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gogito

Apr 23rd, 2017
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  1. wait(2.0)
  2. local char = game.Players.LocalPlayer.Character
  3. for i,v in pairs(char:children()) do
  4. if v:IsA("Accessory") then
  5. v:Destroy()
  6. end
  7. end
  8. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  9. aura.Size = NumberSequence.new(0)
  10. aura.Lifetime = NumberRange.new(0)
  11. aura.LightEmission = 0
  12. local jun = game.Players.LocalPlayer
  13. local p = game.Players.LocalPlayer
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char["Left Arm"]
  17. local rarm = char["Right Arm"]
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local debris=game:service"Debris"
  28. local l = game:GetService("Lighting")
  29. local rs = game:GetService("RunService").RenderStepped
  30.  
  31. ypcall(function()
  32. shirt = Instance.new("Shirt", char)
  33. shirt.Name = "Shirt"
  34. pants = Instance.new("Pants", char)
  35. pants.Name = "Pants"
  36. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=473490525"
  37. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=264763674"
  38. end)
  39. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  40. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  41. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  43. Hair99 = Instance.new("Part")
  44.  
  45. Hair99.Parent = jun.Character
  46. Hair99.Name = "Hair"
  47. Hair99.formFactor = "Symmetric"
  48. Hair99.Size = Vector3.new(1, 1, 1)
  49. Hair99.CFrame = jun.Character.Head.CFrame
  50. Hair99:BreakJoints()
  51. Hair99.CanCollide = false
  52. Hair99.TopSurface = "Smooth"
  53. Hair99.BottomSurface = "Smooth"
  54. Hair99.BrickColor = BrickColor.new("New Yeller")
  55. Hair99.Transparency = 1
  56.  
  57. Weld = Instance.new("Weld")
  58. Weld.Part0 = jun.Character.Head
  59. Weld.Part1 = Hair99
  60. Weld.Parent = jun.Character.Head
  61. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  62.  
  63. Hair7 = Instance.new("Part")
  64. Hair7.Parent = jun.Character
  65. Hair7.Name = "Hair"
  66. Hair7.CanCollide = false
  67. Hair7.Locked = true
  68. Hair7.TopSurface = "Smooth"
  69. Hair7.BottomSurface = "Smooth"
  70. Hair7.formFactor = "Symmetric"
  71. Hair7.Material = "Neon"
  72. Hair7.BrickColor = BrickColor.new("Black")
  73. Hair7.CFrame = jun.Character.Torso.CFrame
  74. Hair7.Size = Vector3.new(1, 1, 1)
  75. Hair7.Transparency = 1
  76.  
  77. Mesh = Instance.new("SpecialMesh")
  78. Mesh.Parent = Hair99
  79. Mesh.MeshType = "Sphere"
  80. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  81. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  82.  
  83.  
  84. Weld = Instance.new("Weld")
  85. Weld.Parent = jun.Character.Head
  86. Weld.Part0 = jun.Character.Head
  87. Weld.Part1 = Hair7
  88. Weld.C0 = CFrame.new(0, 1, 0)
  89.  
  90. Mesh = Instance.new("SpecialMesh")
  91. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  92. Mesh.Parent = Hair7
  93. Mesh.Scale = Vector3.new(1, 1, 1)
  94. Mesh.MeshType = "FileMesh"
  95. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  96. Mesh.TextureId = ""
  97.  
  98.  
  99. for i = 1, 6 do
  100. Hair99.Transparency = Hair99.Transparency - .2
  101. Hair7.Transparency = Hair7.Transparency - .2
  102. wait(0)
  103. end
  104. local m = Instance.new("Model")
  105. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  106. local p = game.Players.LocalPlayer
  107. local char = p.Character
  108. local mouse = p:GetMouse()
  109. local larm = char["Left Arm"]
  110. local rarm = char["Right Arm"]
  111. local lleg = char["Left Leg"]
  112. local rleg = char["Right Leg"]
  113. local hed = char.Head
  114. local torso = char.Torso
  115. local hum = char.Humanoid
  116. local cam = game.Workspace.CurrentCamera
  117. local root = char.HumanoidRootPart
  118. local deb = false
  119. local shot = 0
  120. local debris=game:service"Debris"
  121. local l = game:GetService("Lighting")
  122. local rs = game:GetService("RunService").RenderStepped
  123.  
  124.  
  125. local p = game.Players.LocalPlayer
  126. local char = p.Character
  127. z = Instance.new("Sound", char)
  128. z.SoundId = "rbxassetid://"
  129. z.Pitch = 1
  130. z.Volume = 1
  131. wait(.1)
  132. z:Play()
  133. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  134. Vegeta.Name = "Vegeta"
  135. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  136. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  137. shirt.Name = "Shirt"
  138. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  139. pants.Name = "Pants"
  140. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  141. torso.Size = Vector3.new(2,2,1)
  142. torso.Rotation = Vector3.new(0,180,0)
  143. torso.Position = Vector3.new(0,4,0)
  144. torso.BrickColor = BrickColor.new("Pastel brown")
  145. torso.Name = "Torso"
  146. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  147. head.Size = Vector3.new(1.25,1.25,1.25)
  148. head.BrickColor = BrickColor.new("Pastel brown")
  149. head.Name = "Head"
  150. head.Position = Vector3.new(0,6,0)
  151. headmesh = Instance.new("SpecialMesh",head)
  152. headmesh.MeshType = "Head"
  153. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  154. larm.Size = Vector3.new(1,2,1)
  155. larm.BrickColor = BrickColor.new("Pastel brown")
  156. larm.Name = "Left Arm"
  157. larm.Position = Vector3.new(-2,4,0)
  158. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  159. rarm.Size = Vector3.new(1,2,1)
  160. rarm.BrickColor = BrickColor.new("Pastel brown")
  161. rarm.Name = "Right Arm"
  162. rarm.Position = Vector3.new(2,4,0)
  163. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  164. lleg.Size = Vector3.new(1,2,1)
  165. lleg.Name = "Left Leg"
  166. lleg.Position = Vector3.new(1,2,0)
  167. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  168. rleg.Size = Vector3.new(1,2,1)
  169. rleg.Name = "Right Leg"
  170. rleg.Position = Vector3.new(-1,2,0)
  171. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  172. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  173. headweld.Part1 = torso
  174. headweld.C0 = CFrame.new(0, -1.5, 0)
  175. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  176. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  177. larmweld.Part1 = larm
  178. larmweld.C0 = CFrame.new(1.5, 0, 0)
  179. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  180. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  181. rarmweld.Part1 = rarm
  182. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  183. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  184. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  185. rlegweld.Part1 = rleg
  186. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  187. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  188. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  189. llegweld.Part1 = lleg
  190. llegweld.C0 = CFrame.new(0.5, -2, 0)
  191. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  192. modelhair.Name = "Hair"
  193. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  194. hair.Name = "hair"
  195. hair.BrickColor = BrickColor.new("Black")
  196. hairmesh = Instance.new("SpecialMesh",hair)
  197. hairmesh.Scale = Vector3.new(7,7,7)
  198. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  199. hairmesh.MeshType = "FileMesh"
  200. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  201. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  202. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  203. hairweld.Part1 = hair
  204. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id= 276106335"
  210. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id= 254301872"
  211. hum.WalkSpeed = 0
  212.  
  213.  
  214. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  215. earring1.Size = Vector3.new(2,2,2)
  216. earring1.CanCollide = false
  217. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  218. earring1.BrickColor = BrickColor.new("New Yeller")
  219. earmesh1 = Instance.new("SpecialMesh",earring1)
  220. earmesh1.MeshType = "Sphere"
  221. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  222. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  223. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  224. earweld1.Part1 = earring1
  225. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  226. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  227. earring2.Size = Vector3.new(2,2,2)
  228. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  229. earring2.CanCollide = false
  230. earring2.BrickColor = BrickColor.new("New Yeller")
  231. earmesh2 = Instance.new("SpecialMesh",earring2)
  232. earmesh2.MeshType = "Sphere"
  233. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  234. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  235. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  236. earweld2.Part1 = earring2
  237. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  238. wait(3)
  239. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  240. wait(2.0)
  241. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  242. earring5.Size = Vector3.new(2,2,2)
  243. earring5.CanCollide = false
  244. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  245. earring5.BrickColor = BrickColor.new("White")
  246. earmesh5 = Instance.new("SpecialMesh",earring5)
  247. earmesh5.MeshType = "Sphere"
  248. earring5.TopSurface = "Smooth"
  249. earring5.BottomSurface = "Smooth"
  250. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  251. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  252. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  253. earweld5.Part1 = earring5
  254. earweld5.C0 = CFrame.new(2.5, 1, 0)
  255.  
  256. for i=1,5 do
  257. wait(0.1)
  258. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  259. end
  260.  
  261. wait(0.1)
  262.  
  263. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  264.  
  265.  
  266. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  267. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  268. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  269. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  270. local p = game.Players.LocalPlayer
  271. local char = p.Character
  272. local mouse = p:GetMouse()
  273. local larm = char["Left Arm"]
  274. local rarm = char["Right Arm"]
  275. local lleg = char["Left Leg"]
  276. local rleg = char["Right Leg"]
  277. local hed = char.Head
  278. local torso = char.Torso
  279. local hum = char.Humanoid
  280. local cam = game.Workspace.CurrentCamera
  281. local root = char.HumanoidRootPart
  282. local deb = false
  283. local shot = 0
  284. local debris=game:service"Debris"
  285. local l = game:GetService("Lighting")
  286. local rs = game:GetService("RunService").RenderStepped
  287. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  288. function lerp(a, b, t) -- Linear interpolation
  289. return a + (b - a)*t
  290. end
  291.  
  292. function slerp(a, b, t) --Spherical interpolation
  293. dot = a:Dot(b)
  294. if dot > 0.99999 or dot < -0.99999 then
  295. return t <= 0.5 and a or b
  296. else
  297. r = math.acos(dot)
  298. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  299. end
  300. end
  301. function matrixInterpolate(a, b, t)
  302. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  303. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  304. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  305. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  306. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  307. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  308. local t = v1:Dot(v2)
  309. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  310. return CFrame.new()
  311. end
  312. return CFrame.new(
  313. v0.x, v0.y, v0.z,
  314. v1.x, v1.y, v1.z,
  315. v2.x, v2.y, v2.z,
  316. v3.x, v3.y, v3.z)
  317. end
  318. ----------------------------------------------------
  319. function genWeld(a,b)
  320. local w = Instance.new("Weld",a)
  321. w.Part0 = a
  322. w.Part1 = b
  323. return w
  324. end
  325. function weld(a, b)
  326. local weld = Instance.new("Weld")
  327. weld.Name = "W"
  328. weld.Part0 = a
  329. weld.Part1 = b
  330. weld.C0 = a.CFrame:inverse() * b.CFrame
  331. weld.Parent = a
  332. return weld;
  333. end
  334. ----------------------------------------------------
  335. function Lerp(c1,c2,al)
  336. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  337. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  338. for i,v in pairs(com1) do
  339. com1[i] = v+(com2[i]-v)*al
  340. end
  341. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  342. end
  343. ----------------------------------------------------
  344. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  345. local wld = Instance.new("Weld", wp1)
  346. wld.Part0 = wp0
  347. wld.Part1 = wp1
  348. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  349. end
  350. ----------------------------------------------------
  351. function weld5(part0, part1, c0, c1)
  352. weeld=Instance.new("Weld", part0)
  353. weeld.Part0=part0
  354. weeld.Part1=part1
  355. weeld.C0=c0
  356. weeld.C1=c1
  357. return weeld
  358. end
  359. ----------------------------------------------------
  360. function HasntTouched(plrname)
  361. local ret = true
  362. for _, v in pairs(Touche) do
  363. if v == plrname then
  364. ret = false
  365. end
  366. end
  367. return ret
  368. end
  369. newWeld(torso, larm, -1.5, 0.5, 0)
  370. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  371. newWeld(torso, rarm, 1.5, 0.5, 0)
  372. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, hed, 0, 1.5, 0)
  374. newWeld(torso, lleg, -0.5, -1, 0)
  375. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  376. newWeld(torso, rleg, 0.5, -1, 0)
  377. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(root, torso, 0, -1, 0)
  379. torso.Weld.C1 = CFrame.new(0, -1, 0)
  380. hum.MaxHealth = math.huge
  381. wait(1)
  382. hum.Health = math.huge
  383. ----------------------------------------------------
  384. local p = game.Players.LocalPlayer
  385. local char = p.Character
  386. local mouse = p:GetMouse()
  387. local larm = char["Left Arm"]
  388. local rarm = char["Right Arm"]
  389. local lleg = char["Left Leg"]
  390. local rleg = char["Right Leg"]
  391. local hed = char.Head
  392. local torso = char.Torso
  393. local hum = char.Humanoid
  394. local cam = game.Workspace.CurrentCamera
  395. local root = char.HumanoidRootPart
  396. local deb = false
  397. local shot = 0
  398. local debris=game:service"Debris"
  399. local l = game:GetService("Lighting")
  400. local rs = game:GetService("RunService").RenderStepped
  401. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  402. math.randomseed(os.time())
  403. for i,v in pairs(char:children()) do
  404. if v:IsA("Hat") then
  405. v:Destroy()
  406. end
  407. end
  408. for i,v in pairs (hed:GetChildren()) do
  409. if v:IsA("Sound") then
  410. v:Destroy()
  411. end
  412. end
  413. ----------------------------------------------------
  414. Debounces = {
  415. CanAttack = true;
  416. NoIdl = false;
  417. Slashing = false;
  418. Slashed = false;
  419. RPunch = false;
  420. RPunched = false;
  421. LPunch = false;
  422. LPunched = false;
  423. }
  424. local Touche = {char.Name, }
  425. ----------------------------------------------------
  426.  
  427. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  428. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  429. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  430. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  431. ----------------------------------------------------
  432.  
  433. ----------------------------------------------------
  434. function lerp(a, b, t) -- Linear interpolation
  435. return a + (b - a)*t
  436. end
  437.  
  438. function slerp(a, b, t) --Spherical interpolation
  439. dot = a:Dot(b)
  440. if dot > 0.99999 or dot < -0.99999 then
  441. return t <= 0.5 and a or b
  442. else
  443. r = math.acos(dot)
  444. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  445. end
  446. end
  447.  
