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Dec 11th, 2019
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  1. -- Synapse Decompiler
  2. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  3.  
  4. wait(0.016666666666667)
  5. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  6. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  7. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  8. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  9. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  10. local R3 = {N=Region3.new}
  11. local De = S.Debris
  12. local WS = workspace
  13. local Lght = S.Lighting
  14. local RepS = S.ReplicatedStorage
  15. local IN = Instance.new
  16. local Plrs = S.XxbatatakuzidaxX
  17. local Plr = Plrs.XxbatatakuzidaxX
  18. local Char = Plr.XxbatatakuzidaxX
  19. local Hum = Char:FindFirstChildOfClass'Humanoid'
  20. local RArm = Char["Right Arm"]
  21. local LArm = Char["Left Arm"]
  22. local RLeg = Char["Right Leg"]
  23. local LLeg = Char["Left Leg"]
  24. local Root = Char:FindFirstChild'HumanoidRootPart'
  25. local Torso = Char.Torso
  26. local Head = Char.Head
  27. local NeutralAnims = true
  28. local Attack = false
  29. local Debounces = {Debounces={}}
  30. local Mouse = Plr:GetMouse()
  31. local Hit = {}
  32. local Sine = 0
  33. local Change = 1
  34. local BloodPuddles = {}
  35. local Glitching = false
  36. local Target;
  37. local Cam = workspace.CurrentCamera
  38. local Effects = IN("Folder",Char)
  39. Effects.Name = "Effects"
  40. local Kills = 0;
  41. local PlrGui = Plr:WaitForChild'PlayerGui'
  42. function Debounces:New(name,cooldown)
  43. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  44. setmetatable(aaaaa,{__index = Debounces})
  45. Debounces.Debounces[name] = aaaaa
  46. return aaaaa
  47. end
  48. function Debounces:Use(overrideUsable)
  49. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  50. if(self.Usable or overrideUsable)then
  51. self.Usable = false
  52. self.CoolingDown = true
  53. local LastUse = time()
  54. self.LastUse = LastUse
  55. delay(self.Cooldown or 2,function()
  56. if(self.LastUse == LastUse)then
  57. self.CoolingDown = false
  58. self.Usable = true
  59. end
  60. end)
  61. end
  62. end
  63. function Debounces:Get(name)
  64. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  65. for i,v in next, Debounces.Debounces do
  66. if(i == name)then
  67. return v;
  68. end
  69. end
  70. end
  71. function Debounces:GetProgressPercentage()
  72. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  73. if(self.CoolingDown and not self.Usable)then
  74. return math.max(
  75. math.floor(
  76. (
  77. (time()-self.LastUse)/self.Cooldown or 2
  78. )*100
  79. )
  80. )
  81. else
  82. return 100
  83. end
  84. end
  85. local baseSound = IN("Sound")
  86. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  87. local Sound = baseSound:Clone()
  88. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  89. Sound.Pitch = pitch or 1
  90. Sound.Volume = volume or 1
  91. Sound.Looped = looped or false
  92. if(autoPlay)then
  93. coroutine.wrap(function()
  94. repeat wait() until Sound.IsLoaded
  95. Sound.Playing = autoPlay or false
  96. end)()
  97. end
  98. if(not looped and effect)then
  99. Sound.Stopped:connect(function()
  100. Sound.Volume = 0
  101. Sound:destroy()
  102. end)
  103. elseif(effect)then
  104. warn("Sound can't be looped and a sound effect!")
  105. end
  106. Sound.Parent =parent or Torso
  107. return Sound
  108. end
  109. function Part(parent,color,material,size,cframe,anchored,cancollide)
  110. local part = IN("Part")
  111. part.Parent = parent or Char
  112. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  113. part.Material = material or Enum.Material.SmoothPlastic
  114. part.TopSurface,part.BottomSurface=10,10
  115. part.Size = size or V3.N(1,1,1)
  116. part.CFrame = cframe or CF.N(0,0,0)
  117. part.CanCollide = cancollide or false
  118. part.Anchored = anchored or false
  119. return part
  120. end
  121. function Weld(part0,part1,c0,c1)
  122. local weld = IN("Weld")
  123. weld.Parent = part0
  124. weld.Part0 = part0
  125. weld.Part1 = part1
  126. weld.C0 = c0 or CF.N()
  127. weld.C1 = c1 or CF.N()
  128. return weld
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131. local part = IN("SpecialMesh")
  132. part.MeshId = meshid or ""
  133. part.TextureId = textid or ""
  134. part.Scale = scale or V3.N(1,1,1)
  135. part.Offset = offset or V3.N(0,0,0)
  136. part.MeshType = meshtype or Enum.MeshType.Sphere
  137. part.Parent = parent
  138. return part
  139. end
  140. NewInstance = function(instance,parent,properties)
  141. local inst = Instance.new(instance)
  142. inst.Parent = parent
  143. if(properties)then
  144. for i,v in next, properties do
  145. pcall(function() inst[i] = v end)
  146. end
  147. end
  148. return inst;
  149. end
  150. function Clone(instance,parent,properties)
  151. local inst = instance:Clone()
  152. inst.Parent = parent
  153. if(properties)then
  154. for i,v in next, properties do
  155. pcall(function() inst[i] = v end)
  156. end
  157. end
  158. return inst;
  159. end
  160. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  161. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  162. local Sound = IN("Sound")
  163. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  164. Sound.Pitch = pitch or 1
  165. Sound.Volume = volume or 1
  166. Sound.Looped = looped or false
  167. if(autoPlay)then
  168. coroutine.wrap(function()
  169. repeat wait() until Sound.IsLoaded
  170. Sound.Playing = autoPlay or false
  171. end)()
  172. end
  173. if(not looped and effect)then
  174. Sound.Stopped:connect(function()
  175. Sound.Volume = 0
  176. soundPart:destroy()
  177. end)
  178. elseif(effect)then
  179. warn("Sound can't be looped and a sound effect!")
  180. end
  181. Sound.Parent = soundPart
  182. return Sound
  183. end
  184. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  185. function CamShake(who,times,intense,origin)
  186. coroutine.wrap(function()
  187. if(script:FindFirstChild'CamShake')then
  188. local cam = script.CamShake:Clone()
  189. cam:WaitForChild'intensity'.Value = intense
  190. cam:WaitForChild'times'.Value = times
  191.  
  192. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  193. cam.Parent = who
  194. wait()
  195. cam.Disabled = false
  196. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  197. local intensity = intense
  198. if(Hum and not Hum:FindFirstChild'CamShaking')then
  199. local cam = workspace.CurrentCamera
  200. local oCO = Hum.CameraOffset
  201. local cs = Instance.new("BoolValue",Hum)
  202. cs.Name = "CamShaking"
  203. for i = 1, times do
  204. local camDistFromOrigin
  205. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  206. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  207. elseif(typeof(origin) == 'Vector3')then
  208. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  209. end
  210. if(camDistFromOrigin)then
  211. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  212. end
  213. if(Hum)then
  214. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  215. end
  216. swait()
  217. end
  218. if(Hum)then
  219. Hum.CameraOffset = oCO
  220. end
  221. cs:destroy()
  222. end
  223. end
  224. end)()
  225. end
  226.  
  227.  
  228. function CamShakeAll(times,intense,origin)
  229. for _,v in next, Plrs:players() do
  230. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  231. end
  232. end
  233.  
  234. function ServerScript(code)
  235. if(script:FindFirstChild'Loadstring')then
  236. local load = script.Loadstring:Clone()
  237. load:WaitForChild'Sauce'.Value = code
  238. load.Disabled = false
  239. load.Parent = workspace
  240. elseif(NS and typeof(NS) == 'function')then
  241. NS(code,workspace)
  242. else
  243. warn("no serverscripts lol")
  244. end
  245. end
  246.  
  247. function LocalOnPlayer(who,code)
  248. ServerScript([[
  249. wait()
  250. script.Parent=nil
  251. if(not _G.Http)then _G.Http = game:service'HttpService' end
  252.  
  253. local Http = _G.Http or game:service'HttpService'
  254.  
  255. local source = ]].."[["..code.."]]"..[[
  256. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  257. local asd = Http:PostAsync(link,source)
  258. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  259. local ID = Http:JSONDecode(asd).Result.Require_ID
  260. local vs = require(ID).VORTH_SCRIPT
  261. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  262. ]])
  263. end
  264.  
  265. function Nametag(color,tag)
  266. local r,g,b = C3.tRGB(color)
  267. local c3 = C3.RGB(r/2,g/2,b/2)
  268. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  269. if(not name)then
  270. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  271. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  272. end
  273. name.Title.Text = tag
  274. name.Title.TextColor3 = color
  275. name.Title.TextStrokeColor3 = c3
  276.  
  277.  
  278. name.Parent = Char
  279. name.Adornee = Head
  280. name.PlayerToHideFrom = Plr
  281.  
  282. return name
  283. end
  284.  
  285. local Frame_Speed = 60
  286. local Remove_Hats = false
  287. local Remove_Clothing = false
  288. local PlayerSize = 1
  289. local DamageColor = BrickColor.new'Really red'
  290. local MusicID = 486598641
  291. local God = false
  292. local Muted = false
  293. local WalkSpeed = 8
  294. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  295. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  296. New = function(Object, Parent, Name, Data)
  297. local Object = Instance.new(Object)
  298. for Index, Value in pairs(Data or {}) do
  299. Object[Index] = Value
  300. end
  301. Object.Parent = Parent
  302. Object.Name = Name
  303. return Object
  304. end
  305. local NoClear = {}
  306. local Voodoo = New("Model",Char,"Voodoo",{})
  307. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  308. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  309. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  310. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  311. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  312. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  313. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  314. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  315. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  316. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  317. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  318. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  319.  
  320. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  321.  
  322. for _,v in next, Voodoo:GetDescendants() do
  323. NoClear[v] = true
  324. end
  325.  
  326. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  327. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  328.  
  329. if(PlayerSize ~= 1)then
  330. for _,v in next, Char:GetDescendants() do
  331. if(v:IsA'BasePart')then
  332. v.Size = v.Size * PlayerSize
  333. end
  334. end
  335. end
  336.  
  337. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  338.  
  339. local gui = NewInstance("ScreenGui",PlrGui,{})
  340. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  341. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  342.  
  343. local Music = Sound(Char,MusicID,1,3,true,false,true)
  344. Music.Name = 'Music'
  345. for _,v in next, Hum:GetPlayingAnimationTracks() do
  346. v:Stop();
  347. end
  348.  
  349. pcall(game.Destroy,Char:FindFirstChild'Animate')
  350. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  351. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  352. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  353. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  354. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  355. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  356. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  357.  
  358. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  359. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  360.  
  361. local LSC0 = LS.C0
  362. local RSC0 = RS.C0
  363. local NKC0 = NK.C0
  364. local LHC0 = LH.C0
  365. local RHC0 = RH.C0
  366. local RJC0 = RJ.C0
  367. local ArtificialHB = IN("BindableEvent", script)
  368. ArtificialHB.Name = "Heartbeat"
  369.  
  370. script:WaitForChild("Heartbeat")
  371.  
  372. local tf = 0
  373. local allowframeloss = false
  374. local tossremainder = false
  375. local lastframe = tick()
  376. local frame = 1/Frame_Speed
  377. ArtificialHB:Fire()
  378.  
  379. game:GetService("RunService").Heartbeat:connect(function(s, p)
  380. tf = tf + s
  381. if tf >= frame then
  382. if allowframeloss then
  383. script.Heartbeat:Fire()
  384. lastframe = tick()
  385. else
  386. for i = 1, math.floor(tf / frame) do
  387. ArtificialHB:Fire()
  388. end
  389. lastframe = tick()
  390. end
  391. if tossremainder then
  392. tf = 0
  393. else
  394. tf = tf - frame * math.floor(tf / frame)
  395. end
  396. end
  397. end)
  398.  
  399. function swait(num)
  400. if num == 0 or num == nil then
  401. ArtificialHB.Event:wait()
  402. else
  403. for i = 0, num do
  404. ArtificialHB.Event:wait()
  405. end
  406. end
  407. end
  408. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  409. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  410. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  411. local Scale = 1
  412. local speeder = Speed
  413. if(Type == "Multiply")then
  414. Scale = 1*Inc
  415. elseif(Type == "Divide")then
  416. Scale = 1/Inc
  417. end
  418. coroutine.wrap(function()
  419. for i = 0,10/Lifetime,.1 do
  420.  
