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insanity mode! (CHIME)

Feb 27th, 2023
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  1. if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then
  2. print("Loaded After door 1! Please wait for everyone to die")
  3. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  4. Text = "Load Before Door 1",
  5. Color = Color3.fromRGB(255, 0, 0),
  6. Font = Enum.Font.SourceSansBold,
  7. TextSize = 18,
  8. })
  9.  
  10. firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})
  11. game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"
  12. game.Players.LocalPlayer.Character.Humanoid.Health = -100
  13. return false
  14. end
  15. firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent, "INSANITY Mode Executed Thanks For Executing ".. game.Players.LocalPlayer.Name .."!")
  16. wait(9.5)
  17. firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent, "INSANITY Mode Says Giving Crucifix To ".. game.Players.LocalPlayer.Name .."!")
  18. wait(10.1)
  19. wait(1.5)
  20. --THIS IS A DIFFERENT VERSION OF THE NORMAL CRUCIFIX! THIS CRUCIFIX WILL FAIL
  21. local usecrucifix1time = true
  22. local function IsVisible(part)
  23. local vec, found=workspace.CurrentCamera:WorldToViewportPoint(part.Position)
  24. local onscreen = found and vec.Z > 0
  25. local cfg = RaycastParams.new()
  26. cfg.FilterType = Enum.RaycastFilterType.Blacklist
  27. cfg.FilterDescendantsInstances = {part}
  28.  
  29. local cast = workspace:Raycast(part.Position, (game.Players.LocalPlayer.Character.UpperTorso.Position - part.Position), cfg)
  30. if onscreen then
  31. if cast and (cast and cast.Instance).Parent==game.Players.LocalPlayer.Character then
  32. return true
  33. end
  34. end
  35. end
  36.  
  37. local Equipped = false
  38.  
  39. -- Edit this --
  40. getgenv().spawnKey = Enum.KeyCode.F4
  41. ---------------
  42.  
  43. -- Services
  44.  
  45. local Players = game:GetService("Players")
  46. local UIS = game:GetService("UserInputService")
  47.  
  48. -- Variables
  49.  
  50. local Plr = Players.LocalPlayer
  51. local Char = Plr.Character or Plr.CharacterAdded:Wait()
  52. local Hum = Char:WaitForChild("Humanoid")
  53. local Root = Char:WaitForChild("HumanoidRootPart")
  54. local RightArm = Char:WaitForChild("RightUpperArm")
  55. local LeftArm = Char:WaitForChild("LeftUpperArm")
  56.  
  57. local RightC1 = RightArm.RightShoulder.C1
  58. local LeftC1 = LeftArm.LeftShoulder.C1
  59.  
  60. local SelfModules = {
  61. Functions = loadstring(
  62. game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua")
  63. )(),
  64. CustomShop = loadstring(
  65. game:HttpGet(
  66. "https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Shop%20Items/Source.lua"
  67. )
  68. )(),
  69. }
  70.  
  71. local ModuleScripts = {
  72. MainGame = require(Plr.PlayerGui.MainUI.Initiator.Main_Game),
  73. SeekIntro = require(Plr.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Cutscenes.SeekIntro),
  74. }
  75.  
  76. -- Functions
  77.  
  78. local function setupCrucifix(tool)
  79. tool.Equipped:Connect(function()
  80. Equipped = true
  81. Char:SetAttribute("Hiding", true)
  82.  
  83. end)
  84.  
  85. tool.Unequipped:Connect(function()
  86. Equipped = false
  87. Char:SetAttribute("Hiding", nil)
  88. end)
  89. end
  90.  
  91. -- Scripts
  92.  
  93. local CrucifixTool = game:GetObjects("rbxassetid://12441313237")[1]
  94. CrucifixTool.Name = "Crucifix"
  95. CrucifixTool.Parent = game.Players.LocalPlayer.Backpack
  96.  
  97. -- game.UserInputService.InputBegan:Connect(function(input, proc)
  98. -- if proc then return end
  99.  
  100. -- if input.KeyCode == input.KeyCode[getgenv().spawnKey] then
  101. -- local CrucifixTool = game:GetObjects("rbxassetid://11590476113")[1]
  102. -- CrucifixTool.Name = "Crucifix"
  103. -- CrucifixTool.Parent = game.Players.LocalPlayer.Backpack
  104. -- end
  105. -- end)
  106. -- Input handler
  107.  
  108. setupCrucifix(CrucifixTool)
  109.  
  110. local Players = game:GetService("Players")
  111. local UIS = game:GetService("UserInputService")
  112.  
  113. -- Variables
  114. start = false
  115. durability = 100
  116. max = 100
  117. local Plr = Players.LocalPlayer
  118. local Char = Plr.Character or Plr.CharacterAdded:Wait()
  119. local Hum = Char:WaitForChild("Humanoid")
  120. local Root = Char:WaitForChild("HumanoidRootPart")
  121. local tool = CrucifixTool
  122. local handle = CrucifixTool.Handle
  123. local dupeCrucifix = Instance.new("BindableEvent")
  124. local start = true
  125.  
