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- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- weld1 = Instance.new("Weld")
- mouse.KeyDown:connect(function(key1)
- if key1 == "q" then
- local gg = mouse.Target
- if gg ~= nil then
- plr.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfClass("Tool"))
- else
- print("fail steal tools")
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "z" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "o" then
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do if v.Name == gg.Parent.Name then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Account Age (Days) for :", "All")
- wait(0.5)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(gg.Parent.Name, "All")
- wait(0.5)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.AccountAge, "All")
- end
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "e" then
- local gg = mouse.Target
- if gg ~= nil then
- gg.Parent.Humanoid:EquipTool(plr.Character:FindFirstChildOfClass("Tool"))
- else
- print("fail steal tools")
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "t" then
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do if v.Name == gg.Parent.Name then
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- end
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "r" then
- local gg = mouse.Target
- if gg ~= nil then
- weld1 = Instance.new("Weld")
- weld1.Parent = game.Players.LocalPlayer.Character.Head
- weld1.Part1 = game.Players.LocalPlayer.Character.Head
- weld1.Part0 = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle
- weld1.C0 = CFrame.new(0,0,0)
- gg.Parent.Humanoid:EquipTool(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"))
- wait(0.8)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfClass("Tool"))
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "v" then
- local gg = mouse.Target
- if gg ~= nil then
- gg.Parent:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
- else
- print("No target (Steal steal)")
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "y" then
- local gg = mouse.Target
- if gg ~= nil then
- weld1 = Instance.new("Weld")
- weld1.Parent = game.Players.LocalPlayer.Character.Head
- weld1.Part1 = game.Players.LocalPlayer.Character.Head
- weld1.Part0 = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle
- weld1.C0 = CFrame.new(0,0,40)
- gg.Parent.Humanoid:EquipTool(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"))
- wait(0.8)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfClass("Tool"))
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "x" then
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= plr.Name then
- plr.Character.Humanoid:EquipTool(v.Character:FindFirstChildOfClass("Tool"))
- end
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "c" then
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= plr.Name then
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- wait()
- v:Move(Vector3.new(math.huge*0))
- v:Move(Vector3.new(math.huge*0))
- end
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "j" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle.Mesh:remove()
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "l" then
- local gg = mouse.Target
- if gg ~= nil then
- a=Instance.new("SelectionBox",game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle)
- a.Adornee=game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle.CanCollide=false
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle.Size=Vector3.new(1,1,12)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 17
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "u" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Character:MoveTo(gg.Position)
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "k" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Character.Head.Died.Playing = true
- game.Players.LocalPlayer.Character.Head.Died.TimePosition = 0
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "h" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Mesh:remove()
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "m" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool"):remove()
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "n" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.Backpack:ClearAllChildren()
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "g" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.PlayerGui.Halpp.MainFrame.Visible = false
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "f" then
- local gg = mouse.Target
- if gg ~= nil then
- game.Players.LocalPlayer.PlayerGui.Halpp.MainFrame.Visible = true
- end
- end
- end)
- mouse.KeyDown:connect(function(key1)
- if key1 == "p" then
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = v.Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1000) --Set '1' to any value you want to adjust the animation speed.
- end
- end
- end
- end)
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