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baseengine.ini

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Feb 5th, 2017
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  1. [Launch]
  2.  
  3. [/Script/EngineSettings.GameMapsSettings]
  4. GameInstanceClass=/Script/Engine.GameInstance
  5. EditorStartupMap=/Engine/Maps/Templates/Template_Default
  6. GameDefaultMap=/Engine/Maps/Entry
  7. ServerDefaultMap=/Engine/Maps/Entry
  8. GlobalDefaultGameMode="/Script/Engine.GameMode"
  9. LocalMapOptions=
  10.  
  11. [URL]
  12. Protocol=unreal
  13. Name=Player
  14. SaveExt=usa
  15. Port=7777
  16. PeerPort=7778
  17.  
  18. [HTTP]
  19. HttpTimeout=180
  20. HttpConnectionTimeout=60
  21. HttpReceiveTimeout=30
  22. HttpSendTimeout=30
  23.  
  24. [Voice]
  25. bEnabled=false
  26. bDuckingOptOut=true
  27.  
  28. ; third party BEGIN SIMPLYGON
  29. ; Note : Simplygon Swarm need to use WinInet to communicate with Simplygon Grid.
  30. [Networking]
  31. UseLibCurl=false
  32. ; third party END SIMPLYGON
  33.  
  34. [/Script/Engine.Engine]
  35. ConsoleClassName=/Script/Engine.Console
  36. GameViewportClientClassName=/Script/Engine.GameViewportClient
  37. LocalPlayerClassName=/Script/Engine.LocalPlayer
  38. WorldSettingsClassName=/Script/Engine.WorldSettings
  39. NavigationSystemClassName=/Script/Engine.NavigationSystem
  40. AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
  41. PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
  42. LevelActorClassName=/Script/Engine.LevelActor
  43. LevelScriptActorClassName=/Script/Engine.LevelScriptActor
  44. DefaultBlueprintBaseClassName=/Script/Engine.Actor
  45. DataStoreClientClassName=/Script/Engine.DataStoreClient
  46. GameUserSettingsClassName=/Script/Engine.GameUserSettings
  47. AIControllerClassName=/Script/AIModule.AIController
  48. bAllowMatureLanguage=false
  49. GameEngine=/Script/Engine.GameEngine
  50. EditorEngine=/Script/UnrealEd.EditorEngine
  51. UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
  52. TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny
  53. SmallFontName=/Engine/EngineFonts/Roboto.Roboto
  54. MediumFontName=/Engine/EngineFonts/Roboto.Roboto
  55. LargeFontName=/Engine/EngineFonts/Roboto.Roboto
  56. SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto
  57. WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
  58. DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  59. DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
  60. DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
  61. DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
  62. DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
  63. HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
  64. DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
  65. GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
  66. DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
  67. PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
  68. MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
  69. WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
  70. LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
  71. LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
  72. LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
  73. LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
  74. ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
  75. ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
  76. RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
  77. VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
  78. VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
  79. VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
  80. VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
  81. VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
  82. VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
  83. BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
  84. ConstraintLimitMaterialName=/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial
  85. InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
  86. PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
  87. EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
  88. DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
  89. DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
  90. DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
  91. TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
  92. ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
  93. bAllowHostMigration=false
  94. HostMigrationTimeout=15
  95. ParticleEventManagerClassPath="/Script/Engine.ParticleEventManager"
  96. DefaultTireTypeName=/Engine/EngineTireTypes/DefaultTireType.DefaultTireType
  97. PlayOnConsoleSaveDir=Autosaves
  98. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  99. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  100. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  101. +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  102. +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  103. +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  104. +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  105. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  106. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  107. +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  108. +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  109. +QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  110. +QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  111. +QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  112. +QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  113. +QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  114. +QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  115. +QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  116. +QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  117. +QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  118. +QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  119. +LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  120. +LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  121. +LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  122. +LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  123. +LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  124. +LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  125. +LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  126. +LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  127. +LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  128. +LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  129. +LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  130. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  131. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  132. +StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  133. +StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  134. +StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  135. +StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  136. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  137. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  138. +StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  139. +LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0)
  140. +LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  141. +LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  142. +LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0)
  143. +LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0)
  144. +LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0)
  145. +LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0)
  146. +LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  147. +StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  148. +StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
  149. +StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
  150. +StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
  151. +StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  152. +HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0)
  153. +HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  154. +HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0)
  155. +HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0)
  156. +HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0)
  157. +HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0)
  158. +HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0)
  159. MaxPixelShaderAdditiveComplexityCount=2000
  160. MaxES2PixelShaderAdditiveComplexityCount=600
  161. bSubtitlesEnabled=True
  162. bSubtitlesForcedOff=false
  163. DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
  164. MaximumLoopIterationCount = 1000000
  165. ; Allows Blueprint classes based on a native Actor or Component subclass to tick even if their parent has bCanEverTick flag set to false.
  166. bCanBlueprintsTickByDefault=true
  167. ; Controls whether anim blueprint nodes that access member variables of their class directly should use the optimized path that avoids a thunk to the Blueprint VM
  168. bOptimizeAnimBlueprintMemberVariableAccess=true
  169. ; If setting bAllowDebugViewmodesOnConsoles=true, must also add EngineDebugMaterials to the StartupPackages for console platforms
  170. bAllowDebugViewmodesOnConsoles=false
  171. CameraRotationThreshold=45.0
  172. CameraTranslationThreshold=10000
  173. PrimitiveProbablyVisibleTime = 8.0
  174. MaxOcclusionPixelsFraction = 0.1
  175. MinLightMapDensity=0.0
  176. IdealLightMapDensity=0.2
  177. MaxLightMapDensity=0.8
  178. RenderLightMapDensityGrayscaleScale=1.0
  179. RenderLightMapDensityColorScale=1.0
  180. bRenderLightMapDensityGrayscale=false
  181. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  182. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  183. bDisablePhysXHardwareSupport=True
  184. bPauseOnLossOfFocus=false
  185. MaxParticleResize=0
  186. MaxParticleResizeWarn=0
  187. NetClientTicksPerSecond=200
  188. +StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  189. +StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  190. +StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  191. bShouldGenerateLowQualityLightmaps=true
  192. DisplayGamma=2.2
  193. MinDesiredFrameRate=35.000000
  194. InitialButtonRepeatDelay=0.2
  195. ButtonRepeatDelay=0.1
  196. NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
  197. +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
  198. SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
  199. SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
  200. bSmoothFrameRate=true
  201. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
  202. bCheckForMultiplePawnsSpawnedInAFrame=false
  203. NumPawnsAllowedToBeSpawnedInAFrame=2
  204. ; This is the default (additive) color of selected objects in the editor
  205. DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
  206. ; This is the startup state of the OnScreenDebugMessage system
  207. bEnableOnScreenDebugMessages=true
  208. NearClipPlane=10.0
  209. bUseStreamingPause=false
  210.  
  211. ; Class Redirects for UE4 (e.g. all of the classes we have renamed that are in maps that we still want to utilize)
  212. ; Note: For class name redirects, the OldClassName must be the plain OldClassName, it cannot be OldPackage.OldClassName
  213. +ActiveClassRedirects=(OldClassName="GameplayCueNotify",NewClassName="GameplayCueNotify_Static")
  214. +ActiveClassRedirects=(OldClassName="GameplayCueNotify_Blueprint",NewClassName="GameplayCueNotify_Actor")
  215. +ActiveClassRedirects=(OldClassName="RB_BodySetup",NewClassName="BodySetup")
  216. +ActiveClassRedirects=(OldClassName="AnimTreeInstance",NewClassName="AnimInstance")
  217. +ActiveClassRedirects=(OldClassName="VimInstance",NewClassName="AnimInstance")
  218. +ActiveClassRedirects=(OldClassName="VimBlueprint",NewClassName="AnimBlueprint")
  219. +ActiveClassRedirects=(OldClassName="VimGeneratedClass",NewClassName="AnimBlueprintGeneratedClass")
  220. +ActiveClassRedirects=(OldClassName="VimBlueprintFactory",NewClassName="AnimBlueprintFactory")
  221. +ActiveClassRedirects=(OldClassName="ReverbVolume",NewClassName="AudioVolume")
  222. +ActiveClassRedirects=(OldClassName="ReverbVolumeToggleable",NewClassName="AudioVolume")
  223. +ActiveClassRedirects=(OldClassName="BlueprintActorBase",NewClassName="Actor")
  224. +ActiveClassRedirects=(OldClassName="WorldInfo",NewClassName="WorldSettings")
  225. +ActiveClassRedirects=(OldClassName="RB_Handle",NewClassName="PhysicsHandleComponent")
  226. +ActiveClassRedirects=(OldClassName="RB_RadialForceComponent",NewClassName="RadialForceComponent")
  227. +ActiveClassRedirects=(OldClassName="SoundMode",NewClassName="SoundMix")
  228. +ActiveClassRedirects=(OldClassName="RB_ThrusterComponent",NewClassName="PhysicsThrusterComponent")
  229. +ActiveClassRedirects=(OldClassName="RB_Thruster",NewClassName="PhysicsThruster")
  230. +ActiveClassRedirects=(OldClassName="RB_ConstraintSetup",NewClassName="PhysicsConstraintTemplate")
  231. +ActiveClassRedirects=(OldClassName="RB_BSJointSetup",NewClassName="PhysicsConstraintTemplate")
  232. +ActiveClassRedirects=(OldClassName="RB_HingeSetup",NewClassName="PhysicsConstraintTemplate")
  233. +ActiveClassRedirects=(OldClassName="RB_PrismaticSetup",NewClassName="PhysicsConstraintTemplate")
  234. +ActiveClassRedirects=(OldClassName="RB_SkelJointSetup",NewClassName="PhysicsConstraintTemplate")
  235. +ActiveClassRedirects=(OldClassName="RB_ConstraintComponent",NewClassName="PhysicsConstraintComponent")
  236. +ActiveClassRedirects=(OldClassName="RB_ConstraintActor",NewClassName="PhysicsConstraintActor")
  237. +ActiveClassRedirects=(OldClassName="RB_BSJointActor",NewClassName="PhysicsBSJointActor")
  238. +ActiveClassRedirects=(OldClassName="RB_HingeActor",NewClassName="PhysicsHingeActor")
  239. +ActiveClassRedirects=(OldClassName="RB_PrismaticActor",NewClassName="PhysicsPrismaticActor")
  240. +ActiveClassRedirects=(OldClassName="PhysicsBSJointActor",NewClassName="PhysicsConstraintActor")
  241. +ActiveClassRedirects=(OldClassName="PhysicsHingeActor",NewClassName="PhysicsConstraintActor")
  242. +ActiveClassRedirects=(OldClassName="PhysicsPrismaticActor",NewClassName="PhysicsConstraintActor")
  243.  
  244. +ActiveClassRedirects=(OldClassName="EMovementMode",NewClassName="/Script/Engine.EngineTypes:EMovementMode")
  245.  
  246. +ActiveClassRedirects=(OldClassName="SensingComponent",NewClassName="PawnSensingComponent")
  247. +ActiveClassRedirects=(OldClassName="MovementComp_Character",NewClassName="CharacterMovementComponent")
  248. +ActiveClassRedirects=(OldClassName="MovementComp_Rotating",NewClassName="RotatingMovementComponent")
  249. +ActiveClassRedirects=(OldClassName="MovementComp_Projectile",NewClassName="ProjectileMovementComponent")
  250. +ActiveClassRedirects=(OldClassName="VehicleSim",NewClassName="VehicleMovementComponent")
  251. +ActiveClassRedirects=(OldClassName="VehicleSimNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  252. +ActiveClassRedirects=(OldClassName="MovementComp_Vehicle",NewClassName="VehicleMovementComponent")
  253. +ActiveClassRedirects=(OldClassName="MovementComp_VehicleNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  254. +ActiveClassRedirects=(OldClassName="DefaultPawnMovement",NewClassName="FloatingPawnMovement")
  255.  
  256. +ActiveClassRedirects=(OldClassName="StaticMeshReplicatedComponent",NewClassName="StaticMeshComponent")
  257. +ActiveClassRedirects=(OldClassName="SkeletalMeshReplicatedComponent",NewClassName="SkeletalMeshComponent")
  258.  
  259. +ActiveClassRedirects=(OldClassName="Vehicle",NewClassName="WheeledVehicle")
  260. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent",NewClassName="WheeledVehicleMovementComponent")
  261. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent4W",NewClassName="WheeledVehicleMovementComponent4W")
  262.  
  263. ; Component name redirects
  264. +ActiveClassRedirects=(OldClassName="PointLightComponent",OldSubobjName="PointLightComponent0",NewSubobjName="LightComponent0")
  265. +ActiveClassRedirects=(OldClassName="DirectionalLightComponent",OldSubobjName="DirectionalLightComponent0",NewSubobjName="LightComponent0")
  266. +ActiveClassRedirects=(OldClassName="SpotLightComponent",OldSubobjName="SpotLightComponent0",NewSubobjName="LightComponent0")
  267.  
  268. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="SpectatorMovement0",NewSubobjName="MovementComponent0")
  269. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="DefaultPawnMovement0",NewSubobjName="MovementComponent0")
  270.  
  271. +ActiveClassRedirects=(OldClassName="/Script/BlueprintGraph.K2Node_CastToInterface",NewClassName="/Script/BlueprintGraph.K2Node_DynamicCast")
  272. +ActiveClassRedirects=(OldClassName="K2Node_CallSuperFunction",NewClassName="/Script/BlueprintGraph.K2Node_CallParentFunction")
  273. +ActiveClassRedirects=(OldClassName="K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  274. +ActiveClassRedirects=(OldClassName="/Script/CoreUObject.K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  275.  
  276.  
  277. ; Comments got moved to UnrealEd
  278. +ActiveClassRedirects=(OldClassName="K2Node_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  279. +ActiveClassRedirects=(OldClassName="EdGraphNode_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  280.  
  281. +ActiveClassRedirects=(OldClassName="SpotLightMovable",NewClassName="SpotLight")
  282. +ActiveClassRedirects=(OldClassName="SpotLightStatic",NewClassName="SpotLight")
  283. +ActiveClassRedirects=(OldClassName="SpotLightStationary",NewClassName="SpotLight")
  284. +ActiveClassRedirects=(OldClassName="PointLightMovable",NewClassName="PointLight")
  285. +ActiveClassRedirects=(OldClassName="PointLightStatic",NewClassName="PointLight")
  286. +ActiveClassRedirects=(OldClassName="PointLightStationary",NewClassName="PointLight")
  287. +ActiveClassRedirects=(OldClassName="DirectionalLightMovable",NewClassName="DirectionalLight")
  288. +ActiveClassRedirects=(OldClassName="DirectionalLightStatic",NewClassName="DirectionalLight")
  289. +ActiveClassRedirects=(OldClassName="DirectionalLightStationary",NewClassName="DirectionalLight")
  290.  
  291. +ActiveClassRedirects=(OldClassName="InterpActor",NewClassName="StaticMeshActor")
  292. +ActiveClassRedirects=(OldClassName="PhysicsActor",NewClassName="StaticMeshActor")
  293. +ActiveClassRedirects=(OldClassName="SkeletalPhysicsActor",NewClassName="SkeletalMeshActor")
  294. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalActor",NewClassName="SkeletalMeshActor")
  295. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalComponent",NewClassName="SkeletalMeshComponent")
  296. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetAnim",NewFieldName="SkeletalMeshComponent.SetAnimation")
  297. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Play",NewFieldName="SkeletalMeshComponent.Play")
  298. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Stop",NewFieldName="SkeletalMeshComponent.Stop")
  299. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPosition",NewFieldName="SkeletalMeshComponent.SetPosition")
  300. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPosition",NewFieldName="SkeletalMeshComponent.GetPosition")
  301. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPlayRate",NewFieldName="SkeletalMeshComponent.SetPlayRate")
  302. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPlayRate",NewFieldName="SkeletalMeshComponent.GetPlayRate")
  303. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.IsPlaying",NewFieldName="SkeletalMeshComponent.IsPlaying")
  304.  
  305. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MassInKg",NewPropertyName="MassInKgOverride")
  306.  
  307. ; Redirects for EQSettings
  308. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  309. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  310. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  311. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  312. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  313. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  314. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  315.  
  316. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimBlueprint",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  317. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkeletalMeshComponent.SetAnimInstanceClass.NewBlueprint", NewParamName="NewClass")
  318. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimClass",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  319.  
  320. +ActiveClassRedirects=(OldClassName="DynamicBlockingVolume",NewClassName="BlockingVolume")
  321. +ActiveClassRedirects=(OldClassName="DynamicPhysicsVolume",NewClassName="PhysicsVolume")
  322. +ActiveClassRedirects=(OldClassName="DynamicTriggerVolume",NewClassName="TriggerVolume")
  323.  
  324. +EnumRedirects=(EnumName="EConstraintTransform",OldEnumEntry="EConstraintTransform::Absoluate",NewEnumEntry="EConstraintTransform::Absolute")
  325.  
  326. ;Navigation redirects
  327. +ActiveClassRedirects=(OldClassName="NavAreaMeta",NewClassName="/Script/Engine.NavArea_Default",InstanceOnly="true")
  328. +ActiveClassRedirects=(OldClassName="NavAreaDefinition",NewClassName="/Script/Engine.NavArea")
  329. +ActiveClassRedirects=(OldClassName="NavAreaDefault",NewClassName="/Script/Engine.NavArea_Default")
  330. +ActiveClassRedirects=(OldClassName="NavAreaNull",NewClassName="/Script/Engine.NavArea_Null")
  331. +ActiveClassRedirects=(OldClassName="SmartNavLinkComponent",NewClassName="/Script/Engine.NavLinkCustomComponent")
  332. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavLinks",NewPropertyName="PointLinks")
  333. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavSegmentLinks",NewPropertyName="SegmentLinks")
  334. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::OneWay",NewEnumEntry="ENavLinkDirection::LeftToRight")
  335. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::BothWays",NewEnumEntry="ENavLinkDirection::BothWays")
  336. +K2FieldRedirects=(OldFieldName="NavigationPath.GetPathLenght",NewFieldName="NavigationPath.GetPathLength")
  337. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.bCanEverAffectNavigation",NewFieldName="ActorComponent.bCanEverAffectNavigation")
  338.  
  339. ;Locked axis redirects
  340. +ActiveClassRedirects=(OldClassName="ELockedAxis", NewClassName="EDOFMode")
  341. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Default",NewEnumEntry="EDOFMode::Default")
  342. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::X",NewEnumEntry="EDOFMode::YZPlane")
  343. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Y",NewEnumEntry="EDOFMode::XZPlane")
  344. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Z",NewEnumEntry="EDOFMode::XYPlane")
  345. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  346. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::None",NewEnumEntry="EDOFMode::None")
  347. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="LockedAxisMode",NewPropertyName="DOFMode")
  348. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="CustomLockedAxis",NewPropertyName="CustomDOFPlaneNormal")
  349.  
  350. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Default",NewEnumEntry="EDOFMode::Default")
  351. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::X",NewEnumEntry="EDOFMode::YZPlane")
  352. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Y",NewEnumEntry="EDOFMode::XZPlane")
  353. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Z",NewEnumEntry="EDOFMode::XYPlane")
  354. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  355. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::None",NewEnumEntry="EDOFMode::None")
  356.  
  357. ; Redirects for EQSettings
  358. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  359. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  360. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  361. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  362. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  363. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  364. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  365.  
  366. ; mesh component
  367. +TaggedPropertyRedirects=(ClassName="MeshComponent",OldPropertyName="Materials",NewPropertyName="OverrideMaterials")
  368.  
  369. ;SkeletalMesh redirects
  370. +TaggedPropertyRedirects=(ClassName="SkeletalMeshLODInfo",OldPropertyName="DisplayFactor",NewPropertyName="ScreenSize")
  371.  
  372. ;Behavior Tree editor redirects
  373. +ActiveClassRedirects=(OldClassName="BTTask_RunQuery",NewClassName="BTTask_RunEQSQuery")
  374.  
  375. ;Generic AI system redirects
  376. +ActiveClassRedirects=(OldClassName="EEnvQueryParam",NewClassName="/Script/AIModule.EnvQueryTypes:EAIParamType")
  377. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Float",NewEnumEntry="EAIParamType::Float")
  378. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Int",NewEnumEntry="EAIParamType::Int")
  379. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Bool",NewEnumEntry="EAIParamType::Bool")
  380.  
  381. +ActiveClassRedirects=(OldClassName="MoveComponentAction",NewClassName="/Script/Engine/KismetSystemLibrary.MoveComponentAction")
  382.  
  383. +ActiveClassRedirects=(OldClassName="AIDebugComponent",NewClassName="GameplayDebuggingComponent")
  384.  
  385. ;Landscape redirects
  386. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  387. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  388. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  389. +ActiveClassRedirects=(OldClassName="Landscape",NewClassName="/Script/Landscape.Landscape")
  390. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActiveActor",NewClassName="/Script/Landscape.LandscapeGizmoActiveActor")
  391. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActor",NewClassName="/Script/Landscape.LandscapeGizmoActor")
  392. +ActiveClassRedirects=(OldClassName="LandscapeProxy",NewClassName="/Script/Landscape.LandscapeProxy")
  393. +ActiveClassRedirects=(OldClassName="ControlPointMeshComponent",NewClassName="/Script/Landscape.ControlPointMeshComponent")
  394. +ActiveClassRedirects=(OldClassName="LandscapeComponent",NewClassName="/Script/Landscape.LandscapeComponent")
  395. +ActiveClassRedirects=(OldClassName="LandscapeGizmoRenderComponent",NewClassName="/Script/Landscape.LandscapeGizmoRenderComponent")
  396. +ActiveClassRedirects=(OldClassName="LandscapeHeightfieldCollisionComponent",NewClassName="/Script/Landscape.LandscapeHeightfieldCollisionComponent")
  397. +ActiveClassRedirects=(OldClassName="LandscapeInfo",NewClassName="/Script/Landscape.LandscapeInfo")
  398. +ActiveClassRedirects=(OldClassName="LandscapeInfoMap",NewClassName="/Script/Landscape.LandscapeInfoMap")
  399. +ActiveClassRedirects=(OldClassName="LandscapeLayerInfoObject",NewClassName="/Script/Landscape.LandscapeLayerInfoObject")
  400. +ActiveClassRedirects=(OldClassName="LandscapeMaterialInstanceConstant",NewClassName="/Script/Landscape.LandscapeMaterialInstanceConstant")
  401. +ActiveClassRedirects=(OldClassName="LandscapeMeshCollisionComponent",NewClassName="/Script/Landscape.LandscapeMeshCollisionComponent")
  402. +ActiveClassRedirects=(OldClassName="LandscapeSplineControlPoint",NewClassName="/Script/Landscape.LandscapeSplineControlPoint")
  403. +ActiveClassRedirects=(OldClassName="LandscapeSplineSegment",NewClassName="/Script/Landscape.LandscapeSplineSegment")
  404. +ActiveClassRedirects=(OldClassName="LandscapeSplinesComponent",NewClassName="/Script/Landscape.LandscapeSplinesComponent")
  405. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerBlend",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerBlend")
  406. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  407. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  408. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  409. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeVisibilityMask",NewClassName="/Script/Landscape.MaterialExpressionLandscapeVisibilityMask")
  410.  
  411. ;Procedural foliage redirects
  412. +ActiveClassRedirects=(OldClassName="ProceduralFoliageActor",NewClassName="ProceduralFoliageVolume")
  413. +ActiveClassRedirects=(OldClassName="ProceduralFoliage",NewClassName="ProceduralFoliageSpawner")
  414. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="ProceduralFoliage",NewPropertyName="FoliageSpawner")
  415. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="Overlap",NewPropertyName="TileOverlap")
  416. +ActiveStructRedirects=(OldStructName="ProceduralFoliageTypeData",NewStructName="FoliageTypeObject")
  417. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageSpawner", OldPropertyName="Types", NewPropertyName="FoliageTypes")
  418. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="InitialMaxAge", NewPropertyName="MaxInitialAge")
  419. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="bGrowsInShade", NewPropertyName="bSpawnsInShade")
  420.  
  421. ;Shortened animation compression algorithm class names
  422. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm",NewClassName="AnimCompress")
  423. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_Automatic",NewClassName="AnimCompress_Automatic")
  424. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_BitwiseCompressOnly",NewClassName="AnimCompress_BitwiseCompressOnly")
  425. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_LeastDestructive",NewClassName="AnimCompress_LeastDestructive")
  426. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_PerTrackCompression",NewClassName="AnimCompress_PerTrackCompression")
  427. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveEverySecondKey",NewClassName="AnimCompress_RemoveEverySecondKey")
  428. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveLinearKeys",NewClassName="AnimCompress_RemoveLinearKeys")
  429. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveTrivialKeys",NewClassName="AnimCompress_RemoveTrivialKeys")
  430. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RevertToRaw",NewClassName="AnimCompress_RevertToRaw")
  431.  
  432. ; Moving animation nodes from Engine to AnimGraphRuntime (4.9 era)
  433. +ActiveClassRedirects=(OldClassName="ComponentType",NewClassName="/Script/AnimGraphRuntime.ComponentType")
  434. +ActiveClassRedirects=(OldClassName="AnimNode_BoneDrivenController",NewClassName="/Script/AnimGraphRuntime.AnimNode_BoneDrivenController")
  435. +ActiveClassRedirects=(OldClassName="AnimNode_CopyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_CopyBone")
  436. +ActiveClassRedirects=(OldClassName="AnimNode_HandIKRetargeting",NewClassName="/Script/AnimGraphRuntime.AnimNode_HandIKRetargeting")
  437. +ActiveClassRedirects=(OldClassName="AxisOption",NewClassName="/Script/AnimGraphRuntime.AxisOption")
  438. +ActiveClassRedirects=(OldClassName="InterpolationBlend",NewClassName="/Script/AnimGraphRuntime.InterpolationBlend")
  439. +ActiveClassRedirects=(OldClassName="AnimNode_LookAt",NewClassName="/Script/AnimGraphRuntime.AnimNode_LookAt")
  440. +ActiveClassRedirects=(OldClassName="BoneModificationMode",NewClassName="/Script/AnimGraphRuntime.BoneModificationMode")
  441. +ActiveClassRedirects=(OldClassName="AnimNode_ModifyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_ModifyBone")
  442. +ActiveClassRedirects=(OldClassName="BoneAxis",NewClassName="/Script/AnimGraphRuntime.BoneAxis")
  443. +ActiveClassRedirects=(OldClassName="AnimNode_RotationMultiplier",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationMultiplier")
  444. +ActiveClassRedirects=(OldClassName="AnimNode_SkeletalControlBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_SkeletalControlBase")
  445. +ActiveClassRedirects=(OldClassName="AnimNode_SpringBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_SpringBone")
  446. +ActiveClassRedirects=(OldClassName="AnimNode_Trail",NewClassName="/Script/AnimGraphRuntime.AnimNode_Trail")
  447. +ActiveClassRedirects=(OldClassName="AnimNode_TwoBoneIK",NewClassName="/Script/AnimGraphRuntime.AnimNode_TwoBoneIK")
  448. +ActiveClassRedirects=(OldClassName="AnimNode_WheelHandler",NewClassName="/Script/AnimGraphRuntime.AnimNode_WheelHandler")
  449.  
  450.  
  451. +ActiveClassRedirects=(OldClassName="AnimGraphNode_BlendSpace",NewClassName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
  452. +ActiveStructRedirects=(OldStructName="AnimNode_BlendSpace",NewStructName="AnimNode_BlendSpacePlayer")
  453.  
  454. ; Moving more animation nodes from Engine to AnimGraphRuntime (4.10 era)
  455. +ActiveClassRedirects=(OldClassName="AnimNode_ApplyAdditive",NewClassName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
  456. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
  457. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByBool",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
  458. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByEnum",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
  459. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByInt",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
  460. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpaceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
  461. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  462. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpacePlayer",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  463. +ActiveClassRedirects=(OldClassName="AnimNode_LayeredBoneBlend",NewClassName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
  464. +ActiveClassRedirects=(OldClassName="AnimNode_RefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_RefPose")
  465. +ActiveClassRedirects=(OldClassName="AnimNode_MeshSpaceRefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
  466. +ActiveClassRedirects=(OldClassName="AnimNode_Root",NewClassName="/Script/AnimGraphRuntime.AnimNode_Root")
  467. +ActiveClassRedirects=(OldClassName="AnimNode_RotateRootBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
  468. +ActiveClassRedirects=(OldClassName="AnimNode_RotationOffsetBlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
  469. +ActiveClassRedirects=(OldClassName="AnimNode_SaveCachedPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_SaveCachedPose")
  470. +ActiveClassRedirects=(OldClassName="AnimNode_SequenceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
  471. +ActiveClassRedirects=(OldClassName="AnimNode_Slot",NewClassName="/Script/AnimGraphRuntime.AnimNode_Slot")
  472. +ActiveClassRedirects=(OldClassName="AnimationNode_TwoWayBlend",NewClassName="/Script/AnimGraphRuntime.AnimationNode_TwoWayBlend")
  473.  
  474. +TaggedPropertyRedirects=(ClassName="AnimNode_Trail",OldPropertyName="TrailRelaxationCurve",NewPropertyName="TrailRelaxationSpeed")
  475.  
  476. ;Anim Dynamics redirects
  477. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  478. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  479. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Angular",NewEnumEntry="AnimPhysAngularConstraintType::Angular")
  480. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Cone",NewEnumEntry="AnimPhysAngularConstraintType::Cone")
  481.  
  482. ; Renamed all user-exposed locations for rotator fields to display as XYZ (RPY) instead of YPR (4.9 era)
  483. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.BreakRot", NewFieldName="KismetMathLibrary.BreakRotator")
  484. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MakeRot", NewFieldName="KismetMathLibrary.MakeRotator")
  485.  
  486. ;AIModule redirections
  487. +ActiveClassRedirects=(OldClassName="AIController",NewClassName="/Script/AIModule.AIController")
  488. +ActiveClassRedirects=(OldClassName="AIResourceInterface",NewClassName="/Script/AIModule.AIResourceInterface")
  489. +ActiveClassRedirects=(OldClassName="AISystem",NewClassName="/Script/AIModule.AISystem")
  490. +ActiveClassRedirects=(OldClassName="AITypes",NewClassName="/Script/AIModule.AITypes")
  491. +ActiveClassRedirects=(OldClassName="BrainComponent",NewClassName="/Script/AIModule.BrainComponent")
  492. +ActiveClassRedirects=(OldClassName="KismetAIAsyncTaskProxy",NewClassName="/Script/AIModule.AIAsyncTaskBlueprintProxy")
  493. +ActiveClassRedirects=(OldClassName="KismetAIHelperLibrary",NewClassName="/Script/AIModule.AIBlueprintHelperLibrary")
  494. +ActiveClassRedirects=(OldClassName="BehaviorTree",NewClassName="/Script/AIModule.BehaviorTree")
  495. +ActiveClassRedirects=(OldClassName="BehaviorTreeComponent",NewClassName="/Script/AIModule.BehaviorTreeComponent")
  496. +ActiveClassRedirects=(OldClassName="BehaviorTreeManager",NewClassName="/Script/AIModule.BehaviorTreeManager")
  497. +ActiveClassRedirects=(OldClassName="BehaviorTreeTypes",NewClassName="/Script/AIModule.BehaviorTreeTypes")
  498. +ActiveClassRedirects=(OldClassName="BlackboardComponent",NewClassName="/Script/AIModule.BlackboardComponent")
  499. +ActiveClassRedirects=(OldClassName="BlackboardData",NewClassName="/Script/AIModule.BlackboardData")
  500. +ActiveClassRedirects=(OldClassName="BTAuxiliaryNode",NewClassName="/Script/AIModule.BTAuxiliaryNode")
  501. +ActiveClassRedirects=(OldClassName="BTCompositeNode",NewClassName="/Script/AIModule.BTCompositeNode")
  502. +ActiveClassRedirects=(OldClassName="BTDecorator",NewClassName="/Script/AIModule.BTDecorator")
  503. +ActiveClassRedirects=(OldClassName="BTFunctionLibrary",NewClassName="/Script/AIModule.BTFunctionLibrary")
  504. +ActiveClassRedirects=(OldClassName="BTNode",NewClassName="/Script/AIModule.BTNode")
  505. +ActiveClassRedirects=(OldClassName="BTService",NewClassName="/Script/AIModule.BTService")
  506. +ActiveClassRedirects=(OldClassName="BTTaskNode",NewClassName="/Script/AIModule.BTTaskNode")
  507. +ActiveClassRedirects=(OldClassName="BlackboardKeyAllTypes",NewClassName="/Script/AIModule.BlackboardKeyAllTypes")
  508. +ActiveClassRedirects=(OldClassName="BlackboardKeyType",NewClassName="/Script/AIModule.BlackboardKeyType")
  509. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Bool",NewClassName="/Script/AIModule.BlackboardKeyType_Bool")
  510. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Class",NewClassName="/Script/AIModule.BlackboardKeyType_Class")
  511. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Enum",NewClassName="/Script/AIModule.BlackboardKeyType_Enum")
  512. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Float",NewClassName="/Script/AIModule.BlackboardKeyType_Float")
  513. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Int",NewClassName="/Script/AIModule.BlackboardKeyType_Int")
  514. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Name",NewClassName="/Script/AIModule.BlackboardKeyType_Name")
  515. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_NativeEnum",NewClassName="/Script/AIModule.BlackboardKeyType_NativeEnum")
  516. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Object",NewClassName="/Script/AIModule.BlackboardKeyType_Object")
  517. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_String",NewClassName="/Script/AIModule.BlackboardKeyType_String")
  518. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Vector",NewClassName="/Script/AIModule.BlackboardKeyType_Vector")
  519. +ActiveClassRedirects=(OldClassName="BTComposite_Selector",NewClassName="/Script/AIModule.BTComposite_Selector")
  520. +ActiveClassRedirects=(OldClassName="BTComposite_Sequence",NewClassName="/Script/AIModule.BTComposite_Sequence")
  521. +ActiveClassRedirects=(OldClassName="BTComposite_SimpleParallel",NewClassName="/Script/AIModule.BTComposite_SimpleParallel")
  522. +ActiveClassRedirects=(OldClassName="BTDecorator_Blackboard",NewClassName="/Script/AIModule.BTDecorator_Blackboard")
  523. +ActiveClassRedirects=(OldClassName="BTDecorator_BlackboardBase",NewClassName="/Script/AIModule.BTDecorator_BlackboardBase")
  524. +ActiveClassRedirects=(OldClassName="BTDecorator_BlueprintBase",NewClassName="/Script/AIModule.BTDecorator_BlueprintBase")
  525. +ActiveClassRedirects=(OldClassName="BTDecorator_CompareBBEntries",NewClassName="/Script/AIModule.BTDecorator_CompareBBEntries")
  526. +ActiveClassRedirects=(OldClassName="BTDecorator_ConeCheck",NewClassName="/Script/AIModule.BTDecorator_ConeCheck")
  527. +ActiveClassRedirects=(OldClassName="BTDecorator_Cooldown",NewClassName="/Script/AIModule.BTDecorator_Cooldown")
  528. +ActiveClassRedirects=(OldClassName="BTDecorator_DoesPathExist",NewClassName="/Script/AIModule.BTDecorator_DoesPathExist")
  529. +ActiveClassRedirects=(OldClassName="BTDecorator_ForceSuccess",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  530. +ActiveClassRedirects=(OldClassName="BTDecorator_KeepInCone",NewClassName="/Script/AIModule.BTDecorator_KeepInCone")
  531. +ActiveClassRedirects=(OldClassName="BTDecorator_Loop",NewClassName="/Script/AIModule.BTDecorator_Loop")
  532. +ActiveClassRedirects=(OldClassName="BTDecorator_Optional",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  533. +ActiveClassRedirects=(OldClassName="BTDecorator_ReachedMoveGoal",NewClassName="/Script/AIModule.BTDecorator_ReachedMoveGoal")
  534. +ActiveClassRedirects=(OldClassName="BTDecorator_TimeLimit",NewClassName="/Script/AIModule.BTDecorator_TimeLimit")
  535. +ActiveClassRedirects=(OldClassName="BTService_BlackboardBase",NewClassName="/Script/AIModule.BTService_BlackboardBase")
  536. +ActiveClassRedirects=(OldClassName="BTService_BlueprintBase",NewClassName="/Script/AIModule.BTService_BlueprintBase")
  537. +ActiveClassRedirects=(OldClassName="BTService_DefaultFocus",NewClassName="/Script/AIModule.BTService_DefaultFocus")
  538. +ActiveClassRedirects=(OldClassName="BTTask_BlackboardBase",NewClassName="/Script/AIModule.BTTask_BlackboardBase")
  539. +ActiveClassRedirects=(OldClassName="BTTask_BlueprintBase",NewClassName="/Script/AIModule.BTTask_BlueprintBase")
  540. +ActiveClassRedirects=(OldClassName="BTTask_MakeNoise",NewClassName="/Script/AIModule.BTTask_MakeNoise")
  541. +ActiveClassRedirects=(OldClassName="BTTask_MoveDirectlyToward",NewClassName="/Script/AIModule.BTTask_MoveDirectlyToward")
  542. +ActiveClassRedirects=(OldClassName="BTTask_MoveTo",NewClassName="/Script/AIModule.BTTask_MoveTo")
  543. +ActiveClassRedirects=(OldClassName="BTTask_PlaySound",NewClassName="/Script/AIModule.BTTask_PlaySound")
  544. +ActiveClassRedirects=(OldClassName="BTTask_RunBehavior",NewClassName="/Script/AIModule.BTTask_RunBehavior")
  545. +ActiveClassRedirects=(OldClassName="BTTask_RunEQSQuery",NewClassName="/Script/AIModule.BTTask_RunEQSQuery")
  546. +ActiveClassRedirects=(OldClassName="BTTask_Wait",NewClassName="/Script/AIModule.BTTask_Wait")
  547. +ActiveClassRedirects=(OldClassName="EnvQuery",NewClassName="/Script/AIModule.EnvQuery")
  548. +ActiveClassRedirects=(OldClassName="EnvQueryContext",NewClassName="/Script/AIModule.EnvQueryContext")
  549. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator",NewClassName="/Script/AIModule.EnvQueryGenerator")
  550. +ActiveClassRedirects=(OldClassName="EnvQueryManager",NewClassName="/Script/AIModule.EnvQueryManager")
  551. +ActiveClassRedirects=(OldClassName="EnvQueryOption",NewClassName="/Script/AIModule.EnvQueryOption")
  552. +ActiveClassRedirects=(OldClassName="EnvQueryTest",NewClassName="/Script/AIModule.EnvQueryTest")
  553. +ActiveClassRedirects=(OldClassName="EnvQueryTypes",NewClassName="/Script/AIModule.EnvQueryTypes")
  554. +ActiveClassRedirects=(OldClassName="EQSQueryResultSourceInterface",NewClassName="/Script/AIModule.EQSQueryResultSourceInterface")
  555. +ActiveClassRedirects=(OldClassName="EQSRenderingComponent",NewClassName="/Script/AIModule.EQSRenderingComponent")
  556. +ActiveClassRedirects=(OldClassName="EQSTestingPawn",NewClassName="/Script/AIModule.EQSTestingPawn")
  557. +ActiveClassRedirects=(OldClassName="EnvQueryContext_BlueprintBase",NewClassName="/Script/AIModule.EnvQueryContext_BlueprintBase")
  558. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Item",NewClassName="/Script/AIModule.EnvQueryContext_Item")
  559. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Querier",NewClassName="/Script/AIModule.EnvQueryContext_Querier")
  560. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_Composite",NewClassName="/Script/AIModule.EnvQueryGenerator_Composite")
  561. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_OnCircle",NewClassName="/Script/AIModule.EnvQueryGenerator_OnCircle")
  562. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_PathingGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_PathingGrid")
  563. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_ProjectedPoints",NewClassName="/Script/AIModule.EnvQueryGenerator_ProjectedPoints")
  564. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_SimpleGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_SimpleGrid")
  565. +ActiveClassRedirects=(OldClassName="EnvQueryAllItemTypes",NewClassName="/Script/AIModule.EnvQueryAllItemTypes")
  566. +ActiveClassRedirects=(OldClassName="EnvQueryItemType",NewClassName="/Script/AIModule.EnvQueryItemType")
  567. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Actor",NewClassName="/Script/AIModule.EnvQueryItemType_Actor")
  568. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_ActorBase",NewClassName="/Script/AIModule.EnvQueryItemType_ActorBase")
  569. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Direction",NewClassName="/Script/AIModule.EnvQueryItemType_Direction")
  570. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Point",NewClassName="/Script/AIModule.EnvQueryItemType_Point")
  571. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_VectorBase",NewClassName="/Script/AIModule.EnvQueryItemType_VectorBase")
  572. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Distance",NewClassName="/Script/AIModule.EnvQueryTest_Distance")
  573. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Dot",NewClassName="/Script/AIModule.EnvQueryTest_Dot")
  574. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Pathfinding",NewClassName="/Script/AIModule.EnvQueryTest_Pathfinding")
  575. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Trace",NewClassName="/Script/AIModule.EnvQueryTest_Trace")
  576. +ActiveClassRedirects=(OldClassName="CrowdAgentInterface",NewClassName="/Script/AIModule.CrowdAgentInterface")
  577. +ActiveClassRedirects=(OldClassName="CrowdFollowingComponent",NewClassName="/Script/AIModule.CrowdFollowingComponent")
  578. +ActiveClassRedirects=(OldClassName="CrowdManager",NewClassName="/Script/AIModule.CrowdManager")
  579. +ActiveClassRedirects=(OldClassName="PathFollowingComponent",NewClassName="/Script/AIModule.PathFollowingComponent")
  580. +ActiveClassRedirects=(OldClassName="PawnSensingComponent",NewClassName="/Script/AIModule.PawnSensingComponent")
  581. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="bDefineSweetSpot",NewPropertyName="bDefineReferenceValue")
  582. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="SweetSpotValue",NewPropertyName="ReferenceValue")
  583.  