  126.  
  127. local function func(ins)
  128. wait(.01) -- Wait for the attribute
  129. if ins:GetAttribute("IsCustomEntity")==true and ins:GetAttribute("ClonedByCrucifix")~=true then
  130. local Chains = game:GetObjects("rbxassetid://12538489058")[1]
  131. Chains.Parent = workspace
  132. local chained = true
  133. local posTime = false
  134. local rotTime = false
  135. local tweenTime = false
  136. local intFound = true
  137. game:GetService("RunService").RenderStepped:Connect(function()
  138. if Equipped then
  139. if ins.Parent~=nil and ins.PrimaryPart and IsVisible(ins.PrimaryPart) and (Root.Position-ins.PrimaryPart.Position).magnitude <= 25 then
  140.  
  141. local start = false
  142. local handle2 = handle:Clone()
  143. handle2.CFrame = CFrame.lookAt(handle2.Position, ins:FindFirstChild("RushNew").Position)
  144. local Transparency = 1
  145.  
  146. game["Run Service"].Heartbeat:Connect(function()
  147. local Transparency = 1
  148. if not handle2 then
  149. return
  150. elseif not handle2:FindFirstChild("Glow") then
  151. return
  152. elseif not tool then
  153. return
  154. end
  155. if start == true then
  156. acceleration += 0.007
  157.  
  158. handle2.Glow.Orientation += Vector3.new(0,acceleration,0)
  159. if acceleration >= 4.6 then
  160.  
  161. acceleration = 0
  162. local Transparency = 1
  163. game.TweenService
  164. :Create(
  165. handle2.Glow,
  166. TweenInfo.new(0.4),
  167. { Size = handle2.Glow.Size * Vector3.new(2.178, 1.885, 0.407) }
  168. )
  169. :Play()
  170. game.TweenService
  171. :Create(
  172. handle2.Glow,
  173. TweenInfo.new(0.4),
  174. { Transparency = Transparency}
  175. )
  176. :Play()
  177.  
  178.  
  179. end
  180. else
  181. acceleration = 0
  182. handle.Glow.Transparency = 1
  183. end
  184. end)
  185. handle2.Anchored = true
  186. handle2.Parent = workspace
  187. handle2.Transparency = 1
  188. handle2.Glow.Transparency = 0
  189.  
  190. local c=ins:Clone()
  191. c:SetAttribute("ClonedByCrucifix", true)
  192. c.RushNew.Anchored=true
  193. c.Parent=ins.Parent
  194. ins:Destroy()
  195. dupeCrucifix:Fire(6,c.RushNew)
  196.  
  197.  
  198.  
  199. -- Chains.PrimaryPart.Orientation = Chains.PrimaryPart.Orientation + Vector3.new(0, 3, 0)
  200.  
  201. local EntityRoot = c:FindFirstChild("RushNew")
  202. --Made by Nljoram3
  203. game.RunService.RenderStepped:Connect(function()
  204. Chains.Entity.CFrame = EntityRoot.CFrame
  205. end)
  206.  
  207. game.RunService.RenderStepped:Connect(function()
  208. start = true
  209. if start == true then
  210. acceleration += 0.0003
  211. handle2.Glow.Orientation += Vector3.new(0,acceleration,0)
  212. handle2.Anchored = true
  213. if acceleration >= 40.6 then
  214. local Transparency = 1
  215. game.TweenService
  216. :Create(
  217. handle2.Glow,
  218. TweenInfo.new(0.4),
  219. { Size = handle2.Glow.Size * Vector3.new(2.178, 1.885, 0.407) }
  220. )
  221. :Play()
  222. game.TweenService
  223. :Create(
  224. handle2.Glow,
  225. TweenInfo.new(0.4),
  226. { Transparency = Transparency}
  227. )
  228. :Play()
  229. end
  230. else
  231.  
  232. end
  233. end)
  234.  
  235. if usecrucifix1time == true then
  236. handle.Parent:Destroy()
  237. end
  238.  
  239. if EntityRoot then
  240. Chains:PivotTo(EntityRoot.CFrame - Vector3.new(0,3,0))
  241. handle2.SoundFail:Play()
  242.  
  243. ModuleScripts.MainGame.camShaker:ShakeOnce(9, 25, 0.7, 0.7)
  244. game.TweenService
  245. :Create(
  246. handle2,
  247. TweenInfo.new(1),
  248. { CFrame = handle2.CFrame * CFrame.new(0, 3, -3) }
  249. )
  250. :Play()
  251.  
  252. task.wait(1.35)
  253.  
  254.  
  255.  
  256.  
  257. task.wait(1)
  258. ModuleScripts.MainGame.camShaker:ShakeOnce(7, 25, 3, 2)
  259. task.wait(1)
  260.  
  261.  
  262.  
