next, L_156_forvar2:GetChildren() do
  976. if L_158_forvar2:IsA("BasePart") then
  977. for L_161_forvar1, L_162_forvar2 in pairs(L_158_forvar2:GetChildren()) do
  978. if L_162_forvar2:IsA('Weld') then
  979. L_162_forvar2:Destroy()
  980. end
  981. end
  982. local L_159_ = L_158_forvar2:FindFirstChildOfClass("Attachment")
  983. local L_160_ = getAttachment0(L_119_arg1, L_159_.Name)
  984. if L_160_ and L_159_ then
  985. local L_163_ = Instance.new("HingeConstraint")
  986. L_163_.Attachment0 = L_160_
  987. L_163_.Attachment1 = L_159_
  988. L_163_.LimitsEnabled = true
  989. L_163_.UpperAngle = 0
  990. L_163_.LowerAngle = 0
  991. L_163_.Parent = L_119_arg1
  992. end
  993. end
  994. end
  995. end
  996. end
  997. for L_164_forvar1, L_165_forvar2 in pairs(L_119_arg1:GetChildren()) do
  998. if L_165_forvar2:IsA('MeshPart') or L_165_forvar2:IsA('BasePart') then
  999. for L_166_forvar1, L_167_forvar2 in pairs(L_165_forvar2:GetChildren()) do
  1000. if L_167_forvar2.Name == "Collision" then
  1001. L_167_forvar2:Destroy()
  1002. end
  1003. end
  1004. end
  1005. end
  1006. if L_119_arg1.Torso:FindFirstChild('Neck') then
  1007. L_119_arg1.Torso.Neck:Destroy()
  1008. end
  1009. if L_119_arg1:FindFirstChild('Torso') then
  1010. local L_168_ = Instance.new('Part', L_119_arg1.Torso)
  1011. L_168_.Size = L_119_arg1.Torso.Size / 1.5
  1012. L_168_.CanCollide = true
  1013. L_168_.Name = "Collision"
  1014. L_168_.Anchored = false
  1015. L_168_.Transparency = 1
  1016. L_168_.CFrame = L_119_arg1.Torso.CFrame
  1017. L_168_:BreakJoints()
  1018. local L_169_ = Instance.new('Attachment', L_119_arg1.Torso)
  1019. local L_170_ = Instance.new('Attachment', L_168_)
  1020. if L_169_ and L_170_ then
  1021. local L_171_ = Instance.new("HingeConstraint")
  1022. L_171_.Attachment0 = L_169_
  1023. L_171_.Attachment1 = L_170_
  1024. L_171_.LimitsEnabled = true
  1025. L_171_.UpperAngle = 0
  1026. L_171_.LowerAngle = 0
  1027. L_171_.Parent = L_119_arg1
  1028. end
  1029. end
  1030. if L_119_arg1:FindFirstChild('Torso') and L_119_arg1:FindFirstChild('Head') then
  1031. if L_119_arg1.Torso:FindFirstChild('NeckAttachment') == nil then
  1032. local L_172_ = Instance.new('Attachment', L_119_arg1.Torso)
  1033. L_172_.Name = "NeckAttachment"
  1034. L_172_.Position = Vector3.new(0, 1, 0)
  1035. end
  1036. ragdollJoint(L_119_arg1, L_119_arg1.Torso, L_119_arg1.Head, "NeckAttachment", "Hinge", {
  1037. {
  1038. "LimitsEnabled",
  1039. true
  1040. };
  1041. {
  1042. "UpperAngle",
  1043. 50
  1044. };
  1045. {
  1046. "LowerAngle",
  1047. -50
  1048. };
  1049. })
  1050. end
  1051. if L_121_arg3 ~= false then
  1052. ragdollpart(L_119_arg1, "Right Leg")
  1053. ragdollpart(L_119_arg1, "Left Leg")
  1054. else
  1055. pcall(function()
  1056. local L_173_ = Instance.new('Part', L_119_arg1)
  1057. L_173_.Size = Vector3.new(L_119_arg1.Torso.Size.X, 0.1, L_119_arg1.Torso.Size.Z)
  1058. L_173_.Transparency = 1
  1059. L_173_.CanCollide = false
  1060. L_173_.CFrame = L_119_arg1.Torso.CFrame
  1061. L_173_:BreakJoints()
  1062. local L_174_ = Instance.new('Attachment', L_173_)
  1063. L_174_.Position = Vector3.new(0, -L_119_arg1.Torso.Size.Y / 2, 0)
  1064. L_174_.Orientation = Vector3.new(0, 0, -180)
  1065. local L_175_ = Instance.new('Attachment', L_119_arg1.Torso)
  1066. if L_175_ and L_174_ then
  1067. local L_177_ = Instance.new("HingeConstraint")
  1068. L_177_.Attachment0 = L_175_
  1069. L_177_.Attachment1 = L_174_
  1070. L_177_.LimitsEnabled = true
  1071. L_177_.UpperAngle = 0
  1072. L_177_.LowerAngle = 0
  1073. L_177_.Parent = L_119_arg1
  1074. end
  1075. local L_176_ = coroutine.wrap(function()
  1076. bleed(L_173_)
  1077. end)
  1078. L_176_()
  1079. end)
  1080. end
  1081. ragdollpart(L_119_arg1, "Right Arm")
  1082. ragdollpart(L_119_arg1, "Left Arm")
  1083. end
  1084. end)
  1085. end
  1086.  
  1087. function getAttachment0(L_178_arg1, L_179_arg2)
  1088. for L_180_forvar1, L_181_forvar2 in next, L_178_arg1:GetChildren() do
  1089. local L_182_ = L_181_forvar2:FindFirstChild(L_179_arg2)
  1090. if L_182_ then
  1091. return L_182_
  1092. end
  1093. end
  1094. end
  1095.  
  1096. function ragdollpart(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1097. if L_186_arg4 ~= false then
  1098. local L_187_ = Instance.new('Attachment', L_183_arg1.Head)
  1099. L_187_.Name = "NeckAttachment"
  1100. L_187_.Position = Vector3.new(0, -0.5, 0)
  1101. else
  1102. local L_188_ = Instance.new('BodyForce', L_183_arg1.Head)
  1103. L_188_.Force = Vector3.new(0, 500, 0)
  1104. game:GetService('Debris'):AddItem(L_188_, 0.25)
  1105. pcall(function()
  1106. local L_190_ = Instance.new('Attachment', L_183_arg1.Head)
  1107. L_190_.Position = Vector3.new(0, -L_183_arg1.Head.Size.Y / 2, 0)
  1108. local L_191_ = L_190_
  1109. for L_196_forvar1 = 1, 14 do
  1110. local L_197_ = Instance.new('Part', L_183_arg1)
  1111. L_197_.BrickColor = BrickColor.new('Institutional white')
  1112. L_197_.Size = Vector3.new(0.1, 0.1, 0.1)
  1113. L_197_.CFrame = L_183_arg1.Head.CFrame + (L_183_arg1.Head.CFrame.upVector * -(L_196_forvar1 / 10))
  1114. local L_198_ = Instance.new('Attachment', L_197_)
  1115. local L_199_ = Instance.new('RopeConstraint', L_197_)
  1116. L_199_.Attachment0 = L_198_
  1117. L_199_.Attachment1 = L_191_
  1118. L_199_.Visible = true
  1119. L_199_.Thickness = 0.05
  1120. L_199_.Color = BrickColor.new('Bright red')
  1121. L_199_.Length = 0.2
  1122. L_191_ = L_198_
  1123. end
  1124. local L_192_ = Instance.new('Part', L_183_arg1.Head)
  1125. L_192_.Size = Vector3.new(0.75, 0.25, 0.75)
  1126. L_192_.CanCollide = false
  1127. L_192_.Color = L_26_.BackgroundColor3
  1128. L_192_.CFrame = L_183_arg1.Head.CFrame
  1129. local L_193_ = Instance.new('CylinderMesh', L_192_)
  1130. L_192_:BreakJoints()
  1131. local L_194_ = Instance.new('Attachment', L_192_)
  1132. L_194_.Position = Vector3.new(0, L_183_arg1.Head.Size.Y / 2, 0)
  1133. L_194_.Orientation = Vector3.new(0, 0, 180)
  1134. local L_195_ = Instance.new('Attachment', L_183_arg1.Head)
  1135. if L_195_ and L_194_ then
  1136. local L_200_ = Instance.new("HingeConstraint")
  1137. L_200_.Attachment0 = L_195_
  1138. L_200_.Attachment1 = L_194_
  1139. L_200_.LimitsEnabled = true
  1140. L_200_.UpperAngle = 0
  1141. L_200_.LowerAngle = 0
  1142. L_200_.Parent = L_183_arg1
  1143. end
  1144. spawn(function()
  1145. bleed(L_192_)
  1146. end)
  1147. end)
  1148. local L_189_ = "Torso"
  1149. if L_183_arg1:FindFirstChild(L_189_) == nil then
  1150. L_189_ = "UpperTorso"
  1151. end
  1152. pcall(function()
  1153. local L_201_ = Instance.new('Part', L_183_arg1[L_189_])
  1154. L_201_.Size = Vector3.new(0.75, 0, 0.75)
  1155. L_201_.CanCollide = false
  1156. L_201_.Color = L_26_.BackgroundColor3
  1157. L_201_.CFrame = L_183_arg1[L_189_].CFrame
  1158. local L_202_ = Instance.new('CylinderMesh', L_201_)
  1159. L_201_:BreakJoints()
  1160. local L_203_ = Instance.new('Attachment', L_201_)
  1161. L_203_.Position = Vector3.new(0, -L_183_arg1[L_189_].Size.Y / 2, 0)
  1162. L_203_.Orientation = Vector3.new(0, 0, 180)
  1163. local L_204_ = Instance.new('Attachment', L_183_arg1[L_189_])
  1164. if L_204_ and L_203_ then
  1165. local L_205_ = Instance.new("HingeConstraint")
  1166. L_205_.Attachment0 = L_204_
  1167. L_205_.Attachment1 = L_203_
  1168. L_205_.LimitsEnabled = true
  1169. L_205_.UpperAngle = 0
  1170. L_205_.LowerAngle = 0
  1171. L_205_.Parent = L_183_arg1
  1172. end
  1173. spawn(function()
  1174. bleed(L_201_)
  1175. end)
  1176. end)
  1177. end
  1178. pcall(function()
  1179. if workspace.PGSPhysicsSolverEnabled == false then
  1180. workspace.PGSPhysicsSolverEnabled = true
  1181. end
  1182. end)
  1183. if L_184_arg2 == "HumanoidRootPart" then
  1184. if L_183_arg1:FindFirstChild('Torso') then
  1185. L_184_arg2 = "Torso"
  1186. else
  1187. L_184_arg2 = "UpperTorso"
  1188. end
  1189. end
  1190. if L_185_arg3 == false then
  1191. if L_183_arg1:FindFirstChild('UpperTorso') then
  1192. pcall(function()
  1193. L_183_arg1.UpperTorso.WaistRigAttachment:Destroy()
  1194. end)
  1195. pcall(function()
  1196. local L_206_ = Instance.new('Part', L_183_arg1)
  1197. L_206_.Size = Vector3.new(L_183_arg1.UpperTorso.Size.X, 0, L_183_arg1.UpperTorso.Size.Z)
  1198. L_206_.Transparency = 1
  1199. L_206_.CanCollide = false
  1200. L_206_.CFrame = L_183_arg1.UpperTorso.CFrame
  1201. L_206_:BreakJoints()
  1202. L_206_.Name = "ayybleed"
  1203. local L_207_ = Instance.new('Attachment', L_206_)
  1204. L_207_.Position = Vector3.new(0, -L_183_arg1.UpperTorso.Size.Y / 2, 0)
  1205. L_207_.Orientation = Vector3.new(0, 0, 180)
  1206. local L_208_ = Instance.new('Attachment', L_183_arg1.UpperTorso)
  1207. if L_208_ and L_207_ then
  1208. local L_210_ = Instance.new("HingeConstraint")
  1209. L_210_.Attachment0 = L_208_
  1210. L_210_.Attachment1 = L_207_
  1211. L_210_.LimitsEnabled = true
  1212. L_210_.UpperAngle = 0
  1213. L_210_.LowerAngle = 0
  1214. L_210_.Parent = L_183_arg1
  1215. end
  1216. local L_209_ = coroutine.wrap(function()
  1217. bleed(L_206_)
  1218. end)
  1219. L_209_()
  1220. end)
  1221. pcall(function()
  1222. local L_211_ = Instance.new('Part', L_183_arg1)
  1223. L_211_.Size = Vector3.new(L_183_arg1.LowerTorso.Size.X - 0.1, 0.1, L_183_arg1.LowerTorso.Size.Z - 0.1)
  1224. L_211_.Transparency = 1
  1225. L_211_.CanCollide = false
  1226. L_211_.CFrame = L_183_arg1.LowerTorso.CFrame
  1227. L_211_:BreakJoints()
  1228. L_211_.Name = "ayybleed"
  1229. local L_212_ = Instance.new('Attachment', L_211_)
  1230. L_212_.Position = Vector3.new(0, -L_183_arg1.LowerTorso.Size.Y / 2, 0)
  1231. L_212_.Orientation = Vector3.new(0, 0, 0)
  1232. local L_213_ = Instance.new('Attachment', L_183_arg1.LowerTorso)
  1233. if L_213_ and L_212_ then
  1234. local L_215_ = Instance.new("HingeConstraint")
  1235. L_215_.Attachment0 = L_213_
  1236. L_215_.Attachment1 = L_212_
  1237. L_215_.LimitsEnabled = true
  1238. L_215_.UpperAngle = 0
  1239. L_215_.LowerAngle = 0
  1240. L_215_.Parent = L_183_arg1
  1241. end
  1242. local L_214_ = coroutine.wrap(function()
  1243. bleed(L_211_)
  1244. end)
  1245. L_214_()
  1246. end)
  1247. end
  1248. pcall(function()
  1249. local L_216_ = "Torso"
  1250. if L_183_arg1:FindFirstChild('UpperTorso') then
  1251. L_216_ = "UpperTorso"
  1252. end
  1253. local L_217_ = Instance.new('Part', L_183_arg1)
  1254. L_217_.Size = Vector3.new(L_183_arg1[L_216_].Size.X - 0.1, 0.1, L_183_arg1[L_216_].Size.Z - 0.1)
  1255. L_217_.Color = L_26_.BackgroundColor3
  1256. L_217_.Material = Enum.Material.SmoothPlastic
  1257. L_217_.Name = "ayybleed"
  1258. L_217_.CanCollide = false
  1259. L_217_.Transparency = 0
  1260. L_217_.CFrame = L_183_arg1[L_216_].CFrame
  1261. L_217_:BreakJoints()
  1262. local L_218_ = Instance.new('Attachment', L_217_)
  1263. L_218_.Position = Vector3.new(0, (L_183_arg1[L_216_].Size.Y / 2) - 0.045, 0)
  1264. L_218_.Orientation = Vector3.new(0, 0, 0)
  1265. local L_219_ = Instance.new('Attachment', L_183_arg1[L_216_])
  1266. if L_219_ and L_218_ then
  1267. local L_220_ = Instance.new("HingeConstraint")
  1268. L_220_.Attachment0 = L_219_
  1269. L_220_.Attachment1 = L_218_
  1270. L_220_.LimitsEnabled = true
  1271. L_220_.UpperAngle = 0
  1272. L_220_.LowerAngle = 0
  1273. L_220_.Parent = L_183_arg1
  1274. end
  1275. end)
  1276. pcall(function()
  1277. local L_221_ = L_183_arg1.LowerTorso
  1278. local L_222_ = "LowerTorso"
  1279. local L_223_ = Instance.new('Part', L_183_arg1)
  1280. L_223_.Size = Vector3.new(L_183_arg1[L_222_].Size.X - 0.1, 0.1, L_183_arg1[L_222_].Size.Z - 0.1)
  1281. L_223_.Color = L_26_.BackgroundColor3
  1282. L_223_.Material = Enum.Material.SmoothPlastic
  1283. L_223_.Name = "ayybleed"
  1284. L_223_.CanCollide = false
  1285. L_223_.Transparency = 0
  1286. L_223_.CFrame = L_183_arg1[L_222_].CFrame
  1287. L_223_:BreakJoints()
  1288. local L_224_ = Instance.new('Attachment', L_223_)
  1289. L_224_.Position = Vector3.new(0, (-L_183_arg1[L_222_].Size.Y / 2) + 0.045, 0)
  1290. L_224_.Orientation = Vector3.new(0, 0, 0)
  1291. local L_225_ = Instance.new('Attachment', L_183_arg1[L_222_])
  1292. if L_225_ and L_224_ then
  1293. local L_226_ = Instance.new("HingeConstraint")
  1294. L_226_.Attachment0 = L_225_
  1295. L_226_.Attachment1 = L_224_
  1296. L_226_.LimitsEnabled = true
  1297. L_226_.UpperAngle = 0
  1298. L_226_.LowerAngle = 0
  1299. L_226_.Parent = L_183_arg1
  1300. end
  1301. end)
  1302. pcall(function()
  1303. local L_227_ = L_183_arg1["Right Leg"]
  1304. local L_228_ = "Right Leg"
  1305. local L_229_ = Instance.new('Part', L_183_arg1)
  1306. L_229_.Size = Vector3.new(L_183_arg1[L_228_].Size.X - 0.1, 0.1, L_183_arg1[L_228_].Size.Z - 0.1)
  1307. L_229_.Color = L_26_.BackgroundColor3
  1308. L_229_.Material = Enum.Material.SmoothPlastic
  1309. L_229_.Name = "ayybleed"
  1310. L_229_.CanCollide = false
  1311. L_229_.Transparency = 0
  1312. L_229_.CFrame = L_183_arg1[L_228_].CFrame
  1313. L_229_:BreakJoints()
  1314. local L_230_ = Instance.new('Attachment', L_229_)
  1315. L_230_.Position = Vector3.new(0, (-L_183_arg1[L_228_].Size.Y / 2) + 0.045, 0)
  1316. L_230_.Orientation = Vector3.new(0, 0, 0)
  1317. local L_231_ = Instance.new('Attachment', L_183_arg1[L_228_])
  1318. if L_231_ and L_230_ then
  1319. local L_232_ = Instance.new("HingeConstraint")
  1320. L_232_.Attachment0 = L_231_
  1321. L_232_.Attachment1 = L_230_
  1322. L_232_.LimitsEnabled = true
  1323. L_232_.UpperAngle = 0
  1324. L_232_.LowerAngle = 0
  1325. L_232_.Parent = L_183_arg1
  1326. end
  1327. end)
  1328. pcall(function()
  1329. local L_233_ = L_183_arg1["Left Leg"]
  1330. local L_234_ = "Left Leg"
  1331. local L_235_ = Instance.new('Part', L_183_arg1)
  1332. L_235_.Size = Vector3.new(L_183_arg1[L_234_].Size.X - 0.1, 0.1, L_183_arg1[L_234_].Size.Z - 0.1)
  1333. L_235_.Color = L_26_.BackgroundColor3
  1334. L_235_.Material = Enum.Material.SmoothPlastic
  1335. L_235_.Name = "ayybleed"
  1336. L_235_.CanCollide = false
  1337. L_235_.Transparency = 0
  1338. L_235_.CFrame = L_183_arg1[L_234_].CFrame
  1339. L_235_:BreakJoints()
  1340. local L_236_ = Instance.new('Attachment', L_235_)
  1341. L_236_.Position = Vector3.new(0, (-L_183_arg1[L_234_].Size.Y / 2) + 0.045, 0)
  1342. L_236_.Orientation = Vector3.new(0, 0, 0)
  1343. local L_237_ = Instance.new('Attachment', L_183_arg1[L_234_])
  1344. if L_237_ and L_236_ then
  1345. local L_238_ = Instance.new("HingeConstraint")
  1346. L_238_.Attachment0 = L_237_
  1347. L_238_.Attachment1 = L_236_
  1348. L_238_.LimitsEnabled = true
  1349. L_238_.UpperAngle = 0
  1350. L_238_.LowerAngle = 0
  1351. L_238_.Parent = L_183_arg1
  1352. end
  1353. end)
  1354. L_184_arg2 = "Head"
  1355. end
  1356. if L_184_arg2 == "RightHand" or L_184_arg2 == "RightLowerArm" or L_184_arg2 == "RightUpperArm" then
  1357. if L_183_arg1:FindFirstChild('RightLowerArm') and L_183_arg1:FindFirstChild('RightHand') then
  1358. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerArm, L_183_arg1.RightHand, "RightWrist", "Hinge", L_46_)
  1359. end
  1360. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('RightUpperArm') then
  1361. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1["RightUpperArm"], "RightShoulder", "BallSocket")
  1362. end
  1363. if L_183_arg1:FindFirstChild('RightUpperArm') and L_183_arg1:FindFirstChild('RightLowerArm') then
  1364. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperArm, L_183_arg1.RightLowerArm, "RightElbow", "BallSocket")
  1365. end
  1366. elseif L_184_arg2 == "LeftHand" or L_184_arg2 == "LeftLowerArm" or L_184_arg2 == "LeftUpperArm" then
  1367. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftHand') then
  1368. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerArm, L_183_arg1.LeftHand, "LeftWrist", "Hinge", L_46_)
  1369. end
  1370. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1371. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1372. end
  1373. if L_183_arg1:FindFirstChild('LeftUpperArm') and L_183_arg1:FindFirstChild('LeftLowerArm') then
  1374. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperArm, L_183_arg1.LeftLowerArm, "LeftElbow", "BallSocket")
  1375. end
  1376. elseif L_184_arg2 == "RightFoot" or L_184_arg2 == "RightUpperLeg" or L_184_arg2 == "RightLowerLeg" then
  1377. stun(L_183_arg1)
  1378. if L_183_arg1:FindFirstChild('RightUpperLeg') and L_183_arg1:FindFirstChild('RightLowerLeg') then
  1379. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperLeg, L_183_arg1.RightLowerLeg, "RightKnee", "Hinge", L_47_)
  1380. end
  1381. if L_183_arg1:FindFirstChild('RightLowerLeg') and L_183_arg1:FindFirstChild('RightFoot') then
  1382. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerLeg, L_183_arg1.RightFoot, "RightAnkle", "Hinge", L_48_)
  1383. end
  1384. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('RightUpperLeg') then
  1385. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.RightUpperLeg, "RightHip", "BallSocket")
  1386. end
  1387. elseif L_184_arg2 == "LeftFoot" or L_184_arg2 == "LeftUpperLeg" or L_184_arg2 == "LeftLowerLeg" then
  1388. stun(L_183_arg1)
  1389. if L_183_arg1:FindFirstChild('LeftUpperLeg') and L_183_arg1:FindFirstChild('LeftLowerLeg') then
  1390. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperLeg, L_183_arg1.LeftLowerLeg, "LeftKnee", "Hinge", L_47_)
  1391. end
  1392. if L_183_arg1:FindFirstChild('LeftLowerLeg') and L_183_arg1:FindFirstChild('LeftFoot') then
  1393. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerLeg, L_183_arg1.LeftFoot, "LeftAnkle", "Hinge", L_48_)
  1394. end
  1395. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('LeftUpperLeg') then
  1396. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.LeftUpperLeg, "LeftHip", "BallSocket")
  1397. end
  1398. elseif L_184_arg2 == "Head" or L_184_arg2 == "UpperTorso" or L_184_arg2 == "LowerTorso" then
  1399. if L_183_arg1:FindFirstChildOfClass('Humanoid') and L_183_arg1:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
  1400. if L_183_arg1:FindFirstChildOfClass('Humanoid') then
  1401. L_183_arg1:FindFirstChildOfClass('Humanoid').Health = 0
  1402. end
  1403. if L_183_arg1:FindFirstChild('HumanoidRootPart') then
  1404. L_183_arg1.HumanoidRootPart:Destroy()
  1405. end
  1406. while L_183_arg1:FindFirstChildOfClass('Humanoid').Health > 0 do
  1407. wait()
  1408. end
  1409. game:GetService('Debris'):AddItem(L_183_arg1, 10)
  1410. for L_242_forvar1, L_243_forvar2 in next, L_183_arg1:GetChildren() do
  1411. if L_243_forvar2:IsA("Accoutrement") then
  1412. for L_244_forvar1, L_245_forvar2 in next, L_243_forvar2:GetChildren() do
  1413. if L_245_forvar2:IsA("BasePart") then
  1414. for L_248_forvar1, L_249_forvar2 in pairs(L_245_forvar2:GetChildren()) do
  1415. if L_249_forvar2:IsA('Weld') then
  1416. L_249_forvar2:Destroy()
  1417. end
  1418. end
  1419. local L_246_ = L_245_forvar2:FindFirstChildOfClass("Attachment")
  1420. local L_247_ = getAttachment0(L_183_arg1, L_246_.Name)
  1421. if L_247_ and L_246_ then
  1422. local L_250_ = Instance.new("HingeConstraint")
  1423. L_250_.Attachment0 = L_247_
  1424. L_250_.Attachment1 = L_246_
  1425. L_250_.LimitsEnabled = true
  1426. L_250_.UpperAngle = 0
  1427. L_250_.LowerAngle = 0
  1428. L_250_.Parent = L_183_arg1
  1429. end
  1430. end
  1431. end
  1432. end
  1433. end
  1434. for L_251_forvar1, L_252_forvar2 in pairs(L_183_arg1:GetChildren()) do
  1435. if L_252_forvar2:IsA('MeshPart') or L_252_forvar2:IsA('BasePart') then
  1436. for L_253_forvar1, L_254_forvar2 in pairs(L_252_forvar2:GetChildren()) do
  1437. if L_254_forvar2.Name == "Collision" then
  1438. L_254_forvar2:Destroy()
  1439. end
  1440. end
  1441. end
  1442. end
  1443. if L_186_arg4 == false then
  1444. pcall(function()
  1445. local L_255_ = Instance.new('Attachment', L_183_arg1.Head)
  1446. L_255_.Position = Vector3.new(0, -L_183_arg1.Head.Size.Y / 2, 0)
  1447. local L_256_ = L_255_
  1448. L_183_arg1.Head.Neck:Destroy()
  1449. L_183_arg1.Head.NeckRigAttachment:Destroy()
  1450. L_183_arg1.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
  1451. end)
  1452. end
  1453. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LowerTorso') then
  1454. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.UpperTorso, "Waist", "BallSocket", {
  1455. {
  1456. "LimitsEnabled",
  1457. true
  1458. };
  1459. {
  1460. "UpperAngle",
  1461. 5
  1462. };
  1463. {
  1464. "Radius",
  1465. 5
  1466. };
  1467. })
  1468. end
  1469. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('Head') then
  1470. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.Head, "Neck", "Hinge", {
  1471. {
  1472. "LimitsEnabled",
  1473. true
  1474. };
  1475. {
  1476. "UpperAngle",
  1477. 50
  1478. };
  1479. {
  1480. "LowerAngle",
  1481. -50
  1482. };
  1483. })
  1484. end
  1485.  
