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Primalcyndaquil

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Oct 15th, 2020
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  1. Isle of Spirits
  2.  
  3. islegendary=False
  4. requiredquestpoints=500
  5. rewardquestpoints=0
  6. canpreview=false
  7. previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=charlie
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
  23. }
  24. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head to the Manor Island.
  31. hint=It's in the North part of the Battle Frontier, a large forest.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
  38. fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  39. fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  40. fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
  41. send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
  42. }
  43. type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Progress through the forest.
  50. hint=Explore a bit, yknow?
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
  57. skip_to_stage(delay=3;stage=3)
  58. }
  59. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  60. }
  61. {
  62. description=exitzone
  63. hint=An optional hint
  64. timestocomplete=1
  65. hidden=True
  66. infinite=False
  67. triggers
  68. {
  69. skip_to_stage(delay=2;stage=0)
  70. fire_command(delay=1;command=effect PLAYER clear)
  71. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  72. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  73. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  74. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  75. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  76. }
  77. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  78. }
  79. {
  80. description=fail
  81. hint=An optional hint
  82. timestocomplete=1
  83. hidden=True
  84. infinite=False
  85. triggers
  86. {
  87. skip_to_stage(delay=2;stage=0)
  88. fire_command(delay=1;command=effect PLAYER clear)
  89. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  90. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  91. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  92. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  93. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  94. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  95. }
  96. type=run_out_of_pokemon()
  97. }
  98. {
  99. description=KeytoHiddenBoss
  100. hint=An optional hint
  101. timestocomplete=1
  102. hidden=True
  103. infinite=False
  104. triggers
  105. {
  106. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  107. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  108. }
  109. conditions
  110. {
  111. has_completed(flipped=True;completedquestname=IoS Key Check)
  112. }
  113. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  114. }
  115. }
  116. stage=3
  117. {
  118. {
  119. description=Try and escape the Lost Woods Trap.
  120. hint=Pay close attention to the sounds...
  121. timestocomplete=1
  122. hidden=False
  123. infinite=False
  124. triggers
  125. {
  126. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  127. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  128. skip_to_stage(delay=1;stage=4)
  129. }
  130. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  131. }
  132. {
  133. description=Incorrect-Path EAST
  134. hint=An optional hint
  135. timestocomplete=1
  136. hidden=True
  137. infinite=True
  138. triggers
  139. {
  140. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  141. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  142. skip_to_stage(delay=1;stage=3)
  143. }
  144. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  145. }
  146. {
  147. description=Incorrect-Path SOUTH
  148. hint=An optional hint
  149. timestocomplete=1
  150. hidden=True
  151. infinite=True
  152. triggers
  153. {
  154. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  155. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  156. skip_to_stage(delay=1;stage=3)
  157. }
  158. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  159. }
  160. {
  161. description=Incorrect-Path NORTH
  162. hint=An optional hint
  163. timestocomplete=1
  164. hidden=True
  165. infinite=True
  166. triggers
  167. {
  168. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  169. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  170. skip_to_stage(delay=1;stage=3)
  171. }
  172. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  173. }
  174. {
  175. description=fail
  176. hint=An optional hint
  177. timestocomplete=1
  178. hidden=True
  179. infinite=False
  180. triggers
  181. {
  182. skip_to_stage(delay=2;stage=0)
  183. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  184. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  185. fire_command(delay=1;command=effect PLAYER clear)
  186. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  187. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  188. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  189. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  190. }
  191. type=run_out_of_pokemon()
  192. }
  193. {
  194. description=exitzone
  195. hint=An optional hint
  196. timestocomplete=1
  197. hidden=True
  198. infinite=False
  199. triggers
  200. {
  201. skip_to_stage(delay=2;stage=0)
  202. fire_command(delay=1;command=effect PLAYER clear)
  203. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  204. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  205. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  206. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  207. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  208. }
  209. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  210. }
  211. }
  212. stage=4
  213. {
  214. {
  215. description=Try and escape the Lost Woods Trap.
  216. hint=Pay close attention to the sounds...
  217. timestocomplete=1
  218. hidden=False
  219. infinite=False
  220. triggers
  221. {
  222. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  223. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  224. skip_to_stage(delay=1;stage=5)
  225. }
  226. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  227. }
  228. {
  229. description=Incorrect-Path WEST
  230. hint=
  231. timestocomplete=1
  232. hidden=True
  233. infinite=True
  234. triggers
  235. {
  236. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  237. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  238. skip_to_stage(delay=1;stage=3)
  239. }
  240. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  241. }
  242. {
  243. description=Incorrect-Path SOUTH
  244. hint=An optional hint
  245. timestocomplete=1
  246. hidden=True
  247. infinite=True
  248. triggers
  249. {
  250. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  251. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  252. skip_to_stage(delay=1;stage=3)
  253. }
  254. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  255. }
  256. {
  257. description=Incorrect-Path NORTH
  258. hint=An optional hint
  259. timestocomplete=1
  260. hidden=True
  261. infinite=True
  262. triggers
  263. {
  264. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  265. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  266. skip_to_stage(delay=1;stage=3)
  267. }
  268. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  269. }
  270. {
  271. description=fail
  272. hint=An optional hint
  273. timestocomplete=1
  274. hidden=True
  275. infinite=False
  276. triggers
  277. {
  278. skip_to_stage(delay=2;stage=0)
  279. fire_command(delay=1;command=effect PLAYER clear)
  280. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  281. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  282. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  283. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  284. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  285. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  286. }
  287. type=run_out_of_pokemon()
  288. }
  289. {
  290. description=exitzone
  291. hint=An optional hint
  292. timestocomplete=1
  293. hidden=True
  294. infinite=False
  295. triggers
  296. {
  297. skip_to_stage(delay=2;stage=0)
  298. fire_command(delay=1;command=effect PLAYER clear)
  299. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  300. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  301. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  302. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  303. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  304. }
  305. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  306. }
  307. }
  308. stage=5
  309. {
  310. {
  311. description=Try and escape the Lost Woods Trap.
  312. hint=Pay close attention to the sounds...
  313. timestocomplete=1
  314. hidden=False
  315. infinite=False
  316. triggers
  317. {
  318. skip_to_stage(delay=1;stage=6)
  319. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  320. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  321. }
  322. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  323. }
  324. {
  325. description=Incorrect-Path WEST
  326. hint=
  327. timestocomplete=1
  328. hidden=True
  329. infinite=True
  330. triggers
  331. {
  332. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  333. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  334. skip_to_stage(delay=1;stage=3)
  335. }
  336. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  337. }
  338. {
  339. description=Incorrect-Path NORTH
  340. hint=An optional hint
  341. timestocomplete=1
  342. hidden=True
  343. infinite=True
  344. triggers
  345. {
  346. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  347. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  348. skip_to_stage(delay=1;stage=3)
  349. }
  350. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  351. }
  352. {
  353. description=Incorrect-Path EAST
  354. hint=An optional hint
  355. timestocomplete=1
  356. hidden=True
  357. infinite=True
  358. triggers
  359. {
  360. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  361. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  362. skip_to_stage(delay=1;stage=3)
  363. }
  364. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  365. }
  366. {
  367. description=fail
  368. hint=An optional hint
  369. timestocomplete=1
  370. hidden=True
  371. infinite=False
  372. triggers
  373. {
  374. skip_to_stage(delay=2;stage=0)
  375. fire_command(delay=1;command=effect PLAYER clear)
  376. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  377. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  378. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  379. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  380. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  381. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  382. }
  383. type=run_out_of_pokemon()
  384. }
  385. {
  386. description=exitzone
  387. hint=An optional hint
  388. timestocomplete=1
  389. hidden=True
  390. infinite=False
  391. triggers
  392. {
  393. skip_to_stage(delay=2;stage=0)
  394. fire_command(delay=1;command=effect PLAYER clear)
  395. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  396. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  397. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  398. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  399. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  400. }
  401. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  402. }
  403. }
  404. stage=6
  405. {
  406. {
  407. description=Try and escape the Lost Woods Trap.