  263. task.wait(0.7)
  264. game.TweenService
  265. :Create(
  266. handle2.Glow,
  267. TweenInfo.new(2),
  268. { Color = Color3.fromRGB(205, 90, 90) }
  269. )
  270. :Play()
  271. task.wait(0.9)
  272. Chains:Destroy()
  273. wait(1.4)
  274. game.TweenService
  275. :Create(
  276. EntityRoot,
  277. TweenInfo.new(1),
  278. { CFrame = EntityRoot.CFrame * game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame }
  279. )
  280. :Play()
  281. local Spawner = loadstring(game:HttpGet('https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/DoorEntitySpawn%2BSource'))()
  282.  
  283.  
  284. -- Create entity
  285. local entityTable = Spawner.createEntity({
  286. CustomName = "Strong entity", -- Custom name of your entity
  287. Model = "rbxassetid://6315211671", -- Can be GitHub file or rbxassetid
  288. Speed = 10000, -- Percentage, 100 = default Rush speed
  289. DelayTime = 0, -- Time before starting cycles (seconds)
  290. HeightOffset = 0,
  291. CanKill = true,
  292. KillRange = 30,
  293. BackwardsMovement = false,
  294. BreakLights = false,
  295. FlickerLights = {
  296. false, -- Enabled/Disabled
  297. 1, -- Time (seconds)
  298. },
  299. Cycles = {
  300. Min = 1,
  301. Max = 1,
  302. WaitTime = 1,
  303. },
  304. CamShake = {
  305. true, -- Enabled/Disabled
  306. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  307. 100, -- Shake start distance (from Entity to you)
  308. },
  309. Jumpscare = {
  310. false, -- Enabled/Disabled
  311. {
  312. Image1 = "rbxassetid:/11401298168", -- Image1 url
  313. Image2 = "rbxassetid://11401297072", -- Image2 url
  314. Shake = true,
  315. Sound1 = {
  316. 10483790459, -- SoundId
  317. { Volume = 0.5 }, -- Sound properties
  318. },
  319. Sound2 = {
  320. 10483837590, -- SoundId
  321. { Volume = 0 }, -- Sound properties
  322. },
  323. Flashing = {
  324. false, -- Enabled/Disabled
  325. Color3.fromRGB(255, 255, 255), -- Color
  326. },
  327. Tease = {
  328. false, -- Enabled/Disabled
  329. Min = 1,
  330. Max = 3,
  331. },
  332. },
  333. },
  334. Color = 'Yellow', -- CuriousLight ( Yellow ) | CuriousLight ( Yellow )
  335. CustomDialog = {{"You died t-", "STRONG ENTITY? BUT HOW", "LSPLASH DIDNT RELEASED HIM YET..", "AND YOU TRIED TO CRUCIFIX HIM?", "You should get banned..."}}, -- Custom death message
  336. })
  337.  
  338.  
  339.  
  340. -- Run the created entity
  341. Spawner.runEntity(entityTable)
  342. wait(3)
  343. handle2:Destroy()
  344. end
  345. end
  346. end
  347. end)
  348. elseif ins.Name=="Eyes" then
  349.  
  350. local CrucifixTool = game.Players.LocalPlayer.Character:FindFirstChild("Crucifix")
  351. local tool = CrucifixTool
  352. local handle = CrucifixTool.Handle
  353. local handle2 = handle:Clone()
  354. handle2.Anchored = true
  355. local start = false
  356. local c=ins
  357. task.spawn(function()
  358. repeat task.wait() until IsVisible(c.Core) and Equipped and c.Core.Attachment.Eyes.Enabled==true
  359. local pos=c.Core.Position
  360. dupeCrucifix:Fire(18.364, c.Core)
  361. task.spawn(function()
  362. local Chains = game:GetObjects("rbxassetid://11555754461")[1]
  363. Chains.Parent = workspace
  364. game.RunService.RenderStepped:Connect(function()
  365. wait(0.01)
  366. Chains.Base.CFrame = Chains.Base.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.006)
  367. end)
  368.  
  369. handle2.Anchored = true
  370. handle2.Parent = workspace
  371. handle2.Transparency = 1
  372. handle2.Glow.Transparency = 0
  373. game.TweenService
  374. :Create(
  375. handle2,
  376. TweenInfo.new(1),
  377. { CFrame = handle2.CFrame * CFrame.new(0, 3, -3) }
  378. )
  379. :Play()
  380. Chains:PivotTo(c.Core.CFrame - Vector3.new(0,6.9,0))
  381. Chains.Chain1.Attachment:FindFirstChildOfClass("Beam").Attachment1 = c.Core.Attachment
  382. Chains.Chain2.Attachment:FindFirstChildOfClass("Beam").Attachment1 = c.Core.Attachment
  383. Chains.Chain3.Attachment:FindFirstChildOfClass("Beam").Attachment1 = c.Core.Attachment
  384. Chains.Chain4.Attachment:FindFirstChildOfClass("Beam").Attachment1 = c.Core.Attachment
  385.  
