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- --[[---------------------------------------------------------------------------
- DarkRP custom jobs
- ---------------------------------------------------------------------------
- This file contains your custom jobs.
- This file should also contain jobs from DarkRP that you edited.
- Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
- Once you've done that, copy and paste the job to this file and edit it.
- The default jobs can be found here:
- https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
- For examples and explanation please visit this wiki page:
- http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
- Add jobs under the following line:
- ---------------------------------------------------------------------------]]
- TEAM_TALIBANTRAINEE = DarkRP.createJob("Taliban Trainee", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/isis/isis_soldier.mdl"},
- description = [[You are training to get into the Taliban.]],
- weapons = {"salute", "pass_usa"},
- command = "talibantrainee",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Trainees",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- end
- })
- TEAM_UKTRAINEE = DarkRP.createJob("UK Trainee", {
- color = Color(17, 255, 0, 255),
- model = {"models/player/pmc_3/pmc__10.mdl"},
- description = [[You are training to get into the UK Armed Forces.]],
- weapons = {"british_salutev1.1", "pass_england"},
- command = "uktrainee",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Trainees",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- end
- })
- TEAM_UKRECRUIT = DarkRP.createJob("UK Recruit", {
- color = Color(17, 255, 0, 255),
- model = {"models/player/pmc_3/pmc__02.mdl"},
- description = [[You are training to get a rifle liscence for the UK Armed Forces.]],
- weapons = {"british_salutev1.1", "pass_england", "ma85_wf_pt22", "fas2_ifak", "weapon_rpw_binoculars"},
- command = "ukrecruit",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Trainees",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- end
- })
- TEAM_BIPVT = DarkRP.createJob("BI PVT +", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__11.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_ar24", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "cw_frag_grenade", "weapon_rpw_binoculars"},
- command = "bipvt",
- max = 10,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BIMARKSMAN = DarkRP.createJob("BI Marksman +", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__06.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_pt22", "ma85_wf_sr34", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_rpw_binoculars"},
- command = "bimarksman",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BIGUNNER = DarkRP.createJob("BI Gunner +", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__06.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_pt21", "ma85_wf_mg07", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_rpw_binoculars"},
- command = "bigunner",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BISSGT = DarkRP.createJob("BI SSGT +", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__06.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_pt22", "ma85_wf_ar24", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade"},
- command = "bissgt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BISCPT = DarkRP.createJob("BI Captain +", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__03.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_pt22", "pass_england", "ma85_wf_ar20", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_r_handcuffs"},
- command = "bicpt",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BIGEN = DarkRP.createJob("BI General ", {
- color = Color(0, 255, 15, 255),
- model = {"models/player/pmc_3/pmc__01.mdl"},
- description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
- weapons = {"fas2_ifak", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "ma85_wf_ar11", "cw_frag_grenade", "weapon_r_handcuffs", "cw_flash_grenade"},
- command = "bigen",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Infantry",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSPVT = DarkRP.createJob("BMS PVT +", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_sr37", "ma85_wf_pt14", "pass_england", "fas2_ifak", "british_salutev1.1", "weapon_rpw_binoculars_scout"},
- command = "bmspvt",
- max = 5,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSSPECIALIST = DarkRP.createJob("BMS Specialist +", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "ma85_wf_smg35", "british_salutev1.1", "cw_smoke_grenade", "weapon_sh_doorcharge", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
- command = "bmsspecialist",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSGUNNER = DarkRP.createJob("BMS Gunner +", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_mg07", "ma85_wf_smg37", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
- command = "bmsgunner",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSSSGT = DarkRP.createJob("BMS SSGT +", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
- command = "bmsssgt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSCPT = DarkRP.createJob("BMS Captain +", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_12/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
- command = "bmscpt",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BMSGEN = DarkRP.createJob("BMS General ", {
- color = Color(1, 255, 255, 255),
- model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
- description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
- ]],
- weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr39", "british_salutev1.1", "weapon_r_handcuffs", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
- command = "bmsgen",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "British Military Snipers",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASPVT = DarkRP.createJob("SAS PVT +", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
- command = "saspvt",
- max = 5,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASMARKSMAN = DarkRP.createJob("SAS Marksman +", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "ma85_wf_sr34", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
- command = "sasmarksman",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASGUNNER = DarkRP.createJob("SAS Gunner +", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapon = {"fas2_ifak", ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "ma85_wf_shg37", "ma85_wf_smg37", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
