FuzzyDucky

SkyrimPrefIni

May 27th, 2016
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  1. [General]
  2. fBrightLightColorB = 1.0000
  3. fBrightLightColorG = 1.0000
  4. fBrightLightColorR = 1.0000
  5. iStoryManagerLoggingEvent =-1
  6. bEnableStoryManagerLogging =0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField =1
  10. iRadialBlurLevel = 2
  11.  
  12. [Display]
  13. bShadowMaskZPrepass =0
  14. iShadowFilter =3
  15. bShadowsOnGrass =1
  16. bDeferredShadows =1
  17. iBlurDeferredShadowMask =3
  18. fInteriorShadowDistance =3000.0000
  19. fShadowDistance =8000.0000
  20. iShadowMapResolutionSecondary = 1024
  21. iShadowMapResolutionPrimary = 2048
  22. iShadowSplitCount = 2
  23. iMaxAnisotropy =0
  24. fLeafAnimDampenDistEnd =4600.0000
  25. fLeafAnimDampenDistStart =3600.0000
  26. fTreesMidLODSwitchDist =8192.0000
  27. fGamma =1.0000
  28. fDecalLOD2 =1500.0000
  29. fDecalLOD1 =1000.0000
  30. fSpecularLODStartFade =800.0000
  31. fShadowLODStartFade =200.0000
  32. fLightLODStartFade =1700.0000
  33. iTexMipMapMinimum =0
  34. iTexMipMapSkip =0
  35. iWaterMultiSamples =0
  36. iMultiSample =4
  37. iShadowMode =3
  38. bTreesReceiveShadows =1
  39. bDrawLandShadows =1
  40. bFull Screen =0
  41. iSize H =1080
  42. iSize W =1920
  43. fMeshLODFadePercentDefault =1.2000
  44. fMeshLODFadeBoundDefault =256.0000
  45. fMeshLODLevel2FadeTreeDistance =4096.0000
  46. fMeshLODLevel1FadeTreeDistance =6144.0000
  47. fMeshLODLevel2FadeDist =10000000.0000
  48. fMeshLODLevel1FadeDist =10000000.0000
  49. iScreenShotIndex =2
  50. bMainZPrepass =0
  51. iMaxSkinDecalsPerFrame =250
  52. iMaxDecalsPerFrame =800
  53. bFloatPointRenderTarget =0
  54. sD3DDevice = "AMD Radeon HD 7800 Series"
  55. bFXAAEnabled =0
  56. iShadowMapResolution =4096
  57. fShadowBiasScale =0.1500
  58. iShadowMaskQuarter =4
  59. iAdapter = 0
  60. bTransparencyMultisampling=0
  61. bDrawShadows=1
  62.  
  63. [Grass]
  64. b30GrassVS =1
  65. fGrassStartFadeDistance =3000.0000
  66. fGrassMaxStartFadeDistance =7000.0000
  67. fGrassMinStartFadeDistance =0.0000
  68.  
  69. [MAIN]
  70. bGamepadEnable =1
  71. bCrosshairEnabled =1
  72. fHUDOpacity =1.0000
  73. bSaveOnPause =0
  74. bSaveOnTravel =0
  75. bSaveOnWait =0
  76. bSaveOnRest =0
  77. fSkyCellRefFadeDistance=150000.0000
  78.  
  79. [GamePlay]
  80. bShowFloatingQuestMarkers =1
  81. bShowQuestMarkers =1
  82. iDifficulty =4
  83.  
  84. [Interface]
  85. bDialogueSubtitles =1
  86. bGeneralSubtitles =1
  87. fMouseCursorSpeed=1.0000
  88. bShowCompass=1
  89.  
  90. [Controls]
  91. fGamepadHeadingSensitivity =1.0000
  92. fMouseHeadingSensitivity =0.0125
  93. bAlwaysRunByDefault =1
  94. bInvertYValues =0
  95. bGamePadRumble =1
  96. bMouseAcceleration = 0
  97. bUseKinect=0
  98.  
  99. [Particles]
  100. iMaxDesired =750
  101.  
  102. [SaveGame]
  103. fAutosaveEveryXMins =60.0000
  104.  
  105. [AudioMenu]
  106. fAudioMasterVolume =1.0000
  107. fVal7 =1.0000
  108. uID7 =1476599986
  109. fVal6 =1.0000
  110. uID6 =3954
  111. fVal5 =1.0000
  112. uID5 =1493588081
  113. fVal4 =1.0000
  114. uID4 =1493174365
  115. fVal3 =1.0000
  116. uID3 =94881
  117. fVal2 =0.4000
  118. uID2 =466532
  119. fVal1 =1.0000
  120. uID1 =554685
  121. fVal0 =0.8000
  122. uID0 =1007612
  123.  
  124. [Clouds]
  125. fCloudLevel2Distance =262144.0000
  126. fCloudLevel1Distance =32768.0000
  127. fCloudLevel0Distance =16384.0000
  128. fCloudNearFadeDistance =9000.0000
  129.  
  130. [TerrainManager]
  131. fTreeLoadDistance =75000.0000
  132. fBlockMaximumDistance =250000.0000
  133. fBlockLevel1Distance =70000.0000
  134. fBlockLevel0Distance =35000.0000
  135. fSplitDistanceMult =1.5000
  136. bShowLODInEditor =0
  137.  
  138. [NavMesh]
  139. fObstacleAlpha = 0.5000
  140. fCoverSideHighAlpha = 0.8000
  141. fCoverSideLowAlpha = 0.6500
  142. fEdgeFullAlpha = 1.0000
  143. fEdgeHighAlpha = 0.7500
  144. fEdgeLowAlpha = 0.5000
  145. fTriangleFullAlpha = 0.7000
  146. fTriangleHighAlpha = 0.3500
  147. fTriangleLowAlpha = 0.2000
  148. fLedgeBoxHalfHeight = 25.0000
  149. fEdgeDistFromVert = 10.0000
  150. fEdgeThickness = 10.0000
  151. fPointSize = 2.5000
  152.  
  153. [Trees]
  154. bRenderSkinnedTrees =1
  155. uiMaxSkinnedTreesToRender =200
  156.  
  157. [Decals]
  158. uMaxDecals =1000
  159. bDecals = 1
  160. bSkinnedDecals = 1
  161. uMaxSkinDecals = 100
  162. uMaxSkinDecalsPerActor = 60
  163.  
  164. [LOD]
  165. fLODFadeOutMultObjects =7.0000
  166. fLODFadeOutMultItems =6.9000
  167. fLODFadeOutMultActors =8.0000
  168. fLODFadeOutMultSkyCell=1.0000
  169.  
  170. [Launcher]
  171. bEnableFileSelection = 1
  172. bShowAllResolutions = 0
  173. uLastAspectRatio = 3
  174.  
  175. [BlurShaderHDR]
  176. bDoHighDynamicRange = 1
  177.  
  178. [BlurShader]
  179. bUseBlurShader = 0
  180.  
  181. [Water]
  182. iWaterReflectHeight =1024
  183. iWaterReflectWidth =1024
  184.  
  185. bUseWaterDisplacements=1
  186. bUseWaterRefractions=1
  187. bUseWaterReflections=1
  188. bUseWaterDepth=1
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