RAJ_KAMAL

CS2-Error logs 2

Jul 8th, 2023
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  1. [Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
  2. [SplitScreen] Writing configuration for slot 0
  3. [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
  4. [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
  5. [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
  6. [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
  7. [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
  8. [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
  9. [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 534 bytes)
  10. <<<<<<<<<<<<<<
  11. matchmaking: 1
  12. +global_stats
  13. >>>>>>>>>>>>>>
  14. [SteamNetSockets] Refreshing ping measurements
  15. [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
  16. [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
  17. <<<<<<<<<<<<<<
  18. search_statistics {
  19. game_type: 520
  20. search_time_avg: 169286
  21. }
  22. search_statistics {
  23. game_type: 32776
  24. search_time_avg: 176866
  25. }
  26. search_statistics {
  27. game_type: 4104
  28. search_time_avg: 190433
  29. }
  30. search_statistics {
  31. game_type: 1048584
  32. search_time_avg: 363207
  33. }
  34. search_statistics {
  35. game_type: 16392
  36. search_time_avg: 289050
  37. }
  38. search_statistics {
  39. game_type: 1032
  40. search_time_avg: 491954
  41. }
  42. search_statistics {
  43. game_type: 268435464
  44. search_time_avg: 274255
  45. }
  46. search_statistics {
  47. game_type: 8200
  48. search_time_avg: 275546
  49. }
  50. search_statistics {
  51. game_type: 134217736
  52. search_time_avg: 388754
  53. }
  54. search_statistics {
  55. game_type: 65544
  56. search_time_avg: 263870
  57. }
  58. search_statistics {
  59. game_type: 2056
  60. search_time_avg: 406297
  61. }
  62. search_statistics {
  63. game_type: 16777224
  64. search_time_avg: 641391
  65. }
  66. search_statistics {
  67. game_type: 8388616
  68. search_time_avg: 380166
  69. }
  70. search_statistics {
  71. game_type: 33554440
  72. search_time_avg: 325821
  73. }
  74. search_statistics {
  75. game_type: 1034
  76. search_time_avg: 206761
  77. }
  78. search_statistics {
  79. game_type: 2058
  80. search_time_avg: 222172
  81. }
  82. search_statistics {
  83. game_type: 8388618
  84. search_time_avg: 239825
  85. }
  86. search_statistics {
  87. game_type: 8202
  88. search_time_avg: 225769
  89. }
  90. search_statistics {
  91. game_type: 4106
  92. search_time_avg: 179217
  93. }
  94. search_statistics {
  95. game_type: 536870922
  96. search_time_avg: 328396
  97. }
  98. search_statistics {
  99. game_type: 268435466
  100. search_time_avg: 245862
  101. }
  102. search_statistics {
  103. game_type: 16394
  104. search_time_avg: 233193
  105. }
  106. search_statistics {
  107. game_type: 262154
  108. search_time_avg: 286772
  109. }
  110. search_statistics {
  111. game_type: 524298
  112. search_time_avg: 344997
  113. }
  114. search_statistics {
  115. game_type: 65546
  116. search_time_avg: 0
  117. }
  118. search_statistics {
  119. game_type: 131082
  120. search_time_avg: 0
  121. }
  122. search_statistics {
  123. game_type: 269
  124. search_time_avg: 364152
  125. }
  126. search_statistics {
  127. game_type: 65549
  128. search_time_avg: 362766
  129. }
  130. search_statistics {
  131. game_type: 525
  132. search_time_avg: 350630
  133. }
  134. search_statist
  135. CS_App_Lifetime_Gamestats: Recording LocalPlayerForHireAdvertisingAuto
  136. [SplitScreen] Writing configuration for slot 0
  137. [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
  138. [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
  139. [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
  140. [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
  141. [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