  448. function matrixInterpolate(a, b, t)
  449. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  450. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  451. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  452. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  453. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  454. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  455. local t = v1:Dot(v2)
  456. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  457. return CFrame.new()
  458. end
  459. return CFrame.new(
  460. v0.x, v0.y, v0.z,
  461. v1.x, v1.y, v1.z,
  462. v2.x, v2.y, v2.z,
  463. v3.x, v3.y, v3.z)
  464. end
  465. ----------------------------------------------------
  466. function genWeld(a,b)
  467. local w = Instance.new("Weld",a)
  468. w.Part0 = a
  469. w.Part1 = b
  470. return w
  471. end
  472. function weld(a, b)
  473. local weld = Instance.new("Weld")
  474. weld.Name = "W"
  475. weld.Part0 = a
  476. weld.Part1 = b
  477. weld.C0 = a.CFrame:inverse() * b.CFrame
  478. weld.Parent = a
  479. return weld;
  480. end
  481. ----------------------------------------------------
  482. function Lerp(c1,c2,al)
  483. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  484. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  485. for i,v in pairs(com1) do
  486. com1[i] = v+(com2[i]-v)*al
  487. end
  488. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  489. end
  490. ----------------------------------------------------
  491. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  492. local wld = Instance.new("Weld", wp1)
  493. wld.Part0 = wp0
  494. wld.Part1 = wp1
  495. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  496. end
  497. ----------------------------------------------------
  498. function weld5(part0, part1, c0, c1)
  499. weeld=Instance.new("Weld", part0)
  500. weeld.Part0=part0
  501. weeld.Part1=part1
  502. weeld.C0=c0
  503. weeld.C1=c1
  504. return weeld
  505. end
  506. ----------------------------------------------------
  507. function HasntTouched(plrname)
  508. local ret = true
  509. for _, v in pairs(Touche) do
  510. if v == plrname then
  511. ret = false
  512. end
  513. end
  514. return ret
  515. end
  516. ----------------------------------------------------
  517.  
  518. ----------------------------------------------------
  519.  
  520. ----------------------------------------------------
  521. local Transforming = true
  522.  
  523.  
  524.  
  525.  
  526. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  527. if c.className == "Hat" then -- base form hair.
  528. c.Handle.Transparency = 0 -- Put after transformation
  529. end
  530. if c.Name == "Hair" then
  531. c:Remove()
  532. end
  533. end
  534. wait(1.0)
  535. ypcall(function()
  536.  
  537. shirt = Instance.new("Shirt", char)
  538. shirt.Name = "Shirt"
  539. pants = Instance.new("Pants", char)
  540. pants.Name = "Pants"
  541. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=473490525"
  542. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  543. end)
  544. ----------------------------------------------------
  545. local m = Instance.new("Model")
  546. m.Name = "Hair"
  547. b1 = Instance.new("SpecialMesh", p)
  548. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  549. b1.TextureId = ""
  550. b1.MeshType = Enum.MeshType.FileMesh
  551. b1.Name = "Mesh"
  552. b1.VertexColor = Vector3.new(0, 0, 0)
  553. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  554. p2 = Instance.new("Part", m)
  555. p2.BrickColor = BrickColor.new("Black")
  556. p2.Transparency = 1
  557. p2.Name = "Head"
  558. p2.FormFactor = Enum.FormFactor.Symmetric
  559. p2.Size = Vector3.new(2, 1, 1)
  560. p2.CFrame = CFrame.new(9,9,9)
  561. p2.CanCollide = false
  562. p2.Locked = true
  563. p2.TopSurface = Enum.SurfaceType.Smooth
  564. b2 = Instance.new("SpecialMesh", p2)
  565. b2.MeshType = Enum.MeshType.Head
  566. b2.Name = "Mesh"
  567. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  568. p3 = Instance.new("Part", m)
  569. p3.BrickColor = BrickColor.new("Dark red")
  570. p3.FormFactor = Enum.FormFactor.Symmetric
  571. p3.Size = Vector3.new(3,3,3)
  572. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  573. p3.CanCollide = false
  574. p3.Locked = true
  575. p3.BottomSurface = Enum.SurfaceType.Smooth
  576. p3.TopSurface = Enum.SurfaceType.Smooth
  577. b3 = Instance.new("SpecialMesh", p3)
  578. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  579. b3.TextureId = ""
  580. b3.MeshType = Enum.MeshType.FileMesh
  581. b3.Name = "Mesh"
  582. b3.VertexColor = Vector3.new(0, 0, 0)
  583. b3.Scale = Vector3.new(6.2,6.2,6.2)
  584. w1 = Instance.new("Weld", p1)
  585. w1.Name = "Head_Weld"
  586. w1.Part0 = p1
  587. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  588. w1.Part1 = p2
  589. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  590. w2 = Instance.new("Weld", p2)
  591. w2.Name = "Part_Weld"
  592. w2.Part0 = p2
  593. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  594. w2.Part1 = p3
  595. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  596. w3 = Instance.new("Weld", p3)
  597. w3.Name = "Part_Weld"
  598. w3.Part0 = p3
  599. w3.C0 = CFrame.new()
  600. w3.Part1 = p4
  601. w3.C1 = CFrame.new()
  602.  
  603. m.Parent = char
  604. m:MakeJoints()
  605. ----------------------------------------------------
  606. local cor = Instance.new("Part", char.Hair)
  607. cor.Name = "Link"
  608. cor.Locked = true
  609. cor.BottomSurface = 0
  610. cor.CanCollide = false
  611. cor.Size = Vector3.new(1, 9, 1)
  612. cor.Transparency = 1
  613. cor.TopSurface = 0
  614. corw = Instance.new("Weld", cor)
  615. corw.Part0 = hed
  616. corw.Part1 = cor
  617. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. weld1 = Instance.new("Weld", char.Hair)
  620. weld1.Part0 = cor
  621. weld1.Part1 = char.Hair.Head
  622. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. ----------------------------------------------------
  624. GroundWave1 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626. local Colors = {"New Yeller", "New Yeller"}
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 30, 1 do
  641. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/30
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651. ----------------------------------------------------
  652. GroundWave = function()
  653. if Transforming == true then
  654. local wave = Instance.new("Part", torso)
  655. wave.BrickColor = BrickColor.new("Lily white")
  656. wave.Anchored = true
  657. wave.CanCollide = false
  658. wave.Locked = true
  659. wave.Size = Vector3.new(1, 1, 1)
  660. wave.TopSurface = "Smooth"
  661. wave.BottomSurface = "Smooth"
  662. wave.Transparency = 0.35
  663. wm = Instance.new("SpecialMesh", wave)
  664. wm.MeshType = "Sphere"
  665. wm.Scale = Vector3.new(1,1,1)
  666. coroutine.wrap(function()
  667.  
  668. wait()
  669. wave:Destroy()
  670. end)()
  671. elseif Transforming == false then
  672. wait()
  673. end
  674. end
  675.  
  676.  
  677.  
  678. spawn(function()
  679. while wait(1) do
  680. GroundWave()
  681. end
  682. end)
  683.  
  684. wait(4)
  685.  
  686. Transforming = false
  687. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  688. earring1.Size = Vector3.new(2,2,2)
  689. earring1.CanCollide = false
  690. earring1.BrickColor = BrickColor.new("New Yeller")
  691. earmesh1 = Instance.new("SpecialMesh",earring1)
  692. earmesh1.MeshType = "Sphere"
  693. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  694. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  695. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  696. earweld1.Part1 = earring1
  697. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  698. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  699. earring2.Size = Vector3.new(2,2,2)
  700. earring2.CanCollide = false
  701. earring2.BrickColor = BrickColor.new("New Yeller")
  702. earmesh2 = Instance.new("SpecialMesh",earring2)
  703. earmesh2.MeshType = "Sphere"
  704. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  705. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  706. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  707. earweld2.Part1 = earring2
  708. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  709. earring5:Destroy()
  710. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  711. wait(12)
  712.  
  713. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  714. wait(4.5)
  715. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta kakarot","Red")
  716. wait(3.2)
  717. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Gogito","Red")
  718. wait(2)
  719. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  720. wait(1.3)
  721. for i = 1,20 do
  722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  723.  
  724. end
  725. wait(0.4)
  726. for i = 1,20 do
  727.  
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  729. end
  730. wait(0.8)
  731. for i = 1,20 do
  732. wait()
  733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  738. end
  739. wait(0.5)
  740. for i = 1,20 do
  741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  744.  
  745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  747.  
  748. end
  749. wait()
  750. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Gogito White!","Red")
  751. bomb = Instance.new("Explosion",torso)
  752. bomb.BlastRadius = 0
  753. bomb.DestroyJointRadiusPercent = 100
  754. bomb.ExplosionType = "CratersAndDebris"
  755. wait()
  756.  
  757. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  758. if c.className == "Hat" then -- base form hair.
  759. c.Handle.Transparency = 0 -- Put after transformation
  760. end
  761. if c.Name == "Hair" then
  762. c:Remove()
  763. end
  764. end
  765. wait(0.00001)
  766. local m = Instance.new("Model")
  767. m.Name = "Hair"
  768. b1 = Instance.new("SpecialMesh", p)
  769. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  770. b1.TextureId = ""
  771. b1.MeshType = Enum.MeshType.FileMesh
  772. b1.Name = "Mesh"
  773. b1.VertexColor = Vector3.new(0, 0, 0)
  774. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  775. p2 = Instance.new("Part", m)
  776. p2.BrickColor = BrickColor.new("Black")
  777. p2.Transparency = 1
  778. p2.Name = "Head"
  779. p2.FormFactor = Enum.FormFactor.Symmetric
  780. p2.Size = Vector3.new(2, 1, 1)
  781. p2.CFrame = CFrame.new(9,9,9)
  782. p2.CanCollide = false
  783. p2.Locked = true
  784. p2.TopSurface = Enum.SurfaceType.Smooth
  785. b2 = Instance.new("SpecialMesh", p2)
  786. b2.MeshType = Enum.MeshType.Head
  787. b2.Name = "Mesh"
  788. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  789. p3 = Instance.new("Part", m)
  790. p3.BrickColor = BrickColor.new("Lily white")
  791. p3.FormFactor = Enum.FormFactor.Symmetric
  792. p3.Size = Vector3.new(3,3,3)
  793. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  794. p3.CanCollide = false
  795. p3.Locked = true
  796. p3.BottomSurface = Enum.SurfaceType.Smooth
  797. p3.TopSurface = Enum.SurfaceType.Smooth
  798. b3 = Instance.new("SpecialMesh", p3)
  799. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  800. b3.TextureId = ""
  801. b3.MeshType = Enum.MeshType.FileMesh
  802. b3.Name = "Mesh"
  803. b3.VertexColor = Vector3.new(0, 0, 0)
  804. b3.Scale = Vector3.new(6.2,6.2,6.2)
  805. w1 = Instance.new("Weld", p1)
  806. w1.Name = "Head_Weld"
  807. w1.Part0 = p1
  808. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  809. w1.Part1 = p2
  810. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  811. w2 = Instance.new("Weld", p2)
  812. w2.Name = "Part_Weld"
  813. w2.Part0 = p2
  814. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  815. w2.Part1 = p3
  816. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  817. w3 = Instance.new("Weld", p3)
  818. w3.Name = "Part_Weld"
  819. w3.Part0 = p3
  820. w3.C0 = CFrame.new()
  821. w3.Part1 = p4
  822. w3.C1 = CFrame.new()
  823.  
  824. m.Parent = char
  825. m:MakeJoints()
  826. ----------------------------------------------------
  827. local cor = Instance.new("Part", char.Hair)
  828. cor.Name = "Link"
  829. cor.Locked = true
  830. cor.BottomSurface = 0
  831. cor.CanCollide = false
  832. cor.Size = Vector3.new(1, 9, 1)
  833. cor.Transparency = 1
  834. cor.TopSurface = 0
  835. corw = Instance.new("Weld", cor)
  836. corw.Part0 = hed
  837. corw.Part1 = cor
  838. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  839. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  840. weld1 = Instance.new("Weld", char.Hair)
  841. weld1.Part0 = cor
  842. weld1.Part1 = char.Hair.Head
  843. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  844.  
  845. local torso = game.Players.LocalPlayer.Character.Torso
  846. local block = Instance.new("Part",torso)
  847. block.Size = Vector3.new(0.1,0.1,0.1)
  848. block.Position = block.Position + Vector3.new(2,2,2)
  849. block.Transparency = 1
  850. local weld = Instance.new("Weld",torso)
  851. weld.Part0 = torso
  852. weld.Part1 = block
  853. weld.C0 = CFrame.new(0,5,0)
  854. local tables = {5,4,3,2,1}
  855. local part = Instance.new("ParticleEmitter")
  856. part.Parent = game.Players.LocalPlayer.Character.Torso
  857. part.LockedToPart = true
  858.  
  859. part.Texture = "rbxassetid://748675705"
  860. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  861. part.Transparency = NumberSequence.new(0.7)
  862. part.Lifetime = NumberRange.new(2)
  863. part.Rate = 30
  864. local part2 = Instance.new("ParticleEmitter",block)
  865. part2.Lifetime = NumberRange.new(5)
  866. part2.Speed = NumberRange.new(0)
  867. part2.Size = NumberSequence.new(18)
  868. part2.LockedToPart = true
  869. part2.Transparency = NumberSequence.new(0.5)
  870. part2.Rate = 3
  871. part2.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  872. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  873. local model = Instance.new("Model",torso)
  874.  
  875. local ball0 = Instance.new("Part",model)
  876. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  877. ball0.Transparency = 0.5
  878. ball0.BrickColor = BrickColor.new("Lily white")
  879. ball0.Size = Vector3.new(1,1,1)
  880. ball0mesh = Instance.new("SpecialMesh",ball0)
  881. ball0mesh.MeshType = "Sphere"
  882. ball0mesh.Scale = Vector3.new(1,1,1)
  883. ballweld = Instance.new("Weld",model)
  884. ballweld.Part0 = torso
  885. ballweld.Part1 = ball0
  886. for i = 1,15 do
  887. wait(0.1)
  888. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  889. part2.Size = NumberSequence.new(15)
  890. for i = 1 , 3 do
  891. wait()
  892. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  893.  
  894. end
  895.  
  896. wait(0.1)
  897. part2.Size = NumberSequence.new(8)
  898. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  899. ball0mesh.Scale = Vector3.new(1,1,1)
  900.  
  901. end
  902.  
  903. hum.WalkSpeed = 16
  904. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  905. local wave = Instance.new("Part", torso)
  906. wave.BrickColor = BrickColor.new("Institutional white")
  907. wave.Anchored = true
  908. wave.CanCollide = false
  909. wave.Locked = true
  910. wave.Size = Vector3.new(1, 1, 1)
  911. wave.TopSurface = "Smooth"
  912. wave.BottomSurface = "Smooth"
  913. wave.Transparency = 0.35
  914. wave.CFrame = HandCF
  915. wm = Instance.new("SpecialMesh", wave)
  916. wm.MeshId = "rbxassetid://3270017"
  917. coroutine.wrap(function()
  918. for i = 1, 14, 1 do
  919. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  920. wave.Size = wm.Scale
  921. wave.CFrame = HandCF
  922. wave.Transparency = i/14
  923. wait()
  924. end
  925. wait()
  926. wave:Destroy()
  927. end)()
  928.  
