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May 25th, 2022
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  1. #=================================================================================================#
  2. # Main Configuration of Chat Manager
  3. #=================================================================================================#
  4. #
  5. # If you need any plugin support, feel free to join our discord server
  6. # or private message me H1DD3NxN1NJA on Spigot.
  7. #
  8. # Discord Link: https://discord.gg/mh7Ydaf
  9. #
  10. #=================================================================================================#
  11. #
  12. # Information:
  13. # 1. Color Codes are supported with the "&" character.
  14. # - To view a list of COLOR CODES you can do /Colors in-game.
  15. # - To view a list of FORMAT CODES you can do /Formats in-game.
  16. #
  17. # 2. HEX Codes are supported with the #000000 format.
  18. #
  19. # 3. Sound List
  20. # - 1.9 and newer: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  21. # - 1.8 and older: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
  22. #
  23. # 4. All messages can be changed in the Messages.yml file.
  24. #
  25. # 5. Wiki: https://github.com/H1DD3NxN1NJA/ChatManager/wiki
  26. #
  27. #=================================================================================================#
  28.  
  29. #=================================================================================================#
  30. # Block players from advertising other servers.
  31. #=================================================================================================#
  32. Anti_Advertising:
  33.  
  34. Chat:
  35.  
  36. #Block advertising in chat.
  37. Enable: false
  38.  
  39. #Should the anti advertising checker be more sensitive? This may cause false positives.
  40. Increase_Sensitivity: false
  41.  
  42. #Should staff get notified when a player advertises in chat?
  43. Notify_Staff: false
  44.  
  45. #Should a command be executed to the player that advertises?
  46. Execute_Command: false
  47.  
  48. #The command that is executed when a player advertises.
  49. #Set this section to Executed_Command: '' to disable
  50. Executed_Command: kick {player} Please do not advertise in chat
  51.  
  52. #Every time a player advertises in chat, their message will be logged in the Advertisements.txt file.
  53. Log_Advertisers: false
  54.  
  55. Commands:
  56.  
  57. #Block advertising in commands.
  58. Enable: false
  59.  
  60. #Should the anti advertising checker be more sensitive? This may cause false positives.
  61. Increase_Sensitivity: false
  62.  
  63. #Should staff get notified when a player advertises in commands?
  64. Notify_Staff: false
  65.  
  66. #Should a command be executed to the player that advertises?
  67. Execute_Command: false
  68.  
  69. #The command that is executed when a player advertises.
  70. #Set this section to Executed_Command: '' to disable
  71. Executed_Command: kick {player} Please do not advertise in chat
  72.  
  73. #Every time a player advertises in commands, their message will be logged in the Advertisements.txt file.
  74. Log_Advertisers: false
  75.  
  76. #If a player executes one of these commands with an advertisement in it, the command will not be blocked.
  77. Whitelist:
  78. - "/report"
  79.  
  80. Signs:
  81.  
  82. #Block advertising on signs.
  83. Enable: false
  84.  
  85. #Should the anti advertising checker be more sensitive? This may cause false positives.
  86. Increase_Sensitivity: false
  87.  
  88. #Should staff get notified when a player advertises on a sign?
  89. Notify_Staff: false
  90.  
  91. #Should a command be executed to the player that advertises?
  92. Execute_Command: false
  93.  
  94. #The command that is executed when a player advertises.
  95. #Set this section to Executed_Command: '' to disable
  96. Executed_Command: kick {player} Please do not advertise in chat
  97.  
  98. #Every time a player advertises on signs, their message will be logged in the Advertisements.txt file.
  99. Log_Advertisers: false
  100.  
  101. #Websites that wont be blocked if said in chat, commands, or signs.
  102. Whitelist:
  103. - "google.com"
  104.  
  105. #=================================================================================================#
  106. # Prevent players from executing commands, or typing in chat until they move when they join your server.
  107. #=================================================================================================#
  108. Anti_Bot:
  109.  
  110. #Block players from typing in chat until they move.
  111. Block_Chat_Until_Moved: false
  112.  
  113. #Block players from executing commands until they move.
  114. Block_Commands_Until_Moved: false
  115.  
  116. #=================================================================================================#
  117. # Prevent messages written in CAPS.
  118. #=================================================================================================#
  119. Anti_Caps:
  120.  
  121. Enable: false
  122.  
  123. #Should players capitalize words in commands?
  124. Enable_In_Commands: false
  125.  
  126. #The minimum size the message has to be to get blocked.
  127. Min_Message_Length: 5
  128.  
  129. #The percentage the message has to be capitalized to get blocked.
  130. Required_Percentage: 70
  131.  
  132. #=================================================================================================#
  133. # Prevent the chat from being flooded with repetitive messages.
  134. #=================================================================================================#
  135. Anti_Spam:
  136.  
  137. #Anti-spam section for chat.
  138. Chat:
  139.  
  140. #How many seconds does the player have to wait till they send their next message?
  141. #Set to 0 to disable.
  142. Chat_Delay: 5
  143.  
  144. #Prevent players from repeating the same messages.
  145. Block_Repetitive_Messages: false
  146.  
  147. #Anti-spam section for commands.
  148. Command:
  149.  
  150. #How many seconds does the player have to wait till they send their next command?
  151. #Set to 0 to disable.
  152. Command_Delay: 5
  153.  
  154. #Prevent players from repeating the same commands.
  155. Block_Repetitive_Commands: false
  156.  
  157. #Whitelisted commands that won't be effected by the anti spam.
  158. Whitelist:
  159. - "/spawn"
  160.  
  161. #=================================================================================================#
  162. # Prevent players from swearing in chat, comamnds, and signs.
  163. #=================================================================================================#
  164. Anti_Swear:
  165.  
  166. Chat:
  167.  
  168. #Block swearing in chat
  169. Enable: false
  170.  
  171. #Should the anti-swear checker be more sensitive? This may cause false positives.
  172. Increase_Sensitivity: false
  173.  
  174. #Should chat manager block the message from being sent in chat?
  175. Block_Message: false
  176.  
  177. #Should staff get notified when a player swears in chat?
  178. Notify_Staff: false
  179.  
  180. #Should a command be executed when a player swears in chat?
  181. Execute_Command: false
  182.  
  183. #The command that is executed when a player swears in chat.
  184. #Set this section to Executed_Command: '' to disable.
  185. Executed_Command: kick {player} Please do not swear in chat
  186.  
  187. #Every time a player swears in chat their message will be logged in the Swears.txt file.
  188. Log_Swearing: false
  189.  
  190. Commands:
  191.  
  192. #Block swearing in commands.
  193. Enable: false
  194.  
  195. #Should the anti-swear checker be more sensitive? This may cause false positives.
  196. Increase_Sensitivity: false
  197.  
  198. #Should chat manager block the command from being sent?
  199. Block_Command: false
  200.  
  201. #If a player executes one of these commands with a swear word in it, the command will not be blocked.
  202. Whitelisted_Commands:
  203. - "/report"
  204. - "/login"
  205. - "/register"
  206.  
  207. #Should staff get notified when a player swears in commands?
  208. Notify_Staff: false
  209.  
  210. #Should a command be executed when a player swears in commands?
  211. Execute_Command: false
  212.  
  213. #The command that is executed when a player swears in commands.
  214. #Set this section to Executed_Command: '' to disable.
  215. Executed_Command: kick {player} Please do not swear in commands
  216.  
  217. #Every time a player swears in commands their message will be logged in the Swears.txt file.
  218. Log_Swearing: false
  219.  
  220. Signs:
  221.  
  222. #Block swearing on signs.
  223. Enable: false
  224.  
  225. #Should the anti-swear checker be more sensitive? This may cause false positives.
  226. Increase_Sensitivity: false
  227.  
  228. #Should chat manager block the message from being added to the sign?
  229. Block_Sign: false
  230.  
  231. #Should staff get notified when a player swears on signs?
  232. Notify_Staff: false
  233.  