  1486. local L_239_ = {
  1487. {
  1488. "LimitsEnabled",
  1489. true
  1490. };
  1491. {
  1492. "UpperAngle",
  1493. 0
  1494. };
  1495. {
  1496. "LowerAngle",
  1497. 0
  1498. };
  1499. }
  1500. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftHand') then
  1501. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerArm, L_183_arg1.LeftHand, "LeftWrist", "Hinge", L_239_)
  1502. end
  1503. if L_183_arg1:FindFirstChild('RightLowerArm') and L_183_arg1:FindFirstChild('RightHand') then
  1504. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerArm, L_183_arg1.RightHand, "RightWrist", "Hinge", L_239_)
  1505. end
  1506.  
  1507. local L_240_ = {
  1508. {
  1509. "LimitsEnabled",
  1510. true
  1511. };
  1512. {
  1513. "UpperAngle",
  1514. 0
  1515. };
  1516. {
  1517. "LowerAngle",
  1518. -75
  1519. };
  1520. }
  1521. if L_183_arg1:FindFirstChild('LeftUpperLeg') and L_183_arg1:FindFirstChild('LeftLowerLeg') then
  1522. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperLeg, L_183_arg1.LeftLowerLeg, "LeftKnee", "Hinge", L_240_)
  1523. end
  1524. if L_183_arg1:FindFirstChild('RightUpperLeg') and L_183_arg1:FindFirstChild('RightLowerLeg') then
  1525. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperLeg, L_183_arg1.RightLowerLeg, "RightKnee", "Hinge", L_240_)
  1526. end
  1527.  
  1528. local L_241_ = {
  1529. {
  1530. "LimitsEnabled",
  1531. true
  1532. };
  1533. {
  1534. "UpperAngle",
  1535. 15
  1536. };
  1537. {
  1538. "LowerAngle",
  1539. -45
  1540. };
  1541. }
  1542. if L_183_arg1:FindFirstChild('LeftLowerLeg') and L_183_arg1:FindFirstChild('LeftFoot') then
  1543. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerLeg, L_183_arg1.LeftFoot, "LeftAnkle", "Hinge", L_241_)
  1544. end
  1545. if L_183_arg1:FindFirstChild('RightLowerLeg') and L_183_arg1:FindFirstChild('RightFoot') then
  1546. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerLeg, L_183_arg1.RightFoot, "RightAnkle", "Hinge", L_241_)
  1547. end
  1548. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1549. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.LeftUpperArm, "LeftShoulder", "BallSocket")
  1550. end
  1551. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1552. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperArm, L_183_arg1.LeftLowerArm, "LeftElbow", "BallSocket")
  1553. end
  1554. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('RightUpperArm') then
  1555. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.RightUpperArm, "RightShoulder", "BallSocket")
  1556. end
  1557. if L_183_arg1:FindFirstChild('RightUpperArm') and L_183_arg1:FindFirstChild('RightLowerArm') then
  1558. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperArm, L_183_arg1.RightLowerArm, "RightElbow", "BallSocket")
  1559. end
  1560. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('LeftUpperLeg') then
  1561. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.LeftUpperLeg, "LeftHip", "BallSocket")
  1562. end
  1563. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('RightUpperLeg') then
  1564. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.RightUpperLeg, "RightHip", "BallSocket")
  1565. end
  1566. if L_183_arg1:FindFirstChild('HumanoidRootPart') then
  1567. L_183_arg1.HumanoidRootPart:Destroy()
  1568. end
  1569. else
  1570. R6ragdollJoint(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1571. end
  1572. else
  1573. R6ragdollJoint(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1574. end
  1575. end
  1576.  
  1577. function grow(L_257_arg1, L_258_arg2, L_259_arg3, L_260_arg4, L_261_arg5)
  1578. local L_262_ = L_257_arg1.C1
  1579. local L_263_ = L_257_arg1.Parent
  1580. local L_264_ = L_258_arg2.Size
  1581. local L_265_ = Instance.new("ParticleEmitter")
  1582. L_265_.LightEmission = 3
  1583. L_265_.Color = ColorSequence.new({
  1584. ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)),
  1585. ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)),
  1586. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))
  1587. })
  1588. L_265_.LightInfluence = 0.75
  1589. L_265_.Size = NumberSequence.new({
  1590. NumberSequenceKeypoint.new(0, 1),
  1591. NumberSequenceKeypoint.new(1, 0)
  1592. })
  1593. L_265_.Lifetime = NumberRange.new(0.1, 1)
  1594. L_265_.Rate = 50
  1595. L_265_.RotSpeed = NumberRange.new(300, 300)
  1596. L_265_.Speed = NumberRange.new(0, 1)
  1597. L_265_.SpreadAngle = Vector2.new(90, 90)
  1598. L_265_.Parent = L_258_arg2
  1599. for L_266_forvar1 = 1, L_261_arg5 * 100 do
  1600. L_257_arg1.C1 = L_262_:lerp(L_260_arg4, L_266_forvar1 / (L_261_arg5 * 100))
  1601. L_258_arg2.Size = L_264_:lerp(L_259_arg3, L_266_forvar1 / (L_261_arg5 * 100))
  1602. L_257_arg1.Parent = L_263_
  1603. wait(0.01)
  1604. end
  1605. L_265_.Enabled = false
  1606. end
  1607. function lerp(L_267_arg1, L_268_arg2, L_269_arg3, L_270_arg4, L_271_arg5)
  1608. local L_272_ = 0
  1609. for L_273_forvar1 = 1, L_270_arg4 * 100 do
  1610. if L_271_arg5 == true then
  1611. L_268_arg2 = L_267_arg1.C0
  1612. end
  1613. L_267_arg1.C0 = L_268_arg2:lerp(L_269_arg3, L_273_forvar1 / (L_270_arg4 * 100))
  1614. wait(0.01)
  1615. L_272_ = L_272_ + 0.01
  1616. end
  1617. end
  1618.  
  1619. function spawned()
  1620. local L_274_ = true
  1621. local L_275_ = false
  1622. local L_276_ = "kill"
  1623. local L_277_ = false
  1624. local L_278_ = L_1_.Character
  1625. local L_279_ = "dab"
  1626. local L_280_ = false
  1627. local L_281_ = false
  1628. local L_282_ = false
  1629. local L_283_ = false
  1630. local L_284_ = false
  1631. local L_285_ = nil
  1632. local L_286_ = false
  1633. local L_287_ = nil
  1634. local L_288_ = nil
  1635. local L_289_ = nil
  1636. L_1_.CharacterAdded:connect(function()
  1637. if L_274_ then
  1638. L_274_ = false
  1639. end
  1640. end)
  1641. if L_278_ == nil then
  1642. return
  1643. end
  1644. while L_278_:FindFirstChildOfClass('Humanoid') == nil or L_278_:FindFirstChild('Head') == nil do
  1645. wait()
  1646. end
  1647. local L_290_ = Instance.new('Sound', L_278_.Head)
  1648. L_290_.Name = 'MLG'
  1649. L_290_.EmitterSize = L_1_.CameraMaxZoomDistance + 1
  1650. L_290_.MaxDistance = L_1_.CameraMaxZoomDistance + 1
  1651. L_290_.Volume = 10
  1652. L_290_.Looped = true
  1653. L_290_.SoundId = 'rbxassetid://420701444'
  1654. local L_291_ = Instance.new("Part", L_278_)
  1655. L_291_.BrickColor = BrickColor.new("Really red")
  1656. L_291_.Material = "Brick"
  1657. L_291_.CanCollide = false
  1658. L_291_.Anchored = false
  1659. L_291_.Shape = "Cylinder"
  1660. L_291_.Size = Vector3.new(1.1, 0.3, 0.3)
  1661. L_291_.BackSurface = "SmoothNoOutlines"
  1662. L_291_.BottomSurface = "SmoothNoOutlines"
  1663. L_291_.FrontSurface = "SmoothNoOutlines"
  1664. L_291_.LeftSurface = "SmoothNoOutlines"
  1665. L_291_.RightSurface = "SmoothNoOutlines"
  1666. L_291_.TopSurface = "SmoothNoOutlines"
  1667. L_291_.Name = "dab"
  1668.  
  1669. local L_292_ = Instance.new("Weld", L_278_.Torso)
  1670. L_292_.Part0 = L_278_.Torso
  1671. L_292_.Part1 = L_291_
  1672. L_292_.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  1673.  
  1674. local L_293_ = false
  1675. function oogabooga()
  1676. if L_293_ == false then
  1677. L_293_ = true
  1678. pcall(function()
  1679. ragdollpart(L_278_, "Right Arm")
  1680. ragdollpart(L_278_, "Right Leg")
  1681. ragdollpart(L_278_, "Left Arm")
  1682. ragdollpart(L_278_, "Left Leg")
  1683. end)
  1684. pcall(function()
  1685. ragdollpart(L_278_, "RightUpperArm")
  1686. ragdollpart(L_278_, "RightUpperLeg")
  1687. ragdollpart(L_278_, "LeftUpperArm")
  1688. ragdollpart(L_278_, "LeftUpperLeg")
  1689. end)
  1690. unstun(L_278_)
  1691. for L_295_forvar1, L_296_forvar2 in pairs(L_278_:GetChildren()) do
  1692. L_296_forvar2.ChildAdded:connect(function(L_297_arg1)
  1693. if L_293_ == true then
  1694. if L_297_arg1.Name ~= "Neck" and L_297_arg1.Name ~= "RootJoint" and L_297_arg1.Name ~= "Root" and (L_297_arg1:IsA('Motor6D') or L_297_arg1:IsA('Weld')) then
  1695. if L_297_arg1 ~= L_288_ then
  1696. spawn(function()
  1697. wait()
  1698. L_297_arg1:Destroy()
  1699. end)
  1700. end
  1701. end
  1702. end
  1703. end)
  1704. if string.find(string.lower(L_296_forvar2.Name), 'leg') then
  1705. if L_296_forvar2:FindFirstChild('Collision') then
  1706. L_296_forvar2:FindFirstChild('Collision'):Destroy()
  1707. end
  1708. end
  1709. end
  1710. else
  1711. L_293_ = false
  1712. for L_298_forvar1, L_299_forvar2 in pairs(L_278_:GetChildren()) do
  1713. if L_299_forvar2:IsA('HingeConstraint') or L_299_forvar2:IsA('BallSocketConstraint') then
  1714. L_299_forvar2:Destroy()
  1715. elseif L_299_forvar2:IsA('BasePart') then
  1716. if L_299_forvar2:FindFirstChild('Collision') then
  1717. L_299_forvar2.Collision:Destroy()
  1718. end
  1719. for L_300_forvar1, L_301_forvar2 in pairs(L_299_forvar2:GetChildren()) do
  1720. if string.find(string.lower(L_301_forvar2.Name), "ragdoll") then
  1721. L_301_forvar2:Destroy()
  1722. end
  1723. end
  1724. end
  1725. end
  1726. pcall(function()
  1727. local L_302_ = L_2_:Clone()
  1728. L_302_.Parent = L_278_.Torso
  1729. L_302_.Part0 = L_278_.Torso
  1730. L_302_.Part1 = L_278_["Right Arm"]
  1731. end)
  1732. pcall(function()
  1733. local L_303_ = L_3_:Clone()
  1734. L_303_.Parent = L_278_.Torso
  1735. L_303_.Part0 = L_278_.Torso
  1736. L_303_.Part1 = L_278_["Left Arm"]
  1737. end)
  1738. pcall(function()
  1739. local L_304_ = L_4_:Clone()
  1740. L_304_.Parent = L_278_.Torso
  1741. L_304_.Part0 = L_278_.Torso
  1742. L_304_.Part1 = L_278_["Left Leg"]
  1743. end)
  1744. pcall(function()
  1745. local L_305_ = L_5_:Clone()
  1746. L_305_.Parent = L_278_.Torso
  1747. L_305_.Part0 = L_278_.Torso
  1748. L_305_.Part1 = L_278_["Right Leg"]
  1749. end)
  1750. end
  1751. end
  1752. function getrid()
  1753. if L_287_ then
  1754. release()
  1755. end
  1756. L_279_ = "dab"
  1757. for L_306_forvar1, L_307_forvar2 in pairs(L_291_:GetChildren()) do
  1758. if L_307_forvar2:IsA('BasePart') then
  1759. local L_308_ = Instance.new('Part', workspace)
  1760. L_308_.CFrame = L_307_forvar2.CFrame
  1761. L_308_.Anchored = true
  1762. L_308_.CanCollide = false
  1763. L_308_.Size = L_307_forvar2.Size
  1764. L_308_.Transparency = 1
  1765. L_307_forvar2:Destroy()
  1766. local L_309_ = Instance.new("ParticleEmitter")
  1767. L_309_.Acceleration = Vector3.new(0, 1, 0)
  1768. L_309_.Lifetime = NumberRange.new(0.1, 0.2)
  1769. L_309_.Speed = NumberRange.new(0.5)
  1770. L_309_.Rate = 20000
  1771. L_309_.RotSpeed = NumberRange.new(-30, 30)
  1772. L_309_.Rotation = NumberRange.new(0, 360)
  1773. L_309_.Size = NumberSequence.new({
  1774. NumberSequenceKeypoint.new(0, L_308_.Size.X * 2, 0),
  1775. NumberSequenceKeypoint.new(1, L_308_.Size.X * 2, 0),
  1776. })
  1777. L_309_.Texture = "rbxassetid://244221440"
  1778. L_309_.Transparency = NumberSequence.new({
  1779. NumberSequenceKeypoint.new(0, 0.9, 0),
  1780. NumberSequenceKeypoint.new(1, 0.9, 0)
  1781. })
  1782. L_309_.ZOffset = 5
  1783. L_309_.VelocitySpread = 360
  1784. L_309_.Parent = L_308_
  1785. L_309_.Enabled = true
  1786. local L_310_ = coroutine.wrap(function()
  1787. wait(0.2)
  1788. L_309_.Enabled = false
  1789. game:GetService('Debris'):AddItem(L_308_, 0.5)
  1790. end)
  1791. L_310_()
  1792. else
  1793. L_307_forvar2:Remove()
  1794. end
  1795. end
  1796. end
  1797.  
  1798. function equip()
  1799. L_277_ = true
  1800. L_275_ = true
  1801. if L_278_.Torso:FindFirstChild("Right Shoulder") then
  1802. L_278_.Torso:FindFirstChild("Right Shoulder"):Destroy()
  1803. end
  1804. local L_311_ = Instance.new('Weld', L_278_.Torso)
  1805. L_311_.Name = "Lerping"
  1806. L_311_.Part0 = L_278_["Right Arm"]
  1807. L_311_.Part1 = L_278_.Torso
  1808. L_311_.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  1809.  
  1810. lerp(L_311_, L_311_.C0, CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)), 0.12, true)
  1811.  
  1812. wait(0.1)
  1813.  
  1814. L_292_.Part0 = L_278_["Right Arm"]
  1815. L_292_.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0)
  1816.  
  1817. lerp(L_311_, L_311_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  1818.  
  1819. L_311_:Destroy()
  1820. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  1821. local L_312_ = L_2_:Clone()
  1822. L_312_.Part0 = L_278_.Torso
  1823. L_312_.Part1 = L_278_["Right Arm"]
  1824. L_312_.Parent = L_278_.Torso
  1825. end
  1826. L_275_ = false
  1827. end
  1828.  
  1829. function unequip()
  1830. getrid(L_291_)
  1831. L_277_ = false
  1832. L_275_ = true
  1833.  
  1834. if L_278_.Torso:FindFirstChild("Right Shoulder") then
  1835. L_278_.Torso:FindFirstChild("Right Shoulder"):Destroy()
  1836. end
  1837.  
  1838. local L_313_ = Instance.new('Weld', L_278_.Torso)
  1839. L_313_.Name = "Lerping"
  1840. L_313_.Part0 = L_278_["Right Arm"]
  1841. L_313_.Part1 = L_278_.Torso
  1842. L_313_.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  1843.  
  1844.  
  1845. lerp(L_313_, L_313_.C0, CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)), 0.12, true)
  1846.  
  1847. L_292_.Part0 = L_278_["Torso"]
  1848. L_292_.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  1849. lerp(L_313_, L_313_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08, true)
  1850. L_313_:Destroy()
  1851. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  1852. local L_314_ = L_2_:Clone()
  1853. L_314_.Part0 = L_278_.Torso
  1854. L_314_.Part1 = L_278_["Right Arm"]
  1855. L_314_.Parent = L_278_.Torso
  1856. end
  1857. L_275_ = false
  1858. end
  1859.  
  1860. function dildo()
  1861. L_279_ = "dildo"
  1862. L_275_ = true
  1863. -- 1 - pink toy
  1864. local L_315_ = Instance.new("Model")
  1865. L_315_.Name = "pink toy"
  1866. L_315_.Parent = L_291_
  1867.  
  1868. -- 2 - Model
  1869. local L_316_ = Instance.new("Model")
  1870. L_316_.Parent = L_315_
  1871.  
  1872. -- 3 - Part
  1873. local L_317_ = Instance.new("Part")
  1874. L_317_.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1875. L_317_.CanCollide = false
  1876. L_317_.TopSurface = Enum.SurfaceType.Smooth
  1877. L_317_.BottomSurface = Enum.SurfaceType.Smooth
  1878. L_317_.Material = Enum.Material.SmoothPlastic
  1879. L_317_.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
  1880. L_317_.BrickColor = BrickColor.new("Hot pink")
  1881. L_317_.Friction = 0.30000001192093
  1882. L_317_.Shape = Enum.PartType.Ball
  1883. L_317_.Parent = L_316_
  1884. L_317_.Name = "tip"
  1885.  
  1886. -- 4 - Part
  1887. local L_318_ = Instance.new("Part")
  1888. L_318_.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  1889. L_318_.CanCollide = false
  1890. L_318_.TopSurface = Enum.SurfaceType.Smooth
  1891. L_318_.BottomSurface = Enum.SurfaceType.Smooth
  1892. L_318_.Material = Enum.Material.SmoothPlastic
  1893. L_318_.Size = Vector3.new(4.09999943, 1, 1)
  1894. L_318_.BrickColor = BrickColor.new("Hot pink")
  1895. L_318_.Friction = 0.30000001192093
  1896. L_318_.Shape = Enum.PartType.Cylinder
  1897. L_318_.Parent = L_316_
  1898.  
  1899. -- 5 - Part
  1900. local L_319_ = Instance.new("Part")
  1901. L_319_.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1902. L_319_.CanCollide = false
  1903. L_319_.TopSurface = Enum.SurfaceType.Smooth
  1904. L_319_.BottomSurface = Enum.SurfaceType.Smooth
  1905. L_319_.Material = Enum.Material.SmoothPlastic
  1906. L_319_.Size = Vector3.new(0.25, 0.25, 0.25)
  1907. L_319_.BrickColor = BrickColor.new("Hot pink")
  1908. L_319_.Friction = 0.30000001192093
  1909. L_319_.Shape = Enum.PartType.Ball
  1910. L_319_.Parent = L_316_
  1911.  
  1912. -- 6 - Part
  1913. local L_320_ = Instance.new("Part")
  1914. L_320_.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  1915. L_320_.CanCollide = false
  1916. L_320_.TopSurface = Enum.SurfaceType.Smooth
  1917. L_320_.BottomSurface = Enum.SurfaceType.Smooth
  1918. L_320_.Material = Enum.Material.SmoothPlastic
  1919. L_320_.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  1920. L_320_.BrickColor = BrickColor.new("Hot pink")
  1921. L_320_.Friction = 0.30000001192093
  1922. L_320_.Shape = Enum.PartType.Ball
  1923. L_320_.Parent = L_316_
  1924.  
  1925. -- 7 - Part
  1926. local L_321_ = Instance.new("Part")
  1927. L_321_.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1928. L_321_.CanCollide = false
  1929. L_321_.TopSurface = Enum.SurfaceType.Smooth
  1930. L_321_.BottomSurface = Enum.SurfaceType.Smooth
  1931. L_321_.Material = Enum.Material.SmoothPlastic
  1932. L_321_.Size = Vector3.new(0.25, 0.25, 0.25)
  1933. L_321_.BrickColor = BrickColor.new("Hot pink")
  1934. L_321_.Friction = 0.30000001192093
  1935. L_321_.Shape = Enum.PartType.Ball
  1936. L_321_.Parent = L_316_
  1937.  
  1938. -- 8 - Part
  1939. local L_322_ = Instance.new("Part")
  1940. L_322_.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  1941. L_322_.CanCollide = false
  1942. L_322_.TopSurface = Enum.SurfaceType.Smooth
  1943. L_322_.BottomSurface = Enum.SurfaceType.Smooth
  1944. L_322_.Material = Enum.Material.SmoothPlastic
  1945. L_322_.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  1946. L_322_.BrickColor = BrickColor.new("Hot pink")
  1947. L_322_.Friction = 0.30000001192093
  1948. L_322_.Shape = Enum.PartType.Ball
  1949. L_322_.Parent = L_316_
  1950. local L_323_ = L_322_
  1951.  
  1952. -- 9 - Part
  1953. local L_324_ = Instance.new("Part")
  1954. L_324_.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
  1955. L_324_.CanCollide = false
  1956. L_324_.TopSurface = Enum.SurfaceType.Smooth
  1957. L_324_.BottomSurface = Enum.SurfaceType.Smooth
  1958. L_324_.Material = Enum.Material.SmoothPlastic
  1959. L_324_.Size = Vector3.new(0.0999999791, 1.50000036, 2)
  1960. L_324_.BrickColor = BrickColor.new("Hot pink")
  1961. L_324_.Friction = 0.30000001192093
  1962. L_324_.Shape = Enum.PartType.Cylinder
  1963. L_324_.Parent = L_316_
  1964.  
  1965. -- 10 - Part
  1966. local L_325_ = Instance.new("Part")
  1967. L_325_.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1968. L_325_.CanCollide = false
  1969. L_325_.TopSurface = Enum.SurfaceType.Smooth
  1970. L_325_.BottomSurface = Enum.SurfaceType.Smooth
  1971. L_325_.Material = Enum.Material.SmoothPlastic
  1972. L_325_.Size = Vector3.new(0.25, 0.25, 0.25)
  1973. L_325_.BrickColor = BrickColor.new("Hot pink")
  1974. L_325_.Friction = 0.30000001192093
  1975. L_325_.Shape = Enum.PartType.Ball
  1976. L_325_.Parent = L_316_
  1977.  
  1978. -- 11 - Part
  1979. local L_326_ = Instance.new("Part")
  1980. L_326_.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1981. L_326_.CanCollide = false
  1982. L_326_.TopSurface = Enum.SurfaceType.Smooth
  1983. L_326_.BottomSurface = Enum.SurfaceType.Smooth
  1984. L_326_.Material = Enum.Material.SmoothPlastic
  1985. L_326_.Size = Vector3.new(0.25, 0.25, 0.25)
  1986. L_326_.BrickColor = BrickColor.new("Hot pink")
  1987. L_326_.Friction = 0.30000001192093
  1988. L_326_.Shape = Enum.PartType.Ball
  1989. L_326_.Parent = L_316_
  1990.  
  1991. -- 12 - Part
  1992. local L_327_ = Instance.new("Part")
  1993. L_327_.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  1994. L_327_.CanCollide = false
  1995. L_327_.TopSurface = Enum.SurfaceType.Smooth
  1996. L_327_.BottomSurface = Enum.SurfaceType.Smooth
  1997. L_327_.Material = Enum.Material.SmoothPlastic
  1998. L_327_.Size = Vector3.new(0.25, 0.25, 0.25)
  1999. L_327_.BrickColor = BrickColor.new("Hot pink")
  2000. L_327_.Friction = 0.30000001192093
  2001. L_327_.Shape = Enum.PartType.Ball
  2002. L_327_.Parent = L_316_
  2003.  
  2004. -- 13 - Part
  2005. local L_328_ = Instance.new("Part")
  2006. L_328_.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2007. L_328_.CanCollide = false
  2008. L_328_.TopSurface = Enum.SurfaceType.Smooth
  2009. L_328_.BottomSurface = Enum.SurfaceType.Smooth
  2010. L_328_.Material = Enum.Material.SmoothPlastic
  2011. L_328_.Size = Vector3.new(0.25, 0.25, 0.25)
  2012. L_328_.BrickColor = BrickColor.new("Hot pink")
  2013. L_328_.Friction = 0.30000001192093
  2014. L_328_.Shape = Enum.PartType.Ball
  2015. L_328_.Parent = L_316_
  2016.  
  2017. -- 14 - Part
  2018. local L_329_ = Instance.new("Part")
  2019. L_329_.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2020. L_329_.CanCollide = false
  2021. L_329_.TopSurface = Enum.SurfaceType.Smooth
  2022. L_329_.BottomSurface = Enum.SurfaceType.Smooth
  2023. L_329_.Material = Enum.Material.SmoothPlastic
  2024. L_329_.Size = Vector3.new(0.25, 0.25, 0.25)
  2025. L_329_.BrickColor = BrickColor.new("Hot pink")
  2026. L_329_.Friction = 0.30000001192093
  2027. L_329_.Shape = Enum.PartType.Ball
  2028. L_329_.Parent = L_316_
  2029.  
  2030. -- 15 - Part
  2031. local L_330_ = Instance.new("Part")
  2032. L_330_.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2033. L_330_.CanCollide = false
  2034. L_330_.TopSurface = Enum.SurfaceType.Smooth
  2035. L_330_.BottomSurface = Enum.SurfaceType.Smooth
  2036. L_330_.Material = Enum.Material.SmoothPlastic
  2037. L_330_.Size = Vector3.new(0.25, 0.25, 0.25)
  2038. L_330_.BrickColor = BrickColor.new("Hot pink")
  2039. L_330_.Friction = 0.30000001192093
  2040. L_330_.Shape = Enum.PartType.Ball
  2041. L_330_.Parent = L_316_
  2042.  
  2043. -- 16 - Part
  2044. local L_331_ = Instance.new("Part")
  2045. L_331_.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2046. L_331_.CanCollide = false
  2047. L_331_.TopSurface = Enum.SurfaceType.Smooth
  2048. L_331_.BottomSurface = Enum.SurfaceType.Smooth
  2049. L_331_.Material = Enum.Material.SmoothPlastic
  2050. L_331_.Size = Vector3.new(0.25, 0.25, 0.25)
  2051. L_331_.BrickColor = BrickColor.new("Hot pink")
  2052. L_331_.Friction = 0.30000001192093
  2053. L_331_.Shape = Enum.PartType.Ball
  2054. L_331_.Parent = L_316_
  2055.  
  2056. -- 17 - Part
  2057. local L_332_ = Instance.new("Part")
  2058. L_332_.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2059. L_332_.CanCollide = false
  2060. L_332_.TopSurface = Enum.SurfaceType.Smooth
  2061. L_332_.BottomSurface = Enum.SurfaceType.Smooth
  2062. L_332_.Material = Enum.Material.SmoothPlastic
  2063. L_332_.Size = Vector3.new(0.25, 0.25, 0.25)
  2064. L_332_.BrickColor = BrickColor.new("Hot pink")
  2065. L_332_.Friction = 0.30000001192093
  2066. L_332_.Shape = Enum.PartType.Ball
  2067. L_332_.Parent = L_316_
  2068.  
  2069. -- 18 - Part
  2070. local L_333_ = Instance.new("Part")
  2071. L_333_.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2072. L_333_.CanCollide = false
  2073. L_333_.TopSurface = Enum.SurfaceType.Smooth
  2074. L_333_.BottomSurface = Enum.SurfaceType.Smooth
  2075. L_333_.Material = Enum.Material.SmoothPlastic
  2076. L_333_.Size = Vector3.new(0.25, 0.25, 0.25)
  2077. L_333_.BrickColor = BrickColor.new("Hot pink")
  2078. L_333_.Friction = 0.30000001192093
  2079. L_333_.Shape = Enum.PartType.Ball
  2080. L_333_.Parent = L_316_
  2081.  
  2082. -- 19 - Part
  2083. local L_334_ = Instance.new("Part")
  2084. L_334_.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2085. L_334_.CanCollide = false
  2086. L_334_.TopSurface = Enum.SurfaceType.Smooth
  2087. L_334_.BottomSurface = Enum.SurfaceType.Smooth
  2088. L_334_.Material = Enum.Material.SmoothPlastic
  2089. L_334_.Size = Vector3.new(0.25, 0.25, 0.25)
  2090. L_334_.BrickColor = BrickColor.new("Hot pink")
  2091. L_334_.Friction = 0.30000001192093
  2092. L_334_.Shape = Enum.PartType.Ball
  2093. L_334_.Parent = L_316_
  2094.  
  2095. -- 20 - Part
  2096. local L_335_ = Instance.new("Part")
  2097. L_335_.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2098. L_335_.CanCollide = false
  2099. L_335_.TopSurface = Enum.SurfaceType.Smooth
  2100. L_335_.BottomSurface = Enum.SurfaceType.Smooth
  2101. L_335_.Material = Enum.Material.SmoothPlastic
  2102. L_335_.Size = Vector3.new(0.25, 0.25, 0.25)
  2103. L_335_.BrickColor = BrickColor.new("Hot pink")
  2104. L_335_.Friction = 0.30000001192093
  2105. L_335_.Shape = Enum.PartType.Ball
  2106. L_335_.Parent = L_316_
  2107.  
  2108. -- 21 - Part
  2109. local L_336_ = Instance.new("Part")
  2110. L_336_.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2111. L_336_.CanCollide = false
  2112. L_336_.TopSurface = Enum.SurfaceType.Smooth
  2113. L_336_.BottomSurface = Enum.SurfaceType.Smooth
  2114. L_336_.Material = Enum.Material.SmoothPlastic
  2115. L_336_.Size = Vector3.new(0.25, 0.25, 0.25)
  2116. L_336_.BrickColor = BrickColor.new("Hot pink")
  2117. L_336_.Friction = 0.30000001192093
  2118. L_336_.Shape = Enum.PartType.Ball
  2119. L_336_.Parent = L_316_
  2120.  
  2121. -- 22 - Part
  2122. local L_337_ = Instance.new("Part")
  2123. L_337_.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2124. L_337_.CanCollide = false
  2125. L_337_.TopSurface = Enum.SurfaceType.Smooth
  2126. L_337_.BottomSurface = Enum.SurfaceType.Smooth
  2127. L_337_.Material = Enum.Material.SmoothPlastic
  2128. L_337_.Size = Vector3.new(0.25, 0.25, 0.25)
  2129. L_337_.BrickColor = BrickColor.new("Hot pink")
  2130. L_337_.Friction = 0.30000001192093
  2131. L_337_.Shape = Enum.PartType.Ball
  2132. L_337_.Parent = L_316_
  2133.  
  2134. -- 23 - Part
  2135. local L_338_ = Instance.new("Part")
  2136. L_338_.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2137. L_338_.CanCollide = false
  2138. L_338_.TopSurface = Enum.SurfaceType.Smooth
  2139. L_338_.BottomSurface = Enum.SurfaceType.Smooth
  2140. L_338_.Material = Enum.Material.SmoothPlastic
  2141. L_338_.Size = Vector3.new(0.25, 0.25, 0.25)
  2142. L_338_.BrickColor = BrickColor.new("Hot pink")
  2143. L_338_.Friction = 0.30000001192093
  2144. L_338_.Shape = Enum.PartType.Ball
  2145. L_338_.Parent = L_316_
  2146.  
  2147. -- 24 - Part
  2148. local L_339_ = Instance.new("Part")
  2149. L_339_.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2150. L_339_.CanCollide = false
  2151. L_339_.TopSurface = Enum.SurfaceType.Smooth
  2152. L_339_.BottomSurface = Enum.SurfaceType.Smooth
  2153. L_339_.Material = Enum.Material.SmoothPlastic
  2154. L_339_.Size = Vector3.new(0.25, 0.25, 0.25)
  2155. L_339_.BrickColor = BrickColor.new("Hot pink")
  2156. L_339_.Friction = 0.30000001192093
  2157. L_339_.Shape = Enum.PartType.Ball
  2158. L_339_.Parent = L_316_
  2159.  
  2160. -- 25 - Part
  2161. local L_340_ = Instance.new("Part")
  2162. L_340_.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2163. L_340_.CanCollide = false
  2164. L_340_.TopSurface = Enum.SurfaceType.Smooth
  2165. L_340_.BottomSurface = Enum.SurfaceType.Smooth
  2166. L_340_.Material = Enum.Material.SmoothPlastic
  2167. L_340_.Size = Vector3.new(0.25, 0.25, 0.25)
  2168. L_340_.BrickColor = BrickColor.new("Hot pink")
  2169. L_340_.Friction = 0.30000001192093
  2170. L_340_.Shape = Enum.PartType.Ball
  2171. L_340_.Parent = L_316_
  2172.  
  2173. -- 26 - Part
  2174. local L_341_ = Instance.new("Part")
  2175. L_341_.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2176. L_341_.CanCollide = false
  2177. L_341_.TopSurface = Enum.SurfaceType.Smooth
  2178. L_341_.BottomSurface = Enum.SurfaceType.Smooth
  2179. L_341_.Material = Enum.Material.SmoothPlastic
  2180. L_341_.Size = Vector3.new(0.25, 0.25, 0.25)
  2181. L_341_.BrickColor = BrickColor.new("Hot pink")
  2182. L_341_.Friction = 0.30000001192093
  2183. L_341_.Shape = Enum.PartType.Ball
  2184. L_341_.Parent = L_316_
  2185.  
  2186. -- 27 - Part
  2187. local L_342_ = Instance.new("Part")
  2188. L_342_.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2189. L_342_.CanCollide = false
  2190. L_342_.TopSurface = Enum.SurfaceType.Smooth
  2191. L_342_.BottomSurface = Enum.SurfaceType.Smooth
  2192. L_342_.Material = Enum.Material.SmoothPlastic
  2193. L_342_.Size = Vector3.new(0.25, 0.25, 0.25)
  2194. L_342_.BrickColor = BrickColor.new("Hot pink")
  2195. L_342_.Friction = 0.30000001192093
  2196. L_342_.Shape = Enum.PartType.Ball
  2197. L_342_.Parent = L_316_
  2198.  
  2199. -- 28 - Part
  2200. local L_343_ = Instance.new("Part")
  2201. L_343_.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2202. L_343_.CanCollide = false
  2203. L_343_.TopSurface = Enum.SurfaceType.Smooth
  2204. L_343_.BottomSurface = Enum.SurfaceType.Smooth
  2205. L_343_.Material = Enum.Material.SmoothPlastic
  2206. L_343_.Size = Vector3.new(0.25, 0.25, 0.25)
  2207. L_343_.BrickColor = BrickColor.new("Hot pink")
  2208. L_343_.Friction = 0.30000001192093
  2209. L_343_.Shape = Enum.PartType.Ball
  2210. L_343_.Parent = L_316_
  2211.  
  2212. -- 29 - Part
  2213. local L_344_ = Instance.new("Part")
  2214. L_344_.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2215. L_344_.CanCollide = false
  2216. L_344_.TopSurface = Enum.SurfaceType.Smooth
  2217. L_344_.BottomSurface = Enum.SurfaceType.Smooth
  2218. L_344_.Material = Enum.Material.SmoothPlastic
  2219. L_344_.Size = Vector3.new(0.25, 0.25, 0.25)
  2220. L_344_.BrickColor = BrickColor.new("Hot pink")
  2221. L_344_.Friction = 0.30000001192093
  2222. L_344_.Shape = Enum.PartType.Ball
  2223. L_344_.Parent = L_316_
  2224.  
  2225. -- 30 - Part
  2226. local L_345_ = Instance.new("Part")
  2227. L_345_.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2228. L_345_.CanCollide = false
  2229. L_345_.TopSurface = Enum.SurfaceType.Smooth
  2230. L_345_.BottomSurface = Enum.SurfaceType.Smooth
  2231. L_345_.Material = Enum.Material.SmoothPlastic
  2232. L_345_.Size = Vector3.new(0.25, 0.25, 0.25)
  2233. L_345_.BrickColor = BrickColor.new("Hot pink")
  2234. L_345_.Friction = 0.30000001192093
  2235. L_345_.Shape = Enum.PartType.Ball
  2236. L_345_.Parent = L_316_
  2237.  
  2238. -- 31 - Part
  2239. local L_346_ = Instance.new("Part")
  2240. L_346_.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2241. L_346_.CanCollide = false
  2242. L_346_.TopSurface = Enum.SurfaceType.Smooth
  2243. L_346_.BottomSurface = Enum.SurfaceType.Smooth
  2244. L_346_.Material = Enum.Material.SmoothPlastic
  2245. L_346_.Size = Vector3.new(0.25, 0.25, 0.25)
  2246. L_346_.BrickColor = BrickColor.new("Hot pink")
  2247. L_346_.Friction = 0.30000001192093
  2248. L_346_.Shape = Enum.PartType.Ball
  2249. L_346_.Parent = L_316_
  2250.  
  2251. -- 32 - Part
  2252. local L_347_ = Instance.new("Part")
  2253. L_347_.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2254. L_347_.CanCollide = false
  2255. L_347_.TopSurface = Enum.SurfaceType.Smooth
  2256. L_347_.BottomSurface = Enum.SurfaceType.Smooth
  2257. L_347_.Material = Enum.Material.SmoothPlastic
  2258. L_347_.Size = Vector3.new(0.25, 0.25, 0.25)
  2259. L_347_.BrickColor = BrickColor.new("Hot pink")
  2260. L_347_.Friction = 0.30000001192093
  2261. L_347_.Shape = Enum.PartType.Ball
  2262. L_347_.Parent = L_316_
  2263.  
  2264. -- 33 - Part
  2265. local L_348_ = Instance.new("Part")
  2266. L_348_.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2267. L_348_.CanCollide = false
  2268. L_348_.TopSurface = Enum.SurfaceType.Smooth
  2269. L_348_.BottomSurface = Enum.SurfaceType.Smooth
  2270. L_348_.Material = Enum.Material.SmoothPlastic
  2271. L_348_.Size = Vector3.new(0.25, 0.25, 0.25)
  2272. L_348_.BrickColor = BrickColor.new("Hot pink")
  2273. L_348_.Friction = 0.30000001192093
  2274. L_348_.Shape = Enum.PartType.Ball
  2275. L_348_.Parent = L_316_
  2276.  
  2277. -- 34 - Part
  2278. local L_349_ = Instance.new("Part")
  2279. L_349_.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2280. L_349_.CanCollide = false
  2281. L_349_.TopSurface = Enum.SurfaceType.Smooth
  2282. L_349_.BottomSurface = Enum.SurfaceType.Smooth
  2283. L_349_.Material = Enum.Material.SmoothPlastic
  2284. L_349_.Size = Vector3.new(0.25, 0.25, 0.25)
  2285. L_349_.BrickColor = BrickColor.new("Hot pink")
  2286. L_349_.Friction = 0.30000001192093
  2287. L_349_.Shape = Enum.PartType.Ball
  2288. L_349_.Parent = L_316_
  2289.  
  2290. -- 35 - Part
  2291. local L_350_ = Instance.new("Part")
  2292. L_350_.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2293. L_350_.CanCollide = false
  2294. L_350_.TopSurface = Enum.SurfaceType.Smooth
  2295. L_350_.BottomSurface = Enum.SurfaceType.Smooth
  2296. L_350_.Material = Enum.Material.SmoothPlastic
  2297. L_350_.Size = Vector3.new(0.25, 0.25, 0.25)
  2298. L_350_.BrickColor = BrickColor.new("Hot pink")
  2299. L_350_.Friction = 0.30000001192093
  2300. L_350_.Shape = Enum.PartType.Ball
  2301. L_350_.Parent = L_316_
  2302.  
  2303. -- 36 - Part
  2304. local L_351_ = Instance.new("Part")
  2305. L_351_.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2306. L_351_.CanCollide = false
  2307. L_351_.TopSurface = Enum.SurfaceType.Smooth
  2308. L_351_.BottomSurface = Enum.SurfaceType.Smooth
  2309. L_351_.Material = Enum.Material.SmoothPlastic
  2310. L_351_.Size = Vector3.new(0.25, 0.25, 0.25)
  2311. L_351_.BrickColor = BrickColor.new("Hot pink")
  2312. L_351_.Friction = 0.30000001192093
  2313. L_351_.Shape = Enum.PartType.Ball
  2314. L_351_.Parent = L_316_
  2315.  
  2316. -- 37 - Part
  2317. local L_352_ = Instance.new("Part")
  2318. L_352_.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2319. L_352_.CanCollide = false
  2320. L_352_.TopSurface = Enum.SurfaceType.Smooth
  2321. L_352_.BottomSurface = Enum.SurfaceType.Smooth
  2322. L_352_.Material = Enum.Material.SmoothPlastic
  2323. L_352_.Size = Vector3.new(0.25, 0.25, 0.25)
  2324. L_352_.BrickColor = BrickColor.new("Hot pink")
  2325. L_352_.Friction = 0.30000001192093
  2326. L_352_.Shape = Enum.PartType.Ball
  2327. L_352_.Parent = L_316_
  2328.  
  2329. -- 38 - Part
  2330. local L_353_ = Instance.new("Part")
  2331. L_353_.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2332. L_353_.CanCollide = false
  2333. L_353_.TopSurface = Enum.SurfaceType.Smooth
  2334. L_353_.BottomSurface = Enum.SurfaceType.Smooth
  2335. L_353_.Material = Enum.Material.SmoothPlastic
  2336. L_353_.Size = Vector3.new(0.25, 0.25, 0.25)
  2337. L_353_.BrickColor = BrickColor.new("Hot pink")
  2338. L_353_.Friction = 0.30000001192093
  2339. L_353_.Shape = Enum.PartType.Ball
  2340. L_353_.Parent = L_316_
  2341.  
  2342. -- 39 - Part
  2343. local L_354_ = Instance.new("Part")
  2344. L_354_.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2345. L_354_.CanCollide = false
  2346. L_354_.TopSurface = Enum.SurfaceType.Smooth
  2347. L_354_.BottomSurface = Enum.SurfaceType.Smooth
  2348. L_354_.Material = Enum.Material.SmoothPlastic
  2349. L_354_.Size = Vector3.new(0.25, 0.25, 0.25)
  2350. L_354_.BrickColor = BrickColor.new("Hot pink")
  2351. L_354_.Friction = 0.30000001192093
  2352. L_354_.Shape = Enum.PartType.Ball
  2353. L_354_.Parent = L_316_
  2354.  
  2355. -- 40 - Part
  2356. local L_355_ = Instance.new("Part")
  2357. L_355_.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2358. L_355_.CanCollide = false
  2359. L_355_.TopSurface = Enum.SurfaceType.Smooth
  2360. L_355_.BottomSurface = Enum.SurfaceType.Smooth
  2361. L_355_.Material = Enum.Material.SmoothPlastic
  2362. L_355_.Size = Vector3.new(0.25, 0.25, 0.25)
  2363. L_355_.BrickColor = BrickColor.new("Hot pink")
  2364. L_355_.Friction = 0.30000001192093
  2365. L_355_.Shape = Enum.PartType.Ball
  2366. L_355_.Parent = L_316_
  2367.  
  2368. -- 41 - stretches
  2369. local L_356_ = Instance.new("Model")
  2370. L_356_.Name = "stretches"
  2371. L_356_.Parent = L_315_
  2372.  
  2373. -- 42 - stretchlol
  2374. local L_357_ = Instance.new("Part")
  2375. L_357_.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2376. L_357_.CanCollide = false
  2377. L_357_.Transparency = 1
  2378. L_357_.TopSurface = Enum.SurfaceType.Smooth
  2379. L_357_.BottomSurface = Enum.SurfaceType.Smooth
  2380. L_357_.Material = Enum.Material.SmoothPlastic
  2381. L_357_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2382. L_357_.BrickColor = BrickColor.new("Pastel brown")
  2383. L_357_.Friction = 0.30000001192093
  2384. L_357_.Shape = Enum.PartType.Ball
  2385. L_357_.Name = "stretchlol"
  2386. L_357_.Parent = L_356_
  2387.  
  2388. -- 43 - stretchlol
  2389. local L_358_ = Instance.new("Part")
  2390. L_358_.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2391. L_358_.CanCollide = false
  2392. L_358_.Transparency = 1
  2393. L_358_.TopSurface = Enum.SurfaceType.Smooth
  2394. L_358_.BottomSurface = Enum.SurfaceType.Smooth
  2395. L_358_.Material = Enum.Material.SmoothPlastic
  2396. L_358_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2397. L_358_.BrickColor = BrickColor.new("Pastel brown")
  2398. L_358_.Friction = 0.30000001192093
  2399. L_358_.Shape = Enum.PartType.Ball
  2400. L_358_.Name = "stretchlol"
  2401. L_358_.Parent = L_356_
  2402.  
  2403. -- 44 - stretchlol
  2404. local L_359_ = Instance.new("Part")
  2405. L_359_.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2406. L_359_.CanCollide = false
  2407. L_359_.Transparency = 1
  2408. L_359_.TopSurface = Enum.SurfaceType.Smooth
  2409. L_359_.BottomSurface = Enum.SurfaceType.Smooth
  2410. L_359_.Material = Enum.Material.SmoothPlastic
  2411. L_359_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2412. L_359_.BrickColor = BrickColor.new("Pastel brown")
  2413. L_359_.Friction = 0.30000001192093
  2414. L_359_.Shape = Enum.PartType.Ball
  2415. L_359_.Name = "stretchlol"
  2416. L_359_.Parent = L_356_
  2417.  
  2418. -- 45 - stretchlol
  2419. local L_360_ = Instance.new("Part")
  2420. L_360_.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2421. L_360_.CanCollide = false
  2422. L_360_.Transparency = 1
  2423. L_360_.TopSurface = Enum.SurfaceType.Smooth
  2424. L_360_.BottomSurface = Enum.SurfaceType.Smooth
  2425. L_360_.Material = Enum.Material.SmoothPlastic
  2426. L_360_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2427. L_360_.BrickColor = BrickColor.new("Pastel brown")
  2428. L_360_.Friction = 0.30000001192093
  2429. L_360_.Shape = Enum.PartType.Ball
  2430. L_360_.Name = "stretchlol"
  2431. L_360_.Parent = L_356_
  2432.  
  2433. -- 46 - stretchlol
  2434. local L_361_ = Instance.new("Part")
  2435. L_361_.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2436. L_361_.CanCollide = false
  2437. L_361_.Transparency = 1
  2438. L_361_.TopSurface = Enum.SurfaceType.Smooth
  2439. L_361_.BottomSurface = Enum.SurfaceType.Smooth
  2440. L_361_.Material = Enum.Material.SmoothPlastic
  2441. L_361_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2442. L_361_.BrickColor = BrickColor.new("Pastel brown")
  2443. L_361_.Friction = 0.30000001192093
  2444. L_361_.Shape = Enum.PartType.Ball
  2445. L_361_.Name = "stretchlol"
  2446. L_361_.Parent = L_356_
  2447.  
  2448. -- 47 - stretchlol
  2449. local L_362_ = Instance.new("Part")
  2450. L_362_.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2451. L_362_.CanCollide = false
  2452. L_362_.Transparency = 1
  2453. L_362_.TopSurface = Enum.SurfaceType.Smooth
  2454. L_362_.BottomSurface = Enum.SurfaceType.Smooth
  2455. L_362_.Material = Enum.Material.SmoothPlastic
  2456. L_362_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2457. L_362_.BrickColor = BrickColor.new("Pastel brown")
  2458. L_362_.Friction = 0.30000001192093
  2459. L_362_.Shape = Enum.PartType.Ball
  2460. L_362_.Name = "stretchlol"
  2461. L_362_.Parent = L_356_
  2462.  
  2463. -- 48 - stretchlol
  2464. local L_363_ = Instance.new("Part")
  2465. L_363_.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2466. L_363_.CanCollide = false
  2467. L_363_.Transparency = 1
  2468. L_363_.TopSurface = Enum.SurfaceType.Smooth
  2469. L_363_.BottomSurface = Enum.SurfaceType.Smooth
  2470. L_363_.Material = Enum.Material.SmoothPlastic
  2471. L_363_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2472. L_363_.BrickColor = BrickColor.new("Pastel brown")
  2473. L_363_.Friction = 0.30000001192093
  2474. L_363_.Shape = Enum.PartType.Ball
  2475. L_363_.Name = "stretchlol"
  2476. L_363_.Parent = L_356_
  2477.  
  2478. -- 49 - stretchlol
  2479. local L_364_ = Instance.new("Part")
  2480. L_364_.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2481. L_364_.CanCollide = false
  2482. L_364_.Transparency = 1
  2483. L_364_.TopSurface = Enum.SurfaceType.Smooth
  2484. L_364_.BottomSurface = Enum.SurfaceType.Smooth
  2485. L_364_.Material = Enum.Material.SmoothPlastic
  2486. L_364_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2487. L_364_.BrickColor = BrickColor.new("Pastel brown")
  2488. L_364_.Friction = 0.30000001192093
  2489. L_364_.Shape = Enum.PartType.Ball
  2490. L_364_.Name = "stretchlol"
  2491. L_364_.Parent = L_356_
  2492.  
  2493. -- 50 - stretchlol
  2494. local L_365_ = Instance.new("Part")
  2495. L_365_.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2496. L_365_.CanCollide = false
  2497. L_365_.Transparency = 1
  2498. L_365_.TopSurface = Enum.SurfaceType.Smooth
  2499. L_365_.BottomSurface = Enum.SurfaceType.Smooth
  2500. L_365_.Material = Enum.Material.SmoothPlastic
  2501. L_365_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2502. L_365_.BrickColor = BrickColor.new("Pastel brown")
  2503. L_365_.Friction = 0.30000001192093
  2504. L_365_.Shape = Enum.PartType.Ball
  2505. L_365_.Name = "stretchlol"
  2506. L_365_.Parent = L_356_
  2507.  
  2508. -- 51 - stretchlol
  2509. local L_366_ = Instance.new("Part")
  2510. L_366_.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2511. L_366_.CanCollide = false
  2512. L_366_.Transparency = 1
  2513. L_366_.TopSurface = Enum.SurfaceType.Smooth
  2514. L_366_.BottomSurface = Enum.SurfaceType.Smooth
  2515. L_366_.Material = Enum.Material.SmoothPlastic
  2516. L_366_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2517. L_366_.BrickColor = BrickColor.new("Pastel brown")
  2518. L_366_.Friction = 0.30000001192093
  2519. L_366_.Shape = Enum.PartType.Ball
  2520. L_366_.Name = "stretchlol"
  2521. L_366_.Parent = L_356_
  2522.  
  2523. -- 52 - stretchlol
  2524. local L_367_ = Instance.new("Part")
  2525. L_367_.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2526. L_367_.CanCollide = false
  2527. L_367_.Transparency = 1
  2528. L_367_.TopSurface = Enum.SurfaceType.Smooth
  2529. L_367_.BottomSurface = Enum.SurfaceType.Smooth
  2530. L_367_.Material = Enum.Material.SmoothPlastic
  2531. L_367_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2532. L_367_.BrickColor = BrickColor.new("Pastel brown")
  2533. L_367_.Friction = 0.30000001192093
  2534. L_367_.Shape = Enum.PartType.Ball
  2535. L_367_.Name = "stretchlol"
  2536. L_367_.Parent = L_356_
  2537.  
  2538. -- 53 - stretchlol
  2539. local L_368_ = Instance.new("Part")
  2540. L_368_.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  2541. L_368_.CanCollide = false
  2542. L_368_.Transparency = 1
  2543. L_368_.TopSurface = Enum.SurfaceType.Smooth
  2544. L_368_.BottomSurface = Enum.SurfaceType.Smooth
  2545. L_368_.Material = Enum.Material.SmoothPlastic
  2546. L_368_.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
  2547. L_368_.BrickColor = BrickColor.new("Pastel brown")
  2548. L_368_.Friction = 0.30000001192093
  2549. L_368_.Shape = Enum.PartType.Cylinder
  2550. L_368_.Name = "stretchlol"
  2551. L_368_.Parent = L_356_
  2552.  
  2553. -- 54 - stretchlol
  2554. local L_369_ = Instance.new("Part")
  2555. L_369_.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2556. L_369_.CanCollide = false
  2557. L_369_.Transparency = 1
  2558. L_369_.TopSurface = Enum.SurfaceType.Smooth
  2559. L_369_.BottomSurface = Enum.SurfaceType.Smooth
  2560. L_369_.Material = Enum.Material.SmoothPlastic
  2561. L_369_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2562. L_369_.BrickColor = BrickColor.new("Pastel brown")
  2563. L_369_.Friction = 0.30000001192093
  2564. L_369_.Shape = Enum.PartType.Ball
  2565. L_369_.Name = "stretchlol"
  2566. L_369_.Parent = L_356_
  2567.  
  2568. -- 55 - stretchlol
  2569. local L_370_ = Instance.new("Part")
  2570. L_370_.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2571. L_370_.CanCollide = false
  2572. L_370_.Transparency = 1
  2573. L_370_.TopSurface = Enum.SurfaceType.Smooth
  2574. L_370_.BottomSurface = Enum.SurfaceType.Smooth
  2575. L_370_.Material = Enum.Material.SmoothPlastic
  2576. L_370_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2577. L_370_.BrickColor = BrickColor.new("Pastel brown")
  2578. L_370_.Friction = 0.30000001192093
  2579. L_370_.Shape = Enum.PartType.Ball
  2580. L_370_.Name = "stretchlol"
  2581. L_370_.Parent = L_356_
  2582.  
  2583. -- 56 - stretchlol
  2584. local L_371_ = Instance.new("Part")
  2585. L_371_.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2586. L_371_.CanCollide = false
  2587. L_371_.Transparency = 1
  2588. L_371_.TopSurface = Enum.SurfaceType.Smooth
  2589. L_371_.BottomSurface = Enum.SurfaceType.Smooth
  2590. L_371_.Material = Enum.Material.SmoothPlastic
  2591. L_371_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2592. L_371_.BrickColor = BrickColor.new("Pastel brown")
  2593. L_371_.Friction = 0.30000001192093
  2594. L_371_.Shape = Enum.PartType.Ball
  2595. L_371_.Name = "stretchlol"
  2596. L_371_.Parent = L_356_
  2597.  
  2598. -- 57 - stretchlol
  2599. local L_372_ = Instance.new("Part")
  2600. L_372_.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2601. L_372_.CanCollide = false
  2602. L_372_.Transparency = 1
  2603. L_372_.TopSurface = Enum.SurfaceType.Smooth
  2604. L_372_.BottomSurface = Enum.SurfaceType.Smooth
  2605. L_372_.Material = Enum.Material.SmoothPlastic
  2606. L_372_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2607. L_372_.BrickColor = BrickColor.new("Pastel brown")
  2608. L_372_.Friction = 0.30000001192093
  2609. L_372_.Shape = Enum.PartType.Ball
  2610. L_372_.Name = "stretchlol"
  2611. L_372_.Parent = L_356_
  2612.  
  2613. -- 58 - stretchlol
  2614. local L_373_ = Instance.new("Part")
  2615. L_373_.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2616. L_373_.CanCollide = false
  2617. L_373_.Transparency = 1
  2618. L_373_.TopSurface = Enum.SurfaceType.Smooth
  2619. L_373_.BottomSurface = Enum.SurfaceType.Smooth
  2620. L_373_.Material = Enum.Material.SmoothPlastic
  2621. L_373_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2622. L_373_.BrickColor = BrickColor.new("Pastel brown")
  2623. L_373_.Friction = 0.30000001192093
  2624. L_373_.Shape = Enum.PartType.Ball
  2625. L_373_.Name = "stretchlol"
  2626. L_373_.Parent = L_356_
  2627.  
  2628. -- 59 - stretchlol
  2629. local L_374_ = Instance.new("Part")
  2630. L_374_.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2631. L_374_.CanCollide = false
  2632. L_374_.Transparency = 1
  2633. L_374_.TopSurface = Enum.SurfaceType.Smooth
  2634. L_374_.BottomSurface = Enum.SurfaceType.Smooth
  2635. L_374_.Material = Enum.Material.SmoothPlastic
  2636. L_374_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2637. L_374_.BrickColor = BrickColor.new("Pastel brown")
  2638. L_374_.Friction = 0.30000001192093
  2639. L_374_.Shape = Enum.PartType.Ball
  2640. L_374_.Name = "stretchlol"
  2641. L_374_.Parent = L_356_
  2642.  
  2643. -- 60 - stretchlol
  2644. local L_375_ = Instance.new("Part")
  2645. L_375_.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2646. L_375_.CanCollide = false
  2647. L_375_.Transparency = 1
  2648. L_375_.TopSurface = Enum.SurfaceType.Smooth
  2649. L_375_.BottomSurface = Enum.SurfaceType.Smooth
  2650. L_375_.Material = Enum.Material.SmoothPlastic
  2651. L_375_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2652. L_375_.BrickColor = BrickColor.new("Pastel brown")
  2653. L_375_.Friction = 0.30000001192093
  2654. L_375_.Shape = Enum.PartType.Ball
  2655. L_375_.Name = "stretchlol"
  2656. L_375_.Parent = L_356_
  2657.  
  2658. -- 61 - stretchlol
  2659. local L_376_ = Instance.new("Part")
  2660. L_376_.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2661. L_376_.CanCollide = false
  2662. L_376_.Transparency = 1
  2663. L_376_.TopSurface = Enum.SurfaceType.Smooth
  2664. L_376_.BottomSurface = Enum.SurfaceType.Smooth
  2665. L_376_.Material = Enum.Material.SmoothPlastic
  2666. L_376_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2667. L_376_.BrickColor = BrickColor.new("Pastel brown")
  2668. L_376_.Friction = 0.30000001192093
  2669. L_376_.Shape = Enum.PartType.Ball
  2670. L_376_.Name = "stretchlol"
  2671. L_376_.Parent = L_356_
  2672.  
  2673. -- 62 - stretchlol
  2674. local L_377_ = Instance.new("Part")
  2675. L_377_.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2676. L_377_.CanCollide = false
  2677. L_377_.Transparency = 1
  2678. L_377_.TopSurface = Enum.SurfaceType.Smooth
  2679. L_377_.BottomSurface = Enum.SurfaceType.Smooth
  2680. L_377_.Material = Enum.Material.SmoothPlastic
  2681. L_377_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2682. L_377_.BrickColor = BrickColor.new("Pastel brown")
  2683. L_377_.Friction = 0.30000001192093
  2684. L_377_.Shape = Enum.PartType.Ball
  2685. L_377_.Name = "stretchlol"
  2686. L_377_.Parent = L_356_
  2687.  
  2688. -- 63 - stretchlol
  2689. local L_378_ = Instance.new("Part")
  2690. L_378_.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2691. L_378_.CanCollide = false
  2692. L_378_.Transparency = 1
  2693. L_378_.TopSurface = Enum.SurfaceType.Smooth
  2694. L_378_.BottomSurface = Enum.SurfaceType.Smooth
  2695. L_378_.Material = Enum.Material.SmoothPlastic
  2696. L_378_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2697. L_378_.BrickColor = BrickColor.new("Pastel brown")
  2698. L_378_.Friction = 0.30000001192093
  2699. L_378_.Shape = Enum.PartType.Ball
  2700. L_378_.Name = "stretchlol"
  2701. L_378_.Parent = L_356_
  2702.  
  2703. -- 64 - stretchlol
  2704. local L_379_ = Instance.new("Part")
  2705. L_379_.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2706. L_379_.CanCollide = false
  2707. L_379_.Transparency = 1
  2708. L_379_.TopSurface = Enum.SurfaceType.Smooth
  2709. L_379_.BottomSurface = Enum.SurfaceType.Smooth
  2710. L_379_.Material = Enum.Material.SmoothPlastic
  2711. L_379_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2712. L_379_.BrickColor = BrickColor.new("Pastel brown")
  2713. L_379_.Friction = 0.30000001192093
  2714. L_379_.Shape = Enum.PartType.Ball
  2715. L_379_.Name = "stretchlol"
  2716. L_379_.Parent = L_356_
  2717.  
  2718. -- 65 - stretchlol
  2719. local L_380_ = Instance.new("Part")
  2720. L_380_.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2721. L_380_.CanCollide = false
  2722. L_380_.Transparency = 1
  2723. L_380_.TopSurface = Enum.SurfaceType.Smooth
  2724. L_380_.BottomSurface = Enum.SurfaceType.Smooth
  2725. L_380_.Material = Enum.Material.SmoothPlastic
  2726. L_380_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2727. L_380_.BrickColor = BrickColor.new("Pastel brown")
  2728. L_380_.Friction = 0.30000001192093
  2729. L_380_.Shape = Enum.PartType.Ball
  2730. L_380_.Name = "stretchlol"
  2731. L_380_.Parent = L_356_
  2732.  
  2733. -- 66 - stretchlol
  2734. local L_381_ = Instance.new("Part")
  2735. L_381_.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2736. L_381_.CanCollide = false
  2737. L_381_.Transparency = 1
  2738. L_381_.TopSurface = Enum.SurfaceType.Smooth
  2739. L_381_.BottomSurface = Enum.SurfaceType.Smooth
  2740. L_381_.Material = Enum.Material.SmoothPlastic
  2741. L_381_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2742. L_381_.BrickColor = BrickColor.new("Pastel brown")
  2743. L_381_.Friction = 0.30000001192093
  2744. L_381_.Shape = Enum.PartType.Ball
  2745. L_381_.Name = "stretchlol"
  2746. L_381_.Parent = L_356_
  2747.  
  2748. -- 67 - stretchlol
  2749. local L_382_ = Instance.new("Part")
  2750. L_382_.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2751. L_382_.CanCollide = false
  2752. L_382_.Transparency = 1
  2753. L_382_.TopSurface = Enum.SurfaceType.Smooth
  2754. L_382_.BottomSurface = Enum.SurfaceType.Smooth
  2755. L_382_.Material = Enum.Material.SmoothPlastic
  2756. L_382_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2757. L_382_.BrickColor = BrickColor.new("Pastel brown")
  2758. L_382_.Friction = 0.30000001192093
  2759. L_382_.Shape = Enum.PartType.Ball
  2760. L_382_.Name = "stretchlol"
  2761. L_382_.Parent = L_356_
  2762.  
  2763. -- 68 - stretchlol
  2764. local L_383_ = Instance.new("Part")
  2765. L_383_.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2766. L_383_.CanCollide = false
  2767. L_383_.Transparency = 1
  2768. L_383_.TopSurface = Enum.SurfaceType.Smooth
  2769. L_383_.BottomSurface = Enum.SurfaceType.Smooth
  2770. L_383_.Material = Enum.Material.SmoothPlastic
  2771. L_383_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2772. L_383_.BrickColor = BrickColor.new("Pastel brown")
  2773. L_383_.Friction = 0.30000001192093
  2774. L_383_.Shape = Enum.PartType.Ball
  2775. L_383_.Name = "stretchlol"
  2776. L_383_.Parent = L_356_
  2777.  
  2778. -- 69 - stretchlol
  2779. local L_384_ = Instance.new("Part")
  2780. L_384_.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2781. L_384_.CanCollide = false
  2782. L_384_.Transparency = 1
  2783. L_384_.TopSurface = Enum.SurfaceType.Smooth
  2784. L_384_.BottomSurface = Enum.SurfaceType.Smooth
  2785. L_384_.Material = Enum.Material.SmoothPlastic
  2786. L_384_.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2787. L_384_.BrickColor = BrickColor.new("Pastel brown")
  2788. L_384_.Friction = 0.30000001192093
  2789. L_384_.Shape = Enum.PartType.Ball
  2790. L_384_.Name = "stretchlol"
  2791. L_384_.Parent = L_356_
  2792.  
  2793. -- 70 - stretchlol
  2794. local L_385_ = Instance.new("Part")
  2795. L_385_.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2796. L_385_.CanCollide = false
  2797. L_385_.Transparency = 1
  2798. L_385_.TopSurface = Enum.SurfaceType.Smooth
  2799. L_385_.BottomSurface = Enum.SurfaceType.Smooth
  2800. L_385_.Material = Enum.Material.SmoothPlastic
  2801. L_385_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2802. L_385_.BrickColor = BrickColor.new("Pastel brown")
  2803. L_385_.Friction = 0.30000001192093
  2804. L_385_.Shape = Enum.PartType.Ball
  2805. L_385_.Name = "stretchlol"
  2806. L_385_.Parent = L_356_
  2807.  
  2808. -- 71 - stretchlol
  2809. local L_386_ = Instance.new("Part")
  2810. L_386_.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2811. L_386_.CanCollide = false
  2812. L_386_.Transparency = 1
  2813. L_386_.TopSurface = Enum.SurfaceType.Smooth
  2814. L_386_.BottomSurface = Enum.SurfaceType.Smooth
  2815. L_386_.Material = Enum.Material.SmoothPlastic
  2816. L_386_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2817. L_386_.BrickColor = BrickColor.new("Pastel brown")
  2818. L_386_.Friction = 0.30000001192093
  2819. L_386_.Shape = Enum.PartType.Ball
  2820. L_386_.Name = "stretchlol"
  2821. L_386_.Parent = L_356_
  2822.  
  2823. -- 72 - stretchlol
  2824. local L_387_ = Instance.new("Part")
  2825. L_387_.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2826. L_387_.CanCollide = false
  2827. L_387_.Transparency = 1
  2828. L_387_.TopSurface = Enum.SurfaceType.Smooth
  2829. L_387_.BottomSurface = Enum.SurfaceType.Smooth
  2830. L_387_.Material = Enum.Material.SmoothPlastic
  2831. L_387_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2832. L_387_.BrickColor = BrickColor.new("Pastel brown")
  2833. L_387_.Friction = 0.30000001192093
  2834. L_387_.Shape = Enum.PartType.Ball
  2835. L_387_.Name = "stretchlol"
  2836. L_387_.Parent = L_356_
  2837.  
  2838. -- 73 - stretchlol
  2839. local L_388_ = Instance.new("Part")
  2840. L_388_.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2841. L_388_.CanCollide = false
  2842. L_388_.Transparency = 1
  2843. L_388_.TopSurface = Enum.SurfaceType.Smooth
  2844. L_388_.BottomSurface = Enum.SurfaceType.Smooth
  2845. L_388_.Material = Enum.Material.SmoothPlastic
  2846. L_388_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2847. L_388_.BrickColor = BrickColor.new("Pastel brown")
  2848. L_388_.Friction = 0.30000001192093
  2849. L_388_.Shape = Enum.PartType.Ball
  2850. L_388_.Name = "stretchlol"
  2851. L_388_.Parent = L_356_
  2852.  
  2853. -- 74 - stretchlol
  2854. local L_389_ = Instance.new("Part")
  2855. L_389_.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2856. L_389_.CanCollide = false
  2857. L_389_.Transparency = 1
  2858. L_389_.TopSurface = Enum.SurfaceType.Smooth
  2859. L_389_.BottomSurface = Enum.SurfaceType.Smooth
  2860. L_389_.Material = Enum.Material.SmoothPlastic
  2861. L_389_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2862. L_389_.BrickColor = BrickColor.new("Pastel brown")
  2863. L_389_.Friction = 0.30000001192093
  2864. L_389_.Shape = Enum.PartType.Ball
  2865. L_389_.Name = "stretchlol"
  2866. L_389_.Parent = L_356_
  2867.  
  2868. -- 75 - stretchlol
  2869. local L_390_ = Instance.new("Part")
  2870. L_390_.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2871. L_390_.CanCollide = false
  2872. L_390_.Transparency = 1
  2873. L_390_.TopSurface = Enum.SurfaceType.Smooth
  2874. L_390_.BottomSurface = Enum.SurfaceType.Smooth
  2875. L_390_.Material = Enum.Material.SmoothPlastic
  2876. L_390_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2877. L_390_.BrickColor = BrickColor.new("Pastel brown")
  2878. L_390_.Friction = 0.30000001192093
  2879. L_390_.Shape = Enum.PartType.Ball
  2880. L_390_.Name = "stretchlol"
  2881. L_390_.Parent = L_356_
  2882.  
