Advertisement
Guest User

Untitled

a guest
Aug 21st, 2019
5,024
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.59 KB | None | 0 0
  1. pe_war_decdmg_desc,Decreases damage dealt by Warrior Heroes by {per(cs_refer)}%
  2. pe_kni_decdmg_desc,Decreases damage dealt by Knight Heroes by {per(cs_refer)}%
  3. pe_ran_decdmg_desc,Decreases damage dealt by Ranger Heroes by {per(cs_refer)}%
  4. pe_ass_decdmg_desc,Decreases damage dealt by Thief Heroes by {per(cs_refer)}%
  5. pe_mag_decdmg_desc,Decreases damage dealt by Mage Heroes by {per(cs_refer)}%
  6. pe_man_decdmg_desc,Decreases damage dealt by Soul Weaver Heroes by {per(cs_refer)}%
  7. pe_war_incdmg_desc,Increases damage suffered by Warrior Heroes by {per(cs_refer)}%
  8. pe_kni_incdmg_desc,Increases damage suffered by Knight Heroes by {per(cs_refer)}%
  9. pe_ran_incdmg_desc,Increases damage suffered by Ranger Heroes by {per(cs_refer)}%
  10. pe_ass_incdmg_desc,Increases damage suffered by Thief Heroes by {per(cs_refer)}%
  11. pe_mag_incdmg_desc,Increases damage suffered by Mage Heroes by {per(cs_refer)}%
  12. pe_man_incdmg_desc,Increases damage suffered by Soul Weaver Heroes by {per(cs_refer)}%
  13. pe_imm_decatt_desc,Immune from decreased Attack debuff
  14. pe_imm_decdef_desc,Immune from decreased Defense debuff
  15. pe_imm_decspeed_desc,Immune from decreased Speed debuff
  16. pe_imm_dechit_desc,Immune from decreased Hit Chance debuff
  17. pe_imm_silence_desc,Immune from silence debuff
  18. pe_imm_bleed_desc,Immune from bleeding debuff
  19. pe_imm_burn_desc,Immune from burn debuff
  20. pe_imm_target_desc,Immune from target debuff
  21. pe_imm_poison_desc,Immune from poison debuff
  22. pe_imm_bomb_desc,Immune from bomb debuff
  23. pe_imm_cantbuf_desc,Immune from unable to be buffed debuff
  24. pe_imm_unheal_desc,Immune from unhealable debuff
  25. pe_imm_vampiric_desc,Immune from vampiric touch debuff
  26. pe_decdmg_halfhp_desc,Decreases damage dealt by an enemy with less than 50% Health by {per(cs_refer)}%
  27. pe_counter_halfhp_desc,Counterattacks when attacked by an enemy with less than 50% Health
  28. pe_evasion_halfhp_desc,Evades when attacked by an enemy with less than 50% Health
  29. pe_decheal_desc,Decreases the amount of healing received by {per(cs_refer)}%
  30. pe_single_decdmg_desc,Decreases damage dealt by Single Attacks by {per(cs_refer)}%
  31. pe_aoe_decdmg_desc,Decreases damage dealt by AoE attacks by {per(cs_refer)}%
  32. pe_dec_incread_desc,Decreases the effect of increased Combat Readiness granted to a Hero by {per(cs_refer)}%
  33. pe_dec_decread_desc,Decreases the effect of decreased Combat Readiness inflicted on a Boss monster by {per(cs_refer)}%
  34. be_war_incdmg_desc,Increases damage dealt by Warrior Heroes by {per(cs_refer)}%
  35. be_kni_incdmg_desc,Increases damage dealt by Knight Heroes by {per(cs_refer)}%
  36. be_ran_incdmg_desc,Increases damage dealt by Ranger Heroes by {per(cs_refer)}%
  37. be_ass_incdmg_desc,Increases damage dealt by Thief Heroes by {per(cs_refer)}%
  38. be_mag_incdmg_desc,Increases damage dealt by Mage Heroes by {per(cs_refer)}%
  39. be_man_incdmg_desc,Increases damage dealt by Soul Weaver Heroes by {per(cs_refer)}%
  40. be_incdmg_decatt_desc,Increases damage dealt against Boss monsters inflicted with decreased Attack by {per(cs_refer)}%
  41. be_incdmg_decdef_desc,Increases damage dealt against Boss monsters inflicted with decreased Defense by {per(cs_refer)}%
  42. be_incdmg_decspeed_desc,Increases damage dealt against Boss monsters inflicted with decreased Speed by {per(cs_refer)}%
  43. be_incdmg_dechit_desc,Increases damage dealt against Boss monsters inflicted with decreased Hit Chance by {per(cs_refer)}%
  44. be_incdmg_silence_desc,Increases damage dealt against Boss monsters inflicted with silence by {per(cs_refer)}%
  45. be_incdmg_bleed_desc,Increases damage dealt against Boss monsters inflicted with bleeding by {per(cs_refer)}%