  408. hint=Pay close attention to the sounds...
  409. timestocomplete=1
  410. hidden=False
  411. infinite=False
  412. triggers
  413. {
  414. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  415. warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
  416. skip_to_stage(delay=1;stage=7)
  417. send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
  418. }
  419. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  420. }
  421. {
  422. description=Incorrect-Path EAST
  423. hint=An optional hint
  424. timestocomplete=1
  425. hidden=True
  426. infinite=True
  427. triggers
  428. {
  429. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  430. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  431. skip_to_stage(delay=1;stage=3)
  432. }
  433. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  434. }
  435. {
  436. description=Incorrect-Path SOUTH
  437. hint=An optional hint
  438. timestocomplete=1
  439. hidden=True
  440. infinite=True
  441. triggers
  442. {
  443. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  444. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  445. skip_to_stage(delay=1;stage=3)
  446. }
  447. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  448. }
  449. {
  450. description=Incorrect-Path NORTH
  451. hint=An optional hint
  452. timestocomplete=1
  453. hidden=True
  454. infinite=True
  455. triggers
  456. {
  457. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  458. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  459. skip_to_stage(delay=1;stage=3)
  460. }
  461. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  462. }
  463. {
  464. description=fail
  465. hint=An optional hint
  466. timestocomplete=1
  467. hidden=True
  468. infinite=False
  469. triggers
  470. {
  471. skip_to_stage(delay=2;stage=0)
  472. fire_command(delay=1;command=effect PLAYER clear)
  473. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  474. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  475. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  476. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  477. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  478. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  479. }
  480. type=run_out_of_pokemon()
  481. }
  482. {
  483. description=exitzone
  484. hint=An optional hint
  485. timestocomplete=1
  486. hidden=True
  487. infinite=False
  488. triggers
  489. {
  490. skip_to_stage(delay=2;stage=0)
  491. fire_command(delay=1;command=effect PLAYER clear)
  492. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  493. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  494. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  495. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  496. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  497. }
  498. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  499. }
  500. }
  501. stage=7
  502. {
  503. {
  504. description=Go Further East.
  505. hint=Turning around will trap you again, so don't.
  506. timestocomplete=1
  507. hidden=False
  508. infinite=False
  509. triggers
  510. {
  511. show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
  512. send_chat(delay=10;message=&bBanette is furious...!)
  513. send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
  514. fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
  515. spawn_and_battle(delay=12;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover nodrops move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
  516. skip_to_stage(delay=12;stage=8)
  517. }
  518. type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
  519. }
  520. {
  521. description=Progress through the forest.
  522. hint=Explore a bit, yknow?
  523. timestocomplete=1
  524. hidden=True
  525. infinite=False
  526. triggers
  527. {
  528. send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
  529. skip_to_stage(delay=3;stage=3)
  530. }
  531. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  532. }
  533. {
  534. description=fail
  535. hint=An optional hint
  536. timestocomplete=1
  537. hidden=True
  538. infinite=False
  539. triggers
  540. {
  541. skip_to_stage(delay=2;stage=0)
  542. fire_command(delay=1;command=effect PLAYER clear)
  543. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  544. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  545. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  546. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  547. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  548. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  549. }
  550. type=run_out_of_pokemon()
  551. }
  552. {
  553. description=exitzone
  554. hint=An optional hint
  555. timestocomplete=1
  556. hidden=True
  557. infinite=False
  558. triggers
  559. {
  560. skip_to_stage(delay=2;stage=0)
  561. fire_command(delay=1;command=effect PLAYER clear)
  562. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  563. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  564. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  565. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  566. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  567. }
  568. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  569. }
  570. }
  571. stage=8
  572. {
  573. {
  574. description=Defeat Banette!
  575. hint=
  576. timestocomplete=1
  577. hidden=False
  578. infinite=False
  579. triggers
  580. {
  581. skip_to_stage(delay=1;stage=9)
  582. fire_command(delay=1;command=effect PLAYER clear)
  583. send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the Lost Woods Trap is no longer active... However, Banette did not have the Heirloom on them.)
  584. }
  585. type=kill_pokemon(spec=Banette b:3)
  586. }
  587. {
  588. description=exitzone
  589. hint=An optional hint
  590. timestocomplete=1
  591. hidden=True
  592. infinite=False
  593. triggers
  594. {
  595. skip_to_stage(delay=2;stage=0)
  596. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  597. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  598. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  599. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  600. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  601. fire_command(delay=1;command=effect PLAYER clear)
  602. }
  603. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  604. }
  605. {
  606. description=fail
  607. hint=An optional hint
  608. timestocomplete=1
  609. hidden=True
  610. infinite=False
  611. triggers
  612. {
  613. skip_to_stage(delay=2;stage=0)
  614. fire_command(delay=1;command=effect PLAYER clear)
  615. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  616. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  617. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  618. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  619. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  620. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  621. }
  622. type=run_out_of_pokemon()
  623. }
  624. {
  625. description=fail
  626. hint=An optional hint
  627. timestocomplete=1
  628. hidden=True
  629. infinite=False
  630. triggers
  631. {
  632. skip_to_stage(delay=2;stage=0)
  633. fire_command(delay=1;command=effect PLAYER clear)
  634. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  635. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  636. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  637. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  638. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  639. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  640. }
  641. type=flee_from_pokemon(spec=Banette)
  642. }
  643. {
  644. description=fail
  645. hint=An optional hint
  646. timestocomplete=1
  647. hidden=True
  648. infinite=False
  649. triggers
  650. {
  651. skip_to_stage(delay=2;stage=0)
  652. fire_command(delay=1;command=effect PLAYER clear)
  653. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  654. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  655. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  656. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  657. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  658. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  659. }
  660. type=battle_end_abnormal()
  661. }
  662. {
  663. description=KeytoHiddenBoss
  664. hint=An optional hint
  665. timestocomplete=1
  666. hidden=True
  667. infinite=False
  668. triggers
  669. {
  670. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  671. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  672. }
  673. conditions
  674. {
  675. has_completed(flipped=True;completedquestname=IoS Key Check)
  676. }
  677. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  678. }
  679. }
  680. stage=9
  681. {
  682. {
  683. description=Explore the Isle of Spirits further.
  684. hint=Try heading North.
  685. timestocomplete=1
  686. hidden=False
  687. infinite=False
  688. triggers
  689. {
  690. skip_to_stage(delay=1;stage=10)
  691. send_chat(delay=1;message=&bSeems to be some sort of temple...)
