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- on death of player:
- command "/scoreboard teams leave [game] %victim%"
- command "/clear %victim%"
- set player's gamemode to spectator
- if {Number.people} is 1:
- broadcast "&2&lbystander&4&lwin!"
- command "/tp @a ?? ?? ??"#ロビーの座標
- set player's gamemode to adventure
- set {player.left} to 0
- delete {players::*}
- stop
- if victim is {_tag}:
- command "/tp @a ?? ?? ??
- broadcast "&4&lGhoul Wolf&0&lwin!!"
- command "/tp @a ?? ?? ??"#ロビーの座標
- set player's gamemode to adventure
- set {player.left} to 0
- delete {players::*}
- stop
- command /start:
- permission:admin
- trigger:
- command "/scoreboard teams join murabito @a"
- set {_tag} to random player out of all players
- set {_tab} to random player out of all players
- command "/scoreboard teams join jinrou {_tag}"
- command "/t {_tag} &1&lyou're a &4&lGhoul Wolf"
- command "/scoreboard teams join isya {_tab}"
- command "/t {_tag} &1&lyou're a &5&lSecurity Officer"
- command "/scoreboard teams leave murabito {_tab}"
- command "/scoreboard teams leave murabito {_tag}"
- command "/t @a[team=murabito] &1&lYou're a &2&lbystander"
- command "/tp @a ?? ?? ??"#戦場の座標
- broadcast "開始まで"
- command "/effect @a minecraft:invisibility 60 10 true"
- broadcast "&1&l3..."
- wait 2 seconds
- broadcast "&3&l2..."
- wait 2 seconds
- broadcast "&4&l1..."
- wait 2 seconds
- broadcast "&8&lstart!"
- command "/effect @a clear"
- command "/give {tab} minecraft:iron_sword 1 0 {Unbreakable:1}
- loop all players:
- add 1 to {Number.people}
- add loop-player to {players::*}
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