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- Fallout 4 v1.10.163
- Buffout 4 v1.31.1 Feb 28 2023 00:32:02
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7A9341EEE Fallout4.exe+1B41EEE mov eax, [r8+0x08] | BSFixedString::operator=(BSFixedString&)_1B41EEE)
- [Compatibility]
- F4EE: true
- [Debug]
- Symcache: c:symcache
- WaitForDebugger: false
- [Fixes]
- ActorIsHostileToActor: true
- CellInit: true
- CreateD3DAndSwapChain: true
- EncounterZoneReset: true
- GreyMovies: true
- MagicEffectApplyEvent: true
- MovementPlanner: true
- PackageAllocateLocation: true
- PipboyLightInvFix: false
- SafeExit: true
- TESObjectREFRGetEncounterZone: true
- UnalignedLoad: true
- UtilityShader: true
- WorkBenchSwap: true
- [Patches]
- Achievements: true
- BSMTAManager: true
- BSPreCulledObjects: true
- BSTextureStreamerLocalHeap: true
- HavokMemorySystem: true
- INISettingCollection: true
- InputSwitch: false
- MaxStdIO: 2048
- MemoryManager: false
- MemoryManagerDebug: false
- ScaleformAllocator: true
- SmallBlockAllocator: true
- WorkshopMenu: true
- [Warnings]
- CreateTexture2D: true
- ImageSpaceAdapter: true
- SYSTEM SPECS:
- OS: Microsoft Windows 11 Pro v10.0.22621
- CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i7-12650H
- GPU #1: Nvidia GA107M [GeForce RTX 3050 Ti Mobile]
- GPU #2: Intel Alder Lake-P GT1 [UHD Graphics]
- GPU #3: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 10.32 GB/15.63 GB
- PROBABLE CALL STACK:
- [ 0] 0x7FF7A9341EEE Fallout4.exe+1B41EEE mov eax, [r8+0x08] | BSFixedString::operator=(BSFixedString&)_1B41EEE -> 533176+0x1E mov eax, [r8+0x08]
- [ 1] 0x7FF7A7DB2453 Fallout4.exe+05B2453 jmp 0x00007FF7A7DB250E | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B2453 -> 435255+0xD3 jmp 0x00007FF7A7DB250E
- [ 2] 0x7FF7A7DC2D40 Fallout4.exe+05C2D40 mov rbx, [rsp+0x40] | _lambda_b806f3b02f9f77e012e526fb88030acd_::operator()_5C2D40 -> 1165690+0x1F0 mov rbx, [rsp+0x40]
- [ 3] 0x7FF7A7DCA5BE Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE -> 1169171+0x7E inc edi
- [ 4] 0x7FF7A7DB21F1 Fallout4.exe+05B21F1 mov r12, [rsp+0x158] | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B21F1 -> 410870+0x3A1 mov r12, [rsp+0x158]
- [ 5] 0x7FF7A85AE1B5 Fallout4.exe+0DAE1B5 test rsi, rsi | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE1B5 -> 574183+0x135 test rsi, rsi
- [ 6] 0x7FF7A79BEFEB Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB -> 1115125+0x33B or r13d, r13d
- [ 7] 0x7FF7A7DB963E Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E -> 203719+0x24E test r13, r13
- [ 8] 0x7FF7A7C082AB Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB -> 1419301+0x3B mov rax, [rbx]
- [ 9] 0x7FF7A8660EE5 Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7AD0D4B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5 -> 114457+0x685 movzx eax, byte ptr [0x00007FF7AD0D4B00]
- [10] 0x7FFC73CDF937 f4ee.dll+000F937
- [11] 0x7FFC756A6639 f4se_1_10_163.dll+0016639
- [12] 0x7FF7A853B503 Fallout4.exe+0D3B503 call 0x00007FF7A7B8AD70 | Main::UpdateNonRenderSafeAITasks(void)_D3B503 -> 338354+0x23 call 0x00007FF7A7B8AD70
- [13] 0x7FF7A9350F26 Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26 -> 329005+0xC6 mov ecx, [rbx+0x0C]
- [14] 0x7FF7A9351432 Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432 -> 194800+0x202 mov r14d, eax
- [15] 0x7FF7A9353F67 Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67 -> 1492866+0x67 movzx eax, byte ptr [rbx+0xA74]
- [16] 0x7FF7A931CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF7AD35BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF7AD35BD38]
- [17] 0x7FFCFF64257D KERNEL32.DLL+001257D
- [18] 0x7FFD0042AA78 ntdll.dll+005AA78
- REGISTERS:
- RAX 0x22657095FE0 (void*)
- RCX 0xA9B9ABF100 (void*)
- RDX 0x2266A113B90 (void*)
- RBX 0xA9B9ABF100 (void*)
- RSP 0xA9B9ABF0A0 (void*)
- RBP 0x2271ADE0128 (void*)
- RSI 0xA9B9ABF3D0 (void*)
- RDI 0x0 (size_t) [0]
- R8 0xC59FC29BC73289EC (size_t) [uint: 14240314521086495212 int: -4206429552623056404]
- R9 0x0 (size_t) [0]
- R10 0x7FF7AD367580 (void* -> Fallout4.exe+5B67580 or byte ptr [rdx], 0x90 | aDiveBombChance_5B67580)
- R11 0x6C36C5E3 (size_t) [1815528931]
- R12 0x0 (size_t) [0]
- R13 0x14 (size_t) [20]
- R14 0x50 (size_t) [80]
- R15 0x2266DDA7080 (BSSkin::Instance*)
- STACK:
- [RSP+0 ] 0xA9B9ABF100 (void*)
- [RSP+8 ] 0x0 (size_t) [0]
- [RSP+10 ] 0x2271ADE0118 (void*)
- [RSP+18 ] 0x2266B648280 (NiNode*)
- Name: "LArm_Hand"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "LArm_Hand"
- [RSP+20 ] 0x2266A113B80 (PathingRequest*)
- [RSP+28 ] 0x7FF7A7DB2453 (void* -> Fallout4.exe+05B2453 jmp 0x00007FF7A7DB250E | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B2453)
- [RSP+30 ] 0x22657095FE0 (void*)
- [RSP+38 ] 0x0 (size_t) [0]