  692. }
  693. type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
  694. }
  695. {
  696. description=exitzone
  697. hint=An optional hint
  698. timestocomplete=1
  699. hidden=True
  700. infinite=False
  701. triggers
  702. {
  703. skip_to_stage(delay=2;stage=0)
  704. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  705. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  706. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  707. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  708. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  709. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  710. }
  711. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  712. }
  713. {
  714. description=fail
  715. hint=An optional hint
  716. timestocomplete=1
  717. hidden=True
  718. infinite=False
  719. triggers
  720. {
  721. skip_to_stage(delay=2;stage=0)
  722. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  723. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  724. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  725. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  726. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  727. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  728. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  729. }
  730. type=run_out_of_pokemon()
  731. }
  732. {
  733. description=KeytoHiddenBoss
  734. hint=An optional hint
  735. timestocomplete=1
  736. hidden=True
  737. infinite=False
  738. triggers
  739. {
  740. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  741. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  742. }
  743. conditions
  744. {
  745. has_completed(flipped=True;completedquestname=IoS Key Check)
  746. }
  747. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  748. }
  749. {
  750. description=LesserKey1
  751. hint=An optional hint
  752. timestocomplete=1
  753. hidden=True
  754. infinite=False
  755. triggers
  756. {
  757. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  758. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  759. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  760. }
  761. conditions
  762. {
  763. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  764. }
  765. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  766. }
  767. }
  768. stage=10
  769. {
  770. {
  771. description=Enter the Temple.
  772. hint=Through the warp plate.
  773. timestocomplete=1
  774. hidden=False
  775. infinite=False
  776. triggers
  777. {
  778. send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
  779. skip_to_stage(delay=1;stage=11)
  780. }
  781. type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  782. }
  783. {
  784. description=exitzone
  785. hint=An optional hint
  786. timestocomplete=1
  787. hidden=True
  788. infinite=False
  789. triggers
  790. {
  791. skip_to_stage(delay=2;stage=0)
  792. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  793. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  794. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  795. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  796. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  797. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  798. }
  799. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  800. }
  801. {
  802. description=fail
  803. hint=An optional hint
  804. timestocomplete=1
  805. hidden=True
  806. infinite=False
  807. triggers
  808. {
  809. skip_to_stage(delay=2;stage=0)
  810. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  811. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  812. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  813. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  814. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  815. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  816. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  817. }
  818. type=run_out_of_pokemon()
  819. }
  820. {
  821. description=KeytoHiddenBoss
  822. hint=An optional hint
  823. timestocomplete=1
  824. hidden=True
  825. infinite=False
  826. triggers
  827. {
  828. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  829. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  830. }
  831. conditions
  832. {
  833. has_completed(flipped=True;completedquestname=IoS Key Check)
  834. }
  835. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  836. }
  837. {
  838. description=LesserKey1
  839. hint=An optional hint
  840. timestocomplete=1
  841. hidden=True
  842. infinite=False
  843. triggers
  844. {
  845. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  846. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  847. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  848. }
  849. conditions
  850. {
  851. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  852. }
  853. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  854. }
  855. }
  856. stage=11
  857. {
  858. {
  859. description=Approach the Alter.
  860. hint=It's at the back of the temple.
  861. timestocomplete=1
  862. hidden=False
  863. infinite=False
  864. triggers
  865. {
  866. send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
  867. skip_to_stage(delay=1;stage=12)
  868. }
  869. type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  870. }
  871. {
  872. description=exitzone
  873. hint=An optional hint
  874. timestocomplete=1
  875. hidden=True
  876. infinite=False
  877. triggers
  878. {
  879. skip_to_stage(delay=2;stage=0)
  880. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  881. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  882. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  883. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  884. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  885. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  886. }
  887. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  888. }
  889. {
  890. description=fail
  891. hint=An optional hint
  892. timestocomplete=1
  893. hidden=True
  894. infinite=False
  895. triggers
  896. {
  897. skip_to_stage(delay=2;stage=0)
  898. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  899. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  900. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  901. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  902. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  903. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  904. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  905. }
  906. type=run_out_of_pokemon()
  907. }
  908. {
  909. description=KeytoHiddenBoss
  910. hint=An optional hint
  911. timestocomplete=1
  912. hidden=True
  913. infinite=False
  914. triggers
  915. {
  916. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  917. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  918. }
  919. conditions
  920. {
  921. has_completed(flipped=True;completedquestname=IoS Key Check)
  922. }
  923. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  924. }
  925. {
  926. description=LesserKey1
  927. hint=An optional hint
  928. timestocomplete=1
  929. hidden=True
  930. infinite=False
  931. triggers
  932. {
  933. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  934. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  935. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  936. }
  937. conditions
  938. {
  939. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  940. }
  941. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  942. }
  943. }
  944. stage=12
  945. {
  946. {
  947. description=Approach the Alter.
  948. hint=It's at the back of the temple.
  949. timestocomplete=1
  950. hidden=False
  951. infinite=False
  952. triggers
  953. {
  954. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  955. skip_to_stage(delay=1;stage=14)
  956. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  957. }
  958. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  959. }
  960. {
  961. description=exitzone
  962. hint=An optional hint
  963. timestocomplete=1
  964. hidden=True
  965. infinite=False
  966. triggers
  967. {
  968. skip_to_stage(delay=2;stage=0)
  969. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  970. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  971. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  972. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  973. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  974. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  975. }
  976. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  977. }
  978. {
  979. description=fail
  980. hint=An optional hint
  981. timestocomplete=1
  982. hidden=True
  983. infinite=False
  984. triggers
  985. {
  986. skip_to_stage(delay=2;stage=0)
  987. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  988. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  989. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  990. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  991. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  992. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  993. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  994. }
  995. type=run_out_of_pokemon()
  996. }
  997. {
  998. description=KeytoHiddenBoss
  999. hint=An optional hint
  1000. timestocomplete=1
  1001. hidden=True
  1002. infinite=False
  1003. triggers
  1004. {
  1005. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1006. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1007. }
  1008. conditions
  1009. {
  1010. has_completed(flipped=True;completedquestname=IoS Key Check)
  1011. }
  1012. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1013. }
  1014. {
  1015. description=LesserKey1
  1016. hint=An optional hint
  1017. timestocomplete=1
  1018. hidden=True
  1019. infinite=False
  1020. triggers
  1021. {
  1022. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1023. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1024. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1025. }
  1026. conditions
  1027. {
  1028. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1029. }
  1030. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1031. }
  1032. }
  1033. stage=13
  1034. {
  1035. {
  1036. description=Approach the Alter.
  1037. hint=It's at the back of the temple.
  1038. timestocomplete=1
  1039. hidden=False
  1040. infinite=False
  1041. triggers
  1042. {
  1043. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  1044. skip_to_stage(delay=1;stage=13)
  1045. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  1046. }
  1047. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  1048. }
  1049. {
  1050. description=exitzone
  1051. hint=An optional hint
  1052. timestocomplete=1
  1053. hidden=True
  1054. infinite=False
  1055. triggers
  1056. {
  1057. skip_to_stage(delay=2;stage=0)
  1058. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1059. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1060. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1061. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1062. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1063. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1064. }
  1065. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1066. }
  1067. {
  1068. description=fail
  1069. hint=An optional hint
  1070. timestocomplete=1
  1071. hidden=True
  1072. infinite=False
  1073. triggers
  1074. {
  1075. skip_to_stage(delay=2;stage=0)
  1076. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1077. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1078. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1079. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1080. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1081. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1082. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1083. }
  1084. type=run_out_of_pokemon()
  1085. }
  1086. {
  1087. description=KeytoHiddenBoss
  1088. hint=An optional hint
  1089. timestocomplete=1
  1090. hidden=True
  1091. infinite=False
  1092. triggers
  1093. {
  1094. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1095. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1096. }
  1097. conditions
  1098. {
  1099. has_completed(flipped=True;completedquestname=IoS Key Check)
  1100. }
  1101. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1102. }
  1103. {
  1104. description=LesserKey1
  1105. hint=An optional hint
  1106. timestocomplete=1
  1107. hidden=True
  1108. infinite=False
  1109. triggers
  1110. {
  1111. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1112. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1113. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1114. }
  1115. conditions
  1116. {
  1117. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1118. }
  1119. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1120. }
  1121. }
  1122. stage=14
  1123. {
  1124. {
  1125. description=Defeat Darmanitan!
