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- #############################################################################
- # Makefile for building 1
- # Generated by tmake at 07:49, 2010/07/25
- # Project: 1
- # Template: app
- #############################################################################
- ####### Compiler, tools and options
- CC = arm-linux-elf-gcc
- CXX = arm-linux-elf-g++
- STRIP = arm-linux-elf-strip
- CFLAGS = -I/android/arm-linux-elf/include/SDL -O3 -s -Wall -O3 -DWIZ -D_DEBUG -pedantic -DSTSOUND -DZDA
- CXXFLAGS= -I/android/arm-linux-elf/include/SDL -O3 -s -Wall -O3 -DWIZ -D_DEBUG -pedantic -DSTSOUND -DZDA
- INCPATH = -I/android/arm-linux-elf/include/SDL
- LINK = arm-linux-elf-gcc
- LFLAGS = -L/android/arm-linux-elf/lib -lSDL -lm -ldl -lSDL_mixer -llog -lz -lSDLmain ./libstsound.a --shared
- LIBS = -L/android/arm-linux-elf/lib -lSDL -lm -ldl -lSDL_mixer -llog -lz -lSDLmain ./libstsound.a --shared
- MOC = $(QTDIR)/bin/moc
- UIC = $(QTDIR)/bin/uic
- TAR = tar -cf
- GZIP = gzip -9f
- ####### Files
- HEADERS = dbg.h \
- fpshelper.h \
- keyhelper.h \
- levels.h \
- o3d.h \
- o3dbasic.h \
- sound.h \
- tables.h \
- top.h \
- winzda.h \
- zda.h
- SOURCES = config.c \
- dbg.c \
- fpshelper.c \
- game.c \
- gp_zdaindex.c \
- isqrt.c \
- keyhelper.c \
- main.c \
- o3d.c \
- o3dbasic.c \
- sound.c \
- tables.c \
- winzda.c
- OBJECTS = config.o \
- dbg.o \
- fpshelper.o \
- game.o \
- gp_zdaindex.o \
- isqrt.o \
- keyhelper.o \
- main.o \
- o3d.o \
- o3dbasic.o \
- sound.o \
- tables.o \
- winzda.o
- INTERFACES =
- UICDECLS =
- UICIMPLS =
- SRCMOC =
- OBJMOC =
- DIST =
- TARGET = cubex
- INTERFACE_DECL_PATH = .
- ####### Implicit rules
- .SUFFIXES: .cpp .cxx .cc .C .c
- .cpp.o:
- $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
- .cxx.o:
- $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
- .cc.o:
- $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
- .C.o:
- $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
- .c.o:
- $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<
- ####### Build rules
- all: $(TARGET)
- $(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC)
- $(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJMOC) $(LIBS)
- moc: $(SRCMOC)
- tmake: Makefile
- Makefile: 1.pro
- tmake 1.pro -o Makefile
- dist:
- $(TAR) 1.tar 1.pro $(SOURCES) $(HEADERS) $(INTERFACES) $(DIST)
- $(GZIP) 1.tar
- clean:
- -rm -f $(OBJECTS) $(OBJMOC) $(SRCMOC) $(UICIMPLS) $(UICDECLS) $(TARGET)
- -rm -f *~ core
- ####### Sub-libraries
- ###### Combined headers
- ####### Compile
- config.o: config.c \
- sound.h \
- keyhelper.h
- dbg.o: dbg.c \
- dbg.h
- fpshelper.o: fpshelper.c \
- fpshelper.h
- game.o: game.c \
- keyhelper.h \
- fpshelper.h \
- sound.h \
- winzda.h \
- dbg.h \
- tables.h \
- o3d.h \
- o3dbasic.h \
- levels.h \
- top.h
- gp_zdaindex.o: gp_zdaindex.c \
- zda.h
- isqrt.o: isqrt.c
- keyhelper.o: keyhelper.c \
- keyhelper.h \
- sound.h
- main.o: main.c \
- keyhelper.h \
- fpshelper.h \
- sound.h \
- winzda.h
- o3d.o: o3d.c \
- dbg.h \
- o3d.h \
- tables.h
- o3dbasic.o: o3dbasic.c \
- o3d.h \
- o3dbasic.h \
- tables.h
- sound.o: sound.c \
- sound.h \
- winzda.h
- tables.o: tables.c \
- tables.h
- winzda.o: winzda.c \
- zda.h \
- winzda.h
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