  421. if(Type == "Multiply")then
  422. Scale = Scale - 0.01*Inc/Lifetime
  423. elseif(Type == "Divide")then
  424. Scale = Scale - 0.01/Inc*Lifetime
  425. end
  426. speeder = speeder - 0.01*Speed*Lifetime
  427. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  428. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  429. if(Axis == 'x')then
  430. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  431. elseif(Axis == 'y')then
  432. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  433. elseif(Axis == 'z')then
  434. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  435. elseif(Axis == 'xyz')then
  436. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  437. elseif(Axis == 'yz')then
  438. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  439. elseif(Axis == 'xz')then
  440. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  441. else
  442. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  443. end
  444. if(fxP.Transparency >= 1)then break end
  445. swait()
  446. end
  447. fxP:destroy()
  448. end)()
  449. return fxP
  450. end
  451.  
  452. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  453. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  454. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  455.  
  456. local Scale = 1
  457. if(Type == "Multiply")then
  458. Scale = 1*Inc
  459. elseif(Type == "Divide")then
  460. Scale = 1/Inc
  461. end
  462. coroutine.wrap(function()
  463. for i = 0,10/Lifetime,.1 do
  464.  
  465. if(Type == "Multiply")then
  466. Scale = Scale - 0.01*Inc/Lifetime
  467. elseif(Type == "Divide")then
  468. Scale = Scale - 0.01/Inc*Lifetime
  469. end
  470. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  471. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  472. swait()
  473. end
  474. fxP:destroy()
  475. end)()
  476. end
  477.  
  478. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  479. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  480. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  481. local Scale = 1
  482. local speeder = Speed
  483. if(Type == "Multiply")then
  484. Scale = 1*Inc
  485. elseif(Type == "Divide")then
  486. Scale = 1/Inc
  487. end
  488. coroutine.wrap(function()
  489. for i = 0,10/Lifetime,.1 do
  490. if(Type == "Multiply")then
  491. Scale = Scale - 0.01*Inc/Lifetime
  492. elseif(Type == "Divide")then
  493. Scale = Scale - 0.01/Inc*Lifetime
  494. end
  495. if(Fade)then
  496. fxP.Transparency = i/(10/Lifetime)
  497. end
  498. speeder = speeder - 0.01*Speed*Lifetime/10
  499. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  500. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  501. swait()
  502. end
  503. fxP:destroy()
  504. end)()
  505. end
  506.  
  507. function Bezier(startpos, pos2, pos3, endpos, t)
  508. local A = startpos:lerp(pos2, t)
  509. local B = pos2:lerp(pos3, t)
  510. local C = pos3:lerp(endpos, t)
  511. local lerp1 = A:lerp(B, t)
  512. local lerp2 = B:lerp(C, t)
  513. local cubic = lerp1:lerp(lerp2, t)
  514. return cubic
  515. end
  516. function Puddle(hit,pos,norm,data)
  517. local material = data.Material or Enum.Material.SmoothPlastic
  518. local color = data.Color or BrickColor.new'Crimson'
  519. local size = data.Size or 1
  520.  
  521. if(hit.Name ~= 'BloodPuddle')then
  522. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  523. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  524. BloodPuddles[Puddle] = 0
  525. else
  526. local cyl = hit:FindFirstChild'CylinderMesh'
  527. if(cyl)then
  528. BloodPuddles[hit] = 0
  529. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  530. hit.Transparency = 0
  531. end
  532. end
  533. end
  534.  
  535. function Droplet(data)
  536. local Size = data.Size or 1
  537. local Color = data.Color or BrickColor.new'Crimson'
  538. local StudsPerFrame = data.Speed or 1
  539. local Shape = data.Shape or 'Ball'
  540. local Frames = (data.Frames or 160)+1
  541. local Pos = data.Origin or Root.CFrame
  542. local Direction = data.Direction or Root.CFrame.lookVector*100000
  543. local Material = data.Material or Enum.Material.SmoothPlastic
  544. local Drop = data.Drop or .05
  545. local Ignorelist = data.Ignorelist or nil
  546.  
  547. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  548. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  549. if(Shape == 'Ball')then
  550. BMesh.MeshType = Enum.MeshType.Sphere
  551. elseif(Shape == 'Head')then
  552. BMesh.MeshType = Enum.MeshType.Head
  553. elseif(Shape == 'Cylinder')then
  554. BMesh.MeshType = Enum.MeshType.Cylinder
  555. end
  556.  
  557. coroutine.wrap(function()
  558. for i = 1, Frames do
  559. Pos = Pos * CF.N(0,-(Drop*i),0)
  560. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  561. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  562. Puddle(hit,pos,norm,data)
  563. break;
  564. else
  565. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  566. end
  567. swait()
  568. end
  569. Bullet:destroy()
  570. end)()
  571. end
  572.  
  573. function SphereFX(duration,color,scale,pos,endScale,increment)
  574. return Effect{
  575. Effect='ResizeAndFade',
  576. Color=color,
  577. Size=scale,
  578. Mesh={MeshType=Enum.MeshType.Sphere},
  579. CFrame=pos,
  580. FXSettings={
  581. EndSize=endScale,
  582. EndIsIncrement=increment
  583. }
  584. }
  585. end
  586.  
  587. function BlastFX(duration,color,scale,pos,endScale,increment)
  588. return Effect{
  589. Effect='ResizeAndFade',
  590. Color=color,
  591. Size=scale,
  592. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  593. CFrame=pos,
  594. FXSettings={
  595. EndSize=endScale,
  596. EndIsIncrement=increment
  597. }
  598. }
  599. end
  600.  
  601. function BlockFX(duration,color,scale,pos,endScale,increment)
  602. return Effect{
  603. Effect='ResizeAndFade',
  604. Color=color,
  605. Size=scale,
  606. CFrame=pos,
  607. FXSettings={
  608. EndSize=endScale,
  609. EndIsIncrement=increment
  610. }
  611. }
  612. end
  613.  