  1126. hint=An optional hint
  1127. timestocomplete=1
  1128. hidden=False
  1129. infinite=False
  1130. triggers
  1131. {
  1132. send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
  1133. give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1134. skip_to_stage(delay=1;stage=15)
  1135. send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
  1136. }
  1137. type=kill_pokemon(spec=Darmanitan)
  1138. }
  1139. {
  1140. description=exitzone
  1141. hint=An optional hint
  1142. timestocomplete=1
  1143. hidden=True
  1144. infinite=False
  1145. triggers
  1146. {
  1147. skip_to_stage(delay=2;stage=0)
  1148. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1149. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1150. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1151. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1152. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1153. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1154. }
  1155. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1156. }
  1157. {
  1158. description=fail
  1159. hint=An optional hint
  1160. timestocomplete=1
  1161. hidden=True
  1162. infinite=False
  1163. triggers
  1164. {
  1165. skip_to_stage(delay=2;stage=0)
  1166. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1167. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1168. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1169. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1170. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1171. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1172. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1173. }
  1174. type=run_out_of_pokemon()
  1175. }
  1176. {
  1177. description=fail
  1178. hint=An optional hint
  1179. timestocomplete=1
  1180. hidden=True
  1181. infinite=False
  1182. triggers
  1183. {
  1184. skip_to_stage(delay=2;stage=0)
  1185. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1186. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1187. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1188. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1189. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1190. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1191. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1192. }
  1193. type=flee_from_pokemon(spec=Darmanitan)
  1194. }
  1195. {
  1196. description=fail
  1197. hint=An optional hint
  1198. timestocomplete=1
  1199. hidden=True
  1200. infinite=False
  1201. triggers
  1202. {
  1203. skip_to_stage(delay=2;stage=0)
  1204. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1205. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1206. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1207. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1208. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1209. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1210. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1211. }
  1212. type=battle_end_abnormal()
  1213. }
  1214. }
  1215. stage=15
  1216. {
  1217. {
  1218. description=Return to the Barrier.
  1219. hint=The yellow one, closer to the entrance.
  1220. timestocomplete=1
  1221. hidden=False
  1222. infinite=False
  1223. triggers
  1224. {
  1225. send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
  1226. warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
  1227. skip_to_stage(delay=1;stage=16)
  1228. }
  1229. type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
  1230. }
  1231. {
  1232. description=exitzone
  1233. hint=An optional hint
  1234. timestocomplete=1
  1235. hidden=True
  1236. infinite=False
  1237. triggers
  1238. {
  1239. skip_to_stage(delay=2;stage=0)
  1240. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1241. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1242. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1243. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1244. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1245. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1246. }
  1247. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1248. }
  1249. {
  1250. description=fail
  1251. hint=An optional hint
  1252. timestocomplete=1
  1253. hidden=True
  1254. infinite=False
  1255. triggers
  1256. {
  1257. skip_to_stage(delay=2;stage=0)
  1258. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1259. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1260. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1261. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1262. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1263. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1264. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1265. }
  1266. type=run_out_of_pokemon()
  1267. }
  1268. {
  1269. description=LesserKey1
  1270. hint=An optional hint
  1271. timestocomplete=1
  1272. hidden=True
  1273. infinite=False
  1274. triggers
  1275. {
  1276. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1277. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1278. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1279. }
  1280. conditions
  1281. {
  1282. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1283. }
  1284. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1285. }
  1286. {
  1287. description=KeytoHiddenBoss
  1288. hint=An optional hint
  1289. timestocomplete=1
  1290. hidden=True
  1291. infinite=False
  1292. triggers
  1293. {
  1294. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1295. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1296. }
  1297. conditions
  1298. {
  1299. has_completed(flipped=True;completedquestname=IoS Key Check)
  1300. }
  1301. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1302. }
  1303. {
  1304. description=HiddenBoss
  1305. hint=
  1306. timestocomplete=1
  1307. hidden=True
  1308. infinite=False
  1309. triggers
  1310. {
  1311. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1312. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1313. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1314. }
  1315. conditions
  1316. {
  1317. has_completed(flipped=False;completedquestname=IoS Key Check)
  1318. }
  1319. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1320. }
  1321. {
  1322. description=DefeatNintales
  1323. hint=An optional hint
  1324. timestocomplete=1
  1325. hidden=True
  1326. infinite=False
  1327. triggers
  1328. {
  1329. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1330. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1331. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1332. }
  1333. type=kill_pokemon(spec=Ninetales b:4)
  1334. }
  1335. {
  1336. description=fail
  1337. hint=An optional hint
  1338. timestocomplete=1
  1339. hidden=True
  1340. infinite=False
  1341. triggers
  1342. {
  1343. skip_to_stage(delay=2;stage=0)
  1344. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1345. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1346. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1347. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1348. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1349. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1350. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1351. }
  1352. type=flee_from_pokemon(spec=Ninetales b:4)
  1353. }
  1354. {
  1355. description=fail
  1356. hint=An optional hint
  1357. timestocomplete=1
  1358. hidden=True
  1359. infinite=False
  1360. triggers
  1361. {
  1362. skip_to_stage(delay=2;stage=0)
  1363. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1364. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1365. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1366. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1367. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1368. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1369. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1370. }
  1371. type=battle_end_abnormal()
  1372. }
  1373. }
  1374. stage=16
  1375. {
  1376. {
  1377. description=Enter the Manor.
  1378. hint=It's behind the yellow barrier.
  1379. timestocomplete=1
  1380. hidden=False
  1381. infinite=False
  1382. triggers
  1383. {
  1384. send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
  1385. skip_to_stage(delay=1;stage=17)
  1386. fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
  1387. fire_command(delay=1;command=stopsound PLAYER music)
  1388. }
  1389. type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
  1390. }
  1391. {
  1392. description=exitzone
  1393. hint=An optional hint
  1394. timestocomplete=1
  1395. hidden=True
  1396. infinite=False
  1397. triggers
  1398. {
  1399. skip_to_stage(delay=2;stage=0)
  1400. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1401. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1402. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1403. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1404. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1405. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1406. }
  1407. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1408. }
  1409. {
  1410. description=fail
  1411. hint=An optional hint
  1412. timestocomplete=1
  1413. hidden=True
  1414. infinite=False
  1415. triggers
  1416. {
  1417. skip_to_stage(delay=2;stage=0)
  1418. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1419. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1420. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1421. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1422. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1423. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1424. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1425. }
  1426. type=run_out_of_pokemon()
  1427. }
  1428. {
  1429. description=KeytoHiddenBoss
  1430. hint=An optional hint
  1431. timestocomplete=1
  1432. hidden=True
  1433. infinite=False
  1434. triggers
  1435. {
  1436. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1437. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1438. }
  1439. conditions
  1440. {
  1441. has_completed(flipped=True;completedquestname=IoS Key Check)
  1442. }
  1443. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1444. }
  1445. {
  1446. description=LesserKey1
  1447. hint=An optional hint
  1448. timestocomplete=1
  1449. hidden=True
  1450. infinite=False
  1451. triggers
  1452. {
  1453. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1454. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1455. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1456. }
  1457. conditions
  1458. {
  1459. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1460. }
  1461. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1462. }
  1463. {
  1464. description=HiddenBoss
  1465. hint=
  1466. timestocomplete=1
  1467. hidden=True
  1468. infinite=False
  1469. triggers
  1470. {
  1471. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1472. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1473. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1474. }
  1475. conditions
  1476. {
  1477. has_completed(flipped=False;completedquestname=IoS Key Check)
  1478. }
  1479. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1480. }
  1481. {
  1482. description=DefeatNintales
  1483. hint=An optional hint
  1484. timestocomplete=1
  1485. hidden=True
  1486. infinite=False
  1487. triggers
  1488. {
  1489. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1490. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1491. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1492. }
  1493. type=kill_pokemon(spec=Ninetales b:4)
  1494. }
  1495. {
  1496. description=fail
  1497. hint=An optional hint
  1498. timestocomplete=1
  1499. hidden=True
  1500. infinite=False
  1501. triggers
  1502. {
  1503. skip_to_stage(delay=2;stage=0)
  1504. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1505. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1506. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1507. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1508. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1509. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1510. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1511. }
  1512. type=flee_from_pokemon(spec=Ninetales b:4)
  1513. }
  1514. {
  1515. description=fail
  1516. hint=An optional hint
  1517. timestocomplete=1
  1518. hidden=True
  1519. infinite=False
  1520. triggers
  1521. {
  1522. skip_to_stage(delay=2;stage=0)
  1523. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1524. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1525. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1526. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1527. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1528. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1529. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1530. }
  1531. type=battle_end_abnormal()
  1532. }
  1533. }
  1534. stage=17
  1535. {
  1536. {
  1537. description=Investigate the Manor.
  1538. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1539. timestocomplete=1
  1540. hidden=False
  1541. infinite=False
  1542. triggers
  1543. {
  1544. send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
  1545. warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
  1546. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1547. skip_to_stage(delay=1;stage=18)
  1548. }
  1549. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1550. }
  1551. {
  1552. description=exitzone
  1553. hint=An optional hint
  1554. timestocomplete=1
  1555. hidden=True
  1556. infinite=False
  1557. triggers
  1558. {
  1559. skip_to_stage(delay=2;stage=0)
  1560. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1561. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1562. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1563. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1564. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1565. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1566. }
  1567. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1568. }
  1569. {
  1570. description=fail
  1571. hint=An optional hint
  1572. timestocomplete=1
  1573. hidden=True
  1574. infinite=False
  1575. triggers
  1576. {
  1577. skip_to_stage(delay=2;stage=0)
  1578. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1579. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1580. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1581. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1582. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1583. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1584. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1585. }
  1586. type=run_out_of_pokemon()
  1587. }
  1588. {
  1589. description=KeytoHiddenBoss
  1590. hint=An optional hint
  1591. timestocomplete=1
  1592. hidden=True
  1593. infinite=False
  1594. triggers
  1595. {
  1596. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1597. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1598. }
  1599. conditions
  1600. {
  1601. has_completed(flipped=True;completedquestname=IoS Key Check)
  1602. }
  1603. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1604. }
  1605. {
  1606. description=LesserKey1
  1607. hint=An optional hint
  1608. timestocomplete=1
  1609. hidden=True
  1610. infinite=False
  1611. triggers
  1612. {
  1613. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1614. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1615. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1616. }
  1617. conditions
  1618. {
  1619. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1620. }
  1621. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1622. }
  1623. {
  1624. description=HiddenBoss
  1625. hint=
  1626. timestocomplete=1
  1627. hidden=True
  1628. infinite=False
  1629. triggers
  1630. {
  1631. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1632. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1633. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1634. }
  1635. conditions
  1636. {
  1637. has_completed(flipped=False;completedquestname=IoS Key Check)
  1638. }
  1639. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1640. }
  1641. {
  1642. description=DefeatNintales
  1643. hint=An optional hint
  1644. timestocomplete=1
  1645. hidden=True
  1646. infinite=False
  1647. triggers
  1648. {
  1649. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1650. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1651. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1652. }
  1653. type=kill_pokemon(spec=Ninetales b:4)
  1654. }
  1655. {
  1656. description=fail
  1657. hint=An optional hint
  1658. timestocomplete=1
  1659. hidden=True
  1660. infinite=False
  1661. triggers
  1662. {
  1663. skip_to_stage(delay=2;stage=0)
  1664. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1665. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1666. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1667. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1668. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1669. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1670. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1671. }
  1672. type=flee_from_pokemon(spec=Ninetales b:4)
  1673. }
  1674. {
  1675. description=fail
  1676. hint=An optional hint
  1677. timestocomplete=1
  1678. hidden=True
  1679. infinite=False
  1680. triggers
  1681. {
  1682. skip_to_stage(delay=2;stage=0)
  1683. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1684. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1685. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1686. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1687. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1688. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1689. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1690. }
  1691. type=battle_end_abnormal()
  1692. }
  1693. }
  1694. stage=18
  1695. {
  1696. {
  1697. description=Investigate the Manor.
  1698. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1699. timestocomplete=1
  1700. hidden=False
  1701. infinite=False
  1702. triggers
  1703. {
  1704. send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
  1705. warp(delay=2;world=Vanha;x=-1340;y=34;z=-815)
  1706. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1707. skip_to_stage(delay=1;stage=19)
  1708. send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
  1709. }
  1710. type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
  1711. }
  1712. {
  1713. description=exitzone
  1714. hint=An optional hint
  1715. timestocomplete=1
  1716. hidden=True
  1717. infinite=False
  1718. triggers
  1719. {
  1720. skip_to_stage(delay=2;stage=0)
  1721. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1722. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1723. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1724. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1725. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1726. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1727. }
  1728. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1729. }
  1730. {
  1731. description=fail
  1732. hint=An optional hint
  1733. timestocomplete=1
  1734. hidden=True
  1735. infinite=False
  1736. triggers
  1737. {
  1738. skip_to_stage(delay=2;stage=0)
  1739. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1740. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1741. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1742. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1743. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1744. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1745. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1746. }
  1747. type=run_out_of_pokemon()
  1748. }
  1749. }
  1750. stage=19
  1751. {
  1752. {
  1753. description=Investigate the Manor.