  386.  
  387. c:SetAttribute("Killing", true)
  388. ModuleScripts.MainGame.camShaker:ShakeOnce(10, 10, 5, 0.15)
  389. handle2.Charge:Play()
  390. wait(2)
  391. c.Core.Initiate:Stop()
  392. for i=1,3 do
  393. c.Core.Repent:Play()
  394. c.Core.Attachment.Angry.Enabled=true
  395. ModuleScripts.MainGame.camShaker:ShakeOnce(8, 8, 1.3, 0.15)
  396. delay(c.Core.Repent.TimeLength, function() c.Core.Attachment.Angry.Enabled=false end)
  397. wait(2.5)
  398. end
  399. c.Core.Scream:Play();
  400. ModuleScripts.MainGame.camShaker:ShakeOnce(8, 8, c.Core.Scream.TimeLength, 0.15);
  401. (c.Core:FindFirstChild"whisper" or c.Core:FindFirstChild"Ambience"):Stop()
  402. for _, l in pairs(c:GetDescendants()) do
  403. if l:IsA("PointLight") then
  404. l.Enabled=false
  405. end
  406. end
  407. game:GetService("TweenService"):Create(c.Core, TweenInfo.new(3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {
  408. CFrame=CFrame.new(c.Core.CFrame.X, c.Core.CFrame.Y-12, c.Core.CFrame.Z)
  409. }):Play()
  410.  
  411. end)
  412.  
  413. local col=game.Players.LocalPlayer.Character.Collision
  414.  
  415. local function CFrameToOrientation(cf)
  416. local x, y, z = cf:ToOrientation()
  417. return Vector3.new(math.deg(x), math.deg(y), math.deg(z))
  418. end
  419.  
  420. while c.Parent~=nil and c.Core.Attachment.Eyes.Enabled==true do
  421. -- who's the boss now huh?
  422. col.Orientation = CFrameToOrientation(CFrame.lookAt(col.Position, pos)*CFrame.Angles(0, math.pi, 0))
  423. task.wait()
  424. end
  425. end)
  426. elseif ins.Name=="Shade" and ins.Parent==workspace.CurrentCamera and ins:GetAttribute("ClonedByCrucifix")==nil then
  427. task.spawn(function()
  428. repeat task.wait() until IsVisible(ins) and (Root.Position-ins.Position).Magnitude <= 12.5 and Equipped
  429.  
  430. local clone = ins:Clone()
  431.  
  432. clone.CFrame = ins.CFrame
  433. clone.Parent = ins.Parent
  434. clone.Anchored = true
  435.  
  436. ins:Remove()
  437.  
  438. dupeCrucifix:Fire(13, ins)
  439. ModuleScripts.MainGame.camShaker:ShakeOnce(40, 10, 5, 0.15)
  440.  
  441.  
  442.  
  443. for _, thing in pairs(clone:GetDescendants()) do
  444. if thing:IsA("SpotLight") then
  445. game:GetService("TweenService"):Create(thing, TweenInfo.new(5), {
  446. Brightness=thing.Brightness*5
  447. }):Play()
  448. elseif thing:IsA("Sound") and thing.Name~="Burst" then
  449. game:GetService("TweenService"):Create(thing, TweenInfo.new(5), {
  450. Volume=0
  451. }):Play()
  452. elseif thing:IsA("TouchTransmitter") then thing:Destroy() end
  453. end
  454.  
  455. for _, pc in pairs(clone:GetDescendants()) do
  456. if pc:IsA("ParticleEmitter") then
  457. pc.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 4)), ColorSequenceKeypoint.new(0.48, Color3.fromRGB(182, 0, 3)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 4))}
  458. end
  459. end
  460.  
  461. local Original_color = {}
  462.  
  463. local light
  464. light = game.Lighting["Ambience_Shade"]
  465. game:GetService("TweenService"):Create(light, TweenInfo.new(1), {
  466.  
  467.  
  468. }):Play()
  469.  
  470. wait(5)
  471.  
  472. clone.Burst.PlaybackSpeed=0.5
  473. clone.Burst:Stop()
  474. clone.Burst:Play()
  475. light.TintColor = Color3.fromRGB(215,253,255)
  476. game:GetService("TweenService"):Create(clone, TweenInfo.new(6), {
  477. CFrame=CFrame.new(clone.CFrame.X, clone.CFrame.Y-12, clone.CFrame.Z)
  478. }):Play()
  479. wait(8.2)
  480.  
  481. game:GetService("Debris"):AddItem(clone, 0)
  482. game.ReplicatedStorage.Bricks.ShadeResult:FireServer()
  483. end)
  484. end
  485. end
  486.  
  487. workspace.ChildAdded:Connect(func)
  488. workspace.CurrentCamera.ChildAdded:Connect(func)
  489. for _, thing in pairs(workspace:GetChildren()) do
  490. func(thing)
  491. end
  492. dupeCrucifix.Event:Connect(function(time, entityRoot)
  493. local Cross = game:GetObjects("rbxassetid://12421557552")[1]
  494. Cross.Parent = workspace
  495.  
  496. local fakeCross = Cross.Handle
  497.  
  498. -- fakeCross:FindFirstChild("EffectLight").Enabled = true
  499.  
  500. ModuleScripts.MainGame.camShaker:ShakeOnce(35, 25, 0.15, 0.15)
  501. -- you tell me i didnt make?
  502. fakeCross.CFrame = CFrame.lookAt(CrucifixTool.Handle.Position, entityRoot.Position)
  503.  
  504. -- hl.Parent = model
  505. -- hl.FillTransparency = 1
  506. -- hl.OutlineColor = Color3.fromRGB(75, 177, 255)
  507. fakeCross.Anchored = true
  508.  
  509. CrucifixTool:Destroy()
  510.  
  511. -- for i, v in pairs(fakeCross:GetChildren()) do
  512. -- if v.Name == "E" and v:IsA("BasePart") then
  513. -- v.Transparency = 0
  514. -- v.CanCollide = false
  515. -- end
  516. -- if v:IsA("Motor6D") then
  517. -- v.Name = "Motor6D"
  518. -- end
  519. -- end
  520.  
  521. task.wait(time)
  522. fakeCross.Anchored = false
  523. fakeCross.CanCollide = true
  524. task.wait(0.5)
  525. Cross:Remove()
  526. end)
  527. wait(0.5)
  528.  
  529.  
  530. --entities
  531. wait(40)
  532. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  533. -- Create entity
  534. -- Entity Settings
  535. local entity = Creator.createEntity({
  536. CustomName = "A-60.", -- Custom name of your entity
  537. Model = "rbxassetid:////11573495258", -- Can be GitHub file or rbxassetid
  538. Speed = 200, -- Percentage, 100 = default Rush speed
  539. DelayTime = 2.2, -- Time before starting cycles (seconds)
  540. HeightOffset = 0,
  541. CanKill = true,
  542. KillRange = 160,
  543. BreakLights = false,
  544. BackwardsMovement = false,
  545. FlickerLights = {
  546. false, -- Enabled/Disabled
  547. 0, -- Time (seconds)
  548. },
  549. Cycles = {
  550. Min = 1,
  551. Max = 1,
  552. WaitTime = 0,
  553. },
  554. CamShake = {
  555. true, -- Enabled/Disabled
  556. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  557. 100, -- Shake start distance (from Entity to you)
  558. },
  559. Jumpscare = {
  560. false, -- Enabled/Disabled
  561. {
  562. Image1 = "rbxassetid://11826898835", -- Image1 url
  563. Image2 = "rbxassetid://11826898835", -- Image2 url
  564. Shake = true,
  565. Sound1 = {
  566. 363015349, -- SoundId
  567. { Volume = 10 }, -- Sound properties
  568. },
  569. Sound2 = {
  570. 5298720651, -- SoundId
  571. { Volume = 10 }, -- Sound properties
  572. },
  573. Flashing = {
  574. true, -- Enabled/Disabled
  575. Color3.fromRGB(255, 0, 0), -- Color
  576. },
  577. Tease = {
  578. true, -- Enabled/Disabled
  579. Min = 4,
  580. Max = 4,
  581. },
  582. },
  583. },
  584. CustomDialog = {"You died to who you call a-60.", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
  585. })
  586.  
  587. -----[[ Advanced ]]-----
  588. entity.Debug.OnEntitySpawned = function(entityTable)
  589. print("Entity has spawned:", entityTable.Model)
  590. end
  591.  
  592. entity.Debug.OnEntityDespawned = function(entityTable)
  593. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
  594.  
  595. -- Creates and displays your custom achievement
  596. Achievements.Get({
  597. Title = "out of many rebounds!",
  598. Desc = "huh?! where did this come from?",
  599. Reason = "encounter A-60",
  600. Image = "12485176658",
  601. })
  602. end
  603.  
  604. entity.Debug.OnEntityStartMoving = function(entityTable)
  605. print("Entity has started moving:", entityTable.Model)
  606. end
  607.  
  608. entity.Debug.OnEntityFinishedRebound = function(entityTable)
  609. print("Entity has finished rebound:", entityTable.Model)
  610. end
  611.  
  612. entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
  613. print("Entity:", entityTable.Model, "has entered room:", room)
  614. end
  615.  
  616. entity.Debug.OnLookAtEntity = function(entityTable)
  617. print("Player has looked at entity:", entityTable.Model)
  618. end
  619.  
  620. entity.Debug.OnDeath = function(entityTable)
  621. warn("Player has died.")
  622. end
  623. ------------------------
  624.  
  625. -- Run the created entity
  626. Creator.runEntity(entity)
  627. wait(60)
  628.  
  629. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  630. -- Create entity
  631.  
  632. local entity = Creator.createEntity({
  633. CustomName = "DREAD", -- Custom name of your entity
  634. Model = "rbxassetid:////12409937936", -- Can be GitHub file or rbxassetid
  635. Speed = 16, -- Percentage, 100 = default Rush speed
  636. DelayTime = 2.2, -- Time before starting cycles (seconds)
  637. HeightOffset = 0,
  638. CanKill = true,
  639. KillRange = 160,
  640. BreakLights = false,
  641. BackwardsMovement = false,
  642. FlickerLights = {
  643. false, -- Enabled/Disabled
  644. 0, -- Time (seconds)
  645. },
  646. Cycles = {
  647. Min = 1,
  648. Max = 1,
  649. WaitTime = 0,
  650. },
  651. CamShake = {
  652. true, -- Enabled/Disabled
  653. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  654. 100, -- Shake start distance (from Entity to you)
  655. },
  656. Jumpscare = {
  657. false, -- Enabled/Disabled
  658. {
  659. Image1 = "rbxassetid://11826898835", -- Image1 url
  660. Image2 = "rbxassetid://11826898835", -- Image2 url
  661. Shake = true,
  662. Sound1 = {
  663. 363015349, -- SoundId
  664. { Volume = 10 }, -- Sound properties
  665. },
  666. Sound2 = {
  667. 5298720651, -- SoundId
  668. { Volume = 10 }, -- Sound properties
  669. },
  670. Flashing = {
  671. true, -- Enabled/Disabled
  672. Color3.fromRGB(255, 0, 0), -- Color
  673. },
  674. Tease = {
  675. true, -- Enabled/Disabled
  676. Min = 4,
  677. Max = 4,
  678. },
  679. },
  680. },
  681. CustomDialog = {"You died to who you call dread...", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
  682. })
  683.  
  684. -----[[ Advanced ]]-----
  685. entity.Debug.OnEntitySpawned = function(entityTable)
  686. print("Entity has spawned:", entityTable.Model)
  687. end
  688.  
  689. entity.Debug.OnEntityDespawned = function(entityTable)
  690. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
  691.  
  692. -- Creates and displays your custom achievement
  693. Achievements.Get({
  694. Title = "im looking for you...",
  695. Desc = "shhhhhh.",
  696. Reason = "Encounter dread..",
  697. Image = "12485176658",
  698. })
  699. end
  700.  
  701. entity.Debug.OnEntityStartMoving = function(entityTable)
  702. print("Entity has started moving:", entityTable.Model)
  703. end
  704.  
  705. entity.Debug.OnEntityFinishedRebound = function(entityTable)
  706. print("Entity has finished rebound:", entityTable.Model)
  707. end
  708.  
  709. entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
  710. print("Entity:", entityTable.Model, "has entered room:", room)
  711. end
  712.  
  713. entity.Debug.OnLookAtEntity = function(entityTable)
  714. print("Player has looked at entity:", entityTable.Model)
  715. end
  716.  
  717. entity.Debug.OnDeath = function(entityTable)
  718. warn("Player has died.")
  719. end
  720. ------------------------
  721.  
  722. -- Run the created entity
  723. Creator.runEntity(entity)
  724. wait(20)
  725. game.Lighting.Brightness = 0
  726. wait(4.4)
  727. game.Lighting.Brightness = 0
  728. wait(2.5)
  729. game.Lighting.Brightness = 0
  730. wait(3.5)
  731. game.Lighting.Brightness = 0
  732. wait(4.5)
  733. game.Lighting.Brightness = 0
  734. wait(5.5)
  735. game.Lighting.Brightness = 0
  736. wait(6.5)
  737. game.Lighting.Brightness = 0
  738. wait(7.5)
  739. game.Lighting.Brightness = 0
  740. wait(8.5)
  741. game.Lighting.Brightness = 0
  742. wait(9.5)
  743.  
  744.  
  745. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  746. -- Create entity
  747.  
  748. game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
  749. game.Lighting.MainColorCorrection.Contrast = 1
  750. local tween = game:GetService("TweenService")
  751. tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
  752. local TweenService = game:GetService("TweenService")
  753. local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(255, 255, 255)})
  754. TW:Play()
  755.  