  46. be_incdmg_burn_desc,Increases damage dealt against Boss monsters inflicted with burn by {per(cs_refer)}%
  47. be_incdmg_target_desc,Increases damage dealt against Boss monsters inflicted with target by {per(cs_refer)}%
  48. be_incdmg_poison_desc,Increases damage dealt against Boss monsters inflicted with poison by {per(cs_refer)}%
  49. be_incdmg_bomb_desc,Increases damage dealt against Boss monsters inflicted with bomb by {per(cs_refer)}%
  50. be_incdmg_cantbuf_desc,Increases damage dealt against Boss monsters inflicted with unable to be buffed by {per(cs_refer)}%
  51. be_incdmg_unheal_desc,Increases damage dealt against Boss monsters inflicted with unhealable by {per(cs_refer)}%
  52. be_incdmg_vampiric_desc,Increases damage dealt against Boss monsters inflicted with vampiric touch by {per(cs_refer)}%
  53. be_incdmg_incatt_desc,Increases damage dealt by Heroes granted increased Attack by {per(cs_refer)}%
  54. be_incdmg_incdef_desc,Increases damage dealt by Heroes granted increased Defense by {per(cs_refer)}%
  55. be_incdmg_incspeed_desc,Increases damage dealt by Heroes granted increased Speed by {per(cs_refer)}%
  56. be_incdmg_barrier_desc,Increases damage dealt by Heroes granted a barrier by {per(cs_refer)}%
  57. be_incdmg_stealth_desc,Increases damage dealt by Heroes granted stealth by {per(cs_refer)}%
  58. be_incdmg_crichance_desc,Increases damage dealt by Heroes granted increased Critical Hit Chance by {per(cs_refer)}%
  59. be_incdmg_Invincible_desc,Increases damage dealt by Heroes granted invincibility by {per(cs_refer)}%
  60. be_incdmg_cridamage_desc,Increases damage dealt by Heroes granted increased Critical Hit Damage by {per(cs_refer)}%
  61. be_incdmg_conheal_desc,Increases damage dealt by Heroes granted continuous healing by {per(cs_refer)}%
  62. be_incdmg_immune_desc,Increases damage dealt by Heroes granted immunity by {per(cs_refer)}%
  63. be_incdmg_reflect_desc,Increases damage dealt by Heroes granted reflect by {per(cs_refer)}%
  64. be_incdmg_revive_desc,Increases damage dealt by Heroes granted revive by {per(cs_refer)}%
  65. be_incdmg_incattg_desc,Increases damage dealt by Heroes granted increased Attack (Greater) by {per(cs_refer)}%
  66. be_incdmg_incdefg_desc,Increases damage dealt by Heroes granted increased Defense (Greater) by {per(cs_refer)}%
  67. be_incatt_fullhp_desc,Increases damage dealt by Heroes with full Health by {per(cs_refer)}%
  68. be_single_incdmg_desc,Increases damage suffered from Single Attacks by {per(cs_refer)}%
  69. be_aoe_incdmg_desc,Increases damage suffered from AoE attacks by {per(cs_refer)}%
  70. be_buffs_incdmg_desc,Increases damage dealt by Heroes granted buffs by {per(cs_refer)}%
  71. be_war_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Warrior Hero is in the team
  72. be_kni_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Knight Hero is in the team
  73. be_ran_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Ranger Hero is in the team
  74. be_ass_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Thief Hero is in the team
  75. be_mag_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Mage Hero is in the team
  76. be_man_incdmg_all_desc,Increases Combat Power of all allies by {per(cs_refer)}% when a Soul Weaver Hero is in the team
  77. be_war_incstat_desc,"Warrior Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
  78. be_kni_incstat_desc,"Knight Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
  79. be_ran_incstat_desc,"Ranger Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
  80. be_ass_incstat_desc,"Thief Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
  81. be_mag_incstat_desc,"Mage Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
  82. be_man_incstat_desc,"Soul Weaver Heroes are granted increases in Attack ({per(cs_refer)}%), Defense ({per(cs_refer2)}%), and Health ({per(cs_refer3)}%)"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement