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- for index, value in next, getgc(true) do
- if type(value) == "table" and rawget(value, "uid") and tostring(value.owner) == tostring(game.Players.LocalPlayer) then
- local ohTable1 = {
- [1] = {
- [1] = value.uid,
- [2] = value.uid,
- [3] = value.uid,
- [4] = value.uid,
- [5] = value.uid,
- [6] = value.uid,
- [7] = value.uid,
- [8] = value.uid,
- [9] = value.uid,
- [10] = value.uid,
- [11] = value.uid,
- [12] = value.uid,
- }
- }
- workspace.__THINGS.__REMOTES["fuse pets"]:InvokeServer(ohTable1)
- end
- end
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