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  1. --[[---------------------------------------------------------------------------
  2. DarkRP custom jobs
  3. ---------------------------------------------------------------------------
  4.  
  5. This file contains your custom jobs.
  6. This file should also contain jobs from DarkRP that you edited.
  7.  
  8. Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
  9. Once you've done that, copy and paste the job to this file and edit it.
  10.  
  11. The default jobs can be found here:
  12. https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
  13.  
  14. For examples and explanation please visit this wiki page:
  15. http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
  16.  
  17.  
  18. Add jobs under the following line:
  19. ---------------------------------------------------------------------------]]
  20.  
  21. TEAM_TALIBANTRAINEE = DarkRP.createJob("Taliban Trainee", {
  22. color = Color(255, 0, 0, 255),
  23. model = {"models/player/isis/isis_soldier.mdl"},
  24. description = [[You are training to get into the Taliban.]],
  25. weapons = {"salute", "pass_usa"},
  26. command = "talibantrainee",
  27. max = 0,
  28. salary = 0,
  29. admin = 0,
  30. vote = false,
  31. hasLicense = false,
  32. candemote = false,
  33. category = "Trainees",
  34. PlayerSpawn = function(ply)
  35. ply:SetMaxHealth(100)
  36. ply:SetHealth(100)
  37. end
  38. })
  39.  
  40.  
  41. TEAM_UKTRAINEE = DarkRP.createJob("UK Trainee", {
  42. color = Color(17, 255, 0, 255),
  43. model = {"models/player/pmc_3/pmc__10.mdl"},
  44. description = [[You are training to get into the UK Armed Forces.]],
  45. weapons = {"british_salutev1.1", "pass_england"},
  46. command = "uktrainee",
  47. max = 0,
  48. salary = 0,
  49. admin = 0,
  50. vote = false,
  51. hasLicense = false,
  52. candemote = false,
  53. category = "Trainees",
  54. PlayerSpawn = function(ply)
  55. ply:SetMaxHealth(100)
  56. ply:SetHealth(100)
  57. end
  58. })
  59.  
  60. TEAM_UKRECRUIT = DarkRP.createJob("UK Recruit", {
  61. color = Color(17, 255, 0, 255),
  62. model = {"models/player/pmc_3/pmc__02.mdl"},
  63. description = [[You are training to get a rifle liscence for the UK Armed Forces.]],
  64. weapons = {"british_salutev1.1", "pass_england", "ma85_wf_pt22", "fas2_ifak", "weapon_rpw_binoculars"},
  65. command = "ukrecruit",
  66. max = 0,
  67. salary = 0,
  68. admin = 0,
  69. vote = false,
  70. hasLicense = false,
  71. candemote = false,
  72. category = "Trainees",
  73. PlayerSpawn = function(ply)
  74. ply:SetMaxHealth(100)
  75. ply:SetHealth(100)
  76. end
  77. })
  78.  
  79. TEAM_BIPVT = DarkRP.createJob("BI PVT +", {
  80. color = Color(0, 255, 15, 255),
  81. model = {"models/player/pmc_3/pmc__11.mdl"},
  82. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  83. weapons = {"fas2_ifak", "ma85_wf_ar24", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "cw_frag_grenade", "weapon_rpw_binoculars"},
  84. command = "bipvt",
  85. max = 10,
  86. salary = 500,
  87. admin = 0,
  88. vote = false,
  89. hasLicense = false,
  90. candemote = false,
  91. category = "British Infantry",
  92. PlayerSpawn = function(ply)
  93. ply:SetMaxHealth(250)
  94. ply:SetHealth(250)
  95. ply:SetArmor(0)
  96. end
  97. })
  98.  
  99. TEAM_BIMARKSMAN = DarkRP.createJob("BI Marksman +", {
  100. color = Color(0, 255, 15, 255),
  101. model = {"models/player/pmc_3/pmc__06.mdl"},
  102. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  103. weapons = {"fas2_ifak", "ma85_wf_pt22", "ma85_wf_sr34", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_rpw_binoculars"},
  104. command = "bimarksman",
  105. max = 3,
  106. salary = 500,
  107. admin = 0,
  108. vote = false,
  109. hasLicense = false,
  110. candemote = false,
  111. category = "British Infantry",
  112. PlayerSpawn = function(ply)
  113. ply:SetMaxHealth(250)
  114. ply:SetHealth(250)
  115. ply:SetArmor(0)
  116. end
  117. })
  118.  
  119. TEAM_BIGUNNER = DarkRP.createJob("BI Gunner +", {
  120. color = Color(0, 255, 15, 255),
  121. model = {"models/player/pmc_3/pmc__06.mdl"},
  122. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  123. weapons = {"fas2_ifak", "ma85_wf_pt21", "ma85_wf_mg07", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_rpw_binoculars"},
  124. command = "bigunner",
  125. max = 3,
  126. salary = 500,
  127. admin = 0,
  128. vote = false,
  129. hasLicense = false,
  130. candemote = false,
  131. category = "British Infantry",
  132. PlayerSpawn = function(ply)
  133. ply:SetMaxHealth(250)
  134. ply:SetHealth(250)
  135. ply:SetArmor(0)
  136. end
  137. })
  138.  
  139. TEAM_BISSGT = DarkRP.createJob("BI SSGT +", {
  140. color = Color(0, 255, 15, 255),
  141. model = {"models/player/pmc_3/pmc__06.mdl"},
  142. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  143. weapons = {"fas2_ifak", "ma85_wf_pt22", "ma85_wf_ar24", "pass_england", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade"},
  144. command = "bissgt",
  145. max = 3,
  146. salary = 500,
  147. admin = 0,
  148. vote = false,
  149. hasLicense = false,
  150. candemote = false,
  151. category = "British Infantry",
  152. PlayerSpawn = function(ply)
  153. ply:SetMaxHealth(250)
  154. ply:SetHealth(250)
  155. ply:SetArmor(0)
  156. end
  157. })
  158.  
  159. TEAM_BISCPT = DarkRP.createJob("BI Captain +", {
  160. color = Color(0, 255, 15, 255),
  161. model = {"models/player/pmc_3/pmc__03.mdl"},
  162. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  163. weapons = {"fas2_ifak", "ma85_wf_pt22", "pass_england", "ma85_wf_ar20", "british_salutev1.1", "cw_frag_grenade", "cw_flash_grenade", "weapon_r_handcuffs"},
  164. command = "bicpt",
  165. max = 1,
  166. salary = 500,
  167. admin = 0,
  168. vote = false,
  169. hasLicense = false,
  170. candemote = false,
  171. category = "British Infantry",
  172. PlayerSpawn = function(ply)
  173. ply:SetMaxHealth(250)
  174. ply:SetHealth(250)
  175. ply:SetArmor(0)
  176. end
  177. })
  178.  
  179. TEAM_BIGEN = DarkRP.createJob("BI General ", {
  180. color = Color(0, 255, 15, 255),
  181. model = {"models/player/pmc_3/pmc__01.mdl"},
  182. description = [[The Infantry is at the core of the Army’s Ground Close Combat capability and is the bedrock upon which the broader utility for warfighting, stabilisation, capacity building, assurance and national resilience tasks is founded. ]],
  183. weapons = {"fas2_ifak", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "ma85_wf_ar11", "cw_frag_grenade", "weapon_r_handcuffs", "cw_flash_grenade"},
  184. command = "bigen",
  185. max = 1,
  186. salary = 500,
  187. admin = 0,
  188. vote = false,
  189. hasLicense = false,
  190. candemote = false,
  191. category = "British Infantry",
  192. PlayerSpawn = function(ply)
  193. ply:SetMaxHealth(250)
  194. ply:SetHealth(250)
  195. ply:SetArmor(0)
  196. end
  197. })
  198.  
  199. TEAM_BMSPVT = DarkRP.createJob("BMS PVT +", {
  200. color = Color(1, 255, 255, 255),
  201. model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
  202. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  203.  
  204. ]],
  205. weapons = {"ma85_wf_sr37", "ma85_wf_pt14", "pass_england", "fas2_ifak", "british_salutev1.1", "weapon_rpw_binoculars_scout"},
  206. command = "bmspvt",
  207. max = 5,
  208. salary = 500,
  209. admin = 0,
  210. vote = false,
  211. hasLicense = false,
  212. candemote = false,
  213. category = "British Military Snipers",
  214. PlayerSpawn = function(ply)
  215. ply:SetMaxHealth(250)
  216. ply:SetHealth(250)
  217. ply:SetArmor(0)
  218. end
  219. })
  220.  
  221. TEAM_BMSSPECIALIST = DarkRP.createJob("BMS Specialist +", {
  222. color = Color(1, 255, 255, 255),
  223. model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
  224. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  225.  
  226. ]],
  227. weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "ma85_wf_smg35", "british_salutev1.1", "cw_smoke_grenade", "weapon_sh_doorcharge", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
  228. command = "bmsspecialist",
  229. max = 3,
  230. salary = 500,
  231. admin = 0,
  232. vote = false,
  233. hasLicense = false,
  234. candemote = false,
  235. category = "British Military Snipers",
  236. PlayerSpawn = function(ply)
  237. ply:SetMaxHealth(250)
  238. ply:SetHealth(250)
  239. ply:SetArmor(0)
  240. end
  241. })
  242.  
  243. TEAM_BMSGUNNER = DarkRP.createJob("BMS Gunner +", {
  244. color = Color(1, 255, 255, 255),
  245. model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
  246. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  247.  
  248. ]],
  249. weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_mg07", "ma85_wf_smg37", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
  250. command = "bmsgunner",
  251. max = 3,
  252. salary = 500,
  253. admin = 0,
  254. vote = false,
  255. hasLicense = false,
  256. candemote = false,
  257. category = "British Military Snipers",
  258. PlayerSpawn = function(ply)
  259. ply:SetMaxHealth(250)
  260. ply:SetHealth(250)
  261. ply:SetArmor(0)
  262. end
  263. })
  264.  
  265. TEAM_BMSSSGT = DarkRP.createJob("BMS SSGT +", {
  266. color = Color(1, 255, 255, 255),
  267. model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
  268. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  269.  
  270. ]],
  271. weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
  272. command = "bmsssgt",
  273. max = 3,
  274. salary = 500,
  275. admin = 0,
  276. vote = false,
  277. hasLicense = false,
  278. candemote = false,
  279. category = "British Military Snipers",
  280. PlayerSpawn = function(ply)
  281. ply:SetMaxHealth(250)
  282. ply:SetHealth(250)
  283. ply:SetArmor(0)
  284. end
  285. })
  286.  
