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Jul 10th, 2024
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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2.  
  3.  
  4. #include "LboxCharacter.h"
  5.  
  6.  
  7. // Sets default values
  8. ALboxCharacter::ALboxCharacter()
  9. {
  10.     // Set this character to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
  11.     PrimaryActorTick.bCanEverTick = true;
  12. }
  13.  
  14. // Called when the game starts or when spawned
  15. void ALboxCharacter::BeginPlay()
  16. {
  17.     Super::BeginPlay();
  18.    
  19. }
  20.  
  21. // Called every frame
  22. void ALboxCharacter::Tick(float DeltaTime)
  23. {
  24.     Super::Tick(DeltaTime);
  25. }
  26.  
  27. // Called to bind functionality to input
  28. void ALboxCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
  29. {
  30.     Super::SetupPlayerInputComponent(PlayerInputComponent);
  31. }
  32.  
  33.  
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