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ArcDesLHK

Bounty-Warrior Rush pt5

Feb 6th, 2023 (edited)
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  1. Depolymerdy
  2. Level 1 DARK Bounty-Warrior/Normal
  3. 0/0
  4.  
  5. Armory Smith
  6. Level 6 LIGHT Bounty-Warrior/Effect
  7. 1900/1000
  8. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  9. [EFFECT] This turn, this card cannot attack directly, but it can make up to 2 attacks on monsters. Also, if you sent a Tuner monster to the Graveyard to meet the requirement, this card gains 400 ATK until the end of this turn.
  10.  
  11. Peacekeeper
  12. Level 2 LIGHT Bounty-Warrior/Effect
  13. 600/0
  14. [REQUIREMENT] Shuffle 3 Bounty-Warrior Type monsters from your Graveyard into the Deck.
  15. [EFFECT] Draw 1 card.
  16.  
  17. Rock Eagle
  18. Level 2 EARTH Bounty-Warrior/Effect
  19. 700/900
  20. [REQUIREMENT] You have another face-up Bounty-Warrior Type monster on your field.
  21. [EFFECT] Add 1 Level 4 or lower Bounty-Warrior Type Tuner monster from your Graveyard to your hand.
  22.  
  23. Crach Bomber
  24. Level 3 FIRE Bounty-Warrior/Effect
  25. 1000/600
  26. [REQUIREMENT] You Normal Summoned this card this turn and your opponent has a face-up Level 7 or higher monster on their field.
  27. [EFFECT] Special Summon 1 Level 4 or lower Bounty-Warrior Type Tuner monster from your Graveyard face-up to your field.
  28.  
  29. Star Chief
  30. Level 7 FIRE Bounty-Warrior/Effect
  31. 2400/1500
  32. [REQUIREMENT] Return 1 Bounty-Warrior Type Synchro Monster and 1 Bounty-Warrior Type Fusion Monster from your Graveyard to your Extra Deck.
  33. [EFFECT] This card gains 1500 ATK until the end of this turn.
  34.  
  35. Bramble Porcupine
  36. Level 2 EARTH Bounty-Warrior/Tuner/Effect
  37. 800/800
  38. [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned.
  39. [EFFECT] Add 1 "Miraculous Synchronic Fusion" or 1 Bounty-Warrior Type Normal Monster from your Graveyard to your hand.
  40.  
  41. Miracle Jockey
  42. Level 2 EARTH Bounty-Warrior/Tuner/Effect
  43. 900/100
  44. [REQUIREMENT] During your Main Phase this card was Normal Summoned.
  45. [EFFECT] Special Summon 1 Level 3 or higher Bounty-Warrior Type Synchro Monster from your Graveyard to your field in face-up Defense Position. Reduce its Level by 2 until the end of this turn.
  46.  
  47. Mandolorius Bounty Hunter Dragon
  48. Level 10 DARK Bounty-Warrior/Fusion/Effect
  49. 3000/2500
  50. "Bounty Hunter Dragon" + "Depolymerdy"
  51. [REQUIREMENT] None
  52. [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Normal Monsters and Synchro Monsters with different names in your Graveyard] x 500. If you have 3 or more Synchro Monsters in your Graveyard, this card cannot be destroyed by your opponent's Trap Card effects.
  53.  
  54. Wild Ranger Lady Sophilia
  55. Level 7 FIRE Bounty-Warrior/Fusion/Effect
  56. 2500/2000
  57. "Wild Harmonicist" + "Ranger Lady Cassandra"
  58. [REQUIREMENT] During your Main Phase that you Fusion Summoned this card.
  59. [EFFECT] Special Summon 1 Bounty-Warrior Type Normal Monster from your Graveyard face-up to your field.
  60.  
  61. Miraculous Synchronic Fusion
  62. Spell Card
  63. [REQUIREMENT] You have a face-up Level 7 or higher Synchro Monster on your field.
  64. [EFFECT] Fusion Summon by shuffling 1 face-up Level 7 or higher Synchro Monster from your field and 1 or more Bounty-Warrior Type monsters from your Graveyard into the owner's Deck as material. This turn, you can only attack with Fusion Monsters.
  65.  
  66. Battle Bounty
  67. Spell Card
  68. [REQUIREMENT] None
  69. [EFFECT] Add 1 "Wildest Western City - Bounty Zone" from your Graveyard to your hand.
  70.  
  71. Synchro Shift
  72. Spell Card
  73. [REQUIREMENT] Return 1 Synchro Monster on your field to the Extra Deck.
  74. [EFFECT] Special Summon 2 Bounty-Warrior Type monsters from your Graveyard, including a Tuner monster, whose combined Levels equal [the Level of the monster shuffled into the Deck to meet the requirement].
  75.  
  76. Hunting Force
  77. Spell Card
  78. [REQUIREMENT] None
  79. [EFFECT] Change all Attack Position Bounty-Warrior Type monsters on your field to face-up Defense Position, and draw cards equal to [the number of monsters changed to face-up Defense Position by this effect].
  80.  
  81. Hyper Hunter Blade
  82. Equip Spell Card
  83. [REQUIREMENT] Equip this card to 1 face-up Bounty-Warrior Type Fusion Monster on your field.
  84. [EFFECT] The equipped monster gains 300 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  85.  
  86. Transcendent Tracking
  87. Spell Card
  88. [REQUIREMENT] You have a Bounty-Warrior Type Synchro Monster on your field.
  89. [EFFECT] Add 1 "Miraculous Synchronic Fusion" from your Graveyard to your hand. Then, if you have 2 or more Synchro Monsters in your Graveyard, you can Special Summon 1 Bounty-Warrior Type Normal Monster from your Graveyard to your field.
  90.  
  91. Rainbow Hiring
  92. Spell Card
  93. [REQUIREMENT] You have a face-up Bounty-Warrior Type monster on your field.
  94. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  95.  
  96. Magic Excavation
  97. Trap Card
  98. [REQUIREMENT] After your opponent activates a Spell Card.
  99. [EFFECT] Special Summon 1 Level 6 or lower Synchro Monster from your Graveyard to your field, face-up.
  100.  
  101. The Way of the Bounty-Warrior
  102. Trap Card
  103. [REQUIREMENT] When a Level 9 or lower monster(s) is Special Summoned to your opponent's field face-up, send 1 Bounty-Warrior Type Synchro Monster from your field to the Graveyard.
  104. [EFFECT] Destroy 1 of those monsters.
  105.  
  106. Road Blockade
  107. Trap Card
  108. [REQUIREMENT] When your opponent Normal Summons a Level 5 or higher monster.
  109. [EFFECT] Change that Normal Summoned monster and 1 Bounty-Warrior Type monster on your field to face-up Defense Position.
  110.  
  111. Orange Taser
  112. Trap Card
  113. [REQUIREMENT] When your opponent Normal or Special Summons a Level 5 or higher monster face-up while you have a Bounty-Warrior Type Synchro Monster on your field.
  114. [EFFECT] This turn, 1 face-up Synchro Monsters on your field gains 500 ATK and cannot be destroyed by battle.
  115.  
  116. Green Communication
  117. Trap Card
  118. [REQUIREMENT] When a Bounty-Warrior Type monster on your field is destroyed in battle by an opponent's attack.
  119. [EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position.
  120.  
  121. Red Imprisonment
  122. Trap Card
  123. [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Level 8 or higher Bounty-Warrior Type monster.
  124. [EFFECT] Monsters cannot be destroyed by that battle.
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