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Sep 30th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][39];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 257.761901, 129.400024, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 113.000000, 169.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 300.285644, 139.653381, "PROJECT");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.151618, 0.767999);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  22. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  23. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  25. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  26. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  28.  
  29. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 288.476196, 145.626708, "Deddicted");
  30. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.326857, 1.279999);
  31. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  32. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1306385665);
  33. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  34. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  35. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  36. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  39.  
  40. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 268.428558, 129.826690, "ld_beat:chit");
  41. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  42. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 19.000000, 21.000000);
  43. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  44. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1306385665);
  45. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  46. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  48. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  49. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  50. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  51.  
  52. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 261.952392, 143.053344, "ld_beat:chit");
  53. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  54. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 14.000000, 16.000000);
  55. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  56. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1306385665);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  58. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  60. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  61. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  63.  
  64. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 258.142883, 155.000000, "ld_beat:chit");
  65. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  66. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 11.000000, 13.000000);
  67. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  68. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1306385665);
  69. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  70. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  72. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  73. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  74. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  75.  
  76. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 258.523803, 155.426666, "ld_beat:chit");
  77. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  78. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 10.000000, 12.000000);
  79. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  80. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 255);
  81. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  82. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  84. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  85. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  87.  
  88. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 262.333312, 143.480010, "ld_beat:chit");
  89. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  90. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 13.000000, 15.000000);
  91. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  92. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 255);
  93. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  94. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  95. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  96. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  97. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  98. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  99.  
  100. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 268.809539, 130.253356, "ld_beat:chit");
  101. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  102. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 18.000000, 20.000000);
  103. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  104. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 255);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  106. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  108. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  109. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  111.  
  112. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 284.428497, 173.573303, "LD_SPAC:white");
  113. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  114. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 61.000000, 13.000000);
  115. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  116. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1306385665);
  117. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  120. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  121. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  123.  
  124. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 284.428497, 190.639953, "LD_SPAC:white");
  125. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  126. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 61.000000, 13.000000);
  127. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  128. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1306385665);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  130. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  132. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  133. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  134. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  135.  
  136. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 284.428497, 207.706604, "LD_SPAC:white");
  137. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  138. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 61.000000, 13.000000);
  139. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  140. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1306385665);
  141. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  143. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  144. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  145. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  146. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  147.  
  148. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 284.428497, 224.773254, "LD_SPAC:white");
  149. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  150. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 61.000000, 13.000000);
  151. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  152. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1306385665);
  153. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  154. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  155. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  156. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  157. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  158. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  159.  
  160. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 284.428497, 242.266571, "LD_SPAC:white");
  161. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  162. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 61.000000, 13.000000);
  163. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  164. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1306385665);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  166. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  168. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  169. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  170. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  171.  
  172. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 299.523773, 175.066680, "SIFRA");
  173. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.342857, 1.002666);
  174. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  175. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  176. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  177. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  179. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 3);
  180. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  181. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  182. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
  183.  
  184. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 294.571411, 192.133331, "godine");
  185. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.342857, 1.002666);
  186. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  187. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 1);
  190. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  191. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 3);
  192. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  194. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
  195.  
  196. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 292.285705, 209.199981, "drzava");
  197. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.342857, 1.002666);
  198. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  199. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  200. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 1);
  202. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  203. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 3);
  204. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  205. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  206. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][16], true);
  207.  
  208. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 295.714263, 226.266632, "e-mail");
  209. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.342857, 1.002666);
  210. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  211. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  212. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  213. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 1);
  214. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  215. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 3);
  216. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  217. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  218. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][17], true);
  219.  
  220. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 301.428527, 243.759948, "SPOL");
  221. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.342857, 1.002666);
  222. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  223. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  224. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  225. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 1);
  226. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  227. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 3);
  228. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  229. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  230. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][18], true);
  231.  
  232. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 269.428649, 261.253295, "administracija_servera_nije_vam_duzna");
  233. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.100952, 0.652800);
  234. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  235. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  236. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  237. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 1);
  238. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  239. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  240. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  241. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  242.  
  243. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 264.857238, 270.213287, "vracati_sifru_ili_djeliti_necije_informacije");
  244. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.100952, 0.652800);
  245. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  246. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  247. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  248. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 1);
  249. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  250. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  251. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  252. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  253.  
