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Kuroji

Jump 047: The Sims

Jan 24th, 2018
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  1. >Jump 47: The Sims
  2. >Nine of Wands (A pause in the current struggle to ready oneself.)
  3. >Age: Elder
  4. >Location: Isla Paradiso
  5. >Identity: Occult - Witch (-200)
  6. >Drawbacks: Error 12 (+200), Sadistic God (+300)
  7. There are times where I am happy I do not have to breathe. And can fly. And eating is optional. Finding myself in a pool without a ladder is one of them, and in an inescapable hedge maze is another, and a house without doors or windows yet another. Wish it weren't groundhog day, though.
  8. >Perfect Wandless Spellcasting (1200)
  9. Paying the extra points to never fail a spell. I am the core of my apple, so as I pray, Unlimited Apple Works.
  10. >Alchemist (Free, Witch)
  11. So the first thing I do... work toward creating an fountain of youth elixir immediately. Being an elder does not agree with me.
  12. >Green Thumb (1000)
  13. Second thing I do... grow some special plants, life fruit first and foremost. There will be some travel in my future so I can pick certain other plants up.
  14. >Buy Mode (800)
  15. So I can't actually BUY things... but I can move them and sell them. Hmm. Still useful, we'll take it.
  16. >Build Mode (400)
  17. Now we're talking. Building all the things.
  18. >Pooled Resources (200)
  19. And now I have a garden and a pool. And can PUT THE DAMN LADDER BACK. Yay!
  20. >Basement Dweller (0)
  21. ... an extra level to the warehouse? Not sure what I'll use it for, but I'm sure it will be useful eventually. Did you know that in the Sims, you could actually make basements as deep as eight stories below ground?
  22.  
  23. Not a whole lot of solid planning - relaxing, learning how things work... maybe a bit of time travel to learn how to build plumbots for useful disposable-yet-intelligent minions... and put them to work getting reagents so I can make Bottled Witches' Brew en masse. I'm going to ensure that every soul in Carcosa can use magic, and this is step one.
  24.  
  25. A dimension-hopping city should have a populace that can do extraordinary things, after all.
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