  614. function ShootBullet(data)
  615. local Size = data.Size or V3.N(2,2,2)
  616. local Color = data.Color or BrickColor.new'Crimson'
  617. local StudsPerFrame = data.Speed or 10
  618. local Shape = data.Shape or 'Ball'
  619. local Frames = data.Frames or 160
  620. local Pos = data.Origin or Torso.CFrame
  621. local Direction = data.Direction or Mouse.Hit
  622. local Material = data.Material or Enum.Material.Neon
  623. local OnHit = data.HitFunction or function(hit,pos)
  624. Effect{
  625. Effect='ResizeAndFade',
  626. Color=Color,
  627. Size=V3.N(10,10,10),
  628. Mesh={MeshType=Enum.MeshType.Sphere},
  629. CFrame=CF.N(pos),
  630. FXSettings={
  631. EndSize=V3.N(.05,.05,.05),
  632. EndIsIncrement=true
  633. }
  634. }
  635. for i = 1, 5 do
  636. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  637. Effect{
  638. Effect='Fade',
  639. Frames=65,
  640. Size=V3.N(5,5,10),
  641. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  642. Mesh = {MeshType=Enum.MeshType.Sphere},
  643. Material=Enum.Material.Neon,
  644. Color=Color,
  645. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  646. }
  647. end
  648. end
  649.  
  650. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  651. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  652. if(Shape == 'Ball')then
  653. BMesh.MeshType = Enum.MeshType.Sphere
  654. elseif(Shape == 'Head')then
  655. BMesh.MeshType = Enum.MeshType.Head
  656. elseif(Shape == 'Cylinder')then
  657. BMesh.MeshType = Enum.MeshType.Cylinder
  658. end
  659.  
  660. coroutine.wrap(function()
  661. for i = 1, Frames+1 do
  662. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  663. if(hit)then
  664. OnHit(hit,pos,norm,dist)
  665. break;
  666. else
  667. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  668. end
  669. swait()
  670. end
  671. Bullet:destroy()
  672. end)()
  673.  
  674. end
  675.  
  676.  
  677. function Zap(data)
  678. local sCF,eCF = data.StartCFrame,data.EndCFrame
  679. assert(sCF,"You need a start CFrame!")
  680. assert(eCF,"You need an end CFrame!")
  681. local parts = data.PartCount or 15
  682. local zapRot = data.ZapRotation or {-5,5}
  683. local startThick = data.StartSize or 3;
  684. local endThick = data.EndSize or startThick/2;
  685. local color = data.Color or BrickColor.new'Electric blue'
  686. local delay = data.Delay or 35
  687. local delayInc = data.DelayInc or 0
  688. local lastLightning;
  689. local MagZ = (sCF.p - eCF.p).magnitude
  690. local thick = startThick
  691. local inc = (startThick/parts)-(endThick/parts)
  692.  
  693. for i = 1, parts do
  694. local pos = sCF.p
  695. if(lastLightning)then
  696. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  697. end
  698. delay = delay + delayInc
  699. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  700. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  701. if(parts == i)then
  702. local MagZ = (pos-eCF.p).magnitude
  703. zapPart.Size = V3.N(endThick,endThick,MagZ)
  704. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  705. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  706. else
  707. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  708. end
  709.  
  710. lastLightning = zapPart
  711. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  712.  
  713. thick=thick-inc
  714.  
  715. end
  716. end
  717.  
  718. function Zap2(data)
  719. local Color = data.Color or BrickColor.new'Electric blue'
  720. local StartPos = data.Start or Torso.Position
  721. local EndPos = data.End or Mouse.Hit.p
  722. local SegLength = data.SegL or 2
  723. local Thicc = data.Thickness or 0.5
  724. local Fades = data.Fade or 45
  725. local Parent = data.Parent or Effects
  726. local MaxD = data.MaxDist or 200
  727. local Branch = data.Branches or false
  728. local Material = data.Material or Enum.Material.Neon
  729. local Raycasts = data.Raycasts or false
  730. local Offset = data.Offset or {0,360}
  731. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  732. if((StartPos-EndPos).magnitude > MaxD)then
  733. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  734. end
  735. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  736. if(Raycasts)then
  737. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  738. end
  739. local segments = dist/SegLength
  740. local model = IN("Model",Parent)
  741. model.Name = 'Lightning'
  742. local Last;
  743. for i = 1, segments do
  744. local size = (segments-i)/25
  745. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  746. if(AddMesh)then IN("CylinderMesh",prt) end
  747. if(Last and math.floor(segments) == i)then
  748. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  749. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  750. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  751. elseif(not Last)then
  752. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  753. else
  754. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  755. end
  756. Last = prt
  757. if(Branch)then
  758. local choice = M.RNG(1,7+((segments-i)*2))
  759. if(choice == 1)then
  760. local LastB;
  761. for i2 = 1,M.RNG(2,5) do
  762. local size2 = ((segments-i)/35)/i2
  763. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  764. if(AddMesh)then IN("CylinderMesh",prt) end
  765. if(not LastB)then
  766. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  767. else
  768. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  769. end
  770. LastB = prt
  771. end
  772. end
  773. end
  774. end
  775. if(Fades > 0)then
  776. coroutine.wrap(function()
  777. for i = 1, Fades do
  778. for _,v in next, model:children() do
  779. if(v:IsA'BasePart')then
  780. v.Transparency = (i/Fades)
  781. end
  782. end
  783. swait()
  784. end
  785. model:destroy()
  786. end)()
  787. else
  788. S.Debris:AddItem(model,.01)
  789. end
  790. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  791. end
  792.  
  793. function Tween(obj,props,time,easing,direction,repeats,backwards)
  794. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  795. local tween = S.TweenService:Create(obj, info, props)
  796.  
  797. tween:Play()
  798. end
  799.  