  287. TEAM_BMSCPT = DarkRP.createJob("BMS Captain +", {
  288. color = Color(1, 255, 255, 255),
  289. model = {"models/mw2/skin_12/mw2_soldier_06.mdl"},
  290. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  291.  
  292. ]],
  293. weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr09", "british_salutev1.1", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
  294. command = "bmscpt",
  295. max = 1,
  296. salary = 500,
  297. admin = 0,
  298. vote = false,
  299. hasLicense = false,
  300. candemote = false,
  301. category = "British Military Snipers",
  302. PlayerSpawn = function(ply)
  303. ply:SetMaxHealth(250)
  304. ply:SetHealth(250)
  305. ply:SetArmor(0)
  306. end
  307. })
  308.  
  309. TEAM_BMSGEN = DarkRP.createJob("BMS General ", {
  310. color = Color(1, 255, 255, 255),
  311. model = {"models/mw2/skin_03/mw2_soldier_06.mdl"},
  312. description = [[On the battlefield, the sniper's primary role is to scout out ahead of the main force and carry out reconnaissance and intelligence gathering while remaining undetected. They can also use their marksmanship skills to take out key enemy personnel. Such targets may include commanders, signallers and weapon systems operators.
  313.  
  314. ]],
  315. weapons = {"ma85_wf_pt14", "pass_england", "fas2_ifak", "ma85_wf_sr39", "british_salutev1.1", "weapon_r_handcuffs", "cw_smoke_grenade", "cw_flash_grenade", "weapon_rpw_binoculars_scout"},
  316. command = "bmsgen",
  317. max = 1,
  318. salary = 500,
  319. admin = 0,
  320. vote = false,
  321. hasLicense = false,
  322. candemote = false,
  323. category = "British Military Snipers",
  324. PlayerSpawn = function(ply)
  325. ply:SetMaxHealth(250)
  326. ply:SetHealth(250)
  327. ply:SetArmor(0)
  328. end
  329. })
  330.  
  331. TEAM_SASPVT = DarkRP.createJob("SAS PVT +", {
  332. color = Color(0, 0, 0, 255),
  333. model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
  334. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  335. weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
  336. command = "saspvt",
  337. max = 5,
  338. salary = 500,
  339. admin = 0,
  340. vote = false,
  341. hasLicense = false,
  342. candemote = false,
  343. category = "Special Air Service",
  344. PlayerSpawn = function(ply)
  345. ply:SetMaxHealth(250)
  346. ply:SetHealth(250)
  347. ply:SetArmor(0)
  348. end
  349. })
  350.  
  351. TEAM_SASMARKSMAN = DarkRP.createJob("SAS Marksman +", {
  352. color = Color(0, 0, 0, 255),
  353. model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
  354. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  355. weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "ma85_wf_sr34", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
  356. command = "sasmarksman",
  357. max = 3,
  358. salary = 500,
  359. admin = 0,
  360. vote = false,
  361. hasLicense = false,
  362. candemote = false,
  363. category = "Special Air Service",
  364. PlayerSpawn = function(ply)
  365. ply:SetMaxHealth(250)
  366. ply:SetHealth(250)
  367. ply:SetArmor(0)
  368. end
  369. })
  370.  
  371. TEAM_SASGUNNER = DarkRP.createJob("SAS Gunner +", {
  372. color = Color(0, 0, 0, 255),
  373. model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
  374. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  375. weapon = {"fas2_ifak", ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "cw_smoke_grenade", "ma85_wf_shg37", "ma85_wf_smg37", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
  376. command = "sasgunner",
  377. max = 3,
  378. salary = 500,
  379. admin = 0,
  380. vote = false,
  381. hasLicense = false,
  382. candemote = false,
  383. category = "Special Air Service",
  384. PlayerSpawn = function(ply)
  385. ply:SetMaxHealth(250)
  386. ply:SetHealth(250)
  387. ply:SetArmor(0)
  388. end
  389. })
  390.  
  391. TEAM_SASSSGT = DarkRP.createJob("SAS SSGT +", {
  392. color = Color(0, 0, 0, 255),
  393. model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
  394. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  395. weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "weapon_sh_doorcharge", "cw_frag_grenade", "cw_smoke_grenade", "cw_mp5_kry", "british_salutev1.1", "pass_england", "weapon_rpw_binoculars_scout"},
  396. command = "sasssgt",
  397. max = 3,
  398. salary = 500,
  399. admin = 0,
  400. vote = false,
  401. hasLicense = false,
  402. candemote = false,
  403. category = "Special Air Service",
  404. PlayerSpawn = function(ply)
  405. ply:SetMaxHealth(250)
  406. ply:SetHealth(250)
  407. ply:SetArmor(0)
  408. end
  409. })
  410.  
  411. TEAM_SASCPT = DarkRP.createJob("SAS Captain +", {
  412. color = Color(0, 0, 0, 255),
  413. model = {"models/arachnit/csgonewsas/ctm_sasplayerwinter.mdl"},
  414. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  415. weapons = {"fas2_ifak", "ma85_wf_pt14", "cw_flash_grenade", "cw_frag_grenade", "weapon_sh_doorcharge", "cw_smoke_grenade", "british_salutev1.1", "cw_mp5_kry", "pass_england", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
  416. command = "sascpt",
  417. max = 3,
  418. salary = 500,
  419. admin = 0,
  420. vote = false,
  421. hasLicense = false,
  422. candemote = false,
  423. category = "Special Air Service",
  424. PlayerSpawn = function(ply)
  425. ply:SetMaxHealth(250)
  426. ply:SetHealth(250)
  427. ply:SetArmor(0)
  428. end
  429. })
  430.  