  929.  
  930. z1 = Instance.new("Sound", char)
  931. z1.SoundId = "rbxassetid://"
  932. z1.Pitch = 1
  933. z1.Volume = 1
  934. z1.Looped = true
  935. wait(.1)
  936. z1:Play()
  937. ----------------------------------------------------
  938. Blast = function()
  939. local Colors = {"Lily white", "Lily white"}
  940. local wave = Instance.new("Part", torso)
  941. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  942. wave.Anchored = true
  943. wave.CanCollide = false
  944. wave.Locked = true
  945. wave.Size = Vector3.new(1, 1, 1)
  946. wave.TopSurface = "Smooth"
  947. wave.BottomSurface = "Smooth"
  948. wave.Transparency = 0.35
  949. wave.CFrame = rarm.CFrame
  950. wm = Instance.new("SpecialMesh", wave)
  951. wm.MeshType = "Sphere"
  952. wm.Scale = Vector3.new(1,1,1)
  953. z = Instance.new("Sound",wave)
  954. z.SoundId = "rbxassetid://"
  955. z.Volume = 1
  956. z.Pitch = .9
  957. z:Play()
  958. coroutine.wrap(function()
  959. for i = 1, 30, 1 do
  960. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  961. --wave.Size = wm.Scale
  962. wave.CFrame = rarm.CFrame
  963. wave.Transparency = (1/14)
  964. rs:wait()
  965. end
  966. rs:wait()
  967. wave:Destroy()
  968. z:Destroy()
  969. end)()
  970. end
  971. ----------------------------------------------------
  972. rarm.Touched:connect(function(ht)
  973. hit = ht.Parent
  974. if ht and hit:IsA("Model") then
  975. if hit:FindFirstChild("Humanoid") then
  976. if hit.Name ~= p.Name then
  977. if Debounces.RPunch == true and Debounces.RPunched == false then
  978. Debounces.RPunched = true
  979. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  980. if Debounces.ks==true then
  981. z = Instance.new("Sound",hed)
  982. z.SoundId = "rbxassetid://169380525"
  983. z.Pitch = ptz[math.random(1,#ptz)]
  984. z.Volume = 1
  985. z:Play()
  986. end
  987. wait(.2)
  988. Debounces.RPunched = false
  989. end
  990. end
  991. end
  992. elseif ht and hit:IsA("Hat") then
  993. if hit.Parent.Name ~= p.Name then
  994. if hit.Parent:FindFirstChild("Humanoid") then
  995. if Debounces.RPunch == true and Debounces.RPunched == false then
  996. Debounces.RPunched = true
  997. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  998. if Debounces.ks==true then
  999. z = Instance.new("Sound",hed)
  1000. z.SoundId = "rbxassetid://169380525"
  1001. z.Pitch = ptz[math.random(1,#ptz)]
  1002. z.Volume = 1
  1003. z:Play()
  1004. end
  1005. wait(.2)
  1006. Debounces.RPunched = false
  1007. end
  1008. end
  1009. end
  1010. end
  1011. end)
  1012. larm.Touched:connect(function(ht)
  1013. hit = ht.Parent
  1014. if ht and hit:IsA("Model") then
  1015. if hit:FindFirstChild("Humanoid") then
  1016. if hit.Name ~= p.Name then
  1017. if Debounces.LPunch == true and Debounces.LPunched == false then
  1018. Debounces.LPunched = true
  1019. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1020. if Debounces.ks2==true then
  1021. z = Instance.new("Sound",hed)
  1022. z.SoundId = "rbxassetid://169380525"
  1023. z.Pitch = ptz[math.random(1,#ptz)]
  1024. z.Volume = 1
  1025. z:Play()
  1026. end
  1027. wait(.2)
  1028. Debounces.LPunched = false
  1029. end
  1030. end
  1031. end
  1032. elseif ht and hit:IsA("Hat") then
  1033. if hit.Parent.Name ~= p.Name then
  1034. if hit.Parent:FindFirstChild("Humanoid") then
  1035. if Debounces.LPunch == true and Debounces.LPunched == false then
  1036. Debounces.LPunched = true
  1037. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1038. if Debounces.ks2==true then
  1039. z = Instance.new("Sound",hed)
  1040. z.SoundId = "rbxassetid://169380525"
  1041. z.Pitch = ptz[math.random(1,#ptz)]
  1042. z.Volume = 1
  1043. z:Play()
  1044. end
  1045. wait(.2)
  1046. Debounces.LPunched = false
  1047. end
  1048. end
  1049. end
  1050. end
  1051. end)
  1052. ----------------------------------------------------
  1053. mod4 = Instance.new("Model",char)
  1054.  
  1055. ptez = {0.7, 0.8, 0.9, 1}
  1056.  
  1057. function FindNearestTorso(Position,Distance,SinglePlayer)
  1058. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1059. local List = {}
  1060. for i,v in pairs(workspace:GetChildren())do
  1061. if v:IsA("Model")then
  1062. if v:findFirstChild("Torso")then
  1063. if v ~= char then
  1064. if(v.Torso.Position -Position).magnitude <= Distance then
  1065. table.insert(List,v)
  1066. end
  1067. end
  1068. end
  1069. end
  1070. end
  1071. return List
  1072. end
  1073.  
  1074. function Punch()
  1075. part=Instance.new('Part',mod4)
  1076. part.Anchored=true
  1077. part.CanCollide=false
  1078. part.FormFactor='Custom'
  1079. part.Size=Vector3.new(.2,.2,.2)
  1080. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1081. part.Transparency=.7
  1082. part.BrickColor=BrickColor.new('New Yeller')
  1083. mesh=Instance.new('SpecialMesh',part)
  1084. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1085. mesh.Scale=Vector3.new(3,3,3)
  1086. part2=Instance.new('Part',mod4)
  1087. part2.Anchored=true
  1088. part2.CanCollide=false
  1089. part2.FormFactor='Custom'
  1090. part2.Size=Vector3.new(.2,.2,.2)
  1091. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1092. part2.Transparency=.7
  1093. part2.BrickColor=BrickColor.new('New Yeller')
  1094. mesh2=Instance.new('SpecialMesh',part2)
  1095. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1096. mesh2.Scale=Vector3.new(3,1.5,3)
  1097. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1098. if v:FindFirstChild('Humanoid') then
  1099. v.Humanoid:TakeDamage(math.random(9999,9999))
  1100. end
  1101. end
  1102. coroutine.resume(coroutine.create(function()
  1103. for i=0,0.62,0.4 do
  1104. wait()
  1105. part.CFrame=part.CFrame
  1106. part.Transparency=i
  1107. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1108. part2.CFrame=part2.CFrame
  1109. part2.Transparency=i
  1110. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1111. end
  1112. part.Parent=nil
  1113. part2.Parent=nil
  1114. end))
  1115. end
  1116. ----------------------------------------------------
  1117. rarm.Touched:connect(function(ht)
  1118. hit = ht.Parent
  1119. if ht and hit:IsA("Model") then
  1120. if hit:FindFirstChild("Humanoid") then
  1121. if hit.Name ~= p.Name then
  1122. if Debounces.RPunch == true and Debounces.RPunched == false then
  1123. Debounces.RPunched = true
  1124. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1125. if Debounces.ks==true then
  1126. z = Instance.new("Sound",hed)
  1127. z.SoundId = "rbxassetid://169380525"
  1128. z.Pitch = ptz[math.random(1,#ptz)]
  1129. z.Volume = 1
  1130. z:Play()
  1131. end
  1132. wait(.2)
  1133. Debounces.RPunched = false
  1134. end
  1135. end
  1136. end
  1137. elseif ht and hit:IsA("Hat") then
  1138. if hit.Parent.Name ~= p.Name then
  1139. if hit.Parent:FindFirstChild("Humanoid") then
  1140. if Debounces.RPunch == true and Debounces.RPunched == false then
  1141. Debounces.RPunched = true
  1142. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1143. if Debounces.ks==true then
  1144. z = Instance.new("Sound",hed)
  1145. z.SoundId = "rbxassetid://169380525"
  1146. z.Pitch = ptz[math.random(1,#ptz)]
  1147. z.Volume = 1
  1148. z:Play()
  1149. end
  1150. wait(.2)
  1151. Debounces.RPunched = false
  1152. end
  1153. end
  1154. end
  1155. end
  1156. end)
  1157. larm.Touched:connect(function(ht)
  1158. hit = ht.Parent
  1159. if ht and hit:IsA("Model") then
  1160. if hit:FindFirstChild("Humanoid") then
  1161. if hit.Name ~= p.Name then
  1162. if Debounces.LPunch == true and Debounces.LPunched == false then
  1163. Debounces.LPunched = true
  1164. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1165. if Debounces.ks2==true then
  1166. z = Instance.new("Sound",hed)
  1167. z.SoundId = "rbxassetid://169380525"
  1168. z.Pitch = ptz[math.random(1,#ptz)]
  1169. z.Volume = 1
  1170. z:Play()
  1171. end
  1172. wait(.2)
  1173. Debounces.LPunched = false
  1174. end
  1175. end
  1176. end
  1177. elseif ht and hit:IsA("Hat") then
  1178. if hit.Parent.Name ~= p.Name then
  1179. if hit.Parent:FindFirstChild("Humanoid") then
  1180. if Debounces.LPunch == true and Debounces.LPunched == false then
  1181. Debounces.LPunched = true
  1182. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1183. if Debounces.ks2==true then
  1184. z = Instance.new("Sound",hed)
  1185. z.SoundId = "rbxassetid://169380525"
  1186. z.Pitch = ptz[math.random(1,#ptz)]
  1187. z.Volume = 1
  1188. z:Play()
  1189. end
  1190. wait(.2)
  1191. Debounces.LPunched = false
  1192. end
  1193. end
  1194. end
  1195. end
  1196. end)
  1197. ----------------------------------------------------
  1198. local player = game.Players.LocalPlayer
  1199. local pchar = player.Character
  1200. local mouse = player:GetMouse()
  1201. local cam = workspace.CurrentCamera
  1202.  
  1203. local rad = math.rad
  1204.  
  1205. local keysDown = {}
  1206. local flySpeed = 0
  1207. local MAX_FLY_SPEED = 150
  1208.  
  1209. local canFly = false
  1210. local flyToggled = false
  1211.  
  1212. local forward, side = 0, 0
  1213. local lastForward, lastSide = 0, 0
  1214.  
  1215. local floatBP = Instance.new("BodyPosition")
  1216. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1217. local flyBV = Instance.new("BodyVelocity")
  1218. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1219. local turnBG = Instance.new("BodyGyro")
  1220. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1221.  
  1222. mouse.KeyDown:connect(function(key)
  1223. keysDown[key] = true
  1224.  
  1225. if key == "f" then
  1226. flyToggled = not flyToggled
  1227.  
  1228. if not flyToggled then
  1229. stanceToggle = "Normal"
  1230. floatBP.Parent = nil
  1231. flyBV.Parent = nil
  1232. turnBG.Parent = nil
  1233. root.Velocity = Vector3.new()
  1234. pchar.Humanoid.PlatformStand = false
  1235. end
  1236. end
  1237.  
  1238. end)
  1239. mouse.KeyUp:connect(function(key)
  1240. keysDown[key] = nil
  1241. end)
  1242.  
  1243. local function updateFly()
  1244.  
  1245. if not flyToggled then return end
  1246.  
  1247. lastForward = forward
  1248. lastSide = side
  1249.  
  1250. forward = 0
  1251. side = 0
  1252.  
  1253. if keysDown.w then
  1254. forward = forward + 1
  1255. end
  1256. if keysDown.s then
  1257. forward = forward - 1
  1258. end
  1259. if keysDown.a then
  1260. side = side - 1
  1261. end
  1262. if keysDown.d then
  1263. side = side + 1
  1264. end
  1265.  
  1266. canFly = (forward ~= 0 or side ~= 0)
  1267.  
  1268. if canFly then
  1269. stanceToggle = "Floating"
  1270. turnBG.Parent = root
  1271. floatBP.Parent = nil
  1272. flyBV.Parent = root
  1273.  
  1274. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1275. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1276. else
  1277. floatBP.position = root.Position
  1278. floatBP.Parent = root
  1279.  
  1280. flySpeed = flySpeed - 1
  1281. if flySpeed < 0 then flySpeed = 0 end
  1282. end
  1283.  
  1284. local camCF = cam.CoordinateFrame
  1285. local in_forward = canFly and forward or lastForward
  1286. local in_side = canFly and side or lastSide
  1287.  
  1288. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1289. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1290.  
  1291. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1292. 0)
  1293. end
  1294.  
  1295. game:service'RunService'.RenderStepped:connect(function()
  1296. if flyToggled then
  1297. pchar.Humanoid.PlatformStand = true
  1298. end
  1299. updateFly()
  1300. end)
  1301. -------------------------------
  1302. mouse.KeyDown:connect(function(key)
  1303. if key == "q" then
  1304.  