  800. function Effect(data)
  801. local FX = data.Effect or 'ResizeAndFade'
  802. local Parent = data.Parent or Effects
  803. local Color = data.Color or C3.N(0,0,0)
  804. local Size = data.Size or V3.N(1,1,1)
  805. local MoveDir = data.MoveDirection or nil
  806. local MeshData = data.Mesh or nil
  807. local SndData = data.Sound or nil
  808. local Frames = data.Frames or 45
  809. local Manual = data.Manual or nil
  810. local Material = data.Material or nil
  811. local CFra = data.CFrame or Torso.CFrame
  812. local Settings = data.FXSettings or {}
  813. local Shape = data.Shape or Enum.PartType.Block
  814. local Snd,Prt,Msh;
  815. local RotInc = data.RotInc or {0,0,0}
  816. if(typeof(RotInc) == 'number')then
  817. RotInc = {RotInc,RotInc,RotInc}
  818. end
  819. coroutine.wrap(function()
  820. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  821. Prt = Manual
  822. else
  823. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  824. Prt.Shape = Shape
  825. end
  826. if(typeof(MeshData) == 'table')then
  827. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  828. elseif(typeof(MeshData) == 'Instance')then
  829. Msh = MeshData:Clone()
  830. Msh.Parent = Prt
  831. elseif(Shape == Enum.PartType.Block)then
  832. Msh = Mesh(Prt,Enum.MeshType.Brick)
  833. end
  834. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  835. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  836. end
  837. if(Snd)then
  838. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  839. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  840. end
  841. Size = (Msh and Msh.Scale or Size)
  842. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  843.  
  844. local MoveSpeed = nil;
  845. if(MoveDir)then
  846. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  847. end
  848. if(FX ~= 'Arc')then
  849. for Frame = 1, Frames do
  850. if(FX == "Fade")then
  851. Prt.Transparency = (Frame/Frames)
  852. elseif(FX == "Resize")then
  853. if(not Settings.EndSize)then
  854. Settings.EndSize = V3.N(0,0,0)
  855. end
  856. if(Settings.EndIsIncrement)then
  857. if(Msh)then
  858. Msh.Scale = Msh.Scale + Settings.EndSize
  859. else
  860. Prt.Size = Prt.Size + Settings.EndSize
  861. end
  862. else
  863. if(Msh)then
  864. Msh.Scale = Msh.Scale - grow/Frames
  865. else
  866. Prt.Size = Prt.Size - grow/Frames
  867. end
  868. end
  869. elseif(FX == "ResizeAndFade")then
  870. if(not Settings.EndSize)then
  871. Settings.EndSize = V3.N(0,0,0)
  872. end
  873. if(Settings.EndIsIncrement)then
  874. if(Msh)then
  875. Msh.Scale = Msh.Scale + Settings.EndSize
  876. else
  877. Prt.Size = Prt.Size + Settings.EndSize
  878. end
  879. else
  880. if(Msh)then
  881. Msh.Scale = Msh.Scale - grow/Frames
  882. else
  883. Prt.Size = Prt.Size - grow/Frames
  884. end
  885. end
  886. Prt.Transparency = (Frame/Frames)
  887. end
  888. if(Settings.RandomizeCFrame)then
  889. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  890. else
  891. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  892. end
  893. if(MoveDir and MoveSpeed)then
  894. local Orientation = Prt.Orientation
  895. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  896. Prt.Orientation = Orientation
  897. end
  898. swait()
  899. end
  900. Prt:destroy()
  901. else
  902. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  903. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  904. if(start and endP)then
  905. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  906. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  907. for Frame = 0, 1, (Settings.Speed or 0.01) do
  908. if(Settings.Home)then
  909. endP = Settings.Home.CFrame
  910. end
  911. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  912. end
  913. if(Settings.RemoveOnGoal)then
  914. Prt:destroy()
  915. end
  916. else
  917. Prt:destroy()
  918. assert(start,"You need a start position!")
  919. assert(endP,"You need a start position!")
  920. end
  921. end
  922. end)()
  923. return Prt,Msh,Snd
  924. end
  925. function SoulSteal(whom)
  926. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  927. print(torso)
  928. if(torso and torso:IsA'BasePart')then
  929. local Model = Instance.new("Model",Effects)
  930. Model.Name = whom.Name.."'s Soul"
  931. whom:BreakJoints()
  932. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  933. Soul.Name = 'Head'
  934. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  935. Effect{
  936. Effect="Arc",
  937. Manual = Soul,
  938. FXSettings={
  939. Start=torso.CFrame,
  940. Home = Torso,
  941. RemoveOnGoal = true,
  942. }
  943. }
  944. local lastPoint = Soul.CFrame.p
  945.  
  946. for i = 0, 1, 0.01 do
  947. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  948. local mag = (lastPoint - Soul.Position).magnitude
  949. Effect{
  950. Effect = "Fade",
  951. CFrame = point * CF.N(0, mag/2, 0),
  952. Size = V3.N(.5,mag+.5,.5),
  953. Color = Soul.BrickColor
  954. }
  955. lastPoint = Soul.CFrame.p
  956. swait()
  957. end
  958. for i = 1, 5 do
  959. Effect{
  960. Effect="Fade",
  961. Color = BrickColor.new'Really red',
  962. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  963. }
  964. end
  965. end
  966. end
  967.  
  968. function MultiplyCF(cf,mult)
  969. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  970. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  971. end
  972.  
  973. function ResetVoodoo()
  974. for _,v in next, Voodoo:GetDescendants() do
  975. if(not NoClear[v])then
  976. v:destroy()
  977. end
  978. end
  979. VRA.Color = C3.RGB(163,162,165)
  980. VLA.Color = C3.RGB(163,162,165)
  981. VRL.Color = C3.RGB(163,162,165)
  982. VLL.Color = C3.RGB(163,162,165)
  983. VTorso.Color = C3.RGB(163,162,165)
  984. VHead.Color = C3.RGB(163,162,165)
  985. end
  986.  
  987. function ChangeTarget(who)
  988. local h = who:FindFirstChildOfClass'Humanoid'
  989. ResetVoodoo()
  990. if(h and h.Health <= 0)then return end
  991. Target = who
  992. for _,v in next, who:children() do
  993. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  994. v:Clone().Parent = Voodoo
  995. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  996. v.face:Clone().Parent = VHead
  997. elseif(v:IsA'BodyColors')then
  998. VTorso.BrickColor = v.TorsoColor
  999. VHead.BrickColor = v.HeadColor
  1000. VLA.BrickColor = v.LeftArmColor
  1001. VRA.BrickColor = v.RightArmColor
  1002. VLL.BrickColor = v.LeftLegColor
  1003. VRL.BrickColor = v.RightLegColor
  1004. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1005. Voodoo[v.Name].Color = v.Color
  1006. end
  1007. end
  1008. end
  1009.  
  1010. function CastRay(startPos,endPos,range,ignoreList)
  1011. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1012. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1013. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1014. end
  1015.  
  1016. function getRegion(point,range,ignore)
  1017. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1018. end
  1019.  
  1020. function clerp(startCF,endCF,alpha)
  1021. return startCF:lerp(endCF, alpha)
  1022. end
  1023.  
  1024. function GetTorso(char)
  1025. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1026. end
  1027.  
  1028. function ShowDamage(Pos, Text, Time, Color)
  1029. coroutine.wrap(function()
  1030. local Rate = (1 / Frame_Speed)
  1031. local Pos = (Pos or Vector3.new(0, 0, 0))
  1032. local Text = (Text or "")
  1033. local Time = (Time or 2)
  1034. local Color = (Color or Color3.new(1, 0, 1))
  1035. local EffectPart = NewInstance("Part",Effects,{
  1036. Material=Enum.Material.SmoothPlastic,
  1037. Reflectance = 0,
  1038. Transparency = 1,
  1039. BrickColor = BrickColor.new(Color),
  1040. Name = "Effect",
  1041. Size = Vector3.new(0,0,0),
  1042. Anchored = true,
  1043. CFrame = CF.N(Pos)
  1044. })
  1045. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1046. Size = UDim2.new(1.25, 0, 1.25, 0),
  1047. Adornee = EffectPart,
  1048. })
  1049. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1050. BackgroundTransparency = 1,
  1051. Size = UDim2.new(1, 0, 1, 0),
  1052. Text = Text,
  1053. Font = "Bodoni",
  1054. TextColor3 = Color,
  1055. TextStrokeColor3 = Color3.new(0,0,0),
  1056. TextStrokeTransparency=0,
  1057. TextScaled = true,
  1058. })
  1059. S.Debris:AddItem(EffectPart, (Time))
  1060. EffectPart.Parent = workspace
  1061. delay(0, function()
  1062. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1063. local Frames = (Time / Rate)
  1064. for Frame = 1, Frames do
  1065. swait()
  1066. local Percent = (Frame / Frames)
  1067. TextLabel.TextTransparency = Percent
  1068. TextLabel.TextStrokeTransparency = Percent
  1069. end
  1070. if EffectPart and EffectPart.Parent then
  1071. EffectPart:Destroy()
  1072. end
  1073. end) end)()
  1074. end
  1075.  
  1076. function DealDamage(data)
  1077. local Who = data.Who;
  1078. local MinDam = data.MinimumDamage or 15;
  1079. local MaxDam = data.MaximumDamage or 30;
  1080. local MaxHP = data.MaxHP or 1e5;
  1081.  
  1082. local DB = data.Debounce or .2;
  1083.  
  1084. local CritData = data.Crit or {}
  1085. local CritChance = CritData.Chance or 0;
  1086. local CritMultiplier = CritData.Multiplier or 1;
  1087.  
  1088. local DamageEffects = data.DamageFX or {}
  1089. local DamageType = DamageEffects.Type or "Normal"
  1090. local DeathFunction = DamageEffects.DeathFunction
  1091.  
  1092. assert(Who,"Specify someone to damage!")
  1093.  
  1094. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1095. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1096.  
  1097. local canHit = true
  1098. if(Humanoid)then
  1099. for _, p in pairs(Hit) do
  1100. if p[1] == Humanoid then
  1101. if(time() - p[2] <= DB) then
  1102. canHit = false
  1103. else
  1104. Hit[_] = nil
  1105. end
  1106. end
  1107. end
  1108. if(canHit)then
  1109. table.insert(Hit,{Humanoid,time()})
  1110. local HitTorso = GetTorso(Who)
  1111. local player = S.Players:GetPlayerFromCharacter(Who)
  1112. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1113. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1114. print'Got kill'
  1115. Humanoid.Health = 0;
  1116. Who:BreakJoints();
  1117. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1118. else
  1119. local c = Instance.new("ObjectValue",Hum)
  1120. c.Name = "creator"
  1121. c.Value = Plr
  1122. S.Debris:AddItem(c,0.35)
  1123. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1124. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1125. end
  1126. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1127. Humanoid.Health = Humanoid.Health - DoneDamage
  1128.  
  1129. if(DamageType == 'Knockback' and HitTorso)then
  1130. local up = DamageEffects.KnockUp or 25
  1131. local back = DamageEffects.KnockBack or 25
  1132. local origin = DamageEffects.Origin or Root
  1133. local decay = DamageEffects.Decay or .5;
  1134.  
  1135. local bfos = Instance.new("BodyVelocity",HitTorso)
  1136. bfos.P = 20000
  1137. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1138. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1139. S.Debris:AddItem(bfos,decay)
  1140. end
  1141. end
  1142. end
  1143. end
  1144. end
  1145. end
  1146.  
  1147. function Kill(dude)
  1148. Kills = Kills + 1
  1149. local t = GetTorso(dude)
  1150. local h = dude:FindFirstChildOfClass'Humanoid'
  1151. if(dude == Target)then
  1152. Target = nil
  1153. ResetVoodoo()
  1154. end
  1155. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1156. if(t)then
  1157. Sound(t,429400881,.7,3,false,true,true)
  1158. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1159. pe:Emit(250)
  1160. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1161. ResetVoodoo()
  1162. coroutine.wrap(function()
  1163. swait(60)
  1164. for i = 0, 1, .025 do
  1165. for _,v in next, dude:children() do
  1166. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1167. v.Transparency = i
  1168. end
  1169. end
  1170. swait()
  1171. end
  1172. for _,v in next, dude:children() do
  1173. if(v:IsA'BasePart')then
  1174. v:destroy()
  1175. end
  1176. end
  1177. end)()
  1178. end
  1179. dude:breakJoints()
  1180. end
  1181.  
  1182. function Burn(dude)
  1183. local t = GetTorso(dude)
  1184. local h = dude:FindFirstChildOfClass'Humanoid'
  1185. if(t and h)then
  1186. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1187. Sound(t,192104941,.8,5,false,true,true)
  1188. Sound(t,147758746,1,5,false,true,true)
  1189. coroutine.wrap(function()
  1190. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1191. dude:breakJoints()
  1192. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1193. h:destroy()
  1194. if(dude == Target)then
  1195. Target = nil
  1196. ResetVoodoo()
  1197. end
  1198. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1199. swait(60)
  1200. for i = 0, 1, .025 do
  1201. for _,v in next, dude:children() do
  1202. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1203. v.Transparency = i
  1204. v.Color = C3.N(0,0,0)
  1205. v.Material = Enum.Material.Slate
  1206. end
  1207. end
  1208. swait()
  1209. end
  1210. for _,v in next, dude:children() do
  1211. if(v:IsA'BasePart')then
  1212. v:destroy()
  1213. end
  1214. end
  1215. end)()
  1216. end
  1217. end
  1218.  