  584. ; MovieSceneCore moved to MovieScene
  585. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCore", NewGameName="/Script/MovieScene")
  586.  
  587. +ActiveClassRedirects=(OldClassName="MovieScene",NewClassName="/Script/MovieScene.MovieScene")
  588. +ActiveClassRedirects=(OldClassName="MovieSceneBindings",NewClassName="/Script/MovieScene.MovieSceneBindings")
  589. +ActiveClassRedirects=(OldClassName="MovieScenePropertyTrack",NewClassName="/Script/MovieScene.MovieScenePropertyTrack")
  590. +ActiveClassRedirects=(OldClassName="MovieSceneSection",NewClassName="/Script/MovieScene.MovieSceneSection")
  591. +ActiveClassRedirects=(OldClassName="MovieSceneTrack",NewClassName="/Script/MovieScene.MovieSceneTrack")
  592. +ActiveClassRedirects=(OldClassName="RuntimeMovieScenePlayer",NewClassName="/Script/MovieScene.RuntimeMovieScenePlayer")
  593.  
  594. +ActiveStructRedirects=(OldStructName="MovieSceneSpawnable",NewStructName="/Script/MovieScene.MovieSceneSpawnable")
  595. +ActiveStructRedirects=(OldStructName="MovieScenePossessable",NewStructName="/Script/MovieScene.MovieScenePossessable")
  596. +ActiveStructRedirects=(OldStructName="MovieSceneEditorData",NewStructName="/Script/MovieScene.MovieSceneEditorData")
  597. +ActiveStructRedirects=(OldStructName="MovieSceneObjectBinding",NewStructName="/Script/MovieScene.MovieSceneBinding")
  598. +ActiveStructRedirects=(OldStructName="MovieSceneBoundObject",NewStructName="/Script/MovieScene.MovieSceneBoundObject")
  599.  
  600. ; MovieSceneCoreTypes moved to MovieSceneTracks
  601. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCoreTypes", NewGameName="/Script/MovieSceneTracks")
  602.  
  603. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformSection",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformSection")
  604. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationSection")
  605. +ActiveClassRedirects=(OldClassName="MovieSceneAudioSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioSection")
  606. +ActiveClassRedirects=(OldClassName="MovieSceneBoolSection",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  607. +ActiveClassRedirects=(OldClassName="MovieSceneByteSection",NewClassName="/Script/MovieSceneTracks.MovieSceneByteSection")
  608. +ActiveClassRedirects=(OldClassName="MovieSceneColorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneColorSection")
  609. +ActiveClassRedirects=(OldClassName="MovieSceneFloatSection",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatSection")
  610. +ActiveClassRedirects=(OldClassName="MovieSceneParticleSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleSection")
  611. +ActiveClassRedirects=(OldClassName="MovieSceneVectorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorSection")
  612. +ActiveClassRedirects=(OldClassName="SubMovieSceneSection",NewClassName="/Script/MovieSceneTracks.SubMovieSceneSection")
  613.  
  614. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformTrack",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformTrack")
  615. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationTrack")
  616. +ActiveClassRedirects=(OldClassName="MovieSceneAudioTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioTrack")
  617. +ActiveClassRedirects=(OldClassName="MovieSceneBoolTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolTrack")
  618. +ActiveClassRedirects=(OldClassName="MovieSceneByteTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneByteTrack")
  619. +ActiveClassRedirects=(OldClassName="MovieSceneColorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneColorTrack")
  620. +ActiveClassRedirects=(OldClassName="MovieSceneDirectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneDirectorTrack")
  621. +ActiveClassRedirects=(OldClassName="MovieSceneFloatTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatTrack")
  622. +ActiveClassRedirects=(OldClassName="MovieSceneParticleTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleTrack")
  623. +ActiveClassRedirects=(OldClassName="MovieSceneVectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorTrack")
  624. +ActiveClassRedirects=(OldClassName="SubMovieSceneTrack",NewClassName="/Script/MovieSceneTracks.SubMovieSceneTrack")
  625.  
  626. ; MovieSceneShot* renamed to MovieSceneCameraCut*
  627. +ActiveClassRedirects=(OldClassName="MovieSceneShotTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
  628. +ActiveClassRedirects=(OldClassName="MovieSceneShotSection",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
  629. +TaggedPropertyRedirects=(ClassName="MovieSceneShotSection",OldPropertyName="ShotNumber",NewPropertyName="CameraCutNumber")
  630. +TaggedPropertyRedirects=(ClassName="MovieScene",OldPropertyName="ShotTrack",NewPropertyName="CameraCutTrack")
  631.  
  632. ; CineCameraActor moved to CinematicCamera
  633. +ActiveClassRedirects=(OldClassName="CineCameraActor",NewClassName="/Script/CinematicCamera.CineCameraActor")
  634. +ActiveClassRedirects=(OldClassName="CineCameraComponent",NewClassName="/Script/CinematicCamera.CineCameraComponent")
  635.  
  636. ; We renamed EditorGameAgnosticSettings to be less imposing
  637. +ActiveClassRedirects=(OldClassName="EditorGameAgnosticSettings",NewClassName="/Script/UnrealEd.EditorSettings")
  638. +ActiveClassRedirects=(OldClassName="EditorUserSettings",NewClassName="/Script/UnrealEd.EditorPerProjectUserSettings")
  639.  
  640. +K2FieldRedirects=(OldFieldName="BTTask_MoveDirectlyToward.bForceMoveToLocation",NewFieldName="bDisablePathUpdateOnGoalLocationChange")
  641. +K2FieldRedirects=(OldFieldName="BTFunctionLibrary.GetBlackboard", NewFieldName="BTFunctionLibrary.GetOwnersBlackboard")
  642.  
  643. ; FunctionalTesting module
  644. +K2FieldRedirects=(OldFieldName="FunctionalTest.WantsToRunAgain", NewFieldName="FunctionalTest.OnWantsReRunCheck")
  645. +K2FieldRedirects=(OldFieldName="FunctionalTest.GetAdditionalTestFinishedMessage", NewFieldName="FunctionalTest.OnAdditionalTestFinishedMessageRequest")
  646.  
  647. ; Renamed SpriteComponent to BillboardComponent
  648. +ActiveClassRedirects=(OldClassName="SpriteComponent",NewClassName="BillboardComponent")
  649. +ActiveClassRedirects=(OldClassName="MaterialSpriteComponent",NewClassName="MaterialBillboardComponent")
  650.  
  651. ; Widget Blueprint Redirects
  652. +ActiveClassRedirects=(OldClassName="WidgetBlueprint",NewClassName="/Script/UMGEditor.WidgetBlueprint")
  653. +ActiveClassRedirects=(OldClassName="SReply",NewClassName="EventReply")
  654. +K2FieldRedirects=(OldFieldName="Widget.Visiblity", NewFieldName="Widget.Visibility")
  655. +TaggedPropertyRedirects=(ClassName="MultiLineEditableText",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  656. +TaggedPropertyRedirects=(ClassName="MultiLineEditableTextBox",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  657.  
  658. ; Renamed ScriptComponent to ScriptPluginComponent
  659. +ActiveClassRedirects=(OldClassName="ScriptComponent",NewClassName="ScriptPluginComponent")
  660.  
  661. ; Renamed movie scene animations to movie scene sequences
  662. +ActiveClassRedirects=(OldClassName="NiagaraAnimation",NewClassName="NiagaraSequence")
  663.  
  664. ; Moved Oculus code to a shared plugin module
  665. +ActiveGameNameRedirects=(OldGameName="/Script/OculusRift.OculusFunctionLibrary", NewGameName="/Script/OculusLibrary.OculusFunctionLibrary")
  666.  
  667. ;EAxis rename
  668. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_X",NewEnumEntry="EAxis::X")
  669. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Y",NewEnumEntry="EAxis::Y")
  670. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Z",NewEnumEntry="EAxis::Z")
  671. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_NONE",NewEnumEntry="EAxis::None")
  672. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_BLANK",NewEnumEntry="EAxis::None")
  673.  
  674. ;EKinematicBonesUpdateToPhysics rename
  675. +EnumRedirects=(EnumName="EKinematicBonesUpdateToPhysics", OldEnumEntry="EKinematicBonesUpdateToPhysics::SkipFixedAndSimulatingBones",NewEnumEntry="EKinematicBonesUpdateToPhysics::SkipAllBones")
  676.  
  677. ;EPhysicsType rename
  678. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Fixed",NewEnumEntry="PhysType_Kinematic")
  679. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Unfixed",NewEnumEntry="PhysType_Simulated")
  680. ;Struct Redirects for UE4
  681. +ActiveStructRedirects=(OldStructName="VimDebugData",NewStructName="AnimBlueprintDebugData")
  682. +ActiveStructRedirects=(OldStructName="KeyboardEvent",NewStructName="KeyEvent")
  683. +ActiveStructRedirects=(OldStructName="KeyboardFocusEvent",NewStructName="FocusEvent")
  684.  
  685. +EnumRedirects=(EnumName="EComponentCreationMethod", OldEnumEntry="EComponentCreationMethod::ConstructionScript", NewEnumEntry="EComponentCreationMethod::SimpleConstructionScript")
  686.  
  687. +ActiveClassRedirects=(OldClassName="ESteamVRTrackingSpace",NewClassName="EHMDTrackingOrigin")
  688. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.SetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
  689. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.GetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
  690.  
  691. ; Property name redirects
  692. +TaggedPropertyRedirects=(ClassName="Actor",OldPropertyName="LifeSpan",NewPropertyName="InitialLifeSpan")
  693. +TaggedPropertyRedirects=(ClassName="ActorComponent",OldPropertyName="bWantsBeginPlayComponent",NewPropertyName="bWantsInitializeComponent")
  694. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMin",NewPropertyName="PitchModulationMin")
  695. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMax",NewPropertyName="PitchModulationMax")
  696. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMin",NewPropertyName="VolumeModulationMin")
  697. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMax",NewPropertyName="VolumeModulationMax")
  698. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedPct",NewPropertyName="CrouchedSpeedMultiplier")
  699. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchHeight",NewPropertyName="CrouchedHalfHeight")
  700. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AccelRate",NewPropertyName="MaxAcceleration")
  701. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="BrakingDeceleration",NewPropertyName="BrakingDecelerationWalking")
  702. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="JumpZ",NewPropertyName="JumpZVelocity")
  703. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="GroundSpeed",NewPropertyName="MaxWalkSpeed")
  704. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AirSpeed",NewPropertyName="MaxFlySpeed")
  705. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="WaterSpeed",NewPropertyName="MaxSwimSpeed")
  706. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedSpeedPercent",NewPropertyName="CrouchedSpeedMultiplier")
  707. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bOrientToMovement",NewPropertyName="bOrientRotationToMovement")
  708. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bCrouchMovesCharacterDown",NewPropertyName="bCrouchMaintainsBaseLocation")
  709. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleUp",NewPropertyName="NavMeshProjectionHeightScaleUp")
  710. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleDown",NewPropertyName="NavMeshProjectionHeightScaleDown")
  711. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="SightCounterInterval",NewPropertyName="SensingInterval")
  712. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="bWantsSeePlayerNotify",NewPropertyName="bSeePawns")
  713. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="AccelRate",NewPropertyName="Acceleration")
  714. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="DecelRate",NewPropertyName="Deceleration")
  715. +TaggedPropertyRedirects=(ClassName="PassiveSoundMixModifier",OldPropertyName="VolumeThreshold",NewPropertyName="MinVolumeThreshold")
  716. +TaggedPropertyRedirects=(ClassName="ProjectileMovementComponent",OldPropertyName="Speed",NewPropertyName="InitialSpeed")
  717. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="CanBeCharacterBase",NewPropertyName="CanCharacterStepUpOn")
  718.  
  719. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUseControllerViewRotation",NewPropertyName="bUsePawnControlRotation")
  720. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  721. +TaggedPropertyRedirects=(ClassName="CameraComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  722.  
  723. +TaggedPropertyRedirects=(ClassName="MaterialEditorInstanceConstant",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  724. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  725. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureObject",NewPropertyName="ResourceObject")
  726. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureName",NewPropertyName="ResourceName")
  727.  
  728. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationLowPercent",NewPropertyName="bOverride_AutoExposureLowPercent")
  729. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationHighPercent",NewPropertyName="bOverride_AutoExposureHighPercent")
  730. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMinBrightness",NewPropertyName="bOverride_AutoExposureMinBrightness")
  731. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMaxBrightness",NewPropertyName="bOverride_AutoExposureMaxBrightness")
  732. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedDown",NewPropertyName="bOverride_AutoExposureSpeedDown")
  733. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedUp",NewPropertyName="bOverride_AutoExposureSpeedUp")
  734. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_ExposureOffset",NewPropertyName="bOverride_AutoExposureBias")
  735.  
  736. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationLowPercent",NewPropertyName="AutoExposureLowPercent")
  737. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationHighPercent",NewPropertyName="AutoExposureHighPercent")
  738. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMinBrightness",NewPropertyName="AutoExposureMinBrightness")
  739. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMaxBrightness",NewPropertyName="AutoExposureMaxBrightness")
  740. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedDown",NewPropertyName="AutoExposureSpeedDown")
  741. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedUp",NewPropertyName="AutoExposureSpeedUp")
  742. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="ExposureOffset",NewPropertyName="AutoExposureBias")
  743.  
  744. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinTimeBetweenThrows",NewPropertyName="MinTimeBetweenAttacks")
  745. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MaxThrowRange",NewPropertyName="MaxAttackRange")
  746. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinThrowRange",NewPropertyName="MinAttackRange")
  747. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="NumThrowsToReachTargetAccuracy",NewPropertyName="NumAttacksToReachTargetAccuracy")
  748.  
  749. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  750. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  751.  
  752. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableName",NewPropertyName="SCSVariableName")
  753. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableGuid",NewPropertyName="AssociatedGuid")
  754.  
  755. ;Vim rename
  756. +TaggedPropertyRedirects=(ClassName="AnimInstance",OldPropertyName="VimVertexAnims",NewPropertyName="VertexAnims")
  757.  
  758. ; SkinnedMeshComponent
  759. +TaggedPropertyRedirects=(ClassName="SkinnedMeshComponent",OldPropertyName="SkinnedMeshUpdateFlag",NewPropertyName="MeshComponentUpdateFlag")
  760.  
  761. ; AnimSequence
  762. +TaggedPropertyRedirects=(ClassName="AnimSequence",OldPropertyName="BasePose",NewPropertyName="RetargetSource")
  763. +TaggedPropertyRedirects=(ClassName="AnimCurveBase", OldPropertyName="CurveName", NewPropertyName="LastObservedName")
  764.  
  765. ; GameplayEffect
  766. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="InheritableClearTagsContainer", NewPropertyName="RemoveGameplayEffectsWithTags")
  767. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="IsInhibited", NewPropertyName="bIsInhibited")
  768.  
  769. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Predictive",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalPredicted")
  770. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Client",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalOnly")
  771. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Server",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::ServerInitiated")
  772.  
  773. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.TryActivateAbilityByTag",NewFieldName="AbilitySystemComponent.TryActivateAbilitiesByTag")
  774. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.GetEffectContext",NewFieldName="AbilitySystemComponent.MakeEffectContext")
  775.  
  776. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::MaintainLastRootMotionVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::MaintainLastRootMotionVelocity")
  777. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::SetVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::SetVelocity")
  778.  
  779. ;EMeshComponentUpdateFlags rename
  780. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPoseAndRefreshBones",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPoseAndRefreshBones")
  781. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPose",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPose")
  782. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_OnlyTickPoseWhenRendered",NewEnumEntry="EMeshComponentUpdateFlag::OnlyTickPoseWhenRendered")
  783.  
  784. ; Paper2D modifications (4.2 era)
  785. +TaggedPropertyRedirects=(ClassName="PaperRenderComponent",OldPropertyName="TestMaterial",NewPropertyName="MaterialOverride")
  786.  
  787. ; Paper2D modifications (4.3 era)
  788. +ActiveClassRedirects=(OldClassName="PaperRenderComponent",NewClassName="/Script/Paper2D.PaperSpriteComponent")
  789. +ActiveClassRedirects=(OldClassName="PaperAnimatedRenderComponent",NewClassName="/Script/Paper2D.PaperFlipbookComponent")
  790. +ActiveClassRedirects=(OldClassName="PaperRenderActor",NewClassName="/Script/Paper2D.PaperSpriteActor")
  791.  
  792. ; Paper2D modifications (4.7 era)
  793. +ActiveClassRedirects=(OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent")
  794.  
  795. ; Paper2D modifications (4.8 era)
  796. +ActiveStructRedirects=(OldStructName="SpritePolygon",NewStructName="SpriteGeometryShape")
  797. +ActiveStructRedirects=(OldStructName="SpritePolygonCollection",NewStructName="SpriteGeometryCollection")
  798. +TaggedPropertyRedirects=(ClassName="SpriteGeometryCollection",OldPropertyName="Polygons",NewPropertyName="Shapes")
  799. +TaggedPropertyRedirects=(ClassName="PaperTileSet",OldPropertyName="ExperimentalPerTileData",NewPropertyName="PerTileData")
  800.  
  801. ; Paper2D modifications (4.8.1 era)
  802. +ActiveClassRedirects=(OldClassName="PaperSpriteSheet",NewClassName="/Script/PaperSpritesheetImporter.PaperSpriteSheet")
  803.  
  804. ; collision response container refactor
  805. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="RigidBody",NewPropertyName="PhysicsBody")
  806. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Static",NewPropertyName="WorldStatic")
  807. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Dynamic",NewPropertyName="WorldDynamic")
  808.  
  809. ;bodysetup enums moved out of header
  810. +ActiveClassRedirects=(OldClassName="ECollisionTraceFlag",NewClassName="/Script/Engine.BodySetupEnums:ECollisionTraceFlag")
  811. +ActiveClassRedirects=(OldClassName="EBodyCollisionResponse",NewClassName="/Script/Engine.BodySetupEnums:EBodyCollisionResponse")
  812. +ActiveClassRedirects=(OldClassName="EPhysicsType",NewClassName="/Script/Engine.BodySetupEnums:EPhysicsType")
  813.  
  814. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MovementChannel",NewPropertyName="ObjectType")
  815. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetMovementChannel",NewFieldName="PrimitiveComponent.SetCollisionObjectType")
  816. +K2FieldRedirects=(OldFieldName="SceneComponent.AttachTo",NewFieldName="SceneComponent.K2_AttachTo")
  817. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentTo",NewFieldName="Actor.K2_AttachRootComponentTo")
  818. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentToActor",NewFieldName="Actor.K2_AttachRootComponentToActor")
  819.  
  820.  
  821. ;Notify Time Change
  822. +TaggedPropertyRedirects=(ClassName="AnimNotifyEvent",OldPropertyName="Time",NewPropertyName="DisplayTime")
  823. +TaggedPropertyRedirects=(ClassName="BranchingPoint",OldPropertyName="Time",NewPropertyName="DisplayTime")
  824.  
  825. ;Rename APlayerCamera to APlayerCameraManager
  826. +ActiveClassRedirects=(OldClassName="PlayerCamera",NewClassName="PlayerCameraManager")
  827. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCamera",NewPropertyName="PlayerCameraManager")
  828. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCameraClass",NewPropertyName="PlayerCameraManagerClass")
  829. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetPlayerCamera",NewFieldName="GameplayStatics.GetPlayerCameraManager")
  830.  
  831. ; Renamed FMovieScenePossessable::ParentSpawnableGuid to ParentGuid
  832. +TaggedPropertyRedirects=(ClassName="FMovieScenePossessable",OldPropertyName="ParentSpawnableGuid",NewPropertyName="ParentGuid")
  833.  
  834. ; Enum redirects
  835. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Default",NewEnumEntry="ECC_Visibility")
  836. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_WorldTrace",NewEnumEntry="ECC_WorldStatic")
  837. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Dynamic",NewEnumEntry="ECC_WorldDynamic")
  838. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_PawnMovement",NewEnumEntry="ECC_Pawn")
  839. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_VehicleMovement",NewEnumEntry="ECC_Vehicle")
  840. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBody",NewEnumEntry="ECC_PhysicsBody")
  841. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBodyInteractable",NewEnumEntry="ECC_PhysicsBody")
  842. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAll",NewEnumEntry="ECC_OverlapAll")
  843. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllDynamic",NewEnumEntry="ECC_OverlapAllDynamic")
  844. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllStatic",NewEnumEntry="ECC_OverlapAllStatic")
  845. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAll",NewEnumEntry="ECC_OverlapAll_Deprecated")
  846. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  847. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  848. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  849. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  850. +EnumRedirects=(EnumName="EParticleEventType",OldEnumEntry="EPET_Kismet",NewEnumEntry="EPET_Blueprint")
  851.  
  852. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftX",NewEnumEntry="EKeys::Gamepad_LeftX")
  853. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftY",NewEnumEntry="EKeys::Gamepad_LeftY")
  854. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightX",NewEnumEntry="EKeys::Gamepad_RightX")
  855. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightY",NewEnumEntry="EKeys::Gamepad_RightY")
  856. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTriggerAxis",NewEnumEntry="EKeys::Gamepad_LeftTriggerAxis")
  857. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTriggerAxis",NewEnumEntry="EKeys::Gamepad_RightTriggerAxis")
  858. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftThumbstick",NewEnumEntry="EKeys::Gamepad_LeftThumbstick")
  859. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightThumbstick",NewEnumEntry="EKeys::Gamepad_RightThumbstick")
  860. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Back",NewEnumEntry="EKeys::Gamepad_Special_Left")
  861. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Start",NewEnumEntry="EKeys::Gamepad_Special_Right")
  862. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_A",NewEnumEntry="EKeys::Gamepad_FaceButton_Bottom")
  863. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_B",NewEnumEntry="EKeys::Gamepad_FaceButton_Right")
  864. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_X",NewEnumEntry="EKeys::Gamepad_FaceButton_Left")
  865. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Y",NewEnumEntry="EKeys::Gamepad_FaceButton_Top")
  866. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftShoulder",NewEnumEntry="EKeys::Gamepad_LeftShoulder")
  867. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightShoulder",NewEnumEntry="EKeys::Gamepad_RightShoulder")
  868. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTrigger",NewEnumEntry="EKeys::Gamepad_LeftTrigger")
  869. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTrigger",NewEnumEntry="EKeys::Gamepad_RightTrigger")
  870. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Up",NewEnumEntry="EKeys::Gamepad_DPad_Up")
  871. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Down",NewEnumEntry="EKeys::Gamepad_DPad_Down")
  872. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Right",NewEnumEntry="EKeys::Gamepad_DPad_Right")
  873. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Left",NewEnumEntry="EKeys::Gamepad_DPad_Left")
  874.  
  875. ; ModifyFrequency -> Mobility
  876. +TaggedPropertyRedirects=(ClassName="SceneComponent",OldPropertyName="ModifyFrequency",NewPropertyName="Mobility")
  877. +K2FieldRedirects=(OldFieldName="SceneComponent.ModifyFrequency",NewFieldName="Mobility")
  878. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Static",NewEnumEntry="EComponentMobility::Static")
  879. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_OccasionallyModified",NewEnumEntry="EComponentMobility::Stationary")
  880. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Dynamic",NewEnumEntry="EComponentMobility::Movable")
  881.  
  882. +ActiveClassRedirects=(OldClassName="EModifyFrequency",NewClassName="EComponentMobility")
  883.  
  884. ; MaterialLightingModel -> MaterialShadingModel
  885. +TaggedPropertyRedirects=(ClassName="TextureFactory",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  886. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  887. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="bOverride_LightingModel",NewPropertyName="bOverride_ShadingModel")
  888. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  889. +EnumRedirects=(EnumName="ESceneTextureId",OldEnumEntry="PPI_LightingModel",NewEnumEntry="PPI_ShadingModel")
  890. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_DefaultLit",NewEnumEntry="MSM_DefaultLit")
  891. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Unlit",NewEnumEntry="MSM_Unlit")
  892. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Subsurface",NewEnumEntry="MSM_Subsurface")
  893. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_PreintegratedSkin",NewEnumEntry="MSM_PreintegratedSkin")
  894. +ActiveClassRedirects=(OldClassName="EMaterialLightingModel",NewClassName="EMaterialShadingModel")
  895.  
  896. ; enum change of attach location type
  897. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_RelativeOffset",NewEnumEntry="EAttachLocation::KeepRelativeOffset")
  898. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_AbsoluteWorld",NewEnumEntry="EAttachLocation::KeepWorldPosition")
  899. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_SnapTo",NewEnumEntry="EAttachLocation::SnapToTarget")
  900.  
  901. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixel",NewEnumEntry="TLM_VolumetricDirectional")
  902. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixelNonDirectional",NewEnumEntry="TLM_VolumetricNonDirectional")
  903.  
  904. ; Kismet function redirects
  905. ; Must specify class and and function name for old function, and just function name for new function (class name is optional)
  906. +K2FieldRedirects=(OldFieldName="Actor.GetController",NewFieldName="Pawn.GetController")
  907. +K2FieldRedirects=(OldFieldName="SceneComponent.GetComponentToWorld",NewFieldName="K2_GetComponentToWorld")
  908. +K2FieldRedirects=(OldFieldName="Actor.HasTag", NewFieldName="Actor.ActorHasTag")
  909. +K2FieldRedirects=(OldFieldName="Actor.SetTickEnabled", NewFieldName="Actor.SetActorTickEnabled")
  910.  
  911. +K2FieldRedirects=(OldFieldName="LevelScriptActor.LoadStreamLevel",NewFieldName="GameplayStatics.LoadStreamLevel")
  912. +K2FieldRedirects=(OldFieldName="LevelScriptActor.UnloadStreamLevel",NewFieldName="GameplayStatics.UnloadStreamLevel")
  913. +K2FieldRedirects=(OldFieldName="LevelScriptActor.OpenLevel",NewFieldName="GameplayStatics.OpenLevel")
  914.  
  915. +K2FieldRedirects=(OldFieldName="Pawn.LaunchPawn",NewFieldName="Character.LaunchCharacter")
  916. +K2FieldRedirects=(OldFieldName="Character.Launch",NewFieldName="Character.LaunchCharacter")
  917. +K2FieldRedirects=(OldFieldName="Character.IsJumping",NewFieldName="Character.IsJumpProvidingForce")
  918. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.StopMovement",NewFieldName="ProjectileMovementComponent.StopSimulating")
  919. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.StopActiveMovement",NewFieldName="NavMovementComponent.StopActiveMovement")
  920.  
  921. +K2FieldRedirects=(OldFieldName="Controller.K2_GetActorRotation",NewFieldName="Controller.GetControlRotation")
  922. +K2FieldRedirects=(OldFieldName="Controller.GetControlledPawn",NewFieldName="Controller.K2_GetPawn")
  923. +K2FieldRedirects=(OldFieldName="PlayerController.AddTurnInput",NewFieldName="PlayerController.AddYawInput")
  924. +K2FieldRedirects=(OldFieldName="PlayerController.AddLookUpInput",NewFieldName="PlayerController.AddPitchInput")
  925. +K2FieldRedirects=(OldFieldName="Pawn.AddTurnInput",NewFieldName="Pawn.AddControllerYawInput")
  926. +K2FieldRedirects=(OldFieldName="Pawn.AddLookUpInput",NewFieldName="Pawn.AddControllerPitchInput")
  927. +K2FieldRedirects=(OldFieldName="DefaultPawn.Turn",NewFieldName="Pawn.AddControllerYawInput")
  928. +K2FieldRedirects=(OldFieldName="DefaultPawn.LookUp",NewFieldName="Pawn.AddControllerPitchInput")
  929.  
  930. +K2FieldRedirects=(OldFieldName="Pawn.AddPitchInput",NewFieldName="Pawn.AddControllerPitchInput")
  931. +K2FieldRedirects=(OldFieldName="Pawn.AddYawInput",NewFieldName="Pawn.AddControllerYawInput")
  932. +K2FieldRedirects=(OldFieldName="Pawn.AddRollInput",NewFieldName="Pawn.AddControllerRollInput")
  933.  
  934. +K2FieldRedirects=(OldFieldName="AIController.SetFocalPoint",NewFieldName="AIController.K2_SetFocalPoint")
  935. +K2FieldRedirects=(OldFieldName="AIController.SetFocus",NewFieldName="AIController.K2_SetFocus")
  936. +K2FieldRedirects=(OldFieldName="AIController.ClearFocus",NewFieldName="AIController.K2_ClearFocus")
  937.  
  938. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldOrigin", NewParamName="WorldPosition")
  939. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.Direction", NewParamName="WorldDirection")
  940.  
  941. ;MID rename
  942. +K2FieldRedirects=(OldFieldName="DecalComponent.CreateMIDForDecal", NewFieldName="DecalComponent.CreateDynamicMaterialInstance")
  943. +K2FieldRedirects=(OldFieldName="DecalActor.CreateMIDForDecal", NewFieldName="DecalActor.CreateDynamicMaterialInstance")
  944. +K2FieldRedirects=(OldFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic",NewFieldName="KismetMaterialLibrary.CreateDynamicMaterialInstance")
  945. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamic",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  946. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  947. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.CreateDynamicMaterialInstance.Parent", NewParamName="SourceMaterial")
  948. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom", NewParamName="Source")
  949.  
  950.  
  951. ; Kismet property redirects
  952. ; Must specify class and a property name for old property, and just the property name for the new property (class name is optional)
  953. +K2FieldRedirects=(OldFieldName="Actor.OnActorTouch",NewFieldName="OnActorBeginOverlap")
  954. +K2FieldRedirects=(OldFieldName="Actor.OnActorUnTouch",NewFieldName="OnActorEndOverlap")
  955. +K2FieldRedirects=(OldFieldName="Actor.ActorTouchSignature__DelegateSignature",NewFieldName="ActorBeginOverlapSignature__DelegateSignature")
  956. +K2FieldRedirects=(OldFieldName="Actor.ActorUnTouchSignature__DelegateSignature",NewFieldName="ActorEndOverlapSignature__DelegateSignature")
  957. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorBeginOverlapSignature__DelegateSignature.TouchingActor", NewParamName="OtherActor")
  958. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorEndOverlapSignature__DelegateSignature.Other", NewParamName="OtherActor")
  959.  
  960. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorTouch",NewFieldName="Actor.ReceiveActorBeginOverlap")
  961. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorBeginOverlap.Other", NewParamName="OtherActor")
  962. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorUntouch",NewFieldName="Actor.ReceiveActorEndOverlap")
  963. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorEndOverlap.Other", NewParamName="OtherActor")
  964. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingActors",NewFieldName="Actor.GetOverlappingActors")
  965. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingActors.OutTouchingActors", NewParamName="OverlappingActors")
  966. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingComponents",NewFieldName="Actor.GetOverlappingComponents")
  967. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  968. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingActors",NewFieldName="PrimitiveComponent.GetOverlappingActors")
  969. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingActors.TouchingActors", NewParamName="OverlappingActors")
  970. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingComponents",NewFieldName="PrimitiveComponent.GetOverlappingComponents")
  971. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  972.  
  973. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveInitializeComponent",NewFieldName="ActorComponent.ReceiveBeginPlay")
  974. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveUninitializeComponent",NewFieldName="ActorComponent.ReceiveEndPlay")
  975. +TaggedPropertyRedirects=(ClassName="ActorComponent",OldPropertyName="bWantsInitializeComponent",NewPropertyName="bWantsBeginPlay")
  976. +EnumRedirects=(EnumName="EEndPlayReason",OldEnumEntry="EEndPlayReason::ActorDestroyed",NewEnumEntry="EEndPlayReason::Destroyed")
  977.  
  978. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTranslation",NewFieldName="Actor.K2_AddActorLocalOffset")
  979. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_AddActorLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  980.  
  981. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  982. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  983.  
  984. ;
  985. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  986. ;
  987. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocation",NewFieldName="Actor.K2_SetActorLocation")
  988. +K2FieldRedirects=(OldFieldName="Actor.SetActorRotation",NewFieldName="Actor.K2_SetActorRotation")
  989. +K2FieldRedirects=(OldFieldName="Actor.SetActorTransform",NewFieldName="Actor.K2_SetActorTransform")
  990. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocationAndRotation",NewFieldName="Actor.K2_SetActorLocationAndRotation")
  991.  
  992. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldOffset",NewFieldName="Actor.K2_AddActorWorldOffset")
  993. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldRotation",NewFieldName="Actor.K2_AddActorWorldRotation")
  994. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldTransform",NewFieldName="Actor.K2_AddActorWorldTransform")
  995.  
  996. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalOffset",NewFieldName="Actor.K2_AddActorLocalOffset")
  997. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalRotation",NewFieldName="Actor.K2_AddActorLocalRotation")
  998. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTransform",NewFieldName="Actor.K2_AddActorLocalTransform")
  999.  
  1000. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeLocation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1001. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeRotation",NewFieldName="Actor.K2_SetActorRelativeRotation")
  1002. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTransform",NewFieldName="Actor.K2_SetActorRelativeTransform")
  1003.  
  1004.  
  1005.  
  1006. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTranslation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1007. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_SetActorRelativeLocation.NewRelativeTranslation", NewParamName="NewRelativeLocation")
  1008.  
  1009. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGame",NewFieldName="Actor.ReceiveBeginPlay")
  1010. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGameSignature__DelegateSignature", NewFieldName="Actor.ReceiveBeginPlaySignature__DelegateSignature")
  1011.  
  1012. ; AttachTo change - changed bMaintainWorldPosition to enum
  1013. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachTo.bMaintainWorldPosition", NewParamName="AttachType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1014. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentTo.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1015. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentToActor.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1016.  
  1017. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1018. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1019. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1020. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1021. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1022. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1023. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1024. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1025. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1026. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1027. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1028. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1029.  