  2883. -- 76 - stretchlol
  2884. local L_391_ = Instance.new("Part")
  2885. L_391_.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2886. L_391_.CanCollide = false
  2887. L_391_.Transparency = 1
  2888. L_391_.TopSurface = Enum.SurfaceType.Smooth
  2889. L_391_.BottomSurface = Enum.SurfaceType.Smooth
  2890. L_391_.Material = Enum.Material.SmoothPlastic
  2891. L_391_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2892. L_391_.BrickColor = BrickColor.new("Pastel brown")
  2893. L_391_.Friction = 0.30000001192093
  2894. L_391_.Shape = Enum.PartType.Ball
  2895. L_391_.Name = "stretchlol"
  2896. L_391_.Parent = L_356_
  2897. L_315_.PrimaryPart = L_318_
  2898.  
  2899. local L_392_ = L_356_:GetChildren()
  2900. for L_399_forvar1, L_400_forvar2 in pairs(L_392_) do
  2901. L_400_forvar2.Anchored = true
  2902. L_400_forvar2.Parent = L_315_
  2903. end
  2904. for L_401_forvar1, L_402_forvar2 in pairs(L_316_:GetChildren()) do
  2905. L_402_forvar2.Anchored = true
  2906. L_402_forvar2.Parent = L_315_
  2907. end
  2908. L_316_:Destroy()
  2909. L_356_:Destroy()
  2910.  
  2911. local L_393_ = nil
  2912. for L_403_forvar1, L_404_forvar2 in pairs(L_315_:GetChildren()) do
  2913. if L_404_forvar2:IsA('BasePart') then
  2914. if L_393_ then
  2915. local L_405_ = Instance.new('Weld', L_404_forvar2)
  2916. L_405_.Part0 = L_404_forvar2
  2917. L_405_.Part1 = L_393_
  2918. L_405_.C0 = L_404_forvar2.CFrame:inverse() * L_393_.CFrame
  2919. L_393_.Anchored = false
  2920. L_393_.CanCollide = false
  2921. local L_406_ = L_404_forvar2
  2922. L_405_.AncestryChanged:connect(function(L_407_arg1, L_408_arg2)
  2923. wait()
  2924. L_405_.Parent = L_406_
  2925. end)
  2926. end
  2927. L_393_ = L_404_forvar2
  2928. end
  2929. end
  2930. L_393_.Anchored = false
  2931. L_393_.CanCollide = false
  2932. L_315_:SetPrimaryPartCFrame(L_291_.CFrame * CFrame.Angles(0, math.rad(180), 0) + Vector3.new(0, 100, 0))
  2933. -- 2 - Part
  2934. local L_394_ = Instance.new("Part")
  2935. L_394_.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
  2936. L_394_.Transparency = 0.80000001192093
  2937. L_394_.Material = Enum.Material.Neon
  2938. L_394_.CFrame = CFrame.new(L_318_.Position)
  2939. L_394_.Size = Vector3.new(5, math.huge, 5)
  2940. L_394_.BrickColor = BrickColor.new("New Yeller")
  2941. L_394_.Friction = 0.30000001192093
  2942. L_394_.Shape = Enum.PartType.Block
  2943. L_394_.Parent = L_291_
  2944.  
  2945. -- 3 - Mesh
  2946. local L_395_ = Instance.new("CylinderMesh")
  2947. L_395_.Parent = L_394_
  2948. local L_396_ = Instance.new('BodyPosition', L_324_)
  2949. local L_397_ = Instance.new('BodyPosition', L_394_)
  2950. L_397_.P = 100000
  2951. L_397_.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2952. L_396_.MaxForce = Vector3.new(10000, 10000, 10000)
  2953. for L_409_forvar1 = 1, 100 do
  2954. L_397_.Position = L_318_.Position
  2955. L_315_:SetPrimaryPartCFrame(CFrame.new(L_315_.PrimaryPart.Position) * CFrame.Angles(math.rad(L_291_.Orientation.X), math.rad(L_291_.Orientation.Y), math.rad(L_291_.Orientation.Z)) * CFrame.Angles(0, math.rad(180), 0))
  2956. L_396_.Position = L_291_.Position + (L_291_.CFrame.rightVector * 0.5)
  2957. wait()
  2958. end
  2959. L_396_:Destroy()
  2960. local L_398_ = Instance.new('Weld', L_318_)
  2961. L_398_.C0 = CFrame.new(2.5, 0.2, 0) * CFrame.Angles(0, math.rad(180), 0)
  2962. L_398_.Part0 = L_318_
  2963. L_398_.Part1 = L_291_
  2964. L_394_:Destroy()
  2965. L_275_ = false
  2966. end
  2967.  
  2968. function katanamode()
  2969. L_279_ = "katana"
  2970. -- 1 - weeb shit
  2971. local L_410_ = L_291_
  2972.  
  2973. -- 16 - top cap
  2974. local L_411_ = Instance.new("Part")
  2975. L_411_.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  2976. L_411_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2977. L_411_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2978. L_411_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2979. L_411_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2980. L_411_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2981. L_411_.Size = Vector3.new(0.1, 0.05, 0.05) --0.65, 0.65
  2982. L_411_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2983. L_411_.Anchored = false
  2984. L_411_.BrickColor = BrickColor.new("Really black")
  2985. L_411_.Friction = 0.30000001192093
  2986. L_411_.Shape = Enum.PartType.Cylinder
  2987. L_411_.Name = "top cap"
  2988. L_411_.Parent = L_410_
  2989. local L_412_ = Instance.new('Weld', L_411_)
  2990. L_412_.Part0 = L_411_
  2991. L_412_.Part1 = L_291_
  2992. L_412_.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
  2993. --weld,part,endsize,endpos,amntime
  2994. grow(L_412_, L_411_, Vector3.new(0.1, 0.65, 0.65), CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048), 0.1)
  2995.  
  2996. -- 8 - blade
  2997. local L_413_ = Instance.new("Part")
  2998. L_413_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. L_413_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. L_413_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. L_413_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. L_413_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3003. L_413_.Material = Enum.Material.Metal
  3004. L_413_.Size = Vector3.new(0.23, 0.05, 0.1)
  3005. L_413_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3006. L_413_.Anchored = false
  3007. L_413_.BrickColor = BrickColor.new("Dark stone grey")
  3008. L_413_.Friction = 0.30000001192093
  3009. L_413_.Shape = Enum.PartType.Block
  3010. L_413_.Name = "blade"
  3011. L_413_.Parent = L_410_
  3012. L_413_:BreakJoints()
  3013. local L_414_ = L_413_
  3014. local L_415_ = Instance.new('Weld', L_413_)
  3015. L_415_.Part0 = L_413_
  3016. L_415_.Part1 = L_291_
  3017. L_415_.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
  3018. local L_416_ = coroutine.wrap(function()
  3019. grow(L_415_, L_413_, Vector3.new(0.23, 1.17, 0.1), CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)), 0.05)
  3020. end)
  3021. L_416_()
  3022.  
  3023. -- 9 - blade
  3024. local L_417_ = Instance.new("Part")
  3025. L_417_.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3026. L_417_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3027. L_417_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3028. L_417_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3029. L_417_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3030. L_417_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3031. L_417_.Material = Enum.Material.Metal
  3032. L_417_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3033. L_417_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3034. L_417_.Anchored = false
  3035. L_417_.BrickColor = BrickColor.new("Pearl")
  3036. L_417_.Friction = 0.30000001192093
  3037. L_417_.Shape = Enum.PartType.Block
  3038. L_417_.Name = "blade"
  3039. L_417_.Parent = L_413_
  3040. local L_418_ = L_417_
  3041. local L_419_ = Instance.new('Weld', L_417_)
  3042. L_419_.Part0 = L_417_
  3043. L_419_.Part1 = L_413_
  3044. L_419_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3045. grow(L_419_, L_417_, Vector3.new(0.100000009, 1.17, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.05)
  3046. -- 10 - blade
  3047. local L_420_ = Instance.new("Part")
  3048. L_420_.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3049. L_420_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. L_420_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3051. L_420_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3052. L_420_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3053. L_420_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3054. L_420_.Material = Enum.Material.Metal
  3055. L_420_.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3056. L_420_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. L_420_.Anchored = false
  3058. L_420_.BrickColor = BrickColor.new("Dark stone grey")
  3059. L_420_.Friction = 0.30000001192093
  3060. L_420_.Shape = Enum.PartType.Block
  3061. L_420_.Name = "blade"
  3062. L_420_.Parent = L_410_
  3063. local L_421_ = Instance.new('Weld', L_420_)
  3064. L_421_.Part0 = L_420_
  3065. L_421_.Part1 = L_413_
  3066. L_421_.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
  3067. local L_422_ = coroutine.wrap(function()
  3068. grow(L_421_, L_420_, Vector3.new(0.23, 1.17, 0.1), CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095), 0.1)
  3069. end)
  3070. L_422_()
  3071. -- 11 - blade
  3072. local L_423_ = Instance.new("Part")
  3073. L_423_.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3074. L_423_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. L_423_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3076. L_423_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3077. L_423_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. L_423_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. L_423_.Material = Enum.Material.Metal
  3080. L_423_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3081. L_423_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3082. L_423_.Anchored = false
  3083. L_423_.BrickColor = BrickColor.new("Pearl")
  3084. L_423_.Friction = 0.30000001192093
  3085. L_423_.Shape = Enum.PartType.Block
  3086. L_423_.Name = "blade"
  3087. L_423_.Parent = L_410_
  3088. local L_424_ = Instance.new('Weld', L_420_)
  3089. L_424_.Part0 = L_420_
  3090. L_424_.Part1 = L_423_
  3091. L_424_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3092. grow(L_424_, L_423_, Vector3.new(0.100000009, 1.16999841, 0.0500000007), CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3093.  
  3094. -- 15 - blade
  3095. local L_425_ = Instance.new("Part")
  3096. L_425_.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3097. L_425_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. L_425_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3099. L_425_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3100. L_425_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. L_425_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3102. L_425_.Material = Enum.Material.Metal
  3103. L_425_.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
  3104. L_425_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3105. L_425_.Anchored = false
  3106. L_425_.BrickColor = BrickColor.new("Dark stone grey")
  3107. L_425_.Friction = 0.30000001192093
  3108. L_425_.Shape = Enum.PartType.Block
  3109. L_425_.Name = "blade"
  3110. L_425_.Parent = L_410_
  3111. local L_426_ = Instance.new('Weld', L_425_)
  3112. L_426_.Part0 = L_425_
  3113. L_426_.Part1 = L_420_
  3114. L_426_.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
  3115. local L_427_ = coroutine.wrap(function()
  3116. grow(L_426_, L_425_, Vector3.new(0.229999945, 1.17000151, 0.100000009), CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006), 0.1)
  3117. end)
  3118. L_427_()
  3119.  
  3120. -- 12 - blade
  3121. local L_428_ = Instance.new("Part")
  3122. L_428_.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3123. L_428_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3124. L_428_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3125. L_428_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3126. L_428_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3127. L_428_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3128. L_428_.Material = Enum.Material.Metal
  3129. L_428_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3130. L_428_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. L_428_.Anchored = false
  3132. L_428_.BrickColor = BrickColor.new("Pearl")
  3133. L_428_.Friction = 0.30000001192093
  3134. L_428_.Shape = Enum.PartType.Block
  3135. L_428_.Name = "blade"
  3136. L_428_.Parent = L_410_
  3137. local L_429_ = Instance.new('Weld', L_428_)
  3138. L_429_.Part0 = L_428_
  3139. L_429_.Part1 = L_425_
  3140. L_429_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3141. grow(L_429_, L_428_, Vector3.new(0.100000009, 1.16999841, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3142.  
  3143. -- 14 - blade
  3144. local L_430_ = Instance.new("Part")
  3145. L_430_.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3146. L_430_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. L_430_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3148. L_430_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3149. L_430_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3150. L_430_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3151. L_430_.Material = Enum.Material.Metal
  3152. L_430_.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3153. L_430_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. L_430_.Anchored = false
  3155. L_430_.BrickColor = BrickColor.new("Dark stone grey")
  3156. L_430_.Friction = 0.30000001192093
  3157. L_430_.Shape = Enum.PartType.Block
  3158. L_430_.Name = "blade"
  3159. L_430_.Parent = L_410_
  3160. local L_431_ = Instance.new('Weld', L_430_)
  3161. L_431_.Part0 = L_430_
  3162. L_431_.Part1 = L_425_
  3163. L_431_.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
  3164. local L_432_ = coroutine.wrap(function()
  3165. grow(L_431_, L_430_, Vector3.new(0.229999945, 0.700001657, 0.100000009), CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1), 0.1)
  3166. end)
  3167. L_432_()
  3168.  
  3169. -- 13 - blade
  3170. local L_433_ = Instance.new("Part")
  3171. L_433_.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3172. L_433_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. L_433_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. L_433_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. L_433_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. L_433_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. L_433_.Material = Enum.Material.Metal
  3178. L_433_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3179. L_433_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. L_433_.Anchored = false
  3181. L_433_.BrickColor = BrickColor.new("Pearl")
  3182. L_433_.Friction = 0.30000001192093
  3183. L_433_.Shape = Enum.PartType.Block
  3184. L_433_.Name = "blade"
  3185. L_433_.Parent = L_410_
  3186. local L_434_ = Instance.new('Weld', L_433_)
  3187. L_434_.Part0 = L_433_
  3188. L_434_.Part1 = L_430_
  3189. L_434_.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3190. grow(L_434_, L_433_, Vector3.new(0.100000009, 0.699998796, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3191.  
  3192. -- 18 - blade
  3193. local L_435_ = Instance.new("WedgePart")
  3194. L_435_.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3195. L_435_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. L_435_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. L_435_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. L_435_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3199. L_435_.Material = Enum.Material.Metal
  3200. L_435_.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
  3201. L_435_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3202. L_435_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. L_435_.Anchored = false
  3204. L_435_.BrickColor = BrickColor.new("Dark stone grey")
  3205. L_435_.Friction = 0.30000001192093
  3206. L_435_.Name = "blade"
  3207. L_435_.Parent = L_410_
  3208. local L_436_ = Instance.new('Weld', L_435_)
  3209. L_436_.Part0 = L_435_
  3210. L_436_.Part1 = L_430_
  3211. L_436_.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06) * CFrame.Angles(0, math.rad(-90), 0)
  3212. local L_437_ = coroutine.wrap(function()
  3213. grow(L_436_, L_435_, Vector3.new(0.1, 0.3, 0.23), CFrame.new(0, 0.499937057, 2.86102295e-06) * CFrame.Angles(0, math.rad(-90), 0), 0.1)
  3214. end)
  3215. L_437_()
  3216.  
  3217. -- 19 - blade
  3218. local L_438_ = Instance.new("WedgePart")
  3219. L_438_.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3220. L_438_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3221. L_438_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3222. L_438_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. L_438_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. L_438_.Material = Enum.Material.Metal
  3225. L_438_.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
  3226. L_438_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. L_438_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. L_438_.Anchored = false
  3229. L_438_.BrickColor = BrickColor.new("Pearl")
  3230. L_438_.Friction = 0.30000001192093
  3231. L_438_.Name = "blade"
  3232. L_438_.Parent = L_410_
  3233. local L_439_ = Instance.new('Weld', L_438_)
  3234. L_439_.Part0 = L_438_
  3235. L_439_.Part1 = L_435_
  3236. L_439_.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
  3237. local L_440_ = coroutine.wrap(function()
  3238. grow(L_439_, L_438_, Vector3.new(0.05, 0.37, 0.28), CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0), 0.1)
  3239. end)
  3240. L_440_()
  3241. end
  3242.  
  3243. function gunmode()
  3244. L_275_ = true
  3245.  
  3246. L_275_ = false
  3247. end
  3248.  
  3249. function knifemode()
  3250. L_279_ = "knife"
  3251. -- 6 - thicc cap
  3252. local L_441_ = Instance.new("Part")
  3253. L_441_.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3254. L_441_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. L_441_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3256. L_441_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. L_441_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. L_441_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. L_441_.Size = Vector3.new(0.3, 0.3, 0.3)
  3260. L_441_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3261. L_441_.Anchored = false
  3262. L_441_.BrickColor = BrickColor.new("Really black")
  3263. L_441_.Friction = 0.30000001192093
  3264. L_441_.Shape = Enum.PartType.Ball
  3265. L_441_.Name = "thicc cap"
  3266. L_441_.Parent = L_291_
  3267. local L_442_ = Instance.new('Weld', L_441_)
  3268. L_442_.Part0 = L_441_
  3269. L_442_.Part1 = L_291_
  3270. L_442_.C0 = CFrame.new(0.4, 0, 0)
  3271. grow(L_442_, L_441_, Vector3.new(0.3, 0.3, 0.3), CFrame.new(-0.15, 0, 0), 0.1)
  3272.  
  3273. -- 8 - thicc top cap
  3274. local L_443_ = Instance.new("Part")
  3275. L_443_.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3276. L_443_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. L_443_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. L_443_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3279. L_443_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. L_443_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. L_443_.Size = Vector3.new(0.3, 0.3, 0.3)
  3282. L_443_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. L_443_.Anchored = false
  3284. L_443_.BrickColor = BrickColor.new("Really black")
  3285. L_443_.Friction = 0.30000001192093
  3286. L_443_.Shape = Enum.PartType.Ball
  3287. L_443_.Name = "thicc top cap"
  3288. L_443_.Parent = L_291_
  3289. local L_444_ = Instance.new('Weld', L_443_)
  3290. L_444_.Part0 = L_443_
  3291. L_444_.Part1 = L_291_
  3292. L_444_.C0 = CFrame.new(-0.4, 0, 0)
  3293. grow(L_444_, L_443_, Vector3.new(0.3, 0.3, 0.3), CFrame.new(0.15, 0, 0), 0.1)
  3294. -- 4 - thicc blade
  3295. local L_445_ = Instance.new("Part")
  3296. L_445_.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
  3297. L_445_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. L_445_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. L_445_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. L_445_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. L_445_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3302. L_445_.Material = Enum.Material.Metal
  3303. L_445_.Size = Vector3.new(0.23, 0.1, 0.1)
  3304. L_445_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3305. L_445_.Anchored = false
  3306. L_445_.BrickColor = BrickColor.new("Dark stone grey")
  3307. L_445_.Friction = 0.30000001192093
  3308. L_445_.Shape = Enum.PartType.Block
  3309. L_445_.Name = "blade"
  3310. L_445_.Parent = L_291_
  3311. local L_446_ = Instance.new('Weld', L_445_)
  3312. L_446_.Part0 = L_445_
  3313. L_446_.Part1 = L_291_
  3314. L_446_.C0 = CFrame.new(0, -0.535, 0) * CFrame.Angles(0, 0, math.rad(90))
  3315. local L_447_ = coroutine.wrap(function()
  3316. grow(L_446_, L_445_, Vector3.new(0.23, 1.19, 0.1), CFrame.new(0.5, 0, 0), 0.1)
  3317. end)
  3318. L_447_()
  3319.  
  3320. -- 5 - thicc blade
  3321. local L_448_ = Instance.new("Part")
  3322. L_448_.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3323. L_448_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. L_448_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3325. L_448_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. L_448_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. L_448_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. L_448_.Material = Enum.Material.Metal
  3329. L_448_.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
  3330. L_448_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. L_448_.Anchored = false
  3332. L_448_.BrickColor = BrickColor.new("Pearl")
  3333. L_448_.Friction = 0.30000001192093
  3334. L_448_.Shape = Enum.PartType.Block
  3335. L_448_.Name = "blade"
  3336. L_448_.Parent = L_291_
  3337. local L_449_ = Instance.new('Weld', L_448_)
  3338. L_449_.Part0 = L_448_
  3339. L_449_.Part1 = L_445_
  3340. L_449_.C0 = CFrame.new(0.09, 0, 0) * CFrame.Angles(0, 0, 0)
  3341. grow(L_449_, L_448_, Vector3.new(0.1, 1.19, 0.05), CFrame.new(0, 0, 0), 0.1)
  3342.  
  3343. -- 3 - thicc blade
  3344. local L_450_ = Instance.new("WedgePart")
  3345. L_450_.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3346. L_450_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. L_450_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3348. L_450_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3349. L_450_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3350. L_450_.Material = Enum.Material.Metal
  3351. L_450_.Size = Vector3.new(0.1, 0, 0.23)
  3352. L_450_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. L_450_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. L_450_.Anchored = false
  3355. L_450_.BrickColor = BrickColor.new("Dark stone grey")
  3356. L_450_.Friction = 0.30000001192093
  3357. L_450_.Name = "blade"
  3358. L_450_.Parent = L_291_
  3359. local L_451_ = Instance.new('Weld', L_450_)
  3360. L_451_.Part0 = L_450_
  3361. L_451_.Part1 = L_445_
  3362. L_451_.C0 = CFrame.new(0, -0.595, 0) * CFrame.Angles(math.rad(0), math.rad(270), math.rad(0))
  3363. local L_452_ = coroutine.wrap(function()
  3364. grow(L_451_, L_450_, Vector3.new(0.1, 0.3, 0.23), CFrame.new(0, 0.15, 0), 0.05)
  3365. end)
  3366. L_452_()
  3367.  
  3368. -- 2 - thicc blade
  3369. local L_453_ = Instance.new("WedgePart")
  3370. L_453_.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3371. L_453_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3372. L_453_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3373. L_453_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3374. L_453_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3375. L_453_.Material = Enum.Material.Metal
  3376. L_453_.Size = Vector3.new(0.05, 0, 0.26)
  3377. L_453_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. L_453_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. L_453_.Anchored = false
  3380. L_453_.BrickColor = BrickColor.new("Lily white")
  3381. L_453_.Friction = 0.30000001192093
  3382. L_453_.Name = "blade"
  3383. L_453_.Parent = L_291_
  3384. local L_454_ = Instance.new('Weld', L_453_)
  3385. L_454_.Part0 = L_453_
  3386. L_454_.Part1 = L_445_
  3387. L_454_.C0 = CFrame.new(0, -0.595, 0) * CFrame.Angles(math.rad(0), math.rad(270), math.rad(0))
  3388. grow(L_454_, L_453_, Vector3.new(0.05, 0.33, 0.24), CFrame.new(-0.02, 0.165, 0), 0.05)
  3389. end
  3390.  
  3391. function raep()
  3392. L_275_ = true
  3393. pcall(function()
  3394. local L_455_ = Instance.new("Sound", L_291_)
  3395. L_455_.SoundId = "rbxassetid://420701460"
  3396. L_455_.Volume = 5
  3397. L_455_:Play()
  3398. L_455_.TimePosition = 0.6
  3399. --[[local waitwhatthefuck = Instance.new("Sound", dab)
  3400. waitwhatthefuck.SoundId = "rbxassetid://864314263"
  3401. waitwhatthefuck:Play()]]--
  3402. local L_456_ = coroutine.wrap(function()
  3403. wait(1.95)
  3404. L_455_.TimePosition = 2.8
  3405. end)
  3406. L_456_()
  3407. local L_457_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3408. L_457_.Part0 = L_278_.HumanoidRootPart
  3409. L_457_.Part1 = L_278_.Torso
  3410. local L_458_ = Instance.new("Weld", L_278_["Right Arm"])
  3411. L_458_.Part0 = L_278_["Torso"]
  3412. L_458_.Part1 = L_278_["Right Arm"]
  3413. L_458_.C0 = CFrame.new(1.5, 0, 0)
  3414. local L_459_ = Instance.new("Weld", L_278_["Left Arm"])
  3415. L_459_.Part0 = L_278_.Torso
  3416. L_459_.Part1 = L_278_["Left Arm"]
  3417. L_459_.C0 = CFrame.new(-1.5, 0, 0)
  3418.  
  3419. L_278_.Humanoid.WalkSpeed = 16
  3420.  
  3421. local L_460_ = coroutine.wrap(function()
  3422. lerp(L_458_, L_458_.C0, CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)), 0.2)
  3423. end)
  3424. local L_461_ = coroutine.wrap(function()
  3425. lerp(L_457_, L_457_.C0, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)), 0.2)
  3426. end)
  3427. L_460_()
  3428. L_461_()
  3429. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.2)
  3430.  
  3431. local L_462_ = Instance.new("ParticleEmitter")
  3432. L_462_.LightEmission = 3
  3433. L_462_.Color = ColorSequence.new({
  3434. ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)),
  3435. ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)),
  3436. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))
  3437. })
  3438. L_462_.LightInfluence = 0.75
  3439. L_462_.Size = NumberSequence.new({
  3440. NumberSequenceKeypoint.new(0, 1),
  3441. NumberSequenceKeypoint.new(1, 0)
  3442. })
  3443. L_462_.Lifetime = NumberRange.new(0.1, 0.5)
  3444. L_462_.Rate = 50
  3445. L_462_.RotSpeed = NumberRange.new(300, 300)
  3446. L_462_.Speed = NumberRange.new(0, 1)
  3447. L_462_.SpreadAngle = Vector2.new(90, 90)
  3448. L_462_.Parent = L_291_
  3449.  
  3450. for L_467_forvar1, L_468_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3451. if L_468_forvar2:IsA("Part") then
  3452. cooldildo = L_462_:Clone()
  3453. cooldildo.Parent = L_468_forvar2
  3454. end
  3455. end
  3456.  
  3457. L_462_:Remove()
  3458.  
  3459. wait(1)
  3460. L_282_ = true
  3461.  
  3462. L_278_.Humanoid.WalkSpeed = 75
  3463.  
  3464.  
  3465. local L_463_ = coroutine.wrap(function()
  3466. lerp(L_458_, L_458_.C0, CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)), 0.06)
  3467. end)
  3468. local L_464_ = coroutine.wrap(function()
  3469. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.06)
  3470. end)
  3471. local L_465_ = coroutine.wrap(function()
  3472. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-90), math.rad(180)), 0.06)
  3473. end)
  3474. L_463_()
  3475. L_464_()
  3476. L_465_()
  3477. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.06)
  3478. local L_466_ = 0
  3479. repeat
  3480. wait(0.05)
  3481. L_466_ = L_466_ + 0.05
  3482. until L_289_ ~= nil or L_466_ > 2
  3483. L_455_:Destroy()
  3484. L_278_.Humanoid.WalkSpeed = 16
  3485. L_282_ = false
  3486. if L_289_ == nil then
  3487. for L_472_forvar1, L_473_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3488. if L_473_forvar2:IsA("Part") then
  3489. L_473_forvar2:FindFirstChild("ParticleEmitter"):Destroy()
  3490. end
  3491. end
  3492. local L_469_ = coroutine.wrap(function()
  3493. lerp(L_458_, L_458_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3494. end)
  3495. local L_470_ = coroutine.wrap(function()
  3496. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3497. end)
  3498. local L_471_ = coroutine.wrap(function()
  3499. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  3500. end)
  3501. L_469_()
  3502. L_470_()
  3503. L_471_()
  3504. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.08)
  3505.  
  3506. L_459_:Remove()
  3507. L_458_:Remove()
  3508. L_457_:Remove()
  3509.  
  3510. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  3511. local L_474_ = L_6_:Clone()
  3512. L_474_.Part0 = L_278_.HumanoidRootPart
  3513. L_474_.Part1 = L_278_.Torso
  3514. L_474_.Parent = L_278_.HumanoidRootPart
  3515. end
  3516. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  3517. local L_475_ = L_3_:Clone()
  3518. L_475_.Part0 = L_278_.Torso
  3519. L_475_.Part1 = L_278_["Left Arm"]
  3520. L_475_.Parent = L_278_.Torso
  3521. end
  3522. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3523. local L_476_ = L_2_:Clone()
  3524. L_476_.Part0 = L_278_.Torso
  3525. L_476_.Part1 = L_278_["Right Arm"]
  3526. L_476_.Parent = L_278_.Torso
  3527. end
  3528. else
  3529. pcall(function()
  3530. L_289_.HumanoidRootPart:Destroy()
  3531. end)
  3532. pcall(function()
  3533. ragdollpart(L_289_, "Right Arm")
  3534. ragdollpart(L_289_, "Right Leg")
  3535. ragdollpart(L_289_, "Left Arm")
  3536. ragdollpart(L_289_, "Left Leg")
  3537. end)
  3538. pcall(function()
  3539. ragdollpart(L_289_, "RightUpperArm")
  3540. ragdollpart(L_289_, "RightUpperLeg")
  3541. ragdollpart(L_289_, "LeftUpperArm")
  3542. ragdollpart(L_289_, "LeftUpperLeg")
  3543. end)
  3544. pcall(function()
  3545. local L_482_ = Instance.new('Weld', L_289_.Torso)
  3546. L_482_.Part0 = L_289_.Torso
  3547. L_482_.Part1 = L_291_
  3548. L_482_.C0 = CFrame.new(0.2, -2.5, 2) * CFrame.Angles(math.rad(135), 0, math.rad(-90))
  3549. for L_483_forvar1, L_484_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3550. if L_484_forvar2:IsA('BasePart') and L_484_forvar2.Name == "stretchlol" then
  3551. L_484_forvar2.BrickColor = L_289_.Torso.BrickColor
  3552. L_484_forvar2.Transparency = 0
  3553. end
  3554. end
  3555. end)
  3556. pcall(function()
  3557. local L_485_ = Instance.new('Weld', L_289_.UpperTorso)
  3558. L_485_.Part0 = L_289_.UpperTorso
  3559. L_485_.Part1 = L_291_
  3560. L_485_.C0 = CFrame.new(0.2, -2.5, 2) * CFrame.Angles(math.rad(135), 0, math.rad(-90))
  3561. for L_486_forvar1, L_487_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3562. if L_487_forvar2:IsA('BasePart') and L_487_forvar2.Name == "stretchlol" then
  3563. L_487_forvar2.BrickColor = L_289_.UpperTorso.BrickColor
  3564. L_487_forvar2.Transparency = 0
  3565. end
  3566. end
  3567. end)
  3568. lerp(L_458_, L_458_.C0, CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)), 0.06)
  3569. wait(2)
  3570. for L_488_forvar1, L_489_forvar2 in pairs(L_289_:GetDescendants()) do
  3571. if L_489_forvar2:IsA('Weld') then
  3572. L_489_forvar2:Destroy()
  3573. end
  3574. end
  3575. pcall(function()
  3576. ragdollpart(L_289_, "Head")
  3577. end)
  3578. pcall(function()
  3579. local L_490_ = "Torso"
  3580. if L_289_:FindFirstChild('UpperTorso') then
  3581. L_490_ = "UpperTorso"
  3582. end
  3583. local L_491_ = Instance.new('Part', L_289_)
  3584. L_491_.Size = Vector3.new(0.2, 0.2, 0.2)
  3585. L_491_.BrickColor = BrickColor.new('Maroon')
  3586. L_491_.Material = Enum.Material.SmoothPlastic
  3587. L_491_.Name = "ayybleed"
  3588. L_491_.CanCollide = false
  3589. L_491_.Transparency = 1
  3590. L_491_.CFrame = L_289_[L_490_].CFrame
  3591. L_491_:BreakJoints()
  3592. local L_492_ = Instance.new('Attachment', L_491_)
  3593. L_492_.Position = Vector3.new(0, -1, 0)
  3594. L_492_.Orientation = Vector3.new(180, 0, 0)
  3595. local L_493_ = Instance.new('Attachment', L_289_[L_490_])
  3596. if L_493_ and L_492_ then
  3597. local L_495_ = Instance.new("HingeConstraint")
  3598. L_495_.Attachment0 = L_493_
  3599. L_495_.Attachment1 = L_492_
  3600. L_495_.LimitsEnabled = true
  3601. L_495_.UpperAngle = 0
  3602. L_495_.LowerAngle = 0
  3603. L_495_.Parent = L_289_
  3604. end
  3605. local L_494_ = coroutine.wrap(function()
  3606. bleed(L_491_, true)
  3607. end)
  3608. L_494_()
  3609. end)
  3610. L_289_ = nil
  3611. pcall(function()
  3612. for L_496_forvar1, L_497_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3613. if L_497_forvar2:IsA('BasePart') and L_497_forvar2.Name == "stretchlol" then
  3614. L_497_forvar2.Transparency = 1
  3615. end
  3616. end
  3617. end)
  3618. local L_477_ = coroutine.wrap(function()
  3619. lerp(L_458_, L_458_.C0, CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)), 0.04)
  3620. end)
  3621. local L_478_ = coroutine.wrap(function()
  3622. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.04)
  3623. end)
  3624. L_477_()
  3625. L_478_()
  3626. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.04)
  3627. wait(0.1)
  3628. local L_479_ = coroutine.wrap(function()
  3629. lerp(L_458_, L_458_.C0, CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3630. end)
  3631. local L_480_ = coroutine.wrap(function()
  3632. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.08)
  3633. end)
  3634. local L_481_ = coroutine.wrap(function()
  3635. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  3636. end)
  3637. L_479_()
  3638. L_480_()
  3639. L_481_()
  3640. lerp(L_459_, L_459_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3641.  
  3642. L_459_:Remove()
  3643. L_458_:Remove()
  3644. L_457_:Remove()
  3645.  
  3646. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  3647. local L_498_ = L_6_:Clone()
  3648. L_498_.Part0 = L_278_.HumanoidRootPart
  3649. L_498_.Part1 = L_278_.Torso
  3650. L_498_.Parent = L_278_.HumanoidRootPart
  3651. end
  3652. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  3653. local L_499_ = L_3_:Clone()
  3654. L_499_.Part0 = L_278_.Torso
  3655. L_499_.Part1 = L_278_["Left Arm"]
  3656. L_499_.Parent = L_278_.Torso
  3657. end
  3658. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3659. local L_500_ = L_2_:Clone()
  3660. L_500_.Part0 = L_278_.Torso
  3661. L_500_.Part1 = L_278_["Right Arm"]
  3662. L_500_.Parent = L_278_.Torso
  3663. end
  3664. end
  3665. end)
  3666. L_275_ = false
  3667. end
  3668.  
  3669. function katanaQ()
  3670. L_275_ = true
  3671. L_280_ = true
  3672. L_281_ = true
  3673. pcall(function()
  3674. local L_501_ = Instance.new("Weld", L_278_["Right Arm"])
  3675. local L_502_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3676. pcall(function()
  3677. L_501_.Part0 = L_278_["Torso"]
  3678. L_501_.Part1 = L_278_["Right Arm"]
  3679. L_501_.C0 = CFrame.new(1.5, 0, 0)
  3680. L_502_.Part0 = L_278_.HumanoidRootPart
  3681. L_502_.Part1 = L_278_.Torso
  3682. end)
  3683.  
  3684. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3685.  
  3686. local L_503_ = Instance.new("Attachment", L_291_)
  3687. local L_504_ = Instance.new("Attachment", L_291_)
  3688. L_503_.Visible = false
  3689. L_503_.Position = Vector3.new(5, 0, 0)
  3690. L_504_.Visible = false
  3691. L_504_.Position = Vector3.new(1, 0, 0)
  3692.  
  3693. local L_505_ = Instance.new("Trail", L_291_)
  3694. L_505_.Color = ColorSequence.new({
  3695. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  3696. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  3697. })
  3698. L_505_.LightEmission = 0.25
  3699. L_505_.Transparency = NumberSequence.new({
  3700. NumberSequenceKeypoint.new(0, 0.9),
  3701. NumberSequenceKeypoint.new(1, 1)
  3702. })
  3703. L_505_.Lifetime = 0.10
  3704. L_505_.MinLength = 0.05
  3705. L_505_.Attachment0 = L_503_
  3706. L_505_.Attachment1 = L_504_
  3707. local L_506_ = coroutine.wrap(function()
  3708. lerp(L_501_, L_501_.C0, CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.08)
  3709. end)
  3710. L_506_()
  3711. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-90), math.rad(180)), 0.08)
  3712. local L_507_ = 0
  3713. while L_285_ == nil and L_507_ < 1 do
  3714. wait(0.05)
  3715. L_507_ = L_507_ + 0.05
  3716. end
  3717. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3718. L_281_ = false
  3719. L_280_ = false
  3720. if L_285_ then
  3721. wait(2)
  3722. pcall(function()
  3723. local L_509_ = Instance.new("Sound", L_285_.Torso)
  3724. local L_510_ = math.random(1, 3)
  3725. if L_510_ == 1 then
  3726. L_509_.SoundId = "rbxassetid://4207014604"
  3727. end
  3728. if L_510_ == 2 then
  3729. L_509_.SoundId = "rbxassetid://420701460"
  3730. end
  3731. if L_510_ == 3 then
  3732. L_509_.SoundId = "rbxassetid://420701460"
  3733. end
  3734. L_509_:Play()
  3735. end)
  3736. ragdollpart(L_285_, "Head")
  3737. for L_511_forvar1, L_512_forvar2 in pairs(L_285_:GetDescendants()) do
  3738. if L_512_forvar2:IsA('Weld') then
  3739. L_512_forvar2:Destroy()
  3740. end
  3741. end
  3742. L_285_ = nil
  3743. end
  3744. L_505_:Destroy()
  3745. L_503_:Destroy()
  3746. L_504_:Destroy()
  3747. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.05)
  3748. local L_508_ = coroutine.wrap(function()
  3749. lerp(L_502_, L_502_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  3750. end)
  3751. L_508_()
  3752. lerp(L_501_, L_501_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3753. L_501_:Destroy()
  3754. L_502_:Destroy()
  3755. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3756. local L_513_ = L_2_:Clone()
  3757. L_513_.Part0 = L_278_.Torso
  3758. L_513_.Part1 = L_278_["Right Arm"]
  3759. L_513_.Parent = L_278_.Torso
  3760. end
  3761. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3762. local L_514_ = L_6_:Clone()
  3763. L_514_.Part0 = L_278_.HumanoidRootPart
  3764. L_514_.Part1 = L_278_.Torso
  3765. L_514_.Parent = L_278_.HumanoidRootPart
  3766. end
  3767. end)
  3768. L_280_ = false
  3769. L_281_ = false
  3770. L_275_ = false
  3771. end
  3772. local function L_294_func()
  3773. L_275_ = true
  3774. L_280_ = true
  3775. L_284_ = true
  3776. pcall(function()
  3777. local L_515_ = Instance.new("Weld", L_278_["Right Arm"])
  3778. local L_516_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3779. L_515_.Part0 = L_278_["Torso"]
  3780. L_515_.Part1 = L_278_["Right Arm"]
  3781. L_515_.C0 = CFrame.new(1.5, 0, 0)
  3782. L_516_.Part0 = L_278_.HumanoidRootPart
  3783. L_516_.Part1 = L_278_.Torso
  3784.  
  3785. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3786.  
  3787. local L_517_ = Instance.new("Attachment", L_291_)
  3788. local L_518_ = Instance.new("Attachment", L_291_)
  3789. L_517_.Visible = false
  3790. L_517_.Position = Vector3.new(5, 0, 0)
  3791. L_518_.Visible = false
  3792. L_518_.Position = Vector3.new(1, 0, 0)
  3793.  
  3794. local L_519_ = Instance.new("Trail", L_291_)
  3795. L_519_.Color = ColorSequence.new({
  3796. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  3797. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  3798. })
  3799. L_519_.LightEmission = 0.25
  3800. L_519_.Transparency = NumberSequence.new({
  3801. NumberSequenceKeypoint.new(0, 0.9),
  3802. NumberSequenceKeypoint.new(1, 1)
  3803. })
  3804. L_519_.Lifetime = 0.10
  3805. L_519_.MinLength = 0.05
  3806. L_519_.Attachment0 = L_517_
  3807. L_519_.Attachment1 = L_518_
  3808. local L_520_ = coroutine.wrap(function()
  3809. lerp(L_515_, L_515_.C0, CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)), 0.08)
  3810. end)
  3811. L_520_()
  3812. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-270), math.rad(0)), 0.08)
  3813.  
  3814. wait(1)
  3815. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3816. L_519_:Destroy()
  3817. L_517_:Destroy()
  3818. L_518_:Destroy()
  3819. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.05)
  3820. local L_521_ = coroutine.wrap(function()
  3821. lerp(L_516_, L_516_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  3822. end)
  3823. L_521_()
  3824. lerp(L_515_, L_515_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3825. L_515_:Destroy()
  3826. L_516_:Destroy()
  3827. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3828. local L_522_ = L_2_:Clone()
  3829. L_522_.Part0 = L_278_.Torso
  3830. L_522_.Part1 = L_278_["Right Arm"]
  3831. L_522_.Parent = L_278_.Torso
  3832. end
  3833. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3834. local L_523_ = L_6_:Clone()
  3835. L_523_.Part0 = L_278_.HumanoidRootPart
  3836. L_523_.Part1 = L_278_.Torso
  3837. L_523_.Parent = L_278_.HumanoidRootPart
  3838. end
  3839. end)
  3840. L_280_ = false
  3841. L_284_ = false
  3842. L_275_ = false
  3843. end
  3844.  
  3845. function begoneTHOUGHT()
  3846. L_275_ = true
  3847. pcall(function()
  3848. local L_524_ = Instance.new("Sound", L_278_)
  3849. L_524_.SoundId = "rbxassetid://420701460"
  3850. L_524_.Volume = 1
  3851. L_524_.TimePosition = 0.5
  3852. L_524_.PlaybackSpeed = 1
  3853. L_524_.EmitterSize = L_1_.CameraMaxZoomDistance + 1
  3854. L_524_.MaxDistance = L_1_.CameraMaxZoomDistance + 1
  3855. L_524_:Play()
  3856.  
  3857. local L_525_ = Instance.new("Weld", L_278_["Right Arm"])
  3858. local L_526_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3859. L_525_.Part0 = L_278_["Torso"]
  3860. L_525_.Part1 = L_278_["Right Arm"]
  3861. L_525_.C0 = CFrame.new(1.5, 0, 0)
  3862. L_526_.Part0 = L_278_.HumanoidRootPart
  3863. L_526_.Part1 = L_278_.Torso
  3864.  
  3865. local L_527_ = coroutine.wrap(function()
  3866. lerp(L_525_, L_525_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.25)
  3867. end)
  3868. L_527_()
  3869. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)), 0.25)
  3870.  
  3871. wait(0.5)
  3872. local L_528_ = Instance.new("Sound", L_278_.Head)
  3873. L_528_.SoundId = "rbxassetid://420701460"
  3874. L_528_.Volume = 1
  3875. L_528_:Play()
  3876.  
  3877.  
  3878.  
  3879. local L_529_ = coroutine.wrap(function()
  3880. lerp(L_525_, L_525_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.04)
  3881. end)
  3882. L_529_()
  3883. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.04)
  3884. wait(0.04)
  3885. local L_530_ = Instance.new('Part', workspace)
  3886. L_530_.Shape = Enum.PartType.Cylinder
  3887. L_530_.CanCollide = false
  3888. L_530_.Anchored = false
  3889. L_530_.Size = Vector3.new(0.5, 2, 2)
  3890. L_530_.TopSurface = Enum.SurfaceType.Smooth
  3891. L_530_.BottomSurface = Enum.SurfaceType.Smooth
  3892. L_530_.Transparency = 0.8
  3893. L_530_.Material = Enum.Material.Neon
  3894. L_530_.BrickColor = BrickColor.new('Toothpaste')
  3895. L_530_.CFrame = L_291_.CFrame * CFrame.Angles(0, 0, math.rad(90))
  3896. L_530_:BreakJoints()
  3897. local L_531_ = Instance.new("Sound", L_530_)
  3898. L_531_.SoundId = "rbxassetid://420701460"
  3899. L_531_:Play()
  3900. local L_532_ = Instance.new('BodyVelocity', L_530_)
  3901. L_532_.Velocity = L_530_.CFrame.rightVector * 50
  3902. L_532_.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3903. local L_533_ = coroutine.wrap(function()
  3904. for L_535_forvar1 = 1, 21 do
  3905. local L_536_ = L_530_.CFrame
  3906. L_530_.Size = L_530_.Size + Vector3.new(0, 2, 2)
  3907. L_530_.CFrame = L_536_
  3908. wait()
  3909. end
  3910. for L_537_forvar1 = 1, 4 do
  3911. local L_538_ = L_530_.CFrame
  3912. L_530_.Size = L_530_.Size + Vector3.new(0, 2, 2)
  3913. L_530_.CFrame = L_538_
  3914. L_530_.Transparency = L_530_.Transparency + 0.05
  3915. wait()
  3916. end
  3917. L_530_:Destroy()
  3918. end)
  3919. L_533_()
  3920. L_530_.Touched:connect(function(L_539_arg1)
  3921. if L_539_arg1.Parent and L_539_arg1.Parent ~= L_278_ and L_539_arg1.Parent:FindFirstChildOfClass('Humanoid') then
  3922. L_539_arg1.Parent:FindFirstChildOfClass('Humanoid').Health = 100
  3923. ragdollpart(L_539_arg1.Parent, "Head")
  3924. end
  3925. end)
  3926. wait(0.5)
  3927. local L_534_ = coroutine.wrap(function()
  3928. lerp(L_525_, L_525_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3929. end)
  3930. L_534_()
  3931. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3932.  
  3933. L_525_:Destroy()
  3934. L_526_:Destroy()
  3935. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3936. local L_540_ = L_2_:Clone()
  3937. L_540_.Part0 = L_278_.Torso
  3938. L_540_.Part1 = L_278_["Right Arm"]
  3939. L_540_.Parent = L_278_.Torso
  3940. end
  3941. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3942. local L_541_ = L_6_:Clone()
  3943. L_541_.Part0 = L_278_.HumanoidRootPart
  3944. L_541_.Part1 = L_278_.Torso
  3945. L_541_.Parent = L_278_.HumanoidRootPart
  3946. end
  3947. end)
  3948. L_275_ = false
  3949. end
  3950.  
  3951. function katanaswing()
  3952. L_275_ = true
  3953. pcall(function()
  3954. local L_542_ = Instance.new("Weld", L_278_["Right Arm"])
  3955. local L_543_ = Instance.new("Weld", L_278_["Left Arm"])
  3956. local L_544_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3957. L_542_.Part0 = L_278_["Torso"]
  3958. L_542_.Part1 = L_278_["Right Arm"]
  3959. L_542_.C0 = CFrame.new(1.5, 0, 0)
  3960. L_543_.Part0 = L_278_.Torso
  3961. L_543_.Part1 = L_278_["Left Arm"]
  3962. L_543_.C0 = CFrame.new(-1.5, 0, 0)
  3963. L_544_.Part0 = L_278_.HumanoidRootPart
  3964. L_544_.Part1 = L_278_.Torso
  3965.  
  3966. local L_545_ = coroutine.wrap(function()
  3967. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0), 0.08)
  3968. end)
  3969. L_545_()
  3970. lerp(L_542_, L_542_.C0, CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)), 0.08)
  3971. wait(0.2)
  3972. local L_546_ = Instance.new("Attachment", L_291_)
  3973. local L_547_ = Instance.new("Attachment", L_291_)
  3974. L_546_.Visible = false
  3975. L_546_.Position = Vector3.new(5, 0, 0)
  3976. L_547_.Visible = false
  3977. L_547_.Position = Vector3.new(1, 0, 0)
  3978.  
  3979. local L_548_ = Instance.new("Trail", L_291_)
  3980. L_548_.Color = ColorSequence.new({
  3981. ColorSequenceKeypoint.new(0, L_548_.Parent.Color),
  3982. ColorSequenceKeypoint.new(1, L_548_.Parent.Color)
  3983. })
  3984. L_548_.LightEmission = 0.25
  3985. L_548_.Transparency = NumberSequence.new({
  3986. NumberSequenceKeypoint.new(0, 0.9),
  3987. NumberSequenceKeypoint.new(1, 1)
  3988. })
  3989. L_548_.Lifetime = 0.10
  3990. L_548_.MinLength = 0.05
  3991. L_548_.Attachment0 = L_546_
  3992. L_548_.Attachment1 = L_547_
  3993.  
  3994. L_280_ = true
  3995.  
  3996. local L_549_ = coroutine.wrap(function()
  3997. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0), 0.04)
  3998. end)
  3999. L_549_()
  4000. lerp(L_542_, L_542_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.04)
  4001. wait(0.2)
  4002. L_280_ = false
  4003. L_548_:Destroy()
  4004. L_546_:Destroy()
  4005. L_547_:Destroy()
  4006. local L_550_ = coroutine.wrap(function()
  4007. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4008. end)
  4009. L_550_()
  4010. lerp(L_542_, L_542_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4011. L_542_:Destroy()
  4012. L_543_:Destroy()
  4013. L_544_:Destroy()
  4014. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4015. local L_551_ = L_2_:Clone()
  4016. L_551_.Part0 = L_278_.Torso
  4017. L_551_.Part1 = L_278_["Right Arm"]
  4018. L_551_.Parent = L_278_.Torso
  4019. end
  4020. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4021. local L_552_ = L_3_:Clone()
  4022. L_552_.Part0 = L_278_.Torso
  4023. L_552_.Part1 = L_278_["Left Arm"]
  4024. L_552_.Parent = L_278_.Torso
  4025. end
  4026. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  4027. local L_553_ = L_6_:Clone()
  4028. L_553_.Part0 = L_278_.HumanoidRootPart
  4029. L_553_.Part1 = L_278_.Torso
  4030. L_553_.Parent = L_278_.HumanoidRootPart
  4031. end
  4032. end)
  4033. L_275_ = false
  4034. end
  4035.  
  4036. function throw()
  4037. L_275_ = true
  4038. pcall(function()
  4039. local L_554_ = L_278_["Right Arm"]:FindFirstChild("Weld")
  4040. local L_555_ = L_278_["Left Arm"]:FindFirstChild("Weld")
  4041. local L_556_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4042. L_556_.Part0 = L_278_.HumanoidRootPart
  4043. L_556_.Part1 = L_278_.Torso
  4044. local L_557_ = Instance.new("Sound", L_278_.Head)
  4045. L_557_.SoundId = "rbxassetid://420701460"
  4046. L_557_.PlaybackSpeed = 0.75
  4047.  
  4048. local L_558_ = coroutine.wrap(function()
  4049. lerp(L_556_, L_556_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.04)
  4050. end)
  4051. local L_559_ = coroutine.wrap(function()
  4052. lerp(L_554_, L_554_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)), 0.04)
  4053. end)
  4054. L_558_()
  4055. L_559_()
  4056. L_288_:Remove()
  4057. L_557_:Play()
  4058.  
  4059. local L_560_ = Instance.new("BodyThrust")
  4060. L_560_.Force = Vector3.new(0, 3000, -2000)
  4061. pcall(function()
  4062. L_560_.Parent = L_287_.Torso
  4063. end)
  4064. pcall(function()
  4065. L_560_.Parent = L_287_.UpperTorso
  4066. end)
  4067.  
  4068. lerp(L_555_, L_555_.C0, CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)), 0.04)
  4069. wait(0.15)
  4070. L_560_:Remove()
  4071. local L_561_ = coroutine.wrap(function()
  4072. lerp(L_555_, L_555_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4073. end)
  4074. local L_562_ = coroutine.wrap(function()
  4075. lerp(L_554_, L_554_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4076. end)
  4077. L_561_()
  4078. L_562_()
  4079. lerp(L_556_, L_556_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4080. L_555_:Remove()
  4081. L_554_:Remove()
  4082. L_556_:Remove()
  4083. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4084. local L_564_ = L_2_:Clone()
  4085. L_564_.Part0 = L_278_.Torso
  4086. L_564_.Part1 = L_278_["Right Arm"]
  4087. L_564_.Parent = L_278_.Torso
  4088. end
  4089. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4090. local L_565_ = L_3_:Clone()
  4091. L_565_.Part0 = L_278_.Torso
  4092. L_565_.Part1 = L_278_["Left Arm"]
  4093. L_565_.Parent = L_278_.Torso
  4094. end
  4095. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  4096. local L_566_ = L_6_:Clone()
  4097. L_566_.Part0 = L_278_.HumanoidRootPart
  4098. L_566_.Part1 = L_278_.Torso
  4099. L_566_.Parent = L_278_.HumanoidRootPart
  4100. end
  4101. local L_563_ = L_287_
  4102. spawn(function()
  4103. wait(2)
  4104. unstun(L_563_)
  4105. end)
  4106. end)
  4107. L_287_ = nil
  4108. L_275_ = false
  4109. end
  4110.  
  4111. function whoosh(L_567_arg1)
  4112. L_567_arg1.Parent = workspace
  4113. L_567_arg1.Name = "Projectile"
  4114. L_567_arg1.CFrame = CFrame.new(L_278_.Head.CFrame.p, L_7_.Hit.p) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4115. L_567_arg1.Anchored = true
  4116. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4117. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4118. L_567_arg1.Anchored = false
  4119. game:GetService('Debris'):AddItem(L_567_arg1, 10)
  4120. local L_568_ = Instance.new('BodyVelocity', L_567_arg1)
  4121. L_568_.Velocity = L_567_arg1.CFrame.rightVector * 200
  4122. local L_569_ = false
  4123. for L_570_forvar1, L_571_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4124. if L_571_forvar2:IsA('BasePart') then
  4125. L_571_forvar2.Touched:connect(function(L_572_arg1)
  4126. local L_573_ = L_567_arg1.CFrame
  4127. if L_569_ == false then
  4128. if L_572_arg1 and L_572_arg1.Parent and L_572_arg1.Transparency ~= 1 and L_572_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_572_arg1.Parent ~= L_278_ then
  4129. L_569_ = true
  4130. local L_574_ = L_572_arg1.Anchored
  4131. L_567_arg1.Anchored = true
  4132. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4133. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4134. L_567_arg1.CFrame = L_567_arg1.CFrame - (L_567_arg1.CFrame.rightVector)
  4135. L_572_arg1.Anchored = true
  4136. L_568_:Destroy()
  4137. pcall(function()
  4138. local L_575_ = Instance.new('Weld', L_572_arg1)
  4139. L_575_.Part0 = L_572_arg1
  4140. L_575_.Part1 = L_567_arg1
  4141. L_575_.C0 = L_572_arg1.CFrame:toObjectSpace(L_567_arg1.CFrame)
  4142. local L_576_ = Instance.new('Part', L_572_arg1)
  4143. L_576_.Size = Vector3.new(0.2, 0.2, 0.2)
  4144. L_576_.BrickColor = BrickColor.new('Maroon')
  4145. L_576_.Material = Enum.Material.SmoothPlastic
  4146. L_576_.Name = "ayybleed"
  4147. L_576_.CanCollide = false
  4148. L_576_.Transparency = 1
  4149. L_576_.CFrame = L_572_arg1.CFrame
  4150. L_576_:BreakJoints()
  4151. local L_577_ = Instance.new('Attachment', L_576_)
  4152. local L_578_ = Instance.new('Attachment', L_572_arg1)
  4153. for L_580_forvar1, L_581_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4154. if L_581_forvar2.Name == "blade" and L_581_forvar2.Size == Vector3.new(0.23, 1.19, 0.1) then
  4155. L_581_forvar2.Name = "REEEE"
  4156. end
  4157. end
  4158. L_577_.Orientation = L_567_arg1["REEEE"].Orientation + Vector3.new(90, 0, 0)
  4159. L_578_.Position = L_572_arg1.CFrame:toObjectSpace(L_567_arg1["REEEE"].CFrame).p - (L_572_arg1.CFrame:toObjectSpace(L_567_arg1["REEEE"].CFrame).upVector)
  4160. if L_578_ and L_577_ then
  4161. local L_582_ = Instance.new("HingeConstraint")
  4162. L_582_.Attachment0 = L_578_
  4163. L_582_.Attachment1 = L_577_
  4164. L_582_.LimitsEnabled = true
  4165. L_582_.UpperAngle = 0
  4166. L_582_.LowerAngle = 0
  4167. L_582_.Parent = L_578_
  4168. end
  4169. local L_579_ = coroutine.wrap(function()
  4170. bleed(L_576_)
  4171. end)
  4172. L_579_()
  4173. if L_572_arg1.Name ~= "Head" and L_572_arg1.Name ~= "UpperTorso" and L_572_arg1.Name ~= "Torso" and L_572_arg1.Name ~= "LowerTorso" then
  4174. game:GetService('Debris'):AddItem(L_576_, 7.5)
  4175. end
  4176. end)
  4177. L_572_arg1.Anchored = L_574_
  4178. L_567_arg1.Anchored = false
  4179. L_567_arg1.CanCollide = true
  4180. pcall(function()
  4181. L_567_arg1:FindFirstChildOfClass('Trail'):Destroy()
  4182. end)
  4183. for L_583_forvar1, L_584_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4184. if L_584_forvar2:IsA('BasePart') then
  4185. L_584_forvar2.CanCollide = true
  4186. end
  4187. end
  4188. if L_572_arg1.Name == "Head" or L_572_arg1.Name == "UpperTorso" or L_572_arg1.Name == "Torso" or L_572_arg1.Name == "LowerTorso" then
  4189. pcall(function()
  4190. L_572_arg1.Parent.HumanoidRootPart:Destroy()
  4191. end)
  4192. pcall(function()
  4193. ragdollpart(L_572_arg1.Parent, "Left Arm")
  4194. ragdollpart(L_572_arg1.Parent, "Left Leg")
  4195. ragdollpart(L_572_arg1.Parent, "Right Arm")
  4196. ragdollpart(L_572_arg1.Parent, "Right Leg")
  4197. end)
  4198. pcall(function()
  4199. ragdollpart(L_572_arg1.Parent, "LeftUpperLeg")
  4200. ragdollpart(L_572_arg1.Parent, "RightUpperLeg")
  4201. ragdollpart(L_572_arg1.Parent, "LeftUpperArm")
  4202. ragdollpart(L_572_arg1.Parent, "RightUpperArm")
  4203. end)
  4204. spawn(function()
  4205. wait(5)
  4206. ragdollpart(L_572_arg1.Parent, "Head")
  4207. end)
  4208. else
  4209. pcall(function()
  4210. ragdollpart(L_572_arg1.Parent, L_572_arg1.Name)
  4211. end)
  4212. end
  4213. elseif L_572_arg1 and L_572_arg1.CanCollide == true and L_572_arg1.Parent and L_572_arg1.Parent ~= L_278_ then
  4214. L_569_ = true
  4215. local L_585_ = L_572_arg1.Anchored
  4216. L_567_arg1.Anchored = true
  4217. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4218. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4219. L_572_arg1.Anchored = true
  4220. L_568_:Destroy()
  4221. L_567_arg1.CFrame = L_567_arg1.CFrame - L_567_arg1.CFrame.rightVector
  4222. pcall(function()
  4223. local L_586_ = Instance.new('Weld', L_572_arg1)
  4224. L_586_.Part0 = L_572_arg1
  4225. L_586_.Part1 = L_567_arg1
  4226. L_586_.C0 = L_572_arg1.CFrame:toObjectSpace(L_567_arg1.CFrame)
  4227. end)
  4228. pcall(function()
  4229. L_567_arg1:FindFirstChildOfClass('Trail'):Destroy()
  4230. end)
  4231. L_572_arg1.Anchored = L_585_
  4232. L_567_arg1.Anchored = false
  4233. end
  4234. end
  4235. end)
  4236. end
  4237. end
  4238. end
  4239.  
  4240. function fling()
  4241. L_275_ = true
  4242. pcall(function()
  4243. local L_587_ = Instance.new("Weld", L_278_["Right Arm"])
  4244. local L_588_ = Instance.new("Weld", L_278_["Left Arm"])
  4245. L_587_.Part0 = L_278_["Torso"]
  4246. L_587_.Part1 = L_278_["Right Arm"]
  4247. L_587_.C0 = CFrame.new(1.5, 0, 0)
  4248. L_588_.Part0 = L_278_.Torso
  4249. L_588_.Part1 = L_278_["Left Arm"]
  4250. L_588_.C0 = CFrame.new(-1.5, 0, 0)
  4251. local L_589_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4252. L_589_.Part0 = L_278_.HumanoidRootPart
  4253. L_589_.Part1 = L_278_.Torso
  4254.  
  4255. local L_590_ = Instance.new("Attachment", L_291_)
  4256. local L_591_ = Instance.new("Attachment", L_291_)
  4257. L_590_.Visible = false
  4258. L_590_.Position = Vector3.new(2, 0, 0)
  4259. L_591_.Visible = false
  4260. L_591_.Position = Vector3.new(-0.3, 0, 0)
  4261.  
  4262. local L_592_ = Instance.new("Trail", L_291_)
  4263. L_592_.Color = ColorSequence.new({
  4264. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4265. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4266. })
  4267. L_592_.LightEmission = 0.25
  4268. L_592_.Transparency = NumberSequence.new({
  4269. NumberSequenceKeypoint.new(0, 0.75),
  4270. NumberSequenceKeypoint.new(1, 1)
  4271. })
  4272. L_592_.Lifetime = 0.10
  4273. L_592_.MinLength = 0.05
  4274. L_592_.Attachment0 = L_590_
  4275. L_592_.Attachment1 = L_591_
  4276.  
  4277. local L_593_ = coroutine.wrap(function()
  4278. lerp(L_587_, L_587_.C0, CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)), 0.07)
  4279. end)
  4280. L_593_()
  4281. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.07)
  4282.  
  4283. local L_594_ = coroutine.wrap(function()
  4284. lerp(L_587_, L_587_.C0, CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)), 0.07)
  4285. end)
  4286. local L_595_ = coroutine.wrap(function()
  4287. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)), 0.07)
  4288. end)
  4289. local L_596_ = coroutine.wrap(function()
  4290. lerp(L_292_, L_292_.C0, CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(90), 0), 0.12)
  4291. end)
  4292. L_594_()
  4293. L_595_()
  4294. L_596_()
  4295. lerp(L_588_, L_588_.C0, CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)), 0.07)
  4296. wait(0.2)
  4297.  
  4298. local L_597_ = coroutine.wrap(function()
  4299. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)), 0.03)
  4300. end)
  4301. local L_598_ = coroutine.wrap(function()
  4302. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.03)
  4303. end)
  4304. L_597_()
  4305. L_598_()
  4306. lerp(L_588_, L_588_.C0, CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)), 0.03)
  4307.  
  4308. local L_599_ = coroutine.wrap(function()
  4309. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)), 0.03)
  4310. end)
  4311. local L_600_ = coroutine.wrap(function()
  4312. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)), 0.01)
  4313. end)
  4314. L_599_()
  4315. L_600_()
  4316. whoosh(L_291_:Clone())
  4317. for L_605_forvar1, L_606_forvar2 in pairs(L_291_:GetChildren()) do
  4318. if L_606_forvar2:IsA("Part") then
  4319. L_606_forvar2.Transparency = 1
  4320. end
  4321. end
  4322. L_291_.Transparency = 1
  4323. L_592_:Remove()
  4324. L_590_:Remove()
  4325. L_591_:Remove()
  4326. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.01)
  4327. local L_601_ = coroutine.wrap(function()
  4328. lerp(L_587_, L_587_.C0, CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)), 0.04)
  4329. end)
  4330. local L_602_ = coroutine.wrap(function()
  4331. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)), 0.04)
  4332. end)
  4333. L_601_()
  4334. L_602_()
  4335. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.04)
  4336. wait(0.2)
  4337.  
  4338. local L_603_ = coroutine.wrap(function()
  4339. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  4340. end)
  4341. local L_604_ = coroutine.wrap(function()
  4342. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.07)
  4343. end)
  4344. L_603_()
  4345. L_604_()
  4346. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  4347.  
  4348. for L_607_forvar1, L_608_forvar2 in pairs(L_291_:GetChildren()) do
  4349. if L_608_forvar2:IsA("Part") then
  4350. L_608_forvar2.Transparency = 0
  4351. end
  4352. end
  4353. L_291_.Transparency = 0
  4354. L_292_.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0)
  4355.  
  4356. L_588_:Remove()
  4357. L_587_:Remove()
  4358. L_589_:Remove()
  4359.  
  4360. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  4361. local L_609_ = L_6_:Clone()
  4362. L_609_.Part0 = L_278_.HumanoidRootPart
  4363. L_609_.Part1 = L_278_.Torso
  4364. L_609_.Parent = L_278_.HumanoidRootPart
  4365. end
  4366. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4367. local L_610_ = L_3_:Clone()
  4368. L_610_.Part0 = L_278_.Torso
  4369. L_610_.Part1 = L_278_["Left Arm"]
  4370. L_610_.Parent = L_278_.Torso
  4371. end
  4372. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4373. local L_611_ = L_2_:Clone()
  4374. L_611_.Part0 = L_278_.Torso
  4375. L_611_.Part1 = L_278_["Right Arm"]
  4376. L_611_.Parent = L_278_.Torso
  4377. end
  4378. end)
  4379. L_275_ = false
  4380. end
  4381.  
  4382. function kill()
  4383. L_275_ = true
  4384. pcall(function()
  4385. local L_612_ = L_278_["Right Arm"]:FindFirstChild("Weld")
  4386. local L_613_ = L_278_["Left Arm"]:FindFirstChild("Weld")
  4387. local L_614_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4388. L_614_.Part0 = L_278_.HumanoidRootPart
  4389. L_614_.Part1 = L_278_.Torso
  4390. local L_615_ = Instance.new("Sound", L_287_.Head)
  4391. L_615_.SoundId = "rbxassetid://420701460"
  4392. L_615_.PlaybackSpeed = 1.2
  4393. local L_616_ = Instance.new("Sound", L_287_.Head)
  4394. L_616_.SoundId = "rbxassetid://420701460"
  4395. L_616_.PlaybackSpeed = 1
  4396. L_616_.Volume = 1
  4397. local L_617_ = Instance.new("Sound", L_278_.Head)
  4398. L_617_.SoundId = "rbxassetid://420701460"
  4399. L_617_.PlaybackSpeed = 0.75
  4400. local L_618_ = Instance.new("Sound", L_287_.Head)
  4401. L_618_.SoundId = "rbxassetid://420701460"
  4402. L_618_.TimePosition = 3
  4403. L_618_.PlaybackSpeed = 1
  4404. local L_619_ = Instance.new("Sound", L_287_.Head)
  4405. L_619_.SoundId = "rbxassetid://420701460"
  4406. L_619_.PlaybackSpeed = 1.5
  4407. L_619_.Volume = 1
  4408.  
  4409. pitchun = math.random(9, 12) / 10
  4410. pitchdos = math.random(9, 13) / 10
  4411.  
  4412. L_615_.PlaybackSpeed = pitchun
  4413. L_616_.PlaybackSpeed = pitchdos
  4414. L_618_.PlaybackSpeed = pitchun
  4415.  
  4416. pcall(function()
  4417. L_287_.HumanoidRootPart:Destroy()
  4418. end)
  4419.  
  4420. lerp(L_612_, L_612_.C0, CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)), 0.1)
  4421. wait(0.2)
  4422. lerp(L_612_, L_612_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.04)
  4423.  
  4424. L_615_:Play()
  4425. L_616_:Play()
  4426. L_618_:Play()
  4427. L_619_:Play()
  4428.  
  4429. local L_620_ = Instance.new('Part', L_287_)
  4430. L_620_.Size = Vector3.new(0.2, 0.2, 0.2)
  4431. L_620_.BrickColor = BrickColor.new('Maroon')
  4432. L_620_.Material = Enum.Material.SmoothPlastic
  4433. L_620_.Name = "ayybleed"
  4434. L_620_.CanCollide = false
  4435. L_620_.Transparency = 0.5
  4436. L_620_.CFrame = L_287_.Head.CFrame
  4437. L_620_:BreakJoints()
  4438. local L_621_ = Instance.new('Attachment', L_620_)
  4439. L_621_.Position = Vector3.new(-0.55, 0, 0)
  4440. L_621_.Orientation = Vector3.new(90, 0, -90)
  4441. local L_622_ = Instance.new('Attachment')
  4442. pcall(function()
  4443. L_622_.Parent = L_287_.Torso
  4444. end)
  4445. pcall(function()
  4446. L_622_.Parent = L_287_.UpperTorso
  4447. end)
  4448. if L_622_ and L_621_ then
  4449. local L_633_ = Instance.new("HingeConstraint")
  4450. L_633_.Attachment0 = L_622_
  4451. L_633_.Attachment1 = L_621_
  4452. L_633_.LimitsEnabled = true
  4453. L_633_.UpperAngle = 0
  4454. L_633_.LowerAngle = 0
  4455. pcall(function()
  4456. L_633_.Parent = L_287_.Torso
  4457. end)
  4458. pcall(function()
  4459. L_633_.Parent = L_287_.UpperTorso
  4460. end)
  4461. end
  4462. local L_623_ = coroutine.wrap(function()
  4463. bleed(L_620_)
  4464. end)
  4465. L_623_()
  4466.  
  4467. wait(0.2)
  4468.  
  4469. local L_624_ = Instance.new("Attachment", L_291_)
  4470. local L_625_ = Instance.new("Attachment", L_291_)
  4471. L_624_.Visible = false
  4472. L_624_.Position = Vector3.new(2, 0, 0)
  4473. L_625_.Visible = false
  4474. L_625_.Position = Vector3.new(-0.3, 0, 0)
  4475.  
  4476. local L_626_ = Instance.new("Trail", L_291_)
  4477. L_626_.Color = ColorSequence.new({
  4478. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4479. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4480. })
  4481. L_626_.LightEmission = 0.25
  4482. L_626_.Transparency = NumberSequence.new({
  4483. NumberSequenceKeypoint.new(0, 0.75),
  4484. NumberSequenceKeypoint.new(1, 1)
  4485. })
  4486. L_626_.Lifetime = 0.10
  4487. L_626_.MinLength = 0.05
  4488. L_626_.Attachment0 = L_624_
  4489. L_626_.Attachment1 = L_625_
  4490.  
  4491. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)), 0.08)
  4492. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)), 0.1)
  4493. local L_627_ = coroutine.wrap(function()
  4494. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.07)
  4495. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.09)
  4496. end)
  4497. L_627_()
  4498. local L_628_ = coroutine.wrap(function()
  4499. lerp(L_614_, L_614_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.04)
  4500. end)
  4501. L_628_()
  4502. L_288_:Remove()
  4503. L_617_:Play()
  4504.  
  4505. local L_629_ = Instance.new("BodyThrust")
  4506. L_629_.Force = Vector3.new(0, 3000, -1000)
  4507. pcall(function()
  4508. L_629_.Parent = L_287_.Torso
  4509. end)
  4510. pcall(function()
  4511. L_629_.Parent = L_287_.UpperTorso
  4512. end)
  4513.  
  4514. L_626_:Remove()
  4515. L_624_:Remove()
  4516. L_625_:Remove()
  4517. lerp(L_613_, L_613_.C0, CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)), 0.04)
  4518. pcall(function()
  4519. ragdollpart(L_287_, "Left Arm")
  4520. ragdollpart(L_287_, "Left Leg")
  4521. ragdollpart(L_287_, "Right Arm")
  4522. ragdollpart(L_287_, "Right Leg")
  4523. end)
  4524. pcall(function()
  4525. ragdollpart(L_287_, "LeftUpperLeg")
  4526. ragdollpart(L_287_, "RightUpperLeg")
  4527. ragdollpart(L_287_, "LeftUpperArm")
  4528. ragdollpart(L_287_, "RightUpperArm")
  4529. end)
  4530. wait(0.15)
  4531. L_629_:Remove()
  4532. local L_630_ = coroutine.wrap(function()
  4533. lerp(L_613_, L_613_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4534. end)
  4535. local L_631_ = coroutine.wrap(function()
  4536. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4537. end)
  4538. L_630_()
  4539. L_631_()
  4540. lerp(L_614_, L_614_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4541.  