  756. local entity = Creator.createEntity({
  757. CustomName = "Ripper", -- Custom name of your entity
  758. Model = "rbxassetid://12442746275", -- Can be GitHub file or rbxassetid
  759. Speed = 185, -- Percentage, 100 = default Rush speed
  760. DelayTime = 9.8, -- Time before starting cycles (seconds)
  761. HeightOffset = 9,
  762. CanKill = true,
  763. KillRange = 40,
  764. BreakLights = false,
  765. BackwardsMovement = false,
  766. FlickerLights = {
  767. false, -- Enabled/Disabled
  768. 0, -- Time (seconds)
  769. },
  770. Cycles = {
  771. Min = 1,
  772. Max = 1,
  773. WaitTime = 1,
  774. },
  775. CamShake = {
  776. true, -- Enabled/Disabled
  777. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  778. 100, -- Shake start distance (from Entity to you)
  779. },
  780. Jumpscare = {
  781. true, -- Enabled/Disabled
  782. {
  783. Image1 = "rbxassetid://11826279255", -- Image1 url
  784. Image2 = "rbxassetid://8158384019", -- Image2 url
  785. Shake = true,
  786. Sound1 = {
  787. 4067643809, -- SoundId
  788. { Volume = 10 }, -- Sound properties
  789. },
  790. Sound2 = {
  791. 4067643809, -- SoundId
  792. { Volume = 10 }, -- Sound properties
  793. },
  794. Flashing = {
  795. true, -- Enabled/Disabled
  796. Color3.fromRGB(255, 0, 0), -- Color
  797. },
  798. Tease = {
  799. true, -- Enabled/Disabled
  800. Min = 4,
  801. Max = 4,
  802. },
  803. },
  804. },
  805. CustomDialog = {"You died to who you call Ripper.", "You can tell his presence by the lights and his scream.", "Hide when he does this!"}, -- Custom death message
  806. })
  807.  
  808. -----[[ Advanced ]]-----
  809. entity.Debug.OnEntitySpawned = function(entityTable)
  810. print("Entity has spawned:", entityTable.Model)
  811. end
  812.  
  813. entity.Debug.OnEntityDespawned = function(entityTable)
  814. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
  815.  
  816. -- Creates and displays your custom achievement
  817. Achievements.Get({
  818. Title = "Torn Apart",
  819. Desc = "Dont leave too early.",
  820. Reason = "Encounter The Kings Friend.",
  821. Image = "12231244908",
  822. })
  823. end
  824.  
  825. entity.Debug.OnEntityStartMoving = function(entityTable)
  826. print("Entity has started moving:", entityTable.Model)
  827. end
  828.  
  829. entity.Debug.OnEntityFinishedRebound = function(entityTable)
  830. print("Entity has finished rebound:", entityTable.Model)
  831. end
  832.  
  833. entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
  834. print("Entity:", entityTable.Model, "has entered room:", room)
  835. end
  836.  
  837. entity.Debug.OnLookAtEntity = function(entityTable)
  838. print("Player has looked at entity:", entityTable.Model)
  839. end
  840.  
  841. entity.Debug.OnDeath = function(entityTable)
  842. warn("Player has died.")
  843. end
  844. ------------------------
  845.  
  846. -- Run the created entity
  847. Creator.runEntity(entity)
  848. wait(10)
  849.  
  850. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  851. -- Create entity
  852.  
  853. game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
  854. game.Lighting.MainColorCorrection.Contrast = 1
  855. local tween = game:GetService("TweenService")
  856. tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
  857. local TweenService = game:GetService("TweenService")
  858. local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(256, 256, 256)})
  859. TW:Play()
  860.  
  861. local entity = Creator.createEntity({
  862. CustomName = "greed", -- Custom name of your entity
  863. Model = "rbxassetid:////12450734296", -- Can be GitHub file or rbxassetid
  864. Speed = 60, -- Percentage, 100 = default Rush speed
  865. DelayTime = 2.2, -- Time before starting cycles (seconds)
  866. HeightOffset = 0,
  867. CanKill = true,
  868. KillRange = 170,
  869. BreakLights = false,
  870. BackwardsMovement = true,
  871. FlickerLights = {
  872. false, -- Enabled/Disabled
  873. 0, -- Time (seconds)
  874. },
  875. Cycles = {
  876. Min = 1,
  877. Max = 1,
  878. WaitTime = 0,
  879. },
  880. CamShake = {
  881. true, -- Enabled/Disabled
  882. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  883. 100, -- Shake start distance (from Entity to you)
  884. },
  885. Jumpscare = {
  886. false, -- Enabled/Disabled
  887. {
  888. Image1 = "rbxassetid://11826898835", -- Image1 url
  889. Image2 = "rbxassetid://11826898835", -- Image2 url
  890. Shake = true,
  891. Sound1 = {
  892. 363015349, -- SoundId
  893. { Volume = 10 }, -- Sound properties
  894. },
  895. Sound2 = {
  896. 5298720651, -- SoundId
  897. { Volume = 10 }, -- Sound properties
  898. },
  899. Flashing = {
  900. true, -- Enabled/Disabled
  901. Color3.fromRGB(255, 0, 0), -- Color
  902. },
  903. Tease = {
  904. true, -- Enabled/Disabled
  905. Min = 4,
  906. Max = 4,
  907. },
  908. },
  909. },
  910. CustomDialog = {"You died to who you call greed...", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
  911. })
  912.  
  913. -----[[ Advanced ]]-----
  914. entity.Debug.OnEntitySpawned = function(entityTable)
  915. print("Entity has spawned:", entityTable.Model)
  916. end
  917.  
  918. entity.Debug.OnEntityDespawned = function(entityTable)
  919. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
  920.  