- [RSP+40 ] 0x7FF7AD367580 (void* -> Fallout4.exe+5B67580 or byte ptr [rdx], 0x90 | aDiveBombChance_5B67580)
- [RSP+48 ] 0xA9B9ABF3D0 (void*)
- [RSP+50 ] 0x1E6A598C80 (size_t) [130633272448]
- [RSP+58 ] 0x7FF7A9314913 (void* -> Fallout4.exe+1B14913 mov rcx, [rsp+0x30] | ScrapHeap::InsertFreeBlock(ScrapHeap::FreeBlock*)_1B14913)
- [RSP+60 ] 0x22657095FE0 (void*)
- [RSP+68 ] 0x2271ADE0080 (void*)
- [RSP+70 ] 0x2271ADE0080 (void*)
- [RSP+78 ] 0x22668A15E00 (BSFlattenedBoneTree*)
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "Root"
- [RSP+80 ] 0x2270000002E (void*)
- [RSP+88 ] 0xA9B9ABF320 (void*)
- [RSP+90 ] 0x0 (size_t) [0]
- [RSP+98 ] 0x0 (size_t) [0]
- [RSP+A0 ] 0x0 (size_t) [0]
- [RSP+A8 ] 0x0 (size_t) [0]
- [RSP+B0 ] 0x0 (size_t) [0]
- [RSP+B8 ] 0x0 (size_t) [0]
- [RSP+C0 ] 0x0 (size_t) [0]
- [RSP+C8 ] 0x0 (size_t) [0]
- [RSP+D0 ] 0x0 (size_t) [0]
- [RSP+D8 ] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+E0 ] 0xA9B9ABF320 (void*)
- [RSP+E8 ] 0x8 (size_t) [8]
- [RSP+F0 ] 0x0 (size_t) [0]
- [RSP+F8 ] 0x7FF7A7DC2D40 (void* -> Fallout4.exe+05C2D40 mov rbx, [rsp+0x40] | _lambda_b806f3b02f9f77e012e526fb88030acd_::operator()_5C2D40)
- [RSP+100] 0xA9396F8507 (size_t) [726813082887]
- [RSP+108] 0x2266DDA7080 (BSSkin::Instance*)
- [RSP+110] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+118] 0xF20 (size_t) [3872]
- [RSP+120] 0x2271ADE0010 (void*)
- [RSP+128] 0x2271ADE0010 (void*)
- [RSP+130] 0x1 (size_t) [1]
- [RSP+138] 0x7FF7A7DCA5BE (void* -> Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE)
- [RSP+140] 0x0 (size_t) [0]
- [RSP+148] 0x8 (size_t) [8]
- [RSP+150] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+158] 0xA9B9ABF288 (void*)
- [RSP+160] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+168] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+170] 0x225C47CCAD0 (TESRace*)
- File: "DiscreteFemaleSkeleton.esp"
- Modified by: Fallout4.esm -> LooksMenu Customization Compendium.esp -> DiscreteFemaleSkeleton.esp
- Flags: 0x00000009
- EditorID: "HumanRace"
- FormID: 0x00013746
- FormType: kRACE (17)
- GetFullName: "Human"
- [RSP+178] 0x7FF7A7DB21F1 (void* -> Fallout4.exe+05B21F1 mov r12, [rsp+0x158] | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B21F1)
- [RSP+180] 0x22500000006 (size_t) [2357937045510]
- [RSP+188] 0xA9B9ABF320 (void*)
- [RSP+190] 0xA9B9ABF320 (void*)
- [RSP+198] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+1A0] 0x3E99999A00000000 (size_t) [4510805388492275712]
- [RSP+1A8] 0x3E99999A (size_t) [1050253722]
- [RSP+1B0] 0x0 (size_t) [0]
- [RSP+1B8] 0x0 (size_t) [0]
- [RSP+1C0] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+1C8] 0x0 (size_t) [0]
- [RSP+1D0] 0x3E99999A00000000 (size_t) [4510805388492275712]
- [RSP+1D8] 0x2263E99999A (void*)
- [RSP+1E0] 0x225B6F2C8C8 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)
- [RSP+1E8] 0xBE851EB83EA3D70B (size_t) [uint: 13728412815782565643 int: -4718331257926985973]
- [RSP+1F0] 0xBE2E147BBF800000 (size_t) [uint: 13703913237861367808 int: -4742830835848183808]
- [RSP+1F8] 0x3ECCCCCD00000000 (size_t) [4525216906440867840]
- [RSP+200] 0x3ECCCCCC (size_t) [1053609164]
- [RSP+208] 0x22500000000 (size_t) [2357937045504]
- [RSP+210] 0x226D59F4C00 (ScrapHeap*)
- [RSP+218] 0x2271ADE0010 (void*)
- [RSP+220] 0x2271ADE0040 (void*)
- [RSP+228] 0x2271ADE0010 (void*)
- [RSP+230] 0x0 (size_t) [0]
- [RSP+238] 0x2271ADE0020 (void*)
- [RSP+240] 0x2271ADE0010 (void*)
- [RSP+248] 0x7FF700000002 (size_t) [140698833649666]
- [RSP+250] 0xA9B9ABF268 (void*)
- [RSP+258] 0xA9B9ABF250 (void*)
- [RSP+260] 0xA9B9ABF2B0 (void*)
- [RSP+268] 0xA9B9ABF258 (void*)
- [RSP+270] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+278] 0xA9B9ABF268 (void*)
- [RSP+280] 0xA9B9ABF250 (void*)
- [RSP+288] 0xA9B9ABF2B0 (void*)
- [RSP+290] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+298] 0xA9B9ABF3B8 (void*)
- [RSP+2A0] 0xA9B9ABF258 (void*)
- [RSP+2A8] 0xA9B9ABF3A0 (void*)
- [RSP+2B0] 0xA9B9ABF240 (void*)
- [RSP+2B8] 0x0 (size_t) [0]
- [RSP+2C0] 0x0 (size_t) [0]
- [RSP+2C8] 0xF20 (size_t) [3872]
- [RSP+2D0] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+2D8] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+2E0] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+2E8] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+2F0] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+2F8] 0x7FF7A85AE1B5 (void* -> Fallout4.exe+0DAE1B5 test rsi, rsi | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE1B5)
- [RSP+300] 0x226563FA200 (void*)
- [RSP+308] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+310] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+318] 0xA9B9ABF3D0 (void*)
- [RSP+320] 0x225DE7D0A01 (void*)
- [RSP+328] 0x7FF7A79BD815 (void* -> Fallout4.exe+01BD815 mov rcx, [rsp+0x28] | BIPOBJECT::Clear(void)_1BD815)
- [RSP+330] 0x225DE7D0AD8 (void*)
- [RSP+338] 0x0 (size_t) [0]
- [RSP+340] 0x0 (size_t) [0]
- [RSP+348] 0x7FF7AAEE408C (void* -> Fallout4.exe+36E408C fisubr st0, word ptr [rbp+0x2CD8EFBE] | aDiveBombChance_36E408C)
- [RSP+350] 0x0 (size_t) [0]
- [RSP+358] 0x0 (size_t) [0]
- [RSP+360] 0x0 (size_t) [0]
- [RSP+368] 0x7FF7A79BEFEB (void* -> Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB)
- [RSP+370] 0x22500200000 (size_t) [2357939142656]
- [RSP+378] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+380] 0xA9B9ABF510 (void*)
- [RSP+388] 0x225DE7CECE0 (void*)
- [RSP+390] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+398] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+3A0] 0x1 (size_t) [1]
- [RSP+3A8] 0x225DE7CECE0 (void*)
- [RSP+3B0] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+3B8] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+3C0] 0x225DE7CFBA8 (void*)
- [RSP+3C8] 0x2260000002C (size_t) [2362232012844]
- [RSP+3D0] 0xA9B9ABF5B0 (void*)
- [RSP+3D8] 0x225DE7CECE0 (void*)
- [RSP+3E0] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+3E8] 0xA9B9ABF808 (void*)
- [RSP+3F0] 0x22637461D00 (TESObjectARMA*)
- File: "ComMoisturizer.esp"
- Flags: 0x00000048
- EditorID: "CMkz_SemenSuitAA58"
- FormID: 0xFE00B86C
- FormType: kARMA (105)
- [RSP+3F8] 0x0 (size_t) [0]
- [RSP+400] 0x1 (size_t) [1]
- [RSP+408] 0x7FF7A7B2EF7F (void* -> Fallout4.exe+032EF7F mov rbx, [rsp+0x78] | TESObjectARMA::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX)_32EF7F)
- [RSP+410] 0x22500000001 (size_t) [2357937045505]
- [RSP+418] 0xEC8 (size_t) [3784]
- [RSP+420] 0x225C49E2060 (TESObjectWEAP*)
- File: "ArmorKeywords.esm"
- Modified by: Fallout4.esm -> ArmorKeywords.esm
- Flags: 0x40000009
- Name: "Grenade"
- EditorID: "fragGrenade"
- FormID: 0x000EEBED
- FormType: kWEAP (43)
- GetFullName: "Fragmentation Grenade"
- [RSP+428] 0x2C (size_t) [44]
- [RSP+430] 0x225C49E2060 (TESObjectWEAP*)
- File: "ArmorKeywords.esm"
- Modified by: Fallout4.esm -> ArmorKeywords.esm
- Flags: 0x40000009
- Name: "Grenade"
- EditorID: "fragGrenade"
- FormID: 0x000EEBED
- FormType: kWEAP (43)
- GetFullName: "Fragmentation Grenade"
- [RSP+438] 0x0 (size_t) [0]
- [RSP+440] 0xA9B9ABF5B0 (void*)
- [RSP+448] 0x0 (size_t) [0]
- [RSP+450] 0x1 (size_t) [1]
- [RSP+458] 0x0 (size_t) [0]
- [RSP+460] 0x22637460E38 (void*)
- [RSP+468] 0xA9B9ABF808 (void*)
- [RSP+470] 0x0 (size_t) [0]
- [RSP+478] 0x7FF7A7B32B69 (void* -> Fallout4.exe+0332B69 mov rdx, [rsp+0x68] | TESObjectARMO::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,TESRace*,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX,ushort)_332B69)
- [RSP+480] 0x2265F74C048 (BGSEquipSlot*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "GrenadeSlot"
- FormID: 0x00046AAC
- FormType: kEQUP (124)
- [RSP+488] 0x0 (size_t) [0]
- [RSP+490] 0x225C49E2060 (TESObjectWEAP*)
- File: "ArmorKeywords.esm"
- Modified by: Fallout4.esm -> ArmorKeywords.esm
- Flags: 0x40000009
- Name: "Grenade"
- EditorID: "fragGrenade"
- FormID: 0x000EEBED
- FormType: kWEAP (43)
- GetFullName: "Fragmentation Grenade"
- [RSP+498] 0x0 (size_t) [0]
- [RSP+4A0] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+4A8] 0xA9B9ABF808 (void*)
- [RSP+4B0] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+4B8] 0xA9B9ABF660 (void*)
- [RSP+4C0] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+4C8] 0x0 (size_t) [0]
- [RSP+4D0] 0x226691CB838 (BGSInventoryItem::Stack*)
- [RSP+4D8] 0x7FF7A7C21B3D (void* -> Fallout4.exe+0421B3D mov rcx, [rsp+0x38] | BGSInventoryItem::ForEachStack<InitWornFunctor>(InitWornFunctor&)_421B3D)
- [RSP+4E0] 0x0 (size_t) [0]
- [RSP+4E8] 0x225C47CCAD0 (TESRace*)
- File: "DiscreteFemaleSkeleton.esp"
- Modified by: Fallout4.esm -> LooksMenu Customization Compendium.esp -> DiscreteFemaleSkeleton.esp
- Flags: 0x00000009
- EditorID: "HumanRace"
- FormID: 0x00013746
- FormType: kRACE (17)
- GetFullName: "Human"
- [RSP+4F0] 0xA9B9ABF808 (void*)
- [RSP+4F8] 0x7FF7A7954E4E (void* -> Fallout4.exe+0154E4E test rax, rax | TESForm::GetFilledSlots(void)_154E4E)
- [RSP+500] 0x225C4980000 (TESIcon*)
- [RSP+508] 0xA9B9ABF650 (void*)
- [RSP+510] 0x22637460B90 (TESObjectARMO*)
- File: "ComMoisturizer.esp"
- Flags: 0x00400008
- EditorID: "CMkz_SemenSuit58"
- FormID: 0xFE00B869
- FormType: kARMO (29)
- [RSP+518] 0x2266B1814A0 (TESObjectARMO::InstanceData*)
- [RSP+520] 0x22637460B90 (TESObjectARMO*)
- File: "ComMoisturizer.esp"
- Flags: 0x00400008
- EditorID: "CMkz_SemenSuit58"
- FormID: 0xFE00B869
- FormType: kARMO (29)
- [RSP+528] 0x7FF7A7C2BE07 (void* -> Fallout4.exe+042BE07 test al, al | InitWornFunctor::ItemQualifies(BGSInventoryItem&)_42BE07)
- [RSP+530] 0xA9B9ABF5C0 (void*)
- [RSP+538] 0xA9B9ABF660 (void*)
- [RSP+540] 0x1 (size_t) [1]