  142. [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
  143. CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshResults
  144. Ping measurement has been active for 5.1s. Sending what we have to GC
  145. ams: 161ms via direct route
  146. atl: 264ms via ams (front=161ms, back=103ms)
  147. bom: 54ms via direct route
  148. can: 300ms via canm (front=299ms, back=1ms)
  149. canm: 299ms via direct route
  150. cant: 299ms via canm (front=299ms, back=0ms)
  151. canu: 299ms via canm (front=299ms, back=0ms)
  152. dfw: 277ms via tyo1 (front=137ms, back=140ms)
  153. dxb: 79ms via bom (front=53ms, back=26ms)
  154. eat: 234ms via tyo1 (front=137ms, back=97ms)
  155. eze: 362ms via direct route
  156. fra: 168ms via ams (front=161ms, back=7ms)
  157. gru: 380ms via direct route
  158. hkg: 188ms via tyo1 (front=137ms, back=51ms)
  159. iad: 248ms via ams (front=161ms, back=87ms)
  160. jnb: 340ms via ams (front=161ms, back=179ms)
  161. lax: 254ms via tyo1 (front=137ms, back=117ms)
  162. lhr: 166ms via ams (front=161ms, back=5ms)
  163. lim: 334ms via direct route
  164. maa: 57ms via direct route
  165. mad: 191ms via ams (front=161ms, back=30ms)
  166. mam1: 163ms via ams (front=161ms, back=2ms)
  167. mas1: 236ms via mny1 (front=229ms, back=7ms)
  168. mat1: 246ms via mny1 (front=229ms, back=17ms)
  169. mdc1: 237ms via mny1 (front=229ms, back=8ms)
  170. mdf1: 271ms via tyo1 (front=137ms, back=134ms)
  171. mfr1: 160ms via mst1 (front=157ms, back=3ms)
  172. mhk1: 123ms via maa (front=56ms, back=67ms)
  173. mla1: 248ms via tyo1 (front=137ms, back=111ms)
  174. mln1: 168ms via ams (front=161ms, back=7ms)
  175. mlx1: 172ms via ams (front=161ms, back=11ms)
  176. mmi1: 270ms via mst1 (front=157ms, back=113ms)
  177. mny1: 230ms via direct route
  178. msa1: 267ms via tyo1 (front=137ms, back=130ms)
  179. msg1: 92ms via maa (front=56ms, back=36ms)
  180. msj1: 248ms via tyo1 (front=137ms, back=111ms)
  181. msp1: 381ms via gru (front=380ms, back=1ms)
  182. mst1: 157ms via direct route
  183. msy1: 180ms via maa (front=56ms, back=124ms)
  184. mtp1: 151ms via maa (front=56ms, back=95ms)
  185. mty1: 138ms via tyo1 (front=137ms, back=1ms)
  186. ord: 256ms via ams (front=161ms, back=95ms)
  187. par: 168ms via mst1 (front=157ms, back=11ms)
  188. pwg: 308ms via canm (front=299ms, back=9ms)
  189. pwj: 314ms via sham (front=289ms, back=25ms)
  190. pwu: 320ms via sham (front=289ms, back=31ms)
  191. pww: 308ms via sham (front=289ms, back=19ms)
  192. pwz: 302ms via sham (front=289ms, back=13ms)
  193. scl: 365ms via lim (front=334ms, back=31ms)
  194. sea: 230ms via tyo1 (front=137ms, back=93ms)
  195. seo: 167ms via tyo1 (front=137ms, back=30ms)
  196. sgp: 154ms via maa (front=56ms, back=98ms)
  197. sha: 290ms via sham (front=289ms, back=1ms)
  198. sham: 289ms via direct route
  199. shat: 289ms via sham (front=289ms, back=0ms)
  200. shau: 289ms via sham (front=289ms, back=0ms)
  201. shb: 293ms via sham (front=289ms, back=4ms)
  202. sto: 181ms via ams (front=161ms, back=20ms)
  203. sto2: 181ms via ams (front=161ms, back=20ms)
  204. syd: 241ms via maa (front=56ms, back=185ms)
  205. tsn: 314ms via sham (front=289ms, back=25ms)
  206. tsnm: 310ms via sham (front=289ms, back=21ms)
  207. tsnt: 316ms via sham (front=289ms, back=27ms)
  208. tsnu: 314ms via sham (front=289ms, back=25ms)
  209. tyo: 138ms via tyo1 (front=137ms, back=1ms)
  210. tyo1: 137ms via direct route
  211. vie: 178ms via ams (front=161ms, back=17ms)
  212. waw: 182ms via ams (front=161ms, back=21ms)
  213. [SteamNetSockets] Ping measurement completed
  214. [SteamNetSockets] Ping location: bom=53+5/54+5,maa=56+5/57+5,dxb=/79+5,tyo1=137+13,tyo=/138+13,sgp=/154+5,mst1=157+15,fra=170+17/160+15,ams=161+16,lhr=/166+16,iad=/235+22,gru=380+38
  215. [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
  216. [SplitScreen] Writing configuration for slot 0
  217. [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
  218. [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
  219. [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
  220. [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
  221. [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
  222. [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
  223. [GCClient] <<GCMSG#9107 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientReserve, 70 bytes)
  224. <<<<<<<<<<<<<<
  225. serverid: 90174078179971072
  226. reservationid: 18374721694840938649
  227. reservation {
  228. game_type: 8199
  229. }
  230. map: "de_nuke"
  231. server_address: "=[A:1:2849869824:23768]:0"
  232. >>>>>>>>>>>>>>
  233. Forcing SDR connection to =[A:1:2849869824:23768] as per net_client_steamdatagram_enable_override
  234. [Client] CheckServerReservation: 2 @ =[A:1:2849869824:23768] (1 conn)
  235. [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 547 bytes)
  236. <<<<<<<<<<<<<<
  237. matchmaking: 4
  238. error: "Match confirmed"
  239. +global_stats
  240. >>>>>>>>>>>>>>
  241. [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
  242. <<<<<<<<<<<<<<
  243. search_statistics {
  244. game_type: 520
  245. search_time_avg: 171546
  246. }
  247. search_statistics {
  248. game_type: 32776
  249. search_time_avg: 178764
  250. }
  251. search_statistics {
  252. game_type: 4104
  253. search_time_avg: 189911
  254. }
  255. search_statistics {
  256. game_type: 1048584
  257. search_time_avg: 362476
  258. }
  259. search_statistics {
  260. game_type: 16392
  261. search_time_avg: 289844
  262. }
  263. search_statistics {
  264. game_type: 1032
  265. search_time_avg: 491954
  266. }
  267. search_statistics {
  268. game_type: 268435464
  269. search_time_avg: 274435
  270. }
  271. search_statistics {
  272. game_type: 8200
  273. search_time_avg: 275679
  274. }
  275. search_statistics {
  276. game_type: 134217736
  277. search_time_avg: 388754
  278. }
  279. search_statistics {
  280. game_type: 65544
  281. search_time_avg: 263783
  282. }
  283. search_statistics {
  284. game_type: 2056
  285. search_time_avg: 405513
  286. }
  287. search_statistics {
  288. game_type: 16777224
  289. search_time_avg: 641391
  290. }
  291. search_statistics {
  292. game_type: 8388616
  293. search_time_avg: 379886
  294. }
  295. search_statistics {
  296. game_type: 33554440
  297. search_time_avg: 326313
  298. }
  299. search_statistics {
  300. game_type: 1034
  301. search_time_avg: 206761
  302. }
  303. search_statistics {
  304. game_type: 2058
  305. search_time_avg: 222172
  306. }
  307. search_statistics {
  308. game_type: 8388618
  309. search_time_avg: 239825
  310. }
  311. search_statistics {
  312. game_type: 8202
  313. search_time_avg: 226692
  314. }
  315. search_statistics {
  316. game_type: 4106
  317. search_time_avg: 180205
  318. }
  319. search_statistics {
  320. game_type: 536870922
  321. search_time_avg: 328396
  322. }
  323. search_statistics {
  324. game_type: 268435466
  325. search_time_avg: 245862
  326. }
  327. search_statistics {
  328. game_type: 16394
  329. search_time_avg: 233193
  330. }
  331. search_statistics {
  332. game_type: 262154
  333. search_time_avg: 287399
  334. }
  335. search_statistics {
  336. game_type: 524298
  337. search_time_avg: 345790
  338. }
  339. search_statistics {
  340. game_type: 65546
  341. search_time_avg: 0
  342. }
  343. search_statistics {
  344. game_type: 131082
  345. search_time_avg: 0
  346. }
  347. search_statistics {
  348. game_type: 269
  349. search_time_avg: 364662
  350. }
  351. search_statistics {
  352. game_type: 65549
  353. search_time_avg: 363681
  354. }
  355. search_statistics {
  356. game_type: 525
  357. search_time_avg: 350762
  358. }
  359. search_statist
  360. [SteamNetSockets] Received Steam datagram ticket for server steamid:90174078179971072 vport 0.
  361. Received SDR ticket for [A:1:2849869824:23768]
  362. [Client] CheckServerReservationUpdate: 0 -> 1 conn for update
  363. [NetSteamConn] Established cacheable shared Steam Net Connection to '=[A:1:2849869824:23768]'
  364. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Requesting session from bom#27 (155.133.233.98:27041). Ping = 55 = 54+1 (front+back).
  365. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Requesting session from maa#37 (155.133.232.98:27051). Ping = 75 = 57+18 (front+back).
  366. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Selecting bom#27 (155.133.233.98:27041) as primary. (Ping = 55 = 54+1+0 (front+interior+remote).)
  367. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Selecting maa#37 (155.133.232.98:27051) as backup #1 (Ping = 75 = 57+18+0 (front+interior+remote).)
  368. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] connected
  369. [Client] Sending A2S_RESERVE_CHECK [13896 protocol] ECCBC7F7:00000002 [18374721694840938649] to =[A:1:2849869824:23768]
  370. [Client] Message received from =[A:1:2849869824:23768] [2] 19 byte(s)
  371. [Client] Response arrived from =[A:1:2849869824:23768] [2] v13896 t3972777975
  372. [Client] Server confirmed all players =[A:1:2849869824:23768] [2] v13896 t3972777975 (2, 0)
  373. [Client] CheckServerReservationRelease: =[A:1:2849869824:23768] -> 4 (0 conn)
  374. [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
  375. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/360p/de_overpass_png.vtex_c" (ERROR_FILEOPEN: File not found)
  376. [SplitScreen] Writing configuration for slot 0
  377. [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
  378. [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
  379. [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
  380. [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
  381. [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
  382. [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
  383. [HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:2849869824:23768]), 5 )
  384. [HostStateManager] HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(5) addons() desc(Remote Connect (=[A:1:2849869824:23768]))
  385. [EngineServiceManager] SwitchToLoop remoteconnect requested: id [5] addons []
  386. CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  387. [Client] CL: IGameSystem::LoopDeactivateAllSystems {
  388. [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
  389. [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
  390. [NetSteamConn] Closing Steam Net Connection on socket 'client' to loopback:1, handle #2827816019 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
  391. [NetSteamConn] CloseSteamNetConnection handle #2827816019 (userdata 1)
  392. [NetSteamConn] Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle #2827816019 (userdata 1)
  393. [SteamNetSockets] [#2827816019 pipe] closed by app, linger requested but not needed (2055) NETWORK_DISCONNECT_LOOPDEACTIVATE
  394. [SteamNetSockets] [#3870350408 pipe] closed by peer (2055): NETWORK_DISCONNECT_LOOPDEACTIVATE
  395. [NetSteamConn] Removing Steam Net Connection for loopback:1, handle #2827816019
  396. [Networking] Closing 'client' poll group
  397. [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
  398. [Server] SV: IGameSystem::LoopDeactivateAllSystems {
  399. [Host] HO: IGameSystem::LoopDeactivateAllSystems {
  400. [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
  401. [Server] SV: } IGameSystem::LoopDeactivateAllSystems done
  402. [Server] SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
  403. [Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
  404. [Server] SV: Disconnect client 'ManDu #`S<3`' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  405. [SignonState] Client 0 'ManDu #`S<3`' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
  406. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
  407. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
  408. [NetSteamConn] Closing Steam Net Connection on socket 'server' to loopback:0, handle #3870350408 (1001 NETWORK_DISCONNECT_SHUTDOWN)
  409. [NetSteamConn] CloseSteamNetConnection handle #3870350408 (userdata 0)
  410. [NetSteamConn] Disassociating NetChan ManDu #`S<3` [-1] (unknown) from Steam Net Connection handle #3870350408 (userdata 0)
  411. [NetSteamConn] Removing Steam Net Connection for loopback:0, handle #3870350408
  412. [Server] CSource2Server::GameServerSteamAPIDeactivated()
  413. [Networking] Closing 'server' poll group
  414. [stringtables] SV: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
  415. [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
  416. [Client] CL: CGameRules::CGameRules destructed
  417. WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1541.661
  418. [Server] SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
  419. [Server] SV: CGameRules::CGameRules destructed
  420. [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
  421. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  422. CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1541.668
  423. [NetSteamConn] Steam Net connection #3870350408 pipe closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
  424. [NetSteamConn] CloseSteamNetConnection handle #3870350408 (userdata -1)
  425. [NetSteamConn] Reusing cacheable shared Steam Net Connection to '=[A:1:2849869824:23768]'
  426. [NetSteamConn] Opened Steam Net Connection on socket 'client' to =[A:1:2849869824:23768], connection #3859163515 SDR server steamid:90174078179971072 vport 0
  427. [Networking] Created poll group for socket 'client'
  428. [Client] Sending connect to =[A:1:2849869824:23768]
  429. [Developer] Success.
  430. [Client] Received S2C_CHALLENGE [0 auth 3] from =[A:1:2849869824:23768]
  431. [Client] Sending C2S_CONNECT [13896 protocol 0 auth 3] to =[A:1:2849869824:23768]
  432. [Client] Received S2C_CONNECTION from =[A:1:2849869824:23768] [addons:'']
  433. [NetSteamConn] Associating NetChan client =[A:1:2849869824:2376[0] (=[A:1:2849869824:23768]) with Steam Net Connection handle #3859163515 (userdata 0)
  434. [Client] CL: Connected to '=[A:1:2849869824:23768]'
  435. [SignonState] CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect )
  436. [Client] CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
  437. [EngineServiceManager] SwitchToLoop levelload requested: id [5] addons []
  438. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
  439. [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )
  440. [SignonState] CL: Permit INetchannel::Transmit()
  441. [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  442. [EngineServiceManager] SwitchToLoop game requested: id [5] addons []
  443. [Client] CL: CNetworkGameClient already exists for connection to '=[A:1:2849869824:23768]'
  444. [Client] CL: connection to '=[A:1:2849869824:23768]' already started
  445. [Client] Game: "csgo"
  446. [Client] Map: "de_nuke"
  447. [Client] Players: 1 (0 bots) / 64 humans
  448. [Client] Build: 9744 (revision 8166392)
  449. [Client] Server Number: 2
  450. [SignonState] CL: CNetworkGameClient::ProcessServerInfo
  451. Game alias "competitive" resolved game type=0 mode=1
  452. Game alias "casual" resolved game type=0 mode=0
  453. [VScript] Initializing CSGO VScript Game System
  454. [Client] CL: CGameRulesGameSystem::GameInit installed game rules
  455. ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
  456. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
  457. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
  458. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
  459. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
  460. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
  461. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
  462. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
  463. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
  464. ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000979 seconds
  465. [Client] CL: Got pure server whitelist: sv_pure = 1.
  466. [Client] CNetworkGameClient::ProcessClassInfo: create on client true
  467. [Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
  468. [Client] Client missing networkable entity class CBrBaseItem
  469. [Client] Client missing networkable entity class CCSEnvGunfire
  470. [Client] CNetworkGameClientBase::LinkClasses took 26.847 msec
  471. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_5_png.vtex_c" (ERROR_FILEOPEN: File not found)
  472. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_6_png.vtex_c" (ERROR_FILEOPEN: File not found)
  473. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_7_png.vtex_c" (ERROR_FILEOPEN: File not found)
  474. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_8_png.vtex_c" (ERROR_FILEOPEN: File not found)
  475. [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_9_png.vtex_c" (ERROR_FILEOPEN: File not found)
  476. [ResourceSystem] Failed loading resource "materials/models/player/custom_player/scaffold_nodraw.vmat_c" (ERROR_FILEOPEN: File not found)
  477. [ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
  478. [ResourceSystem] Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPEN: File not found)
  479. [ResourceSystem] Failed loading resource "materials/decaltests/molotovscorch_tga_1dd246a4.vtex_c" (ERROR_FILEOPEN: File not found)
  480. [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 367.964132ms
  481. [SteamNetSockets] Waited 5.9ms for SteamNetworkingSockets lock [SetConfigValue]
  482. [SteamNetSockets] Waited 7.4ms for SteamNetworkingSockets lock [SetConfigValue]
  483. [AnimResource] Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
  484. [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
  485. [AnimResource] Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
  486. [AnimResource] Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
  487. [AnimResource] Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
  488. [AnimResource] Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
  489. [AnimResource] Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
  490. [AnimResource] Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
  491. [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
  492. [AnimResource] Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
  493. [AnimResource] Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
  494. [AnimResource] Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
  495. [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
  496. [AnimResource] Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
  497. [AnimResource] Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
  498. [AnimResource] Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
  499. [AnimResource] Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
  500. [AnimResource] Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
  501. [AnimResource] Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
  502. [AnimResource] Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
  503. [AnimResource] Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
  504. [AnimResource] Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
  505. [AnimResource] Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
  506. [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
  507. [AnimResource] Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
  508. [AnimResource] Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
  509. [AnimResource] Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
  510. [AnimResource] Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
  511. [AnimResource] Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
  512. [AnimResource] Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
  513. [AnimResource] Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
  514. [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
  515. [AnimResource] Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
  516. [AnimResource] Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
  517. [AnimResource] Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
  518. [AnimResource] Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
  519. [Client] CL: CGameClientConnectPrerequisite connection succeeded
  520. ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
  521. [Client] CL: IGameSystem::LoopActivateAllSystems {
  522. [Host] HO: IGameSystem::LoopActivateAllSystems {
  523. [Host] HO: } IGameSystem::LoopActivateAllSystems done
  524. [Client] CL: } IGameSystem::LoopActivateAllSystems done
  525. [HostStateManager] Host activate: Remote Connect (=[A:1:2849869824:23768])
  526. [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  527. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  528. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  529. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  530. [Client] CL: Receiving uncompressed update from server
  531. [Client] Created physics for de_nuke
  532. [Client] Created physics for prefabs/misc/team_select
  533. [Client] Created physics for prefabs/misc/end_of_match
  534. [Client] Created physics for prefabs/misc/counterterrorist_team_intro
  535. [Client] Created physics for prefabs/misc/terrorist_team_intro
  536. ManDu #`S<3` connected
  537. [Networking] client =[A:1:2849869824:2376[0]: NetChan Setting Timeout to 30.00 seconds
  538. [Client] CL: Signon traffic "client": incoming 57.673 KB [32 pkts], outgoing 2.967 KB [501 pkts]
  539. [Shooting] cl: ReadFrameInput - Presented data has no mod info
  540. [Shooting] cl: ReadFrameInput - Presented data has no mod info
  541. [Shooting] cl: ReadFrameInput - Presented data has no mod info
  542. CCSGO_BlurTarget - Unable to find panel with the given id "loadingscreen__blur-target"! Panel is possibly created dynamically.