  1754. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1755. timestocomplete=1
  1756. hidden=False
  1757. infinite=False
  1758. triggers
  1759. {
  1760. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1761. warp(delay=2;world=Vanha;x=-1351;y=32;z=-813)
  1762. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1763. skip_to_stage(delay=1;stage=20)
  1764. }
  1765. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1766. }
  1767. {
  1768. description=exitzone
  1769. hint=An optional hint
  1770. timestocomplete=1
  1771. hidden=True
  1772. infinite=False
  1773. triggers
  1774. {
  1775. skip_to_stage(delay=2;stage=0)
  1776. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1777. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1778. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1779. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1780. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1781. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1782. }
  1783. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1784. }
  1785. {
  1786. description=fail
  1787. hint=An optional hint
  1788. timestocomplete=1
  1789. hidden=True
  1790. infinite=False
  1791. triggers
  1792. {
  1793. skip_to_stage(delay=2;stage=0)
  1794. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1795. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1796. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1797. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1798. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1799. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1800. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1801. }
  1802. type=run_out_of_pokemon()
  1803. }
  1804. }
  1805. stage=20
  1806. {
  1807. {
  1808. description=Investigate the Manor.
  1809. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1810. timestocomplete=1
  1811. hidden=False
  1812. infinite=False
  1813. triggers
  1814. {
  1815. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1816. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1817. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1818. skip_to_stage(delay=1;stage=21)
  1819. send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
  1820. }
  1821. type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
  1822. }
  1823. {
  1824. description=exitzone
  1825. hint=An optional hint
  1826. timestocomplete=1
  1827. hidden=True
  1828. infinite=False
  1829. triggers
  1830. {
  1831. skip_to_stage(delay=2;stage=0)
  1832. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1833. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1834. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1835. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1836. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1837. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1838. }
  1839. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1840. }
  1841. {
  1842. description=fail
  1843. hint=An optional hint
  1844. timestocomplete=1
  1845. hidden=True
  1846. infinite=False
  1847. triggers
  1848. {
  1849. skip_to_stage(delay=2;stage=0)
  1850. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1851. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1852. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1853. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1854. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1855. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1856. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1857. }
  1858. type=run_out_of_pokemon()
  1859. }
  1860. }
  1861. stage=21
  1862. {
  1863. {
  1864. description=Investigate the Manor.
  1865. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1866. timestocomplete=1
  1867. hidden=False
  1868. infinite=False
  1869. triggers
  1870. {
  1871. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1872. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1873. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1874. skip_to_stage(delay=1;stage=22)
  1875. }
  1876. type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
  1877. }
  1878. {
  1879. description=exitzone
  1880. hint=An optional hint
  1881. timestocomplete=1
  1882. hidden=True
  1883. infinite=False
  1884. triggers
  1885. {
  1886. skip_to_stage(delay=2;stage=0)
  1887. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1888. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1889. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1890. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1891. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1892. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1893. }
  1894. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1895. }
  1896. {
  1897. description=fail
  1898. hint=An optional hint
  1899. timestocomplete=1
  1900. hidden=True
  1901. infinite=False
  1902. triggers
  1903. {
  1904. skip_to_stage(delay=2;stage=0)
  1905. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1906. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1907. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1908. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1909. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1910. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1911. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1912. }
  1913. type=run_out_of_pokemon()
  1914. }
  1915. }
  1916. stage=22
  1917. {
  1918. {
  1919. description=Investigate the Manor.
  1920. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1921. timestocomplete=1
  1922. hidden=False
  1923. infinite=False
  1924. triggers
  1925. {
  1926. send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
  1927. warp(delay=2;world=Vanha;x=-1351;y=32;z=-818)
  1928. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1929. skip_to_stage(delay=1;stage=23)
  1930. }
  1931. type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-812;world=Vanha)
  1932. }
  1933. {
  1934. description=exitzone
  1935. hint=An optional hint
  1936. timestocomplete=1
  1937. hidden=True
  1938. infinite=False
  1939. triggers
  1940. {
  1941. skip_to_stage(delay=2;stage=0)
  1942. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1943. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1944. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1945. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1946. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1947. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1948. }
  1949. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1950. }
  1951. {
  1952. description=fail
  1953. hint=An optional hint
  1954. timestocomplete=1
  1955. hidden=True
  1956. infinite=False
  1957. triggers
  1958. {
  1959. skip_to_stage(delay=2;stage=0)
  1960. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1961. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1962. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1963. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1964. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1965. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1966. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1967. }
  1968. type=run_out_of_pokemon()
  1969. }
  1970. }
  1971. stage=23
  1972. {
  1973. {
  1974. description=Investigate the Manor.
  1975. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1976. timestocomplete=1
  1977. hidden=False
  1978. infinite=False
  1979. triggers
  1980. {
  1981. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1982. warp(delay=2;world=Vanha;x=-1328;y=32;z=-783)
  1983. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1984. skip_to_stage(delay=1;stage=24)
  1985. }
  1986. type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
  1987. }
  1988. {
  1989. description=exitzone
  1990. hint=An optional hint
  1991. timestocomplete=1
  1992. hidden=True
  1993. infinite=False
  1994. triggers
  1995. {
  1996. skip_to_stage(delay=2;stage=0)
  1997. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1998. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1999. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2000. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2001. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2002. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2003. }
  2004. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2005. }
  2006. {
  2007. description=fail
  2008. hint=An optional hint
  2009. timestocomplete=1
  2010. hidden=True
  2011. infinite=False
  2012. triggers
  2013. {
  2014. skip_to_stage(delay=2;stage=0)
  2015. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2016. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2017. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2018. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2019. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2020. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2021. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2022. }
  2023. type=run_out_of_pokemon()
  2024. }
  2025. }
  2026. stage=24
  2027. {
  2028. {
  2029. description=Investigate the Manor.
  2030. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2031. timestocomplete=1
  2032. hidden=False
  2033. infinite=False
  2034. triggers
  2035. {
  2036. send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
  2037. warp(delay=2;world=Vanha;x=-1352;y=32;z=-778)
  2038. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2039. skip_to_stage(delay=1;stage=25)
  2040. }
  2041. type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
  2042. }
  2043. {
  2044. description=exitzone
  2045. hint=An optional hint
  2046. timestocomplete=1
  2047. hidden=True
  2048. infinite=False
  2049. triggers
  2050. {
  2051. skip_to_stage(delay=2;stage=0)
  2052. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2053. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2054. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2055. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2056. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2057. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2058. }
  2059. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2060. }
  2061. {
  2062. description=fail
  2063. hint=An optional hint
  2064. timestocomplete=1
  2065. hidden=True
  2066. infinite=False
  2067. triggers
  2068. {
  2069. skip_to_stage(delay=2;stage=0)
  2070. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2071. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2072. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2073. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2074. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2075. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2076. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2077. }
  2078. type=run_out_of_pokemon()
  2079. }
  2080. }
  2081. stage=25
  2082. {
  2083. {
  2084. description=...?
  2085. hint=This room seems different, somehow...
  2086. timestocomplete=1
  2087. hidden=False
  2088. infinite=False
  2089. triggers
  2090. {
  2091. send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
  2092. skip_to_stage(delay=1;stage=26)
  2093. }
  2094. type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
  2095. }
  2096. {
  2097. description=exitzone
  2098. hint=An optional hint
  2099. timestocomplete=1
  2100. hidden=True
  2101. infinite=False
  2102. triggers
  2103. {
  2104. skip_to_stage(delay=2;stage=0)
  2105. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2106. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2107. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2108. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2109. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2110. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2111. }
  2112. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2113. }
  2114. {
  2115. description=fail
  2116. hint=An optional hint
  2117. timestocomplete=1
  2118. hidden=True
  2119. infinite=False
  2120. triggers
  2121. {
  2122. skip_to_stage(delay=2;stage=0)
  2123. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2124. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2125. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2126. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2127. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2128. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2129. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2130. }
  2131. type=run_out_of_pokemon()
  2132. }
  2133. }
  2134. stage=26
  2135. {
  2136. {
  2137. description=Sbed
  2138. hint=An optional hint
  2139. timestocomplete=1
  2140. hidden=True
  2141. infinite=True
  2142. triggers
  2143. {
  2144. warp(delay=0;world=Vanha;x=-1351;y=32;z=-783)
  2145. }
  2146. conditions
  2147. {
  2148. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
  2149. }
  2150. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2151. }
  2152. {
  2153. description=Sbed
  2154. hint=An optional hint
  2155. timestocomplete=1
  2156. hidden=True
  2157. infinite=True
  2158. triggers
  2159. {
  2160. warp(delay=0;world=Vanha;x=-1352;y=32;z=-778)
  2161. }
  2162. conditions
  2163. {
  2164. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
  2165. }
  2166. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2167. }
  2168. {
  2169. description=Shall
  2170. hint=An optional hint
  2171. timestocomplete=1
  2172. hidden=True
  2173. infinite=True
  2174. triggers
  2175. {
  2176. warp(delay=0;world=Vanha;x=-1344;y=32;z=-785)
  2177. }
  2178. conditions
  2179. {
  2180. is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
  2181. }
  2182. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2183. }
  2184. {
  2185. description=Shall
  2186. hint=An optional hint
  2187. timestocomplete=1
  2188. hidden=True
  2189. infinite=True
  2190. triggers
  2191. {
  2192. warp(delay=0;world=Vanha;x=-1349;y=32;z=-785)
  2193. }
  2194. conditions
  2195. {
  2196. is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
  2197. }
  2198. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2199. }
  2200. {
  2201. description=dining
  2202. hint=An optional hint
  2203. timestocomplete=1
  2204. hidden=True
  2205. infinite=True
  2206. triggers
  2207. {
  2208. warp(delay=0;world=Vanha;x=-1344;y=32;z=-792)
  2209. }
  2210. conditions
  2211. {
  2212. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
  2213. }
  2214. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2215. }
  2216. {
  2217. description=dining
  2218. hint=An optional hint
  2219. timestocomplete=1
  2220. hidden=True
  2221. infinite=True
  2222. triggers
  2223. {
  2224. warp(delay=0;world=Vanha;x=-1344;y=32;z=-787)
  2225. }
  2226. conditions
  2227. {
  2228. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
  2229. }
  2230. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2231. }
  2232. {
  2233. description=Proceed to the study.
  2234. hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
  2235. timestocomplete=1
  2236. hidden=False
  2237. infinite=False
  2238. triggers
  2239. {
  2240. warp(delay=0;world=Vanha;x=-1334;y=37;z=-798)
  2241. send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
  2242. skip_to_stage(delay=1;stage=27)
  2243. }
  2244. type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
  2245. }
  2246. {
  2247. description=barrier
  2248. hint=An optional hint
  2249. timestocomplete=1
  2250. hidden=True
  2251. infinite=True
  2252. triggers
  2253. {
  2254. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2255. }
  2256. conditions
  2257. {
  2258. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2259. }
  2260. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2261. }
  2262. {
  2263. description=barrier
  2264. hint=An optional hint
  2265. timestocomplete=1
  2266. hidden=True
  2267. infinite=True
  2268. triggers
  2269. {
  2270. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2271. }
  2272. conditions
  2273. {
  2274. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2275. }
  2276. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2277. }
  2278. {
  2279. description=exitzone
  2280. hint=An optional hint
  2281. timestocomplete=1
  2282. hidden=True
  2283. infinite=False
  2284. triggers
  2285. {
  2286. skip_to_stage(delay=2;stage=0)
  2287. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2288. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2289. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2290. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2291. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2292. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2293. }
  2294. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2295. }
  2296. {
  2297. description=living
  2298. hint=An optional hint
  2299. timestocomplete=1
  2300. hidden=True
  2301. infinite=True
  2302. triggers
  2303. {
  2304. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2305. }
  2306. conditions
  2307. {
  2308. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
  2309. }
  2310. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2311. }
  2312. {
  2313. description=living
  2314. hint=An optional hint
  2315. timestocomplete=1
  2316. hidden=True
  2317. infinite=True
  2318. triggers
  2319. {
  2320. warp(delay=0;world=Vanha;x=-1344;y=32;z=-804)
  2321. }
  2322. conditions
  2323. {
  2324. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
  2325. }
  2326. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2327. }
  2328. {
  2329. description=rafter
  2330. hint=An optional hint
  2331. timestocomplete=1
  2332. hidden=True
  2333. infinite=True
  2334. triggers
  2335. {
  2336. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2337. }
  2338. conditions
  2339. {
  2340. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
  2341. }
  2342. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2343. }
  2344. {
  2345. description=rafter
  2346. hint=An optional hint
  2347. timestocomplete=1
  2348. hidden=True
  2349. infinite=True
  2350. triggers
  2351. {
  2352. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2353. }
  2354. conditions
  2355. {
  2356. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
  2357. }
  2358. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2359. }
  2360. {
  2361. description=lesser2
  2362. hint=An optional hint
  2363. timestocomplete=1
  2364. hidden=True
  2365. infinite=False
  2366. triggers
  2367. {
  2368. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2369. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2370. }
  2371. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2372. }
  2373. }
  2374. stage=27
  2375. {
  2376. {
  2377. description=Proceed into the Study.
  2378. hint=No turning back now...
  2379. timestocomplete=1
  2380. hidden=False
  2381. infinite=False
  2382. triggers
  2383. {
  2384. show_chat_gui(delay=2;name=Spiritomb)
  2385. send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
  2386. spawn_and_battle(delay=12;spec=Spiritomb b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
  2387. skip_to_stage(delay=0;stage=28)
  2388. }
  2389. type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
  2390. }
  2391. {
  2392. description=exitzone
  2393. hint=An optional hint
  2394. timestocomplete=1
  2395. hidden=True
  2396. infinite=False
  2397. triggers
  2398. {
  2399. skip_to_stage(delay=2;stage=0)
  2400. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2401. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2402. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2403. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2404. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2405. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2406. }
  2407. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2408. }
  2409. {
  2410. description=fail
  2411. hint=An optional hint
  2412. timestocomplete=1
  2413. hidden=True
  2414. infinite=False
  2415. triggers
  2416. {
  2417. skip_to_stage(delay=2;stage=0)
  2418. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2419. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2420. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2421. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2422. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2423. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2424. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2425. }
  2426. type=run_out_of_pokemon()
  2427. }
  2428. }
  2429. stage=28
  2430. {
  2431. {
  2432. description=Defeat Spiritomb!
  2433. hint=
  2434. timestocomplete=1
  2435. hidden=False
  2436. infinite=False
  2437. triggers
  2438. {
  2439. send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
  2440. send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
  2441. warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
  2442. skip_to_stage(delay=7;stage=29)
  2443. }
  2444. type=kill_pokemon(spec=Spiritomb)
  2445. }
  2446. {
  2447. description=exitzone
  2448. hint=An optional hint
  2449. timestocomplete=1
  2450. hidden=True
  2451. infinite=False
  2452. triggers
  2453. {
  2454. skip_to_stage(delay=2;stage=0)
  2455. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2456. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2457. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2458. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2459. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2460. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2461. }
  2462. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2463. }
  2464. {
  2465. description=fail
  2466. hint=An optional hint
  2467. timestocomplete=1
  2468. hidden=True
  2469. infinite=False
  2470. triggers
  2471. {
  2472. skip_to_stage(delay=2;stage=0)
  2473. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2474. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2475. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2476. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2477. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2478. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2479. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2480. }
  2481. type=run_out_of_pokemon()
  2482. }
  2483. {
  2484. description=fail
  2485. hint=An optional hint
  2486. timestocomplete=1
  2487. hidden=True
  2488. infinite=False
  2489. triggers
  2490. {
  2491. skip_to_stage(delay=2;stage=0)
  2492. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2493. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2494. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2495. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2496. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2497. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2498. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2499. }
  2500. type=flee_from_pokemon(spec=Spiritomb)
  2501. }
  2502. {
  2503. description=fail
  2504. hint=An optional hint
  2505. timestocomplete=1
  2506. hidden=True
  2507. infinite=False
  2508. triggers
  2509. {
  2510. skip_to_stage(delay=2;stage=0)
  2511. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2512. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2513. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2514. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2515. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2516. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2517. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2518. }
  2519. type=battle_end_abnormal()
  2520. }
  2521. }
  2522. stage=29
  2523. {
  2524. {
  2525. description=Return to the Monsieur.
  2526. hint=You are now free to leave and re-enter the Isle as you wish.
  2527. timestocomplete=1
  2528. hidden=False
  2529. infinite=False
  2530. triggers
  2531. {
  2532. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2533. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2534. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2535. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2536. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2537. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2538. }
  2539. conditions
  2540. {
  2541. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2542. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2543. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2544. }
  2545. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2546. }
  2547. {
  2548. description=Boss-Only
  2549. hint=You are now free to leave and re-enter the Isle as you wish.
  2550. timestocomplete=1
  2551. hidden=True
  2552. infinite=False
  2553. triggers
  2554. {
  2555. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2556. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2557. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2558. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2559. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2560. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2561. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2562. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
  2563. }
  2564. conditions
  2565. {
  2566. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2567. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2568. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2569. }
  2570. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2571. }
  2572. {
  2573. description=Boss+Key1
  2574. hint=You are now free to leave and re-enter the Isle as you wish.
  2575. timestocomplete=1
  2576. hidden=True
  2577. infinite=False
  2578. triggers
  2579. {
  2580. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2581. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2582. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2583. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2584. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2585. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2586. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2587. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2588. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
  2589. }
  2590. conditions
  2591. {
  2592. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2593. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2594. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2595. }
  2596. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2597. }
  2598. {
  2599. description=Boss+Key1+Key2
  2600. hint=You are now free to leave and re-enter the Isle as you wish.
  2601. timestocomplete=1
  2602. hidden=True
  2603. infinite=False
  2604. triggers
  2605. {
  2606. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2607. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2608. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2609. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2610. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2611. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2612. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2613. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2614. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
  2615. }
  2616. conditions
  2617. {
  2618. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2619. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2620. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2621. }
  2622. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2623. }
  2624. {
  2625. description=Key1
  2626. hint=You are now free to leave and re-enter the Isle as you wish.
  2627. timestocomplete=1
  2628. hidden=True
  2629. infinite=False
  2630. triggers
  2631. {
  2632. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2633. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2634. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2635. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2636. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2637. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2638. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2639. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
  2640. }
  2641. conditions
  2642. {
  2643. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2644. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2645. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2646. }
  2647. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2648. }
  2649. {
  2650. description=Key2
  2651. hint=You are now free to leave and re-enter the Isle as you wish.
  2652. timestocomplete=1
  2653. hidden=True
  2654. infinite=False
  2655. triggers
  2656. {
  2657. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2658. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2659. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2660. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2661. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2662. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2663. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2664. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
  2665. }
  2666. conditions
  2667. {
  2668. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2669. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2670. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2671. }
  2672. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2673. }
  2674. {
  2675. description=Boss+Key2
  2676. hint=You are now free to leave and re-enter the Isle as you wish.
  2677. timestocomplete=1
  2678. hidden=True
  2679. infinite=False
  2680. triggers
  2681. {
  2682. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2683. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2684. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2685. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2686. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2687. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2688. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2689. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2690. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
  2691. }
  2692. conditions
  2693. {
  2694. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2695. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2696. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2697. }
  2698. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2699. }
  2700. {
  2701. description=Key1+2
  2702. hint=You are now free to leave and re-enter the Isle as you wish.
  2703. timestocomplete=1
  2704. hidden=True
  2705. infinite=False
  2706. triggers
  2707. {
  2708. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2709. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2710. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2711. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2712. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2713. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2714. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2715. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
  2716. }
  2717. conditions
  2718. {
  2719. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2720. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2721. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2722. }
  2723. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2724. }
  2725. {
  2726. description=KeytoHiddenBoss
  2727. hint=An optional hint
  2728. timestocomplete=1
  2729. hidden=True
  2730. infinite=False
  2731. triggers
  2732. {
  2733. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  2734. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  2735. }
  2736. conditions
  2737. {
  2738. has_completed(flipped=True;completedquestname=IoS Key Check)
  2739. }
  2740. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  2741. }
  2742. {
  2743. description=LesserKey1
  2744. hint=An optional hint
  2745. timestocomplete=1
  2746. hidden=True
  2747. infinite=False
  2748. triggers
  2749. {
  2750. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  2751. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  2752. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  2753. }
  2754. conditions
  2755. {
  2756. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2757. }
  2758. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  2759. }
  2760. {
  2761. description=HiddenBoss
  2762. hint=
  2763. timestocomplete=1
  2764. hidden=True
  2765. infinite=False
  2766. triggers
  2767. {
  2768. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  2769. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  2770. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  2771. }
  2772. conditions
  2773. {
  2774. has_completed(flipped=False;completedquestname=IoS Key Check)
  2775. }
  2776. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  2777. }
  2778. {
  2779. description=DefeatNintales
  2780. hint=An optional hint
  2781. timestocomplete=1
  2782. hidden=True
  2783. infinite=False
  2784. triggers
  2785. {
  2786. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  2787. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  2788. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  2789. }
  2790. type=kill_pokemon(spec=Ninetales b:4)
  2791. }
  2792. {
  2793. description=fail
  2794. hint=An optional hint
  2795. timestocomplete=1
  2796. hidden=True
  2797. infinite=False
  2798. triggers
  2799. {
  2800. skip_to_stage(delay=2;stage=0)
  2801. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2802. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2803. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2804. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2805. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2806. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2807. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2808. }
  2809. type=flee_from_pokemon(spec=Ninetales b:4)
  2810. }
  2811. {
  2812. description=fail
  2813. hint=An optional hint
  2814. timestocomplete=1
  2815. hidden=True
  2816. infinite=False
  2817. triggers
  2818. {
  2819. skip_to_stage(delay=2;stage=0)
  2820. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2821. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2822. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2823. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2824. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2825. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2826. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2827. }
  2828. conditions
  2829. {
  2830. has_completed(flipped=False;completedquestname=IoS Key Check)
  2831. }
  2832. type=run_out_of_pokemon()
  2833. }
  2834. }
  2835. }
  2836.  
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