  1305. if Debounces.CanAttack == true then
  1306. Debounces.CanAttack = false
  1307. Debounces.NoIdl = true
  1308. Debounces.on = true
  1309. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1310. function FindNearestTorso(Position,Distance,SinglePlayer)
  1311. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1312. local List = {}
  1313. for i,v in pairs(workspace:GetChildren())do
  1314. if v:IsA("Model")then
  1315. if v:findFirstChild("Torso")then
  1316. if v ~= char then
  1317. if(v.Torso.Position -Position).magnitude <= Distance then
  1318. table.insert(List,v)
  1319. end
  1320. end
  1321. end
  1322. end
  1323. end
  1324. return List
  1325. end
  1326. z = Instance.new("Sound",hed)
  1327. z.SoundId = "rbxassetid://232213955"
  1328. z.Pitch = 1
  1329. z.Volume = 1
  1330. wait(0.2)
  1331. z:Play()
  1332. sp = Instance.new("Part",hed)
  1333. sp.Anchored = true
  1334. sp.CanCollide = false
  1335. sp.Locked = false
  1336. sp.Transparency = 0
  1337. sp.Material = "Neon"
  1338. sp.Size = Vector3.new(1,1,1)
  1339. sp.TopSurface = "SmoothNoOutlines"
  1340. sp.BottomSurface = "SmoothNoOutlines"
  1341. sp.BrickColor = BrickColor.new("Lily white")
  1342. spm = Instance.new("SpecialMesh",sp)
  1343. spm.MeshType = "Sphere"
  1344. spm.Scale = Vector3.new(1,1,1)
  1345. sp2 = Instance.new("Part", rarm)
  1346. sp2.Name = "Energy"
  1347. sp2.BrickColor = BrickColor.new("New Yeller")
  1348. sp2.Size = Vector3.new(1,1,1)
  1349. sp2.Shape = "Ball"
  1350. sp2.CanCollide = false
  1351. sp2.Anchored = true
  1352. sp2.Locked = true
  1353. sp2.TopSurface = 0
  1354. sp2.BottomSurface = 0
  1355. sp2.Transparency = 1
  1356. spm2 = Instance.new("SpecialMesh",sp2)
  1357. spm2.MeshId = "rbxassetid://9982590"
  1358. spm2.Scale = Vector3.new(1,1,1)
  1359. for i = 1, 20 do
  1360. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1361. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1368. if Debounces.on == false then break end
  1369. rs:wait()
  1370. end
  1371. for i = 1, 100, 20 do rs:wait()
  1372. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1373. end
  1374. for i = 1, 20 do
  1375. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1382. if Debounces.on == false then break end
  1383. rs:wait()
  1384. end
  1385. sp.Transparency = 0
  1386. for i = 1, 20 do
  1387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1393. if Debounces.on == false then break end
  1394. rs:wait()
  1395. end
  1396. wait(1)
  1397. sp.Transparency = 0
  1398. sp2.Transparency = 0.84
  1399. for i = 1, 20 do
  1400. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1401. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1402. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1409. if Debounces.on == false then break end
  1410. rs:wait()
  1411. end
  1412. for i = 1, 2880, 50 do
  1413. rs:wait()
  1414. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1415. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1416. rs:wait()
  1417. end
  1418. sp:Destroy()
  1419. sp2:Destroy()
  1420. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1421. local X = Instance.new("Part",char)
  1422. local O = Instance.new("ObjectValue",X)
  1423. O.Name = "creator"
  1424. X.Locked = true
  1425. X.Name = "Shell"
  1426. X.Anchored = false
  1427. X.CanCollide = false
  1428. X.Transparency = 0
  1429. X.Reflectance = 0
  1430. X.BottomSurface = 0
  1431. X.TopSurface = 0
  1432. X.Shape = 0
  1433. local V = Instance.new("ObjectValue",X)
  1434. V.Value = char
  1435. V.Name = "creator"
  1436. X.BrickColor = BrickColor.new("Lily white")
  1437. X.Size = Vector3.new(1,1,1)
  1438. X.Material = "Neon"
  1439. local Z = Instance.new("SpecialMesh",X)
  1440. Z.MeshType = "Sphere"
  1441. Z.Scale = Vector3.new(15,15,15)
  1442. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1443. local bv = Instance.new("BodyVelocity",X)
  1444. bv.maxForce = Vector3.new(99999,99999,99999)
  1445. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1446. bv.velocity = X.CFrame.lookVector*65
  1447.  
  1448. Explode = X.Touched:connect(function(hit)
  1449.  
  1450. local cf = X.CFrame
  1451. bv:Destroy()
  1452. X.Anchored = true
  1453. Z:Remove()
  1454. Explode:disconnect()
  1455. X.Size = Vector3.new(3,3,3)
  1456. X.Touched:connect(function(hit) end)
  1457. X.CanCollide = false
  1458. local part3 = Instance.new("Part", rarm)
  1459. part3.Anchored=true
  1460. part3.CanCollide=false
  1461. part3.Locked = true
  1462. part3.TopSurface = "SmoothNoOutlines"
  1463. part3.BottomSurface = "SmoothNoOutlines"
  1464. part3.FormFactor='Custom'
  1465. part3.Size=Vector3.new(1,1, 1)
  1466. part3.CFrame=X.CFrame
  1467. part3.Transparency=0
  1468. part3.BrickColor=BrickColor.new("Lily white")
  1469. local mesh3 = Instance.new("SpecialMesh",part3)
  1470. mesh3.MeshType = "Sphere"
  1471. mesh3.Scale = Vector3.new(1,1,1)
  1472. --debris:AddItem(X,8)
  1473. local part4 = Instance.new("Part", rarm)
  1474. part4.Material = "Neon"
  1475. part4.Anchored=true
  1476. part4.CanCollide=false
  1477. part4.Locked = true
  1478. part4.TopSurface = "SmoothNoOutlines"
  1479. part4.BottomSurface = "SmoothNoOutlines"
  1480. part4.FormFactor='Custom'
  1481. part4.Size=Vector3.new(1,1, 1)
  1482. part4.CFrame=X.CFrame
  1483. part4.Transparency=0
  1484. part4.BrickColor=BrickColor.new("Lily white")
  1485. local mesh4 = Instance.new("SpecialMesh",part4)
  1486. mesh4.MeshType = "Sphere"
  1487. mesh4.Scale = Vector3.new(.5,.5,.5)
  1488. local part7 = Instance.new("Part", rarm)
  1489. part7.Material = "Neon"
  1490. part7.Anchored=true
  1491. part7.CanCollide=false
  1492. part7.Locked = true
  1493. part7.TopSurface = "SmoothNoOutlines"
  1494. part7.BottomSurface = "SmoothNoOutlines"
  1495. part7.FormFactor='Custom'
  1496. part7.Size=Vector3.new(1,1, 1)
  1497. part7.CFrame=X.CFrame
  1498. part7.Transparency=0
  1499. part7.BrickColor=BrickColor.new("Lily white")
  1500. local mesh7 = Instance.new("SpecialMesh",part7)
  1501. mesh7.MeshType = "Sphere"
  1502. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1503. --[[X.Touched:connect(function(ht)
  1504. hit = ht.Parent
  1505. if ht and hit:IsA("Model") then
  1506. if hit:FindFirstChild("Humanoid") then
  1507. if hit.Name ~= p.Name then
  1508. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1509. wait(.3)
  1510. end
  1511. end
  1512. elseif ht and hit:IsA("Hat") then
  1513. if hit.Parent.Name ~= p.Name then
  1514. if hit.Parent:FindFirstChild("Humanoid") then
  1515. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1516. wait(.3)
  1517. end
  1518. end
  1519. end
  1520. end)
  1521. part3.Touched:connect(function(ht)
  1522. hit = ht.Parent
  1523. if ht and hit:IsA("Model") then
  1524. if hit:FindFirstChild("Humanoid") then
  1525. if hit.Name ~= p.Name then
  1526. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1527. wait(.3)
  1528. end
  1529. end
  1530. elseif ht and hit:IsA("Hat") then
  1531. if hit.Parent.Name ~= p.Name then
  1532. if hit.Parent:FindFirstChild("Humanoid") then
  1533. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1534. wait(.3)
  1535. end
  1536. end
  1537. end
  1538. end)]]--
  1539. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1540. if v:FindFirstChild('Humanoid') then
  1541. v.Humanoid:TakeDamage(math.random(100,100))
  1542. v.Humanoid.PlatformStand = true
  1543. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1544. end
  1545. end
  1546.  
  1547. local acos = math.acos
  1548. local sqrt = math.sqrt
  1549. local Vec3 = Vector3.new
  1550. local fromAxisAngle = CFrame.fromAxisAngle
  1551.  
  1552. local function toAxisAngle(CFr)
  1553. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1554. local Angle = math.acos((R00+R11+R22-1)/2)
  1555. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1556. A = A == 0 and 0.00001 or A
  1557. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1558. B = B == 0 and 0.00001 or B
  1559. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1560. C = C == 0 and 0.00001 or C
  1561. local x = (R21-R12)/sqrt(A)
  1562. local y = (R02-R20)/sqrt(B)
  1563. local z = (R10-R01)/sqrt(C)
  1564. return Vec3(x,y,z),Angle
  1565. end
  1566.  
  1567. function ApplyTrig(Num,Func)
  1568. local Min,Max = Func(0),Func(1)
  1569. local i = Func(Num)
  1570. return (i-Min)/(Max-Min)
  1571. end
  1572.  
  1573. function LerpCFrame(CFrame1,CFrame2,Num)
  1574. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1575. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1576. end
  1577.  
  1578. function Crater(Torso,Radius)
  1579. Spawn(function()
  1580. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1581. local Ignore = {}
  1582. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1583. if v.Character ~= nil then
  1584. Ignore[#Ignore+1] = v.Character
  1585. end
  1586. end
  1587. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1588. if Hit == nil then return end
  1589. local Parts = {}
  1590. for i = 1,360,10 do
  1591. local P = Instance.new("Part",Torso.Parent)
  1592. P.Anchored = true
  1593. P.FormFactor = "Custom"
  1594. P.BrickColor = Hit.BrickColor
  1595. P.Material = Hit.Material
  1596. P.TopSurface = "Smooth"
  1597. P.BottomSurface = "Smooth"
  1598. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1599. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1600. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1601. if math.random(0,5) == 0 then -- rubble
  1602. local P = Instance.new("Part",Torso.Parent)
  1603. P.Anchored = true
  1604. P.FormFactor = "Custom"
  1605. P.BrickColor = Hit.BrickColor
  1606. P.Material = Hit.Material
  1607. P.TopSurface = "Smooth"
  1608. P.BottomSurface = "Smooth"
  1609. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1610. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1611. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1612. end
  1613. end
  1614. for i = 0,1,0.05 do
  1615. for i2,v in pairs(Parts) do
  1616. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1617. end
  1618. wait(0.02)
  1619. end
  1620. for i,v in pairs(Parts) do
  1621. if v[1].Size.X > 2.1 then
  1622. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1623. end
  1624. v[1].Anchored = false
  1625. end
  1626. for i = 0,1,0.05 do
  1627. for i2,v in pairs(Parts) do
  1628. v[1].Transparency = i
  1629. if i == 1 then
  1630. v[1]:Destroy()
  1631. elseif i >= 0.25 then
  1632. v[1].CanCollide = false
  1633. end
  1634. end
  1635. wait(0.02)
  1636. end
  1637. Parts = nil
  1638. end)
  1639. end
  1640.  
  1641. local ROW = function(out, trans, s, wt, t, ang, plus)
  1642. for i = 1, 360, 360/t do
  1643. local c = Instance.new("Part", game.Workspace)
  1644. c.FormFactor = 3
  1645. c.TopSurface = 0
  1646. c.BottomSurface = 0
  1647. c.Size = s
  1648. c.Anchored = true
  1649. c.CanCollide = wt
  1650. c.Material=workspace.Base.Material
  1651. c.Transparency = trans
  1652. c.BrickColor = workspace.Base.BrickColor
  1653. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1654. c.Locked=true
  1655. game.Debris:AddItem(c,15)
  1656. end
  1657. end
  1658.  
  1659. Part = function(x,y,z,color,tr,cc,an,parent)
  1660. local p = Instance.new('Part',parent or Weapon)
  1661. p.formFactor = 'Custom'
  1662. p.Size = Vector3.new(x,y,z)
  1663. p.BrickColor = BrickColor.new(color)
  1664. p.CanCollide = cc
  1665. p.Transparency = tr
  1666. p.Anchored = an
  1667. p.TopSurface,p.BottomSurface = 0,0
  1668. p.Locked=true
  1669. p:BreakJoints()
  1670. return p end
  1671.  
  1672. Mesh = function(par,num,x,y,z)
  1673. local msh = _
  1674. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1675. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1676. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1677. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1678. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1679. end msh.Scale = Vector3.new(x,y,z)
  1680. return msh end
  1681.  
  1682. function explosion(col1,col2,cfr,sz,rng,dmg)
  1683. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1684. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1685. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1686. v1,v2,v3=sz.x,sz.y,sz.z
  1687. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1688. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1689. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1690. a.CFrame=cfr
  1691. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1692. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1693.  
  1694. spawn(function()
  1695. while wait() do
  1696. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1697. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1698. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1699. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1700. a.Transparency=a.Transparency+0.05
  1701. a2.Transparency=a2.Transparency+0.05
  1702. a3.Transparency=a3.Transparency+0.05
  1703. end
  1704. end)
  1705. end
  1706.  
  1707. Crater(X,20)
  1708. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1709. z = Instance.new("Sound",X)
  1710. z.SoundId = "rbxassetid://231917744"
  1711. z.Pitch = .5
  1712. z.Volume = 10
  1713. z1 = Instance.new("Sound",X)
  1714. z1.SoundId = "rbxassetid://231917744"
  1715. z1.Pitch = .5
  1716. z1.Volume = 10
  1717. z2 = Instance.new("Sound",X)
  1718. z2.SoundId = "rbxassetid://231917744"
  1719. z2.Pitch = .5
  1720. z2.Volume = 10
  1721. z3 = Instance.new("Sound",X)
  1722. z3.SoundId = "rbxassetid://245537790"
  1723. z3.Pitch = .7
  1724. z3.Volume = 1
  1725. z4 = Instance.new("Sound",X)
  1726. z4.SoundId = "rbxassetid://245537790"
  1727. z4.Pitch = .7
  1728. z4.Volume = 1
  1729. wait(0.1)
  1730. z:Play()
  1731. z1:Play()
  1732. z2:Play()
  1733. z3:Play()
  1734. z4:Play()
  1735.  
  1736. local part=Instance.new('Part',rarm)
  1737. part.Anchored=true
  1738. part.CanCollide=false
  1739. part.Locked = true
  1740. part.FormFactor='Custom'
  1741. part.Size=Vector3.new(1,1,1)
  1742. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1743. part.Transparency=0
  1744. part.BrickColor=BrickColor.new('Lily white')
  1745. local mesh=Instance.new('SpecialMesh',part)
  1746. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1747. mesh.Scale=Vector3.new(2,2,2)
  1748. local part2=part:clone()
  1749. part2.Parent = rarm
  1750. part2.BrickColor=BrickColor.new("Lily white")
  1751. local part5=part:clone()
  1752. part5.Parent = rarm
  1753. part5.BrickColor=BrickColor.new("Lily white")
  1754. local part6=part:clone()
  1755. part6.Parent = rarm
  1756. part6.BrickColor=BrickColor.new("Lily white")
  1757. local mesh2=mesh:clone()
  1758. mesh2.Parent=part2
  1759. mesh2.Scale=Vector3.new(3, 3, 3)
  1760. local mesh5=mesh:clone()
  1761. mesh5.Parent=part5
  1762. mesh5.Scale=Vector3.new(3, 3, 3)
  1763. local mesh6=mesh:clone()
  1764. mesh6.Parent=part6
  1765. mesh6.Scale=Vector3.new(3, 3, 3)
  1766. local blast = Instance.new("Part", rarm)
  1767. blast.BrickColor = BrickColor.new("New Yeller")
  1768. blast.Anchored = true
  1769. blast.CanCollide = false
  1770. blast.Locked = true
  1771. blast.Size = Vector3.new(1, 1, 1)
  1772. blast.TopSurface = "Smooth"
  1773. blast.BottomSurface = "Smooth"
  1774. blast.Transparency = 0
  1775. blast.CFrame = HandCF
  1776. local bm = Instance.new("SpecialMesh", blast)
  1777. bm.Scale = Vector3.new(5,1,5)
  1778. bm.MeshId = "rbxassetid://3270017"
  1779. local blast2 = Instance.new("Part", rarm)
  1780. blast2.BrickColor = BrickColor.new("New Yeller")
  1781. blast2.Anchored = true
  1782. blast2.CanCollide = false
  1783. blast2.Locked = true
  1784. blast2.Size = Vector3.new(1, 1, 1)
  1785. blast2.TopSurface = "Smooth"
  1786. blast2.BottomSurface = "Smooth"
  1787. blast2.Transparency = 0
  1788. blast2.CFrame = HandCF
  1789. local bm2 = Instance.new("SpecialMesh", blast2)
  1790. bm2.Scale = Vector3.new(3,1,3)
  1791. bm2.MeshId = "rbxassetid://3270017"
  1792. local blast3 = Instance.new("Part", rarm)
  1793. blast3.BrickColor = BrickColor.new("New Yeller")
  1794. blast3.Anchored = true
  1795. blast3.CanCollide = false
  1796. blast3.Locked = true
  1797. blast3.Size = Vector3.new(1, 1, 1)
  1798. blast3.TopSurface = "Smooth"
  1799. blast3.BottomSurface = "Smooth"
  1800. blast3.Transparency = 0
  1801. blast3.CFrame = HandCF
  1802. local bm3 = Instance.new("SpecialMesh", blast3)
  1803. bm3.Scale = Vector3.new(3,1,3)
  1804. bm3.MeshId = "rbxassetid://3270017"
  1805. for i = 1,120 do rs:wait()
  1806.  
  1807. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1808. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1809. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1810. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1811. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1812. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1813. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1814. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1815. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1816. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1817. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1818. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1819. X.CFrame = cf
  1820. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1821. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1822. part3.CFrame=X.CFrame
  1823. part4.CFrame=X.CFrame
  1824. part7.CFrame=X.CFrame
  1825. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1826. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1827. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1828. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1829. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1830. rs:wait()
  1831. end
  1832. X:Destroy()
  1833. part:Destroy()
  1834. part2:Destroy()
  1835. part3:Destroy()
  1836. part4:Destroy()
  1837. part5:Destroy()
  1838. part6:Destroy()
  1839. blast:Destroy()
  1840. blast2:Destroy()
  1841. blast3:Destroy()
  1842. z:Destroy()
  1843. z1:Destroy()
  1844. z2:Destroy()
  1845. z3:Destroy()
  1846. z4:Destroy()
  1847.  
  1848. end)
  1849. for i = 1, 20 do
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1856. if Debounces.on == false then break end
  1857. rs:wait()
  1858. end
  1859. if Debounces.CanAttack == false then
  1860. Debounces.CanAttack = true
  1861. Debounces.NoIdl = false
  1862. Debounces.on = false
  1863. end
  1864. end
  1865. end
  1866. end)
  1867. ----------------------------------------------------
  1868. mouse.KeyDown:connect(function(key)
  1869. if key == "e" then
  1870. if Debounces.CanAttack == true then
  1871. Debounces.CanAttack = false
  1872. Debounces.on = true
  1873. Debounces.NoIdl = true
  1874. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1875. z = Instance.new("Sound", rarm)
  1876. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1877. z.Volume = .6
  1878. z.Pitch = pt[math.random(1,#pt)]
  1879. z.Looped = false
  1880. z:Play()
  1881. Debounces.RPunch = true
  1882. Debounces.LPunch = true
  1883. Debounces.ks = true
  1884. Debounces.ks2 = true
  1885. for i = 1, 3 do
  1886. wait()
  1887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1893.  
  1894. end
  1895. z2 = Instance.new("Sound", larm)
  1896. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1897. z2.Volume = .6
  1898. z2.Pitch = pt[math.random(1,#pt)]
  1899. z2.Looped = false
  1900. z2:Play()
  1901. for i = 1, 3 do
  1902. wait()
  1903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1909.  
  1910. end
  1911. z3 = Instance.new("Sound", rarm)
  1912. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1913. z3.Volume = 0.6
  1914. z3.Pitch = pt[math.random(1,#pt)]
  1915. z3.Looped = false
  1916. z3:Play()
  1917. for i = 1, 3 do
  1918. wait()
  1919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1925.  
  1926. end
  1927. z4 = Instance.new("Sound", larm)
  1928. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1929. z4.Volume = .6
  1930. z4.Pitch = pt[math.random(1,#pt)]
  1931. z4.Looped = false
  1932. z4:Play()
  1933. for i = 1, 3 do
  1934. wait()
  1935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1941.  
  1942. end
  1943. z5 = Instance.new("Sound", rarm)
  1944. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1945. z5.Volume = .6
  1946. z5.Pitch = pt[math.random(1,#pt)]
  1947. z5.Looped = false
  1948. z5:Play()
  1949. for i = 1, 3 do
  1950. wait()
  1951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1957.  
  1958. end
  1959. z6 = Instance.new("Sound", larm)
  1960. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1961. z6.Volume = .6
  1962. z6.Pitch = pt[math.random(1,#pt)]
  1963. z6.Looped = false
  1964. z6:Play()
  1965. for i = 1, 3 do
  1966. wait()
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1973.  
  1974. end
  1975. z7 = Instance.new("Sound", rarm)
  1976. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1977. z7.Volume = .6
  1978. z7.Pitch = pt[math.random(1,#pt)]
  1979. z7.Looped = false
  1980. z7:Play()
  1981. for i = 1, 3 do
  1982. wait()
  1983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1989.  
  1990. end
  1991. z8 = Instance.new("Sound", larm)
  1992. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1993. z8.Volume = .6
  1994. z8.Pitch = pt[math.random(1,#pt)]
  1995. z8.Looped = false
  1996. z8:Play()
  1997. for i = 1, 3 do
  1998. wait()
  1999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2005.  
  2006. end
  2007. z9 = Instance.new("Sound", rarm)
  2008. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2009. z9.Volume = 0.6
  2010. z9.Pitch = pt[math.random(1,#pt)]
  2011. z9.Looped = false
  2012. z9:Play()
  2013. for i = 1, 3 do
  2014. wait()
  2015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2021.  
  2022. end
  2023. z10 = Instance.new("Sound", larm)
  2024. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2025. z10.Volume = .6
  2026. z10.Pitch = pt[math.random(1,#pt)]
  2027. z10.Looped = false
  2028. z10:Play()
  2029. for i = 1, 3 do
  2030. wait()
  2031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2037.  
  2038. end
  2039. z11 = Instance.new("Sound", rarm)
  2040. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2041. z11.Volume = .6
  2042. z11.Pitch = pt[math.random(1,#pt)]
  2043. z11.Looped = false
  2044. z11:Play()
  2045. for i = 1, 3 do
  2046. wait()
  2047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2053.  
  2054. end
  2055. z12 = Instance.new("Sound", larm)
  2056. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2057. z12.Volume = .6
  2058. z12.Pitch = pt[math.random(1,#pt)]
  2059. z12.Looped = false
  2060. z12:Play()
  2061. for i = 1, 3 do
  2062. wait()
  2063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2069.  
  2070.  
  2071. end
  2072. z13 = Instance.new("Sound", rarm)
  2073. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2074. z13.Volume = 0.6
  2075. z13.Pitch = pt[math.random(1,#pt)]
  2076. z13.Looped = false
  2077. z13:Play()
  2078. for i = 1, 3 do
  2079. wait()
  2080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2086.  
  2087. end
  2088. z14 = Instance.new("Sound", larm)
  2089. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2090. z14.Volume = .6
  2091. z14.Pitch = pt[math.random(1,#pt)]
  2092. z14.Looped = false
  2093. z14:Play()
  2094. for i = 1, 3 do
  2095. wait()
  2096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2102.  
  2103. end
  2104. z15 = Instance.new("Sound", rarm)
  2105. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2106. z15.Volume = .6
  2107. z15.Pitch = pt[math.random(1,#pt)]
  2108. z15.Looped = false
  2109. z15:Play()
  2110. for i = 1, 3 do
  2111. wait()
  2112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2118.  
  2119. end
  2120. z16 = Instance.new("Sound", larm)
  2121. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2122. z16.Volume = .6
  2123. z16.Pitch = pt[math.random(1,#pt)]
  2124. z16.Looped = false
  2125. z16:Play()
  2126. for i = 1, 3 do
  2127. wait()
  2128. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2134.  
  2135. end
  2136. z17 = Instance.new("Sound", rarm)
  2137. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2138. z17.Volume = .6
  2139. z17.Pitch = pt[math.random(1,#pt)]
  2140. z17.Looped = false
  2141. z17:Play()
  2142. for i = 1, 3 do
  2143. wait()
  2144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2150.  
  2151. end
  2152. z18 = Instance.new("Sound", larm)
  2153. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2154. z18.Volume = .6
  2155. z18.Pitch = pt[math.random(1,#pt)]
  2156. z18.Looped = false
  2157. z18:Play()
  2158. for i = 1, 3 do
  2159. wait()
  2160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2166.  
  2167. end
  2168. z19 = Instance.new("Sound", rarm)
  2169. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2170. z19.Volume = 0.6
  2171. z19.Pitch = pt[math.random(1,#pt)]
  2172. z19.Looped = false
  2173. z19:Play()
  2174. for i = 1, 3 do
  2175. wait()
  2176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2182.  
  2183. end
  2184. z20 = Instance.new("Sound", larm)
  2185. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2186. z20.Volume = .6
  2187. z20.Pitch = pt[math.random(1,#pt)]
  2188. z20.Looped = false
  2189. z20:Play()
  2190. for i = 1, 3 do
  2191. wait()
  2192. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2193. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2194. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2195. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2198.  
  2199. end
  2200. z:Destroy()
  2201. z2:Destroy()
  2202. z3:Destroy()
  2203. z4:Destroy()
  2204. z5:Destroy()
  2205. z6:Destroy()
  2206. z7:Destroy()
  2207. z8:Destroy()
  2208. z9:Destroy()
  2209. z10:Destroy()
  2210. z11:Destroy()
  2211. z12:Destroy()
  2212. z13:Destroy()
  2213. z14:Destroy()
  2214. z15:Destroy()
  2215. z16:Destroy()
  2216. z17:Destroy()
  2217. z18:Destroy()
  2218. z19:Destroy()
  2219. z20:Destroy()
  2220. Debounces.LPunch = false
  2221. Debounces.RPunch = false
  2222. Debounces.ks = false
  2223. Debounces.ks2 = false
  2224. if Debounces.CanAttack == false then
  2225. Debounces.CanAttack = true
  2226. Debounces.on = false
  2227. Debounces.NoIdl = false
  2228. end
  2229. end
  2230. end
  2231. end)
  2232. -------------------------------
  2233. mouse.KeyDown:connect(function(key)
  2234. if key == "t" then
  2235. if Debounces.CanAttack == true then
  2236. Debounces.CanAttack = false
  2237. Debounces.NoIdl = true
  2238. Debounces.on = true
  2239. Debounces.ks = true
  2240. kik = rleg.Touched:connect(function(ht)
  2241. hit = ht.Parent
  2242. if ht and hit:IsA("Model") then
  2243. if hit:FindFirstChild("Humanoid") then
  2244. if hit.Name ~= p.Name then
  2245. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2246. Debounces.Slashed = true]]--
  2247. if Debounces.ks==true then
  2248. z = Instance.new("Sound",hed)
  2249. z.SoundId = "rbxassetid://169380525"
  2250. z.Volume = 1
  2251. z:Play()
  2252. Debounces.ks=false
  2253. end
  2254. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2255. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2256. --Debounces.Slashed = false
  2257. --end
  2258. end
  2259. end
  2260. elseif ht and hit:IsA("Hat") then
  2261. if hit.Parent.Name ~= p.Name then
  2262. if hit.Parent:FindFirstChild("Humanoid") then
  2263. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2264. Debounces.Slashed = true]]--
  2265. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2266. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2267. --Debounces.Slashed = false
  2268. --end
  2269. end
  2270. end
  2271. end
  2272. end)
  2273. for i = 1,20 do
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2280. if Debounces.on == false then break end
  2281. rs:wait()
  2282. end
  2283. kik:disconnect()
  2284. if Debounces.CanAttack == false then
  2285. Debounces.CanAttack = true
  2286. Debounces.NoIdl = false
  2287. Debounces.on = false
  2288. end
  2289. end
  2290. end
  2291. end)
  2292. ----------------------------------------------------
  2293.  
  2294. mouse.KeyDown:connect(function(key)
  2295. if key == "y" then
  2296.  
  2297.  
  2298.  
  2299. if Debounces.CanAttack == true then
  2300. Debounces.CanAttack = false
  2301. Debounces.on = true
  2302. Debounces.NoIdl = true
  2303. for i = 1, 15 do
  2304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2310. if Debounces.on == false then break end
  2311. rs:wait(7.7)
  2312. end
  2313. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2314. wait(1.0)
  2315.  
  2316.  
  2317. Debounces.on = false
  2318. Debounces.Here = false
  2319. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2320. wait(1.8)
  2321. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2322. wait(1.8)
  2323. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2324. shot = shot + 1
  2325. for i = 1, 15 do
  2326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2332.  