  1030. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingle",NewFieldName="KismetSystemLibrary.LineTraceSingle_DEPRECATED")
  1031. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject",NewFieldName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED")
  1032. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMulti",NewFieldName="KismetSystemLibrary.LineTraceMulti_DEPRECATED")
  1033. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject",NewFieldName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED")
  1034. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingle",NewFieldName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED")
  1035. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject",NewFieldName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED")
  1036. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMulti",NewFieldName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED")
  1037. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject",NewFieldName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED")
  1038. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingle",NewFieldName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED")
  1039. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED")
  1040. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMulti",NewFieldName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED")
  1041. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED")
  1042. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapActors",NewFieldName="KismetSystemLibrary.SphereOverlapActors_DEPRECATED")
  1043. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapComponents",NewFieldName="KismetSystemLibrary.SphereOverlapComponents_DEPRECATED")
  1044. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapActors",NewFieldName="KismetSystemLibrary.BoxOverlapActors_DEPRECATED")
  1045. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapComponents",NewFieldName="KismetSystemLibrary.BoxOverlapComponents_DEPRECATED")
  1046. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapActors",NewFieldName="KismetSystemLibrary.CapsuleOverlapActors_DEPRECATED")
  1047. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapComponents",NewFieldName="KismetSystemLibrary.CapsuleOverlapComponents_DEPRECATED")
  1048. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapActors",NewFieldName="KismetSystemLibrary.ComponentOverlapActors_DEPRECATED")
  1049. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapComponents",NewFieldName="KismetSystemLibrary.ComponentOverlapComponents_DEPRECATED")
  1050.  
  1051. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceSingleForObjects")
  1052. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceMultiForObjects")
  1053. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceSingleForObjects")
  1054. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceMultiForObjects")
  1055. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleForObjects")
  1056. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiForObjects")
  1057.  
  1058. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1059. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1060. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1061. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1062. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1063. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1064.  
  1065. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1066. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1067. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1068. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1069. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1070. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1071. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1072. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1073.  
  1074. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewFieldName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
  1075.  
  1076. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTranslation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1077. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetRelativeLocation.NewTranslation", NewParamName="NewLocation")
  1078. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTranslation",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1079. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  1080. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTranslation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1081. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetWorldLocation.NewTranslation", NewParamName="NewLocation")
  1082. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeTranslation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1083. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddRelativeLocation.DeltaTranslation", NewParamName="DeltaLocation")
  1084.  
  1085. ;
  1086. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  1087. ;
  1088. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeLocation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1089. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeRotation",NewFieldName="SceneComponent.K2_SetRelativeRotation")
  1090. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTransform",NewFieldName="SceneComponent.K2_SetRelativeTransform")
  1091. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeLocation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1092. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeRotation",NewFieldName="SceneComponent.K2_AddRelativeRotation")
  1093. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalOffset",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1094. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalRotation",NewFieldName="SceneComponent.K2_AddLocalRotation")
  1095. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTransform",NewFieldName="SceneComponent.K2_AddLocalTransform")
  1096. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldLocation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1097. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldRotation",NewFieldName="SceneComponent.K2_SetWorldRotation")
  1098. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTransform",NewFieldName="SceneComponent.K2_SetWorldTransform")
  1099. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldOffset",NewFieldName="SceneComponent.K2_AddWorldOffset")
  1100. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldRotation",NewFieldName="SceneComponent.K2_AddWorldRotation")
  1101. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldTransform",NewFieldName="SceneComponent.K2_AddWorldTransform")
  1102.  
  1103.  
  1104. +K2FieldRedirects=(OldFieldName="Actor.SetTickPrerequisite",NewFieldName="Actor.AddTickPrerequisiteActor")
  1105. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.AddTickPrerequisiteActor.DependentActor", NewParamName="PrerequisiteActor")
  1106.  
  1107. +K2FieldRedirects=(OldFieldName="SceneComponent.bAbsoluteTranslation",NewFieldName="SceneComponent.bAbsoluteLocation")
  1108. +K2FieldRedirects=(OldFieldName="SceneComponent.RelativeTranslation",NewFieldName="SceneComponent.RelativeLocation")
  1109.  
  1110. +K2FieldRedirects=(OldFieldName="Pawn.ControllerClass",NewFieldName="Pawn.AIControllerClass")
  1111. +K2FieldRedirects=(OldFieldName="Pawn.CapsuleComponent",NewFieldName="Character.CapsuleComponent")
  1112. +K2FieldRedirects=(OldFieldName="DefaultPawn.DefaultPawnMovement",NewFieldName="DefaultPawn.MovementComponent")
  1113. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.AccelRate",NewFieldName="FloatingPawnMovement.Acceleration")
  1114. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.DecelRate",NewFieldName="FloatingPawnMovement.Deceleration")
  1115. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.Speed",NewFieldName="ProjectileMovementComponent.InitialSpeed")
  1116. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AccelRate",NewFieldName="CharacterMovementComponent.MaxAcceleration")
  1117. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedPct",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1118. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchHeight",NewFieldName="CharacterMovementComponent.CrouchedHalfHeight")
  1119. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.JumpZ",NewFieldName="CharacterMovementComponent.JumpZVelocity")
  1120. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GroundSpeed",NewFieldName="CharacterMovementComponent.MaxWalkSpeed")
  1121. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AirSpeed",NewFieldName="CharacterMovementComponent.MaxFlySpeed")
  1122. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.WaterSpeed",NewFieldName="CharacterMovementComponent.MaxSwimSpeed")
  1123. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedSpeedPercent",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1124. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bOrientToMovement",NewFieldName="CharacterMovementComponent.bOrientRotationToMovement")
  1125. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bCrouchMovesCharacterDown",NewFieldName="CharacterMovementComponent.bCrouchMaintainsBaseLocation")
  1126. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AddMomentum",NewFieldName="CharacterMovementComponent.AddImpulse")
  1127. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.InMomentum", NewParamName="Impulse")
  1128. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.bMassIndependent", NewParamName="bVelocityChange")
  1129.  
  1130. +K2FieldRedirects=(OldFieldName="CameraComponent.bUseControllerViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1131. +K2FieldRedirects=(OldFieldName="CameraComponent.bUsePawnViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1132. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUseControllerViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1133. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUsePawnViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1134.  
  1135. +K2FieldRedirects=(OldFieldName="MovementComponent.GetModifiedMaxSpeed",NewFieldName="MovementComponent.K2_GetModifiedMaxSpeed")
  1136. +K2FieldRedirects=(OldFieldName="MovementComponent.GetMaxSpeedModifier",NewFieldName="MovementComponent.K2_GetMaxSpeedModifier")
  1137. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GetModifiedMaxAcceleration",NewFieldName="CharacterMovementComponent.K2_GetModifiedMaxAcceleration")
  1138. +K2FieldRedirects=(OldFieldName="Pawn.GetMovementInputVector",NewFieldName="Pawn.K2_GetMovementInputVector")
  1139. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.GetInputVector",NewFieldName="PawnMovementComponent.K2_GetInputVector")
  1140.  
  1141. +K2FieldRedirects=(OldFieldName="PlayerController.LookRightScale",NewFieldName="PlayerController.InputYawScale")
  1142. +K2FieldRedirects=(OldFieldName="PlayerController.LookUpScale",NewFieldName="PlayerController.InputPitchScale")
  1143.  
  1144. +K2FieldRedirects=(OldFieldName="CapsuleComponent.CapsuleHeight",NewFieldName="CapsuleComponent.CapsuleHalfHeight")
  1145.  
  1146. +K2FieldRedirects=(OldFieldName="LightComponent.SetBrightness",NewFieldName="LightComponent.SetIntensity")
  1147. +K2FieldRedirects=(OldFieldName="SkyLightComponent.SetBrightness",NewFieldName="SkyLightComponent.SetIntensity")
  1148. +K2FieldRedirects=(OldFieldName="Actor.SetActorHidden",NewFieldName="Actor.SetActorHiddenInGame")
  1149. +K2FieldRedirects=(OldFieldName="GameplayStatics.K2_SetSoundMode",NewFieldName="GameplayStatics.SetBaseSoundMix")
  1150. +K2FieldRedirects=(OldFieldName="GameplayStatics.PushSoundMode",NewFieldName="GameplayStatics.PushSoundMixModifier")
  1151. +K2FieldRedirects=(OldFieldName="GameplayStatics.PopSoundMode",NewFieldName="GameplayStatics.PopSoundMixModifier")
  1152. +K2FieldRedirects=(OldFieldName="GameplayStatics.ClearSoundMode",NewFieldName="GameplayStatics.ClearSoundMixModifiers")
  1153.  
  1154. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1155. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1156. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1157. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1158.  
  1159. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowGameCenterLeaderboard",NewFieldName="KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen")
  1160.  
  1161. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.SetBaseSoundMix.InSoundMode", NewParamName="InSoundMix")
  1162. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PushSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1163. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PopSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1164.  
  1165. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActor", OldParamName="bNoCollisionFail", NewParamName="SpawnEvenIfColliding")
  1166.  
  1167. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.P", NewParamName="PlaneCoordinates")
  1168. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.Loc", NewParamName="Location")
  1169.  
  1170.  
  1171.  
  1172. +K2FieldRedirects=(OldFieldName="SkinnedMeshComponent.MatchRefBone",NewFieldName="SkinnedMeshComponent.GetBoneIndex")
  1173.  
  1174. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveHit.NormalForce", NewParamName="NormalImpulse")
  1175. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1176. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ComponentBoundEvent", OldParamName="PrimitiveComponent.ComponentHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1177.  
  1178. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.PrintKismetWarning",NewFieldName="PrintWarning")
  1179. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapActors",NewFieldName="SphereOverlapActors_DEPRECATED")
  1180. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapComponents",NewFieldName="SphereOverlapComponents_DEPRECATED")
  1181. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapActors",NewFieldName="BoxOverlapActors_DEPRECATED")
  1182. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapComponents",NewFieldName="BoxOverlapComponents_DEPRECATED")
  1183. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapActors",NewFieldName="CapsuleOverlapActors_DEPRECATED")
  1184. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapComponents",NewFieldName="CapsuleOverlapComponents_DEPRECATED")
  1185. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapActors",NewFieldName="ComponentOverlapActors_DEPRECATED")
  1186. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapComponents",NewFieldName="ComponentOverlapComponents_DEPRECATED")
  1187. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceSingle",NewFieldName="LineTraceSingle_DEPRECATED")
  1188. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceMulti",NewFieldName="LineTraceMulti_DEPRECATED")
  1189. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceSingle",NewFieldName="SphereTraceSingle_DEPRECATED")
  1190. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceMulti",NewFieldName="SphereTraceMulti_DEPRECATED")
  1191. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceSingle",NewFieldName="CapsuleTraceSingle_DEPRECATED")
  1192. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceMulti",NewFieldName="CapsuleTraceMulti_DEPRECATED")
  1193. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.KismetTraceComponent",NewFieldName="PrimitiveComponent.K2_LineTraceComponent")
  1194.  
  1195. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.Rand",NewFieldName="RandomInteger")
  1196. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRange",NewFieldName="RandomIntegerInRange")
  1197. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBool",NewFieldName="RandomBool")
  1198. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRand",NewFieldName="RandomUnitVector")
  1199. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRand",NewFieldName="RandomRotator")
  1200. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRand",NewFieldName="RandomFloat")
  1201. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRange",NewFieldName="RandomFloatInRange")
  1202.  
  1203. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandFromStream",NewFieldName="RandomIntegerFromStream")
  1204. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRangeFromStream",NewFieldName="RandomIntegerInRangeFromStream")
  1205. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBoolFromStream",NewFieldName="RandomBoolFromStream")
  1206. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRandFromStream",NewFieldName="RandomUnitVectorFromStream")
  1207. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRandFromStream",NewFieldName="RandomRotatorFromStream")
  1208. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandFromStream",NewFieldName="RandomFloatFromStream")
  1209. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRangeFromStream",NewFieldName="RandomFloatInRangeFromStream")
  1210.  
  1211. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_VectorVector",NewFieldName="EqualEqual_VectorVector")
  1212. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_RotatorRotator",NewFieldName="EqualEqual_RotatorRotator")
  1213.  
  1214. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.ProjectOnTo",NewFieldName="ProjectVectorOnToVector")
  1215. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.X", NewParamName="V")
  1216. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.Y", NewParamName="Target")
  1217.  
  1218. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.WorldTransform", NewParamName="Transform")
  1219. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.LocalTransform", NewParamName="ParentTransform")
  1220.  
  1221. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBLinearVelocity",NewFieldName="SetPhysicsLinearVelocity")
  1222. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBLinearVelocity",NewFieldName="GetPhysicsLinearVelocity")
  1223. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetAllRBLinearVelocity",NewFieldName="SetAllPhysicsLinearVelocity")
  1224. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBAngularVelocity",NewFieldName="SetPhysicsAngularVelocity")
  1225. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBAngularVelocity",NewFieldName="GetPhysicsAngularVelocity")
  1226.  
  1227. +K2FieldRedirects=(OldFieldName="PlayerCameraManager.KismetUpdateCamera",NewFieldName="BlueprintUpdateCamera")
  1228.  
  1229. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetScalarParameterValue",NewFieldName="KismetMaterialLibrary.SetScalarParameterValue")
  1230. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetVectorParameterValue",NewFieldName="KismetMaterialLibrary.SetVectorParameterValue")
  1231. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetScalarParameterValue",NewFieldName="KismetMaterialLibrary.GetScalarParameterValue")
  1232. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetVectorParameterValue",NewFieldName="KismetMaterialLibrary.GetVectorParameterValue")
  1233. +K2FieldRedirects=(OldFieldName="Actor.MakeMIDForMaterial",NewFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic")
  1234.  
  1235. +K2FieldRedirects=(OldFieldName="GameplayStatics.SetTimeDilation",NewFieldName="GameplayStatics.SetGlobalTimeDilation")
  1236.  
  1237. +K2FieldRedirects=(OldFieldName="ArrowComponent.SetArrowColor",NewFieldName="ArrowComponent.SetArrowColor_DEPRECATED")
  1238.  
  1239. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="MovableWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceMovableLight")
  1240. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="StationaryWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceStationaryLight")
  1241.  
  1242. ; Matinee redirects (starts-with match and replace)
  1243. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent")
  1244. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent")
  1245. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness")
  1246. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness")
  1247. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown")
  1248. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp")
  1249. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias")
  1250.  
  1251. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent")
  1252. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent")
  1253. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness")
  1254. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness")
  1255. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown")
  1256. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp")
  1257. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias")
  1258.  
  1259. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
  1260. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio")
  1261. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio")
  1262. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
  1263.  
  1264. ; GRI refactor redirects
  1265. +ActiveClassRedirects=(OldClassName="GameReplicationInfo",NewClassName="/Script/Engine.GameState")
  1266. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1267. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1268. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameReplicationInfo",NewFieldName="GetGameState")
  1269. +ActiveClassRedirects=(OldClassName="GameInfo",NewClassName="/Script/Engine.GameMode")
  1270. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameInfo",NewFieldName="GetGameMode")
  1271. +TaggedPropertyRedirects=(ClassName="WorldSettings",OldPropertyName="DefaultGameType",NewPropertyName="DefaultGameMode")
  1272.  
  1273. +ActiveClassRedirects=(OldClassName="PlayerReplicationInfo",NewClassName="/Script/Engine.PlayerState")
  1274. +TaggedPropertyRedirects=(ClassName="Controller",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1275. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1276. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="AutoPossess",NewPropertyName="AutoPossessPlayer")
  1277. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1278. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1279.  
  1280. +TaggedPropertyRedirects=(ClassName="GameState",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1281. +TaggedPropertyRedirects=(ClassName="GameReplicationInfo",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1282.  
  1283. +ActiveClassRedirects=(OldClassName="FormatTextArgument", NewClassName="/Script/Engine.FormatArgumentData")
  1284. +ActiveStructRedirects=(OldStructName="FormatTextArgument",NewStructName="/Script/Engine.FormatArgumentData")
  1285. +TaggedPropertyRedirects=(ClassName="FormatArgumentData",OldPropertyName="TextValue",NewPropertyName="ArgumentValue")
  1286.  
  1287. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerLength",NewFieldName="GetAnimAssetPlayerLength")
  1288. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFraction",NewFieldName="GetAnimAssetPlayerTimeFraction")
  1289. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEnd",NewFieldName="GetAnimAssetPlayerTimeFromEnd")
  1290. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEndFraction",NewFieldName="GetAnimAssetPlayerTimeFromEndFraction")
  1291. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerLength.Sequence", NewParamName="AnimAsset")
  1292. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFraction.Sequence", NewParamName="AnimAsset")
  1293. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEnd.Sequence", NewParamName="AnimAsset")
  1294. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEndFraction.Sequence", NewParamName="AnimAsset")
  1295. +TaggedPropertyRedirects=(ClassName="K2Node_TransitionRuleGetter",OldPropertyName="AssociatedSequencePlayerNode",NewPropertyName="AssociatedAnimAssetPlayerNode")
  1296.  
  1297. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPos", NewParamName="Position")
  1298. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InSize", NewParamName="Size")
  1299. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InName", NewParamName="Name")
  1300. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.bInConsumesInput", NewParamName="bConsumesInput")
  1301. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPriority", NewParamName="Priority")
  1302.  
  1303. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTime",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTime")
  1304. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetLength",NewEnumEntry="ETransitionGetter::AnimationAsset_GetLength")
  1305. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTimeFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTimeFraction")
  1306. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEnd",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEnd")
  1307. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEndFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEndFraction")
  1308. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_ElapsedTime",NewEnumEntry="ETransitionGetter::CurrentState_ElapsedTime")
  1309. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_GetBlendWeight",NewEnumEntry="ETransitionGetter::CurrentState_GetBlendWeight")
  1310. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentTransitionDuration",NewEnumEntry="ETransitionGetter::CurrentTransitionDuration")
  1311. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_ArbitraryState_GetBlendWeight",NewEnumEntry="ETransitionGetter::ArbitraryState_GetBlendWeight")
  1312. +ActiveClassRedirects=(OldClassName="ETransitionGetterType",NewClassName="ETransitionGetter::Type")
  1313.  
  1314. ;
  1315. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.AnimationBlueprint", NewFieldName="SkeletalMeshComponent.AnimBlueprintGeneratedClass")
  1316. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetInitializeAnimation", NewFieldName="AnimInstance.BlueprintInitializeAnimation")
  1317. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetUpdateAnimation", NewFieldName="AnimInstance.BlueprintUpdateAnimation")
  1318.  
  1319. ; TTP# 316117 ROCKET: TASK: Move Blueprint references to Position / Location / Translation to be Location
  1320. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddImpulseAtPosition", NewFieldName="PrimitiveComponent.AddImpulseAtLocation")
  1321. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtPosition.Position", NewParamName="Location")
  1322. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtLocation.Position", NewParamName="Location")
  1323. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddForceAtPosition", NewFieldName="PrimitiveComponent.AddForceAtLocation")
  1324. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtPosition.Position", NewParamName="Location")
  1325. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtLocation.Position", NewParamName="Location")
  1326. +K2FieldRedirects=(OldFieldName="MovementComponent.ConstrainPositionToPlane", NewFieldName="MovementComponent.ConstrainLocationToPlane")
  1327. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainPositionToPlane.Position", NewParamName="Location")
  1328. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainLocationToPlane.Position", NewParamName="Location")
  1329. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldPosition", NewParamName="WorldLocation")
  1330. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.Conv_VectorToTransform.InTranslation", NewParamName="InLocation")
  1331. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.MakeTransform.Translation", NewParamName="Location")
  1332. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.BreakTransform.Translation", NewParamName="Location")
  1333. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.TransformPosition", NewFieldName="KismetMathLibrary.TransformLocation")
  1334. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformPosition.Position", NewParamName="Location")
  1335. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformLocation.Position", NewParamName="Location")
  1336. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.InverseTransformPosition", NewFieldName="KismetMathLibrary.InverseTransformLocation")
  1337. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformPosition.Position", NewParamName="Location")
  1338. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformLocation.Position", NewParamName="Location")
  1339. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetMoveIgnoreActors", NewFieldName="PrimitiveComponent.CopyArrayOfMoveIgnoreActors")
  1340.  
  1341. +EnumRedirects=(EnumName="EMaxConcurrentResolutionRule",OldEnumEntry="EMaxConcurrentResolutionRule::StopFarthest",NewEnumEntry="EMaxConcurrentResolutionRule::StopFarthestThenPreventNew")
  1342.  
  1343. ; AnimNotify parameter change
  1344.  
  1345. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotify.Received_Notify.AnimSeq", NewParamName="Animation")
  1346. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyBegin.AnimSeq", NewParamName="Animation")
  1347. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyTick.AnimSeq", NewParamName="Animation")
  1348. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyEnd.AnimSeq", NewParamName="Animation")
  1349.  
  1350. ; UMG Controller Input Changes
  1351.  
  1352. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyboardFocusReceived.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1353. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="UserWidget.OnKeyboardFocusLost.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1354. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnPreviewKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1355. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1356. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyUp.InKeyboardEvent", NewParamName="InKeyEvent")
  1357. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerAnalogValueChanged.ControllerEvent", NewParamName="InAnalogInputEvent")
  1358. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonPressed.ControllerEvent", NewParamName="InKeyEvent")
  1359. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonReleased.ControllerEvent", NewParamName="InKeyEvent")
  1360.  
  1361. ; CreateEvent improvements:
  1362. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CreateDelegate", OldParamName="InputObject", NewParamName="self")
  1363.  
  1364. ; UMG Checkbox State Rename
  1365.  
  1366. +ActiveClassRedirects=(OldClassName="ESlateCheckBoxState", NewClassName="/Script/SlateCore.ECheckBoxState")
  1367. +ActiveClassRedirects=(OldClassName="ECheckBoxState",NewClassName="/Script/SlateCore.ECheckBoxState")
  1368.  
  1369. ; UMG Moving FAnchor to Slate
  1370. +ActiveClassRedirects=(OldClassName="Anchors",NewClassName="/Script/Slate.Anchors")
  1371. +ActiveStructRedirects=(OldStructName="Anchors",NewStructName="/Script/Slate.Anchors")
  1372.  
  1373. ; UMG VerticalBox AddChild method rename
  1374. +K2FieldRedirects=(OldFieldName="VerticalBox.AddChildVerticalBox", NewFieldName="VerticalBox.AddChildToVerticalBox")
  1375.  
  1376. ; SplineComponent API overhaul
  1377. +K2FieldRedirects=(OldFieldName="SplineComponent.GetNumSplinePoints",NewFieldName="SplineComponent.GetNumberOfSplinePoints")
  1378. +TaggedPropertyRedirects=(ClassName="SplineComponent",OldPropertyName="bAlwaysRenderInEditor",NewPropertyName="bDrawDebug")
  1379.  
  1380. ; VER_UE4_INVERSE_SQUARED_LIGHTS_DEFAULT
  1381. +K2FieldRedirects=(OldFieldName="LightComponentBase.Brightness",NewFieldName="LightComponentBase.Intensity")
  1382. +K2FieldRedirects=(OldFieldName="PointLightComponent.Radius",NewFieldName="PointLightComponent.AttenuationRadius")
  1383. +K2FieldRedirects=(OldFieldName="PointLightComponent.SetRadius",NewFieldName="PointLightComponent.SetAttenuationRadius")
  1384. +K2FieldRedirects=(OldFieldName="LightComponent.InverseSquaredFalloff",NewFieldName="PointLightComponent.bUseInverseSquaredFalloff")
  1385.  
  1386. ; FStringClassReference as subclass of FStringAssetReference
  1387. +K2FieldRedirects=(OldFieldName="StringClassReference.ClassName",NewFieldName=" StringClassReference.AssetLongPathname")
  1388.  
  1389. ; Vehicle rename properties
  1390. +TaggedPropertyRedirects=(ClassName="VehicleEngineData",OldPropertyName="MaxOmega",NewPropertyName="MaxRPM")
  1391. +TaggedPropertyRedirects=(ClassName="VehicleMovementComponentBoosted4w",OldPropertyName="BoostedMaxOmega",NewPropertyName="BoostedMaxRPM")
  1392.  
  1393. ;SlateCore refactor
  1394. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleAsset", NewClassName="/Script/SlateCore.SlateWidgetStyleAsset")
  1395. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleContainerBase", NewClassName="/Script/SlateCore.SlateWidgetStyleContainerBase")
  1396.  
  1397. ;Exposing SplineMeshComponents to Blueprint
  1398. +TaggedPropertyRedirects=(ClassName="SplineMeshComponent",OldPropertyName="SplineXDir",NewPropertyName="SplineUpDir")
  1399.  
  1400. ;Landscape Spline Mesh Streaming
  1401. +TaggedPropertyRedirects=(ClassName="LandscapeSplineControlPoint",OldPropertyName="MeshComponent",NewPropertyName="LocalMeshComponent")
  1402. +TaggedPropertyRedirects=(ClassName="LandscapeSplineSegment",OldPropertyName="MeshComponents",NewPropertyName="LocalMeshComponents")
  1403.  
  1404. ; Renaming to avoid confusion
  1405. +TaggedPropertyRedirects=(ClassName="LandscapeSplineMeshEntry", OldPropertyName="Offset", NewPropertyName="CenterAdjust")
  1406.  
  1407. ;Foliage refactor
  1408. +ActiveClassRedirects=(OldClassName="InstancedFoliageSettings", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1409. +ActiveClassRedirects=(OldClassName="FoliageType", NewClassName="/Script/Foliage.FoliageType")
  1410. +ActiveClassRedirects=(OldClassName="FoliageType_InstancedStaticMesh", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1411. +ActiveClassRedirects=(OldClassName="InstancedFoliageActor", NewClassName="/Script/Foliage.InstancedFoliageActor")
  1412. +ActiveClassRedirects=(OldClassName="InteractiveFoliageComponent", NewClassName="/Script/Foliage.InteractiveFoliageComponent")
  1413. +ActiveClassRedirects=(OldClassName="FoliageVertexColorMask", NewClassName="/Script/Foliage.FoliageVertexColorMask")
  1414.  
  1415. ;Removal of EmitterSpawnable
  1416. +ActiveClassRedirects=(OldClassName="EmitterSpawnable", NewClassName="Emitter")
  1417.  
  1418. ; Moving BoneSpace enum so more classes can make use of it
  1419. +ActiveClassRedirects=(OldClassName="EBoneSpaces",NewClassName="/Script/Engine.SkinnedMeshComponent:EBoneSpaces")
  1420.  
  1421. ;AdBanner redirects
  1422. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowAdBanner",NewFieldName="KismetSystemLibrary.ShowAdBanner")
  1423. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_HideAdBanner",NewFieldName="KismetSystemLibrary.HideAdBanner")
  1424. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_CloseAdBanner",NewFieldName="KismetSystemLibrary.ForceCloseAdBanner")
  1425.  
  1426. ;SoundNodeWavePlayer/ModPlayer using asset pointers - DEPRECATED(4.9)
  1427. +TaggedPropertyRedirects=(ClassName="SoundNodeWavePlayer",OldPropertyName="SoundWave",NewPropertyName="SoundWaveAssetPtr")
  1428. +TaggedPropertyRedirects=(ClassName="SoundNodeModPlayer",OldPropertyName="SoundMod",NewPropertyName="SoundModAssetPtr")
  1429.  
  1430. ;Rename MapRange to MapRangeUnclamped - DEPRECATED(4.9)
  1431. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MapRange",NewFieldName="KismetMathLibrary.MapRangeUnclamped")
  1432.  
  1433. ;Rename Play[Sound|Dialogue]Attached to Spawn[Sound|Dialogue]Attached - DEPRECATED(4.9)
  1434. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlaySoundAttached",NewFieldName="GameplayStatics.SpawnSoundAttached")
  1435. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlayDialogueAttached",NewFieldName="GameplayStatics.SpawnDialogueAttached")
  1436.  
  1437. ;InterpolateMaterialInstanceParameters
  1438. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA", NewParamName="SourceA")
  1439. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB", NewParamName="SourceB")
  1440. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA", NewParamName="SourceA")
  1441. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB", NewParamName="SourceB")
  1442.  
  1443. ;Move PlaySound and PlayParticleEffect anim notifies to native - DEPRECATED(4.11)
  1444. +ActiveClassRedirects=(OldClassName="AnimNotify_PlaySound_C", NewClassName="/Script/Engine.AnimNotify_PlaySound", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1445. +ActiveClassRedirects=(OldClassName="AnimNotify_PlayParticleEffect_C", NewClassName="/Script/Engine.AnimNotify_PlayParticleEffect", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1446. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect")
  1447. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound")
  1448.  
  1449. ;Sequencer Redirects
  1450. +ActiveClassRedirects=(OldClassName="MovieSceneMaterialParameterSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParameterSection")
  1451.  
  1452. ;Motion Controller refactor
  1453. +ActiveClassRedirects=(OldClassName="EControllerHand", NewClassName="/Script/InputCore.EControllerHand")
  1454.  
  1455. ; AsyncTask Pin Redirects
  1456. +K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
  1457.  
  1458. ; FBox2D
  1459. +TaggedPropertyRedirects=(ClassName="Box2D",OldPropertyName="bIsValid",NewPropertyName="IsValid")
  1460.  
  1461. ;Rename bReceiveCSMFromDynamicObjects to bReceiveCombinedCSMAndStaticShadowsFromStationaryLights
  1462. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="bReceiveCSMFromDynamicObjects",NewPropertyName="bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
  1463.  
  1464. ;@third party code BEGIN SIMPLYGON
  1465. ;Renamed SimplygonReplacementVolume to ReplacementVolume. Also moved it to Simplygon Plugin - DEPRECATED(4.12)
  1466. +ActiveClassRedirects=(OldClassName="SimplygonReplacementVolume", NewClassName="/Script/ReplacementVolume.ReplacementVolume")
  1467. ;@third party code END SIMPLYGON
  1468.  
  1469. ;@third party code BEGIN SIMPLYGON
  1470. ;Renamed SimplygonReplacementVolume to ReplacementVolume. Also moved it to Simplygon Plugin - DEPRECATED(4.12)
  1471. +ActiveClassRedirects=(OldClassName="SimplygonReplacementVolume", NewClassName="/Script/ReplacementVolume.ReplacementVolume")
  1472. ;@third party code END SIMPLYGON
  1473.  
  1474. ;@third party code BEGIN SIMPLYGON
  1475. ;Renamed SimplygonReplacementVolume to ReplacementVolume. Also moved it to Simplygon Plugin - DEPRECATED(4.12)
  1476. +ActiveClassRedirects=(OldClassName="SimplygonReplacementVolume", NewClassName="/Script/ReplacementVolume.ReplacementVolume")
  1477. ;@third party code END SIMPLYGON
  1478.  
  1479. [CoreUObject.Metadata]
  1480. ; Note: UnrealHeaderTool should be rerun after making changes to MetadataRedirects to catch any keys specified in class headers
  1481. +MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
  1482. +MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
  1483. +MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
  1484. +MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
  1485. +MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
  1486. +MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
  1487. +MetadataRedirects=(OldKey="K2Category", NewKey="Category")
  1488. +MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
  1489. +MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
  1490. +MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
  1491. +MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
  1492. +MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
  1493.  
  1494. [PlatformInterface]
  1495. CloudStorageInterfaceClassName=
  1496. InGameAdManagerClassName=
  1497.  
  1498. [Engine.StreamingMovies]
  1499. RenderPriorityPS3=1001
  1500. SuspendGameIO=True
  1501.  
  1502. [/Script/Engine.UserInterfaceSettings]
  1503. UIScaleRule=ShortestSide
  1504. UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
  1505.  
  1506. [/Script/Engine.GameEngine]
  1507. MaxDeltaTime=0
  1508. ServerFlushLogInterval=30
  1509.  
  1510. [Engine.StartupPackages]
  1511. bSerializeStartupPackagesFromMemory=true
  1512. bFullyCompressStartupPackages=false
  1513. +Package=/Engine/EngineMaterials/BlinkingCaret
  1514. +Package=/Engine/EngineMaterials/DefaultBokeh
  1515. +Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1516. ;+Package=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1517. +Package=/Engine/EngineMaterials/DefaultDiffuse
  1518. +Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1519. +Package=/Engine/EngineMaterials/WorldGridMaterial
  1520. +Package=/Engine/EngineMaterials/DefaultMaterial
  1521. +Package=/Engine/EngineMaterials/DefaultNormal
  1522. +Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1523. +Package=/Engine/EngineMaterials/DefaultWhiteGrid
  1524. +Package=/Engine/EngineMaterials/EditorBrushMaterial
  1525. +Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1526. +Package=/Engine/EngineMaterials/Grid
  1527. +Package=/Engine/EngineMaterials/Grid_N
  1528. +Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1529. +Package=/Engine/EngineMaterials/MiniFont
  1530. +Package=/Engine/EngineMaterials/PaperDiffuse
  1531. +Package=/Engine/EngineMaterials/PaperNormal
  1532. +Package=/Engine/EngineMaterials/PhysMat_Rubber
  1533. +Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1534. +Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1535. +Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1536.  
  1537. ; Console platforms will remove EngineDebugMaterials from their StartupPackages
  1538. +Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
  1539. +Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
  1540. +Package=/Engine/EngineDebugMaterials/GeomMaterial
  1541. +Package=/Engine/EngineDebugMaterials/HeatmapGradient
  1542. +Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
  1543. +Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
  1544. +Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
  1545. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
  1546. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
  1547. +Package=/Engine/EngineDebugMaterials/TangentColorMap
  1548. +Package=/Engine/EngineDebugMaterials/VertexColorMaterial
  1549. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
  1550. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
  1551. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
  1552. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
  1553. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
  1554. +Package=/Engine/EngineDebugMaterials/WireframeMaterial
  1555.  
  1556. +Package=/Engine/EngineSounds/WhiteNoise
  1557.  
  1558. +Package=/Engine/EngineFonts/SmallFont
  1559. +Package=/Engine/EngineFonts/TinyFont
  1560. +Package=/Engine/EngineFonts/Roboto
  1561. +Package=/Engine/EngineFonts/RobotoTiny
  1562.  
  1563. ; only needed for TextRender feature (3d Text in world)
  1564. +Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
  1565. +Package=/Engine/EngineFonts/RobotoDistanceField
  1566.  
  1567. [Core.System]
  1568. +Paths=../../../Engine/Content
  1569. +Paths=%GAMEDIR%Content
  1570. CutdownPaths=%GAMEDIR%CutdownPackages
  1571. ZeroEngineVersionWarning=True
  1572. UseStrictEngineVersioning=True
  1573. UseVTableConstructors=True
  1574. CanStripEditorOnlyExportsAndImports=True
  1575. CanSkipEditorReferencedPackagesWhenCooking=False
  1576. DetailedCallstacksInNonMonolithicBuilds=False
  1577. UseSeperateBulkDataFiles=False
  1578. HangDuration=0.0
  1579.  
  1580. [/Script/Engine.StreamingSettings]
  1581. s.AsyncIOBandwidthLimit=0
  1582. s.MinBulkDataSizeForAsyncLoading=131072
  1583. s.AsyncLoadingThreadEnabled=False
  1584. s.WarnIfTimeLimitExceeded=False
  1585. s.TimeLimitExceededMultiplier=1.5
  1586. s.TimeLimitExceededMinTime=0.005
  1587. s.UseBackgroundLevelStreaming=True
  1588. s.PriorityAsyncLoadingExtraTime=20.0
  1589. s.LevelStreamingActorsUpdateTimeLimit = 5.0
  1590. s.LevelStreamingComponentsRegistrationGranularity = 10
  1591.  
  1592. [/Script/Engine.GarbageCollectionSettings]
  1593. gc.MaxObjectsNotConsideredByGC=0
  1594. gc.SizeOfPermanentObjectPool=0
  1595. gc.FlushStreamingOnGC=0
  1596. gc.NumRetriesBeforeForcingGC=0
  1597. gc.AllowParallelGC=True
  1598. gc.TimeBetweenPurgingPendingKillObjects=60
  1599. gc.MaxObjectsInEditor=8388607
  1600. gc.CreateGCClusters=True
  1601. gc.MergeGCClusters=False
  1602.  
  1603. [Internationalization]
  1604. +LocalizationPaths=../../../Engine/Content/Localization/Engine
  1605.  
  1606. [Audio]
  1607. MaxChannels=32
  1608. CommonAudioPoolSize=0
  1609. UnfocusedVolumeMultiplier=0.0
  1610.  
  1611. [/Script/Engine.AudioSettings]
  1612. DefaultSoundClassName=/Engine/EngineSounds/Master.Master
  1613. LowPassFilterResonance=0.9
  1614. MaximumConcurrentStreams=2
  1615.  
  1616. [/Script/Engine.SoundGroups]
  1617. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1618. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1619. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1620. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1621. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1622.  
  1623. [/Script/Engine.Player]
  1624. ConfiguredInternetSpeed=15000 ; Mike: Default is 10000 (in bytes per second)
  1625. ConfiguredLanSpeed=20000
  1626.  
  1627. [/Script/OnlineSubsystemUtils.IpNetDriver]
  1628. AllowPeerConnections=False
  1629. AllowPeerVoice=False
  1630. ConnectionTimeout=60.0
  1631. InitialConnectTimeout=60.0
  1632. KeepAliveTime=0.2
  1633. MaxClientRate=15000
  1634. MaxInternetClientRate=15000 ; Mike: Default is 10000 (in bytes per second)
  1635. RelevantTimeout=5.0
  1636. SpawnPrioritySeconds=1.0
  1637. ServerTravelPause=4.0
  1638. NetServerMaxTickRate=30
  1639. NetConnectionClassName="/Script/OnlineSubsystemUtils.IpConnection"
  1640. MaxPortCountToTry=512
  1641.  
  1642. [/Script/Engine.DemoNetDriver]
  1643. NetConnectionClassName="/Script/Engine.DemoNetConnection"
  1644. DemoSpectatorClass=Engine.PlayerController
  1645.  
