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  1. Log uploaded on Wednesday, October 11, 2017, 5:33:51 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. While You're Up: WhileYoureUp(1.0.0.0)
  6. Glitter Tech: (no assemblies)
  7. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.9.11.0)
  8. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(0.17.1.1)
  9. Selling prisoners with no guilt: (no assemblies)
  10. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  11. Blueprints: Blueprints(0.17.1.5)
  12. Increased Stack: (no assemblies)
  13. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.13)
  14. Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.11.0)
  15. Colony Manager: Fluffy_ColonyManager(0.17.1.10)
  16. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  17. [RF] Basic Bridges [a17]: Rainbeau's Basic Bridges(1.0.6450.32412)
  18.  
  19. Active Harmony patches:
  20. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  21. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  22. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  23. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  24. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  25. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  26. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  27. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  28. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  29. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  30. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  31. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  32. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  33. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  34. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  35. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  36. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  37. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  38. IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
  39. IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
  40. InspectPaneUtility.DoTabs: TRANS: Psychology.Harmony.InspectPaneUtility_ITabPatch.FixTabs
  41. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  42. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  43. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  44. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  45. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  46. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  47. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  48. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  49. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  50. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  51. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  52. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  53. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  54. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  55. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  56. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  57. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  58. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  59. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  60. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  61. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  62. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  63. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  64. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  65. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  66. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  67. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  68. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  69. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  70. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  71. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  72. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  73. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  74. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix TRANS: Psychology.Harmony.Page_ConfigureStartingPawns_WindowPatch.AddPsycheDisplay
  75. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  76. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  77. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  78. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  79. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  80. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  81. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  82. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  83. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  84. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  85. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  86. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  87. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  88. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  89. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  90. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  91. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  92. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  93. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  94. Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
  95. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought, Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  96. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
  97. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  98. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  99. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  100. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  101. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  102. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  103. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  104. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  105. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  106. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  107. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  108. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  109. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  110. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  111. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  112. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  113. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  114. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  115. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  116. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  117. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  118. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  119. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  120. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  121. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  122. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  123. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  124. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  125. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  126. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  127. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  128. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  129. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  130. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  131. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  132. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  133. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  134. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  135. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.medicaltab:1.0.9.1, rimworld.research_engine:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.Hospitality:1.0.9.1
  136.  
  137. Platform information: (hidden, hold Shift while publishing to include)
  138.  
  139. Log file contents:
  140. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  141. GfxDevice: [Renderer information redacted]
  142. Begin MonoManager ReloadAssembly
  143. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  144. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  145. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  146. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  151. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  152. RimWorld 0.17.1557 rev1153
  153.  
  154. Setting up 2 worker threads for Enlighten.
  155. Thread -> id: 18c0 -> priority: 1
  156. Thread -> id: 1af0 -> priority: 1
  157. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  158. GfxDevice: creating device client; threaded=1
  159. Direct3D:
  160. Version: Direct3D 9.0c [nvumdshim.dll 21.21.13.7654]
  161. Renderer: Intel(R) HD Graphics 4000
  162. Vendor: Intel
  163. VRAM: 978 MB (via DXGI)
  164. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  165. Begin MonoManager ReloadAssembly
  166. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  167. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  168. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  169. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  170. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  171. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  172. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  173. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  174. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  175. RimWorld 0.17.1557 rev1153
  176.  
  177. Knowledge data was missing key GuestBeds. Adding it...
  178.  
  179. Knowledge data was missing key RecruitGuest. Adding it...
  180.  
  181. Knowledge data was missing key Hospitality. Adding it...
  182.  
  183. Knowledge data was missing key GuestBeds. Adding it...
  184.  
  185. Knowledge data was missing key RecruitGuest. Adding it...
  186.  
  187. Knowledge data was missing key Hospitality. Adding it...
  188.  
  189. Hospitality injected.
  190.  
  191. [HugsLib] v3.1.2 initialized WhileYoureUp, Psychology, Hospitality
  192.  
  193. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  194.  
  195. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 7504.
  196. Total: 87.098602 ms (FindLiveObjects: 0.529996 ms CreateObjectMapping: 0.861386 ms MarkObjects: 85.594604 ms DeleteObjects: 0.111097 ms)
  197.  
  198. Getting next unique ID during saving or loading. This may cause bugs.
  199.  
  200. Getting next unique ID during saving or loading. This may cause bugs.
  201.  
  202. Getting next unique ID during saving or loading. This may cause bugs.
  203.  
  204. Getting next unique ID during saving or loading. This may cause bugs.
  205.  
  206. Getting next unique ID during saving or loading. This may cause bugs.
  207.  
  208. Getting next unique ID during saving or loading. This may cause bugs.
  209.  
  210. Getting next unique ID during saving or loading. This may cause bugs.
  211.  
  212. Getting next unique ID during saving or loading. This may cause bugs.
  213.  
