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Yanusz95

SMAPI log

Apr 19th, 2017
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  1. [11:05:58 INFO SMAPI] SMAPI 1.9 with Stardew Valley 1.11 on Майкрософт Windows 8.1 для одного языка
  2. [11:05:58 DEBUG SMAPI] Mods go here: F:\Stardew Valley\Mods
  3. [11:05:58 DEBUG SMAPI] Loading SMAPI...
  4. [11:05:58 DEBUG SMAPI] Loading game...
  5. [11:05:58 DEBUG SMAPI] Loading mods...
  6. [11:05:58 TRACE SMAPI] Loading AllProfessions.dll...
  7. [11:05:58 INFO SMAPI] Loaded All Professions by cantorsdust & community, v1.2 | Gives you all possible professions when you level up, instead of just the one chosen.
  8. [11:05:58 TRACE SMAPI] Loading CalendarAnywhere.dll...
  9. [11:05:58 INFO SMAPI] Loaded Calendar Anywhere by Zoryn, v1.6 | Lets you open the calendar from anywhere.
  10. [11:05:58 TRACE SMAPI] Loading ChestsAnywhere.dll...
  11. [11:05:58 INFO SMAPI] Loaded ChestsAnywhere by Pathoschild, v1.9.1 | Access your chests from anywhere.
  12. [11:05:58 TRACE SMAPI] Loading CJBCheatsMenu.dll...
  13. [11:05:58 INFO SMAPI] Loaded CJB Cheats Menu by CJ Bok, v1.14 | Simple in-game cheats menu!
  14. [11:05:58 TRACE SMAPI] Loading CJBItemSpawner.dll...
  15. [11:05:58 INFO SMAPI] Loaded CJB Item Spawner by CJ Bok, v1.7.1 | Simple in-game item spawner!
  16. [11:05:58 TRACE SMAPI] Loading CJBShowItemSellPrice.dll...
  17. [11:05:58 INFO SMAPI] Loaded CJB Show Item Sell Price by CJ Bok, v1.7 | Show item sell price in your inventory!
  18. [11:05:58 TRACE SMAPI] Loading GetDressed.dll...
  19. [11:05:58 INFO SMAPI] Loaded GetDressed by Advize & Jinxiewinxie, v3.3 | Adds a dresser in the farmhouse that you can use to edit your character's appearance.
  20. [11:05:58 TRACE SMAPI] Loading GiftTasteHelper.dll...
  21. [11:05:58 INFO SMAPI] Loaded GiftTasteHelper by tstaples (aka catman), v2.3.1 | Displays NPC gift tastes in a handy tooltip.
  22. [11:05:58 TRACE SMAPI] Loading HappyBirthday.dll...
  23. [11:05:58 INFO SMAPI] Loaded HappyBirthday by , v1.1.1 | Adds a farmer's birthday to the game.
  24. [11:05:58 TRACE SMAPI] Loading HealthBars.dll...
  25. [11:05:58 INFO SMAPI] Loaded Health Bars by Zoryn, v1.6 | Shows monster health bars.
  26. [11:05:58 TRACE SMAPI] Loading NPCMapLocations.dll...
  27. [11:05:58 INFO SMAPI] Loaded NPC Map Locations Mod by Bouhm, v1.4.6 | Shows NPC locations on the map
  28. [11:05:58 TRACE SMAPI] Loading Portraiture.dll...
  29. [11:05:58 INFO SMAPI] Loaded Portraiture by Platonymous, v1.0.1 | Helper Mod for Portraits. For SDV 1.11.
  30. [11:05:58 TRACE SMAPI] Loading Save_Anywhere_V2.dll...
  31. [11:05:58 INFO SMAPI] Loaded Save Anywhere by , v2.3 | Allows the farmer to save almost anywhere.
  32. [11:05:58 TRACE SMAPI] Loading SeasonalImmersion.dll...
  33. [11:05:58 INFO SMAPI] Loaded Seasonal Immersion by Entoarox, v1.7.3 | Immerse yourself in a more seasonal world!
  34. [11:05:58 TRACE SMAPI] Loading Pathoschild.Stardew.SkipIntro.dll...
  35. [11:05:58 INFO SMAPI] Loaded SkipIntro by Pathoschild, v1.2 | Skips the game's loading intro.
  36. [11:05:58 TRACE SMAPI] Loading TrainerMod.dll...
  37. [11:05:58 INFO SMAPI] Loaded Trainer Mod by SMAPI, v1.9 | Adds SMAPI console commands that let you manipulate the game.
  38. [11:05:59 DEBUG Health Bars] Initialized (press F5 to reload config)
  39. [11:05:59 WARN SMAPI] Save Anywhere used Command.RegisterCommand, which is deprecated since SMAPI 1.9. This will break in a future version of SMAPI.
  40. [11:05:59 DEBUG SMAPI] Loaded 16 mods.
  41. [11:05:59 DEBUG SMAPI] Starting game...
  42. [11:06:00 DEBUG SMAPI] Starting console...
  43. [11:06:00 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  44. [11:06:03 INFO Seasonal Immersion] Loading Seasonal Immersion ContentPack...
  45. [11:06:03 TRACE Seasonal Immersion] Attempting to resolve content pack...
  46. [11:06:03 TRACE Seasonal Immersion] Content pack resolved to mode: 2
  47. [11:06:03 INFO Seasonal Immersion] Using the `Hobbit Hole House` content pack, version 1.0.0 by LemonEX
  48. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Barn
  49. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Barn.xnb
  50. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Big Barn
  51. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Barn.xnb
  52. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Big Coop
  53. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Coop.xnb
  54. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Coop
  55. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Coop.xnb
  56. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Barn
  57. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Barn.xnb
  58. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Coop
  59. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Coop.xnb
  60. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Earth Obelisk
  61. [11:06:03 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Earth Obelisk.xnb
  62. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: Gold Clock
  63. [11:06:03 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Gold Clock.png
  64. [11:06:03 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Gold Clock.png
  65. [11:06:03 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Gold Clock.png
  66. [11:06:03 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Gold Clock.png
  67. [11:06:03 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Gold Clock.xnb
  68. [11:06:03 TRACE Seasonal Immersion] Checking if file is seasonal: houses
  69. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\houses.xnb
  70. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Junimo Hut
  71. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Junimo Hut.png
  72. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Junimo Hut.png
  73. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Junimo Hut.png
  74. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Junimo Hut.png
  75. [11:06:04 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Junimo Hut.xnb
  76. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Mill
  77. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Mill.xnb
  78. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Shed
  79. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Shed.xnb
  80. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Silo
  81. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Silo.xnb
  82. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Slime Hutch
  83. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Slime Hutch.xnb
  84. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Stable
  85. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Stable.xnb
  86. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Water Obelisk
  87. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Water Obelisk.xnb
  88. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Well
  89. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Well.xnb
  90. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Flooring
  91. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Flooring.png
  92. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Flooring.png
  93. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Flooring.png
  94. [11:06:04 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Flooring.png
  95. [11:06:04 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Flooring.xnb
  96. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_outdoor
  97. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Craftables_outdoor.xnb
  98. [11:06:04 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_indoor
  99. [11:06:04 TRACE Seasonal Immersion] Making file seasonal: Craftables_indoor.xnb
  100. [11:06:04 INFO Seasonal Immersion] ContentPack processed, found [17] seasonal files
  101. [11:06:26 TRACE ChestsAnywhere] Checking for update... none found.
  102. [11:06:43 DEBUG Portraiture] Portraits set to: DCBerger
  103. [11:06:43 WARN SMAPI] HappyBirthday used PlayerEvents.LoadedGame, which is deprecated since SMAPI 1.6. This will break in a future version of SMAPI.
  104. [11:06:43 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
  105. [11:06:44 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
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