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Toolsmith 1.1.8 - CAN Jewelry 0.4.20 Crashlog

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May 22nd, 2025
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  1. Running on 64 bit Windows 10.0.19045.0 with 32718 MB RAM
  2. Game Version: v1.20.10 (Stable)
  3. 5/22/2025 5:20:54 PM: Critical error occurred in the following mod: [email protected]
  4. System.NullReferenceException: Object reference not set to an instance of an object.
  5. at Toolsmith.ToolTinkering.Behaviors.CollectibleBehaviorTinkeredTools.<>c.<HandleExtraModCompat>b__3_0(ItemSlot i) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolTinkering\Behaviors\CollectibleBehaviorTinkeredTools.cs:line 286
  6. at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
  7. at Toolsmith.ToolTinkering.Behaviors.CollectibleBehaviorTinkeredTools.HandleExtraModCompat(ItemSlot[] allInputslots, ItemSlot outputSlot) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolTinkering\Behaviors\CollectibleBehaviorTinkeredTools.cs:line 286
  8. at Toolsmith.ToolTinkering.Behaviors.CollectibleBehaviorTinkeredTools.OnCreatedByCrafting(ItemSlot[] allInputslots, ItemSlot outputSlot, EnumHandling& bhHandling) in D:\Vintage Story\Modding\Toolsmith\Toolsmith\ToolTinkering\Behaviors\CollectibleBehaviorTinkeredTools.cs:line 198
  9. at Vintagestory.API.Common.CollectibleObject.<>c__DisplayClass81_0.<OnCreatedByCrafting>b__0(CollectibleBehavior bh, EnumHandling& hd) in VintagestoryApi\Common\Collectible\Collectible.cs:line 807
  10. at Vintagestory.API.Common.CollectibleObject.WalkBehaviors(CollectibleBehaviorDelegate onBehavior, Action defaultAction) in VintagestoryApi\Common\Collectible\Collectible.cs:line 3027
  11. at Vintagestory.API.Common.CollectibleObject.OnCreatedByCrafting(ItemSlot[] allInputslots, ItemSlot outputSlot, GridRecipe byRecipe) in VintagestoryApi\Common\Collectible\Collectible.cs:line 805
  12. at Vintagestory.API.Common.GridRecipe.GenerateOutputStack(ItemSlot[] inputSlots, ItemSlot outputSlot) in VintagestoryApi\Common\Crafting\GridRecipe.cs:line 637
  13. at Vintagestory.Common.InventoryCraftingGrid.FoundMatch(GridRecipe recipe) in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 189
  14. at Vintagestory.Common.InventoryCraftingGrid.FindMatchingRecipe() in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 168
  15. at Vintagestory.Common.InventoryCraftingGrid.OnItemSlotModified(ItemSlot slot) in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 139
  16. at Vintagestory.API.Common.InventoryBase.DidModifyItemSlot(ItemSlot slot, ItemStack extractedStack) in VintagestoryApi\Common\Inventory\InventoryBase.cs:line 482
  17. at Vintagestory.Common.InventoryCraftingGrid.DidModifyItemSlot(ItemSlot slot, ItemStack extractedStack) in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 144
  18. at Vintagestory.API.Common.ItemSlot.OnItemSlotModified(ItemStack sinkStack) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 425
  19. at Vintagestory.API.Common.ItemSlot.ActivateSlotLeftClick(ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 330
  20. at Vintagestory.API.Common.ItemSlot.ActivateSlot(ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\ItemSlot.cs:line 290
  21. at Vintagestory.API.Common.InventoryBase.ActivateSlot(Int32 slotId, ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryApi\Common\Inventory\InventoryBase.cs:line 459
  22. at Vintagestory.Common.InventoryCraftingGrid.ActivateSlot(Int32 slotId, ItemSlot sourceSlot, ItemStackMoveOperation& op) in VintagestoryLib\Common\GameContent\Inventory\InventoryCraftingGrid.cs:line 127
  23. at Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotClick(ICoreClientAPI api, Int32 slotId, EnumMouseButton mouseButton, Boolean shiftPressed, Boolean ctrlPressed, Boolean altPressed) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 991
  24. at Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 789
  25. at Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDown(ICoreClientAPI api, MouseEvent mouse) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 757
  26. at Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouseArgs) in VintagestoryApi\Client\UI\GuiComposer.cs:line 469
  27. at Vintagestory.Client.NoObf.GuiDialogInventory.OnMouseDown(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 549
  28. at Vintagestory.Client.NoObf.GuiManager.OnMouseDown(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 393
  29. at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 1936
  30. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 431
  31. at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean keyUp) in VintagestoryLib\Client\HotkeyManager.cs:line 395
  32. at Vintagestory.Client.HotkeyManager.OnMouseButton(ClientMain game, EnumMouseButton button, Int32 modifiers, Boolean buttonDown) in VintagestoryLib\Client\HotkeyManager.cs:line 574
  33. at Vintagestory.Client.NoObf.ClientMain.OnMouseDownRaw(MouseEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1906
  34. at Vintagestory.Client.GuiScreenRunningGame.OnMouseDown(MouseEvent args) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 337
  35. at Vintagestory.Client.ScreenManager.OnMouseDown(MouseEvent e) in VintagestoryLib\Client\ScreenManager.cs:line 906
  36. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 201
  37. at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods)
  38. --- End of stack trace from previous location ---
  39. at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
  40. at OpenTK.Windowing.Desktop.NativeWindow.ProcessWindowEvents(Boolean waitForEvents)
  41. at OpenTK.Windowing.Desktop.GameWindow.Run()
  42. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  43. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  44. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  45.  
  46. Event Log entries for Vintagestory.exe, the latest 1
  47. ==================================
  48. { TimeGenerated = 5/21/2025 2:50:07 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.20.10.0, time stamp: 0x66470000
  49. Faulting module name: coreclr.dll, version: 7.0.1023.36312, time stamp: 0x64b06d6c
  50. Exception code: 0xc0000005
  51. Fault offset: 0x00000000001c98a6
  52. Faulting process id: 0x1f40
  53. Faulting application start time: 0x01dbca802ea80339
  54. Faulting application path: C:\Users\David\AppData\Roaming\Vintagestory\Vintagestory.exe
  55. Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\7.0.10\coreclr.dll
  56. Report Id: 49f03401-1285-4426-a53f-90fd31827dd6
  57. Faulting package full name:
  58. Faulting package-relative application ID: }
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