- [RSP+548] 0x225C4988BA0 (TESObjectARMO*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "SkinNaked"
- FormID: 0x00000D64
- FormType: kARMO (29)
- [RSP+550] 0x225D02DF3D0 (void*)
- [RSP+558] 0x7FF7A7C1D69B (void* -> Fallout4.exe+041D69B test al, al | BSTArray<BGSInventoryItem,BSTArrayHeapAllocator>::ForEach<InitWornFunctor>(InitWornFunctor&)_41D69B)
- [RSP+560] 0x1 (size_t) [1]
- [RSP+568] 0x225D02DF3E0 (void*)
- [RSP+570] 0x225DE7CFC10 (void*)
- [RSP+578] 0x225D02DED20 (void*)
- [RSP+580] 0x226691C3280 (void*)
- [RSP+588] 0x7FF7A7BFDB18 (void* -> Fallout4.exe+03FDB18 mov rbx, [rsp+0x70] | TESObjectREFR::InitWorn(BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&)_3FDB18)
- [RSP+590] 0x226691C32F8 (void*)
- [RSP+598] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+5A0] 0xA9B9AB0000 (void*)
- [RSP+5A8] 0x7FF7A9341D5D (void* -> Fallout4.exe+1B41D5D mov rax, rbx | BSFixedString::BSFixedString(char*)_1B41D5D)
- [RSP+5B0] 0x225DE7CECE0 (void*)
- [RSP+5B8] 0x225C4988BA0 (TESObjectARMO*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "SkinNaked"
- FormID: 0x00000D64
- FormType: kARMO (29)
- [RSP+5C0] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+5C8] 0xA9B9ABF808 (void*)
- [RSP+5D0] 0x1D00000000 (size_t) [124554051584]
- [RSP+5D8] 0x22637460B90 (TESObjectARMO*)
- File: "ComMoisturizer.esp"
- Flags: 0x00400008
- EditorID: "CMkz_SemenSuit58"
- FormID: 0xFE00B869
- FormType: kARMO (29)
- [RSP+5E0] 0xA9B9AB0100 (void*)
- [RSP+5E8] 0x0 (size_t) [0]
- [RSP+5F0] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+5F8] 0x0 (size_t) [0]
- [RSP+600] 0xF20 (size_t) [3872]
- [RSP+608] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+610] 0x0 (size_t) [0]
- [RSP+618] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+620] 0xC (size_t) [12]
- [RSP+628] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+630] 0xA9B9ABF789 (void*)
- [RSP+638] 0x7FF7A7DB963E (void* -> Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E)
- [RSP+640] 0x225DE7CECE0 (void*)
- [RSP+648] 0x0 (size_t) [0]
- [RSP+650] 0xA9B9ABF701 (void*)
- [RSP+658] 0x225BE602500 (void*)
- [RSP+660] 0x300000000 (size_t) [12884901888]
- [RSP+668] 0x7FF7A9343EE9 (void* -> Fallout4.exe+1B43EE9 mov rdx, r14 | `anonymous_namespace'::GetEntry<char>(BSStringPool::Entry*&,char*,bool)_1B43EE9)
- [RSP+670] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+678] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+680] 0x0 (size_t) [0]
- [RSP+688] 0x7FFC73CE6378 (void* -> f4ee.dll+0016378 mov rbx, rax)
- [RSP+690] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+698] 0x2266CB7B9E8 (void*)
- [RSP+6A0] 0x0 (size_t) [0]
- [RSP+6A8] 0x0 (size_t) [0]
- [RSP+6B0] 0x0 (size_t) [0]
- [RSP+6B8] 0x0 (size_t) [0]
- [RSP+6C0] 0x0 (size_t) [0]
- [RSP+6C8] 0x0 (size_t) [0]
- [RSP+6D0] 0x0 (size_t) [0]
- [RSP+6D8] 0x0 (size_t) [0]
- [RSP+6E0] 0x0 (size_t) [0]
- [RSP+6E8] 0x2266757C240 (void*)
- [RSP+6F0] 0x0 (size_t) [0]
- [RSP+6F8] 0x0 (size_t) [0]
- [RSP+700] 0xA9B9ABF828 (void*)
- [RSP+708] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+710] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+718] 0x2265A4376A8 (void*)
- [RSP+720] 0x11 (size_t) [17]
- [RSP+728] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+730] 0x2 (size_t) [2]
- [RSP+738] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+740] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+748] 0x7FF7A7C082AB (void* -> Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB)
- [RSP+750] 0x226563FA240 (TESNPC*)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- GetFullName: "Vallena"
- [RSP+758] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+760] 0xA900000002 (size_t) [725849473026]
- [RSP+768] 0x225DE7CECE0 (void*)
- [RSP+770] 0x0 (size_t) [0]
- [RSP+778] 0x7FF7A8660EE5 (void* -> Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7AD0D4B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5)
- [RSP+780] 0x2266A582C40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+788] 0xA9B9ABF848 (std::_Func_impl_no_alloc<<lambda_7cee451bf8ad003a0b531ddb35c9ddf6>,bool,NiAVObject *>*)
- [RSP+790] 0x2266CB7B9E0 (BSTriShape*)
- Name: "ScreenGlowEffect01:0"
- RTTIName: "BSTriShape"
- Flags: 40000000080f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "ScreenGlowEffect01"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyAA (0001ED3D)[1]/Pipboy (00021B3B)"
- RTTIName: "NiNode"
- Flags: 80000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "ScreenGlowEffect01:0"
- [RSP+798] 0x2266B330F00 (NiNode*)
- Name: "ScreenGlowEffect01"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyAA (0001ED3D)[1]/Pipboy (00021B3B)"
- RTTIName: "NiNode"
- Flags: 80000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "ScreenGlowEffect01"