  214. Getting next unique ID during saving or loading. This may cause bugs.
  215.  
  216. Getting next unique ID during saving or loading. This may cause bugs.
  217.  
  218. Getting next unique ID during saving or loading. This may cause bugs.
  219.  
  220. Getting next unique ID during saving or loading. This may cause bugs.
  221.  
  222. Getting next unique ID during saving or loading. This may cause bugs.
  223.  
  224. Getting next unique ID during saving or loading. This may cause bugs.
  225.  
  226. Getting next unique ID during saving or loading. This may cause bugs.
  227.  
  228. Getting next unique ID during saving or loading. This may cause bugs.
  229.  
  230. Getting next unique ID during saving or loading. This may cause bugs.
  231.  
  232. Getting next unique ID during saving or loading. This may cause bugs.
  233.  
  234. Getting next unique ID during saving or loading. This may cause bugs.
  235.  
  236. Getting next unique ID during saving or loading. This may cause bugs.
  237.  
  238. Getting next unique ID during saving or loading. This may cause bugs.
  239.  
  240. Getting next unique ID during saving or loading. This may cause bugs.
  241.  
  242. Getting next unique ID during saving or loading. This may cause bugs.
  243.  
  244. Getting next unique ID during saving or loading. This may cause bugs.
  245.  
  246. Getting next unique ID during saving or loading. This may cause bugs.
  247.  
  248. Getting next unique ID during saving or loading. This may cause bugs.
  249.  
  250. Getting next unique ID during saving or loading. This may cause bugs.
  251.  
  252. Getting next unique ID during saving or loading. This may cause bugs.
  253.  
  254. Getting next unique ID during saving or loading. This may cause bugs.
  255.  
  256. Getting next unique ID during saving or loading. This may cause bugs.
  257.  
  258. Getting next unique ID during saving or loading. This may cause bugs.
  259.  
  260. Getting next unique ID during saving or loading. This may cause bugs.
  261.  
  262. Getting next unique ID during saving or loading. This may cause bugs.
  263.  
  264. Getting next unique ID during saving or loading. This may cause bugs.
  265.  
  266. Getting next unique ID during saving or loading. This may cause bugs.
  267.  
  268. Getting next unique ID during saving or loading. This may cause bugs.
  269.  
  270. Getting next unique ID during saving or loading. This may cause bugs.
  271.  
  272. Getting next unique ID during saving or loading. This may cause bugs.
  273.  
  274. Getting next unique ID during saving or loading. This may cause bugs.
  275.  
  276. Getting next unique ID during saving or loading. This may cause bugs.
  277.  
  278. Getting next unique ID during saving or loading. This may cause bugs.
  279.  
  280. Getting next unique ID during saving or loading. This may cause bugs.
  281.  
  282. Getting next unique ID during saving or loading. This may cause bugs.
  283.  
  284. Getting next unique ID during saving or loading. This may cause bugs.
  285.  
  286. Getting next unique ID during saving or loading. This may cause bugs.
  287.  
  288. Getting next unique ID during saving or loading. This may cause bugs.
  289.  
  290. Getting next unique ID during saving or loading. This may cause bugs.
  291.  
  292. Getting next unique ID during saving or loading. This may cause bugs.
  293.  
  294. Getting next unique ID during saving or loading. This may cause bugs.
  295.  
  296. Getting next unique ID during saving or loading. This may cause bugs.
  297.  
  298. DebugOutput needs current mode to be Inactive
  299.  
  300. Called InitLoading() but current mode is Saving
  301.  
  302. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
  303. at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
  304. at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
  305. at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
  306. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  307. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  308. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  309. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  310.  
  311. Drew tabs without any being selected.
  312.  
  313. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  314. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  315. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  316. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  317. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  318.  
  319. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  320. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  321. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  322. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  323. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  324.  
  325. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  326. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  327. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  328. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  329. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  330.  
  331. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  332. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  333. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  334. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  335. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  336.  
  337. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  338. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  339. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  340. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  341. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  342.  
  343. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  344. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  345. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  346. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  347. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  348.  
  349. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  350. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  351. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  352. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  353. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  354.  
  355. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  356. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  357. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  358. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  359. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  360.  
  361. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  362. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  363. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  364. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  365. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  366.  
  367. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  368. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  369. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  370. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  371. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  372.  
  373. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  374. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  375. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  376. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  377. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  378.  
  379. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  380. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  381. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  382. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  383. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  384.  
  385. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  386. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  387. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  388. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  389. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  390.  
  391. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  392. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  393. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  394. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  395. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  396.  
  397. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  398. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  399. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  400. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  401. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  402.  
  403. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  404. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  405. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  406. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  407. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  408.  
  409. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  410. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  411. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  412. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  413. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  414.  
  415. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  416. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  417. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  418. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  419. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  420.  
  421. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  422. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  423. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  424. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  425. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  426.  
  427. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  428. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  429. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  430. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  431. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  432.  
  433. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  434. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  435. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  436. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  437. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  438.  
  439. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  440. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  441. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  442. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  443. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  444.  
  445. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  446. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  447. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  448. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  449. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  450.  
  451. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  452. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  453. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  454. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  455. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  456.  
  457. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  458. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  459. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  460. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  461. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  462.  
  463. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  464. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  465. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  466. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  467. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  468.  
  469. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  470. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  471. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  472. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  473. at Verse.Window+<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (Int32 x) [0x00000] in <filename unknown>:0
  474.  
  475. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  476. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  477. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  478. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  479. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  480. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  481. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  482. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  483. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  484. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  485. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  486. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  487. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  488.  
  489.  
  490. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  491. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  492. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  493. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  494. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  495. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  496. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  497. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  498. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  499. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  500. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  501. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  502. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  503.  
  504.  
  505. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  506. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  507. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  508. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  509. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  510. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  511. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  512. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  513. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  514. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  515. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  516. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  517. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  518.  
  519.  
  520. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  521. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  522. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  523. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  524. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  525. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  526. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  527. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  528. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  529. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  530. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  531. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  532. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  533.  
  534.  
  535. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  536. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  537. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  538. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  539. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  540. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  541. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  542. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  543. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  544. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  545. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  546. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  547. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  548.  
  549.  
  550. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  551. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0069c>
  552. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  553. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0039d>
  554. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x0005b>
  555. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  556. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  557. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  558. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x000ef>
  559. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  560. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00153>
  561. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00b07>
  562. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  563.  
  564.  
  565. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  566. Parameter name: index
  567. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  568. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  569. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  570. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  571. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  572. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  573. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  574.  
  575.  
  576. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  577. Parameter name: index
  578. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  579. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  580. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  581. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  582. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  583. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  584. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  585.  
  586.  
  587. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  588. Parameter name: index
  589. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  590. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  591. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  592. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  593. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  594. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  595. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  596.  
  597.  
  598. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  599. Parameter name: index
  600. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  601. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  602. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  603. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  604. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  605. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  606. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  607.  
  608.  
  609. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  610. Parameter name: index
  611. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  612. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  613. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  614. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  615. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  616. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  617. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  618.  
  619.  
  620. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.ArgumentOutOfRangeException: Argument is out of range.
  621. Parameter name: index
  622. at System.Collections.Generic.List`1<Verse.Pawn>.get_Item (int) <0x00054>
  623. at Verse.StartingPawnUtility.RegenerateStartingPawnInPlace (int) <0x0001a>
  624. at Verse.StartingPawnUtility.RandomizeInPlace (Verse.Pawn) <0x00028>
  625. at RimWorld.Page_ConfigureStartingPawns.RandomizeCurPawn () <0x0006b>
  626. at RimWorld.CharacterCardUtility.DrawCharacterCard (UnityEngine.Rect,Verse.Pawn,System.Action) <0x00d81>
  627. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0062a>
  628. at Verse.Window/<WindowOnGUI>c__AnonStorey2C4.<>m__1B1 (int) <0x00735>
  629.  
  630.  
  631. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  632. at RimWorld.PageUtility.<InitGameStart>m__611 () [0x00000] in <filename unknown>:0
  633. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  634.  
  635. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  636.  
  637. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 8536.
  638. Total: 124.691055 ms (FindLiveObjects: 1.802291 ms CreateObjectMapping: 2.486759 ms MarkObjects: 120.273407 ms DeleteObjects: 0.125555 ms)
  639.  
  640. Initializing new game with mods Core, HugsLib, While You're Up, Glitter Tech, Psychology, Animal Tab, Selling prisoners with no guilt, ResearchPal, Blueprints, Increased Stack, Medical Tab, Hospitality, Colony Manager, EdB Prepare Carefully, and [RF] Basic Bridges [a17]
  641.  
  642. Could not generate starting map because there is no any player faction base.
  643.  
  644. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  645. at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
  646. at Verse.Root_Play.<Start>m__850 () [0x00000] in <filename unknown>:0
  647. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  648.  
  649. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  650.  
  651. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8541.
  652. Total: 131.175049 ms (FindLiveObjects: 0.723275 ms CreateObjectMapping: 0.661639 ms MarkObjects: 129.720886 ms DeleteObjects: 0.068104 ms)
  653.  
  654. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  655.  
  656. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8509.
  657. Total: 84.253815 ms (FindLiveObjects: 0.405201 ms CreateObjectMapping: 0.733928 ms MarkObjects: 82.932060 ms DeleteObjects: 0.181484 ms)
  658.  
  659. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  660.  
  661. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 8589.
  662. Total: 197.321472 ms (FindLiveObjects: 1.374642 ms CreateObjectMapping: 3.092469 ms MarkObjects: 190.108139 ms DeleteObjects: 2.744719 ms)
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