  921. -- Creates and displays your custom achievement
  922. Achievements.Get({
  923. Title = "greediness",
  924. Desc = "stop being greedy!!.",
  925. Reason = "Encounter greed",
  926. Image = "12485176658",
  927. })
  928. end
  929.  
  930. entity.Debug.OnEntityStartMoving = function(entityTable)
  931. print("Entity has started moving:", entityTable.Model)
  932. end
  933.  
  934. entity.Debug.OnEntityFinishedRebound = function(entityTable)
  935. print("Entity has finished rebound:", entityTable.Model)
  936. end
  937.  
  938. entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
  939. print("Entity:", entityTable.Model, "has entered room:", room)
  940. end
  941.  
  942. entity.Debug.OnLookAtEntity = function(entityTable)
  943. print("Player has looked at entity:", entityTable.Model)
  944. end
  945.  
  946. entity.Debug.OnDeath = function(entityTable)
  947. warn("Player has died.")
  948. end
  949. ------------------------
  950.  
  951. -- Run the created entity
  952. Creator.runEntity(entity)
  953. wait(20)
  954.  
  955. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  956. -- Create entity
  957.  
  958. game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(255, 0, 0)
  959. game.Lighting.MainColorCorrection.Contrast = 1
  960. local tween = game:GetService("TweenService")
  961. tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
  962. local TweenService = game:GetService("TweenService")
  963. local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(80),{TintColor = Color3.fromRGB(256, 256, 256)})
  964. TW:Play()
  965.  
  966. local entity = Creator.createEntity({
  967. CustomName = "chime", -- Custom name of your entity
  968. Model = "rbxassetid://11745386140", -- Can be GitHub file or rbxassetid
  969. Speed = 0, -- Percentage, 100 = default Rush speed
  970. DelayTime = 2.2, -- Time before starting cycles (seconds)
  971. HeightOffset = 0,
  972. CanKill = true,
  973. KillRange = 6,
  974. BreakLights = false,
  975. BackwardsMovement = true,
  976. FlickerLights = {
  977. false, -- Enabled/Disabled
  978. 0, -- Time (seconds)
  979. },
  980. Cycles = {
  981. Min = 1,
  982. Max = 1,
  983. WaitTime = 0,
  984. },
  985. CamShake = {
  986. true, -- Enabled/Disabled
  987. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  988. 100, -- Shake start distance (from Entity to you)
  989. },
  990. Jumpscare = {
  991. false, -- Enabled/Disabled
  992. {
  993. Image1 = "rbxassetid://11826898835", -- Image1 url
  994. Image2 = "rbxassetid://11826898835", -- Image2 url
  995. Shake = true,
  996. Sound1 = {
  997. 363015349, -- SoundId
  998. { Volume = 10 }, -- Sound properties
  999. },
  1000. Sound2 = {
  1001. 5298720651, -- SoundId
  1002. { Volume = 10 }, -- Sound properties
  1003. },
  1004. Flashing = {
  1005. true, -- Enabled/Disabled
  1006. Color3.fromRGB(255, 0, 0), -- Color
  1007. },
  1008. Tease = {
  1009. true, -- Enabled/Disabled
  1010. Min = 4,
  1011. Max = 4,
  1012. },
  1013. },
  1014. },
  1015. CustomDialog = {"You died to who you call chime...", "You can tell his presence by the lights.", "Hide when he does this!"}, -- Custom death message
  1016. })
  1017.  
  1018. -----[[ Advanced ]]-----
  1019. entity.Debug.OnEntitySpawned = function(entityTable)
  1020. print("Entity has spawned:", entityTable.Model)
  1021. end
  1022.  
  1023. entity.Debug.OnEntityDespawned = function(entityTable)
  1024. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Achievements/Source.lua"))()
  1025.  
  1026. -- Creates and displays your custom achievement
  1027. Achievements.Get({
  1028. Title = "tick tock tick tock",
  1029. Desc = "CHIME!",
  1030. Reason = "Encounter chime",
  1031. Image = "12485176658",
  1032. })
  1033. end
  1034.  
  1035. entity.Debug.OnEntityStartMoving = function(entityTable)
  1036. print("Entity has started moving:", entityTable.Model)
  1037. end
  1038.  
  1039. entity.Debug.OnEntityFinishedRebound = function(entityTable)
  1040. print("Entity has finished rebound:", entityTable.Model)
  1041. end
  1042.  
  1043. entity.Debug.OnEntityEnteredRoom = function(entityTable, room)
  1044. print("Entity:", entityTable.Model, "has entered room:", room)
  1045. end
  1046.  
  1047. entity.Debug.OnLookAtEntity = function(entityTable)
  1048. print("Player has looked at entity:", entityTable.Model)
  1049. end
  1050.  
  1051. entity.Debug.OnDeath = function(entityTable)
  1052. warn("Player has died.")
  1053. end
  1054. ------------------------
  1055.  
  1056. -- Run the created entity
  1057. Creator.runEntity(entity)
  1058. wait(20)
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