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- [Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 534 bytes)
- <<<<<<<<<<<<<<
- matchmaking: 1
- +global_stats
- >>>>>>>>>>>>>>
- [SteamNetSockets] Refreshing ping measurements
- [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
- [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
- <<<<<<<<<<<<<<
- search_statistics {
- game_type: 520
- search_time_avg: 169286
- }
- search_statistics {
- game_type: 32776
- search_time_avg: 176866
- }
- search_statistics {
- game_type: 4104
- search_time_avg: 190433
- }
- search_statistics {
- game_type: 1048584
- search_time_avg: 363207
- }
- search_statistics {
- game_type: 16392
- search_time_avg: 289050
- }
- search_statistics {
- game_type: 1032
- search_time_avg: 491954
- }
- search_statistics {
- game_type: 268435464
- search_time_avg: 274255
- }
- search_statistics {
- game_type: 8200
- search_time_avg: 275546
- }
- search_statistics {
- game_type: 134217736
- search_time_avg: 388754
- }
- search_statistics {
- game_type: 65544
- search_time_avg: 263870
- }
- search_statistics {
- game_type: 2056
- search_time_avg: 406297
- }
- search_statistics {
- game_type: 16777224
- search_time_avg: 641391
- }
- search_statistics {
- game_type: 8388616
- search_time_avg: 380166
- }
- search_statistics {
- game_type: 33554440
- search_time_avg: 325821
- }
- search_statistics {
- game_type: 1034
- search_time_avg: 206761
- }
- search_statistics {
- game_type: 2058
- search_time_avg: 222172
- }
- search_statistics {
- game_type: 8388618
- search_time_avg: 239825
- }
- search_statistics {
- game_type: 8202
- search_time_avg: 225769
- }
- search_statistics {
- game_type: 4106
- search_time_avg: 179217
- }
- search_statistics {
- game_type: 536870922
- search_time_avg: 328396
- }
- search_statistics {
- game_type: 268435466
- search_time_avg: 245862
- }
- search_statistics {
- game_type: 16394
- search_time_avg: 233193
- }
- search_statistics {
- game_type: 262154
- search_time_avg: 286772
- }
- search_statistics {
- game_type: 524298
- search_time_avg: 344997
- }
- search_statistics {
- game_type: 65546
- search_time_avg: 0
- }
- search_statistics {
- game_type: 131082
- search_time_avg: 0
- }
- search_statistics {
- game_type: 269
- search_time_avg: 364152
- }
- search_statistics {
- game_type: 65549
- search_time_avg: 362766
- }
- search_statistics {
- game_type: 525
- search_time_avg: 350630
- }
- search_statist
- CS_App_Lifetime_Gamestats: Recording LocalPlayerForHireAdvertisingAuto
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshResults
- Ping measurement has been active for 5.1s. Sending what we have to GC
- ams: 161ms via direct route
- atl: 264ms via ams (front=161ms, back=103ms)
- bom: 54ms via direct route
- can: 300ms via canm (front=299ms, back=1ms)
- canm: 299ms via direct route
- cant: 299ms via canm (front=299ms, back=0ms)
- canu: 299ms via canm (front=299ms, back=0ms)
- dfw: 277ms via tyo1 (front=137ms, back=140ms)
- dxb: 79ms via bom (front=53ms, back=26ms)
- eat: 234ms via tyo1 (front=137ms, back=97ms)
- eze: 362ms via direct route
- fra: 168ms via ams (front=161ms, back=7ms)
- gru: 380ms via direct route
- hkg: 188ms via tyo1 (front=137ms, back=51ms)
- iad: 248ms via ams (front=161ms, back=87ms)
- jnb: 340ms via ams (front=161ms, back=179ms)
- lax: 254ms via tyo1 (front=137ms, back=117ms)
- lhr: 166ms via ams (front=161ms, back=5ms)
- lim: 334ms via direct route
- maa: 57ms via direct route
- mad: 191ms via ams (front=161ms, back=30ms)
- mam1: 163ms via ams (front=161ms, back=2ms)
- mas1: 236ms via mny1 (front=229ms, back=7ms)
- mat1: 246ms via mny1 (front=229ms, back=17ms)
- mdc1: 237ms via mny1 (front=229ms, back=8ms)
- mdf1: 271ms via tyo1 (front=137ms, back=134ms)
- mfr1: 160ms via mst1 (front=157ms, back=3ms)
- mhk1: 123ms via maa (front=56ms, back=67ms)
- mla1: 248ms via tyo1 (front=137ms, back=111ms)
- mln1: 168ms via ams (front=161ms, back=7ms)
- mlx1: 172ms via ams (front=161ms, back=11ms)
- mmi1: 270ms via mst1 (front=157ms, back=113ms)
- mny1: 230ms via direct route
- msa1: 267ms via tyo1 (front=137ms, back=130ms)
- msg1: 92ms via maa (front=56ms, back=36ms)
- msj1: 248ms via tyo1 (front=137ms, back=111ms)
- msp1: 381ms via gru (front=380ms, back=1ms)
- mst1: 157ms via direct route
- msy1: 180ms via maa (front=56ms, back=124ms)
- mtp1: 151ms via maa (front=56ms, back=95ms)
- mty1: 138ms via tyo1 (front=137ms, back=1ms)
- ord: 256ms via ams (front=161ms, back=95ms)
- par: 168ms via mst1 (front=157ms, back=11ms)
- pwg: 308ms via canm (front=299ms, back=9ms)
- pwj: 314ms via sham (front=289ms, back=25ms)
- pwu: 320ms via sham (front=289ms, back=31ms)
- pww: 308ms via sham (front=289ms, back=19ms)
- pwz: 302ms via sham (front=289ms, back=13ms)
- scl: 365ms via lim (front=334ms, back=31ms)
- sea: 230ms via tyo1 (front=137ms, back=93ms)
- seo: 167ms via tyo1 (front=137ms, back=30ms)
- sgp: 154ms via maa (front=56ms, back=98ms)
- sha: 290ms via sham (front=289ms, back=1ms)
- sham: 289ms via direct route
- shat: 289ms via sham (front=289ms, back=0ms)
- shau: 289ms via sham (front=289ms, back=0ms)
- shb: 293ms via sham (front=289ms, back=4ms)
- sto: 181ms via ams (front=161ms, back=20ms)
- sto2: 181ms via ams (front=161ms, back=20ms)
- syd: 241ms via maa (front=56ms, back=185ms)
- tsn: 314ms via sham (front=289ms, back=25ms)
- tsnm: 310ms via sham (front=289ms, back=21ms)
- tsnt: 316ms via sham (front=289ms, back=27ms)
- tsnu: 314ms via sham (front=289ms, back=25ms)
- tyo: 138ms via tyo1 (front=137ms, back=1ms)
- tyo1: 137ms via direct route
- vie: 178ms via ams (front=161ms, back=17ms)
- waw: 182ms via ams (front=161ms, back=21ms)
- [SteamNetSockets] Ping measurement completed
- [SteamNetSockets] Ping location: bom=53+5/54+5,maa=56+5/57+5,dxb=/79+5,tyo1=137+13,tyo=/138+13,sgp=/154+5,mst1=157+15,fra=170+17/160+15,ams=161+16,lhr=/166+16,iad=/235+22,gru=380+38
- [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [GCClient] <<GCMSG#9107 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientReserve, 70 bytes)
- <<<<<<<<<<<<<<
- serverid: 90174078179971072
- reservationid: 18374721694840938649
- reservation {
- game_type: 8199
- }
- map: "de_nuke"
- server_address: "=[A:1:2849869824:23768]:0"
- >>>>>>>>>>>>>>
- Forcing SDR connection to =[A:1:2849869824:23768] as per net_client_steamdatagram_enable_override
- [Client] CheckServerReservation: 2 @ =[A:1:2849869824:23768] (1 conn)
- [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 547 bytes)
- <<<<<<<<<<<<<<
- matchmaking: 4
- error: "Match confirmed"
- +global_stats
- >>>>>>>>>>>>>>
- [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
- <<<<<<<<<<<<<<
- search_statistics {
- game_type: 520
- search_time_avg: 171546
- }
- search_statistics {
- game_type: 32776
- search_time_avg: 178764
- }
- search_statistics {
- game_type: 4104
- search_time_avg: 189911
- }
- search_statistics {
- game_type: 1048584
- search_time_avg: 362476
- }
- search_statistics {
- game_type: 16392
- search_time_avg: 289844
- }
- search_statistics {
- game_type: 1032
- search_time_avg: 491954
- }
- search_statistics {
- game_type: 268435464
- search_time_avg: 274435
- }
- search_statistics {
- game_type: 8200
- search_time_avg: 275679
- }
- search_statistics {
- game_type: 134217736
- search_time_avg: 388754
- }
- search_statistics {
- game_type: 65544
- search_time_avg: 263783
- }
- search_statistics {
- game_type: 2056
- search_time_avg: 405513
- }
- search_statistics {
- game_type: 16777224
- search_time_avg: 641391
- }
- search_statistics {
- game_type: 8388616
- search_time_avg: 379886
- }
- search_statistics {
- game_type: 33554440
- search_time_avg: 326313
- }
- search_statistics {
- game_type: 1034
- search_time_avg: 206761
- }
- search_statistics {
- game_type: 2058
- search_time_avg: 222172
- }
- search_statistics {
- game_type: 8388618
- search_time_avg: 239825
- }
- search_statistics {
- game_type: 8202
- search_time_avg: 226692
- }
- search_statistics {
- game_type: 4106
- search_time_avg: 180205
- }
- search_statistics {
- game_type: 536870922
- search_time_avg: 328396
- }
- search_statistics {
- game_type: 268435466
- search_time_avg: 245862
- }
- search_statistics {
- game_type: 16394
- search_time_avg: 233193
- }
- search_statistics {
- game_type: 262154
- search_time_avg: 287399
- }
- search_statistics {
- game_type: 524298
- search_time_avg: 345790
- }
- search_statistics {
- game_type: 65546
- search_time_avg: 0
- }
- search_statistics {
- game_type: 131082
- search_time_avg: 0
- }
- search_statistics {
- game_type: 269
- search_time_avg: 364662
- }
- search_statistics {
- game_type: 65549
- search_time_avg: 363681
- }
- search_statistics {
- game_type: 525
- search_time_avg: 350762
- }
- search_statist
- [SteamNetSockets] Received Steam datagram ticket for server steamid:90174078179971072 vport 0.
- Received SDR ticket for [A:1:2849869824:23768]
- [Client] CheckServerReservationUpdate: 0 -> 1 conn for update
- [NetSteamConn] Established cacheable shared Steam Net Connection to '=[A:1:2849869824:23768]'
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Requesting session from bom#27 (155.133.233.98:27041). Ping = 55 = 54+1 (front+back).
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Requesting session from maa#37 (155.133.232.98:27051). Ping = 75 = 57+18 (front+back).
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Selecting bom#27 (155.133.233.98:27041) as primary. (Ping = 55 = 54+1+0 (front+interior+remote).)
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] Selecting maa#37 (155.133.232.98:27051) as backup #1 (Ping = 75 = 57+18+0 (front+interior+remote).)
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] connected
- [Client] Sending A2S_RESERVE_CHECK [13896 protocol] ECCBC7F7:00000002 [18374721694840938649] to =[A:1:2849869824:23768]
- [Client] Message received from =[A:1:2849869824:23768] [2] 19 byte(s)
- [Client] Response arrived from =[A:1:2849869824:23768] [2] v13896 t3972777975
- [Client] Server confirmed all players =[A:1:2849869824:23768] [2] v13896 t3972777975 (2, 0)
- [Client] CheckServerReservationRelease: =[A:1:2849869824:23768] -> 4 (0 conn)
- [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/360p/de_overpass_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 454 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:2849869824:23768]), 5 )
- [HostStateManager] HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(5) addons() desc(Remote Connect (=[A:1:2849869824:23768]))
- [EngineServiceManager] SwitchToLoop remoteconnect requested: id [5] addons []
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [Client] CL: IGameSystem::LoopDeactivateAllSystems {
- [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
- [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] Closing Steam Net Connection on socket 'client' to loopback:1, handle #2827816019 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
- [NetSteamConn] CloseSteamNetConnection handle #2827816019 (userdata 1)
- [NetSteamConn] Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle #2827816019 (userdata 1)
- [SteamNetSockets] [#2827816019 pipe] closed by app, linger requested but not needed (2055) NETWORK_DISCONNECT_LOOPDEACTIVATE
- [SteamNetSockets] [#3870350408 pipe] closed by peer (2055): NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] Removing Steam Net Connection for loopback:1, handle #2827816019
- [Networking] Closing 'client' poll group
- [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Server] SV: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
- [Server] SV: } IGameSystem::LoopDeactivateAllSystems done
- [Server] SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
- [Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- [Server] SV: Disconnect client 'ManDu #`S<3`' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [SignonState] Client 0 'ManDu #`S<3`' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [NetSteamConn] Closing Steam Net Connection on socket 'server' to loopback:0, handle #3870350408 (1001 NETWORK_DISCONNECT_SHUTDOWN)
- [NetSteamConn] CloseSteamNetConnection handle #3870350408 (userdata 0)
- [NetSteamConn] Disassociating NetChan ManDu #`S<3` [-1] (unknown) from Steam Net Connection handle #3870350408 (userdata 0)
- [NetSteamConn] Removing Steam Net Connection for loopback:0, handle #3870350408
- [Server] CSource2Server::GameServerSteamAPIDeactivated()
- [Networking] Closing 'server' poll group
- [stringtables] SV: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Client] CL: CGameRules::CGameRules destructed
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1541.661
- [Server] SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Server] SV: CGameRules::CGameRules destructed
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1541.668
- [NetSteamConn] Steam Net connection #3870350408 pipe closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] CloseSteamNetConnection handle #3870350408 (userdata -1)
- [NetSteamConn] Reusing cacheable shared Steam Net Connection to '=[A:1:2849869824:23768]'
- [NetSteamConn] Opened Steam Net Connection on socket 'client' to =[A:1:2849869824:23768], connection #3859163515 SDR server steamid:90174078179971072 vport 0
- [Networking] Created poll group for socket 'client'
- [Client] Sending connect to =[A:1:2849869824:23768]
- [Developer] Success.
- [Client] Received S2C_CHALLENGE [0 auth 3] from =[A:1:2849869824:23768]
- [Client] Sending C2S_CONNECT [13896 protocol 0 auth 3] to =[A:1:2849869824:23768]
- [Client] Received S2C_CONNECTION from =[A:1:2849869824:23768] [addons:'']
- [NetSteamConn] Associating NetChan client =[A:1:2849869824:2376[0] (=[A:1:2849869824:23768]) with Steam Net Connection handle #3859163515 (userdata 0)
- [Client] CL: Connected to '=[A:1:2849869824:23768]'
- [SignonState] CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect )
- [Client] CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
- [EngineServiceManager] SwitchToLoop levelload requested: id [5] addons []
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )
- [SignonState] CL: Permit INetchannel::Transmit()
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [5] addons []
- [Client] CL: CNetworkGameClient already exists for connection to '=[A:1:2849869824:23768]'
- [Client] CL: connection to '=[A:1:2849869824:23768]' already started
- [Client] Game: "csgo"
- [Client] Map: "de_nuke"
- [Client] Players: 1 (0 bots) / 64 humans
- [Client] Build: 9744 (revision 8166392)
- [Client] Server Number: 2
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- Game alias "competitive" resolved game type=0 mode=1
- Game alias "casual" resolved game type=0 mode=0
- [VScript] Initializing CSGO VScript Game System
- [Client] CL: CGameRulesGameSystem::GameInit installed game rules
- ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000979 seconds
- [Client] CL: Got pure server whitelist: sv_pure = 1.
- [Client] CNetworkGameClient::ProcessClassInfo: create on client true
- [Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
- [Client] Client missing networkable entity class CBrBaseItem
- [Client] Client missing networkable entity class CCSEnvGunfire
- [Client] CNetworkGameClientBase::LinkClasses took 26.847 msec
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_5_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_6_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_7_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_8_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_nuke_9_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "materials/models/player/custom_player/scaffold_nodraw.vmat_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "materials/decaltests/molotovscorch_tga_1dd246a4.vtex_c" (ERROR_FILEOPEN: File not found)
- [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 367.964132ms
- [SteamNetSockets] Waited 5.9ms for SteamNetworkingSockets lock [SetConfigValue]
- [SteamNetSockets] Waited 7.4ms for SteamNetworkingSockets lock [SetConfigValue]
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [HostStateManager] Host activate: Remote Connect (=[A:1:2849869824:23768])
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [Client] CL: Receiving uncompressed update from server
- [Client] Created physics for de_nuke
- [Client] Created physics for prefabs/misc/team_select
- [Client] Created physics for prefabs/misc/end_of_match
- [Client] Created physics for prefabs/misc/counterterrorist_team_intro
- [Client] Created physics for prefabs/misc/terrorist_team_intro
- ManDu #`S<3` connected
- [Networking] client =[A:1:2849869824:2376[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 57.673 KB [32 pkts], outgoing 2.967 KB [501 pkts]
- [Shooting] cl: ReadFrameInput - Presented data has no mod info
- [Shooting] cl: ReadFrameInput - Presented data has no mod info
- [Shooting] cl: ReadFrameInput - Presented data has no mod info
- CCSGO_BlurTarget - Unable to find panel with the given id "loadingscreen__blur-target"! Panel is possibly created dynamically.
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [ResourceSystem] Failed loading resource "panorama/images/overheadmaps/de_nuke_radar_spectate_psd.vtex_c" (ERROR_FILEOPEN: File not found)
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] recv queue overflow 1000 messages already queued.
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] problem detected locally (5002): Reliable message size 9 too large for remaining space in message queue.
- CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshEmpty
- [NetSteamConn] Steam Net connection #3859163515 SDR server steamid:90174078179971072 vport 0 problem detected locally, reason 5002: Reliable message size 9 too large for remaining space in message queue.
- [Networking] Reliable message size 9 too large for remaining space in message queue.
- [NetSteamConn] Closing Steam Net Connection on socket 'client' to =[A:1:2849869824:23768], handle #3859163515 (0 (null))
- [NetSteamConn] CloseSteamNetConnection handle #3859163515 (userdata 0) - keeping around as cacheable shared connection
- [NetSteamConn] Disassociating NetChan client =[A:1:2849869824:2376[0] (=[A:1:2849869824:23768]) from Steam Net Connection handle #3859163515 (userdata 0)
- [NetSteamConn] Removing Steam Net Connection for =[A:1:2849869824:23768], handle #3859163515
- [Client] Disconnection during connection phase. Sign-on state: 6 (SIGNONSTATE_FULL). Disconnect reason: 85 (NETWORK_DISCONNECT_INTERNAL_ERROR).
- [Client] CL: Server disconnected: 85: NETWORK_DISCONNECT_INTERNAL_ERROR
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_INTERNAL_ERROR
- [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 735.805770ms
- [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 1464.730467ms
- [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 20.769940ms
- [Networking] Closing 'client' poll group
- [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 6 )
- [Console] Unknown command 'end_single_player_pause'!
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
- [Console] Unknown command 'single_player_pause'!
- [HostStateManager] HostStateRequest::Start(HSR_IDLE): loop(levelload) id(6) addons() desc(Idle (levelload))
- [EngineServiceManager] SwitchToLoop levelload requested: id [6] addons []
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- Bailing out of OnBlockForQuery after 0.250 seconds
- CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
- [Client] CL: IGameSystem::LoopDeactivateAllSystems {
- Bailing out of OnBlockForQuery after 0.250 seconds
- [Host] HO: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
- [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
- Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/4cd2b3130a0c580dbfc5c6b8f87a61896fae75e4.png (dimensions 800x450, took 27 msec)
- [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Client] CL: CGameRules::CGameRules destructed
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 1570.480
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- [HostStateManager] Host activate: Idle (levelload)
- [Console] Unknown command 'single_player_pause'!
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 1570.575
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [6] addons []
- Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/14b184db38811db48b84d3fd439f8caf501aec41.png (dimensions 800x450, took 36 msec)
- [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- [Server] SV: maxplayers set to 1
- [VScript] Initializing CSGO VScript Game System
- [Server] SV: Executing server defaults
- [Server] SV: Executing listen server config file
- [Developer] GameTypes: could not find matching game mode value of "" in any game type.
- [Server] SV: CGameRulesGameSystem::GameInit installed game rules
- [InputService] execing gamemode_casual.cfg
- [Console] Unknown command 'mp_ggtr_halftime_delay'!
- [Console] Unknown command 'mp_molotovusedelay'!
- [Console] Unknown command 'spec_freeze_panel_extended_time'!
- [Console] Unknown command 'sv_occlude_players'!
- [Console] Unknown command 'occlusion_test_async'!
- [InputService] exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
- [InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
- [InputService] execing server_default.cfg
- [ResourceSystem] Failed loading resource "materials/models/player/custom_player/scaffold_nodraw.vmat_c" (ERROR_FILEOPEN: File not found)
- [Server] SV: Spawn Server: <empty>
- [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
- [SteamNetSockets] [#2024442359 pipe] connected
- [SteamNetSockets] [#835623512 pipe] connected
- [Networking] Created poll group for socket 'client'
- [Networking] Created poll group for socket 'server'
- [Networking] Connected loopback client=78aa89f7@loopback:1 <-> server=31ce9a58@loopback:0
- [NetSteamConn] Associating NetChan ManDu #`S<3` loopback:0[1] (loopback:0) with Steam Net Connection handle #835623512 (userdata 0)
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=2
- [NetSteamConn] Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #2024442359 (userdata 1)
- [Client] CL: Connected to 'loopback:1'
- ClientPutInServer create new player controller [ManDu #`S<3`]
- [Server] SV: Sending server info to client 'ManDu #`S<3`' at loopback:0, 0.9ms
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=3
- [Server] Client 0 'ManDu #`S<3`' setting rate to 786432
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=3
- [Client] Game: "csgo"
- [Client] Map: "<empty>"
- [Client] Players: 1 (0 bots) / 1 humans
- [Client] Build: 9744 (revision 8166392)
- [Client] Server Number: 3
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- [VScript] Initializing CSGO VScript Game System
- [Client] CL: CGameRulesGameSystem::GameInit installed game rules
- ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.001005 seconds
- [Client] CNetworkGameClient::ProcessClassInfo: create on client true
- [Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
- [Client] Client missing networkable entity class CBrBaseItem
- [Client] Client missing networkable entity class CCSEnvGunfire
- [Client] CNetworkGameClientBase::LinkClasses took 33.851 msec
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- [Server] SV: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: 1 player server started
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=5
- [Server] SV: Sending full update to client ManDu #`S<3` (reason: initial update)
- [Client] CL: Receiving uncompressed update from server
- ManDu #`S<3` connected
- [Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 25.439 KB [18 pkts], outgoing 976 bytes [18 pkts]
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [Networking] ManDu #`S<3` loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
- CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
- CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
- CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [SteamNetSockets] [#3859163515 SDR server steamid:90174078179971072 vport 0] We are in state 5 and have been waiting 20.0s to be cleaned up. Did you forget to call CloseConnection()?
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