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- Rundum's Illusion
- Dread Aura: Foes adjacent to Rundum lose 5 RES and DEF.
- Soul Drain: Attacks heal for half of the damage.
- Field of Negation: Rundum cannot be affected by ailments, aura penalties and triangle combat is completely ignored on both sides.
- Marked for Death: Rundum marks a target, on the next turn the target will be immediately KO'd. While it only has one charge, each time an illusion is killed, another charge will be gained. Only the original Rundum will cast Marked for Death.
- Weapon profs: Magic (S) Melee (S)
- Level: 20
- Total Level: 43
- HP: ??
- STR: 34
- MAG: 34
- SKL: 34
- CON: 34
- AID: 33
- LCK: 25
- DEF: 34
- RES: 34
- SPD: 34
- MOV: 6
- Inventory:
- Rundum's Kris Thru (S) 1-2 10 10 90 35 15
- Aims for the target's lowest defensive stat.
- Rundum's Staff ?? (S) 2-3 10 14 80 20 -
- Ice Beam (A) | 3-10 | 11 | 7 | 70 | 10 | 20
- Shoot in a straight line, can hit multiple targets. Cannot double.
- Battle Stats (Kris):
- RNG: 1-2
- AT: 44
- Hit: 170
- AS: 34
- Eva: 93
- Crt: 52
- DG: 25
- ==
- Battle Stats (Staff):
- RNG: 2-3
- AT: 48
- Hit: 160
- AS: 34
- Eva: 93
- Crt: 37
- DG: 25
- ==
- Battle Stats (Ice Beam):
- RNG: 3-10
- AT: 41
- Hit: 150
- AS: 34
- Eva: 93
- Crt: 27
- DG: 25
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