  234. #Should a command be executed when a player swears on signs?
  235. Execute_Command: false
  236.  
  237. #The command that is executed when a player swears on signs.
  238. #Set this section to Executed_Command: '' to disable
  239. Executed_Command: kick {player} Please do not swear on signs
  240.  
  241. #Every time a player swears on signs their message will be logged in the Swears.txt file.
  242. Log_Swearing: false
  243.  
  244. #=================================================================================================#
  245. # Prevent players from using special chat characters.
  246. #=================================================================================================#
  247. Anti_Unicode:
  248.  
  249. #Block special characters in chat.
  250. Enable: false
  251.  
  252. #Should staff get notified when a player uses special characters?
  253. Notify_Staff: false
  254.  
  255. #Should a command be executed when a player uses special characters?
  256. Execute_Command: false
  257.  
  258. #The command that is executed when a player uses special characters in chat.
  259. #Set this section to Executed_Command: '' to disable
  260. Executed_Command: kick {player} Please do not use special characters in chat.
  261.  
  262. #Anything thats in this list won’t be blocked by the anti unicode checker.
  263. Whitelist:
  264. - "«"
  265. - "»"
  266.  
  267. #=================================================================================================#
  268. # Prevent players from using certain commands.
  269. #=================================================================================================#
  270. Banned_Commands:
  271.  
  272. Enable: false
  273.  
  274. #Increase banned commands sensitivity so if you add the command /gamemode,
  275. #players wont be able to do /gamemode creative, /gamemode survival, etc.
  276. Increase_Sensitivity: false
  277.  
  278. #Should staff get notified when a player uses a banned command?
  279. Notify_Staff: false
  280.  
  281. #Should a command be executed to the player that uses a banned command?
  282. Execute_Command: false
  283.  
  284. #The command that is executed when a player executed a banned command.
  285. #Set this section to Executed_Command: '' to disable
  286. Executed_Command: kick {player} You are not allowed to use that command!
  287.  
  288. #=================================================================================================#
  289. # Broadcasting Commands
  290. #=================================================================================================#
  291. Broadcast_Commands:
  292.  
  293. Command:
  294.  
  295. #Broadcast Command
  296. Broadcast:
  297.  
  298. #The default prefix that goes infront of the broadcasted message.
  299. Prefix: "&c[&4THÔNG BÁO&c]&r "
  300.  
  301. #The default color the broadcasted message will be.
  302. Default_Color: "&b"
  303.  
  304. #The sound that will be sent to everyone on the server when a broadcasted message is sent.
  305. #Set to '' to disable
  306. Sound: ''
  307.  
  308. #Announcement Command
  309. Announcement:
  310.  
  311. #The sound that will be sent to everyone on the server when an announcement is sent.
  312. #Set to '' to disable
  313. Sound: ''
  314.  
  315. #The message that will be sent to everyone on the server.
  316. Message:
  317. - "&8&m--------------------------"
  318. - "&e&lANNOUNCEMENT"
  319. - "{message}"
  320. - "&8&m--------------------------"
  321.  
  322. #Warning Command
  323. Warning:
  324.  
  325. #The sound that will be sent to everyone on the server when a warning message is sent.
  326. #Set to '' to disable
  327. Sound: ''
  328.  
  329. #The message that will be sent to everyone on the server.
  330. Message:
  331. - "&8&m--------------------------"
  332. - "&4&lWARNING"
  333. - "{message}"
  334. - "&8&m--------------------------"
  335.  
  336. #=================================================================================================#
  337. # Per-Group chat formats. REQUIRES VAULT TO WORK!!!!!
  338. # How to use chat format: https://github.com/H1DD3NxN1NJA/ChatManager/wiki/Chat-Format
  339. # Available Placeholders: https://github.com/H1DD3NxN1NJA/ChatManager/wiki/Chat-Format#placeholders-top
  340. #=================================================================================================#
  341. Chat_Format:
  342.  
  343. Enable: true
  344.  
  345. #This will only be used if the players permission group isn't on the bottom of this section.