- command = "sasgunner",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASSSGT = DarkRP.createJob("SAS SSGT +", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "weapon_sh_doorcharge", "cw_frag_grenade", "cw_smoke_grenade", "cw_mp5_kry", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
- command = "sasssgt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASCPT = DarkRP.createJob("SAS Captain +", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "weapon_sh_doorcharge", "cw_smoke_grenade", "british_salutev1.1", "cw_mp5_kry", "pass_england", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
- command = "sascpt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_SASGEN = DarkRP.createJob("SAS General ", {
- color = Color(0, 0, 0, 255),
- model = {"models/arachnit/csgonewsas/ctm_sas_ragdoll_winter.mdl"},
- description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
- weapons = {"fas2_ifak", "ma85_wf_pt14", "ma85_wf_ar11", "cw_flash_grenade", "cw_frag_grenade", "weapon_sh_doorcharge", "cw_smoke_grenade", "british_salutev1.1", "pass_england", "weapon_r_handcuffs", "weapon_rpw_binoculars_scout"},
- command = "sasgen",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Special Air Service",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFPVT = DarkRP.createJob("RAF PVT +", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2h.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
- command = "rafpvt",
- max = 5,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFMARKSMAN = DarkRP.createJob("RAF Marksman ", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "ma85_wf_sr34", "ma85_wf_pt21", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
- command = "rafmarksman",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFGUNNER = DarkRP.createJob("RAF Gunner", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "ma85_wf_shg37", "ma85_wf_smg37", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
- command = "rafgunner",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFSSGT = DarkRP.createJob("RAF SSGT +", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
- command = "rafssgt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFCPT = DarkRP.createJob("RAF Captain +", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
- command = "rafcpt",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RAFGEN = DarkRP.createJob("RAF General ", {
- color = Color(0, 23, 255, 255),
- model = {"models/codmw2/codmw2.mdl"},
- description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
- weapons = {"fas2_ifak", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "ma85_wf_ar11", "cw_smoke_grenade", "weapon_r_handcuffs", "weapon_rpw_binoculars_scout"},
- command = "rafgen",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Air Force",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPPVT = DarkRP.createJob("RMP PVT +", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__10.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar25", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmppvt",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPMARKSMAN = DarkRP.createJob("RMP Marksman +", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__03.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_sr34", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmpmarksman",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPGUNNER = DarkRP.createJob("RMP Gunner +", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__03.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_smg37", "ma85_wf_shg37", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmpgunner",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPSSGT = DarkRP.createJob("RMP SSGT +", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__03.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar25", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmpssgt",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPCPT = DarkRP.createJob("RMP Captain +", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__13.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar11", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmpcpt",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_RMPGEN = DarkRP.createJob("RMP General", {
- color = Color(62, 124, 255, 255),
- model = {"models/player/pmc_4/pmc__01.mdl"},
- description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
- weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "weapon_r_handcuffs", "ma85_wf_pt22", "ma85_wf_ar11", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
- command = "rmpgen",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Royal Military Police",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_UKGEN = DarkRP.createJob("General Of The Army", {
- color = Color(4, 112, 0, 255),
- model = {"models/player/us/navy/navy_pm.mdl"},
- description = [[You command the army, no one is in a higher position.]],
- weapons = {"fas2_ifak", "cw_frag_grenade", "ma85_wf_ar25", "pass_england", "salute", "weapon_r_handcuffs", "voice_amplifier"},
- command = "gota",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Military High Command",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_LTUKGEN = DarkRP.createJob(" LT General Of The Army", {
- color = Color(4, 112, 0, 255),
- model = {"models/player/us/navy/navy_pm.mdl"},
- description = [[You command the army, no one is in a higher position.]],
- weapons = {"fas2_ifak", "cw_frag_grenade", "ma85_wf_ar25", "pass_england", "salute", "weapon_r_handcuffs", "voice_amplifier"},
- command = "ltgota",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Military High Command",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANSOLDIER = DarkRP.createJob("Taliban Soldier", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/assault_1player.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
- command = "talibansoldier",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANSNIPER = DarkRP.createJob("Taliban Sniper", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/assault_2player.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_sr35", "ma85_wf_pt10", "fas2_dv2"},
- command = "talibansniper",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANBOMBER = DarkRP.createJob("Taliban Bomber [VIP]", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/kuma/taliban_bomber.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "weapon_suicidebomber", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
- command = "talibanbomber",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end,
- customCheck = function(ply) return CLIENT or
- table.HasValue({"VIP", "superadmin"}, ply:GetNWString("usergroup"))
- end,
- CustomCheckFailMsg = "This is for VIP's only, donate £10 to access all VIP jobs.",
- })
- TEAM_TALIBANSPY = DarkRP.createJob("Taliban Spy", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/pmc_3/pmc__11.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "fas2_ifak", "ma85_wf_ar24", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "cw_frag_grenade", "weapon_rpw_binoculars"},
- command = "talibanspy",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANRECRUITER = DarkRP.createJob("Taliban Recruiter", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/kuma/taliban_grunt.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
- command = "talibanrecruiter",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANHEAVY = DarkRP.createJob("Taliban Heavy [VIP]", {
- color = Color(255, 0, 0, 255),
- model = {"models/mw2guy/riot/riot_ru.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_mg07", "ma85_wf_pt10", "cw_frag_grenade", "fas2_dv2"},
- command = "talibanheavy",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end,
- customCheck = function(ply) return CLIENT or
- table.HasValue({"VIP", "superadmin"}, ply:GetNWString("usergroup"))
- end,
- CustomCheckFailMsg = "This is for VIP only, donate £10 to access all VIP jobs.",
- })
- TEAM_TALIBANPILOT = DarkRP.createJob("Taliban Pilot Unit", {
- color = Color(255, 0, 0, 255),
- model = {"models/mw2guy/rus_armed/soldier3.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2"},
- command = "talibanpilotunit",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban Spec Ops",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANSPECIALIST = DarkRP.createJob("Taliban Specialist Unit", {
- color = Color(255, 0, 0, 255),
- model = {"models/mw2guy/rus_armed/soldier4.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2", "ma85_wf_shg38", "weapon_sh_doorcharge"},
- command = "talibanspecialistunit",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban Spec Ops",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANRECONNAISSANCE = DarkRP.createJob("Taliban Reconnaissance Unit", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/recon_1player.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars_scout", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2", "ma85_wf_smg17"},
- command = "talibanreconnaissanceunit",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban Spec Ops",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANCOLEADER = DarkRP.createJob("Taliban Co-Leader", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/assault_1player.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar24", "ma85_wf_pt27", "cw_frag_grenade", "fas2_dv2"},
- command = "talibancoleader",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban High Staff",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_TALIBANLEADER = DarkRP.createJob("Taliban Leader", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/assault_1player.mdl"},
- description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
- weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar24", "cw_frag_grenade", "ma85_wf_pt27", "fas2_dv2"},
- command = "talibanleader",
- max = 3,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Taliban High Staff",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end
- })
- TEAM_BEF = DarkRP.createJob("British Expeditionary Force", {
- color = Color(0, 255, 16, 255),
- model = {"models/britairborne5pm.mdl"},
- description = [[British Expeditionary Force]],
- weapons = {"fas2_ifak", "ma85_wf_pt41_ww2", "zz_shg31", "ma85_wf_sr41", "british_salutev1.1", "fas2_ifak", "weapon_rpw_binoculars_scout"},
- command = "bef",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "VIP",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(0)
- end,
- customCheck = function(ply) return
- table.HasValue({"STEAM_0:0:155751425"}, ply:SteamID())
- end,
- CustomCheckFailMsg = "This is for Boris only!",
- })
- TEAM_RAINBOW = DarkRP.createJob("Blackout Unit Rainbow", {
- color = Color(0, 0, 0, 255),
- model = {"models/jwk987/cod/ghost/logan.mdl"},
- description = [[The Original Founder Of Blackout]],
- weapons = {"fas2_ifak", "ma85_wf_ar03", "ma85_wf_pt21", "ma85_wf_pt14", "ma85_wf_sr04", "ma85_wf_smg26", "ma85_wf_shg37", "weapon_cuff_elastic", "fas2_dv2", "cw_smoke_grenade", "cw_flash_grenade"},
- command = "rainbow",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Blackout Unit",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(20)
- end,
- customCheck = function(ply) return CLIENT or
- table.HasValue({"STEAM_0:0:155989392"}, ply:SteamID())
- end,
- CustomCheckFailMsg = "This is for John only!",
- })
- TEAM_SOD = DarkRP.createJob("Staff On Duty", {
- color = Color(255, 0, 245, 255),
- model = {"models/player/combine_super_soldier.mdl"},
- description = [[You keep the roleplay safe, you are the police for the server. Before doing this job as staff you must refer to the staff handbook.]],
- weapons = {"weapon_physgun", "gmod_tool"},
- command = "sod",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "SOD",
- customCheck = function(ply) return
- table.HasValue({"superadmin", "Moderator", "Trial Moderator", "Head Of Community", "Founder", "Owner", "Assistant Head Of Staff", "Assistant Manager", "Event Host", "Head Of Staff", "Manager", "Co-Owner", "Head Admin", "Builder", "admin", "Trial Admin"}, ply:GetNWString("usergroup"))
- end,
- CustomCheckFailMsg = "This is staff only!",
- })
- --[[---------------------------------------------------------------------------
- Define which team joining players spawn into and what team you change to if demoted
- ---------------------------------------------------------------------------]]
- GAMEMODE.DefaultTeam = TEAM_CITIZEN
- --[[---------------------------------------------------------------------------
- Define which teams belong to civil protection
- Civil protection can set warrants, make people wanted and do some other police related things
- ---------------------------------------------------------------------------]]
- GAMEMODE.CivilProtection = {
- [TEAM_RMPPVT] = true,
- [TEAM_RMPSSGT] = true,
- [TEAM_RMPCPT] = true,
- [TEAM_RMPGEN] = true,
- }
- --[[---------------------------------------------------------------------------
- Jobs that are hitmen (enables the hitman menu)
- ---------------------------------------------------------------------------]]
- DarkRP.addHitmanTeam(TEAM_MERCENARY)
- DarkRP.addHitmanTeam(TEAM_SYTHE)
- DarkRP.addHitmanTeam(TEAM_RAINBOW)
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