  2333. rs:wait(7.7)
  2334. end
  2335. local rng = Instance.new("Part", larm)
  2336. rng.Anchored = true
  2337. rng.BrickColor = BrickColor.new("New Yeller")
  2338. rng.CanCollide = false
  2339. rng.FormFactor = 3
  2340. rng.Name = "Ring"
  2341. rng.Size = Vector3.new(1, 1, 1)
  2342. rng.Transparency = 0.35
  2343. rng.TopSurface = 0
  2344. rng.BottomSurface = 0
  2345. rng2 = rng:clone()
  2346. rng3 = rng2:clone()
  2347. rng4 = rng2:clone()
  2348. local rngm = Instance.new("SpecialMesh", rng)
  2349. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2350. rngm.Scale = Vector3.new(10, 10, 1)
  2351. rngm2 = rngm:clone()
  2352. rngm2.Scale = Vector3.new(5, 5, 3)
  2353. rngm3=rngm2:clone()
  2354. rngm3.Parent = rng3
  2355. rngm3.Scale = Vector3.new(8, 8, 1)
  2356. rngm4 = rngm2:clone()
  2357. rngm4.Parent = rng4
  2358. rngm4.Scale = Vector3.new(6, 6, 1)
  2359. local bem = Instance.new("Part", larm)
  2360. bem.Anchored = true
  2361. bem.BrickColor = BrickColor.new("New Yeller")
  2362. bem.CanCollide = false
  2363. bem.FormFactor = 3
  2364. bem.Name = "Beam" .. shot
  2365. bem.Size = Vector3.new(1, 1, 1)
  2366. bem.Transparency = 0.35
  2367. bem.TopSurface = 0
  2368. bem.BottomSurface = 0
  2369. local bemm = Instance.new("SpecialMesh", bem)
  2370. bemm.MeshType = 4
  2371. bemm.Scale = Vector3.new(1, 4, 4)
  2372. local out = Instance.new("Part", larm)
  2373. out.Anchored = true
  2374. out.BrickColor = BrickColor.new("Lily white")
  2375. out.CanCollide = false
  2376. out.FormFactor = 3
  2377. out.Name = "Out"
  2378. out.Size = Vector3.new(4, 4, 4)
  2379. out.Transparency = 0.35
  2380. out.TopSurface = 0
  2381. out.BottomSurface = 0
  2382. local outm = Instance.new("SpecialMesh", out)
  2383. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2384. outm.Scale = Vector3.new(6, 4, 6)
  2385. local bnd = Instance.new("Part", larm)
  2386. bnd.Anchored = true
  2387. bnd.BrickColor = BrickColor.new("Lily white")
  2388. bnd.CanCollide = false
  2389. bnd.FormFactor = 3
  2390. bnd.Name = "Bend"
  2391. bnd.Size = Vector3.new(1, 1, 1)
  2392. bnd.Transparency = 1
  2393. bnd.TopSurface = 0
  2394. bnd.BottomSurface = 0
  2395. local bndm = Instance.new("SpecialMesh", bnd)
  2396. bndm.MeshType = 3
  2397. bndm.Scale = Vector3.new(8, 8, 8)
  2398. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2399. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2400. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2401. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2402. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2403. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2404. Debounces.Shewt = true
  2405. coroutine.wrap(function()
  2406. for i = 1, 20, 0.2 do
  2407. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2408. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2409. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2410. rng.Transparency = i/20
  2411. rng3.Transparency = 1/24
  2412. rng4.Transparency = i/26
  2413. wait()
  2414. end
  2415. wait(3.0)
  2416. rng:Destroy()
  2417. end)()
  2418. if Debounces.Shewt == true then
  2419. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2420. hit = ht.Parent
  2421. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2422. if HasntTouched(hit.Name) == true and deb == false then
  2423. deb = true
  2424. coroutine.wrap(function()
  2425. hit:FindFirstChild("Humanoid").PlatformStand = true
  2426. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2427. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2428. end)()
  2429. table.insert(Touche, hit.Name)
  2430. deb = false
  2431. end
  2432. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2433. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2434. deb = true
  2435. coroutine.wrap(function()
  2436. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2437. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2438. wait(1)
  2439. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2440. end)()
  2441. table.insert(Touche, hit.Parent.Name)
  2442. deb = false
  2443. for i, v in pairs(Touche) do
  2444. print(v)
  2445. end
  2446. end
  2447. end
  2448. end)
  2449. end
  2450. for i = 0, 260, 8 do
  2451. bem.Size = Vector3.new(i, 3, 3)
  2452. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2453. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2454. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2455. bnd.Size = Vector3.new(1,1,1)
  2456. bndm.Scale = Vector3.new(8,8,8)
  2457. if i % 10 == 0 then
  2458. local newRng = rng2:Clone()
  2459. newRng.Parent = larm
  2460. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2461. local newRngm = rngm2:clone()
  2462. newRngm.Parent=newRng
  2463. coroutine.wrap(function()
  2464. for i = 1, 10, 0.2 do
  2465. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2466. newRng.Transparency = i/10
  2467. wait()
  2468. end
  2469. wait(3.0)
  2470. newRng:Destroy()
  2471. end)()
  2472. end
  2473. wait()
  2474. end
  2475. wait(3.0)
  2476. Debounces.Shewt = false
  2477. bem:Destroy()
  2478. out:Destroy()
  2479. bnd:Destroy()
  2480. Debounces.Ready = false
  2481. for i, v in pairs(Touche) do
  2482. table.remove(Touche, i)
  2483. end
  2484. wait()
  2485. table.insert(Touche, char.Name)
  2486. Debounces.NoIdl = false
  2487. if Debounces.CanAttack == false then
  2488. Debounces.CanAttack = true
  2489. end
  2490. end
  2491. end
  2492. end)
  2493. ----------------------------------------------------
  2494. --[[mouse.KeyDown:connect(function(key)
  2495. if key == "y" then
  2496. if Debounces.CanAttack == true then
  2497. Debounces.CanAttack = false
  2498. Debounces.NoIdl = true
  2499. Debounces.on = true
  2500. local shell = Instance.new("Part",torso)
  2501. shell.BrickColor = BrickColor.new("New Yeller")
  2502. shell.Anchored = false
  2503. shell.CanCollide = false
  2504. shell.Locked = true
  2505. shell.TopSurface = "SmoothNoOutlines"
  2506. shell.BottomSurface = "SmoothNoOutlines"
  2507. shell.Size = Vector3.new(1.2,1.2,1.2)
  2508. shell.FormFactor = 3
  2509. local shellm = Instance.new("SpecialMesh",shell)
  2510. shellm.MeshType = "Sphere"
  2511. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2512. Omega = function()
  2513. local X = Instance.new("Part",char)
  2514. local O = Instance.new("ObjectValue",X)
  2515. O.Name = "creator"
  2516. X.Locked = true
  2517. X.Name = "Shell"
  2518. X.Anchored = false
  2519. X.CanCollide = false
  2520. X.Transparency = 0.5
  2521. X.Reflectance = 0
  2522. X.BottomSurface = 0
  2523. X.TopSurface = 0
  2524. X.Shape = 0
  2525. local V = Instance.new("ObjectValue",X)
  2526. V.Value = char
  2527. V.Name = "creator"
  2528. X.BrickColor = BrickColor.new("New Yeller")
  2529. X.Size = Vector3.new(40,40,40)
  2530. --X.Material = "Neon"
  2531. local Z = Instance.new("SpecialMesh",X)
  2532. Z.MeshType = "Sphere"
  2533. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2534. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2535. local bv = Instance.new("BodyVelocity",X)
  2536. bv.maxForce = Vector3.new(99999,99999,99999)
  2537. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2538. bv.velocity = root.CFrame.lookVector*10
  2539. Explode = X.Touched:connect(function(hit)
  2540. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2541. local cf = X.CFrame
  2542. bv:Destroy()
  2543. X.Anchored = true
  2544. Z:Remove()
  2545. Explode:disconnect()
  2546. X.Size = Vector3.new(3,3,3)
  2547. X.Touched:connect(function(hit) end)
  2548. X.CanCollide = false
  2549. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2550. if v:FindFirstChild('Humanoid') then
  2551. v.Humanoid:TakeDamage(math.random(9999,9999))
  2552. end
  2553. end
  2554. for i = 1, (40) do rs:wait()
  2555. X.Transparency = X.Transparency + (1/40)
  2556. X.Size = X.Size + Vector3.new(1,1,1)
  2557. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2558. end
  2559. X:Destroy()
  2560. end
  2561. end)
  2562. end
  2563. for i = 1,200 do
  2564. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2571. if Debounces.on == false then break end
  2572. rs:wait()
  2573. end
  2574. for i = 1,30 do
  2575. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2582. if Debounces.on == false then break end
  2583. rs:wait()
  2584. end
  2585. for i = 1,40 do
  2586. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2587. shell.Size = shell.Size + Vector3.new(1,1,1)
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2594. if Debounces.on == false then break end
  2595. rs:wait()
  2596. end
  2597. for i = 1,40 do
  2598. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2605. if Debounces.on == false then break end
  2606. rs:wait()
  2607. end
  2608. for i = 1,60 do
  2609. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2616. if Debounces.on == false then break end
  2617. rs:wait()
  2618. end
  2619. for i = 1,60 do
  2620. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2621. shell.Size = shell.Size + Vector3.new(1,1,1)
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2628. if Debounces.on == false then break end
  2629. rs:wait()
  2630. end
  2631. if Debounces.CanAttack == false then
  2632. Debounces.CanAttack = true
  2633. Debounces.NoIdl = false
  2634. Debounces.on = false
  2635. end
  2636. end
  2637. end
  2638. end)]]
  2639. ----------------------------------------------------
  2640.  
  2641. mouse.KeyDown:connect(function(key)
  2642. if key == "h" then
  2643.  
  2644.  
  2645.  
  2646. if Debounces.CanAttack == true then
  2647. Debounces.CanAttack = false
  2648. Debounces.on = true
  2649. Debounces.NoIdl = true
  2650. for i = 1, 15 do
  2651. wait()
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2658. if Debounces.on == false then break end
  2659.  
  2660. end
  2661. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2662. wait(1.0)
  2663. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"GOD BURST!","Red")
  2664.  
  2665. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2666. local balls = Instance.new("Part",larm)
  2667. balls.Anchored = false
  2668. local aura = Instance.new("ParticleEmitter",balls)
  2669. aura.Size = NumberSequence.new(2)
  2670. aura.Lifetime = NumberRange.new(0.5)
  2671. aura.LightEmission = 1
  2672. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2673. aura.Speed = NumberRange.new(0)
  2674. aura.Color = ColorSequence.new(Color3.new(255,255,255))
  2675. aura.Rate = 20
  2676. balls.Material = "Neon"
  2677. balls.CanCollide = false
  2678. balls.Locked = true
  2679. balls.Transparency = 0
  2680. balls.Material = "SmoothPlastic"
  2681. balls.Size = Vector3.new(1,1,1)
  2682. balls.TopSurface = "SmoothNoOutlines"
  2683. balls.BottomSurface = "SmoothNoOutlines"
  2684. balls.BrickColor = BrickColor.new("Lily white")
  2685. ballsm = Instance.new("SpecialMesh",balls)
  2686. ballsm.MeshType = "Sphere"
  2687. ballsm.Scale = Vector3.new(2,2,2)
  2688. local cor = Instance.new("Part", larm)
  2689. cor.Name = "Link"
  2690. cor.Locked = true
  2691. cor.BottomSurface = 0
  2692. cor.CanCollide = false
  2693. cor.Size = Vector3.new(1, 9, 1)
  2694. cor.Transparency = 1
  2695. cor.TopSurface = 0
  2696. corw = Instance.new("Weld",larm)
  2697. corw.Part0 = larm
  2698. corw.Part1 = cor
  2699. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2700. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2701. weld1 = Instance.new("Weld",larm)
  2702. weld1.Part0 = balls
  2703. weld1.Part1 = torso
  2704. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2705.  
  2706. x = Instance.new("Sound",char)
  2707. x.SoundId = "rbxassetid://"
  2708. x.Pitch = 1
  2709. x.Volume = 5
  2710. wait(.0000001)
  2711. x:Play()
  2712. for i = 1, 15 do
  2713. wait()
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2720.  
  2721.  
  2722. end
  2723.  
  2724. wait(0.5)
  2725.  
  2726.  
  2727. Debounces.on = false
  2728. Debounces.Here = false
  2729. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2730.  
  2731. wait(0.7)
  2732.  
  2733. for i = 1, 15 do
  2734. wait()
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2741. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2742. end
  2743.  
  2744. wait()
  2745. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2746. wait()
  2747. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2748. balls:Destroy()
  2749. wait()
  2750. for i = 1, 15 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2757.  
  2758.  
  2759. end
  2760. wait(1.6)
  2761. shot = shot + 1
  2762.  
  2763.  