  431. TEAM_SASGEN = DarkRP.createJob("SAS General ", {
  432. color = Color(0, 0, 0, 255),
  433. model = {"models/arachnit/csgonewsas/ctm_sas_ragdoll_winter.mdl"},
  434. description = [[The Special Air Service (SAS) is a special forces unit of the British Army. The SAS was founded in 1941 as a regiment, and later reconstituted as a corps in 1950. The unit undertakes a number of roles including covert reconnaissance, counter-terrorism, direct action and hostage rescue. Much of the information and actions regarding the SAS is highly classified, and is not commented on by the British government or the Ministry of Defence due to the sensitivity of their operations.]],
  435. weapons = {"fas2_ifak", "ma85_wf_pt14", "ma85_wf_ar11", "cw_flash_grenade", "cw_frag_grenade", "weapon_sh_doorcharge", "cw_smoke_grenade", "british_salutev1.1", "pass_england", "weapon_r_handcuffs", "weapon_rpw_binoculars_scout"},
  436. command = "sasgen",
  437. max = 3,
  438. salary = 500,
  439. admin = 0,
  440. vote = false,
  441. hasLicense = false,
  442. candemote = false,
  443. category = "Special Air Service",
  444. PlayerSpawn = function(ply)
  445. ply:SetMaxHealth(250)
  446. ply:SetHealth(250)
  447. ply:SetArmor(0)
  448. end
  449. })
  450.  
  451.  
  452. TEAM_RAFPVT = DarkRP.createJob("RAF PVT +", {
  453. color = Color(0, 23, 255, 255),
  454. model = {"models/codmw2/codmw2h.mdl"},
  455. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  456. weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
  457. command = "rafpvt",
  458. max = 5,
  459. salary = 500,
  460. admin = 0,
  461. vote = false,
  462. hasLicense = false,
  463. candemote = false,
  464. category = "Royal Air Force",
  465. PlayerSpawn = function(ply)
  466. ply:SetMaxHealth(250)
  467. ply:SetHealth(250)
  468. ply:SetArmor(0)
  469. end
  470. })
  471.  
  472. TEAM_RAFMARKSMAN = DarkRP.createJob("RAF Marksman ", {
  473. color = Color(0, 23, 255, 255),
  474. model = {"models/codmw2/codmw2.mdl"},
  475. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  476. weapons = {"fas2_ifak", "ma85_wf_sr34", "ma85_wf_pt21", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
  477. command = "rafmarksman",
  478. max = 3,
  479. salary = 500,
  480. admin = 0,
  481. vote = false,
  482. hasLicense = false,
  483. candemote = false,
  484. category = "Royal Air Force",
  485. PlayerSpawn = function(ply)
  486. ply:SetMaxHealth(250)
  487. ply:SetHealth(250)
  488. ply:SetArmor(0)
  489. end
  490. })
  491.  
  492. TEAM_RAFGUNNER = DarkRP.createJob("RAF Gunner", {
  493. color = Color(0, 23, 255, 255),
  494. model = {"models/codmw2/codmw2.mdl"},
  495. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  496. weapons = {"fas2_ifak", "ma85_wf_shg37", "ma85_wf_smg37", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
  497. command = "rafgunner",
  498. max = 3,
  499. salary = 500,
  500. admin = 0,
  501. vote = false,
  502. hasLicense = false,
  503. candemote = false,
  504. category = "Royal Air Force",
  505. PlayerSpawn = function(ply)
  506. ply:SetMaxHealth(250)
  507. ply:SetHealth(250)
  508. ply:SetArmor(0)
  509. end
  510. })
  511.  
  512. TEAM_RAFSSGT = DarkRP.createJob("RAF SSGT +", {
  513. color = Color(0, 23, 255, 255),
  514. model = {"models/codmw2/codmw2.mdl"},
  515. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  516. weapons = {"fas2_ifak", "cw_mp5_kry", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout"},
  517. command = "rafssgt",
  518. max = 3,
  519. salary = 500,
  520. admin = 0,
  521. vote = false,
  522. hasLicense = false,
  523. candemote = false,
  524. category = "Royal Air Force",
  525. PlayerSpawn = function(ply)
  526. ply:SetMaxHealth(250)
  527. ply:SetHealth(250)
  528. ply:SetArmor(0)
  529. end
  530. })
  531.  
  532. TEAM_RAFCPT = DarkRP.createJob("RAF Captain +", {
  533. color = Color(0, 23, 255, 255),
  534. model = {"models/codmw2/codmw2.mdl"},
  535. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  536. weapons = {"fas2_ifak", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "cw_smoke_grenade", "weapon_rpw_binoculars_scout", "weapon_r_handcuffs"},
  537. command = "rafcpt",
  538. max = 3,
  539. salary = 500,
  540. admin = 0,
  541. vote = false,
  542. hasLicense = false,
  543. candemote = false,
  544. category = "Royal Air Force",
  545. PlayerSpawn = function(ply)
  546. ply:SetMaxHealth(250)
  547. ply:SetHealth(250)
  548. ply:SetArmor(0)
  549. end
  550. })
  551.  