  543. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  544. [ResourceSystem] Failed loading resource "panorama/images/overheadmaps/de_nuke_radar_spectate_psd.vtex_c" (ERROR_FILEOPEN: File not found)
  545. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  546. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  547. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] recv queue overflow 1000 messages already queued.
  548. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] problem detected locally (5002): Reliable message size 9 too large for remaining space in message queue.
  549. CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshEmpty
  550. [NetSteamConn] Steam Net connection #3859163515 SDR server steamid:90174078179971072 vport 0 problem detected locally, reason 5002: Reliable message size 9 too large for remaining space in message queue.
  551. [Networking] Reliable message size 9 too large for remaining space in message queue.
  552. [NetSteamConn] Closing Steam Net Connection on socket 'client' to =[A:1:2849869824:23768], handle #3859163515 (0 (null))
  553. [NetSteamConn] CloseSteamNetConnection handle #3859163515 (userdata 0) - keeping around as cacheable shared connection
  554. [NetSteamConn] Disassociating NetChan client =[A:1:2849869824:2376[0] (=[A:1:2849869824:23768]) from Steam Net Connection handle #3859163515 (userdata 0)
  555. [NetSteamConn] Removing Steam Net Connection for =[A:1:2849869824:23768], handle #3859163515
  556. [Client] Disconnection during connection phase. Sign-on state: 6 (SIGNONSTATE_FULL). Disconnect reason: 85 (NETWORK_DISCONNECT_INTERNAL_ERROR).
  557. [Client] CL: Server disconnected: 85: NETWORK_DISCONNECT_INTERNAL_ERROR
  558. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  559. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
  560. [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_INTERNAL_ERROR
  561. [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 735.805770ms
  562. [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 1464.730467ms
  563. [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 20.769940ms
  564. [Networking] Closing 'client' poll group
  565. [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 6 )
  566. [Console] Unknown command 'end_single_player_pause'!
  567. ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
  568. [Console] Unknown command 'single_player_pause'!
  569. [HostStateManager] HostStateRequest::Start(HSR_IDLE): loop(levelload) id(6) addons() desc(Idle (levelload))
  570. [EngineServiceManager] SwitchToLoop levelload requested: id [6] addons []
  571. CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  572. Bailing out of OnBlockForQuery after 0.250 seconds
  573. CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
  574. [Client] CL: IGameSystem::LoopDeactivateAllSystems {
  575. Bailing out of OnBlockForQuery after 0.250 seconds
  576. [Host] HO: IGameSystem::LoopDeactivateAllSystems {
  577. [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
  578. [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
  579. Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/4cd2b3130a0c580dbfc5c6b8f87a61896fae75e4.png (dimensions 800x450, took 27 msec)
  580. [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
  581. [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
  582. [Client] CL: CGameRules::CGameRules destructed
  583. WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1570.480
  584. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  585. [HostStateManager] Host activate: Idle (levelload)
  586. [Console] Unknown command 'single_player_pause'!
  587. CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1570.575
  588. [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  589. [EngineServiceManager] SwitchToLoop game requested: id [6] addons []
  590. Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/14b184db38811db48b84d3fd439f8caf501aec41.png (dimensions 800x450, took 36 msec)
  591. [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  592. [Server] SV: maxplayers set to 1
  593. [VScript] Initializing CSGO VScript Game System
  594. [Server] SV: Executing server defaults
  595. [Server] SV: Executing listen server config file
  596. [Developer] GameTypes: could not find matching game mode value of "" in any game type.
  597. [Server] SV: CGameRulesGameSystem::GameInit installed game rules
  598. [InputService] execing gamemode_casual.cfg
  599. [Console] Unknown command 'mp_ggtr_halftime_delay'!
  600. [Console] Unknown command 'mp_molotovusedelay'!
  601. [Console] Unknown command 'spec_freeze_panel_extended_time'!
  602. [Console] Unknown command 'sv_occlude_players'!
  603. [Console] Unknown command 'occlusion_test_async'!