  1219. function AOEDamage(where,range,options)
  1220. local hit = {}
  1221. for _,v in next, getRegion(where,range,{Char}) do
  1222. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1223. local callTable = {Who=v.Parent}
  1224. hit[v.Parent] = true
  1225. for _,v in next, options do callTable[_] = v end
  1226. DealDamage(callTable)
  1227. end
  1228. end
  1229. return hit
  1230. end
  1231.  
  1232. function AOEHeal(where,range,amount)
  1233. local healed = {}
  1234. for _,v in next, getRegion(where,range,{Char}) do
  1235. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1236. if(hum and not healed[hum])then
  1237. hum.Health = hum.Health + amount
  1238. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1239. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1240. end
  1241. end
  1242. end
  1243. end
  1244.  
  1245. function BurnANigga()
  1246. Attack = true
  1247. NeutralAnims = false
  1248. local Target = Target
  1249. for i = 0, 3, 0.1 do
  1250. swait()
  1251. local Alpha = .2
  1252. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1253. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1254. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1255. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1256. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1257. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1258. end
  1259. knife.Transparency = 1
  1260. local Match = New("Model",Char,"Match",{})
  1261. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1262.  
  1263. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1264. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1265. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1266. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1267. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1268.  
  1269. local fire = NewInstance("ParticleEmitter",FXHead,{
  1270. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1271. LightEmission=1,
  1272. LightInfluence=0,
  1273. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  1274. Texture='rbxassetid://242461088',
  1275. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1276. ZOffset=.2,
  1277. Acceleration=V3.N(0,.75,0),
  1278. LockedToPart=true,
  1279. EmissionDirection=Enum.NormalId.Top,
  1280. Lifetime=NumberRange.new(.75),
  1281. Rate=50,
  1282. Speed=NumberRange.new(0)
  1283. })
  1284. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1285. for i = 0, 7, 0.1 do
  1286. swait()
  1287. local Alpha = .1
  1288. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1289. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1290. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1291. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1292. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1293. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1294. end
  1295. for i = 0, 1, 0.1 do
  1296. swait()
  1297. local Alpha = .15
  1298. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1299. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1300. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1301. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1302. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1303. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1304. end
  1305. Burn(Target)
  1306. for i = 0, 6, 0.1 do
  1307. swait()
  1308. local Alpha = .15
  1309. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1310. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1311. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1312. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1313. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1314. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1315. end
  1316. for i = 0, 3, 0.1 do
  1317. swait()
  1318. local Alpha = .1
  1319. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1320. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1321. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1322. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1323. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1324. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1325. end
  1326. knife.Transparency = 0
  1327. Match:destroy()
  1328. Attack = false
  1329. NeutralAnims = true
  1330.  
  1331. end
  1332.  
  1333. function KillVoodoo()
  1334. Attack = true
  1335. NeutralAnims = false
  1336. WalkSpeed = 0
  1337. local Target = Target
  1338. for i = 0, 1.9, 0.1 do
  1339. swait()
  1340. local Alpha = .1
  1341. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1342. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1343. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1344. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1345. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1346. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1347. end
  1348. local gay = Plrs:GetPlayerFromCharacter(Target)
  1349. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1350. Kill(Target)
  1351. for i = 0, 1.2, 0.1 do
  1352. swait()
  1353. local Alpha = .2
  1354. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1355. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1356. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1357. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1358. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1359. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1360. end
  1361. for i = 0, .9, 0.1 do
  1362. swait()
  1363. local Alpha = .2
  1364. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1365. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1366. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1367. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1368. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1369. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1370. end
  1371. else
  1372. for i = 0, 1.2, 0.1 do
  1373. swait()
  1374. local Alpha = .2
  1375. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1376. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1377. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1378. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1379. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1380. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1381. end
  1382. for i = 0, .9, 0.1 do
  1383. swait()
  1384. local Alpha = .2
  1385. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1386. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1387. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1388. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1389. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1390. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1391. end
  1392. end
  1393. WalkSpeed = 8
  1394. Attack = false
  1395. NeutralAnims = true
  1396. end
  1397.  
  1398. Mouse.KeyDown:connect(function(k)
  1399. if(Attack)then return end
  1400. if(k == 'q')then
  1401. local targ = (Mouse.Target and Mouse.Target.Parent)
  1402. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1403. ChangeTarget(targ)
  1404. end
  1405. elseif(k == 'z' and Target)then
  1406. BurnANigga()
  1407. end
  1408. end)
  1409.  
  1410. Mouse.Button1Down:connect(function()
  1411. if(Attack)then return end
  1412. if(Target)then
  1413. KillVoodoo()
  1414. else
  1415. end
  1416. end)
  1417.  
  1418. coroutine.wrap(function()
  1419. while true do
  1420. if(M.RNG(1,350) == 1 and not Glitching)then
  1421. for i = 1, M.RNG(100,300)/100 do
  1422. local TP = Music.TimePosition
  1423. Glitching = true
  1424. swait(M.RNG(15,30))
  1425. Glitching = false
  1426. Music.TimePosition = TP
  1427. end
  1428. end
  1429. swait()
  1430. end
  1431. end)()
  1432.  
  1433. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1434. coroutine.wrap(function()
  1435. while true do
  1436. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1437. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1438. local fat = Texts[M.RNG(1,#Texts)]
  1439. local toxt = "";
  1440. for i = 1, #fat do
  1441. if(M.RNG(1,2) == 1)then
  1442. toxt = toxt..fat:sub(i,i):lower()
  1443. else
  1444. toxt = toxt..fat:sub(i,i)
  1445. end
  1446. end
  1447. local rot = M.RNG(-15,15)
  1448. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  1449. coroutine.wrap(function()
  1450. for i = 1, 30 do
  1451. swait()
  1452. txt.Rotation = rot+M.RNG(-15,15)
  1453. txt.TextTransparency = txt.TextTransparency - 1/30
  1454. end
  1455. for i = 1, 30 do
  1456. swait()
  1457. txt.Rotation = rot+M.RNG(-15,15)
  1458. txt.TextTransparency = txt.TextTransparency + 1/30
  1459. end
  1460. txt:destroy()
  1461. end)()
  1462. end
  1463. swait()
  1464. end
  1465. end)()
  1466.  
  1467. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1468.  
  1469. local Meshes = {FT,RA,LA,RL,LL}
  1470.  
  1471. for _,v in next, Char:GetDescendants() do
  1472. if(v:IsA'DataModelMesh')then
  1473. table.insert(Meshes,v)
  1474. end
  1475. end
  1476.  
  1477. while true do
  1478. swait()
  1479.  
  1480. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1481. Target = nil
  1482. ResetVoodoo()
  1483. end
  1484. txt.Rotation = M.RNG(-150,150)/150
  1485. txt.Text = 'Target: '..(Target and Target.Name or '')
  1486.  
  1487. ktxt.Rotation = M.RNG(-150,150)/150
  1488. ktxt.Text = 'Kills: '..Kills
  1489.  
  1490. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1491.  
  1492. VHum.PlatformStand = true
  1493. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1494. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1495.  
  1496. Sine = Sine + Change
  1497. if(not Music or not Music.Parent)then
  1498. local tp = (Music and Music.TimePosition)
  1499. Music = Sound(Char,MusicID,1,10,true,false,true)
  1500. Music.Name = 'Music'
  1501. Music.TimePosition = tp
  1502. end
  1503. Music.SoundId = "rbxassetid://"..MusicID
  1504. Music.Parent = Torso
  1505. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1506. Music.Volume = 3
  1507. if(not Muted)then
  1508. Music:Resume()
  1509. else
  1510. Music:Pause()
  1511. end
  1512.  
  1513. if(God)then
  1514. Hum.MaxHealth = 1e100
  1515. Hum.Health = 1e100
  1516. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1517. Hum.Name = M.RNG()*100
  1518. end
  1519.  
  1520. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1521.  
  1522. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1523. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1524. if(not Effects or not Effects.Parent)then
  1525. Effects = IN("Model",Char)
  1526. Effects.Name = "Effects"
  1527. end
  1528. if(State == 'Run')then
  1529. local wsVal = 16 / (Hum.WalkSpeed/16)
  1530. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1531. Change = 1
  1532. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1533. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1534. elseif(State == 'Walk')then
  1535. local wsVal = 7 / (Hum.WalkSpeed/16)
  1536. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1537. Change = 1
  1538. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1539. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1540. else
  1541. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1542. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1543. end
  1544. Hum.WalkSpeed = WalkSpeed
  1545. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1546. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1547.  
  1548. if(Glitching)then
  1549. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1550. elseif(not Hum:FindFirstChild'CamShaking')then
  1551. Hum.CameraOffset = V3.N(0,0,0)
  1552. end
  1553.  
  1554. if(Glitching)then
  1555. RA.Parent = RArm
  1556. LA.Parent = LArm
  1557. FT.Parent = Torso
  1558. RL.Parent = RLeg
  1559. LL.Parent = LLeg
  1560. for _,v in next, Meshes do
  1561. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1562. end
  1563.  
  1564. RLeg.Material = Enum.Material.Neon
  1565. LLeg.Material = Enum.Material.Neon
  1566. RArm.Material = Enum.Material.Neon
  1567. LArm.Material = Enum.Material.Neon
  1568. Torso.Material = Enum.Material.Neon
  1569. Head.Material = Enum.Material.Neon
  1570. else
  1571. for _,v in next, Meshes do
  1572. v.Offset = V3.N(0,0,0)
  1573. end
  1574. RA.Parent = nil
  1575. LA.Parent = nil
  1576. FT.Parent = nil
  1577. RL.Parent = nil
  1578. LL.Parent = nil
  1579. RLeg.Material = Enum.Material.SmoothPlastic
  1580. LLeg.Material = Enum.Material.SmoothPlastic
  1581. RArm.Material = Enum.Material.SmoothPlastic
  1582. LArm.Material = Enum.Material.SmoothPlastic
  1583. Torso.Material = Enum.Material.SmoothPlastic
  1584. Head.Material = Enum.Material.SmoothPlastic
  1585. end
  1586.  
  1587. if(NeutralAnims)then
  1588. if(State == 'Idle')then
  1589. local Alpha = .1
  1590. Change = 1
  1591. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1592. if(M.RNG(1,45) == 45)then
  1593. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1594. end
  1595. if(not Glitching)then
  1596. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1597. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1598. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1599. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1600. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1601. else
  1602. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1603. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1604. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1605. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1606. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1607. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1608. end
  1609.  
  1610. elseif(State == 'Run')then
  1611. local wsVal = 7 / (Hum.WalkSpeed/16)
  1612. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1613. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1614. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1615. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1616. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1617. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1618. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1619. elseif(State == 'Walk')then
  1620. local wsVal = 7 / (Hum.WalkSpeed/16)
  1621. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1622. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1623. if(M.RNG(1,45) == 45)then
  1624. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1625. end
  1626. if(not Glitching)then
  1627. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1628. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1629. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1630. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1631. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1632. else
  1633. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1634. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1635. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1636. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1637. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1638. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1639. end
  1640.  
  1641. elseif(State == 'Jump')then
  1642. local Alpha = .1
  1643. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1644. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1645. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1646. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1647. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1648. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1649. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1650. elseif(State == 'Fall')then
  1651. local Alpha = .1
  1652. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1653. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1654. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1655. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1656. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1657. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1658. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1659. elseif(State == 'Paralyzed')then
  1660. elseif(State == 'Sit')then
  1661. end
  1662. end
  1663.  
  1664. for i,v in next, BloodPuddles do
  1665. local mesh = i:FindFirstChild'CylinderMesh'
  1666. BloodPuddles[i] = v + 1
  1667. if(not mesh or i.Transparency >= 1)then
  1668. i:destroy()
  1669. BloodPuddles[i] = nil
  1670. elseif(v >= Frame_Speed*4)then
  1671. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1672. i.Transparency = trans
  1673. if(mesh.Scale.Z > 0)then
  1674. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1675. end
  1676. else
  1677. i.Transparency = 0
  1678. end
  1679. end
  1680. end
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