- [RSP+7A0] 0xA9B9ABF848 (std::_Func_impl_no_alloc<<lambda_7cee451bf8ad003a0b531ddb35c9ddf6>,bool,NiAVObject *>*)
- [RSP+7A8] 0x7FFC73DA1FB8 (void* -> f4ee.dll+00D1FB8 pop rsp)
- [RSP+7B0] 0x2266B047040 (NiNode*)
- Name: "CMkz_SemenSuitAA58 (FE00B86C)[1]/CMkz_SemenSuit58 (FE00B869)"
- RTTIName: "NiNode"
- Flags: e
- Name: "CMkz_SemenSuitAA58 (FE00B86C)[1]/CMkz_SemenSuit58 (FE00B869)"
- [RSP+7B8] 0x3 (size_t) [3]
- [RSP+7C0] 0x2272B196660 (char*) "OneDrive=C:\Users\CodeDragon\OneDrive"
- [RSP+7C8] 0x0 (size_t) [0]
- [RSP+7D0] 0x225D0B6C110 (void*)
- [RSP+7D8] 0x1C (size_t) [28]
- [RSP+7E0] 0x226D59F42E0 (void*)
- [RSP+7E8] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+7F0] 0x225DE7CF820 (void*)
- [RSP+7F8] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+800] 0x2266B047068 (void*)
- [RSP+808] 0x20 (size_t) [32]
- [RSP+810] 0x2 (size_t) [2]
- [RSP+818] 0x225BE602520 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+820] 0x0 (size_t) [0]
- [RSP+828] 0x7FFC73CDF937 (void* -> f4ee.dll+000F937 add rsp, 0x88)
- [RSP+830] 0x2266A0C0011 (void*)
- [RSP+838] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+840] 0x2266B330F00 (NiNode*)
- Name: "ScreenGlowEffect01"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyAA (0001ED3D)[1]/Pipboy (00021B3B)"
- RTTIName: "NiNode"
- Flags: 80000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "ScreenGlowEffect01"
- [RSP+848] 0x2266A0CCA00 (NiNode*)
- Name: "PipboyAA (0001ED3D)[1]/Pipboy (00021B3B)"
- RTTIName: "NiNode"
- Flags: 80000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 4000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 210236280c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "PipboyAA (0001ED3D)[1]/Pipboy (00021B3B)"
- [RSP+850] 0x0 (size_t) [0]
- [RSP+858] 0x0 (size_t) [0]
- [RSP+860] 0x225D0B6B730 (void*)
- [RSP+868] 0x225DE7CECE0 (void*)
- [RSP+870] 0x7FFC73DA1FB8 (void* -> f4ee.dll+00D1FB8 pop rsp)
- [RSP+878] 0x0 (size_t) [0]
- [RSP+880] 0x0 (size_t) [0]
- [RSP+888] 0x0 (size_t) [0]
- [RSP+890] 0x0 (size_t) [0]
- [RSP+898] 0x0 (size_t) [0]
- [RSP+8A0] 0x0 (size_t) [0]
- [RSP+8A8] 0x0 (size_t) [0]
- [RSP+8B0] 0x0 (size_t) [0]
- [RSP+8B8] 0x7FF7AD3E8084 (void* -> Fallout4.exe+5BE8084 add [rax], al | aDiveBombChance_5BE8084)
- [RSP+8C0] 0x1 (size_t) [1]
- [RSP+8C8] 0x7FF7AD3E8080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
- [RSP+8D0] 0x7FF7AD3E8088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
- [RSP+8D8] 0x1 (size_t) [1]
- [RSP+8E0] 0x0 (size_t) [0]
- [RSP+8E8] 0x0 (size_t) [0]
- [RSP+8F0] 0x2283CD82190 (F4EEBodyGenUpdate*)
- [RSP+8F8] 0x7FFC756A6639 (void* -> f4se_1_10_163.dll+0016639 mov rax, [rbx])
- [RSP+900] 0x2 (size_t) [2]
- [RSP+908] 0x0 (size_t) [0]
- [RSP+910] 0x2266BAFEC40 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 204237280c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 80002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 4002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- Name: "skeleton.nif"
- [RSP+918] 0x7FF700000000 (size_t) [140698833649664]
- [RSP+920] 0x22657110820 (void*)
- [RSP+928] 0x7FF7A853B503 (void* -> Fallout4.exe+0D3B503 call 0x00007FF7A7B8AD70 | Main::UpdateNonRenderSafeAITasks(void)_D3B503)
- [RSP+930] 0x225B6F2C730 (Main*)
- [RSP+938] 0x0 (size_t) [0]
- [RSP+940] 0x0 (size_t) [0]
- [RSP+948] 0x0 (size_t) [0]
- [RSP+950] 0x7FF7AD3E8B98 (void* -> Fallout4.exe+5BE8B98 and [rax], cl | aDiveBombChance_5BE8B98)
- [RSP+958] 0x7FF7A9350F26 (void* -> Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26)
- [RSP+960] 0x7FF7AD3E8B98 (void* -> Fallout4.exe+5BE8B98 and [rax], cl | aDiveBombChance_5BE8B98)
- [RSP+968] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+970] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+978] 0x22657110820 (void*)
- [RSP+980] 0x0 (size_t) [0]
- [RSP+988] 0x0 (size_t) [0]
- [RSP+990] 0x11 (size_t) [17]
- [RSP+998] 0x0 (size_t) [0]
- [RSP+9A0] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+9A8] 0x7FF7A9351432 (void* -> Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432)
- [RSP+9B0] 0x0 (size_t) [0]
- [RSP+9B8] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+9C0] 0x0 (size_t) [0]
- [RSP+9C8] 0xA9B9ABFAC0 (void*)
- [RSP+9D0] 0x0 (size_t) [0]
- [RSP+9D8] 0x0 (size_t) [0]
- [RSP+9E0] 0x0 (size_t) [0]
- [RSP+9E8] 0x7FF7A9353F67 (void* -> Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67)
- [RSP+9F0] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+9F8] 0x0 (size_t) [0]
- [RSP+A00] 0x0 (size_t) [0]
- [RSP+A08] 0x0 (size_t) [0]
- [RSP+A10] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+A18] 0x7FF7A931CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF7AD35BD38] | BSThread::CallThreadProc(void)_1B1CFED)
- [RSP+A20] 0x4EC0 (size_t) [20160]
- [RSP+A28] 0xA9B9ABFAE0 (void*)
- [RSP+A30] 0x2265710EE70 (void*)
- [RSP+A38] 0x0 (size_t) [0]
- [RSP+A40] 0x7FF7AD3E8B48 (BSJobs::JobThread*)
- [RSP+A48] 0x0 (size_t) [0]
- [RSP+A50] 0x0 (size_t) [0]
- [RSP+A58] 0x7FFCFF64257D (void* -> KERNEL32.DLL+001257D mov ecx, eax)
- [RSP+A60] 0x0 (size_t) [0]
- [RSP+A68] 0x0 (size_t) [0]
- [RSP+A70] 0x0 (size_t) [0]
- [RSP+A78] 0x0 (size_t) [0]
- [RSP+A80] 0x0 (size_t) [0]
- [RSP+A88] 0x7FFD0042AA78 (void* -> ntdll.dll+005AA78 jmp 0x00007FFD0042AA99)
- [RSP+A90] 0x0 (size_t) [0]
- [RSP+A98] 0x0 (size_t) [0]
- [RSP+AA0] 0x0 (size_t) [0]
- [RSP+AA8] 0x0 (size_t) [0]
- [RSP+AB0] 0x0 (size_t) [0]
- [RSP+AB8] 0x0 (size_t) [0]
- [RSP+AC0] 0xBAFE39CC00000000 (size_t) [uint: 13474270683475214336 int: -4972473390234337280]
- [RSP+AC8] 0x0 (size_t) [0]
- [RSP+AD0] 0x4F0FFFFFB30 (size_t) [5433133628208]
- [RSP+AD8] 0x7FFCFD97C550 (void* -> KERNELBASE.dll+015C550 mov [rsp+0x10], rbx)
- [RSP+AE0] 0xA9B9ABE1C0 (void*)
- [RSP+AE8] 0xC9C00007FFC4769F (size_t) [uint: 14537619631507797663 int: -3909124442201753953]
- [RSP+AF0] 0x7FFC4769FC9C (size_t) [140721506614428]
- [RSP+AF8] 0xA9B9ABE1C0 (void*)
- [RSP+B00] 0x0 (size_t) [0]
- [RSP+B08] 0x0 (size_t) [0]
- [RSP+B10] 0x0 (size_t) [0]
- [RSP+B18] 0x0 (size_t) [0]
- [RSP+B20] 0x0 (size_t) [0]
- [RSP+B28] 0x0 (size_t) [0]
- [RSP+B30] 0x0 (size_t) [0]
- [RSP+B38] 0x0 (size_t) [0]
- [RSP+B40] 0x0 (size_t) [0]
- [RSP+B48] 0x0 (size_t) [0]
- [RSP+B50] 0x0 (size_t) [0]
- [RSP+B58] 0x0 (size_t) [0]
- [RSP+B60] 0x0 (size_t) [0]
- [RSP+B68] 0x0 (size_t) [0]
- [RSP+B70] 0x0 (size_t) [0]
- [RSP+B78] 0x0 (size_t) [0]
- [RSP+B80] 0x0 (size_t) [0]
- [RSP+B88] 0x0 (size_t) [0]
- [RSP+B90] 0x0 (size_t) [0]
- [RSP+B98] 0x0 (size_t) [0]
- [RSP+BA0] 0x0 (size_t) [0]
- [RSP+BA8] 0x0 (size_t) [0]
- [RSP+BB0] 0x0 (size_t) [0]
- [RSP+BB8] 0x0 (size_t) [0]
- [RSP+BC0] 0x0 (size_t) [0]
- [RSP+BC8] 0x0 (size_t) [0]
- [RSP+BD0] 0x0 (size_t) [0]
- [RSP+BD8] 0x0 (size_t) [0]
- [RSP+BE0] 0x0 (size_t) [0]
- [RSP+BE8] 0x0 (size_t) [0]
- [RSP+BF0] 0x0 (size_t) [0]
- [RSP+BF8] 0x0 (size_t) [0]
- [RSP+C00] 0x0 (size_t) [0]
- [RSP+C08] 0x0 (size_t) [0]
- [RSP+C10] 0x0 (size_t) [0]
- [RSP+C18] 0x0 (size_t) [0]
- [RSP+C20] 0x0 (size_t) [0]
- [RSP+C28] 0x0 (size_t) [0]
- [RSP+C30] 0x0 (size_t) [0]
- [RSP+C38] 0x0 (size_t) [0]
- [RSP+C40] 0x0 (size_t) [0]
- [RSP+C48] 0x0 (size_t) [0]
- [RSP+C50] 0x0 (size_t) [0]
- [RSP+C58] 0x0 (size_t) [0]
- [RSP+C60] 0x0 (size_t) [0]
- [RSP+C68] 0x0 (size_t) [0]
- [RSP+C70] 0x0 (size_t) [0]
- [RSP+C78] 0x0 (size_t) [0]
- [RSP+C80] 0x0 (size_t) [0]
- [RSP+C88] 0x0 (size_t) [0]
- [RSP+C90] 0x0 (size_t) [0]
- [RSP+C98] 0x0 (size_t) [0]
- [RSP+CA0] 0x0 (size_t) [0]
- [RSP+CA8] 0x0 (size_t) [0]
- [RSP+CB0] 0x0 (size_t) [0]
- [RSP+CB8] 0x0 (size_t) [0]
- [RSP+CC0] 0x0 (size_t) [0]
- [RSP+CC8] 0x0 (size_t) [0]
- [RSP+CD0] 0x0 (size_t) [0]
- [RSP+CD8] 0x0 (size_t) [0]
- [RSP+CE0] 0x0 (size_t) [0]
- [RSP+CE8] 0x0 (size_t) [0]
- [RSP+CF0] 0x0 (size_t) [0]
- [RSP+CF8] 0x0 (size_t) [0]
- [RSP+D00] 0x0 (size_t) [0]
- [RSP+D08] 0x0 (size_t) [0]
- [RSP+D10] 0x0 (size_t) [0]
- [RSP+D18] 0x0 (size_t) [0]
- [RSP+D20] 0x0 (size_t) [0]
- [RSP+D28] 0x0 (size_t) [0]
- [RSP+D30] 0x0 (size_t) [0]
- [RSP+D38] 0x0 (size_t) [0]
- [RSP+D40] 0x0 (size_t) [0]
- [RSP+D48] 0x0 (size_t) [0]
- [RSP+D50] 0x0 (size_t) [0]
- [RSP+D58] 0x0 (size_t) [0]
- [RSP+D60] 0x0 (size_t) [0]
- [RSP+D68] 0x0 (size_t) [0]
- [RSP+D70] 0x0 (size_t) [0]
- [RSP+D78] 0x0 (size_t) [0]
- [RSP+D80] 0x0 (size_t) [0]
- [RSP+D88] 0x0 (size_t) [0]
- [RSP+D90] 0x0 (size_t) [0]
- [RSP+D98] 0x0 (size_t) [0]
- [RSP+DA0] 0x0 (size_t) [0]
- [RSP+DA8] 0x0 (size_t) [0]
- [RSP+DB0] 0x0 (size_t) [0]
- [RSP+DB8] 0x0 (size_t) [0]
- [RSP+DC0] 0x0 (size_t) [0]
- [RSP+DC8] 0x0 (size_t) [0]
- [RSP+DD0] 0x0 (size_t) [0]
- [RSP+DD8] 0x0 (size_t) [0]
- [RSP+DE0] 0x0 (size_t) [0]
- [RSP+DE8] 0x0 (size_t) [0]
- [RSP+DF0] 0x0 (size_t) [0]
- [RSP+DF8] 0x0 (size_t) [0]
- [RSP+E00] 0x0 (size_t) [0]
- [RSP+E08] 0x0 (size_t) [0]
- [RSP+E10] 0x0 (size_t) [0]
- [RSP+E18] 0x0 (size_t) [0]
- [RSP+E20] 0x0 (size_t) [0]
- [RSP+E28] 0x0 (size_t) [0]
- [RSP+E30] 0x0 (size_t) [0]
- [RSP+E38] 0x0 (size_t) [0]
- [RSP+E40] 0x0 (size_t) [0]
- [RSP+E48] 0x0 (size_t) [0]
- [RSP+E50] 0x0 (size_t) [0]
- [RSP+E58] 0x0 (size_t) [0]
- [RSP+E60] 0x0 (size_t) [0]
- [RSP+E68] 0x0 (size_t) [0]
- [RSP+E70] 0x0 (size_t) [0]
- [RSP+E78] 0x0 (size_t) [0]
- [RSP+E80] 0x0 (size_t) [0]
- [RSP+E88] 0x0 (size_t) [0]
- [RSP+E90] 0x0 (size_t) [0]
- [RSP+E98] 0x0 (size_t) [0]
- [RSP+EA0] 0x0 (size_t) [0]
- [RSP+EA8] 0x0 (size_t) [0]
- [RSP+EB0] 0x0 (size_t) [0]
- [RSP+EB8] 0x0 (size_t) [0]
- [RSP+EC0] 0x0 (size_t) [0]
- [RSP+EC8] 0x0 (size_t) [0]
- [RSP+ED0] 0x0 (size_t) [0]
- [RSP+ED8] 0x0 (size_t) [0]
- [RSP+EE0] 0x0 (size_t) [0]
- [RSP+EE8] 0x0 (size_t) [0]
- [RSP+EF0] 0x0 (size_t) [0]