  552. TEAM_RAFGEN = DarkRP.createJob("RAF General ", {
  553. color = Color(0, 23, 255, 255),
  554. model = {"models/codmw2/codmw2.mdl"},
  555. description = [[The Royal Air Force is the United Kingdom's aerial warfare force. Formed towards the end of the First World War on 1 April 1918, it is the oldest independent air force in the world.]],
  556. weapons = {"fas2_ifak", "ma85_wf_pt27", "british_salutev1.1", "pass_england", "cw_frag_grenade", "ma85_wf_ar11", "cw_smoke_grenade", "weapon_r_handcuffs", "weapon_rpw_binoculars_scout"},
  557. command = "rafgen",
  558. max = 3,
  559. salary = 500,
  560. admin = 0,
  561. vote = false,
  562. hasLicense = false,
  563. candemote = false,
  564. category = "Royal Air Force",
  565. PlayerSpawn = function(ply)
  566. ply:SetMaxHealth(250)
  567. ply:SetHealth(250)
  568. ply:SetArmor(0)
  569. end
  570. })
  571.  
  572.  
  573. TEAM_RMPPVT = DarkRP.createJob("RMP PVT +", {
  574. color = Color(62, 124, 255, 255),
  575. model = {"models/player/pmc_4/pmc__10.mdl"},
  576. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  577. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar25", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  578. command = "rmppvt",
  579. max = 1,
  580. salary = 500,
  581. admin = 0,
  582. vote = false,
  583. hasLicense = false,
  584. candemote = false,
  585. category = "Royal Military Police",
  586. PlayerSpawn = function(ply)
  587. ply:SetMaxHealth(250)
  588. ply:SetHealth(250)
  589. ply:SetArmor(0)
  590. end
  591. })
  592.  
  593. TEAM_RMPMARKSMAN = DarkRP.createJob("RMP Marksman +", {
  594. color = Color(62, 124, 255, 255),
  595. model = {"models/player/pmc_4/pmc__03.mdl"},
  596. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  597. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_sr34", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  598. command = "rmpmarksman",
  599. max = 1,
  600. salary = 500,
  601. admin = 0,
  602. vote = false,
  603. hasLicense = false,
  604. candemote = false,
  605. category = "Royal Military Police",
  606. PlayerSpawn = function(ply)
  607. ply:SetMaxHealth(250)
  608. ply:SetHealth(250)
  609. ply:SetArmor(0)
  610. end
  611. })
  612.  
  613. TEAM_RMPGUNNER = DarkRP.createJob("RMP Gunner +", {
  614. color = Color(62, 124, 255, 255),
  615. model = {"models/player/pmc_4/pmc__03.mdl"},
  616. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  617. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_smg37", "ma85_wf_shg37", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  618. command = "rmpgunner",
  619. max = 1,
  620. salary = 500,
  621. admin = 0,
  622. vote = false,
  623. hasLicense = false,
  624. candemote = false,
  625. category = "Royal Military Police",
  626. PlayerSpawn = function(ply)
  627. ply:SetMaxHealth(250)
  628. ply:SetHealth(250)
  629. ply:SetArmor(0)
  630. end
  631. })
  632.  
  633. TEAM_RMPSSGT = DarkRP.createJob("RMP SSGT +", {
  634. color = Color(62, 124, 255, 255),
  635. model = {"models/player/pmc_4/pmc__03.mdl"},
  636. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  637. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar25", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  638. command = "rmpssgt",
  639. max = 1,
  640. salary = 500,
  641. admin = 0,
  642. vote = false,
  643. hasLicense = false,
  644. candemote = false,
  645. category = "Royal Military Police",
  646. PlayerSpawn = function(ply)
  647. ply:SetMaxHealth(250)
  648. ply:SetHealth(250)
  649. ply:SetArmor(0)
  650. end
  651. })
  652.  
  653. TEAM_RMPCPT = DarkRP.createJob("RMP Captain +", {
  654. color = Color(62, 124, 255, 255),
  655. model = {"models/player/pmc_4/pmc__13.mdl"},
  656. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  657. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "ma85_wf_pt22", "weapon_r_handcuffs", "ma85_wf_ar11", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  658. command = "rmpcpt",
  659. max = 1,
  660. salary = 500,
  661. admin = 0,
  662. vote = false,
  663. hasLicense = false,
  664. candemote = false,
  665. category = "Royal Military Police",
  666. PlayerSpawn = function(ply)
  667. ply:SetMaxHealth(250)
  668. ply:SetHealth(250)
  669. ply:SetArmor(0)
  670. end
  671. })
  672.  
  673. TEAM_RMPGEN = DarkRP.createJob("RMP General", {
  674. color = Color(62, 124, 255, 255),
  675. model = {"models/player/pmc_4/pmc__01.mdl"},
  676. description = [[The Royal Military Police is the corps of the British Army responsible for the policing of army service personnel, and for providing a military police presence both in the UK and while in service.]],
  677. weapons = {"fas2_ifak", "british_salutev1.1", "pass_england", "weapon_r_handcuffs", "ma85_wf_pt22", "ma85_wf_ar11", "cw_frag_grenade", "weapon_rpw_binoculars_scout"},
  678. command = "rmpgen",
  679. max = 1,
  680. salary = 500,
  681. admin = 0,
  682. vote = false,
  683. hasLicense = false,
  684. candemote = false,
  685. category = "Royal Military Police",
  686. PlayerSpawn = function(ply)
  687. ply:SetMaxHealth(250)
  688. ply:SetHealth(250)
  689. ply:SetArmor(0)
  690. end
  691. })
  692.  
  693. TEAM_UKGEN = DarkRP.createJob("General Of The Army", {
  694. color = Color(4, 112, 0, 255),
  695. model = {"models/player/us/navy/navy_pm.mdl"},
  696. description = [[You command the army, no one is in a higher position.]],
  697. weapons = {"fas2_ifak", "cw_frag_grenade", "ma85_wf_ar25", "pass_england", "salute", "weapon_r_handcuffs", "voice_amplifier"},
  698. command = "gota",
  699. max = 1,
  700. salary = 500,
  701. admin = 0,
  702. vote = false,
  703. hasLicense = false,
  704. candemote = false,
  705. category = "Military High Command",
  706. PlayerSpawn = function(ply)
  707. ply:SetMaxHealth(250)
  708. ply:SetHealth(250)
  709. ply:SetArmor(0)
  710. end
  711. })
  712.  
  713. TEAM_LTUKGEN = DarkRP.createJob(" LT General Of The Army", {
  714. color = Color(4, 112, 0, 255),
  715. model = {"models/player/us/navy/navy_pm.mdl"},
  716. description = [[You command the army, no one is in a higher position.]],
  717. weapons = {"fas2_ifak", "cw_frag_grenade", "ma85_wf_ar25", "pass_england", "salute", "weapon_r_handcuffs", "voice_amplifier"},
  718. command = "ltgota",
  719. max = 1,
  720. salary = 500,
  721. admin = 0,
  722. vote = false,
  723. hasLicense = false,
  724. candemote = false,
  725. category = "Military High Command",
  726. PlayerSpawn = function(ply)
  727. ply:SetMaxHealth(250)
  728. ply:SetHealth(250)
  729. ply:SetArmor(0)
  730. end
  731. })
  732.  
  733. TEAM_TALIBANSOLDIER = DarkRP.createJob("Taliban Soldier", {
  734. color = Color(255, 0, 0, 255),
  735. model = {"models/player/assault_1player.mdl"},
  736. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  737. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
  738. command = "talibansoldier",
  739. max = 3,
  740. salary = 500,
  741. admin = 0,
  742. vote = false,
  743. hasLicense = false,
  744. candemote = false,
  745. category = "Taliban",
  746. PlayerSpawn = function(ply)
  747. ply:SetMaxHealth(250)
  748. ply:SetHealth(250)
  749. ply:SetArmor(0)
  750. end
  751. })
  752.  
  753. TEAM_TALIBANSNIPER = DarkRP.createJob("Taliban Sniper", {
  754. color = Color(255, 0, 0, 255),
  755. model = {"models/player/assault_2player.mdl"},
  756. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  757. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_sr35", "ma85_wf_pt10", "fas2_dv2"},
  758. command = "talibansniper",
  759. max = 3,
  760. salary = 500,
  761. admin = 0,
  762. vote = false,
  763. hasLicense = false,
  764. candemote = false,
  765. category = "Taliban",
  766. PlayerSpawn = function(ply)
  767. ply:SetMaxHealth(250)
  768. ply:SetHealth(250)
  769. ply:SetArmor(0)
  770. end
  771. })
  772.  
  773. TEAM_TALIBANBOMBER = DarkRP.createJob("Taliban Bomber [VIP]", {
  774. color = Color(255, 0, 0, 255),
  775. model = {"models/player/kuma/taliban_bomber.mdl"},
  776. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  777. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "weapon_suicidebomber", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
  778. command = "talibanbomber",
  779. max = 3,
  780. salary = 500,
  781. admin = 0,
  782. vote = false,
  783. hasLicense = false,
  784. candemote = false,
  785. category = "Taliban",
  786. PlayerSpawn = function(ply)
  787. ply:SetMaxHealth(250)
  788. ply:SetHealth(250)
  789. ply:SetArmor(0)
  790. end,
  791. customCheck = function(ply) return CLIENT or
  792. table.HasValue({"VIP", "superadmin"}, ply:GetNWString("usergroup"))
  793. end,
  794. CustomCheckFailMsg = "This is for VIP's only, donate £10 to access all VIP jobs.",
  795.  
  796. })
  797.  
  798. TEAM_TALIBANSPY = DarkRP.createJob("Taliban Spy", {
  799. color = Color(255, 0, 0, 255),
  800. model = {"models/player/pmc_3/pmc__11.mdl"},
  801. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  802. weapons = {"fas2_ifak", "fas2_ifak", "ma85_wf_ar24", "ma85_wf_pt22", "pass_england", "british_salutev1.1", "cw_frag_grenade", "weapon_rpw_binoculars"},
  803. command = "talibanspy",
  804. max = 3,
  805. salary = 500,
  806. admin = 0,
  807. vote = false,
  808. hasLicense = false,
  809. candemote = false,
  810. category = "Taliban",
  811. PlayerSpawn = function(ply)
  812. ply:SetMaxHealth(250)
  813. ply:SetHealth(250)
  814. ply:SetArmor(0)
  815. end
  816. })
  817.  
