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- Mastermind
- [Class]
- Prerequisites: Novice Command
- Static
- Effect: Choose one of Ravager Orders, Marksman Orders, Trickster Orders, Guardian Orders, or Precision Orders. You gain the chosen Feature, even if you do not meet its prerequisites.
- Mobilize
- [Orders]
- Prerequisites: Mastermind
- At-Will - Standard Action
- Target: Any Ally
- Effect: The target cannot provoke Attacks of Opportunity on their next turn. Mobilize may target an Ally only once per encounter.
- Leadership
- Prerequisites: Mastermind
- Static
- Effect: You may use [Orders] that have targets to target any Ally, even if normally those [Orders] would only let you apply the effect to your own Pokemon. Any other conditions still apply.
- Commander
- Prerequisites: Leadership
- At-Will - Swift Action
- Trigger: You give [Orders] with a Frequency of At-Will that have targets
- Effect: You may target up to two additional Allies with the [Orders].
- Note: This may be used with [Orders] that are have AP costs, but the AP Cost must be paid separately for each target if so.
- Complex Orders
- Prerequisites: Commander, Adept Command
- At-Will – Shift Action
- Trigger: You give [Orders] that have targets.
- Effect: You may choose a different Order to give to each Target. You must pay all AP costs and follow frequency restrictions for all Orders used in this way.
- Behold My Genius!!!
- Prerequisites: Commander, Expert Command
- 2 AP – Swift Action
- Trigger: You give [Orders] that have targets.
- Effect: Your [Orders] with an At-Will Frequency instead target all allies within 10 Meters. This does not target the user.
- Scheme Twist
- Prerequisites: Commander, Master Command
- Scene x2 - Swift Action
- Trigger: You give [Orders] with a Daily or Scene Frequency that have Targets
- Effect: You may target up to two additional Allies with the [Orders]
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