  2764. local rng = Instance.new("Part",larm)
  2765. rng.Anchored = true
  2766. rng.BrickColor = BrickColor.new("New Yeller")
  2767. rng.CanCollide = false
  2768. rng.FormFactor = 3
  2769. rng.Name = "Ring"
  2770. rng.Size = Vector3.new(8,8,8)
  2771. rng.Transparency = 0.35
  2772. rng.TopSurface = 0
  2773. rng.BottomSurface = 0
  2774. rng2 = rng:clone()
  2775. rng3 = rng2:clone()
  2776. rng4 = rng2:clone()
  2777. local rngm = Instance.new("SpecialMesh", rng)
  2778. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2779. rngm.Scale = Vector3.new(1,1,1)
  2780. rngm2 = rngm:clone()
  2781. rngm2.Scale = Vector3.new(1,1,1)
  2782. rngm3=rngm2:clone()
  2783. rngm3.Parent = rng3
  2784. rngm3.Scale = Vector3.new(1,1,1)
  2785. rngm4 = rngm2:clone()
  2786. rngm4.Parent = rng4
  2787. rngm4.Scale = Vector3.new(1,1,1)
  2788. local bem = Instance.new("Part",larm)
  2789. bem.Anchored = true
  2790. bem.Position = bem.Position + Vector3.new(0,0,5)
  2791. bem.BrickColor = BrickColor.new("Lily white")
  2792. bem.CanCollide = false
  2793. local aura = Instance.new("ParticleEmitter",bem)
  2794. aura.Size = NumberSequence.new(11)
  2795. aura.Lifetime = NumberRange.new(0.5)
  2796. aura.LightEmission = 1
  2797. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2798. aura.Speed = NumberRange.new(0)
  2799. aura.Color = ColorSequence.new(Color3.new(255,255,255))
  2800. aura.Rate = 400
  2801. bem.FormFactor = 3
  2802. bem.Name = "Beam" .. shot
  2803. bem.Size = Vector3.new(50,50,50)
  2804. bem.Transparency = 0.35
  2805. bem.TopSurface = 0
  2806. bem.BottomSurface = 0
  2807. local bemm = Instance.new("SpecialMesh", bem)
  2808. bemm.MeshType = 4
  2809. bemm.Scale = Vector3.new(1, 1, 1)
  2810. local out = Instance.new("Part",char)
  2811. out.Anchored = true
  2812. out.BrickColor = BrickColor.new("Lily white")
  2813. out.CanCollide = false
  2814. out.FormFactor = 3
  2815. out.Name = "Out"
  2816. out.Size = Vector3.new(1,1,1)
  2817. out.Transparency = 0.35
  2818. out.TopSurface = 0
  2819. out.BottomSurface = 0
  2820. local outm = Instance.new("SpecialMesh", out)
  2821. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2822. outm.Scale = Vector3.new(1, 1, 1)
  2823. local bnd = Instance.new("Part", larm)
  2824. bnd.Anchored = true
  2825. bnd.BrickColor = BrickColor.new("Lily white")
  2826. bnd.CanCollide = false
  2827. bnd.FormFactor = 3
  2828. bnd.Name = "Bend"
  2829. bnd.Size = Vector3.new(10,10,10)
  2830. bnd.Transparency = 1
  2831. bnd.TopSurface = 0
  2832. bnd.BottomSurface = 0
  2833. local bndm = Instance.new("SpecialMesh", bnd)
  2834. bndm.MeshType = 3
  2835. bndm.Scale = Vector3.new(1,1,1)
  2836. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2837. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2838. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2839. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2840. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2841. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2842. Debounces.Shewt = true
  2843. coroutine.wrap(function()
  2844. for i = 1, 20, 0.2 do
  2845. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2846. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2847. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2848. rng.Transparency = i/20
  2849. rng3.Transparency = 1/24
  2850. rng4.Transparency = i/26
  2851. wait()
  2852. end
  2853. wait(5.0)
  2854. rng:Destroy()
  2855. end)()
  2856. if Debounces.Shewt == true then
  2857. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2858. hit = ht.Parent
  2859. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2860. if HasntTouched(hit.Name) == true and deb == false then
  2861. deb = true
  2862. coroutine.wrap(function()
  2863. hit:FindFirstChild("Humanoid").PlatformStand = true
  2864. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2865. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2866. end)()
  2867. table.insert(Touche, hit.Name)
  2868. deb = false
  2869. end
  2870. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2871. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2872. deb = true
  2873. coroutine.wrap(function()
  2874. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2875. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2876. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2877. wait(1)
  2878. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2879. end)()
  2880. table.insert(Touche, hit.Parent.Name)
  2881. deb = false
  2882. for i, v in pairs(Touche) do
  2883. print(v)
  2884. end
  2885. end
  2886. end
  2887. end)
  2888. end
  2889. for i = 0, 260, 8 do
  2890. bem.Size = Vector3.new(i, 16,16)
  2891. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2892. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2893. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2894. bnd.Size = Vector3.new(10,10,10)
  2895. bndm.Scale = Vector3.new(10,10,10)
  2896. if i % 10 == 0 then
  2897. local newRng = rng2:Clone()
  2898. newRng.Parent = torso
  2899. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2900. local newRngm = rngm2:clone()
  2901. newRngm.Parent=newRng
  2902. coroutine.wrap(function()
  2903. for i = 1, 10, 0.2 do
  2904. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2905. newRng.Transparency = i/10
  2906. wait()
  2907. end
  2908. wait(3.0)
  2909. newRng:Destroy()
  2910. pt:Destroy()
  2911. pt2:Destroy()
  2912. end)()
  2913. end
  2914. wait()
  2915. end
  2916. wait(3.0)
  2917. Debounces.Shewt = false
  2918. bem:Destroy()
  2919. out:Destroy()
  2920. bnd:Destroy()
  2921. Debounces.Ready = false
  2922. for i, v in pairs(Touche) do
  2923. table.remove(Touche, i)
  2924. end
  2925. wait()
  2926. table.insert(Touche, char.Name)
  2927. Debounces.NoIdl = false
  2928. if Debounces.CanAttack == false then
  2929. Debounces.CanAttack = true
  2930. end
  2931. end
  2932. end
  2933. end)
  2934. ----------------------------------------------------
  2935. --[[mouse.KeyDown:connect(function(key)
  2936. if key == "h" then
  2937. if Debounces.CanAttack == true then
  2938. Debounces.CanAttack = false
  2939. Debounces.NoIdl = true
  2940. Debounces.on = true
  2941. local shell = Instance.new("Part",torso)
  2942. shell.BrickColor = BrickColor.new("New Yeller")
  2943. shell.Anchored = false
  2944. shell.CanCollide = false
  2945. shell.Locked = true
  2946. shell.TopSurface = "SmoothNoOutlines"
  2947. shell.BottomSurface = "SmoothNoOutlines"
  2948. shell.Size = Vector3.new(1.2,1.2,1.2)
  2949. shell.FormFactor = 3
  2950. local shellm = Instance.new("SpecialMesh",shell)
  2951. shellm.MeshType = "Sphere"
  2952. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2953. Omega = function()
  2954. local X = Instance.new("Part",char)
  2955. local O = Instance.new("ObjectValue",X)
  2956. O.Name = "creator"
  2957. X.Locked = true
  2958. X.Name = "Shell"
  2959. X.Anchored = false
  2960. X.CanCollide = false
  2961. X.Transparency = 0.5
  2962. X.Reflectance = 0
  2963. X.BottomSurface = 0
  2964. X.TopSurface = 0
  2965. X.Shape = 0
  2966. local V = Instance.new("ObjectValue",X)
  2967. V.Value = char
  2968. V.Name = "creator"
  2969. X.BrickColor = BrickColor.new("New Yeller")
  2970. X.Size = Vector3.new(40,40,40)
  2971. --X.Material = "Neon"
  2972. local Z = Instance.new("SpecialMesh",X)
  2973. Z.MeshType = "Sphere"
  2974. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2975. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2976. local bv = Instance.new("BodyVelocity",X)
  2977. bv.maxForce = Vector3.new(99999,99999,99999)
  2978. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2979. bv.velocity = root.CFrame.lookVector*10
  2980. Explode = X.Touched:connect(function(hit)
  2981. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2982. local cf = X.CFrame
  2983. bv:Destroy()
  2984. X.Anchored = true
  2985. Z:Remove()
  2986. Explode:disconnect()
  2987. X.Size = Vector3.new(3,3,3)
  2988. X.Touched:connect(function(hit) end)
  2989. X.CanCollide = false
  2990. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2991. if v:FindFirstChild('Humanoid') then
  2992. v.Humanoid:TakeDamage(math.random(9999,9999))
  2993. end
  2994. end
  2995. for i = 1, (40) do rs:wait()
  2996. X.Transparency = X.Transparency + (1/40)
  2997. X.Size = X.Size + Vector3.new(1,1,1)
  2998. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2999. end
  3000. X:Destroy()
  3001. end
  3002. end)
  3003. end
  3004. for i = 1,200 do
  3005. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3012. if Debounces.on == false then break end
  3013. rs:wait()
  3014. end
  3015. for i = 1,30 do
  3016. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3023. if Debounces.on == false then break end
  3024. rs:wait()
  3025. end
  3026. for i = 1,40 do
  3027. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3028. shell.Size = shell.Size + Vector3.new(1,1,1)
  3029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3035. if Debounces.on == false then break end
  3036. rs:wait()
  3037. end
  3038. for i = 1,40 do
  3039. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. for i = 1,60 do
  3050. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. for i = 1,60 do
  3061. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3062. shell.Size = shell.Size + Vector3.new(1,1,1)
  3063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3069. if Debounces.on == false then break end
  3070. rs:wait()
  3071. end
  3072. if Debounces.CanAttack == false then
  3073. Debounces.CanAttack = true
  3074. Debounces.NoIdl = false
  3075. Debounces.on = false
  3076. end
  3077. end
  3078. end
  3079. end)]]
  3080. ----------------------------------------------------
  3081. Charging = false
  3082. mouse.KeyDown:connect(function(key)
  3083. if key == "r" then
  3084. if Charging == false then
  3085. Charging = true
  3086. if Debounces.CanAttack == true then
  3087. Debounces.CanAttack = false
  3088. Debounces.NoIdl = true
  3089. Debounces.on = true
  3090. for i = 1,20 do
  3091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3097. if Debounces.on == false then break end
  3098. rs:wait()
  3099. end
  3100. --[[for i = 1,20 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3107. if Debounces.on == false then break end
  3108. rs:wait()
  3109. end]]--
  3110. pt=Instance.new('Part',torso)
  3111. pt.Anchored=true
  3112. pt.CanCollide=false
  3113. pt.Locked = true
  3114. pt.FormFactor='Custom'
  3115. pt.Size=Vector3.new(1,1,1)
  3116. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3117. pt.Transparency=.6
  3118. pt.BrickColor=BrickColor.new('New Yeller')
  3119. msh=Instance.new('SpecialMesh',pt)
  3120. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3121. msh.Scale=Vector3.new(8,4,8)
  3122. pt2=pt:clone()
  3123. pt2.Parent = torso
  3124. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3125. pt2.BrickColor=BrickColor.new("New Yeller")
  3126. msh2=msh:clone()
  3127. msh2.Parent=pt2
  3128. msh2.Scale=Vector3.new(10,5,10)
  3129.  
  3130. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3131.  
  3132. bl = Instance.new("Part", char)
  3133. bl.Locked = true
  3134. bl.Name = "Shell"
  3135. bl.BrickColor = BrickColor.new("New Yeller")
  3136. bl.Anchored = true
  3137. bl.CanCollide = false
  3138. bl.Transparency = 0
  3139. bl.Reflectance = 0
  3140. bl.BottomSurface = 0
  3141. bl.TopSurface = 0
  3142. bl.Shape = 0
  3143. blm = Instance.new("SpecialMesh",bl)
  3144. blm.MeshType = "Sphere"
  3145. blm.Scale = Vector3.new(1,1,1)
  3146. blm.MeshId = "rbxassetid://9982590"
  3147.  
  3148. coroutine.resume(coroutine.create(function()
  3149. for i=1, math.huge, 4 do
  3150. if Charging == true then
  3151. rs:wait()
  3152. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3153. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3154. bl.Transparency = bl.Transparency + 0.005
  3155. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3156. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3157. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3158. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3159. elseif Charging == false then break
  3160. end
  3161. end
  3162. end))
  3163.  
  3164. repeat
  3165. local p = Instance.new('Part',torso)
  3166. p.formFactor = 'Custom'
  3167. p.Size = Vector3.new(1,1,1)
  3168. p.BrickColor = workspace.Base.BrickColor
  3169. p.CanCollide = false
  3170. p.Transparency = 0
  3171. p.Anchored = true
  3172. p.Locked=true
  3173. p.Material = workspace.Base.Material
  3174. s = math.random(1,40)/10
  3175. local m = Instance.new("BlockMesh",p)
  3176. m.Scale = Vector3.new(s,s,s)
  3177. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3178. --[[coroutine.wrap(function()
  3179. wait(2)
  3180. while Charging == true do
  3181. wait(2)
  3182. GroundWave1()
  3183. wait(2)
  3184. end
  3185. end)()]]--
  3186. Spawn(function()
  3187. while rs:wait() do
  3188. if Charging == true then
  3189. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3190. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3191. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3192. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3193. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3194. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3195. elseif Charging == false then break
  3196. end
  3197. end
  3198. end)
  3199. Spawn(function()
  3200. while rs:wait() do
  3201. if p.Transparency >= 1 then p:Destroy() break end
  3202. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3203. p.Transparency = p.Transparency+0.01
  3204. end
  3205. end)
  3206. wait(.3)
  3207. until Charging == false
  3208. end
  3209. end
  3210. end
  3211. end)
  3212. ----------------------------------------------------
  3213. mouse.KeyUp:connect(function(key)
  3214. if key == "r" then
  3215. if Charging == true then
  3216. Charging = false
  3217. pt:Destroy()
  3218. pt2:Destroy()
  3219. bl:Destroy()
  3220. if Debounces.CanAttack == false then
  3221. Debounces.CanAttack = true
  3222. Debounces.NoIdl = false
  3223. Debounces.on = false
  3224. end
  3225. end
  3226. end
  3227. end)
  3228. ----------------------------------------------------
  3229. mouse.KeyDown:connect(function(key)
  3230. if key == "g" then
  3231. if Debounces.CanAttack == true then
  3232. Debounces.CanAttack = false
  3233. Debounces.NoIdl = true
  3234. Debounces.on = true
  3235. local shell = Instance.new("Part",torso)
  3236. shell.BrickColor = BrickColor.new("New Yeller")
  3237. shell.Anchored = true
  3238. shell.CanCollide = false
  3239. shell.Locked = true
  3240. shell.TopSurface = "SmoothNoOutlines"
  3241. shell.BottomSurface = "SmoothNoOutlines"
  3242. shell.Size = Vector3.new(1,1,1)
  3243. shellm = Instance.new("SpecialMesh",shell)
  3244. shellm.MeshType = "Sphere"
  3245. shellm.Scale = Vector3.new(1,1,1)
  3246. local shell2 = Instance.new("Part",torso)
  3247. shell2.BrickColor = BrickColor.new("New Yeller")
  3248. shell2.Anchored = true
  3249. shell2.CanCollide = false
  3250. shell2.Locked = true
  3251. shell2.TopSurface = "SmoothNoOutlines"
  3252. shell2.BottomSurface = "SmoothNoOutlines"
  3253. shell2.Size = Vector3.new(1,1,1)
  3254. shellm2 = Instance.new("SpecialMesh",shell2)
  3255. shellm2.MeshType = "Sphere"
  3256. shellm2.Scale = Vector3.new(1,1,1)
  3257.  
  3258. function FindNearestTorso(Position,Distance,SinglePlayer)
  3259. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3260. local List = {}
  3261. for i,v in pairs(workspace:GetChildren())do
  3262. if v:IsA("Model")then
  3263. if v:findFirstChild("Torso")then
  3264. if v ~= char then
  3265. if(v.Torso.Position -Position).magnitude <= Distance then
  3266. table.insert(List,v)
  3267. end
  3268. end
  3269. end
  3270. end
  3271. end
  3272. return List
  3273. end
  3274.  
