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  1. // Mapcycle definition for Ultimate Mapchooser v2.0.2 by Steell
  2.  
  3. ///////////////////////////////////////////////////////////////////////////////
  4. //***************************************************************************//
  5. //** ULTIMATE MAPCHOOSER **//
  6. //***************************************************************************//
  7. // The format of this file is as specified in the following example: //
  8. // //
  9. // "umc_rotation" //
  10. // { //
  11. // "GROUPNAME1" //Name of the group, used by group votes. //
  12. // { //
  13. // //Number of maps to include from this group in a vote. //
  14. // // (Default value: 1) //
  15. // "maps_invote" "int >= 0" //
  16. // //
  17. // //The weight of this group for random picking. Higher numbers //
  18. // //mean the group is more likely to be picked. 0 means the group //
  19. // //can never be picked randomly. //
  20. // // (Default value: 1) //
  21. // "group_weight" "int >= 0" //
  22. // //
  23. // //If a map from this group is picked randomly or via vote, the //
  24. // //next time a map is chosen randomly, it will be from the group //
  25. // //specified in this setting. If "" then a random group is picked.//
  26. // // (Default value: "") //
  27. // "next_mapgroup" "Group Name" //
  28. // //
  29. // //Used as defaults if "min_players" or "max_players" is //
  30. // //not defined for any map in this group. //
  31. // // (Default value: 0) //
  32. // "default_min_players" "int >= 0" //
  33. // // (Default value: Player limit of the server) //
  34. // "default_max_players" "int >= 0" //
  35. // //
  36. // //Used as defaults if "min_time" or "max_time" is not defined //
  37. // //for any map in this group //
  38. // // (Default value: "0000") //
  39. // "default_min_time" "HHMM, where HH is the hour and MM is the //
  40. // minute" //
  41. // // (Default value: "2359") //
  42. // "default_max_time" "HHMM" //
  43. // //
  44. // //The command specified here is performed at the start of all //
  45. // //maps in this group. //
  46. // // (Default value: "") //
  47. // "command" "any valid console command" //
  48. // //
  49. // "MAP1" //Name of a map, must be a valid map. //
  50. // { //
  51. // //The weight of this map with reference to other maps //
  52. // //in this category. This number affect how likely the //
  53. // //map will appear in a vote, as well as how likely this //
  54. // //map will be chosen randomly (assuming this group has //
  55. // //already been chosen.) //
  56. // // (Default value: 1) //
  57. // "weight" "int >= 0" //
  58. // //
  59. // //Defines the number of players required to be on the //
  60. // //server in order for this map to be used. //
  61. // // (Default values: see "default_min_players" and //
  62. // // "default_max_players") //
  63. // "min_players" "int >= 0" //
  64. // "max_players" "int >= 0" //
  65. // //
  66. // //Defines the minimum and maximum times the plugin will pick //
  67. // //this map to be played. //
  68. // "min_time" "HHMM" //
  69. // "max_time" "HHMM" //
  70. // //
  71. // //This command is performed at the start of this map. Note: //
  72. // //The command specified here is performed AFTER the one //
  73. // //specified for the group, and does not override it. //
  74. // // (Default value: "") //
  75. // "command" "any valid console command" //
  76. // } //
  77. // //
  78. // "MAP2" //
  79. // { //
  80. // ... //
  81. // } //
  82. // //
  83. // ... //
  84. // //
  85. // "MAPN" //
  86. // { //
  87. // ... //
  88. // } //
  89. // } //
  90. // //
  91. // "GROUPNAME2" //
  92. // { //
  93. // ... //
  94. // } //
  95. // //
  96. // ... //
  97. // //
  98. // "GROUPNAMEN" //
  99. // { //
  100. // ... //
  101. // } //
  102. // } //
  103. //***************************************************************************//
  104. ///////////////////////////////////////////////////////////////////////////////
  105.  
  106. "umc_rotation"
  107. {
  108. "Attack & Defend"
  109. {
  110. "maps_invote" "1"
  111. "next_mapgroup" "Payload"
  112.  
  113. "cp_dustbowl"
  114. {
  115. "weight" "4"
  116. }
  117.  
  118. "cp_gravelpit" {}
  119.  
  120. "cp_egypt_final" {}
  121.  
  122. "cp_gorge" {}
  123.  
  124. "cp_mountain_lab"
  125. {
  126. "min_players" "20"
  127. }
  128.  
  129. "cp_degrootkeep"
  130. {
  131. "min_players" "20"
  132. }
  133.  
  134. }
  135.  
  136. "Payload & PLR"
  137. {
  138. "maps_invote" "1"
  139.  
  140. "pl_goldrush"
  141. {
  142. "weight" "4"
  143. }
  144.  
  145. "pl_badwater"
  146. {
  147. "weight" "4"
  148. }
  149.  
  150. "pl_thundermountain" {}
  151.  
  152. "pl_upward"
  153. {
  154. "weight" "4"
  155. }
  156.  
  157. "pl_hoodoo_final" {}
  158.  
  159. "pl_swiftwater_frc4" {}
  160.  
  161. }
  162.  
  163. "5-Point CP (Push)"
  164. {
  165. "maps_invote" "1"
  166. "default_min_players" "2"
  167.  
  168. "cp_granary"
  169. {
  170. "weight" "4"
  171. }
  172.  
  173. "cp_well"
  174. {
  175. "weight" ".5"
  176. "min_players" "12"
  177. }
  178.  
  179. "cp_coldfront"
  180. {
  181. "weight" ".5"
  182. }
  183.  
  184. "cp_yukon_final" {}
  185.  
  186. "cp_badlands"
  187. {
  188. "weight" "4"
  189. }
  190.  
  191. "cp_5gorge" {}
  192.  
  193. "cp_fastlane" {}
  194.  
  195. "cp_freight_final1" {}
  196.  
  197. "cp_gullywash"{}
  198.  
  199. "cp_obscure" {}
  200. }
  201.  
  202. "Capture The Flag"
  203. {
  204.  
  205. "ctf_turbine_pro_b1"
  206. {
  207. "weight" "1"
  208. }
  209.  
  210. "ctf_sawmill"
  211. {
  212. "weight" "0"
  213. }
  214.  
  215. "ctf_doublecross"
  216. {
  217. "weight" "1"
  218. }
  219.  
  220. }
  221.  
  222. "King of the Hill"
  223. {
  224. "maps_invote" "0"
  225.  
  226. "group_weight" "0"
  227.  
  228. "koth_sawmill" {}
  229.  
  230. "koth_nucleus" {}
  231.  
  232. "koth_viaduct" {}
  233. }
  234.  
  235.  
  236. "Got Classic"
  237. {
  238.  
  239. "group_weight" "0"
  240.  
  241. "maps_invote" "0"
  242.  
  243. "cp_castle4" {}
  244.  
  245. "cp_busytown" {}
  246.  
  247. "cp_corporation_b3" {}
  248.  
  249. "tc_hydro" {}
  250.  
  251. "cp_warpath2" {}
  252.  
  253. "cp_roswell" {}
  254.  
  255. "pl_frontier" {}
  256. }
  257.  
  258. "New Stuff"
  259. {
  260. "group_weight" "0"
  261.  
  262. "maps_invote" "0"
  263.  
  264. "cp_gallery_b1" {}
  265.  
  266. "koth_ashville_b3" {}
  267.  
  268. "ctf_mercy" {}
  269.  
  270. "cp_mainline_rc6.bsp" {}
  271.  
  272.  
  273. }
  274.  
  275. }
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