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Apr 20th, 2018
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  1.  
  2. EntityPlayer.java:
  3.  
  4. Code:
  5. public boolean isEntityInsideOpaqueBlock()
  6. {
  7. if(GuiIngame.noClip)
  8. {
  9. return false;
  10. } else
  11. {
  12. return !sleeping && super.isEntityInsideOpaqueBlock();
  13. }
  14. }
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