- [RSP+EF8] 0x0 (size_t) [0]
- [RSP+F00] 0x0 (size_t) [0]
- [RSP+F08] 0x0 (size_t) [0]
- [RSP+F10] 0x0 (size_t) [0]
- [RSP+F18] 0x0 (size_t) [0]
- [RSP+F20] 0x0 (size_t) [0]
- [RSP+F28] 0x0 (size_t) [0]
- [RSP+F30] 0x0 (size_t) [0]
- [RSP+F38] 0x0 (size_t) [0]
- [RSP+F40] 0x0 (size_t) [0]
- [RSP+F48] 0x0 (size_t) [0]
- [RSP+F50] 0x0 (size_t) [0]
- [RSP+F58] 0x0 (size_t) [0]
- MODULES:
- XINPUT1_3.dll 0x000000400000
- X3DAudio1_7.dll 0x000065060000
- LL_fourPlay_1_10_163.dll 0x000180000000
- clbcatq.dll 0x0226FED90000
- Fallout4.exe 0x7FF7A7800000
- MessageBus.dll 0x7FFC5D820000
- nvcuda64.dll 0x7FFC5DF60000
- d3dcompiler_47_64.dll 0x7FFC5E920000
- NvCamera64.dll 0x7FFC5ED30000
- SUP_F4SE.dll 0x7FFC61410000
- Buffout4.dll 0x7FFC6DB40000
- IPHLPAPI.DLL 0x7FFC6E2D0000
- Galaxy64.dll 0x7FFC6E890000
- f4ee.dll 0x7FFC6F870000
- XAudio2_7.dll 0x7FFC71F40000
- usvfs_x64.dll 0x7FFC725E0000
- wsfw_identifier.dll 0x7FFC72C70000
- po3_SpellPerkItemDistributorF4.dll 0x7FFC73AF0000
- f4ee.dll 0x7FFC73CD0000
- HHS.dll 0x7FFC74680000
- BakaFramework.dll 0x7FFC74920000
- ResampleDmo.DLL 0x7FFC74A10000
- f4se_1_10_163.dll 0x7FFC75690000
- mcm.dll 0x7FFC97800000
- flexRelease_x64.dll 0x7FFC97AB0000
- DSOUND.DLL 0x7FFCA0980000
- HighFPSPhysicsFix.dll 0x7FFCA0AD0000
- nvspcap64.dll 0x7FFCA27F0000
- XDI.dll 0x7FFCAB150000
- cbp.dll 0x7FFCAB680000
- MSVCR110.dll 0x7FFCAB700000
- MpOav.dll 0x7FFCAB9A0000
- PowerGridTools.dll 0x7FFCAFE30000
- nvwgf2umx.dll 0x7FFCB3AB0000
- GFSDK_SSAO_D3D11.win64.dll 0x7FFCC6980000
- F4z Ro D'oh.dll 0x7FFCC6FF0000
- cudart64_75.dll 0x7FFCCE340000
- GFSDK_GodraysLib.x64.dll 0x7FFCCFB10000
- MSVCP110.dll 0x7FFCCFC90000
- DINPUT8.dll 0x7FFCD0C60000
- nlansp_c.dll 0x7FFCD1D60000
- bink2w64.dll 0x7FFCD3560000
- steam_api64.dll 0x7FFCD35F0000
- MessageBus.dll 0x7FFCD3A50000
- wshbth.dll 0x7FFCD51A0000
- WINSPOOL.DRV 0x7FFCD5AD0000
- gdiplus.dll 0x7FFCD5B70000
- inputhost.dll 0x7FFCD65A0000
- winrnr.dll 0x7FFCD6930000
- Windows.UI.dll 0x7FFCD72B0000
- OneCoreCommonProxyStub.dll 0x7FFCD7A30000
- MSIMG32.dll 0x7FFCD7FE0000
- ncryptsslp.dll 0x7FFCD9440000
- webio.dll 0x7FFCDAEA0000
- COMCTL32.dll 0x7FFCE0BF0000
- msdmo.dll 0x7FFCE1FD0000
- VCRUNTIME140_1.dll 0x7FFCE2000000
- WININET.dll 0x7FFCE2550000
- MSVCP140.dll 0x7FFCE2B20000
- VCRUNTIME140.dll 0x7FFCE36A0000
- flexExtRelease_x64.dll 0x7FFCE3CB0000
- WeaponDebrisCrashFix.dll 0x7FFCE3FC0000
- winmmbase.dll 0x7FFCE42A0000
- libdiskCacheEnabler.dll 0x7FFCE53D0000
- igc64.dll 0x7FFCE60B0000
- MMDevApi.dll 0x7FFCEAB50000
- nvldumdx.dll 0x7FFCEAC00000
- amsi.dll 0x7FFCEB7B0000
- pnrpnsp.dll 0x7FFCEB810000
- napinsp.dll 0x7FFCEB830000
- textinputframework.dll 0x7FFCECBE0000
- AUDIOSES.DLL 0x7FFCED5F0000
- XINPUT9_1_0.dll 0x7FFCEE560000
- MSVCP140_ATOMIC_WAIT.dll 0x7FFCEE7D0000
- nvToolsExt64_1.dll 0x7FFCEE7F0000
- nvapi64.dll 0x7FFCEF3B0000
- igdgmm64.dll 0x7FFCEFB50000
- igd10iumd64.dll 0x7FFCF00E0000
- WINMM.dll 0x7FFCF07A0000
- igd10um64xe.DLL 0x7FFCF0850000
- IntelControlLib.dll 0x7FFCF20F0000
- ControlLib.dll 0x7FFCF2170000
- wbemsvc.dll 0x7FFCF24E0000
- fastprox.dll 0x7FFCF2500000
- drvstore.dll 0x7FFCF2B40000
- cryptnet.dll 0x7FFCF2CA0000
- OneCoreUAPCommonProxyStub.dll 0x7FFCF2D50000
- VERSION.dll 0x7FFCF3BB0000
- wbemprox.dll 0x7FFCF3BE0000
- wbemcomn.dll 0x7FFCF4AA0000
- CoreUIComponents.dll 0x7FFCF5AE0000
- avrt.dll 0x7FFCF6170000
- rasadhlp.dll 0x7FFCF6750000
- fwpuclnt.dll 0x7FFCF6810000
- dhcpcsvc.DLL 0x7FFCF7160000
- dhcpcsvc6.DLL 0x7FFCF7180000
- directxdatabasehelper.dll 0x7FFCF72B0000
- WINHTTP.dll 0x7FFCF76E0000
- WindowsCodecs.dll 0x7FFCF88F0000
- d3d11.dll 0x7FFCF9700000
- dcomp.dll 0x7FFCF9960000
- CoreMessaging.dll 0x7FFCF9FD0000
- apphelp.dll 0x7FFCFA2C0000
- UxTheme.dll 0x7FFCFA3C0000
- dxgi.dll 0x7FFCFA530000
- dwmapi.dll 0x7FFCFA640000
- WINNSI.DLL 0x7FFCFA980000
- dxcore.dll 0x7FFCFA9C0000
- resourcepolicyclient.dll 0x7FFCFADF0000
- DbgHelp.dll 0x7FFCFAE10000
- wintypes.dll 0x7FFCFB500000
- windows.storage.dll 0x7FFCFB640000
- HID.DLL 0x7FFCFBF40000
- IpHlpAPI.dll 0x7FFCFC210000
- DNSAPI.dll 0x7FFCFC280000
- UMPDC.dll 0x7FFCFC580000
- powrprof.dll 0x7FFCFC5A0000
- secur32.dll 0x7FFCFC610000
- schannel.DLL 0x7FFCFC690000
- rsaenh.dll 0x7FFCFC7A0000
- kernel.appcore.dll 0x7FFCFC7E0000
- ntmarta.dll 0x7FFCFC860000
- SspiCli.dll 0x7FFCFCAA0000
- MSWSOCK.dll 0x7FFCFCCB0000
- USERENV.dll 0x7FFCFCD50000
- wldp.dll 0x7FFCFCF30000
- CRYPTBASE.DLL 0x7FFCFCFB0000
- CRYPTSP.dll 0x7FFCFCFD0000
- NTASN1.dll 0x7FFCFD080000
- ncrypt.dll 0x7FFCFD0C0000
- bcrypt.dll 0x7FFCFD0F0000
- msasn1.dll 0x7FFCFD3F0000
- devobj.dll 0x7FFCFD410000
- cfgmgr32.dll 0x7FFCFD440000
- DPAPI.DLL 0x7FFCFD4B0000
- profapi.dll 0x7FFCFD680000
- win32u.dll 0x7FFCFD750000
- msvcp_win.dll 0x7FFCFD780000
- KERNELBASE.dll 0x7FFCFD820000