  604. [InputService] exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
  605. [InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
  606. [InputService] execing server_default.cfg
  607. [ResourceSystem] Failed loading resource "materials/models/player/custom_player/scaffold_nodraw.vmat_c" (ERROR_FILEOPEN: File not found)
  608. [Server] SV: Spawn Server: <empty>
  609. [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  610. [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  611. [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
  612. [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
  613. [SteamNetSockets] [#2024442359 pipe] connected
  614. [SteamNetSockets] [#835623512 pipe] connected
  615. [Networking] Created poll group for socket 'client'
  616. [Networking] Created poll group for socket 'server'
  617. [Networking] Connected loopback client=78aa89f7@loopback:1 <-> server=31ce9a58@loopback:0
  618. [NetSteamConn] Associating NetChan ManDu #`S<3` loopback:0[1] (loopback:0) with Steam Net Connection handle #835623512 (userdata 0)
  619. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
  620. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=2
  621. [NetSteamConn] Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #2024442359 (userdata 1)
  622. [Client] CL: Connected to 'loopback:1'
  623. ClientPutInServer create new player controller [ManDu #`S<3`]
  624. [Server] SV: Sending server info to client 'ManDu #`S<3`' at loopback:0, 0.9ms
  625. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=3
  626. [Server] Client 0 'ManDu #`S<3`' setting rate to 786432
  627. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=3
  628. [Client] Game: "csgo"
  629. [Client] Map: "<empty>"
  630. [Client] Players: 1 (0 bots) / 1 humans
  631. [Client] Build: 9744 (revision 8166392)
  632. [Client] Server Number: 3
  633. [SignonState] CL: CNetworkGameClient::ProcessServerInfo
  634. [VScript] Initializing CSGO VScript Game System
  635. [Client] CL: CGameRulesGameSystem::GameInit installed game rules
  636. ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
  637. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
  638. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
  639. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
  640. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
  641. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
  642. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
  643. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
  644. [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
  645. ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.001005 seconds
  646. [Client] CNetworkGameClient::ProcessClassInfo: create on client true
  647. [Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
  648. [Client] Client missing networkable entity class CBrBaseItem
  649. [Client] Client missing networkable entity class CCSEnvGunfire
  650. [Client] CNetworkGameClientBase::LinkClasses took 33.851 msec
  651. [Client] CL: CGameClientConnectPrerequisite connection succeeded
  652. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  653. [Server] SV: IGameSystem::LoopActivateAllSystems {
  654. [Host] HO: IGameSystem::LoopActivateAllSystems {
  655. [Host] HO: } IGameSystem::LoopActivateAllSystems done
  656. [Server] SV: } IGameSystem::LoopActivateAllSystems done
  657. [Server] SV: 1 player server started
  658. Error parsing botprofile.db - unknown attribute 'Rank'
  659. Error parsing botprofile.db - unknown attribute 'Rank'
  660. Error parsing botprofile.db - unknown attribute 'Rank'
  661. Error parsing botprofile.db - unknown attribute 'Rank'
  662. Error parsing botprofile.db - unknown attribute 'Rank'
  663. Error parsing botprofile.db - unknown attribute 'Rank'
  664. Error parsing botprofile.db - unknown attribute 'Rank'
  665. Error parsing botprofile.db - unknown attribute 'Rank'
  666. [Client] CL: IGameSystem::LoopActivateAllSystems {
  667. [Client] CL: } IGameSystem::LoopActivateAllSystems done
  668. [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  669. CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  670. [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=5
  671. [Server] SV: Sending full update to client ManDu #`S<3` (reason: initial update)
  672. [Client] CL: Receiving uncompressed update from server
  673. ManDu #`S<3` connected
  674. [Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
  675. [Client] CL: Signon traffic "client": incoming 25.439 KB [18 pkts], outgoing 976 bytes [18 pkts]
  676. CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  677. [Networking] ManDu #`S<3` loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
  678. CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
  679. CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
  680. CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
  681. ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
  682. CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  683. [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] We are in state 5 and have been waiting 20.0s to be cleaned up. Did you forget to call CloseConnection()?
  684.  
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