Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.mod.blaze;
- import com.mod.blaze.init.BlockMod;
- import com.mod.blaze.init.ItemMod;
- import com.mod.blaze.proxy.CommonProxy;
- import cpw.mods.fml.common.Mod;
- import cpw.mods.fml.common.Mod.EventHandler;
- import cpw.mods.fml.common.SidedProxy;
- import cpw.mods.fml.common.event.FMLInitializationEvent;
- import cpw.mods.fml.common.event.FMLPostInitializationEvent;
- import cpw.mods.fml.common.event.FMLPreInitializationEvent;
- import world.WorldRegister;
- @Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.VERSION)
- public class ModBlaze {
- @SidedProxy(clientSide = Reference.CLIENT_PROXY, serverSide = Reference.SERVER_PROXY)
- public static CommonProxy proxy;
- @EventHandler
- public void preInit(FMLPreInitializationEvent event)
- {
- BlockMod.init();
- BlockMod.register();
- ItemMod.init();
- ItemMod.register();
- WorldRegister.MainRegistry();
- }
- @EventHandler
- public void init(FMLInitializationEvent event)
- {
- proxy.registerRenders();
- }
- @EventHandler
- public void postInit(FMLPostInitializationEvent event)
- {
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement