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Oct 6th, 2020
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  1. Mono path[0] = 'C:/Program Files/Pimax/PVRHome/PVRHome_Data/Managed'
  2. Mono config path = 'C:/Program Files/Pimax/PVRHome/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.4.10f1 (5311b3af6f69)
  4. [Subsystems] Discovering subsystems at path C:/Program Files/Pimax/PVRHome/PVRHome_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  9. Vendor:
  10. VRAM: 11049 MB
  11. Driver: 27.21.14.5655
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.094 seconds
  14. D3D11 device created for Microsoft Media Foundation video decoding.
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. WARNING: Shader Unsupported: 'Toon/Basic Outline' - All passes removed
  22. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  23. UnloadTime: 0.401000 ms
  24. 2020-10-06 19:47:35:104 :[Debug] Awake() Initialization started...
  25. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  26.  
  27. 2020-10-06 19:47:35:108 :[Debug] Searching for SteamVR Installation...
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  29.  
  30. 2020-10-06 19:47:35:109 :[Debug] Steam install path found (64 bit Windows): C:\Program Files (x86)\Steam
  31. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  32.  
  33. 2020-10-06 19:47:35:112 :[Debug] Searching for Oculus Home Installation...
  34. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  35.  
  36. 2020-10-06 19:47:35:112 :[Debug] Searching for VivePort Installation...
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  38.  
  39. 2020-10-06 19:47:35:112 :[Debug] Searching for Revive (SteamVR Plugin) Installation...
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  41.  
  42. 2020-10-06 19:47:35:112 :[Debug] Revive install path found (64 bit Windows): C:\Program Files\Revive\Revive
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  44.  
  45. 2020-10-06 19:47:35:112 :[Debug] Searching for PiTool Installation...
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.  
  48. 2020-10-06 19:47:35:112 :[Debug] PiTool install path found (64 bit Windows): C:\Program Files\Pimax
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51. 2020-10-06 19:47:35:125 :[Debug] Starting import of new SteamVR games...
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  53.  
  54. 2020-10-06 19:47:35:386 :[Debug] Update: Last-Played time for all SteamVR games has been updated!
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56.  
  57. 2020-10-06 19:47:35:386 :[Debug] SteamVR game import finished! Imported 0 new SteamVR games to library.
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  59.  
  60. 2020-10-06 19:47:35:386 :[Debug] Starting import of new VivePort games...
  61. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. 2020-10-06 19:47:35:387 :[Debug] WARNING: VivePort games cannot be imported because the manifest file (with an index of all installed VivePort games) is missing: C:\Users\gyurmak\AppData\Local\HTC\Viveport\installed_apps.json
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  65.  
  66. 2020-10-06 19:47:35:387 :[Debug] VivePort game import finished! Imported 0 new VivePort games to library.
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  68.  
  69. 2020-10-06 19:47:35:387 :[Debug] Starting import of new Revive games...
  70. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71.  
  72. 2020-10-06 19:47:35:387 :[Debug] WARNING: Revive VR games could not be imported because the manifest file (with an index of all installed Revive games) is missing: C:\Program Files\Revive\Revive\revive.vrmanifest
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  74.  
  75. 2020-10-06 19:47:35:387 :[Debug] Revive game import finished! Imported 0 new Revive VR games to library.
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. 2020-10-06 19:47:35:388 :[Debug] User settings file found, now reading file...
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  80.  
  81. 2020-10-06 19:47:35:401 :[Debug] File Validation OK: User settings profile C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json is validated and OK. Now proceeding...
  82. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. 2020-10-06 19:47:35:405 :[Debug] OK! Double-checked Config File values (due to new VRHome version) and if needed, added new values to Config File. Settings saved to: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
  85. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  86.  
  87. 2020-10-06 19:47:35:407 :[Debug] Attempting to change UI Theme...
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  89.  
  90. 2020-10-06 19:47:35:409 :[Debug] Changing UI Theme...
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  92.  
  93. 2020-10-06 19:47:35:509 :[Debug] Pimax Black/Green UI Theme selected...
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. 2020-10-06 19:47:35:509 :[Debug] Changing view mode Basic/Advanced...
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  98.  
  99. 2020-10-06 19:47:35:510 :[Debug] View mode changed to Advanced!
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  101.  
  102. 2020-10-06 19:47:35:511 :[Debug] Awake() Initialization finished!