  3275. Shell = function()
  3276. local X = Instance.new("Part",char)
  3277. local O = Instance.new("ObjectValue",X)
  3278. O.Name = "creator"
  3279. X.Locked = true
  3280. X.Name = "Shell"
  3281. X.Anchored = false
  3282. X.CanCollide = false
  3283. X.Transparency = 0
  3284. X.Reflectance = 0
  3285. X.BottomSurface = 0
  3286. X.TopSurface = 0
  3287. X.Shape = 0
  3288. local V = Instance.new("ObjectValue",X)
  3289. V.Value = char
  3290. V.Name = "creator"
  3291. X.BrickColor = BrickColor.new("New Yeller")
  3292. X.Size = Vector3.new(1,1,1)
  3293. --X.Material = "Neon"
  3294. local Z = Instance.new("SpecialMesh",X)
  3295. Z.MeshType = "Sphere"
  3296. Z.Scale = Vector3.new(1,1,1)
  3297. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3298. local bv = Instance.new("BodyVelocity",X)
  3299. bv.maxForce = Vector3.new(99999,99999,99999)
  3300. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3301. bv.velocity = root.CFrame.lookVector*65
  3302. Explode = X.Touched:connect(function(hit)
  3303. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3304. local cf = X.CFrame
  3305. bv:Destroy()
  3306. X.Anchored = true
  3307. Z:Remove()
  3308. Explode:disconnect()
  3309. X.Size = Vector3.new(3,3,3)
  3310. X.Touched:connect(function(hit) end)
  3311. X.CanCollide = false
  3312. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3313. if v:FindFirstChild('Humanoid') then
  3314. v.Humanoid:TakeDamage(math.random(99999,99999))
  3315. end
  3316. end
  3317. for i = 1, (40) do rs:wait()
  3318. X.Transparency = X.Transparency + (1/40)
  3319. X.Size = X.Size + Vector3.new(1,1,1)
  3320. X.CFrame = cf
  3321. end
  3322. X:Destroy()
  3323. end
  3324. end)
  3325. end
  3326. Shell()
  3327. for i = 1, 10 do
  3328. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3329. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3336. if Debounces.on == false then break end
  3337. rs:wait()
  3338. end
  3339. Shell()
  3340. shell.Transparency = 1
  3341. for i = 1, 10 do
  3342. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3343. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3350. if Debounces.on == false then break end
  3351. rs:wait()
  3352. end
  3353. Shell()
  3354. shell.Transparency = 0
  3355. shell2.Transparency = 1
  3356. for i = 1, 10 do
  3357. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3358. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3365. if Debounces.on == false then break end
  3366. rs:wait()
  3367. end
  3368. Shell()
  3369. shell2.Transparency = 0
  3370. shell.Transparency = 1
  3371. for i = 1, 10 do
  3372. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3373. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3380. if Debounces.on == false then break end
  3381. rs:wait()
  3382. end
  3383. Shell()
  3384. shell.Transparency = 0
  3385. shell2.Transparency = 1
  3386. for i = 1, 10 do
  3387. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3388. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3395. if Debounces.on == false then break end
  3396. rs:wait()
  3397. end
  3398. Shell()
  3399. shell2.Transparency = 0
  3400. shell.Transparency = 1
  3401. for i = 1, 10 do
  3402. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3403. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3410. if Debounces.on == false then break end
  3411. rs:wait()
  3412. end
  3413. Shell()
  3414. shell.Transparency = 0
  3415. shell2.Transparency = 1
  3416. for i = 1, 10 do
  3417. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3418. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3425. if Debounces.on == false then break end
  3426. rs:wait()
  3427. end
  3428. Shell()
  3429. shell2.Transparency = 0
  3430. shell.Transparency = 1
  3431. for i = 1, 10 do
  3432. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3433. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3440. if Debounces.on == false then break end
  3441. rs:wait()
  3442. end
  3443. Shell()
  3444. shell.Transparency = 0
  3445. shell2.Transparency = 1
  3446. for i = 1, 10 do
  3447. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3448. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3455. if Debounces.on == false then break end
  3456. rs:wait()
  3457. end
  3458. Shell()
  3459. shell2.Transparency = 0
  3460. shell.Transparency = 1
  3461. for i = 1, 10 do
  3462. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3463. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3470. if Debounces.on == false then break end
  3471. rs:wait()
  3472. end
  3473. Shell()
  3474. shell.Transparency = 0
  3475. shell2.Transparency = 1
  3476. for i = 1, 10 do
  3477. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3478. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3485. if Debounces.on == false then break end
  3486. rs:wait()
  3487. end
  3488. Shell()
  3489. shell2.Transparency = 0
  3490. shell.Transparency = 1
  3491. for i = 1, 10 do
  3492. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3493. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3500. if Debounces.on == false then break end
  3501. rs:wait()
  3502. end
  3503. Shell()
  3504. shell.Transparency = 0
  3505. shell2.Transparency = 1
  3506. for i = 1, 10 do
  3507. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3508. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3515. if Debounces.on == false then break end
  3516. rs:wait()
  3517. end
  3518. shell.Transparency = 1
  3519. if Debounces.CanAttack == false then
  3520. Debounces.CanAttack = true
  3521. Debounces.NoIdl = false
  3522. Debounces.on = false
  3523. end
  3524. end
  3525. end
  3526. end)
  3527. ----------------------------------------------------
  3528. Search = false
  3529. mouse.KeyDown:connect(function(key)
  3530. if key == "n" then
  3531. if Search == false then
  3532. Search = true
  3533. for i,v in pairs(game.Players:getPlayers()) do
  3534. if v.Name~=char.Name then
  3535. for j,k in pairs(v.Character:GetChildren()) do
  3536. if k:IsA("BasePart") and k.Transparency >= 1 then
  3537. bawx=Instance.new("SelectionBox",cam)
  3538. bawx.Color = BrickColor.new("Bright red")
  3539. bawx.Transparency = .5
  3540. bawx.Adornee = k
  3541. end
  3542. end
  3543. end
  3544. end
  3545. elseif Search == true then
  3546. Search = false
  3547. for i, v in pairs(cam:GetChildren()) do
  3548. if v:IsA("SelectionBox") then
  3549. v:Destroy()
  3550. end
  3551. end
  3552. end
  3553. end
  3554. end)
  3555. ----------------------------------------------------
  3556. Grab = false
  3557. mouse.KeyDown:connect(function(key)
  3558. if key == "z" then
  3559. Debounces.on = true
  3560. Debounces.NoIdl = true
  3561. Debounces.ks = true
  3562. if Grab == false then
  3563. gp = nil
  3564. for i = 1, 20 do
  3565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3571. if Debounces.on == false then break end
  3572. rs:wait()
  3573. end
  3574. con1=larm.Touched:connect(function(hit) -- this is grab
  3575. ht = hit.Parent
  3576. hum1=ht:FindFirstChild('Humanoid')
  3577. if hum1 ~= nil then
  3578. if Debounces.ks==true then
  3579. z = Instance.new("Sound",hed)
  3580. z.SoundId = "rbxassetid://169380525"
  3581. z.Volume = 1
  3582. z:Play()
  3583. Debounces.ks=false
  3584. end
  3585. hum1.PlatformStand=true
  3586. gp = ht
  3587. Grab = true
  3588. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3589. asd.Parent = larm
  3590. asd.Name = "asd"
  3591. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3592. --[[elseif hum1 == nil then
  3593. con1:disconnect()
  3594. wait() return]]--
  3595. end
  3596. end)
  3597. for i = 1, 20 do
  3598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3604. if Debounces.on == false then break end
  3605. rs:wait()
  3606. end
  3607. if hum1 == nil then
  3608. Debounces.on = false
  3609. Debounces.NoIdl = false
  3610. end
  3611. con1:disconnect()
  3612. elseif Grab == true then
  3613. Grab = false
  3614. Punch()
  3615. z = Instance.new("Sound",hed)
  3616. z.SoundId = "rbxassetid://169380525"
  3617. z.Pitch = ptz[math.random(1,#ptz)]
  3618. z.Volume = 1
  3619. z:Play()
  3620. for i = 1, 10 do
  3621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3627. if Debounces.on == false then break end
  3628. rs:wait()
  3629. end
  3630. Punch()
  3631. z = Instance.new("Sound",hed)
  3632. z.SoundId = "rbxassetid://169380525"
  3633. z.Pitch = ptz[math.random(1,#ptz)]
  3634. z.Volume = 1
  3635. z:Play()
  3636. for i = 1, 10 do
  3637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3643. if Debounces.on == false then break end
  3644. rs:wait()
  3645. end
  3646. Punch()
  3647. z = Instance.new("Sound",hed)
  3648. z.SoundId = "rbxassetid://169380525"
  3649. z.Pitch = ptz[math.random(1,#ptz)]
  3650. z.Volume = 1
  3651. z:Play()
  3652. for i = 1, 10 do
  3653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3659. if Debounces.on == false then break end
  3660. rs:wait()
  3661. end
  3662. Punch()
  3663. z = Instance.new("Sound",hed)
  3664. z.SoundId = "rbxassetid://169380525"
  3665. z.Pitch = ptz[math.random(1,#ptz)]
  3666. z.Volume = 1
  3667. z:Play()
  3668. for i = 1, 10 do
  3669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3675. if Debounces.on == false then break end
  3676. rs:wait()
  3677. end
  3678. Punch()
  3679. z = Instance.new("Sound",hed)
  3680. z.SoundId = "rbxassetid://"
  3681. z.Pitch = ptz[math.random(1,#ptz)]
  3682. z.Volume = 1
  3683. z:Play()
  3684. for i = 1, 10 do
  3685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3691. if Debounces.on == false then break end
  3692. rs:wait()
  3693. end
  3694. Punch()
  3695. z = Instance.new("Sound",hed)
  3696. z.SoundId = "rbxassetid://"
  3697. z.Pitch = ptz[math.random(1,#ptz)]
  3698. z.Volume = 1
  3699. z:Play()
  3700. for i = 1, 10 do
  3701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3707. if Debounces.on == false then break end
  3708. rs:wait()
  3709. end
  3710. Punch()
  3711. z = Instance.new("Sound",hed)
  3712. z.SoundId = "rbxassetid://"
  3713. z.Pitch = ptz[math.random(1,#ptz)]
  3714. z.Volume = 1
  3715. z:Play()
  3716. for i = 1, 10 do
  3717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3723. if Debounces.on == false then break end
  3724. rs:wait()
  3725. end
  3726. Punch()
  3727. z = Instance.new("Sound",hed)
  3728. z.SoundId = "rbxassetid://"
  3729. z.Pitch = ptz[math.random(1,#ptz)]
  3730. z.Volume = 1
  3731. z:Play()
  3732. for i = 1, 10 do
  3733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3739. if Debounces.on == false then break end
  3740. rs:wait()
  3741. end
  3742. Punch()
  3743. z = Instance.new("Sound",hed)
  3744. z.SoundId = "rbxassetid://"
  3745. z.Pitch = ptz[math.random(1,#ptz)]
  3746. z.Volume = 1
  3747. z:Play()
  3748. for i = 1, 10 do
  3749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3755. if Debounces.on == false then break end
  3756. rs:wait()
  3757. end
  3758. Punch()
  3759. z = Instance.new("Sound",hed)
  3760. z.SoundId = "rbxassetid://"
  3761. z.Pitch = ptz[math.random(1,#ptz)]
  3762. z.Volume = 1
  3763. z:Play()
  3764. for i = 1, 10 do
  3765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3771. if Debounces.on == false then break end
  3772. rs:wait()
  3773. end
  3774. Punch()
  3775. z = Instance.new("Sound",hed)
  3776. z.SoundId = "rbxassetid://"
  3777. z.Pitch = ptz[math.random(1,#ptz)]
  3778. z.Volume = 1
  3779. z:Play()
  3780. for i = 1, 10 do
  3781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3787. if Debounces.on == false then break end
  3788. rs:wait()
  3789. end
  3790. Punch()
  3791. z = Instance.new("Sound",hed)
  3792. z.SoundId = "rbxassetid://"
  3793. z.Pitch = ptz[math.random(1,#ptz)]
  3794. z.Volume = 1
  3795. z:Play()
  3796. for i = 1, 10 do
  3797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3803. if Debounces.on == false then break end
  3804. rs:wait()
  3805. end
  3806. con1:disconnect()
  3807. Debounces.on = false
  3808. Debounces.NoIdl = false
  3809. if gp ~= nil then
  3810. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3811. for i,v in pairs(larm:GetChildren()) do
  3812. if v.Name == "asd" and v:IsA("Weld") then
  3813. v:Remove()
  3814. end
  3815. end
  3816. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3817. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3818. bv.P = 125000
  3819. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3820. hum1=nil
  3821. ht=nil
  3822. Debounces.on = false
  3823. Debounces.NoIdl = false
  3824. elseif ht == nil then wait()
  3825. Grab = false
  3826. Debounces.on = false
  3827. Debounces.NoIdl = false
  3828. end
  3829. end
  3830. end
  3831. end)
  3832. ----------------------------------------------------
  3833. mouse.KeyDown:connect(function(key)
  3834. if string.byte(key) == 52 then
  3835. char.Humanoid.WalkSpeed = 60
  3836. end
  3837. end)
  3838. mouse.KeyUp:connect(function(key)
  3839. if string.byte(key) == 52 then
  3840. char.Humanoid.WalkSpeed = 8
  3841. end
  3842. end)
  3843. -------------------------------
  3844. local animpose = "Idle"
  3845. local lastanimpose = "Idle"
  3846. local sine = 0
  3847. local change = 1
  3848. local val = 0
  3849. local ffing = false
  3850. -------------------------------
  3851. game:GetService("RunService").RenderStepped:connect(function()
  3852. --[[if char.Humanoid.Jump == true then
  3853. jump = true
  3854. else
  3855. jump = false
  3856. end]]
  3857. char.Humanoid.FreeFalling:connect(function(f)
  3858. if f then
  3859. ffing = true
  3860. else
  3861. ffing = false
  3862. end
  3863. end)
  3864. sine = sine + change
  3865. if jumpn == true then
  3866. animpose = "Jumping"
  3867. elseif ffing == true then
  3868. animpose = "Freefalling"
  3869. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3870. animpose = "Idle"
  3871. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3872. animpose = "Walking"
  3873. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3874. animpose = "Running"
  3875. end
  3876. if animpose ~= lastanimpose then
  3877. sine = 0
  3878. if Debounces.NoIdl == false then
  3879. if animpose == "Idle" then
  3880. for i = 1, 2 do
  3881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3887. end
  3888. elseif animpose == "Walking" then
  3889. for i = 1, 2 do
  3890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3896. end
  3897. elseif animpose == "Running" then
  3898. for i = 1, 2 do
  3899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3905. wait()
  3906. end
  3907. end
  3908. else
  3909. end
  3910. end
  3911. lastanimpose = animpose
  3912. if Debounces.NoIdl == false then
  3913. if animpose == "Idle" then
  3914. change = 0.5
  3915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3921. elseif animpose == "Walking" then
  3922. change = 1
  3923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3929. elseif animpose == "Running" then
  3930. change = 1
  3931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3937. end
  3938. end
  3939. end)
  3940.  
  3941. hum.MaxHealth = math.huge
  3942. wait(1)
  3943. hum.Health = math.huge
  3944. local p = game.Players.LocalPlayer
  3945. local char = p.Character
  3946. z = Instance.new("Sound", char)
  3947. z.SoundId = "rbxassetid://"
  3948. z.Pitch = 1
  3949. z.Volume = 99
  3950. z.Looped = true
  3951. wait(.1)
  3952. z:Play()
  3953. while true do --Loop
  3954. wait(0.04)
  3955. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3956. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3957. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3958. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3959. wait(0.04)
  3960. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3961. wait(0.04)
  3962. end
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