  818. TEAM_TALIBANRECRUITER = DarkRP.createJob("Taliban Recruiter", {
  819. color = Color(255, 0, 0, 255),
  820. model = {"models/player/kuma/taliban_grunt.mdl"},
  821. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  822. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar22_old", "ma85_wf_pt27", "fas2_dv2"},
  823. command = "talibanrecruiter",
  824. max = 3,
  825. salary = 500,
  826. admin = 0,
  827. vote = false,
  828. hasLicense = false,
  829. candemote = false,
  830. category = "Taliban",
  831. PlayerSpawn = function(ply)
  832. ply:SetMaxHealth(250)
  833. ply:SetHealth(250)
  834. ply:SetArmor(0)
  835. end
  836. })
  837.  
  838. TEAM_TALIBANHEAVY = DarkRP.createJob("Taliban Heavy [VIP]", {
  839. color = Color(255, 0, 0, 255),
  840. model = {"models/mw2guy/riot/riot_ru.mdl"},
  841. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  842. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_mg07", "ma85_wf_pt10", "cw_frag_grenade", "fas2_dv2"},
  843. command = "talibanheavy",
  844. max = 3,
  845. salary = 500,
  846. admin = 0,
  847. vote = false,
  848. hasLicense = false,
  849. candemote = false,
  850. category = "Taliban",
  851. PlayerSpawn = function(ply)
  852. ply:SetMaxHealth(250)
  853. ply:SetHealth(250)
  854. ply:SetArmor(0)
  855. end,
  856. customCheck = function(ply) return CLIENT or
  857. table.HasValue({"VIP", "superadmin"}, ply:GetNWString("usergroup"))
  858. end,
  859. CustomCheckFailMsg = "This is for VIP only, donate £10 to access all VIP jobs.",
  860. })
  861.  
  862. TEAM_TALIBANPILOT = DarkRP.createJob("Taliban Pilot Unit", {
  863. color = Color(255, 0, 0, 255),
  864. model = {"models/mw2guy/rus_armed/soldier3.mdl"},
  865. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  866. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2"},
  867. command = "talibanpilotunit",
  868. max = 3,
  869. salary = 500,
  870. admin = 0,
  871. vote = false,
  872. hasLicense = false,
  873. candemote = false,
  874. category = "Taliban Spec Ops",
  875. PlayerSpawn = function(ply)
  876. ply:SetMaxHealth(250)
  877. ply:SetHealth(250)
  878. ply:SetArmor(0)
  879. end
  880. })
  881.  
  882. TEAM_TALIBANSPECIALIST = DarkRP.createJob("Taliban Specialist Unit", {
  883. color = Color(255, 0, 0, 255),
  884. model = {"models/mw2guy/rus_armed/soldier4.mdl"},
  885. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  886. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2", "ma85_wf_shg38", "weapon_sh_doorcharge"},
  887. command = "talibanspecialistunit",
  888. max = 3,
  889. salary = 500,
  890. admin = 0,
  891. vote = false,
  892. hasLicense = false,
  893. candemote = false,
  894. category = "Taliban Spec Ops",
  895. PlayerSpawn = function(ply)
  896. ply:SetMaxHealth(250)
  897. ply:SetHealth(250)
  898. ply:SetArmor(0)
  899. end
  900. })
  901.  
  902. TEAM_TALIBANRECONNAISSANCE = DarkRP.createJob("Taliban Reconnaissance Unit", {
  903. color = Color(255, 0, 0, 255),
  904. model = {"models/player/recon_1player.mdl"},
  905. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  906. weapons = {"fas2_ifak", "weapon_rpw_binoculars_scout", "pass_usa", "garde_a_vousv1.2", "ma85_wf_pt10", "fas2_dv2", "ma85_wf_smg17"},
  907. command = "talibanreconnaissanceunit",
  908. max = 3,
  909. salary = 500,
  910. admin = 0,
  911. vote = false,
  912. hasLicense = false,
  913. candemote = false,
  914. category = "Taliban Spec Ops",
  915. PlayerSpawn = function(ply)
  916. ply:SetMaxHealth(250)
  917. ply:SetHealth(250)
  918. ply:SetArmor(0)
  919. end
  920. })
  921.  
  922. TEAM_TALIBANCOLEADER = DarkRP.createJob("Taliban Co-Leader", {
  923. color = Color(255, 0, 0, 255),
  924. model = {"models/player/assault_1player.mdl"},
  925. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  926. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar24", "ma85_wf_pt27", "cw_frag_grenade", "fas2_dv2"},
  927. command = "talibancoleader",
  928. max = 3,
  929. salary = 500,
  930. admin = 0,
  931. vote = false,
  932. hasLicense = false,
  933. candemote = false,
  934. category = "Taliban High Staff",
  935. PlayerSpawn = function(ply)
  936. ply:SetMaxHealth(250)
  937. ply:SetHealth(250)
  938. ply:SetArmor(0)
  939. end
  940. })
  941.  
  942. TEAM_TALIBANLEADER = DarkRP.createJob("Taliban Leader", {
  943. color = Color(255, 0, 0, 255),
  944. model = {"models/player/assault_1player.mdl"},
  945. description = [[Al-Qaeda is a militant Sunni Islamist multi-national organization founded in 1988 by Osama bin Laden, Abdullah Azzam, and several other Arab volunteers who fought against the Soviet invasion of Afghanistan in the 1980s.]],
  946. weapons = {"fas2_ifak", "weapon_rpw_binoculars", "pass_usa", "garde_a_vousv1.2", "ma85_wf_ar24", "cw_frag_grenade", "ma85_wf_pt27", "fas2_dv2"},
  947. command = "talibanleader",
  948. max = 3,
  949. salary = 500,
  950. admin = 0,
  951. vote = false,
  952. hasLicense = false,
  953. candemote = false,
  954. category = "Taliban High Staff",
  955. PlayerSpawn = function(ply)
  956. ply:SetMaxHealth(250)
  957. ply:SetHealth(250)
  958. ply:SetArmor(0)
  959. end
  960. })
  961.  
  962. TEAM_BEF = DarkRP.createJob("British Expeditionary Force", {
  963. color = Color(0, 255, 16, 255),
  964. model = {"models/britairborne5pm.mdl"},
  965. description = [[British Expeditionary Force]],
  966. weapons = {"fas2_ifak", "ma85_wf_pt41_ww2", "zz_shg31", "ma85_wf_sr41", "british_salutev1.1", "fas2_ifak", "weapon_rpw_binoculars_scout"},
  967. command = "bef",
  968. max = 1,
  969. salary = 1000,
  970. admin = 0,
  971. vote = false,
  972. hasLicense = false,
  973. candemote = false,
  974. category = "VIP",
  975. PlayerSpawn = function(ply)
  976. ply:SetMaxHealth(250)
  977. ply:SetHealth(250)
  978. ply:SetArmor(0)
  979. end,
  980. customCheck = function(ply) return
  981. table.HasValue({"STEAM_0:0:155751425"}, ply:SteamID())
  982. end,
  983. CustomCheckFailMsg = "This is for Boris only!",
  984. })
  985.  
  986. TEAM_RAINBOW = DarkRP.createJob("Blackout Unit Rainbow", {
  987. color = Color(0, 0, 0, 255),
  988. model = {"models/jwk987/cod/ghost/logan.mdl"},
  989. description = [[The Original Founder Of Blackout]],
  990. weapons = {"fas2_ifak", "ma85_wf_ar03", "ma85_wf_pt21", "ma85_wf_pt14", "ma85_wf_sr04", "ma85_wf_smg26", "ma85_wf_shg37", "weapon_cuff_elastic", "fas2_dv2", "cw_smoke_grenade", "cw_flash_grenade"},
  991. command = "rainbow",
  992. max = 1,
  993. salary = 500,
  994. admin = 0,
  995. vote = false,
  996. hasLicense = false,
  997. candemote = false,
  998. category = "Blackout Unit",
  999. PlayerSpawn = function(ply)
  1000. ply:SetMaxHealth(250)
  1001. ply:SetHealth(250)
  1002. ply:SetArmor(20)
  1003. end,
  1004. customCheck = function(ply) return CLIENT or
  1005. table.HasValue({"STEAM_0:0:155989392"}, ply:SteamID())
  1006. end,
  1007. CustomCheckFailMsg = "This is for John only!",
  1008. })
  1009.  
  1010. TEAM_SOD = DarkRP.createJob("Staff On Duty", {
  1011. color = Color(255, 0, 245, 255),
  1012. model = {"models/player/combine_super_soldier.mdl"},
  1013. description = [[You keep the roleplay safe, you are the police for the server. Before doing this job as staff you must refer to the staff handbook.]],
  1014. weapons = {"weapon_physgun", "gmod_tool"},
  1015. command = "sod",
  1016. max = 2,
  1017. salary = 0,
  1018. admin = 0,
  1019. vote = false,
  1020. hasLicense = false,
  1021. candemote = false,
  1022. category = "SOD",
  1023. customCheck = function(ply) return
  1024. table.HasValue({"superadmin", "Moderator", "Trial Moderator", "Head Of Community", "Founder", "Owner", "Assistant Head Of Staff", "Assistant Manager", "Event Host", "Head Of Staff", "Manager", "Co-Owner", "Head Admin", "Builder", "admin", "Trial Admin"}, ply:GetNWString("usergroup"))
  1025. end,
  1026. CustomCheckFailMsg = "This is staff only!",
  1027. })
  1028.  
  1029. --[[---------------------------------------------------------------------------
  1030. Define which team joining players spawn into and what team you change to if demoted
  1031. ---------------------------------------------------------------------------]]
  1032. GAMEMODE.DefaultTeam = TEAM_CITIZEN
  1033.  
  1034.  
  1035. --[[---------------------------------------------------------------------------
  1036. Define which teams belong to civil protection
  1037. Civil protection can set warrants, make people wanted and do some other police related things
  1038. ---------------------------------------------------------------------------]]
  1039. GAMEMODE.CivilProtection = {
  1040. [TEAM_RMPPVT] = true,
  1041. [TEAM_RMPSSGT] = true,
  1042. [TEAM_RMPCPT] = true,
  1043. [TEAM_RMPGEN] = true,
  1044. }
  1045.  
  1046. --[[---------------------------------------------------------------------------
  1047. Jobs that are hitmen (enables the hitman menu)
  1048. ---------------------------------------------------------------------------]]
  1049. DarkRP.addHitmanTeam(TEAM_MERCENARY)
  1050. DarkRP.addHitmanTeam(TEAM_SYTHE)
  1051. DarkRP.addHitmanTeam(TEAM_RAINBOW)
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