  346. Default_Format: "&e{superior_island_level_format} {vault_prefix}%prismaticcolors_tabname% &f&l⊱ &f{message}"
  347.  
  348. #Chat Formats are set depending on what permission group the player is in.
  349. #If a player is in the permission group named "Default" they will have the default chat format.
  350. Groups:
  351. xz: #The name of the group, this is case sensitive!
  352. Format: "&8[&7Default&8] &7{player} &9> &7{message}" #The format you want the group to have.
  353. x:
  354. Format: "&8[&5VIP&8] &7{displayname} &9> &7{message}"
  355. xx:
  356. Format: "&a[&3Moderator&a] &b{player} &9> &e{message}"
  357. xxx:
  358. Format: "&8[&cAdmin&8] &4{player} &9> &a{message}"
  359. xxxxx:
  360. Format: "&b[&6Owner&b] {player} &9> &e{message}"
  361.  
  362. #=================================================================================================#
  363. # Players can only send messages to other players that are in range.
  364. # How to use chat radius: https://github.com/H1DD3NxN1NJA/ChatManager/wiki/Chat-Radius
  365. #=================================================================================================#
  366. Chat_Radius:
  367.  
  368. Enable: false
  369.  
  370. #When players join the server, or if the plugin is hard reloaded (with plugman) players will be
  371. #automatically put into this chat channel.
  372. #Chat Channels: Local, Global, World.
  373. Default_Channel: Local
  374.  
  375. Local_Chat:
  376.  
  377. #The prefix thats sent in local chat.
  378. Prefix: "&7[&cLocal&7]"
  379.  
  380. #If you put this symbol in front of your message, it will override any channel which you are in,
  381. #sending the message to all players in the server, then keeps you in local chat.
  382. #Do Override_Symbol: '' to disable.
  383. Override_Symbol: "#"
  384.  
  385. Global_Chat:
  386.  
  387. #The prefix thats sent in global chat.
  388. Prefix: "&7[&bGlobal&7]"
  389.  
  390. #If you put this symbol in front of your message, it will override any channel which you are in,
  391. #sending the message to all players in the server, then keeps you in global chat.
  392. #Do Override_Symbol: '' to disable.
  393. Override_Symbol: "!"
  394.  
  395. World_Chat:
  396.  
  397. #The prefix thats sent in world chat.
  398. Prefix: "&7[&dWorld&7]"
  399.  
  400. #If you put this symbol in front of your message, it will override any channel which you are in,
  401. #sending the message to all players in the server, then keeps you in world chat.
  402. #Do Override_Symbol: '' to disable.
  403. Override_Symbol: "$"
  404.  
  405. #The maximum distance players will receive the senders messages.
  406. Block_Distance: 250
  407.  
  408. #Enable chat radius spy on join.
  409. Enable_Spy_On_Join: false
  410.  
  411. #=================================================================================================#
  412. # Clear Chat
  413. #=================================================================================================#
  414. Clear_Chat:
  415.  
  416. #Clear players chat when they join the server.
  417. Clear_On_Join: false
  418.  
  419. #How many blank lines should be broadcasted in chat?
  420. Broadcasted_Lines: 300
  421.  
  422. #=================================================================================================#
  423. # Command Spy
  424. #=================================================================================================#
  425. Command_Spy:
  426.  
  427. #Turn on command spy when players with the correct permission join the server.
  428. Enable_On_Join: false
  429.  
  430. #Commands that wont be shown in command spy.
  431. Blacklist_Commands:
  432. - "/login"
  433. - "/register"
  434.  
  435. #=================================================================================================#
  436. # Formatted Messages - BETA!
  437. # This section allows you to enable or disable the use of color codes and format codes in chat.
  438. # Each color code and format is permission based.
  439. # To give players permission to use color codes give them
  440. # chatmanager.color.all or chatmanager.color.{code} without the &. Example: chatmanager.color.a
  441. # To give players permission to use format codes give them
  442. # chatmanager.format.all or chatmanager.format.{code} without the &. Example: chatmanager.color.f
  443. #=================================================================================================#
  444. Formatted_Messages:
  445.  
  446. Enable: false
  447.  
  448. #=================================================================================================#
  449. # Correct player's grammar.
  450. #=================================================================================================#
  451. Grammar:
  452.  
  453. Enable: false
  454.  
  455. #The minimum size the players message has to be for grammar to work.
  456. Min_Message_Length: 5
  457.  
  458. #Correct words from "i" to "I", "dont" to "don't", and many more pre-set words!
  459. Autocorrect:
  460.  
  461. Enable: false
  462.  
  463. #=================================================================================================#
  464. # Staff and Player List:
  465. #=================================================================================================#
  466. Lists:
  467.  
  468. Staff_List:
  469. - "&7&m---------------&8[ &aStaff List &8]&7&m---------------"
  470. - "&7Online Staff Members&7: {staff}"
  471.  
  472. Player_List:
  473. - "&7&m---------------&8[ &aPlayer List &8]&7&m---------------"
  474. - "&7Online Players &a{server_online}&8/&a{server_max_players}&7: {players}"
  475.  
  476. #=================================================================================================#
  477. # Logs
  478. #=================================================================================================#
  479. Logs:
  480.  
  481. #Should every message in chat be logged in the Chat.txt file?
  482. Log_Chat: false
  483.  
  484. #Should every command that is executed be logged in the Commands.txt file?
  485. Log_Commands: false
  486.  
  487. #Should every message placed on a sign be logged in the Signs.txt file?
  488. Log_Signs: false
  489.  
  490. #Commands that wont be logged in the Command.txt file.
  491. #Commands in the Blacklist_Commands list must be lowercase.
  492. Blacklist_Commands:
  493. - "/login"
  494. - "/register"
  495.  
  496. #=================================================================================================#
  497. # First Join, Join, and Quit Text, Actionbar, and Title Messages.
  498. # Group messages allows you to set per group join and quit messages.
  499. # To use them add the group and give that group the permission, its CASE SENSITIVE...
  500. # Chatmanager.join.{group name}
  501. # Chatmanager.quit.{group name}
  502. #=================================================================================================#
  503. Messages:
  504.  
  505. First_Join:
  506.  
  507. Welcome_Message:
  508.  
  509. Enable: false
  510.  
  511. #The sound thats played to the entire server.
  512. #Do Sound: '' to disable
  513. Sound: ''
  514.  
  515. First_Join_Message: "&eWelcome to &b{server_name} {vault_prefix}{player}&e!"
  516.  
  517. Actionbar_Message:
  518.  
  519. Enable: false
  520.  
  521. First_Join_Message: "&eWelcome to &b{server_name} {vault_prefix}{player}&e!"
  522.  
  523. Title_Message:
  524.  
  525. Enable: false
  526.  
  527. #The time it takes for the title to fade into the screen.
  528. Fade_In: 40
  529.  
  530. #The time it takes for the title to stay on the screen.
  531. Stay: 20
  532.  
  533. #The time it takes for the title to fade out of the screen.
  534. Fade_Out: 40
  535.  
  536. First_Join_Message:
  537.  
  538. Header: "&eWelcome"
  539.  
  540. Footer: "&b{player} to {server_name}"
  541.  
  542. Join_Messages:
  543.  
  544. Enable: false
  545.  
  546. Sound: ''
  547.  
  548. #Players that don't have a permission set for group messages
  549. #will send this join message.
  550. Default_Message: "&b{player} &ejoined the server"
  551.  
  552. Group_Messages:
  553.  
  554. #To use them add the group and give that group the permission, its CASE SENSITIVE...
  555. #Chatmanager.join.{group name}
  556. #Format: {group name}: {message}
  557. Default: "&b{player} &ejoined the server"
  558.  
  559. Donator: "&b{player} &ejoined the server"
  560.  
  561. Staff: "&b{player} &ejoined the server"
  562.  
  563. Actionbar_Messages:
  564.  
  565. Enable: false
  566.  
  567. Default_Message: "&eWelcome back to &b{server_name} {vault_prefix}{player}&e!"
  568.  
  569. Group_Messages:
  570.  
  571. Default: "&eWelcome back to &b{server_name} {vault_prefix}{player}&e!"
  572.  
  573. Donator: "&eWelcome back to &b{server_name} {vault_prefix}{player}&e!"
  574.  
  575. Staff: "&eWelcome back to &b{server_name} {vault_prefix}{player}&e!"
  576.  
  577. Title_Messages:
  578.  
  579. Enable: false
  580.  
  581. Fade_In: 40
  582.  
  583. Stay: 20
  584.  
  585. Fade_Out: 40
  586.  
  587. Default_Message:
  588.  
  589. Header: "&eWelcome Back"
  590.  
  591. Footer: "&b{player} to {server_name}"
  592.  
  593. Group_Messages:
  594.  
  595. Default:
  596.  
  597. Header: "&eWelcome Back"
  598.  
  599. Footer: "&b{player} to {server_name}"
  600.  
  601. Donator:
  602.  
  603. Header: "&eWelcome Back"
  604.  
  605. Footer: "&b{player} to {server_name}"
  606.  
  607. Staff:
  608.  
  609. Header: "&eWelcome Back"
  610.  
  611. Footer: "&b{player} to {server_name}"
  612.  
  613. Quit_Messages:
  614.  
  615. Enable: false
  616.  
  617. Sound: ''
  618.  
  619. Default_Message: "&b{player} &eleft the server"
  620.  
  621. # To use them add the group and give that group the permission, its CASE SENSITIVE...
  622. # Chatmanager.quit.{group name}
  623. Group_Messages:
  624.  
  625. Default: "&b{player} &eleft the server"
  626.  
  627. Donator: "&b{player} &eleft the server"
  628.  
  629. Staff: "&b{player} &eleft the server"
  630.  
  631. #=================================================================================================#
  632. # When a player mentions another players name.
  633. #=================================================================================================#
  634. Mentions:
  635.  
  636. Enable: false
  637.  
  638. #The sound thats played to the player thats mentioned. Do Sound: '' to disable.
  639. Sound: ''
  640.  
  641. #The symbol players have to use to tag other players, Leave it blank for nothing.
  642. Tag_Symbol: "@"
  643.  
  644. #The color the players name will be highlighted as when mentioned in chat.
  645. #To disable make it Mention_Color: ""
  646. Mention_Color: ""
  647.  
  648. #The title message thats sent to the player thats mentioned.
  649. Title:
  650. Enable: false
  651. Header: "&cMentioned"
  652. Footer: "&7You have been mentioned by {player}"
  653.  
  654. #=================================================================================================#
  655. # When players join your server, welcome them with a Message of the Day.
  656. #=================================================================================================#
  657. MOTD:
  658.  
  659. Enable: false
  660.  
  661. #How long to wait before displaying after login in seconds?
  662. Delay: 2
  663.  
  664. Message:
  665. - "&7&m------------------------------------"
  666. - "&aWelcome to the server &b{player}&a!"
  667. - ""
  668. - "&aIf you need any help please message any online staff member."
  669. - ""
  670. - "&aYou can change this message in the ChatManager - Config.yml"
  671. - "&7&m------------------------------------"
  672.  
  673. #=================================================================================================#
  674. # Mute Chat.
  675. #=================================================================================================#
  676. Mute_Chat:
  677.  
  678. Disable_Commands: false
  679.  
  680. #Commands that cannot be executed when chat is muted
  681. #if the boolean "Disable_Commands" is set to false.
  682. Disabled_Commands:
  683. - "/message"
  684. - "/msg"
  685. - "/m"
  686. - "/tell"
  687. - "/t"
  688. - "/whisper"
  689. - "/w"
  690. - "/me"
  691. - "/reply"
  692. - "/r"
  693.  
  694. #=================================================================================================#
  695. # Players can only talk to other players that are in the same world as them!
  696. # Group worlds allows you to allow specific worlds to share the same chat.
  697. # If a world isn't listed in the group worlds players can only talk to each other in that world.
  698. # World names are CASE SENSITIVE. Please spell it correctly for it to work.
  699. # If group worlds are disabled and per world chat is enabled players can only talk to each other in
  700. # the world they are located in.
  701. #=================================================================================================#
  702. Per_World_Chat:
  703.  
  704. Enable: false
  705.  
  706. Group_Worlds:
  707.  
  708. Enable: false
  709.  
  710. Worlds:
  711. 1:
  712. - "world"
  713. - "world_nether"
  714. - "world_the_end"
  715. 2:
  716. - "Test1"
  717. - "Test2"
  718. - "Test3"
  719.  
  720. #=================================================================================================#
  721. # Private messages allow you to secretly message another player without everyone else seeing.
  722. #=================================================================================================#
  723. Private_Messages:
  724.  
  725. Sender:
  726. Format: "&c&l(!) &f&l[&e&lYou &d-> &e{receiver}&f&l] &b"
  727. Tooltip:
  728. - "&3 ~~Private Message~~ "
  729. - "&d&l(!) &7To {receiver}"
  730. - ""
  731. - "&d&nClick to reply"
  732. Click_Command: "/r "
  733.  
  734. Receiver:
  735. Format: "&c&l(!) &f&l[&e{player} &d-> &e&lYou&f&l] &b"
  736. Tooltip:
  737. - "&3 ~~Private Message~~ "
  738. - "&d&l(!) &7From {player}"
  739. - ""
  740. - "&d&nClick to reply"
  741. Click_Command: "/r "
  742.  
  743. #The sound thats played to the receiver
  744. #Do Sound: '' to disable
  745. Sound: ''
  746.  
  747. #This will enable or disable the tooltip and click command feature.
  748. #If disabled it will only send the format message.
  749. Enable_JSON: false
  750.  
  751. #=================================================================================================#
  752. # The server name used in {server_name} variable.
  753. #=================================================================================================#
  754. Server_Name: "Server Name"
  755.  
  756. #=================================================================================================#
  757. # Server Rules. You can add as many rules as you want.
  758. #=================================================================================================#
  759. Server_Rules:
  760.  
  761. Rules:
  762.  
  763. 1:
  764. - "&7&m----------&8[ &aServer Rules Page 1/3 &8]&7&m----------"
  765. - "&aNo Hacking"
  766. - "&aNo DDOS Threats"
  767. - "&aBe Kind to all players and staff"
  768. 2:
  769. - "&7&m----------&8[ &aServer Rules Page 2/3 &8]&7&m----------"
  770. - "&aNo swearing anywhere at anytime!"
  771. - "&aDo NOT abusing caps!"
  772. - "&aNo Advertising any other minecraft servers!"
  773. 3:
  774. - "&7&m----------&8[ &aServer Rules Page 3/3 &8]&7&m----------"
  775. - "&aDo not use any special characters in chat."
  776. - "&aDo not ask for staff."
  777. - "&aDo not spam in chat."
  778.  
  779. #=================================================================================================#
  780. # Staff can see what players type in certain commands.
  781. #=================================================================================================#
  782. Social_Spy:
  783.  
  784. #Turn on social spy when players with the correct permission join the server.
  785. Enable_On_Join: false
  786.  
  787. #=================================================================================================#
  788. # Talk silently with staff without everyone else on the server seeing.
  789. #=================================================================================================#
  790. Staff_Chat:
  791.  
  792. Enable: false
  793.  
  794. Format: "&e[&bStaffChat&e] &a{player} &7> &b{message}"
  795.  
  796. #A boss bar will appear when entering staff chat to show its enabled.
  797. Boss_Bar:
  798.  
  799. Enable: false
  800.  
  801. Title: "&eStaff Chat"
  802.  
  803. #=================================================================================================#
  804. # Checks if there is an available update for chat manager.
  805. #=================================================================================================#
  806. Update_Checker: false
  807.  
  808. #=================================================================================================#
  809. # You are done with the config!
  810. #=================================================================================================#
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