  1646. [TextureStreaming]
  1647. NeverStreamOutTextures=False
  1648. MinTextureResidentMipCount=7
  1649. PoolSize=160
  1650. MemoryMargin=20
  1651. MinEvictSize=10
  1652. MinFudgeFactor=1
  1653. LoadMapTimeLimit=20.0
  1654. LightmapStreamingFactor=0.2
  1655. ShadowmapStreamingFactor=0.2
  1656. MaxLightmapRadius=10000.0
  1657. AllowStreamingLightmaps=True
  1658. UseDynamicStreaming=True
  1659. BoostPlayerTextures=3.0
  1660. RangePrefetchDistance=1000
  1661.  
  1662.  
  1663. [/Script/UnrealEd.EditorEngine]
  1664. LocalPlayerClassName=/Script/Engine.LocalPlayer
  1665. bSubtitlesEnabled=True
  1666. GameCommandLine=-log
  1667. FOVAngle=90.000000
  1668. GodMode=True
  1669. UseAxisIndicator=True
  1670. MatineeCurveDetail=0.1
  1671. HeightMapExportClassName="TerrainHeightMapExporterTextT3D"
  1672. bGroupingActive=true
  1673. bCustomCameraAlignEmitter=true
  1674. CustomCameraAlignEmitterDistance=100.0
  1675. bDrawSocketsInGMode=false
  1676. bSmoothFrameRate=false
  1677. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
  1678. UseOldStyleMICEditorGroups=true
  1679. InEditorGameURLOptions=
  1680.  
  1681. [/Script/UnrealEd.UnrealEdEngine]
  1682. AutoSaveIndex=0
  1683. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
  1684. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
  1685.  
  1686. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
  1687. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
  1688. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
  1689. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
  1690. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_JointLimitMaterial
  1691. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
  1692. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
  1693. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
  1694. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
  1695. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
  1696. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
  1697. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
  1698. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
  1699. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
  1700. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
  1701. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
  1702. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
  1703. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
  1704. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
  1705. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
  1706. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
  1707. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
  1708. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
  1709. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
  1710. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
  1711. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
  1712.  
  1713. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
  1714. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
  1715. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
  1716. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
  1717. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
  1718.  
  1719. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
  1720. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
  1721. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
  1722. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
  1723. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
  1724. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
  1725. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
  1726. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
  1727. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon
  1728. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
  1729. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
  1730. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
  1731. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
  1732. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
  1733. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
  1734. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
  1735. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
  1736. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
  1737. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
  1738. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
  1739. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
  1740. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain
  1741. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
  1742. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
  1743. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
  1744. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
  1745. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
  1746. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
  1747. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
  1748. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
  1749. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
  1750. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
  1751. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
  1752. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
  1753.  
  1754. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
  1755. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
  1756. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1757. ;+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1758. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
  1759. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1760. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
  1761. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
  1762. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
  1763. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1764. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
  1765. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
  1766. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1767. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
  1768. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
  1769. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
  1770. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
  1771. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
  1772. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1773. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
  1774. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
  1775. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
  1776. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
  1777. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1778. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1779. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1780.  
  1781. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
  1782. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
  1783. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
  1784. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
  1785.  
  1786. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
  1787. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
  1788. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
  1789. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
  1790. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
  1791. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
  1792.  
  1793. [DevOptions.Shaders]
  1794. ; See FShaderCompilingManager for documentation on what these do
  1795. bAllowCompilingThroughWorkers=True
  1796. bAllowAsynchronousShaderCompiling=True
  1797. ; Make sure we don't starve loading threads
  1798. NumUnusedShaderCompilingThreads=3
  1799. ; Make sure the game has enough cores available to maintain reasonable performance
  1800. NumUnusedShaderCompilingThreadsDuringGame=4
  1801. ; Batching multiple jobs to reduce file overhead, but not so many that latency of blocking compiles is hurt
  1802. MaxShaderJobBatchSize=10
  1803. bPromptToRetryFailedShaderCompiles=True
  1804. bLogJobCompletionTimes=False
  1805. ; Only using 10ms of game thread time per frame to process async shader maps
  1806. ProcessGameThreadTargetTime=.01
  1807.  
  1808. [DevOptions.Debug]
  1809. ShowSelectedLightmap=False
  1810.  
  1811. [LogFiles]
  1812. PurgeLogsDays=5
  1813. MaxLogFilesOnDisk=10
  1814. LogTimes=True
  1815.  
  1816. [Kismet]
  1817. AllowDerivedBlueprints=true
  1818. CompileDisplaysTextBackend=false
  1819. CompileDisplaysBinaryBackend=false
  1820. CompileDisplaysAnimBlueprintBackend=false
  1821. bTurnOffEditorConstructionScript=false
  1822. bLogPrintStringSource=true
  1823. PrintStringDuration=2.0
  1824. bUseLocalGraphVariables=false
  1825. bPersistentUberGraphFrame=true
  1826. bReinstanceOnlyWhenNecessary=true
  1827. bChangeDefaultValueWithoutReinstancing=true
  1828. bDisplaysLayout=false
  1829. bNativeCodeGenerationTool=false
  1830. bSkeletonInheritSkeletonClasses=false
  1831. bOptimizeExecutionFlowStack=true
  1832. bOptimizeAdjacentStates=true
  1833. bEnableInheritableComponents=true
  1834. bDeferDependencyLoads=true
  1835. bForceDisableCookedDependencyDeferring=false
  1836. bExecutionAfterReturn=false
  1837. bCanSuppressAccessViolation=false
  1838. bUseSelectRef=true
  1839. bLoadNativeConvertedBPClassInEditor=false
  1840. bIgnoreCompileOnLoadErrorsOnBuildMachine=false
  1841.  
  1842. [/Script/Engine.Blueprint]
  1843. bRecompileOnLoad=true
  1844.  
  1845. [/Script/Engine.LevelScriptBlueprint]
  1846. bRecompileOnLoad=true
  1847.  
  1848. [/Script/Engine.AnimBlueprint]
  1849. bRecompileOnLoad=true
  1850.  
  1851. [Engine.DeviceConfiguration]
  1852. // no good default blueprint, it's up to the platform .ini to override if desired (see WindowsEngine.ini)
  1853. ConfigClass=
  1854.  
  1855. [CustomStats]
  1856. +LD=Streaming fudge factor
  1857. +LD=FrameTime
  1858. +LD=Terrain Smooth Time
  1859. +LD=Terrain Render Time
  1860. +LD=Terrain Triangles
  1861. +LD=Static Mesh Tris
  1862. +LD=Skel Mesh Tris
  1863. +LD=Skel Verts CPU Skin
  1864. +LD=Skel Verts GPU Skin
  1865. +LD=30+ FPS
  1866. +LD=Total CPU rendering time
  1867. +LD=Total GPU rendering time
  1868. +LD=Occluded primitives
  1869. +LD=Projected shadows
  1870. +LD=Visible static mesh elements
  1871. +LD=Visible dynamic primitives
  1872. +LD=Texture Pool Size
  1873. +LD=Physical Memory Used
  1874. +LD=Virtual Memory Used
  1875. +LD=Audio Memory Used
  1876. +LD=Texture Memory Used
  1877. +LD=360 Texture Memory Used
  1878. +LD=Animation Memory
  1879. +LD=Navigation Memory
  1880. +LD=Vertex Lighting Memory
  1881. +LD=StaticMesh Vertex Memory
  1882. +LD=StaticMesh Index Memory
  1883. +LD=SkeletalMesh Vertex Memory
  1884. +LD=SkeletalMesh Index Memory
  1885. +MEMLEAN=Virtual Memory Used
  1886. +MEMLEAN=Audio Memory Used
  1887. +MEMLEAN=Animation Memory
  1888. +MEMLEAN=Vertex Lighting Memory
  1889. +MEMLEAN=StaticMesh Vertex Memory
  1890. +MEMLEAN=StaticMesh Index Memory
  1891. +MEMLEAN=SkeletalMesh Vertex Memory
  1892. +MEMLEAN=SkeletalMesh Index Memory
  1893. +MEMLEAN=VertexShader Memory
  1894. +MEMLEAN=PixelShader Memory
  1895. +MEMLEAN=Navigation Memory
  1896. +GameThread=Async Loading Time
  1897. +GameThread=Audio Update Time
  1898. +GameThread=FrameTime
  1899. +GameThread=HUD Time
  1900. +GameThread=Input Time
  1901. +GameThread=Kismet Time
  1902. +GameThread=Move Actor Time
  1903. +GameThread=RHI Game Tick
  1904. +GameThread=RedrawViewports
  1905. +GameThread=Script time
  1906. +GameThread=Tick Time
  1907. +GameThread=Update Components Time
  1908. +GameThread=World Tick Time
  1909. +GameThread=Async Work Wait
  1910. +GameThread=PerFrameCapture
  1911. +GameThread=DynamicLightEnvComp Tick
  1912. +Mobile=ES2 Draw Calls
  1913. +Mobile=ES2 Draw Calls (UP)
  1914. +Mobile=ES2 Triangles Drawn
  1915. +Mobile=ES2 Triangles Drawn (UP)
  1916. +Mobile=ES2 Program Count
  1917. +Mobile=ES2 Program Count (PP)
  1918. +Mobile=ES2 Program Changes
  1919. +Mobile=ES2 Uniform Updates (Bytes)
  1920. +Mobile=ES2 Base Texture Binds
  1921. +Mobile=ES2 Detail Texture Binds
  1922. +Mobile=ES2 Lightmap Texture Binds
  1923. +Mobile=ES2 Environment Texture Binds
  1924. +Mobile=ES2 Bump Offset Texture Binds
  1925. +Mobile=Frustum Culled primitives
  1926. +Mobile=Statically occluded primitives
  1927. +SplitScreen=Processed primitives
  1928. +SplitScreen=Mesh draw calls
  1929. +SplitScreen=Mesh Particles
  1930. +SplitScreen=Particle Draw Calls
  1931.  
  1932. [MemReportCommands]
  1933. ; These commands are run when memreport is executed, and output to a profile file
  1934. +Cmd="Mem FromReport"
  1935. +Cmd="obj list -alphasort"
  1936. +Cmd="rhi.DumpMemory"
  1937. +Cmd="LogOutStatLevels"
  1938. +Cmd="ListSpawnedActors"
  1939.  
  1940. [MemReportFullCommands]
  1941. ; Additional commands to run with memreport -full
  1942. +Cmd="DumpParticleMem"
  1943. +Cmd="ConfigMem"
  1944. +Cmd="r.DumpRenderTargetPoolMemory"
  1945. +Cmd="ListTextures -alphasort"
  1946. +Cmd="ListSounds -alphasort"
  1947. +Cmd="ListParticleSystems -alphasort"
  1948. +Cmd="obj list class=SoundWave -alphasort"
  1949. +Cmd="obj list class=SkeletalMesh -alphasort"
  1950. +Cmd="obj list class=StaticMesh -alphasort"
  1951. +Cmd="obj list class=Level -alphasort"
  1952.  
  1953. [MemoryPools]
  1954. FLightPrimitiveInteractionInitialBlockSize=512
  1955.  
  1956. [SystemSettings]
  1957. ; the following 4 lines verify the console variable system behavior with the ECVF_Cheat flag
  1958. con.DebugEarlyDefault = True
  1959. con.DebugEarlyCheat = True
  1960. con.DebugLateDefault = True
  1961. con.DebugLateCheat = True
  1962.  
  1963. ; NOTE THAT ANY ITEMS IN THIS SECTION WILL AFFECT ALL PLATFORMS!!!
  1964.  
  1965. // disabled for now to prevent issues http://crashreport/Crashes/Show/2948912, http://crashreport/Crashes/Show/2948842
  1966. r.DetectAndWarnOfBadDrivers = 0
  1967.  
  1968. [SystemSettingsEditor]
  1969. ; System settings overrides for the editor. Ideally the editor should use the same settings as the game.
  1970.  
  1971. ; Do not vsync in the editor. Throws off gpu profiling.
  1972. r.VSync=0
  1973.  
  1974. ; Parallel rendering has not been tested in the editor so just disable it.
  1975. r.RHICmdBypass=1
  1976.  
  1977. [SystemSettingsSplitScreen2]
  1978. ; System settings overrides for split screen
  1979. ; Use medium detail mode in splitscreen, this allows LD's to mark meshes as High detail and they won't render in SS
  1980. ; Removed for now because this value is getting applied all the time, even in non-splitscreen. Splitscreen generally needs
  1981. ; work anyway, so this won't cause any issues.
  1982. ;r.DetailMode=1
  1983.  
  1984. [OnlineSubsystem]
  1985. bHasVoiceEnabled=true
  1986. ; Internal
  1987. VoiceNotificationDelta=0.33
  1988. ; Steam
  1989. ;VoiceNotificationDelta=0.2
  1990. MaxLocalTalkers=1
  1991. MaxRemoteTalkers=16
  1992. bUseBuildIdOverride=false
  1993. BuildIdOverride=0
  1994. PartyPendingCreateResponseTimeout=0.0
  1995. PartyPendingJoinResponseTimeout=5.0
  1996. PartyPendingLeaveResponseTimeout=5.0
  1997. PartyPendingKickResponseTimeout=5.0
  1998. PartyPendingJoinRequestTimeout=5.0
  1999.  
  2000. [OnlineSubsystemSteam]
  2001. bEnabled=false
  2002. SteamDevAppId=0
  2003. GameServerQueryPort=27015
  2004. bRelaunchInSteam=false
  2005. GameVersion=1.0.0.0
  2006. bVACEnabled=1
  2007. bAllowP2PPacketRelay=true
  2008. P2PConnectionTimeout=90
  2009. GameDir="unrealdk"
  2010. ProductName="unrealtest"
  2011. GameDescription="Unreal Test!"
  2012. ServerName="Unreal dedicated server"
  2013.  
  2014. [/Script/OnlineSubsystemSteam.SteamNetDriver]
  2015. NetConnectionClassName="/Script/OnlineSubsystemSteam.SteamNetConnection"
  2016.  
  2017. [OnlineSubsystemMcp]
  2018. bEnabled=false
  2019. bForceEnabledInEditor=false
  2020.  
  2021. [OnlineSubsystemAmazon]
  2022. bEnabled=false
  2023.  
  2024. [OnlineSubsystemFacebook]
  2025. bEnabled=false
  2026.  
  2027. [OnlineSubsystemAmazon]
  2028. bEnabled=false
  2029.  
  2030. [OnlineSubsystemFacebook.OnlineIdentityFacebook]
  2031. LoginUrl="https://www.facebook.com/dialog/oauth"
  2032. LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
  2033. LoginTimeout=60
  2034.  
  2035. [OnlineSubsystemFacebook.OnlineFriendsFacebook]
  2036. FriendsUrl="https://graph.facebook.com/me/friends?fields=`fields&access_token=`token"
  2037. FriendsFields=gender
  2038.  
  2039. [OnlineSubsystemNull]
  2040. bEnabled=true
  2041. Achievement_0_Id=null-ach-0
  2042. Achievement_0_bIsHidden=false
  2043. Achievement_0_Title="Achievement 0"
  2044. Achievement_0_LockedDesc="Achieve achievement 0"
  2045. Achievement_0_UnlockedDesc="Achievement 0 achieved"
  2046.  
  2047. Achievement_1_Id=null-ach-1
  2048. Achievement_1_bIsHidden=false
  2049. Achievement_1_Title="Achievement 1"
  2050. Achievement_1_LockedDesc="Achieve achievement 1"
  2051. Achievement_1_UnlockedDesc="Achievement 1 achieved"
  2052.  
  2053. Achievement_2_Id=null-ach-2
  2054. Achievement_2_bIsHidden=false
  2055. Achievement_2_Title="Achievement 2"
  2056. Achievement_2_LockedDesc="Achieve achievement 2"
  2057. Achievement_2_UnlockedDesc="Achievement 2 achieved"
  2058.  
  2059. Achievement_3_Id=null-ach-3
  2060. Achievement_3_bIsHidden=false
  2061. Achievement_3_Title="Achievement 3"
  2062. Achievement_3_LockedDesc="Achieve achievement 3"
  2063. Achievement_3_UnlockedDesc="Achievement 3 achieved"
  2064.  
  2065. Achievement_4_Id=null-ach-4
  2066. Achievement_4_bIsHidden=false
  2067. Achievement_4_Title="Achievement 4"
  2068. Achievement_4_LockedDesc="Achieve achievement 4"
  2069. Achievement_4_UnlockedDesc="Achievement 4 achieved"
  2070.  
  2071. Achievement_5_Id=null-ach-5
  2072. Achievement_5_bIsHidden=false
  2073. Achievement_5_Title="Achievement 5"
  2074. Achievement_5_LockedDesc="Achieve achievement 5"
  2075. Achievement_5_UnlockedDesc="Achievement 5 achieved"
  2076.  
  2077. Achievement_6_Id=null-ach-6
  2078. Achievement_6_bIsHidden=false
  2079. Achievement_6_Title="Achievement 6"
  2080. Achievement_6_LockedDesc="Achieve achievement 6"
  2081. Achievement_6_UnlockedDesc="Achievement 6 achieved"
  2082.  
  2083. Achievement_7_Id=null-ach-7
  2084. Achievement_7_bIsHidden=false
  2085. Achievement_7_Title="Achievement 7"
  2086. Achievement_7_LockedDesc="Achieve achievement 7"
  2087. Achievement_7_UnlockedDesc="Achievement 7 achieved"
  2088.  
  2089. Achievement_8_Id=null-ach-8
  2090. Achievement_8_bIsHidden=false
  2091. Achievement_8_Title="Achievement 8"
  2092. Achievement_8_LockedDesc="Achieve achievement 8"
  2093. Achievement_8_UnlockedDesc="Achievement 8 achieved"
  2094.  
  2095. Achievement_9_Id=null-ach-9
  2096. Achievement_9_bIsHidden=false
  2097. Achievement_9_Title="Achievement 9"
  2098. Achievement_9_LockedDesc="Achieve achievement 9"
  2099. Achievement_9_UnlockedDesc="Achievement 9 achieved"
  2100.  
  2101. [/Script/OnlineSubsystemUtils.OnlineBeacon]
  2102. BeaconConnectionInitialTimeout=5.0
  2103. BeaconConnectionTimeout=45.0
  2104.  
  2105. [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
  2106. ListenPort=15000
  2107.  
  2108. [/Script/OnlineSubsystemUtils.PartyBeaconHost]
  2109. SessionTimeoutSecs=10
  2110. TravelSessionTimeoutSecs=45
  2111.  
  2112. [/Script/Lobby.LobbyBeaconClient]
  2113. BeaconConnectionInitialTimeout=90.0
  2114. BeaconConnectionTimeout=45.0
  2115.  
  2116. [StaticMeshLODSettings]
  2117. LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
  2118. SmallProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("SmallPropLOD","Small Prop"))
  2119. LargeProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("LargePropLOD","Large Prop"))
  2120. Deco=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("DecoLOD","Deco"))
  2121. Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
  2122. Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
  2123.  
  2124. [TextureTracking]
  2125. ;TextureName=T_GD_Traffic_Crosswalk_01
  2126.  
  2127. ; Config for RuntimeAssetCache asset groups.