- gdi32full.dll 0x7FFCFDBD0000
- wintrust.dll 0x7FFCFDDB0000
- CRYPT32.dll 0x7FFCFDE20000
- ucrtbase.dll 0x7FFCFDF90000
- bcryptprimitives.dll 0x7FFCFE0B0000
- SHELL32.dll 0x7FFCFE130000
- combase.dll 0x7FFCFE990000
- USER32.dll 0x7FFCFEDB0000
- ole32.dll 0x7FFCFEF60000
- COMDLG32.dll 0x7FFCFF100000
- sechost.dll 0x7FFCFF200000
- imagehlp.dll 0x7FFCFF2B0000
- WS2_32.dll 0x7FFCFF490000
- RPCRT4.dll 0x7FFCFF510000
- KERNEL32.DLL 0x7FFCFF630000
- msvcrt.dll 0x7FFCFF760000
- MSCTF.dll 0x7FFCFF890000
- NSI.dll 0x7FFCFF9E0000
- PSAPI.DLL 0x7FFCFFA50000
- GDI32.dll 0x7FFCFFA70000
- SETUPAPI.dll 0x7FFCFFAA0000
- OLEAUT32.dll 0x7FFCFFF20000
- ADVAPI32.dll 0x7FFD00120000
- IMM32.DLL 0x7FFD001D0000
- shcore.dll 0x7FFD00210000
- SHLWAPI.dll 0x7FFD00310000
- ntdll.dll 0x7FFD003D0000
- F4SE PLUGINS:
- BakaFramework.dll v1.10
- Buffout4.dll v1.31.1
- cbp.dll
- f4ee.dll
- F4z Ro D'oh.dll v1.1.6.1030
- HHS.dll
- HighFPSPhysicsFix.dll
- libdiskCacheEnabler.dll
- LL_fourPlay_1_10_163.dll v46
- mcm.dll
- po3_SpellPerkItemDistributorF4.dll v2
- PowerGridTools.dll
- SUP_F4SE.dll
- WeaponDebrisCrashFix.dll
- wsfw_identifier.dll
- XDI.dll
- PLUGINS:
- [00] Fallout4.esm
- [01] DLCRobot.esm
- [02] DLCworkshop01.esm
- [03] DLCCoast.esm
- [04] DLCworkshop02.esm
- [05] DLCworkshop03.esm
- [06] DLCNukaWorld.esm
- [07] Unofficial Fallout 4 Patch.esp
- [08] ArmorKeywords.esm
- [09] HUDFramework.esm
- [0A] XDI.esm
- [0B] WorkshopFramework.esm
- [0C] AAF.esm
- [0D] TortureDevices.esm
- [0E] Devious Devices.esm
- [0F] SkimpyArmorKeywordResource.esm
- [10] behSlaveMarket.esm
- [11] LooksMenu.esp
- [12] CBBE.esp
- [13] ZaZOut4.esp
- [14] Vadermania[AAF_anims].esp
- [15] AAF_CreaturePack01.esp
- [16] Mutated Lust.esp
- [17] Crazy_Animations_Gun.esp
- [18] Atomic Lust.esp
- [19] PlayerComments.esp
- [1A] problemsofsurvivor.esp
- [1B] FPAttributes.esp
- [1C] HumanResources.esp
- [1D] dcc-bp-lol-navi.esp
- [1E] SlaveTattoos.esp
- [1F] INVB_WastelandDairy.esp
- [20] BoundInPublic.esp
- [21] Rogg DD Items Manager.esp
- [22] Deathclaw_nude.esp
- [23] ErectionFix_SilverPerv.esp
- [24] UAP Moans.esp
- [25] Vioxsis_Strap-Ons.esp
- [26] SavageCabbage_Animations.esp
- [27] AAF_Violate.esp
- [28] BraveAnims.esp
- [29] DangerousNights.esp
- [2A] AAF_CreaturePack02DLC.esp
- [2B] Armorsmith Extended.esp
- [2C] dcc-bp-lol.esp
- [2D] The Eyes Of Beauty.esp
- [2E] KSHairdos.esp
- [2F] CraftableAmmo.esp
- [30] CraftableAmmo_plus.esp
- [31] 2pacSkimpy.esp
- [32] MODGirlyAnimation.esp
- [33] LooksMenu Customization Compendium.esp
- [34] FO4_AnimationsByLeito.esp
- [35] AAF_Spectators.esp
- [36] FIS-Naming-Weap-Armo-EN.esp
- [37] INVB_WastelandResources.esp
- [38] AAF_GrayAnimations.esp
- [39] Custom Moans.esp
- [3A] RZSex.esp
- [3B] FPEAddonPack.esp
- [3C] AAF_AutonomyEnhanced.esp
- [3D] No Scope Fade In.esp
- [3E] LenA_RadMorphing.esp
- [3F] HR_Non_Lethal_Enslavement.esp
- [40] Hot and Horny Wastelands Billboards.esp
- [41] HHFootsteps.esp
- [42] Barbarous Continent.esp
- [43] RealHandcuffs.esp
- [44] TatsAfterRape.esp
- [45] CombatStripLite.esp
- [46] FP_SexualHarassment.esp
- [47] EroticArt.esp
- [48] rxl_bp70_animations.esp
- [49] FP_FamilyPlanningEnhanced.esp
- [4A] FPE_Resources.esp
- [4B] INVB_Enslavement.esp
- [4C] Devious Devices Addon - High Heels Sound.esp
- [4D] BarbarousAddon.esp
- [4E] AAF_BadEnd_Animations.esp
- [4F] Prisoner Shackles.esp
- [50] OppaiMilkPasties.esp
- [51] LenARM_Trigger_Rads.esp
- [52] BobbleGirl.esp
- [53] KSHairdos_oel.esp
- [54] Idiot Slut.esp
- [55] AA Lots More Settlers and Enemies.esp
- [56] AA LMSE_FarHarbor.esp
- [57] MisogynistFalloutComments.esp
- [58] LenARM_Trigger_SPECIAL.esp
- [59] GCM.esp
- [5A] Wastelander's_Storage.esp
- [5B] AAF_Four-Play_Animations_Crazy6987.esp
- [5C] POSDialogueEdits.esp
- [5D] ProblemsOfSurvivor_Voiced_1.6.1.esp
- [5E] Animated_Fannies.esp
- [5F] StartMeUp.esp
- [FE:000] BakaFramework.esm
- [FE:001] AAFThemes.esl
- [FE:002] Bememoth Separated Cart.esl
- [FE:003] GCM_DLC_Far_Harbor.esl
- [FE:004] GCM_DLC_Automatron.esl
- [FE:005] INVB_WastelandStory.esp
- [FE:006] Zaz Particle Effects.esp
- [FE:007] AAF_Violate_Feral_Animations.esp
- [FE:008] DiscreteFemaleSkeleton.esp
- [FE:009] BraveAnims_Fix.esp
- [FE:00A] M8rDisablePipboyEffects.esp
- [FE:00B] ComMoisturizer.esp
- [FE:00C] ComMoisturizer_GlowPatch.esp
- [FE:00D] Devious Devices Face Morphs.esp
- [FE:00E] RealHandcuffs_AWKCR_Compatibility.esp
- [FE:00F] RealHandcuffs_DD_Compatibility.esp
- [FE:010] PenPos.esp
- [FE:011] SpicyAlteredCreatureAnims.esp
- [FE:012] FO4HHS_AAF.esp
- [FE:013] DD_Bench_Unlock.esp
- [FE:014] DD_hider_addon.esp
- [FE:015] Devious Devices Item Remover.esp
- [FE:016] SpicyAlteredBipedAnims.esp
- [FE:017] Behemoth No Cart.esp
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