  4542. L_613_:Remove()
  4543. L_612_:Remove()
  4544. L_614_:Remove()
  4545.  
  4546. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  4547. local L_634_ = L_6_:Clone()
  4548. L_634_.Part0 = L_278_.HumanoidRootPart
  4549. L_634_.Part1 = L_278_.Torso
  4550. L_634_.Parent = L_278_.HumanoidRootPart
  4551. end
  4552. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4553. local L_635_ = L_3_:Clone()
  4554. L_635_.Part0 = L_278_.Torso
  4555. L_635_.Part1 = L_278_["Left Arm"]
  4556. L_635_.Parent = L_278_.Torso
  4557. end
  4558. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4559. local L_636_ = L_2_:Clone()
  4560. L_636_.Part0 = L_278_.Torso
  4561. L_636_.Part1 = L_278_["Right Arm"]
  4562. L_636_.Parent = L_278_.Torso
  4563. end
  4564. local L_632_ = coroutine.wrap(function()
  4565. local L_637_ = L_287_
  4566. local L_638_ = true
  4567. local L_639_ = 0
  4568. while L_638_ == true do
  4569. local L_640_ = pcall(function()
  4570. if L_639_ < 20 then
  4571. L_637_:FindFirstChildOfClass('Humanoid').Health = L_637_:FindFirstChildOfClass('Humanoid').Health - 4.9
  4572. L_639_ = L_639_ + 1
  4573. if L_637_:FindFirstChildOfClass('Humanoid').Health <= 0 then
  4574. L_638_ = false
  4575. end
  4576. else
  4577. L_638_ = false
  4578. end
  4579. end)
  4580. if L_640_ == false then
  4581. L_638_ = false
  4582. end
  4583. if L_638_ == true then
  4584. wait(0.2)
  4585. end
  4586. end
  4587. ragdollpart(L_637_, "Head")
  4588. end)
  4589. L_632_()
  4590. L_617_:Remove()
  4591. L_615_:Remove()
  4592. end)
  4593. L_287_ = nil
  4594. L_275_ = false
  4595. end
  4596.  
  4597. function release()
  4598. L_275_ = true
  4599. pcall(function()
  4600. unstun(L_287_)
  4601. L_287_ = nil
  4602. L_288_:Destroy()
  4603. removewelds(L_278_["Right Arm"])
  4604. removewelds(L_278_["Left Arm"])
  4605. local L_641_ = Instance.new("Weld", L_278_["Right Arm"])
  4606. local L_642_ = Instance.new("Weld", L_278_["Left Arm"])
  4607. L_641_.Part0 = L_278_["Torso"]
  4608. L_641_.Part1 = L_278_["Right Arm"]
  4609. L_641_.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
  4610. L_642_.Part0 = L_278_.Torso
  4611. L_642_.Part1 = L_278_["Left Arm"]
  4612. L_642_.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
  4613. local L_643_ = coroutine.wrap(function()
  4614. lerp(L_641_, L_641_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4615. end)
  4616. local L_644_ = coroutine.wrap(function()
  4617. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  4618. end)
  4619. L_643_()
  4620. L_644_()
  4621. lerp(L_642_, L_642_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4622. L_642_:Remove()
  4623. L_641_:Remove()
  4624. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4625. local L_645_ = L_3_:Clone()
  4626. L_645_.Part0 = L_278_.Torso
  4627. L_645_.Part1 = L_278_["Left Arm"]
  4628. L_645_.Parent = L_278_.Torso
  4629. end
  4630. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4631. local L_646_ = L_2_:Clone()
  4632. L_646_.Part0 = L_278_.Torso
  4633. L_646_.Part1 = L_278_["Right Arm"]
  4634. L_646_.Parent = L_278_.Torso
  4635. end
  4636. end)
  4637. L_275_ = false
  4638. end
  4639.  
  4640. function grab()
  4641. L_275_ = true
  4642. pcall(function()
  4643. local L_647_ = Instance.new("Weld", L_278_["Right Arm"])
  4644. local L_648_ = Instance.new("Weld", L_278_["Left Arm"])
  4645. L_647_.Part0 = L_278_["Torso"]
  4646. L_647_.Part1 = L_278_["Right Arm"]
  4647. L_647_.C0 = CFrame.new(1.5, 0, 0)
  4648. L_648_.Part0 = L_278_.Torso
  4649. L_648_.Part1 = L_278_["Left Arm"]
  4650. L_648_.C0 = CFrame.new(-1.5, 0, 0)
  4651.  
  4652. local L_649_ = Instance.new("Attachment", L_291_)
  4653. local L_650_ = Instance.new("Attachment", L_291_)
  4654. L_649_.Visible = false
  4655. L_649_.Position = Vector3.new(2, 0, 0)
  4656. L_650_.Visible = false
  4657. L_650_.Position = Vector3.new(-0.3, 0, 0)
  4658.  
  4659. local L_651_ = Instance.new("Trail", L_291_)
  4660. L_651_.Color = ColorSequence.new({
  4661. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4662. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4663. })
  4664. L_651_.LightEmission = 0.25
  4665. L_651_.Transparency = NumberSequence.new({
  4666. NumberSequenceKeypoint.new(0, 0.75),
  4667. NumberSequenceKeypoint.new(1, 1)
  4668. })
  4669. L_651_.Lifetime = 0.10
  4670. L_651_.MinLength = 0.05
  4671. L_651_.Attachment0 = L_649_
  4672. L_651_.Attachment1 = L_650_
  4673.  
  4674. local L_652_ = coroutine.wrap(function()
  4675. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.07)
  4676. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.07)
  4677. end)
  4678. L_652_()
  4679. local L_653_ = coroutine.wrap(function()
  4680. lerp(L_647_, L_647_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.08)
  4681. end)
  4682. L_653_()
  4683. lerp(L_648_, L_648_.C0, CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)), 0.08)
  4684. wait(0.15)
  4685. L_286_ = true
  4686. local L_654_ = coroutine.wrap(function()
  4687. lerp(L_647_, L_647_.C0, CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)), 0.08)
  4688. end)
  4689. L_654_()
  4690. lerp(L_648_, L_648_.C0, CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)), 0.08)
  4691. L_649_:Remove()
  4692. L_650_:Remove()
  4693. L_651_:Remove()
  4694. wait(0.3)
  4695. L_286_ = false
  4696.  
  4697. if L_287_ == nil then
  4698. local L_655_ = coroutine.wrap(function()
  4699. lerp(L_647_, L_647_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4700. end)
  4701. local L_656_ = coroutine.wrap(function()
  4702. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  4703. end)
  4704. L_655_()
  4705. L_656_()
  4706. lerp(L_648_, L_648_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4707. L_648_:Remove()
  4708. L_647_:Remove()
  4709. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4710. local L_657_ = L_3_:Clone()
  4711. L_657_.Part0 = L_278_.Torso
  4712. L_657_.Part1 = L_278_["Left Arm"]
  4713. L_657_.Parent = L_278_.Torso
  4714. end
  4715. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4716. local L_658_ = L_2_:Clone()
  4717. L_658_.Part0 = L_278_.Torso
  4718. L_658_.Part1 = L_278_["Right Arm"]
  4719. L_658_.Parent = L_278_.Torso
  4720. end
  4721. end
  4722. end)
  4723. L_275_ = false
  4724. end
  4725.  
  4726. L_7_.KeyDown:connect(function(L_659_arg1)
  4727. local L_660_ = L_659_arg1:lower()
  4728. if L_274_ and L_275_ == false then
  4729. if L_660_ == "z" then
  4730. if L_277_ == false then
  4731. if L_10_ then
  4732. L_10_ = false
  4733. notify("Equipped || Press X or C to equip one of two weapons", true)
  4734. else
  4735. notify("Equipped")
  4736. end
  4737. equip()
  4738. else
  4739. notify("Unequipped")
  4740. unequip()
  4741. end
  4742. elseif L_660_ == "x" then
  4743. if L_279_ ~= "katana" and L_277_ == true then
  4744. getrid(L_291_)
  4745. if L_11_ then
  4746. L_11_ = false
  4747. notify("Katana mode enabled || Press Q, E, or click to perform an action", true)
  4748. else
  4749. notify("Katana mode enabled")
  4750. end
  4751. katanamode()
  4752. elseif L_279_ == "katana" then
  4753. getrid(L_291_)
  4754. notify("Katana mode disabled")
  4755. end
  4756. elseif L_660_ == "v" then
  4757. if L_279_ ~= "gun" and L_277_ == true then
  4758. getrid(L_291_)
  4759. if L_14_ then
  4760. L_14_ = false
  4761. notify("Gun mode enabled || Click to perform an action", true)
  4762. else
  4763. notify("Gun mode enabled")
  4764. end
  4765. gunmode()
  4766. elseif L_279_ == "gun" then
  4767. getrid(L_291_)
  4768. notify("Gun mode disabled")
  4769. end
  4770. elseif L_660_ == "b" then
  4771. if L_15_ == false then
  4772. if L_279_ ~= "dildo" and L_277_ == true then
  4773. getrid(L_291_)
  4774. if L_13_ then
  4775. L_13_ = false
  4776. notify("DAB mode enabled || Click to perform an action", true)
  4777. else
  4778. notify("DAB mode enabled")
  4779. end
  4780. dildo()
  4781. elseif L_279_ == "dildo" then
  4782. notify("Dildo mode disabled")
  4783. getrid(L_291_)
  4784. end
  4785. end
  4786. elseif L_660_ == "c" then
  4787. if L_279_ ~= "knife" and L_277_ == true then
  4788. getrid(L_291_)
  4789. if L_12_ then
  4790. L_12_ = false
  4791. notify("dab mode enabled || Press F, E, T, or Q to set modes; Click to perform an action", true)
  4792. else
  4793. notify("dab mode enabled")
  4794. end
  4795. knifemode()
  4796. elseif L_279_ == "knife" then
  4797. notify("Knife mode disabled")
  4798. getrid(L_291_)
  4799. end
  4800. elseif L_660_ == "q" then
  4801. if L_279_ == "katana" then
  4802. notify()
  4803. katanaQ()
  4804. elseif L_279_ == "knife" then
  4805. L_276_ = "release"
  4806. notify("Mode changed to "..L_276_)
  4807. end
  4808. elseif L_660_ == "e" then
  4809. if L_279_ == "katana" then
  4810. notify()
  4811. L_294_func()
  4812. elseif L_279_ == "knife" then
  4813. L_276_ = "throw"
  4814. notify("Mode changed to "..L_276_)
  4815. end
  4816. elseif L_660_ == "f" then
  4817. if L_279_ == "dab" then
  4818. notify([[LOOK AT MY DAB]])
  4819.  
  4820. begoneTHOUGHT()
  4821. elseif L_279_ == "knife" then
  4822. L_276_ = "kill"
  4823. notify("Mode changed to "..L_276_)
  4824. end
  4825. elseif L_660_ == "t" then
  4826. if L_279_ == "knife" then
  4827. L_276_ = "fling"
  4828. notify("Mode changed to "..L_276_)
  4829. end
  4830. end
  4831. end
  4832. if L_660_ == "m" and L_283_ == false then
  4833. --badass mode
  4834. pcall(function()
  4835. if L_290_.Playing == false then
  4836. L_283_ = true
  4837. for L_661_forvar1, L_662_forvar2 in pairs(workspace:GetDescendants()) do
  4838. if L_662_forvar2:IsA('Sound') and L_662_forvar2 ~= L_1_.Character.Head.Badass then
  4839. L_662_forvar2:Stop()
  4840. end
  4841. end
  4842. L_290_:Play()
  4843. L_290_.Volume = 10
  4844. L_283_ = false
  4845. else
  4846. L_283_ = true
  4847. for L_663_forvar1 = 1, 100 do
  4848. L_290_.Volume = L_290_.Volume - 0.1
  4849. wait()
  4850. end
  4851. L_290_.Volume = 0
  4852. L_290_:Stop()
  4853. L_283_ = false
  4854. end
  4855. end)
  4856. end
  4857. if L_660_ == "r" then
  4858. L_8_ = true
  4859. if L_8_ == true and L_9_ == true then
  4860. oogabooga()
  4861. end
  4862. end
  4863. if L_660_ == "g" then
  4864. L_9_ = true
  4865. if L_8_ == true and L_9_ == true then
  4866. oogabooga()
  4867. end
  4868. end
  4869. end)
  4870. L_7_.KeyUp:connect(function(L_664_arg1)
  4871. if L_664_arg1 == "r" then
  4872. L_8_ = false
  4873. end
  4874. if L_664_arg1 == "g" then
  4875. L_9_ = false
  4876. end
  4877. end)
  4878.  
  4879. L_291_.ChildAdded:connect(function(L_665_arg1)
  4880. if L_665_arg1:IsA('BasePart') then
  4881. L_665_arg1.CanCollide = false
  4882. if L_665_arg1.Name == "blade" then
  4883. L_665_arg1.Touched:connect(function(L_666_arg1)
  4884. if L_279_ == "katana" and L_280_ then
  4885. if L_281_ then
  4886. if L_285_ == nil then
  4887. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4888. local L_667_ = Instance.new("Sound", L_278_.Torso)
  4889. local L_668_ = math.random(1, 3)
  4890. if L_668_ == 1 then
  4891. L_667_.SoundId = "rbxassetid://420701460"
  4892. end
  4893. if L_668_ == 2 then
  4894. L_667_.SoundId = "rbxassetid://420701460"
  4895. end
  4896. if L_668_ == 3 then
  4897. L_667_.SoundId = "rbxassetid://420701460"
  4898. end
  4899. L_667_:Play()
  4900. L_285_ = L_666_arg1.Parent
  4901. pcall(function()
  4902. L_285_.HumanoidRootPart:Destroy()
  4903. end)
  4904. pcall(function()
  4905. ragdollpart(L_285_, "Right Arm")
  4906. ragdollpart(L_285_, "Right Leg")
  4907. ragdollpart(L_285_, "Left Arm")
  4908. ragdollpart(L_285_, "Left Leg")
  4909. end)
  4910. pcall(function()
  4911. ragdollpart(L_285_, "RightUpperArm")
  4912. ragdollpart(L_285_, "RightUpperLeg")
  4913. ragdollpart(L_285_, "LeftUpperArm")
  4914. ragdollpart(L_285_, "LeftUpperLeg")
  4915. end)
  4916. pcall(function()
  4917. local L_669_ = Instance.new('Weld', L_285_.Torso)
  4918. L_669_.Part0 = L_285_.Torso
  4919. L_669_.Part1 = L_291_
  4920. L_669_.C0 = CFrame.new(0, 0, 2) * CFrame.Angles(math.rad(90), 0, math.rad(-90))
  4921. end)
  4922. pcall(function()
  4923. local L_670_ = Instance.new('Weld', L_285_.UpperTorso)
  4924. L_670_.Part0 = L_285_.UpperTorso
  4925. L_670_.Part1 = L_291_
  4926. L_670_.C0 = CFrame.new(0, 0, 2) * CFrame.Angles(math.rad(90), 0, math.rad(-90))
  4927. end)
  4928. pcall(function()
  4929. local L_671_ = "Torso"
  4930. if L_285_:FindFirstChild('UpperTorso') then
  4931. L_671_ = "UpperTorso"
  4932. end
  4933. local L_672_ = Instance.new('Part', L_285_)
  4934. L_672_.Size = Vector3.new(0.2, 0.2, 0.2)
  4935. L_672_.BrickColor = BrickColor.new('Maroon')
  4936. L_672_.Material = Enum.Material.SmoothPlastic
  4937. L_672_.Name = "ayybleed"
  4938. L_672_.CanCollide = false
  4939. L_672_.Transparency = 1
  4940. L_672_.CFrame = L_285_[L_671_].CFrame
  4941. L_672_:BreakJoints()
  4942. local L_673_ = Instance.new('Attachment', L_672_)
  4943. L_673_.Position = Vector3.new(0, 0, 0)
  4944. L_673_.Orientation = Vector3.new(-90, 0, -90)
  4945. local L_674_ = Instance.new('Attachment', L_285_[L_671_])
  4946. if L_674_ and L_673_ then
  4947. local L_676_ = Instance.new("HingeConstraint")
  4948. L_676_.Attachment0 = L_674_
  4949. L_676_.Attachment1 = L_673_
  4950. L_676_.LimitsEnabled = true
  4951. L_676_.UpperAngle = 0
  4952. L_676_.LowerAngle = 0
  4953. L_676_.Parent = L_285_
  4954. end
  4955. local L_675_ = coroutine.wrap(function()
  4956. bleed(L_672_)
  4957. end)
  4958. L_675_()
  4959. end)
  4960. end
  4961. end
  4962. elseif L_284_ then
  4963.  
  4964. if L_666_arg1.Parent and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4965. local L_677_ = Instance.new("Sound", L_278_.Torso)
  4966. local L_678_ = math.random(1, 3)
  4967. if L_678_ == 1 then
  4968. L_677_.SoundId = "rbxassetid://420701460"
  4969. end
  4970. if L_678_ == 2 then
  4971. L_677_.SoundId = "rbxassetid://420701460"
  4972. end
  4973. if L_678_ == 3 then
  4974. L_677_.SoundId = "rbxassetid://420701460"
  4975. end
  4976. L_677_:Play()
  4977. ragdollpart(L_666_arg1.Parent, L_666_arg1.Name, false)
  4978. end
  4979. else
  4980. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4981. local L_679_ = Instance.new("Sound", L_278_.Torso)
  4982. local L_680_ = math.random(1, 3)
  4983. if L_680_ == 1 then
  4984. L_679_.SoundId = "rbxassetid://420701460"
  4985. end
  4986. if L_680_ == 2 then
  4987. L_679_.SoundId = "rbxassetid://420701460"
  4988. end
  4989. if L_680_ == 3 then
  4990. L_679_.SoundId = "rbxassetid://420701460"
  4991. end
  4992. L_679_:Play()
  4993. L_280_ = false
  4994. ragdollpart(L_666_arg1.Parent, "Head", true, false)
  4995. end
  4996. end
  4997. elseif L_279_ == "knife" then
  4998. if L_286_ == true and L_287_ == nil then
  4999. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  5000. L_287_ = L_666_arg1.Parent
  5001.  
  5002. stun(L_287_)
  5003.  
  5004. local L_681_ = Instance.new("Weld", L_278_.Torso)
  5005. L_681_.Part0 = L_278_.Torso
  5006. pcall(function()
  5007. L_681_.Part1 = L_287_.Torso
  5008. end)
  5009. pcall(function()
  5010. L_681_.Part1 = L_287_.UpperTorso
  5011. end)
  5012. L_681_.C0 = CFrame.new(-0.45, 0, -1)
  5013. L_288_ = L_681_
  5014. end
  5015. end
  5016. end
  5017. end)
  5018. end
  5019. elseif L_665_arg1:IsA("Model") then
  5020. L_665_arg1.ChildAdded:connect(function(L_682_arg1)
  5021. if L_682_arg1:IsA('BasePart') then
  5022. L_682_arg1.Touched:connect(function(L_683_arg1)
  5023. if L_282_ == true then
  5024. if L_683_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_683_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_683_arg1.Parent ~= L_278_ then
  5025. local L_684_ = Instance.new('Sound', L_683_arg1.Parent.Head)
  5026. L_684_.SoundId = 'rbxassetid://420701460'
  5027. L_684_.Volume = 5
  5028. L_684_:Play()
  5029. local L_685_ = Instance.new("Sound", L_683_arg1.Parent.Head)
  5030. L_685_.Volume = 5.5
  5031. L_685_.SoundId = "rbxassetid://420701460"
  5032. L_685_:Play()
  5033. pcall(function()
  5034. for L_686_forvar1, L_687_forvar2 in pairs(L_683_arg1.Parent.Head:GetChildren()) do
  5035. if L_687_forvar2:IsA('Decal') then
  5036. L_687_forvar2:Destroy()
  5037. end
  5038. end
  5039. end)
  5040. pcall(function()
  5041. local L_688_ = Instance.new('Decal', L_683_arg1.Parent.Head)
  5042. L_688_.Name = "face"
  5043. L_688_.Texture = "rbxassetid://153298245"
  5044. end)
  5045. L_282_ = false
  5046. L_289_ = L_683_arg1.Parent
  5047. for L_689_forvar1, L_690_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  5048. if L_690_forvar2:IsA("Part") then
  5049. L_690_forvar2:FindFirstChild("ParticleEmitter"):Destroy()
  5050. end
  5051. end
  5052. end
  5053. end
  5054. end)
  5055. end
  5056. end)
  5057. end
  5058. end)
  5059.  
  5060. L_7_.Button1Down:connect(function(L_691_arg1)
  5061. if L_274_ and L_275_ == false and L_277_ then
  5062. if L_279_ == "katana" then
  5063. notify()
  5064. katanaswing()
  5065. elseif L_279_ == "knife" then
  5066. notify()
  5067. if L_287_ == nil then
  5068. if L_276_ == "fling" then
  5069. fling()
  5070. else
  5071. grab()
  5072. end
  5073. elseif L_287_ ~= nil then
  5074. if L_276_ == "kill" then
  5075. kill()
  5076. elseif L_276_ == "throw" then
  5077. throw()
  5078. elseif L_276_ == "release" then
  5079. release()
  5080. end
  5081. end
  5082. elseif L_279_ == "dildo" then
  5083. raep()
  5084. end
  5085. end
  5086. end)
  5087.  
  5088. end
  5089. spawned()
  5090.  
  5091. L_1_.CharacterAdded:connect(function()
  5092. spawned()
  5093. end)
  5094. local L_49_ = {}
  5095.  
  5096. game:GetService('RunService').Heartbeat:connect(function(L_692_arg1)
  5097. local L_693_ = math.floor((60 / (L_692_arg1 * 60)) * 10) / 10
  5098. if #L_49_ > 100 then
  5099. table.remove(L_49_, 1)
  5100. end
  5101. table.insert(L_49_, #L_49_ + 1, L_693_)
  5102. local L_694_ = 0
  5103. for L_695_forvar1, L_696_forvar2 in pairs(L_49_) do
  5104. L_694_ = L_694_ + L_696_forvar2
  5105. end
  5106. L_694_ = math.floor(L_694_ / #L_49_)
  5107. L_42_.Text = 'FPS: '..tostring(L_694_)
  5108. end)
  5109.  
  5110. while true do
  5111. for L_697_forvar1, L_698_forvar2 in pairs(L_21_) do
  5112. if L_698_forvar2.Parent ~= nil then
  5113. if L_698_forvar2:FindFirstChildOfClass('Humanoid') and L_698_forvar2:FindFirstChildOfClass('Humanoid').Health > 0 then
  5114. for L_699_forvar1, L_700_forvar2 in pairs(L_698_forvar2:GetChildren()) do
  5115. if L_700_forvar2:IsA('Tool') then
  5116. L_700_forvar2.ManualActivationOnly = true
  5117. wait()
  5118. if game:GetService('Players'):GetPlayerFromCharacter(L_698_forvar2) then
  5119. L_700_forvar2.Parent = game:GetService('Players'):GetPlayerFromCharacter(L_698_forvar2).Backpack
  5120. L_700_forvar2.ManualActivationOnly = false
  5121. end
  5122. end
  5123. end
  5124. L_698_forvar2:FindFirstChildOfClass('Humanoid').PlatformStand = true
  5125. L_698_forvar2:FindFirstChildOfClass('Humanoid').Sit = false
  5126. L_698_forvar2:FindFirstChildOfClass('Humanoid').JumpPower = 0
  5127. L_698_forvar2:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
  5128. L_698_forvar2:FindFirstChildOfClass('Humanoid').Name = "hecc"
  5129. else
  5130. table.remove(L_21_, L_697_forvar1)
  5131. end
  5132. else
  5133. table.remove(L_21_, L_697_forvar1)
  5134. end
  5135. end
  5136. wait()
  5137. end
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