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- ///////////////////////////
- /// NPC Script Room Guy ///
- /// v0.3 ///
- /// 8th March, 2019 ///
- /// By: ZoriaRPG ///
- ///////////////////////////
- //ZQuest Screen Menu Sets Options
- //Set Screen->String to the string to display
- //Set Screen->Catchall to the delay time, if the roomtype is none.
- //Otherwise, you can set a default delay on the enemy using D0.
- //v0.2 Initial Fixes
- //v0.3 Added Once Only Behavioural Flag
- npc script screenguy
- {
- const int DELAY = 20; //Time to spawn.
- const int BFLAG_ONCE = 4;
- const int REGISTER = 6;
- const int BIT = 2;
- void run(int delay, int reg, int bit)
- {
- delay = this->InitD[0] > 0 ? delay : DELAY;
- reg = this->InitD[1] > 0 ? reg : REGISTER;
- bit = this->InitD[2] > 0 ? bit : BIT;
- if ( !Screen->RoomType )
- {
- if ( Screen->Catchall )
- {
- delay = Screen->Catchall;
- }
- }
- this->CollDetection = false;
- //this->DrawYOffset = -32768;
- //Waitframes(Screen->Catchall); //might be in use depending on room type
- Waitframes(delay);
- if ( this->BFlags[BFLAG_ONCE] )
- {
- if ( !(GetScreenDBit(Game->GetCurDMap(), Game->GetCurScreen(), reg, bit)); )
- {
- Screen->Message(Screen->String);
- SetScreenDBit(Game->GetCurDMap(), Game->GetCurScreen(), reg, bit, true);
- }
- }
- else Screen->Message(Screen->String);
- }
- }
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