  254. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 291.142852, 278.746612, "SVE_VASE_INFORMACIJE");
  255. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.095999, 0.631466);
  256. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  257. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  258. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  259. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 1);
  260. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  261. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 2);
  262. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  263. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  264.  
  265. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 270.571502, 286.853271, "sigurno_su_pohranjene_u_bazu_servera");
  266. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.095999, 0.631466);
  267. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  268. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  269. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  270. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 1);
  271. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  272. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  273. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  274. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  275.  
  276. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 257.761932, 129.400024, "LD_SPAC:white");
  277. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  278. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 113.000000, 1.000000);
  279. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  280. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1306385665);
  281. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  282. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  283. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  284. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  285. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  286. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  287.  
  288. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 257.761932, 297.506622, "LD_SPAC:white");
  289. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  290. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 113.000000, 1.000000);
  291. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  292. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1306385665);
  293. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  294. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  295. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  296. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  297. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  298. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  299.  
  300. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 257.761993, 129.826644, "LD_SPAC:white");
  301. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  302. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 1.000000, 168.000000);
  303. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  304. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1306385665);
  305. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  306. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  307. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  308. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  309. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  310. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  311.  
  312. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 369.761932, 129.826644, "LD_SPAC:white");
  313. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  314. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 1.000000, 168.000000);
  315. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  316. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1306385665);
  317. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  318. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  319. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  320. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  321. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  322. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  323.  
  324. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 309.190368, 131.960021, "ld_chat:badchat");
  325. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  326. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 8.000000, 8.000000);
  327. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  328. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  329. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  330. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  331. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  332. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  333. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  334. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  335.  
  336. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 335.856964, 176.333328, "ld_chat:thumbdn");
  337. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  338. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 8.000000, 8.000000);
  339. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  340. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  341. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  342. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  343. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  344. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  345. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  347.  
  348. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 335.856964, 192.973312, "ld_chat:thumbdn");
  349. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.000000, 0.000000);
  350. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 8.000000, 8.000000);
  351. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  352. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  353. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  354. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  355. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  356. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  357. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  358. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  359.  
  360. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 335.856964, 210.039962, "ld_chat:thumbdn");
  361. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
  362. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 8.000000, 8.000000);
  363. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  364. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  365. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  366. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  367. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  368. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  369. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  371.  
  372. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 335.856964, 227.533279, "ld_chat:thumbdn");
  373. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.000000, 0.000000);
  374. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 8.000000, 8.000000);
  375. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  376. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1);
  377. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  378. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  379. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  380. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  381. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  382. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  383.  
  384. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 335.856964, 245.026596, "ld_chat:thumbdn");
  385. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 0.000000);
  386. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 8.000000, 8.000000);
  387. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  388. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  389. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  390. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  391. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  392. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  393. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  394. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  395.  
  396. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 366.333282, 118.733314, "LD_SPAC:white");
  397. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.000000, 0.000000);
  398. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 41.000000, 16.000000);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 255);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  402. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  403. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  404. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  405. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  407.  
  408. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 365.571472, 119.286651, "LD_SPAC:white");
  409. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 0.000000);
  410. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 1.000000, 11.000000);
  411. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  412. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1306385665);
  413. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  414. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  415. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  416. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  417. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  418. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  419.  
  420. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 365.571472, 118.433319, "LD_SPAC:white");
  421. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.000000, 0.000000);
  422. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 42.000000, 1.000000);
  423. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  424. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1306385665);
  425. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  426. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  427. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  428. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  429. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  430. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  431.  
  432. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 406.714202, 118.859985, "LD_SPAC:white");
  433. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
  434. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 1.000000, 16.000000);
  435. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  436. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1306385665);
  437. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  438. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  439. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  440. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  441. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  442. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  443.  
  444. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 369.761901, 134.646652, "LD_SPAC:white");
  445. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  446. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 38.000000, 1.000000);
  447. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  448. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1306385665);
  449. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  450. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  451. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  452. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  453. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  454. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  455.  
  456. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 373.428649, 121.733337, "izlaz");
  457. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.326095, 0.908800);
  458. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  459. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -1);
  460. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  461. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 1);
  462. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  463. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 3);
  464. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  466. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][38], true);
  467.  
  468.  
  469.  
  470.  
  471. //Total textdraws exported: 39 (0 global textdraws / 39 player textdraws) ~ 30/9/2019 ~ 11:0:57
  472. TDEditor V1.16 by adri1
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