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Feb 22nd, 2018
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  1. /*
  2. if (isNil {timer}) then {timer = 0};
  3. timer = timer + 1;
  4. */
  5. if (isNil {timer_corrida}) then {timer_corrida = false};
  6. if (timer_corrida) exitwith {};
  7. timer_corrida = true;
  8. 0 spawn {uisleep 0.5; timer_corrida = false};
  9. /*
  10. if (isNil {timer2}) then {timer2 = 0};
  11. timer2 = timer2 + 1;
  12. */
  13. //systemchat format ["Timer : %1",_this];
  14. _this execVM "bomberos.sqf";
  15. //_this call "ica_fnc_bomberos";
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