  2128. ; Each group can be managed separately (e.g. advertisement cache, character image cache etc.)
  2129. ; For each group a name must be specified. Size is optional and defaults to 5MB. Size in
  2130. ; ini file is stored as number of bytes. E.g.:
  2131. ; [RuntimeAssetCache]
  2132. ; +BucketConfigs=(Name="CharacterImage", Size=3000000)
  2133. ; +BucketConfigs=(Name="Advertisement", Size=4000000)
  2134. [RuntimeAssetCache]
  2135. +BucketConfigs=(Name="DefaultBucket", Size=10000000)
  2136. PathToRAC=RuntimeAssetCache
  2137.  
  2138. ; Derived Data backend graphs
  2139. ; Each of the below backend graph sections contains a set of nodes used to create derived data backed graph.
  2140. ; DerivedDataBackendGraph is the default graph and the other can be specified in the command line using:
  2141. ; -DDC=GraphSectionName for example: -DCC=VerifyDerivedDataBackendGraph
  2142. ; Each graph should start with 'Root' node. Names of all the other nodes are not predefined.
  2143. ; Supported node types are: KeyLength, AsyncPut, Hierarchical, Boot, Filesystem, ReadPak, WritePak, Verify
  2144. ; The order nodes are define in is not relevant
  2145.  
  2146. [DerivedDataBackendGraph]
  2147. MinimumDaysToKeepFile=7
  2148. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2149. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2150. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
  2151. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2152. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2153. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, Path=\\ODIN\UnrealCache, EnvPathOverride=UE-SharedDataCachePath)
  2154. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2155. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2156. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2157.  
  2158. [DerivedDataBackendGraph_Fill_Seattle]
  2159. MinimumDaysToKeepFile=7
  2160. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2161. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2162. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
  2163. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2164. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2165. Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
  2166. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2167. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2168.  
  2169. [InstalledDerivedDataBackendGraph]
  2170. MinimumDaysToKeepFile=7
  2171. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2172. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2173. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=Local)
  2174. Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2175. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache")
  2176. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2177. CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2178. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2179.  
  2180. [NoShared]
  2181. MinimumDaysToKeepFile=7
  2182. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2183. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2184. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
  2185. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2186. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2187. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2188.  
  2189. [CreatePak]
  2190. MinimumDaysToKeepFile=7
  2191. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2192. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2193. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2194. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2195. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2196. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2197. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2198. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2199. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2200.  
  2201. [CreateInstalledProjectPak]
  2202. MinimumDaysToKeepFile=7
  2203. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2204. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2205. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2206. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2207. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2208. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2209. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2210. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2211. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2212. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2213.  
  2214. [CreateInstalledEnginePak]
  2215. MinimumDaysToKeepFile=7
  2216. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2217. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2218. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  2219. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2220. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2221. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2222. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2223. PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2224.  
  2225. [CreateProjectCache]
  2226. MinimumDaysToKeepFile=7
  2227. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2228. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2229. Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
  2230. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2231. Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
  2232. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2233. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2234.  
  2235. [/Script/Engine.LocalPlayer]
  2236. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  2237.  
  2238. [ContentComparisonReferenceTypes]
  2239. +Class=AnimSet
  2240. +Class=SkeletalMesh
  2241. +Class=SoundCue
  2242. +Class=StaticMesh
  2243. +Class=ParticleSystem
  2244. +Class=Texture2D
  2245.  
  2246. [AssetRegistry]
  2247. ; Fill out this list with asset registry tags that are not needed in cooked builds and will be stripped during cook.
  2248. ; You can use a * wildcard to refer to either all classes or all tags for the class.
  2249. ; If your game does not need any asset registry tags, simply add (Class=*,Tag=*). Be warned that this this may make some engine systems fail to work since they might need ParentClass or GeneratedClass on Blueprints.
  2250. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
  2251. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
  2252.  
  2253. ; Alternatively, you can use a whitelist which will exclude all tags except those mentioned in this list. Set bUseAssetRegistryTagsWhitelistInsteadOfBlacklist to true to use this list.
  2254. bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
  2255. +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
  2256. +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
  2257. +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
  2258.  
  2259. [AutomationTesting]
  2260. ImportTestPath=../../Content/EditorAutomation/
  2261. ImportTestPackagePath=/Engine/Content/EditorAutomation
  2262. bForceSmokeTests=false
  2263.  
  2264. [AutomationTesting.Blueprint]
  2265. TestAllBlueprints=false
  2266. +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
  2267. +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
  2268. +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
  2269.  
  2270. [/Script/Engine.AutomationTestSettings]
  2271. +EditorTestModules=StaticMeshEditor
  2272. +EditorTestModules=LandscapeEditor
  2273. +EditorTestModules=GameProjectGeneration
  2274. +EditorTestModules=Cascade
  2275. +TestLevelFolders=TestMaps
  2276. +EditorPerformanceTestMaps=(PerformanceTestmap=(FilePath="CurrentLevel"),TestTimer=60)
  2277. MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
  2278. ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
  2279.  
  2280. [AutomationTesting.StaticMeshEditorTest]
  2281. +EditorViewButtons=Wireframe
  2282. +EditorViewButtons=Verts
  2283. +EditorViewButtons=Grid
  2284. +EditorViewButtons=Bounds
  2285. +EditorViewButtons=Collision
  2286. +EditorViewButtons=Show Pivot
  2287. +EditorViewButtons=Normals
  2288. +EditorViewButtons=Tangents
  2289. +EditorViewButtons=Binormals
  2290. +EditorViewButtons=UV
  2291. EditorViewButtonsObject=EditorCylinder
  2292.  
  2293. [/Script/Engine.NavigationSystem]
  2294. bAutoCreateNavigationData=true
  2295. bAddPlayersToGenerationSeeds=true
  2296.  
  2297. [/Script/Engine.NavigationData]
  2298. RuntimeGeneration=Static
  2299.  
  2300. [/Script/Engine.RecastNavMesh]
  2301. ; runtime params
  2302. TileSetUpdateInterval=1.0
  2303. MaxTileGridWidth=256
  2304. MaxTileGridHeight=256
  2305. DefaultDrawDistance=5000.0
  2306. ; navmesh generation parameters
  2307. TileSizeUU=1000.f
  2308. CellSize=19.f
  2309. CellHeight=10.f
  2310. AgentRadius=34.f
  2311. AgentHeight=144.f
  2312. AgentMaxHeight=160.f
  2313. AgentMaxStepHeight=35.f
  2314. AgentMaxSlope=44.f
  2315. MinRegionArea=0.f
  2316. ; default should be aproximately 20*CellSize
  2317. MergeRegionSize=400.f
  2318. bUseBetterOffsetsFromCorners=true
  2319.  
  2320.  
  2321. [/Script/Engine.NavArea_Null]
  2322. DrawColor=(R=38,G=38,B=38,A=64)
  2323.  
  2324. [/Script/Engine.NavArea_Default]
  2325. DrawColor=(R=140,G=255,B=0,A=164)
  2326.  
  2327. [RemoteConfiguration]
  2328. Enabled=false
  2329. ConfigPathPrefix=\\epicgames.net\root\Home
  2330. ConfigPathSuffix=UE4Cloud
  2331. Timeout=1.0f
  2332. +IniToLoad=EditorPerProjectUserSettings
  2333. +IniToLoad=EditorKeyBindings
  2334.  
  2335. [Engine.ErrorHandling]
  2336. bPromptForRemoteDebugging=false
  2337. bPromptForRemoteDebugOnEnsure=false
  2338.  
  2339. [Niagara]
  2340. EnableNiagara=false
  2341.  
  2342. [/Script/Engine.CollisionProfile]
  2343. +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
  2344. +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2345. +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2346. +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2347. +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2348. +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
  2349. +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
  2350. +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
  2351. +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
  2352. +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
  2353. +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
  2354. +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
  2355. +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
  2356. +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
  2357. +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
  2358. +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
  2359. +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
  2360. +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2361.  
  2362. +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2363. ; ECC_Mover is gone, but it doens't matter. Only thing that matters is the name
  2364. +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
  2365. +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
  2366. +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
  2367. +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2368.  
  2369. +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
  2370. +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
  2371. +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
  2372. +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
  2373. +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
  2374.  
  2375. +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
  2376. +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
  2377. +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
  2378. +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
  2379.  
  2380. [Engine.BufferVisualizationMaterials]
  2381. BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
  2382. CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
  2383. CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
  2384. FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
  2385. ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
  2386. MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
  2387. Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
  2388. Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
  2389. Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
  2390. SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
  2391. SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
  2392. SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
  2393. SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
  2394. Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
  2395. SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
  2396. WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
  2397. AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
  2398. CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
  2399. SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
  2400. HDRColor=(Material="/Engine/BufferVisualization/HDRColor.HDRColor", Name=LOCTEXT("HDRColor", "Pre Tonemap HDR Color"))
  2401.  
  2402. [DeviceProfileManager]
  2403. DeviceProfileSelectionModule="ExampleDeviceProfileSelector"
  2404.  
  2405. [SlateRenderer]
  2406. TextureAtlasSize=1024
  2407. FontAtlasSize=1024
  2408. ; This is the number of preallocated vertices to create for use in Slate/UMG UI. A smaller number would indicate more resizes of the vertex buffer which could cause hitches. A larger number increases memory
  2409. ; Use stat slatememory to see the cost of these buffers
  2410. NumPreallocatedVertices=50000
  2411.  
  2412. [MobileSlateUI]
  2413. bTouchFallbackToMouse=true
  2414.  
  2415. [Nadzorca]
  2416. StagingDir=~/LinuxServer/
  2417. RunningDir=../../../
  2418. ExecutableLocation=shootergame/binaries/linux/
  2419. ExecutableName=shootergameserver
  2420. Arguments=-pak
  2421. NumberOfInstances=3
  2422. StartingEnginePort=5000
  2423. StartingBeaconPort=15000
  2424.  
  2425. [/Script/GameplayDebugger.GameplayDebuggingReplicator]
  2426. MaxEQSQueries=5
  2427. DebugComponentClassName="/Script/GameplayDebugger.GameplayDebuggingComponent"
  2428. DebugComponentHUDClassName="/Script/GameplayDebugger.GameplayDebuggingHUDComponent"
  2429. DebugComponentControllerClassName = "/Script/GameplayDebugger.GameplayDebuggingControllerComponent"
  2430.  
  2431. [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
  2432. MenuStartX=10.0
  2433. MenuStartY=10.0
  2434. DebugInfoStartX=20.0
  2435. DebugInfoStartY=60.0
  2436.  
  2437. ; These are the defaults for iOS settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2438. ; Note: These should be in IOSEngine, but are placed here because the Settings editor UI cannot write to the Game IOSEngine, meaning settings in Engine/IOSEngine are non-overridable
  2439. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  2440. bEnableGameCenterSupport=False
  2441. bSupportsPortraitOrientation=False
  2442. bSupportsUpsideDownOrientation=False
  2443. bSupportsLandscapeLeftOrientation=True
  2444. bSupportsLandscapeRightOrientation=True
  2445. bSupportsMetal=True
  2446. bSupportsOpenGLES2=True
  2447. bCookPVRTCTextures=True
  2448. bCookASTCTextures=False
  2449. bSupportsMetalMRT=False
  2450. bDevForArmV7=True
  2451. bDevForArm64=False
  2452. bDevForArmV7S=False
  2453. bShipForArmV7=True
  2454. bShipForArm64=True
  2455. bShipForArmV7S=False
  2456. bTreatRemoteAsSeparateController=False
  2457. bAllowRemoteRotation=True
  2458. bUseRemoteAsVirtualJoystick=True
  2459. bUseAbsoluteDpadValues=False
  2460. bGeneratedSYMFile=False
  2461. bUseRSync=True
  2462. BundleDisplayName=[PROJECT_NAME]
  2463. BundleName=[PROJECT_NAME]
  2464. BundleIdentifier=com.YourCompany.[PROJECT_NAME]
  2465. VersionInfo=1.0
  2466. FrameRateLock=PUFRL_30
  2467. MinimumiOSVersion=IOS_7
  2468. bSupportsIPad=True
  2469. bSupportsIPhone=True
  2470. AdditionalPlistData=
  2471. RemoteServerName=
  2472. RSyncUsername=
  2473. SSHPrivateKeyOverridePath=
  2474.  
  2475. ; These are the defaults for Android settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2476. [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
  2477. bEnableGooglePlaySupport=false
  2478. bBuildForArmV7=true
  2479. bBuildForArm64=false
  2480. bBuildForX86=false
  2481. bBuildForX8664=false
  2482. bBuildForES2=true
  2483. bBuildForES31=false
  2484. bBuildForGL4=false
  2485. bSupportsVulkan=false
  2486. bSplitIntoSeparateApks=false
  2487. bPackageDataInsideApk=false
  2488. Orientation=Landscape
  2489. DepthBufferPreference=Default
  2490. PackageName=com.YourCompany.[PROJECT]
  2491. StoreVersion=1
  2492. VersionDisplayName=1.0
  2493. MinSDKVersion=9
  2494. TargetSDKVersion=9
  2495. bShowLaunchImage=true
  2496. bMultiTargetFormat_ETC1=true
  2497. bMultiTargetFormat_ETC2=true
  2498. bMultiTargetFormat_DXT=true
  2499. bMultiTargetFormat_PVRTC=true
  2500. bMultiTargetFormat_ATC=true
  2501. bMultiTargetFormat_ASTC=true
  2502. TextureFormatPriority_ETC1=0.1
  2503. TextureFormatPriority_ETC2=0.2
  2504. TextureFormatPriority_DXT=0.6
  2505. TextureFormatPriority_PVRTC=0.8
  2506. TextureFormatPriority_ATC=0.5
  2507. TextureFormatPriority_ASTC=0.9
  2508.  
  2509. [/Script/AndroidPlatformEditor.AndroidSDKSettings]
  2510. SDKAPILevel=matchndk
  2511. NDKAPILevel=android-19
  2512.  
  2513. [/Script/UnrealEd.CookerSettings]
  2514. DefaultPVRTCQuality=1
  2515. DefaultASTCQualityBySpeed=1
  2516. DefaultASTCQualityBySize=3
  2517.  
  2518. [/Script/Engine.PhysicsSettings]
  2519. DefaultGravityZ=-980.0
  2520. bEnable2DPhysics=false
  2521.  
  2522. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  2523. +TargetedRHIs=PCD3D_SM5
  2524. +TargetedRHIs=PCD3D_SM4
  2525. MinimumOSVersion=MSOS_Vista
  2526.  
  2527. [/Script/LinuxTargetPlatform.LinuxTargetSettings]
  2528. +TargetedRHIs=GLSL_430
  2529. +TargetedRHIs=GLSL_150
  2530.  
  2531. [/Script/MacTargetPlatform.MacTargetSettings]
  2532. +TargetedRHIs=SF_METAL_SM4
  2533. +TargetedRHIs=SF_METAL_SM5
  2534. +TargetedRHIs=GLSL_150_MAC
  2535.  
  2536. [HMDPluginPriority]
  2537. ; Since SteamVR also works with the Oculus Rift, give priority to the native Oculus plugin before trying SteamVR
  2538. OculusRift=20
  2539. SteamVR=10
  2540.  
  2541. [/Script/Engine.AISystemBase]
  2542. AISystemModuleName=AIModule
  2543. AISystemClassName=/Script/AIModule.AISystem
  2544.  
  2545. [/Script/AIModule.AISystem]
  2546. PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
  2547.  
  2548. [AutomationController.History]
  2549. bTrackHistory=false
  2550. NumberOfHistoryItemsTracked=5
  2551.  
  2552. [VisualLogger]
  2553. FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
  2554. UseCompression=false ;works only with binary files
  2555.  
  2556. [GameplayDebuggerSettings]
  2557. OverHead=True
  2558. Basic=True
  2559. BehaviorTree=False
  2560. EQS=False
  2561. EnableEQSOnHUD=true
  2562. Perception=False
  2563. GameView1=False
  2564. GameView2=False
  2565. GameView3=False
  2566. GameView4=False
  2567. GameView5=False
  2568. NameForGameView1="GameView1"
  2569. NameForGameView2="GameView2"
  2570. NameForGameView3="GameView3"
  2571. NameForGameView4="GameView4"
  2572. NameForGameView5="GameView5"
  2573.  
  2574. ; These are the defaults for HTML5 settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2575. [/Script/HTML5PlatformEditor.HTML5TargetSettings]
  2576. HeapSizeDevelopment=1024
  2577. HeapSizeShipping=1024
  2578. DeployServerPort=53501
  2579.  
  2580. [UnrealHeaderTool]
  2581. GeneratedCodeVersion=V1
  2582.  
  2583. [/Script/HTML5Networking.WebSocketNetDriver]
  2584. AllowPeerConnections=False
  2585. AllowPeerVoice=False
  2586. ConnectionTimeout=60.0
  2587. InitialConnectTimeout=120.0
  2588. AckTimeout=10.0
  2589. KeepAliveTime=20.2
  2590. MaxClientRate=15000
  2591. MaxInternetClientRate=10000
  2592. RelevantTimeout=5.0
  2593. SpawnPrioritySeconds=1.0
  2594. ServerTravelPause=4.0
  2595. NetServerMaxTickRate=30
  2596. LanServerMaxTickRate=35
  2597. WebSocketPort=8889
  2598. NetConnectionClassName="/Script/HTML5Networking.WebSocketConnection"
  2599. MaxPortCountToTry=512
  2600.  
  2601. [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
  2602. CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2603. CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2604. CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2605. CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2606. CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2607. CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2608. CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2609. CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2610. CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2611. CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2612. CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2613. DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2614. OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2615. GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2616.  
  2617. ; These are the defaults for XboxOne settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2618. [/Script/XboxOneTargetPlatform.XboxOneTargetSettings]
  2619. bBuildForD3D12=false
  2620.  
  2621. [/Script/Engine.SkeletalMeshReductionSettings]
  2622. +Settings=(ScreenSize=1.0,OptimizationSettings=(NumOfTrianglesPercentage=.5))
  2623. +Settings=(ScreenSize=.3,OptimizationSettings=(NumOfTrianglesPercentage=.25))
  2624. +Settings=(ScreenSize=.15,OptimizationSettings=(NumOfTrianglesPercentage=.125))
  2625. +Settings=(ScreenSize=.1,OptimizationSettings=(NumOfTrianglesPercentage=.06))
  2626.  
  2627. [/Script/CinematicCamera.CineCameraComponent]
  2628. +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002))
  2629. +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3))
  2630. +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
  2631. +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
  2632. +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
  2633. +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
  2634. +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
  2635. +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
  2636. +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=25.146,SensorHeight=37.719))
  2637. +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
  2638. +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
  2639. +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
  2640. +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
  2641. DefaultFilmbackPresetName="16:9 DSLR"
  2642.  
  2643. +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22))
  2644. +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22))
  2645. +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22))
  2646. +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22))
  2647. +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22))
  2648. +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22))
  2649. +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22))
  2650. +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22))
  2651. +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22))
  2652. DefaultLensPresetName="Universal Zoom"
  2653. DefaultLensFocalLength=35
  2654. DefaultLensFStop=2.8
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