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  104.  
  105. Failed to confine the cursor - ClipCursor failed: Access is denied.
  106.  
  107. 0x00007FF8B0AF78EC (UnityPlayer)
  108. 0x00007FF8B0AFAC13 (UnityPlayer)
  109. 0x00007FF8B0AE912D (UnityPlayer)
  110. 0x00007FF8B139B30E (UnityPlayer) UnityMain
  111. 0x00007FF8B0B20035 (UnityPlayer)
  112. 0x00007FF8B0B1F731 (UnityPlayer)
  113. 0x00007FF92E925C7D (USER32) CallWindowProcW
  114. 0x00007FF92E92584C (USER32) DispatchMessageW
  115. 0x00007FF92E931FE3 (USER32) IsWindowVisible
  116. 0x00007FF92FD3FDE4 (ntdll) KiUserCallbackDispatcher
  117. 0x00007FF92DA31764 (win32u) NtUserDispatchMessage
  118. 0x00007FF92E925789 (USER32) DispatchMessageW
  119. 0x00007FF8B0B0B8E2 (UnityPlayer)
  120. 0x00007FF8B0B1DD28 (UnityPlayer)
  121. 0x00007FF8B0B21DCC (UnityPlayer)
  122. 0x00007FF8B0B258BB (UnityPlayer) UnityMain
  123. 0x00007FF6EF8D11F2 (PVRHome)
  124. 0x00007FF92EE07BD4 (KERNEL32) BaseThreadInitThunk
  125. 0x00007FF92FD0CE51 (ntdll) RtlUserThreadStart
  126.  
  127. (Filename: Line: 707)
  128.  
  129. 2020-10-06 19:47:36:048 :[Debug] Start() Initialization begins...
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  131.  
  132. 2020-10-06 19:47:36:051 :[Debug] Checking if all games have profiles...
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  134.  
  135. 2020-10-06 19:47:36:057 :[Debug] Checking if all SteamVR/VivePort/Imported games have a SteamVR profile...
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  137.  
  138. 2020-10-06 19:47:36:060 :[Debug] Waiting 2 seconds to retrieve all values before continuing...
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  140.  
  141. 2020-10-06 19:47:36:069 :[PVR-Unity] Starting
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  143.  
  144. Setting up 8 worker threads for Enlighten.
  145. Thread -> id: 4c30 -> priority: 1
  146. Thread -> id: 48a8 -> priority: 1
  147. Thread -> id: 3164 -> priority: 1
  148. Thread -> id: 2dd8 -> priority: 1
  149. Thread -> id: c20 -> priority: 1
  150. Thread -> id: 2ae0 -> priority: 1
  151. Thread -> id: 1e28 -> priority: 1
  152. Thread -> id: 35a4 -> priority: 1
  153. 2020-10-06 19:47:37:668 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  155.  
  156. 2020-10-06 19:47:37:668 :[Debug] Values sent to PiTool: {
  157. "message":0
  158. }
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  160.  
  161. 2020-10-06 19:47:37:669 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  163.  
  164. 2020-10-06 19:47:37:669 :[Debug] PiTool responded! Active settings: {
  165. "backBrightness": 1,
  166. "blackEnable": true,
  167. "blacklevel": 2,
  168. "brightnessleft": -0.07999999821186066,
  169. "brightnessleft_B": -0.07999999821186066,
  170. "brightnessleft_G": -0.07999999821186066,
  171. "brightnessleft_R": -0.07999999821186066,
  172. "brightnessright": -0.07999999821186066,
  173. "brightnessright_B": -0.07999999821186066,
  174. "brightnessright_G": -0.07999999821186066,
  175. "brightnessright_R": -0.07999999821186066,
  176. "colorChannelValue": 0,
  177. "comboFov1": 0,
  178. "comparapro": true,
  179. "contrastleft": 0,
  180. "contrastleft_B": 0,
  181. "contrastleft_G": 0,
  182. "contrastleft_R": 0,
  183. "contrastright": 0,
  184. "contrastright_B": 0,
  185. "contrastright_G": 0,
  186. "contrastright_R": 0,
  187. "currentRefreshIndex": 0,
  188. "displayName": "Pimax 5K XR",
  189. "displayquality": 1.5,
  190. "foveated": true,
  191. "foveatedSupport": true,
  192. "foveatedcom": 1,
  193. "headTracked": false,
  194. "hiddenarea": true,
  195. "homeSupport": true,
  196. "ipd": 0,
  197. "refreshValues": "82 72 64",
  198. "smartfill": false,
  199. "startalone": true,
  200. "suppervivegame": false,
  201. "supportFoveated": true,
  202. "title": "DCS World Steam Edition",
  203. "verticalOffsetLeft": 0,
  204. "verticalOffsetRight": 0
  205. }
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  207.  
  208. 2020-10-06 19:47:37:678 :[Debug] Updating SysInfo values...
  209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  210.  
  211. 2020-10-06 19:47:37:678 :[Debug] Initializing HMD values from PiTool...
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  213.  
  214. 2020-10-06 19:47:37:679 :[Debug] Init HMD values done!
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  216.  
  217. 2020-10-06 19:47:37:680 :[Debug] Active Advanced Image Adjustments loaded from active profile
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  219.  
  220. Leap Service not connected; attempting to reconnect for try 1/5...
  221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  222.  
  223. 2020-10-06 19:47:38:682 :[Debug] Listing all games in steam category...
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  225.  
  226. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  227. 2020-10-06 19:47:38:815 :[Debug] Loading all Main-Settings + Quick-Settings...
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  229.  
  230. 2020-10-06 19:47:38:816 :[Debug] Changing view mode Basic/Advanced...
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  232.  
  233. 2020-10-06 19:47:38:816 :[Debug] View mode changed to Advanced!
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  235.  
  236. 2020-10-06 19:47:38:826 :[Debug] All Main-Settings + Quick-Settings loaded!
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  238.  
  239. 2020-10-06 19:47:38:844 :[Debug] Start() Initialization finished!
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  241.  
  242. 2020-10-06 19:47:38:844 :[Debug] Attempting to disable auto-start of SteamVR when VR controller is powered on (or when VR controller System-button is pressed)...
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  244.  
  245. 2020-10-06 19:47:38:844 :[Debug] Looking up the active config file used by SteamVR...
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  247.  
  248. 2020-10-06 19:47:38:845 :[Debug] OK! Found vrPathReg.exe in: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64\vrPathReg.exe
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  250.  
  251. 2020-10-06 19:47:38:845 :[Debug] Now trying to locate the active SteamVR configuration file...
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  253.  
  254. 2020-10-06 19:47:38:868 :[Debug] OK: SteamVR active config file steamvr.vrsettings found in: C:\Users\gyurmak\AppData\Local\openvr\steamvr.vrsettings
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  256.  
  257.  
  258. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  259. Total: 10.782400 ms (FindLiveObjects: 1.959200 ms CreateObjectMapping: 0.272600 ms MarkObjects: 8.515200 ms DeleteObjects: 0.034900 ms)
  260.  
  261. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  262.  
  263. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  264. Total: 11.137800 ms (FindLiveObjects: 1.051000 ms CreateObjectMapping: 0.133000 ms MarkObjects: 9.908000 ms DeleteObjects: 0.045600 ms)
  265.  
  266. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  267.  
  268. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  269. Total: 9.839200 ms (FindLiveObjects: 1.118500 ms CreateObjectMapping: 0.168700 ms MarkObjects: 8.515800 ms DeleteObjects: 0.035700 ms)
  270.  
  271. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  272.  
  273. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  274. Total: 8.402400 ms (FindLiveObjects: 1.013100 ms CreateObjectMapping: 0.138900 ms MarkObjects: 7.215700 ms DeleteObjects: 0.034400 ms)
  275.  
  276. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  277.  
  278. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  279. Total: 8.944900 ms (FindLiveObjects: 0.950900 ms CreateObjectMapping: 0.190900 ms MarkObjects: 7.767200 ms DeleteObjects: 0.035600 ms)
  280.  
  281. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  282.  
  283. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  284. Total: 8.837200 ms (FindLiveObjects: 0.866000 ms CreateObjectMapping: 0.125600 ms MarkObjects: 7.802600 ms DeleteObjects: 0.042400 ms)
  285.  
  286. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  287.  
  288. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  289. Total: 10.246100 ms (FindLiveObjects: 0.904900 ms CreateObjectMapping: 0.135000 ms MarkObjects: 9.167900 ms DeleteObjects: 0.037600 ms)
  290.  
  291. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  292.  
  293. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  294. Total: 8.640700 ms (FindLiveObjects: 0.834300 ms CreateObjectMapping: 0.140000 ms MarkObjects: 7.629900 ms DeleteObjects: 0.036200 ms)
  295.  
  296. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  297.  
  298. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  299. Total: 9.808500 ms (FindLiveObjects: 0.944600 ms CreateObjectMapping: 0.149200 ms MarkObjects: 8.677900 ms DeleteObjects: 0.036600 ms)
  300.  
  301. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  302.  
  303. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  304. Total: 9.929900 ms (FindLiveObjects: 0.991900 ms CreateObjectMapping: 0.135000 ms MarkObjects: 8.767400 ms DeleteObjects: 0.034900 ms)
  305.  
  306. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  307.  
  308. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  309. Total: 9.977000 ms (FindLiveObjects: 1.060200 ms CreateObjectMapping: 0.156600 ms MarkObjects: 8.722100 ms DeleteObjects: 0.037700 ms)
  310.  
  311. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  312.  
  313. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24789.
  314. Total: 9.165200 ms (FindLiveObjects: 1.083600 ms CreateObjectMapping: 0.158500 ms MarkObjects: 7.886100 ms DeleteObjects: 0.036500 ms)
  315.  
  316. Leap Service not connected; attempting to reconnect for try 2/5...
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  318.  
  319. Leap Service not connected; attempting to reconnect for try 3/5...
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  321.  
  322. Leap Service not connected; attempting to reconnect for try 4/5...
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  324.  
  325. Leap Service not connected; attempting to reconnect for try 5/5...
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  327.  
  328. 2020-10-06 19:49:02:473 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  330.  
  331. 2020-10-06 19:49:02:473 :[Debug] PiTool responded! Active settings: {
  332. "backBrightness": 1,
  333. "blackEnable": true,
  334. "blacklevel": 2,
  335. "brightnessleft": -0.07999999821186066,
  336. "brightnessleft_B": -0.07999999821186066,
  337. "brightnessleft_G": -0.07999999821186066,
  338. "brightnessleft_R": -0.07999999821186066,
  339. "brightnessright": -0.07999999821186066,
  340. "brightnessright_B": -0.07999999821186066,
  341. "brightnessright_G": -0.07999999821186066,
  342. "brightnessright_R": -0.07999999821186066,
  343. "colorChannelValue": 0,
  344. "comboFov1": 0,
  345. "comparapro": true,
  346. "contrastleft": 0,
  347. "contrastleft_B": 0,
  348. "contrastleft_G": 0,
  349. "contrastleft_R": 0,
  350. "contrastright": 0,
  351. "contrastright_B": 0,
  352. "contrastright_G": 0,
  353. "contrastright_R": 0,
  354. "currentRefreshIndex": 0,
  355. "displayName": "Pimax 5K XR",
  356. "displayquality": 1.5,
  357. "foveated": true,
  358. "foveatedSupport": true,
  359. "foveatedcom": 1,
  360. "headTracked": true,
  361. "hiddenarea": true,
  362. "homeSupport": true,
  363. "ipd": 0,
  364. "refreshValues": "82 72 64",
  365. "smartfill": false,
  366. "startalone": true,
  367. "suppervivegame": false,
  368. "supportFoveated": true,
  369. "title": "DCS World Steam Edition",
  370. "verticalOffsetLeft": 0,
  371. "verticalOffsetRight": 0
  372. }
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  374.  
  375. 2020-10-06 19:49:02:475 :[Debug] Updating SysInfo values...
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  377.  
  378. 2020-10-06 19:49:02:477 :[Debug] Updating/refreshing Main-Settings...
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  380.  
  381. 2020-10-06 19:49:02:479 :[Debug] Main-Settings updated!
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  383.  
  384. 2020-10-06 19:49:02:479 :[Debug] Updating/Refreshing Quick-Settings...
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  386.  
  387. 2020-10-06 19:49:02:480 :[Debug] Quick-Settings updated!
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  389.  
  390. 2020-10-06 19:49:02:480 :[Debug] Initializing HMD values from PiTool...
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  392.  
  393. 2020-10-06 19:49:02:480 :[Debug] Init HMD values done!
  394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  395.  
  396. 2020-10-06 19:49:02:480 :[Debug] Active Advanced Image Adjustments loaded from active profile
  397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  398.  
  399.  
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