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- //Player
- int[] OFFSETS_God_Mode = new int[] { 0x08, 0x189 };
- int[] OFFSETS_Wanted_Level = new int[] { 0x08, 0x10B8, 0x7F8 };
- int[] OFFSETS_Sprint_Speed = new int[] { 0x08, 0x10B8, 0x14C };
- int[] OFFSETS_Swim_Speed = new int[] { 0x08, 0x10B8, 0x0148 };
- int[] OFFSETS_Max_HP=new int[]{0x8,0x2A0};
- int[] OFFSETS_HP = new int[] { 0x8, 0x280 };
- int[] OFFSETS_Armor = new int[] { 0x8, 0x14B8 };
- int[] OFFSETS_No_Ragdoll = new int[] { 0x8, 0x10A8 };
- int[] OFFSETS_Seatbelt = new int[] { 0x8, 0x13EC };//on:201,off:200
- int[] OFFSETS_Stamina = new int[] { 0x8, 0x10B8, 0xC60 };
- int[] OFFSETS_Damage_Multiplier = new int[] { 0x8, 0x10B8, 0xC78 };
- int[] OFFSETS_Melee_Damage_Multiplier = new int[] { 0x8, 0x10B8, 0xC80 };
- int[] OFFSETS_Vehicle_Damage_Multiplier = new int[] { 0x08,0x10B8,0xC88 };
- int[] OFFSETS_InVehicle = new int[] { 0x08,0x146B };
- int[] OFFSETS_Fram_Eflags = new int[] { 0x08, 0x10B8,0x1F8 };
- //Weapon
- int[] OFFSETS_Spread = new int[] { 0x8, 0x10C8, 0x20, 0x70 };
- int[] OFFSETS_Recoil = new int[] { 0x8, 0x10C8, 0x20, 0x2A4 };
- int[] OFFSETS_Fast_Shoot = new int[] { 0x8, 0x10C8, 0x20, 0x134 };
- int[] OFFSETS_BULLET_DMG = new int[] { 0x8,0x10C8,0x20,0xB0};
- int[] OFFSETS_Reload_Multiplier = new int[] { 0x8, 0x10C8, 0x20, 0x12C };
- int[] OFFSETS_Reload_Vehicle = new int[] { 0x8, 0x10C8, 0x20, 0x128 };
- //Ammo
- int[] OFFSETS_Max_Ammo = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x28 };
- int[] OFFSETS_Ammo_Type = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x54 };
- int[] OFFSETS_current_Ammo = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x8,0x0,0x18 };
- //Vehile
- int[] OFFSETS_God_Mode_Vehicle = new int[] { 0x08, 0xD28, 0x189 };
- int[] OFFSETS_Vehicle_Health1 = new int[] { 0x08, 0xD28, 0x280 };
- int[] OFFSETS_Vehicle_Health2 = new int[] { 0x08, 0xD28, 0x89C };
- int[] OFFSETS_Vehicle_Boost = new int[] { 0x08, 0xD28, 0x320 };
- int[] OFFSETS_Vehicle_DirtLevel = new int[] { 0x08, 0xD28, 0x988 };
- int[] OFFSETS_Vehicle_Bullet_Proof_Tires = new int[] { 0x08, 0xD28, 0x8D3 };
- int[] OFFSETS_Vehicle_Tires = new int[] { 0x08, 0xD28, 0xB68 };
- int[] OFFSETS_Vehicle_Doors = new int[] { 0x08, 0xD28, 0xB80 };
- int[] OFFSETS_Vehicle_ACCELERATION = new int[] { 0x08, 0xD28, 0x8C8,0x4C };
- int[] OFFSETS_Vehicle_BRAKEFORCE = new int[] { 0x08, 0xD28, 0x8C8, 0x6C };
- int[] OFFSETS_Vehicle_TRACTION_CURVE_MIN = new int[] { 0x08, 0xD28, 0x8C8, 0x90 };
- int[] OFFSETS_Vehicle_DEFORM_MULTIPLIER = new int[] { 0x08, 0xD28, 0x8C8, 0xF8 };
- int[] OFFSETS_Vehicle_UPSHIFT = new int[] { 0x08, 0xD28, 0x8C8, 0x58 };
- int[] OFFSETS_Vehicle_SUSPENSION_FORCE = new int[] { 0x08, 0xD28, 0x8C8, 0xBC };
- int[] OFFSETS_Vehicle_Speed = new int[] { 0x08, 0xD28, 0x790 };
- int[] OFFSETS_Vehicle_Gravity = new int[] { 0x08, 0xD28,0xBCC };
- //TP
- int[] OFFSETS_X = new int[] { 0x8, 0x30, 0x50 };
- int[] OFFSETS_Y = new int[] { 0x8, 0x30, 0x54 };
- int[] OFFSETS_Z = new int[] { 0x8, 0x30, 0x58 };
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